Fix EN typos
- Corrections for en_US language. - Some whitespace sanitation. git-svn-id: svn://kolibrios.org@10063 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
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f4fd3f6ea0
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bb2607b7d8
@ -509,7 +509,7 @@ macro cmovz reg1, reg2 {
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local ..jumpaddr
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if __CPU_type eq p5 ; CMOVcc isnt supported on the P5
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if __CPU_type eq p5 ; CMOVcc is not supported on the P5
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jnz ..jumpaddr
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mov reg1, reg2
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..jumpaddr:
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@ -525,7 +525,7 @@ macro cmovnz reg1, reg2 {
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local ..jumpaddr
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if __CPU_type eq p5 ; CMOVcc isnt supported on the P5
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if __CPU_type eq p5 ; CMOVcc is not supported on the P5
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jz ..jumpaddr
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mov reg1, reg2
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..jumpaddr:
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@ -539,7 +539,7 @@ macro cmovg reg1, reg2 {
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local ..jumpaddr
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if __CPU_type eq p5 ; CMOVcc isnt supported on the P5
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if __CPU_type eq p5 ; CMOVcc is not supported on the P5
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jle ..jumpaddr
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mov reg1, reg2
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..jumpaddr:
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@ -552,7 +552,7 @@ macro cmovl reg1, reg2 {
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local ..jumpaddr
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if __CPU_type eq p5 ; CMOVcc isnt supported on the P5
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if __CPU_type eq p5 ; CMOVcc is not supported on the P5
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jge ..jumpaddr
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mov reg1, reg2
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..jumpaddr:
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@ -4,25 +4,25 @@ Building AC97SND on windows.
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- Microsoft Visual Studio (version 2005 or later)
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- Flat assembler
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- Flat assembler
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Download and install fasm for windows from http://www.flatassembler.net
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Add fasm directory to windows PATH variable.
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(To check if this worked, open CMD and type fasm. Fasm's help messages should be visible now.)
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- pe2kos.exe
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Can be found in some subdirectorys of SVN, official location unknown.
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This file will need to be placed in the same directory as dependecies, to build the final kolibrios executable
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- pe2kos.exe
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Can be found in some subdirectories of SVN, official location unknown.
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This file will need to be placed in the same directory as dependencies, to build the final KolibriOS executable
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2. Collecting the dependencies:
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- sound.lib
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Source code can be found at SVN\programs\develop\sdk\trunk\sound\src
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- sound.lib
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Source code can be found at \programs\develop\sdk\trunk\sound\src
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Building this is beyond the scope of this document for now.
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If you cant figure it out, or are lazy, you can download latest compiled version from autobuild server.
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Alternatively, you can download latest compiled version from the autobuild server.
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http://builds.kolibrios.org/eng/data/programs/develop/sdk/trunk/sound/src/sound.lib
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- ufmod.obj
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Source code is at SVN\programs\develop\libraries\ufmod
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Source code is at \programs\develop\libraries\ufmod
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Build using makeobj.bat
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Or as above, download from:
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http://builds.kolibrios.org/eng/data/programs/develop/libraries/ufmod/ufmod.obj
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@ -33,12 +33,12 @@ Open ac97snd solution in visual studio, select mpg project and click build -> bu
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3. Building AC97SND binary
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You will need to copy all previously mentioned dependecies into the folder that visual studio expects to find them.
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This can be for example: SVN\programs\media\ac97snd\release\
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Alternatively, you can add another directory to 'Additional Library Directorys' in Projects Linker options.
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You will need to copy all previously mentioned dependencies into the folder that Visual Studio expects to find them.
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This can be for example: \programs\media\ac97snd\release\
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Alternatively, you can add another directory to 'Additional Library Directories' in Projects Linker options.
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Now select AC97SND project, and click build -> build AC97SND
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good luck!
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Good luck!
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@ -1,13 +1,13 @@
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;******************************************************************************
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; project name: SuperMP3
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; target platform: MenuetOS, x86 (IA-32), x86-64 achitectures
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; compiler: flat assembler 1.64
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; project name: SuperMP3
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; target platform: MenuetOS, x86 (IA-32), x86-64 architectures
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; compiler: flat assembler 1.64
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; version: 0.65
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; last update: 5th September 2005
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; maintained by: Sergey Kuzmin aka Wildwest
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; e-mail: kuzmin_serg@list.ru
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; last update: 5th September 2005
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; maintained by: Sergey Kuzmin aka Wildwest
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; e-mail: kuzmin_serg@list.ru
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;******************************************************************************
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; Summary:
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; Summary:
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; initial reader for mp3's headers
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; can read mostly needed parts from headers of almost all mp3 files
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; can be used in tag editor, mp3 player or converter later
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@ -15,7 +15,7 @@
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;******************************************************************************
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;--------------------------------------------------------------------------------------
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;HISTORY:
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;HISTORY:
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;0.7: MP3INFO 23/09/2018
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Sergey Efremenkov aka theonlymirage
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@ -23,58 +23,58 @@
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Kiril Lipatov aka Leency make app to open with param, small UI update
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;0.65: SuperMP3
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Madis Kalme rewrited extract_bits (he used his Extracteax macro)
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Madis Kalme rewrited extract_bits (he used his Extracteax macro)
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and decode_bitrate functions
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;0.64: Xing header reading: correct time, bitrate and number of
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frames for VBR files
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frames for VBR files
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;0.62: ID3v2 detecting and writing its version
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;0.61: Header search
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; Added 'Header found at' field
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; If file has no frames, error message is shown
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;0.61: Header search
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; Added 'Header found at' field
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; If file has no frames, error message is shown
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; Russian tag support (in windows-1251 encoding)
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;
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;0.6: SuperMP3 (not finished and its future in the dark) 19/08/2005
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;
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;0.6: SuperMP3 (not finished and its future in the dark) 19/08/2005
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;Author: Sergey Kuzmin aka Wildwest <kuzmin_serg@list.ru>
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;Additions: Alexei Ershov aka ealex <e-al@yandex.ru>
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;Features: added checking of CRC bit;
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; improved frame_size calculation (thanks to Alexei Ershov for the formula)
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; added ID3v1 tag reading (except Genre field) by Alexei Ershov
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;--------------------------------------------------------------------------------------
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;0.5: SuperMP3 17/08/2005
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;0.5: SuperMP3 17/08/2005
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;Author: Sergey Kuzmin aka Wildwest <kuzmin_serg@list.ru>
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;Additions: Alexei Ershov aka ealex <e-al@yandex.ru>
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;Features: added checking of Padding bit;
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; Added open dialog and optimized macroses Text, Number, DrawLine by Alexei Ershov
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; Added open dialog and optimized macroses Text, Number, DrawLine by Alexei Ershov
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;--------------------------------------------------------------------------------------
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;0.4: SuperMP3 05/08/2005
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;0.4: SuperMP3 05/08/2005
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;Author: Sergey Kuzmin aka Wildwest <kuzmin_serg@list.ru>
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;Additions: Alexei Ershov aka ealex <e-al@yandex.ru>
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;Features: added Frame_size and Quantity_of_Frames;
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; optimized decode_samplerate and decode_bitrate routines by Alexei Ershov
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; optimized decode_samplerate and decode_bitrate routines by Alexei Ershov
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;--------------------------------------------------------------------------------------
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;0.3: SuperMP3 25/04/2005
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;Author: Sergey Kuzmin aka Wildwest <kuzmin_serg@list.ru>
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;0.3: SuperMP3 25/04/2005
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;Author: Sergey Kuzmin aka Wildwest <kuzmin_serg@list.ru>
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;Features: added File_size and Duration (rough estimation), improved SampleRate, fixed BitRate
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;--------------------------------------------------------------------------------------
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;0.2: SuperMP3 21/04/2005
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;Author: Sergey Kuzmin aka Wildwest <kuzmin_serg@list.ru>
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;--------------------------------------------------------------------------------------
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;0.2: SuperMP3 21/04/2005
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;Author: Sergey Kuzmin aka Wildwest <kuzmin_serg@list.ru>
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;Features: added SampleRate and BitRate
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;--------------------------------------------------------------------------------------
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;0.1: SuperMP3 20/04/2005
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;Author: Sergey Kuzmin aka Wildwest <kuzmin_serg@list.ru>
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;0.1: SuperMP3 20/04/2005
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;Author: Sergey Kuzmin aka Wildwest <kuzmin_serg@list.ru>
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;Features: able to detect MPEG Version, Layer, Channels
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;----------------------------------------------------------------------------------------
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;Issues:
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; MP3 player needs work of several men during several months(approx. 10 men and 2-4 months, because it is ASM OS).
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; If you want to listen a lot of mp3 in MenuetOS - make a bit of asm!
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;-----------------------------------------------------------------------------
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;CLEAN mp3 - is mp3 file without any info before header. Open mp3 in HEX EDITOR and check it out.
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;----------------------------------------------------------------------------------------
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;Issues:
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; MP3 player needs work of several men during several months(approx. 10 men and 2-4 months, because it is ASM OS).
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; If you want to listen a lot of mp3 in MenuetOS - make a bit of asm!
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;-----------------------------------------------------------------------------
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;CLEAN mp3 - is mp3 file without any info before header. Open mp3 in HEX EDITOR and check it out.
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;Usually normal header's start looks like FFF3 or FFFB.
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;If you see TAG (4944 3303 = ID3.) or RIFF (5249 4646 = RIFF)
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;or (0000 0000 - encoded by Lame codec or another shitty program) - it is bad,
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;If you see TAG (4944 3303 = ID3.) or RIFF (5249 4646 = RIFF)
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;or (0000 0000 - encoded by Lame codec or another program) - it is bad,
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;you must delete this piece until FFFx before testing. Happy testing!
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;Note - I test it only on several files (test.mp3
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@ -82,16 +82,16 @@
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;For testing change name if the end of "supermp3.asm" - section
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fileinfo:
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dd 0, 0, 1, mp3_file, 0x1000
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db "/SYS/TEST.MP3",0
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db "/SYS/TEST.MP3",0
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Package content:
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readme.txt - this file
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supermp3 - compiled exacutable file
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supermp3 - compiled executable file
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supermp3.asm - main file - build program's GUI
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MACROS.INC - standard file with macroses
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MOS_UZIT.INC - macroses for interface, routines for extracting bits and decoding extracted bits
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ASCL.INC - macroses for interface and useful stuff
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MACROS.INC - standard file with macros
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MOS_UZIT.INC - macros for interface, routines for extracting bits and decoding extracted bits
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ASCL.INC - macros for interface and useful stuff
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test.mp3 - test file
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Any comments by e-mail or on forums (http://meos.sysbin.com, http://forum.meos.ru, http://menuetos.fastbb.ru,
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Any comments by e-mail or on forums (http://meos.sysbin.com, http://forum.meos.ru, http://menuetos.fastbb.ru,
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http://menuet.2.forumer.com, http://board.flatassembler.net/forum.php?f=12) are appreciated.
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@ -30,7 +30,7 @@
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#define IMG1_DISPLAY_H 256
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const char WINDOW_TITLE[] = "QR Tool 0.2b";
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kolibri_system_colors sys_color_table;
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const color_t DRAWTEXT_FLAG_DEFAULT = 0x90000000;
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@ -95,9 +95,9 @@ void redraw_window() {
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pos_t win_pos = get_mouse_pos(0);
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begin_draw();
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sys_create_window(win_pos.x, win_pos.y, WINDOW_WIDTH, WINDOW_HEIGHT, WINDOW_TITLE, sys_color_table.color_work_area, 0x14);
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//draw_text_sys("", /*x*/, /*y*/, 0, DRAWTEXT_FLAG_DEFAULT | sys_color_table.work_text);
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define_button(X_W(WINDOW_COL2_X,100), Y_H(WINDOW_ROW1_Y,30), MYBTN_OPEN, sys_color_table.color_work_button);
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draw_text_sys("Open image", WINDOW_COL2_X + 12, WINDOW_ROW1_Y + 7, 0, DRAWTEXT_FLAG_DEFAULT | sys_color_table.color_work_button_text);
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@ -121,13 +121,13 @@ void redraw_window() {
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void tedit1_print(const char *text, int text_len, int do_newline) {
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if (text_len == -1) { text_len = strlen(text); }
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ted_text_add(tedit1, (char *)text, text_len, 1);
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if (do_newline != 0 ) { ted_text_add(tedit1, "\r", 1, 1); }
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if (do_newline != 0 ) { ted_text_add(tedit1, "\r", 1, 1); }
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}
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void create_components() {
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tedit1 = kolibri_new_editor(X_W(WINDOW_COL2_X, TEDIT1_W), Y_H(WINDOW_ROW1_Y + IMG1_DISPLAY_H - TEDIT1_H - 16, TEDIT1_H), 0/*0x11*/, TEDIT1_MAXCHAR, &tedit1_lock); // 0x11 font 8x16 sized x2, 0 - default (8x16)
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tedit1_lock = tedit1;
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tedit1->mode_invis = 0; /* dont show invisible characters */
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tedit1->mode_invis = 0; /* don't show invisible characters */
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op_dialog1 = kolibri_new_open_dialog(OPEN, 10, 10, 420, 320);
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op_dialog1->dir_default_path = cur_dir_path;
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@ -191,7 +191,7 @@ void recognize_qr() {
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tedit1_print(data.payload, data.payload_len, 1);
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}
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}
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puts("\nquirc_destroy()...\n");
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quirc_destroy(qr);
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}
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@ -203,7 +203,7 @@ void on_btn_open() {
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if (op_dialog1->status != 2 && op_dialog1->status != 0) {// fail or cancel
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img1_path = op_dialog1->openfile_path;
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//ted_text_add(tedit1, img1_path, strlen(img1_path), 1);
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//ted_text_add(tedit1, "\r", 1, 1); // newline
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//ted_text_add(tedit1, "\r", 1, 1); // newline
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} else {
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return;
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}
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@ -211,35 +211,35 @@ void on_btn_open() {
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if (img1 != NULL) { img_destroy(img1); }
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if (img1_grayscale != NULL) { img_destroy(img1_grayscale); }
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uint32_t file_size;
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void *file_data = load_img(img1_path, &file_size); // Get RAW data and size
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void *file_data = load_img(img1_path, &file_size); // Get RAW data and size
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img1 = img_decode(file_data, file_size, 0); // Decode RAW data to Image data
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img1_grayscale = img_decode(file_data, file_size, 0); // Decode RAW data to Image data
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free(file_data); //
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printf("original: image->Width = %d, Image->Height = %d,\n original image type = %d\n\n", img1->Width, img1->Height, img1->Type);
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if (img1->Type != IMAGE_BPP24) {
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if (img1->Type != IMAGE_BPP24) {
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oldimg = img1; //
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img1 = img_convert(img1, NULL, IMAGE_BPP24, 0, 0); // Convert image to RGB 24
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img_destroy(oldimg); //
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if (!img1) {
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printf("Сonvert img1 to BPP24 error!: \n");
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printf("Сonvert img1 to BPP24 error!: \n");
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exit(-1);
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}
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}
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if (img1_grayscale->Type != IMAGE_BPP24) {
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if (img1_grayscale->Type != IMAGE_BPP24) {
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oldimg = img1_grayscale; //
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img1_grayscale = img_convert(img1_grayscale, NULL, IMAGE_BPP24, 0, 0); // Convert image to RGB
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img_destroy(oldimg); //
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if (!img1_grayscale) {
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printf("Сonvert img1_grayscale to BPP24 error!: \n");
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printf("Сonvert img1_grayscale to BPP24 error!: \n");
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exit(-1);
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}
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}
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if (img1_grayscale->Type != IMAGE_BPP8g) {
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if (img1_grayscale->Type != IMAGE_BPP8g) {
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oldimg = img1_grayscale; //
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img1_grayscale = img_convert(img1_grayscale, NULL, IMAGE_BPP8g, 0, 0); // Convert image to grayscale
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img_destroy(oldimg); //
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if (!img1_grayscale) {
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printf("Сonvert img1_grayscale to BPP8g error!: \n");
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printf("Сonvert img1_grayscale to BPP8g error!: \n");
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exit(-1);
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}
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}
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@ -259,14 +259,14 @@ int main(int argc, char *argv[]) {
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((void)argc);
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strcpy(cur_dir_path, argv[0] + 2); char *pc = strrchr(cur_dir_path, '/'); if (pc) { *pc = '\0'; }
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printf("cur_dir_path = %s\n", cur_dir_path);
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kolibri_boxlib_init();
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kolibri_proclib_init(); // opensave && color dialogs
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kolibri_libimg_init();
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set_wanted_events_mask(0xC0000027);
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set_os_keyb_mode(1); // scan code mode needed for editor
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set_os_keyb_mode(1); // scan code mode needed for editor
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kolibri_get_system_colors(&sys_color_table); // Get system colors theme
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create_components();
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@ -281,7 +281,7 @@ int main(int argc, char *argv[]) {
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break;
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case KOLIBRI_EVENT_MOUSE:
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ted_mouse(tedit1);
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break;
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break;
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case KOLIBRI_EVENT_KEY:
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key = get_key();
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if (tedit1_lock == tedit1) { editor_key(tedit1, key); }
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@ -301,7 +301,7 @@ int main(int argc, char *argv[]) {
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ted_clear(tedit1, 1);
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redraw_window();
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break; */
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case MYBTN_QUIT:
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exit(0);
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break;
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