6 Commits

Author SHA1 Message Date
440d63aade macros.inc: rename area to RECT
All checks were successful
Build system / Check kernel codestyle (pull_request) Successful in 26s
Build system / Build (pull_request) Successful in 4m53s
2025-03-19 23:43:15 +01:00
c489b72571 macros.inc: replace unused RECT struct with 'area', use it in pipet 2025-03-19 23:43:15 +01:00
daaab58d9c [Apps/Pipet] Fixed broken cyrillic encoding (once again) 2025-03-19 23:43:15 +01:00
83585e9e8d [Apps/Pipet] Proper color fixes for all skins and size optimization 2025-03-19 23:43:15 +01:00
257172445f [Apps/Pipet] Fixed header encoding 2025-03-19 23:43:15 +01:00
9670d67b35 [Apps/Piped] Fixed wrong window colors on some skins 2025-03-19 23:43:15 +01:00
129 changed files with 3967 additions and 11438 deletions

View File

@@ -76,15 +76,22 @@ jobs:
g++ -o /home/autobuild/tools/win32/bin/objconv -O2 *.cpp
chmod +x /home/autobuild/tools/win32/bin/objconv
- name: Build and install kerpack and kpack
- name: Build and install kerpack
if: steps.cache-toolchain.outputs.cache-hit != 'true'
run: |
export PATH=/home/autobuild/tools/win32/bin:$PATH
cd ${{ gitea.workspace }}/programs/other/kpack/kerpack_linux/
make
chmod +x kerpack
chmod +x kpack
mv kerpack /home/autobuild/tools/win32/bin/.
- name: Build and install kpack
if: steps.cache-toolchain.outputs.cache-hit != 'true'
run: |
export PATH=/home/autobuild/tools/win32/bin:$PATH
cd ${{ gitea.workspace }}/programs/other/kpack/linux/
bash build.sh
chmod +x kpack
mv kpack /home/autobuild/tools/win32/bin/.
- name: Build and install clink

View File

@@ -1,71 +0,0 @@
# Contributing guide
## Type of contributing
There are two main types of contributions accepted to the main KolibriOS repository:
- Submitting issues about problems in the project
- Submitting code to the project via pull requests
Both these types are described in detail below.
## Issues
You can help us by submitting issues about problems found in the system. Currently, there are two main ways of submitting an issue in the project: **Bug Reports** and **Feature Requests**:
- Bug Reports are suitable if you find a **bug** (crash, error, unexpected behavior) in some part of the system (kernel, drivers, apps, etc.) and want to report it
- Feature Requests are used, when you want to propose some **improvement** to the system (missing features, improved user experience, etc.)
## Pull requests
You can also help us by submitting code via pull requests. The process of submitting a pull request consists of the following steps:
1. Find what you want to implement or improve
2. Make a fork of kolibrios (or other needed) repository
3. Create a branch with a name that matches your changes
4. Implement and test the changes
5. Create commits according to the [accepted style](#commit-style)
6. Create and submit a pull request into `main` branch
7. Wait for CI/CD pipelines and code review to pass
When a pull request is submitted, at least two project participants must conduct a code review, after which the proposed changes need to be corrected (if requested) and merged into the project.
## Commit style
### Message pattern
The commit message should look like this:
```test
Commit message header
Commit message body, if needed
```
- Commit message header and body should reflect changes made in commit
- Commit message body should be separated from the header by one empty line
### Length
Maximum number of characters in a commit header is **72** (standard for **Git**). Also, **72** is the maximum length of a line in a commit body.
### Multiple authors
If you are making a commit together with another developer, you need to add:
```
Co-authored-by: ANOTHER-NAME <ANOTHER-NAME@EXAMPLE.COM>
```
to the end commit message body on a new line.
### Merge commits
> [!WARNING]
> Merge commits are **prohibited** in the project
Use **rebase** to keep your branch up to date.
## Conclusion
We hope this small instructions will help you to get familiar with KolibriOS contribution rules and inspire you to participate in the life of our project.

View File

@@ -1,338 +0,0 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
<https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Lesser General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
authors' reputations.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete source
code means all the source code for all modules it contains, plus any
associated interface definition files, plus the scripts used to
control compilation and installation of the executable. However, as a
special exception, the source code distributed need not include
anything that is normally distributed (in either source or binary
form) with the major components (compiler, kernel, and so on) of the
operating system on which the executable runs, unless that component
itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Moe Ghoul>, 1 April 1989
Moe Ghoul, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.

View File

@@ -1,22 +0,0 @@
# KolibriOS
[![License](https://img.shields.io/badge/License-GPL%202.0-green)](./COPYING.TXT)
[![Build system](https://git.kolibrios.org/KolibriOS/kolibrios/actions/workflows/build.yaml/badge.svg)](https://git.kolibrios.org/KolibriOS/kolibrios/actions)
KolibriOS is a hobby operating system for x86-compatible computers, which is currently being developed by a small but passionate team of enthusiasts.
Its kernel, most drivers, and many programs are written entirely in [FASM](https://flatassembler.net/) assembly language, making them very compact and lean on system resources.
Based on [MenuetOS](https://www.menuetos.net/), it uses its own standards and is NOT fully POSIX or UNIX compliant.
## Contributing
We would appreciate any participation in the project and always welcome new users and contributors.
Detailed instructions for the contribution process can be found in the [contributing guide](./CONTRIBUTING.md).
Common list of tasks, issues and enhancement proposals can be found on [this page](https://git.kolibrios.org/KolibriOS/kolibrios/issues).
## Special thanks
The KolibriOS team expresses special thanks to the author of the 32-bit **MenuetOS**, [Ville Turjanmaa](https://www.menuetos.net/contact.htm). We also want to note that all **MenuetOS** copyrights have been preserved.

View File

@@ -49,6 +49,8 @@ img_files = {
{"MEDIA/IMGF/INVSOL.OBJ", "common/media/ImgF/invSol.obj"},
{"MEDIA/PIXIESKN.PNG", SRC_PROGS .. "/cmm/pixie2/pixieskn.png"},
{"NETWORK/FTPC.INI", SRC_PROGS .. "/network/ftpc/ftpc.ini"},
{"NETWORK/FTPC_SYS.PNG", SRC_PROGS .. "/network/ftpc/ftpc_sys.png"},
{"NETWORK/FTPC_NOD.PNG", SRC_PROGS .. "/network/ftpc/ftpc_nod.png"},
{"NETWORK/FTPD.INI", "common/network/ftpd.ini"},
{"NETWORK/KNMAP", "common/network/knmap"},
{"NETWORK/USERS.INI", "common/network/users.ini"},
@@ -83,7 +85,6 @@ if build_type == "ru_RU" then tup.append_table(img_files, {
{"SETTINGS/MYKEY.INI", SRC_PROGS .. "/system/MyKey/trunk/mykey.ini"},
{"SETTINGS/SYSPANEL.INI", "ru_RU/settings/syspanel.ini"},
}) elseif build_type == "en_US" then tup.append_table(img_files, {
{"WELCOME.HTM", VAR_DATA .. "/" .. build_type .. "/welcome.htm.kpack"},
{"EXAMPLE.ASM", SRC_PROGS .. "/develop/examples/example/trunk/example.asm"},
{"DEVELOP/BACKY", SRC_PROGS .. "/develop/backy/Backy"},
{"File Managers/KFAR.INI", "common/File Managers/kfar.ini"},
@@ -152,7 +153,10 @@ extra_files = {
{"HD_Load/USB_boot_old/", SRC_PROGS .. "/hd_load/usb_boot_old/usb_boot_866.txt"},
{"HD_Load/USB_boot_old/", SRC_PROGS .. "/hd_load/usb_boot_old/usb_boot_1251.txt"},
{"kolibrios/3D/info3ds/INFO3DS.INI", SRC_PROGS .. "/develop/info3ds/info3ds.ini"},
{"kolibrios/3D/blocks/blocks.kex", "../programs/bcc32/games/blocks/bin/blocks.kex"},
{"kolibrios/3D/info3ds/OBJECTS.PNG", SRC_PROGS .. "/develop/info3ds/objects.png"},
{"kolibrios/3D/info3ds/TOOLBAR.PNG", SRC_PROGS .. "/develop/info3ds/toolbar.png"},
{"kolibrios/3D/info3ds/FONT8X9.BMP", SRC_PROGS .. "/fs/kfar/trunk/font8x9.bmp"},
{"kolibrios/3D/blocks/", "../programs/bcc32/games/blocks/bin/*"},
{"kolibrios/3D/blocks/models/", "../programs/bcc32/games/blocks/models/*"},
{"kolibrios/3D/md2view/", "common/3d/md2view/*"},
{"kolibrios/3D/md2view/md2_model/", "common/3d/md2view/md2_model/*"},
@@ -407,7 +411,6 @@ tup.append_table(img_files, {
{"ACLOCK", VAR_PROGS .. "/demos/aclock/aclock"},
{"APM", VAR_PROGS .. "/system/apm/apm"},
{"CALC", VAR_PROGS .. "/other/calc/trunk/calc"},
{"CALCPLUS", VAR_PROGS .. "/other/calcplus/calcplus"},
{"CALENDAR", VAR_PROGS .. "/system/calendar/trunk/calendar"},
{"COLRDIAL", VAR_PROGS .. "/system/colrdial/color_dialog"},
{"CROPFLAT", VAR_PROGS .. "/system/cropflat/cropflat"},
@@ -425,7 +428,7 @@ tup.append_table(img_files, {
{"KPACK", VAR_PROGS .. "/other/kpack/trunk/kpack"},
{"LAUNCHER", VAR_PROGS .. "/system/launcher/trunk/launcher"},
{"LOADDRV", VAR_PROGS .. "/system/loaddrv/loaddrv"},
{"MAGNIFY", VAR_PROGS .. "/system/magnify/magnify"},
{"MAGNIFY", VAR_PROGS .. "/demos/magnify/trunk/magnify"},
{"MGB", VAR_PROGS .. "/testing/mgb/trunk/mgb"},
{"MOUSEMUL", VAR_PROGS .. "/system/mousemul/trunk/mousemul"},
{"MADMOUSE", VAR_PROGS .. "/other/madmouse/madmouse"},
@@ -601,7 +604,6 @@ tup.append_table(extra_files, {
{"kolibrios/3D/voxel_utilites/VOX_CREATOR" , VAR_PROGS .. "/media/voxel_editor/utilites/vox_creator"},
{"kolibrios/3D/voxel_utilites/VOX_MOVER" , VAR_PROGS .. "/media/voxel_editor/utilites/vox_mover"},
{"kolibrios/3D/voxel_utilites/VOX_TGL" , VAR_PROGS .. "/media/voxel_editor/utilites/vox_tgl"},
{"kolibrios/demos/flag", VAR_PROGS .. "/demos/flag/flag"},
{"kolibrios/demos/life3", VAR_PROGS .. "/games/life3/life3"},
{"kolibrios/demos/qjulia", VAR_PROGS .. "/demos/qjulia/trunk/qjulia"},
{"kolibrios/develop/koldbg", VAR_PROGS .. "/develop/koldbg/koldbg"},
@@ -625,12 +627,13 @@ tup.append_table(extra_files, {
{"kolibrios/media/zsea/plugins/rotate.obj", VAR_PROGS .. "/media/zsea/plugins/rotate/rotate.obj"},
{"kolibrios/media/zsea/plugins/scaling.obj", VAR_PROGS .. "/media/zsea/plugins/scaling/scaling.obj"},
{"kolibrios/utils/AMDtemp", VAR_PROGS .. "/system/amd_temp_view/AMDtemp"},
{"kolibrios/utils/calcplus", VAR_PROGS .. "/other/calcplus/calcplus"},
{"kolibrios/utils/kfm/kfm", VAR_PROGS .. "/fs/kfm/trunk/kfm"},
{"kolibrios/utils/tedit/t_edit", VAR_PROGS .. "/other/t_edit/t_edit"},
{"kolibrios/3D/blocks/block.bin", VAR_PROGS .. "/bcc32/games/blocks/block.bin"}
})
-- For russian build, add russian-only programs.
if build_type == "ru_RU" then tup.append_table(img_files, {
{"PERIOD", VAR_PROGS .. "/other/period/trunk/period"},
{"GAMES/KLAVISHA", VAR_PROGS .. "/games/klavisha/klavisha"},
{"DEVELOP/EXAMPLES/TESTCON2", VAR_PROGS .. "/develop/libraries/console_coff/examples/testcon2_rus"},
}) else tup.append_table(img_files, {
@@ -638,7 +641,6 @@ if build_type == "ru_RU" then tup.append_table(img_files, {
}) end
if build_type == "ru_RU" then tup.append_table(extra_files, {
{"kolibrios/utils/period", VAR_PROGS .. "/other/period/trunk/period"},
{"kolibrios/games/Dungeons/Dungeons", VAR_PROGS .. "/games/Dungeons/Dungeons"},
}) end
@@ -664,7 +666,6 @@ tup.append_table(img_files, {
{"EASYSHOT", VAR_PROGS .. "/cmm/misc/easyshot.com"},
{"MOUSECFG", VAR_PROGS .. "/cmm/mousecfg/mousecfg.com"},
{"BARSCFG", VAR_PROGS .. "/cmm/barscfg/barscfg.com"},
{"SEARCH", VAR_PROGS .. "/cmm/misc/search.com"},
{"SYSPANEL", VAR_PROGS .. "/cmm/misc/software_widget.com"},
{"SYSMON", VAR_PROGS .. "/cmm/sysmon/sysmon.com"},
{"TMPDISK", VAR_PROGS .. "/cmm/tmpdisk/tmpdisk.com"},

View File

@@ -29,6 +29,7 @@ Dicty=/k/utils/DICTY.KEX,79
fNav=/k/utils/fNav/fNav,93
CncEditor=/k/utils/cnc_editor/cnc_editor,15
Life=/k/demos/life2,13
Calc+=/k/utils/calcplus,4
TinyBasic=/k/develop/TinyBasic/TinyBasic,91
THashView=/k/utils/thashview,124
Notes=/k/utils/notes,117

View File

@@ -1,2 +0,0 @@
if tup.getconfig("NO_FASM") ~= "" then return end
tup.rule("welcome.htm", "cp %f %o" .. tup.getconfig("KPACK_CMD"), "welcome.htm.kpack")

View File

@@ -235,8 +235,8 @@ ico=58
x=68
y=68
[21]
name=CALC+
path=CALCPLUS
name=CALC
path=CALC
param=
ico=4
x=204

View File

@@ -12,7 +12,6 @@
23 Game Center |allgames
60 System panel |syspanel
18 Documentation |docpack
49 Search |search
53 Run |run
04 Shut down |end
#1 **** DEMOS
@@ -92,7 +91,6 @@
59 Screen keyboard |zkey
#10 **** DATA PROCESSING
16 Calculator |calc
16 Calculator+ |calcplus
03 Tinypad |tinypad
28 CodeEdit |develop/cedit
21 Table processor |table

View File

@@ -1,95 +1,78 @@
<html>
<title>Welcome notes</title>
<html><title>Welcome notes</title><body bgcolor=#fff>
<body bgcolor=#fff>
<h1>
<font color=1BB71A>Welcome to KolibriOS</font>
</h1>
<pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">
<h1><font color=1BB71A>Welcome to KolibriOS</font> 0.8.0.0 beta</h1>
<pre>
Dear friends,
What you see now is the most compact operating system in the whole world. KolibriOS is a piece of programming art that is based on logic and coffee.
What you see now is the most compact operating system in the whole world. Kolibri is a piece of programming art that is based on logic and coffee.
As no one reads manuals, I'm here to help with the most common issues that new users of KolibriOS are facing. This document is also required to read for any <b>YouTube blogger</b> who wants to make a review of the system :)
As no one reads manuals, I'm here to help with the most common issues that new users of KolibriOS are facing. This document is also a required read for any <b>YouTube blogger</b> who wants to make a review of the system :)
<dd><h3><kosicon n=5> Floppy version</h3>
<dd><h3><kosicon n=5>Floppy version</h3>
The asterisk [*] in the Menu means the app isn't available in the Floppy version, only in the Big distro (Flash/ISO/UEFI-HDD). Not all programs are available via Menu to encourage you to explore KolibriOS files by yourself.
<h3><kosicon n=25> If you have problems with USB</h3>
Only USB 1.1 and USB 2.0 ports are supported, not USB 3+. And yep, the USB driver is written entirely in assembler. Some motherboards have options like "USB Legacy Support" or something similar, which may help the system detect your device. Also, some ports on your motherboard may work while others may not, only G-d knows why. So, play with the BIOS/UEFI settings and try different ports.
<h3><kosicon n=25>If you have problems with USB</h3>
Only USB1.1 and USB2 ports are supported, not USB3+. And yep, the USB driver is written entirely in assembler. Some motherboards have options like "USB Legacy Support" or something similar, which may help the system detect your device. Also, some ports on your motherboard may work while others may not, only G-d knows why. So, play with the BIOS/UEFI settings and try different ports.
<h3><kosicon n=7> Sound</h3>
<h3><kosicon n=7>Sound</h3>
List of supported devices:
- Most AC97 cards: Intel, nForce, VIA
- A variety of HD Audio devices: Intel, Realtek...
- SIS PCI audio (Sis 7012)
- Creative labs EMU10K1X (Dell OEM)
- Media Forte FM801
- ISA Sound Blaster 16
<i>Only THIS particular model works,
not other cards that have software SB16-emulation</i>
- ISA Sound Blaster 16. Only THIS particular model works, not other SB cards that have software SB16-emulation
<h3><kosicon n=61> Video</h3>
By default, you can change the resolution only on the blue boot screen. The modes listed there are provided by the video card's BIOS. It is impossible to 'simply add additional screen modes to the list'. If video card's BIOS doesn't provide some modes then you need a driver. It is not possible to write a generic video card driver. Separate driver must be written for each specific video card model.
Intel and AMD drivers for some video cards are ported from Linux and are available in the Big distro.
<h3><kosicon n=61>Video</h3>
By default, you can change the resolution only on the blue boot screen. The modes listed there are provided by the video card's BIOS. It is impossible to 'simply add additional screen modes to the list'. If video card's BIOS doesn't provide some modes then you need a driver. It is not possible to write a generic video card driver. Each driver must be written for a specific video card model.
Intel and AMD drivers for some video cards are ported from Linux and are available in the Big distro. Check SYSPANEL. Features: change resolution in Kolibri, hardware cursor (not actual anymore), bit-blit operations accelerated.
Check SYSPANEL. Features: ability to change resolution in KolibriOS, hardware cursor (not actual anymore), bit-blit operations acceleration.
<h3><kosicon n=25>Wi-Fi</h3>
Not supported. You have to know that the Wi-Fi specification is so complex that it is almost impossible to write the code for it from scratch. Only big OSes like Windows / Linux / BSD have it. MacOS and Haiku just ported the BSD drivers. I don't say porting them in KolibiOS is not possible, but the required effort is going to be tremendous.
<h3><kosicon n=25> Wi-Fi</h3>
Not supported. You have to know that the Wi-Fi specification is so complex that it is almost impossible to write the code for it from scratch. Only big OSes like Windows / Linux / BSD have it. MacOS and Haiku just ported the BSD drivers. I don't say porting them to KolibiOS is not possible, but the required effort is going to be tremendous.
<h3><kosicon n=25>LAN/Ethernet</h3>
Supported devices:
3c59x 3Com Fast EtherLink (3c59x/450/555/556/575/900/905/980)
ar81xx Atheros 8161/8162/8171/8172
dec21x4x* Accton en1207B-TX, DEC 21140,.., VirtualPC
forcedeth* nVidia nForce chipset integrated ethernet
i8255x Intel eepro/100 (i8255x, i82562, i82801,..), QEMU
i8254x Intel PRO/1000 (i8254x), Virtualbox, BOCHS, QEMU
mtd80x Myson MTD803
pcnet32 AMD PCnet (79c970, 79c978, 79c973,..), Virtualbox, QEMU
r6040 RDC Semiconductors R6040
rhine VIA Rhine II and III
rtl8029 Realtek 8029/8019, ne2000 PCI, BOCHS, QEMU
rtl8139 Realtek 8139 and clones, QEMU
rtl8169 Realtek 8110/8111/8167/8168/8169
sis900 SiS900, 7016
* - in development.
Blessed be our Flemish friend Jeffrey, who has written most of the Network staff by himself: stack, drivers, and a lot of apps (except WebView).
<h3><kosicon n=25> LAN/Ethernet</h3>
List of supported devices:
- 3c59x 3Com Fast EtherLink (3c59x/450/555/556/575/900/905/980)
- ar81xx Atheros 8131/8132/8151/8152/8161/8162/8171/8172
Killer E2200/E2400/E2500
- dec21x4x* Accton en1207B-TX, DEC 21140, ..., VirtualPC
- forcedeth* Nvidia nForce chipset integrated Ethernet
- i8255x Intel eepro/100 (i8255x, i82562, i82801, ...), QEMU
- i8254x Intel PRO/1000 (i8254x), Virtualbox, BOCHS, QEMU
- mtd80x Myson MTD803
- pcnet32 AMD PCnet (79c970, 79c978, 79c973, ...), Virtualbox, QEMU
- r6040 RDC Semiconductors R6040
- rhine VIA Rhine II and III
- rtl8029 Realtek 8029/8019, ne2000 PCI, BOCHS, QEMU
- rtl8139 Realtek 8139 and clones, QEMU
- rtl8169 Realtek 8110/8111/8167/8168/8169
- sis900 SiS900, 7016
<h3><kosicon n=12>WebView</h3>
It was never intended to be a browser but rather a Help Center that uses HTML markup. It fits well this purpose, doesn't it? According to current WebView's codebase (that was my first app ever) it will never become a normal web-browser. Please help us and write/port smth good. Good undertake will be to finish Netsurf port.
* - in development
Blessed be our Flemish friend Jeffrey, who has written most of the Network staff by him: stack, drivers, and a lot of apps (except WebView).
<h3><kosicon n=12> WebView</h3>
It was never intended to be a browser, but rather a Help Center that uses HTML markup. It fits this purpose well, doesn't it? According to current WebView's codebase (that was my first app ever) it will never become a normal web browser. Please help us and write/port something good. For example, it will be nice try to finish Netsurf port.
<h3><kosicon n=9> How did you achieve so much while being so small?</h3>
- Kernel, almost all drivers and most applications are written in assembly language
- Files in IMG are packed via the LZMA algorithm from 7-Zip. They are unpacked to RAM when accessed
- Most of the images are manually optimized: posterization, dithering and other techniques were used
<h3><kosicon n=9>How did you achieve so much while being so small?</h3>
- Kernel, almost all drivers and most applications are written in assembly.
- Files in IMG are packed via the LZMA algorithm from 7-Zip. They are unpacked to RAM when accessed.
- Images are manually optimized by hand: postering, dithering and other techniques were used.
- Files names in IMG fit 8.3 naming convention (name.extension) which doesn't use additional FAT12 space
- Image files are combined into a single file
- Compact binary header of applications, no sections
- Resources are reused, and file duplication is avoided, for example:
~ Many apps use shared libraries
~ KFM2 and Eolite are a single app, just with different appearance
~ APP+, Games Center and System Panel are a single app also
~ Memory Blocks game uses system icons as images
~ Shared libraries
~ KFM2 is an Eolite just with another appearance
~ Memory app uses system icons as images
~ one app for APP+, Games and System panel
See more <a href=http://wiki.kolibrios.org/wiki/Hardware_Support>http://wiki.kolibrios.org/wiki/Hardware_Support</a>
</dd>
<h3><kosicon n=13> Last words</h3>
<font bg=#F9F0A3>We want to express our gratitude to every KolibriOS contributor. Also, we would like to give special thanks to Ville M. Turjanmaa, the author of MenuetOS, the predecessor of our system.
Finally, we want to thank you, brave and curious users, as we are doing it all for you!
<h3><kosicon n=13>Last words</h3>
<font bg=#F9F0A3>We want to express our gratitude to every KolibriOS contributor. Also we would like to give special thanks to Ville M. Turjanmaa, the author of MenuetOS, the predecessor of our system. Finally, we want to thank you, the brave and curious users, we are doing it all for you!
Have fun!</font>
Sincerely yours,
KolibriOS Team
<img src=/kolibrios/res/system/signs.png alt="You have to use Big Distro to see this image!">
<!-- Somewhere deep in the Galaxy stars light up and go out, empires are born and turn to dust. In this impenetrable darkness and decadence, there are people who are still working on KolibriOS. Many years will pass and perhaps you and I will no longer be here, and our great-grandchildren will ask "Who were those insane who made such an incredible OS?" -->
<!-- Somewhere deep in the Galaxy stars light up and go out, empires are born and turn to dust. In this impenetrable darkness and decadence, there are people who are still working on Kolibri. Many years will pass and perhaps you and I will no longer be here, and our great-grandchildren will ask "Who were those insane who made such an incredible OS?" -->

View File

@@ -235,8 +235,8 @@ ico=58
x=68
y=68
[21]
name=CALC+
path=CALCPLUS
name=CALC
path=CALC
param=
ico=4
x=204

View File

@@ -13,7 +13,6 @@
16 Centro de juegos |allgames
60 System panel |syspanel
18 Ayuda |docpack
49 Buscar |search
53 Ejecutar aplicaci<63>n |run
04 Apagar |end
#1 **** DEMOS
@@ -96,7 +95,6 @@
24 NDN * |/kolibrios/utils/ndn/ndn
#11 **** PROCESO DE DATOS
16 Calculadora |calc
16 Calculadora+ |calcplus
16 Tinypad |tinypad
16 CodeEdit |develop/cedit
16 Procesador de tablas |table

View File

@@ -235,8 +235,8 @@ ico=58
x=68
y=68
[21]
name=CALC+
path=CALCPLUS
name=CALC
path=CALC
param=
ico=4
x=204

View File

@@ -80,7 +80,6 @@
65 NDN * |/kolibrios/utils/ndn/ndn
#11 **** DATA PROCESSING ****
16 Kalkulaator |calc
16 Kalkulaator+ |calcplus
16 Teksti redaktor |tinypad
16 CodeEdit |develop/cedit
16 Tabelarvutus |table

View File

@@ -235,8 +235,8 @@ ico=58
x=68
y=68
[21]
name=CALC+
path=CALCPLUS
name=CALC
path=CALC
param=
ico=4
x=204

View File

@@ -79,7 +79,6 @@
65 NDN * |/kolibrios/utils/ndn/ndn
#11 **** DATA PROCESSING
16 Calcolatrice |calc
16 Calcolatrice+ |calcplus
16 Tinypad |tinypad
16 CodeEdit |develop/cedit
16 Table Processor |table

View File

@@ -235,8 +235,8 @@ ico=58
x=68
y=68
[21]
name=CALC+
path=CALCPLUS
name=CALC
path=CALC
param=
ico=4
x=204

View File

@@ -12,7 +12,6 @@
23 <20><><EFBFBD><E0AEA2><><E6A5AD> |allgames
60 <20><><EFBFBD><EFBFBD><E2A5AC><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |syspanel
18 <20><><EFBFBD><EFBFBD><E3ACA5><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |docpack
49 <20><><EFBFBD><EFBFBD><EFBFBD> |search
53 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ணࠬ<E0AEA3><E0A0AC> |run
04 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E8A5AD><><E0A0A1><EFBFBD> |end
#1 **** 2D <20><><EFBFBD><EFBFBD><EFBFBD>
@@ -90,7 +89,6 @@
59 <20><><EFBFBD><E0A0AD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |zkey
#10 **** <20><><EFBFBD><EFBFBD>
16 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |calc
16 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>+ |calcplus
03 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Tinypad |tinypad
28 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> CodeEdit |develop/cedit
21 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |table
@@ -120,7 +118,7 @@
45 <20><><EFBFBD><EFBFBD><20><><EFBFBD><E0A8AD><EFBFBD><EFBFBD><EFBFBD> |easyshot
29 FB2 <20><><EFBFBD><E2A0AB> |fb2read
16 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> |aclock
21 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |/kolibrios/utils/period
21 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |period
59 <20><EFBFBD><E0A5AD><EFBFBD><EFBFBD> KJ|ABuIIIA |games/klavisha
16 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> |demos/bcdclk
53 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |timer

View File

@@ -668,8 +668,6 @@ socket_accept:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_accept: socknum=%u sockaddr=%x length=%u\n", ecx, edx, esi
push edx esi
call socket_num_to_ptr
test eax, eax
jz .invalid
@@ -698,24 +696,6 @@ socket_accept:
mov ebx, [ebx + APPDATA.tid]
mov [eax + SOCKET.TID], ebx
pop esi edx
test edx, edx
jz .skip_sockaddr
mov word[edx], 0 ; unknown domain
cmp esi, 8 ; domain + port + ipv4
jb .skip_sockaddr
mov word[edx], AF_INET4
mov esi, edx
mov edx, [eax + IP_SOCKET.RemoteIP]
mov [esi + sockaddr.ip], edx
mov dx, [eax + TCP_SOCKET.RemotePort]
mov [esi + sockaddr.port], dx
.skip_sockaddr:
; Return socket number to caller
mov eax, [eax + SOCKET.Number]
mov [esp + SYSCALL_STACK.eax], eax
@@ -731,19 +711,16 @@ socket_accept:
.wouldblock:
mov dword[esp + SYSCALL_STACK.ebx], EWOULDBLOCK
mov dword[esp + SYSCALL_STACK.eax], -1
pop esi edx
ret
.invalid:
mov dword[esp + SYSCALL_STACK.ebx], EINVAL
mov dword[esp + SYSCALL_STACK.eax], -1
pop esi edx
ret
.notsupp:
mov dword[esp + SYSCALL_STACK.ebx], EOPNOTSUPP
mov dword[esp + SYSCALL_STACK.eax], -1
pop esi edx
ret
;-----------------------------------------------------------------;

View File

@@ -1,2 +0,0 @@
if tup.getconfig("NO_FASM") ~= "" then return end
tup.rule("block.asm", "fasm -m 65636 %f %o " .. tup.getconfig("KPACK_CMD"), "block.bin")

Binary file not shown.

File diff suppressed because it is too large Load Diff

View File

@@ -1,229 +0,0 @@
// block name, color, step, coord: x,y,z, rotation: x,y,z
const m1=16711680;
const m2=16776960;
const m3=655615;
const m4=65315;
const m5=16777215;
const m6=16756655;
const m7=16776367;
const m8=0;
const m9=65498;
model_list=[
['b2x3x1', m1, 0, 4,-20, 3, 0,0,90],
['b2x3x1', m1, 0, 4,-12, 3, 0,0,90],
['b2x3x1', m1, 0, 4, -4, 3, 0,0,90],
['b2x3x1', m1, 0, 4, 4, 3, 0,0,90],
['b2x3x1', m1, 0, 4, 12, 3, 0,0,90],
['t2x3x1', m1, 0, 0, 20, 3, 0,0,90],
['b1x1x1', m1, 0, 0, 28, 3, 0,0,0],
['b1x1x1', m1, 0, -8,-16, 3, 0,0,0],
['b1x1x1', m1, 0, 8,-16, 3, 0,0,0],
['b2x4x1', m1, 0,-12,-12, 3, 0,0,0],
['b2x4x1', m1, 0, 8,-12, 3, 0,0,0],
['l2x2x1', m1, 0, -8, 4, 3, 0,0,90],
['l2x2x1', m1, 0, 8, 4, 3, 0,0,0],
['b1x6x1', m1, 1, 0, 20, 6, 0,0,0],
['b1x6x1', m1, 1, -4, 16, 6, 0,0,0],
['b1x6x1', m1, 1, 4, 16, 6, 0,0,0],
['b1x10x1', m1, 1, 0,-24, 6, 0,0,0],
['b2x8x1', m1, 1, -8,-16, 6, 0,0,0],
['b2x8x1', m1, 1, 4,-16, 6, 0,0,0],
['b2x3x1', m1, 1,-16, -8, 6, 0,0,0],
['b2x3x1', m1, 1, 12, -8, 6, 0,0,0],
['l2x2x1', m1, 1, -4,-20, 6, 0,0,-180],
['l2x2x1', m1, 1,-12,-12, 6, 0,0,-180],
['l2x2x1', m1, 1,-12, 4, 6, 0,0,90],
['l2x2x1', m1, 1, 12, 4, 6, 0,0,0],
['l2x2x1', m1, 1, 12,-12, 6, 0,0,-90],
['l2x2x1', m1, 1, 4,-20, 6, 0,0,-90],
['b2x3x1', m1, 2, 4,-24, 9, 0,0,90],
['b1x3x1', m1, 2, -8,-24, 9, 0,0,0],
['b1x3x1', m1, 2, 8,-24, 9, 0,0,0],
['b1x4x1', m1, 2,-12,-20, 9, 0,0,0],
['b1x4x1', m1, 2, 12,-20, 9, 0,0,0],
['b1x6x1', m1, 2,-16,-16, 9, 0,0,0],
['b1x6x1', m1, 2, 16,-16, 9, 0,0,0],
['t2x3x1', m1, 2,-12, 8, 9, 0,0,90],
['t2x3x1', m1, 2, 12, 8, 9, 0,0,90],
['b2x4x1', m1, 2, 4, 12, 9, 0,0,90],
['b1x2x1', m1, 2, 8, 12, 9, 0,0,0],
['b1x3x1', m2, 2, 4, 20, 9, 0,0,90],
['b1x3x1', m3, 2, 4, 24, 9, 0,0,90],
['t2x3x1', m3, 2, 0, 28, 9, 0,0,90],
['b2x3x1', m1, 3, 0,-28, 12, 0,0,90],
['b2x2x1', m1, 3, 4,-28, 12, 0,0,0],
['l2x2x1', m1, 3,-12,-20, 12, 0,0,-180],
['l2x2x1', m1, 3, 12,-20, 12, 0,0,-90],
['b2x4x1', m1, 3,-16,-16, 12, 0,0,0],
['b2x4x1', m1, 3, 12,-16, 12, 0,0,0],
['b1x3x1', m1, 3,-16, 0, 12, 0,0,0],
['b1x3x1', m1, 3, 16, 0, 12, 0,0,0],
['l2x2x1', m1, 3,-12, 12, 12, 0,0,-90],
['l2x2x1', m1, 3, 12, 12, 12, 0,0,180],
['b1x2x1', m2, 3, -4, 16, 12, 0,0,90],
['b1x2x1', m2, 3, 8, 16, 12, 0,0,90],
['t2x3x1', m3, 3, 0, 20, 12, 0,0,90],
['b1x3x1', m1, 4, 4,-28, 15, 0,0,90],
['l2x2x1', m1, 4, -8,-24, 15, 0,0,180],
['l2x2x1', m1, 4, 8,-24, 15, 0,0,-90],
['b1x2x1', m1, 4,-12,-20, 15, 0,0,90],
['b1x2x1', m1, 4, 16,-20, 15, 0,0,90],
['c1x2x1', m4, 4,-16,-16, 15, 0,0,90],
['c1x2x1', m4, 4, 20,-16, 15, 0,0,90],
['b1x4x1', m1, 4,-16,-12, 15, 0,0,0],
['b1x4x1', m1, 4, 16,-12, 15, 0,0,0],
['l2x2x1', m1, 4,-12, 4, 15, 0,0,90],
['l2x2x1', m1, 4, 12, 4, 15, 0,0,0],
['b1x1x1', m1, 4,-12, 12, 15, 0,0,0],
['b1x1x1', m1, 4, 12, 12, 15, 0,0,0],
['l2x2x1', m2, 4, -4, 12, 15, 0,0,90],
['l2x2x1', m2, 4, 4, 12, 15, 0,0,0],
['b1x2x1', m2, 4, 0, 16, 15, 0,0,0],
['b1x6x1', m1, 5,-16,-20, 18, 0,0,0],
['b1x6x1', m1, 5, 16,-20, 18, 0,0,0],
['b1x3x1', m1, 5, -8, 4, 18, 0,0,90],
['b1x3x1', m1, 5, 16, 4, 18, 0,0,90],
['l2x2x1', m1, 5, -8, 12, 18, 0,0,-90],
['l2x2x1', m1, 5, 8, 12, 18, 0,0,-180],
['b1x3x1', m2, 5, 4, 16, 18, 0,0,90],
['b1x2x1', m1, 5,-12,-24, 18, 0,0,0],
['b1x2x1', m1, 5, 12,-24, 18, 0,0,0],
['b2x3x1', m1, 5, 0,-28, 18, 0,0,90],
['b2x2x1', m1, 5, 4,-28, 18, 0,0,0],
['t2x3x1', m1, 6, 0,-28, 21, 0,0,90],
['l2x2x1', m1, 6, -8,-24, 21, 0,0,0],
['l2x2x1', m1, 6,-16,-20, 21, 0,0,0],
['l2x2x1', m1, 6, 8,-24, 21, 0,0,90],
['l2x2x1', m1, 6, 16,-20, 21, 0,0,90],
['b1x3x1', m1, 6,-16,-12, 21, 0,0,0],
['b1x3x1', m1, 6, 16,-12, 21, 0,0,0],
['l2x2x1', m1, 6,-12, 0, 21, 0,0,90],
['l2x2x1', m1, 6, -8, 8, 21, 0,0,-90],
['l2x2x1', m1, 6, 12, 0, 21, 0,0,0],
['l2x2x1', m1, 6, 8, 8, 21, 0,0,-180],
['b1x3x1', m1, 6, -4, 12, 21, 0,0,-90],
['b1x1x1', m1, 7, -8, 8, 24, 0,0,0],
['b2x3x1', m1, 7, -4, 12, 24, 0,0,-90],
['b1x1x1', m1, 7, 8, 8, 24, 0,0,0],
['l2x2x1', m1, 7,-12, 4, 24, 0,0,-90],
['l2x2x1', m1, 7, 12, 4, 24, 0,0,-180],
['b1x3x1', m1, 7,-16, 0, 24, 0,0,180],
['b1x3x1', m1, 7, 16, 0, 24, 0,0,180],
['l2x2x1', m1, 7,-16,-16, 24, 0,0,0],
['l2x2x1', m1, 7, 16,-16, 24, 0,0,90],
['l2x2x1', m1, 7, -8,-20, 24, 0,0,180],
['l2x2x1', m1, 7, 8,-20, 24, 0,0,-90],
['b1x3x1', m3, 7, 4,-24, 24, 0,0,90],
['b2x2x1', m5, 8, -8,-24, 27, 0,0,0],
['b2x3x1', m5, 8, 8,-24, 27, 0,0,90],
['b1x3x1', m1, 8,-12,-24, 27, 0,0,0],
['b1x3x1', m1, 8, 12,-24, 27, 0,0,0],
['b1x4x1', m1, 8,-16,-20, 27, 0,0,0],
['b1x4x1', m1, 8, 16,-20, 27, 0,0,0],
['l2x2x1', m1, 8,-16, 0, 27, 0,0,-90],
['l2x2x1', m1, 8, 16, 0, 27, 0,0,-180],
['l2x2x1', m1, 8, 8, 4, 27, 0,0,0],
['b2x4x1', m1, 8, 4, 4, 27, 0,0,90],
['b1x1x1', m1, 8,-12, 4, 27, 0,0,0],
['r1x1x1', m5, 9,-16,-20, 30, 0,0,0],
['r1x1x1', m5, 9, 16,-20, 30, 0,0,0],
['b1x2x1', m5, 9, -8,-20, 30, 0,0,90],
['b1x2x1', m5, 9, 12,-20, 30, 0,0,90],
['t2x3x1', m5, 9, 0,-20, 30, 0,0,-90],
['r1x1x1', m6, 9,-12,-24, 30, 0,0,0],
['r1x1x1', m6, 9, 12,-24, 30, 0,0,0],
['r1x2x1', m7, 9, -4,-28, 30, 0,0,0],
['r1x2x1', m7, 9, 4,-28, 30, 0,0,0],
['b1x4x1', m1, 9,-16,-16, 30, 0,0,0],
['b1x4x1', m1, 9, 16,-16, 30, 0,0,0],
['l2x2x1', m1, 9,-12, 0, 30, 0,0,90],
['l2x2x1', m1, 9, 12, 0, 30, 0,0,0],
['l2x2x1', m1, 9, 8, 8, 30, 0,0,-180],
['b2x3x1', m1, 9, 0, 4, 30, 0,0,90],
['l2x2x1', m5, 10, -4,-20, 33, 0,0,-180],
['l2x2x1', m5, 10,-12,-16, 33, 0,0,-180],
['l2x2x1', m5, 10, 4,-20, 33, 0,0,-90],
['l2x2x1', m5, 10, 12,-16, 33, 0,0,-90],
['a1x2x2', m7, 10, 0,-24, 30, 0,0,-180],
['r1x2x1', m7, 10, 0,-24, 33, 0,0,0],
['b1x2x1', m1, 10,-16,-12, 33, 0,0,0],
['l2x2x1', m1, 10,-16, 0, 33, 0,0,-90],
['b1x1x1', m1, 10,-12, 4, 33, 0,0,0],
['b2x4x1', m1, 10, 4, 4, 33, 0,0,90],
['l2x2x1', m1, 10, 8, 4, 33, 0,0,0],
['b2x4x1', m1, 10, 12,-12, 33, 0,0,0],
['b1x1x1', m1, 11, 0,-24, 36, 0,0,0],
['b1x1x1', m5, 11, -4,-24, 36, 0,0,0],
['b1x1x1', m5, 11, 4,-24, 36, 0,0,0],
['b1x1x3', m8, 11, -8,-24, 30, 0,0,0],
['b1x1x3', m8, 11, 8,-24, 30, 0,0,0],
['l2x2x1', m5, 11,-12,-20, 36, 0,0,0],
['l2x2x1', m5, 11, 12,-20, 36, 0,0,90],
['r1x1x1', m5, 11,-16,-16, 36, 0,0,90],
['r1x1x1', m5, 11, 16,-16, 36, 0,0,90],
['b1x4x1', m1, 11,-16,-12, 36, 0,0,0],
['b2x4x1', m1, 11, 12,-12, 36, 0,0,0],
['b2x3x1', m1, 11, 4, 0, 36, 0,0,0],
['l2x2x1', m1, 11, -8, 0, 36, 0,0,90],
['b1x3x1', m1, 11, 0, 8, 36, 0,0,90],
['b1x3x1', m1, 12, 4,-24, 39, 0,0,90],
['r1x1x1', m5, 12, -8,-24, 39, 0,0,0],
['r1x1x1', m5, 12, 8,-24, 39, 0,0,0],
['b1x1x1', m5, 12,-12,-20, 39, 0,0,0],
['b1x6x1', m5, 12, 12,-20, 39, 0,0,90],
['b1x1x1', m1, 12,-12,-16, 39, 0,0,0],
['l2x2x1', m1, 12,-16,-12, 39, 0,0,0],
['l2x2x1', m1, 12,-12, -4, 39, 0,0,90],
['b1x1x1', m1, 12, -8, 0, 39, 0,0,0],
['l2x2x1', m1, 12, -4, 4, 39, 0,0,90],
['l2x2x1', m1, 12, 4, 8, 39, 0,0,-180],
['b1x1x1', m1, 12, 8, 4, 39, 0,0,0],
['l2x2x1', m1, 12, 12, 0, 39, 0,0,-180],
['b1x2x1', m1, 12, 16, -8, 39, 0,0,0],
['l2x2x1', m1, 12, 12,-12, 39, 0,0,-90],
['l2x2x1', m1, 13, 4,-20, 42, 0,0,-90],
['l2x2x1', m1, 13, -4,-24, 42, 0,0,0],
['b2x6x1', m1, 13,-12,-20, 42, 0,0,0],
['b1x3x1', m1, 13, 0, 4, 42, 0,0,90],
['b2x2x1', m1, 13, 4, 0, 42, 0,0,0],
['b1x6x1', m1, 13, 12,-20, 42, 0,0,0],
['b1x4x1', m1, 14,-12,-16, 45, 0,0,0],
['b2x4x1', m1, 14, 4,-20, 45, 0,0,90],
['b2x6x1', m1, 14, 12,-12, 45, 0,0,90],
['b2x4x1', m1, 14, 4, -4, 45, 0,0,90],
['b1x3x1', m1, 14, 4, 4, 45, 0,0,90],
['l2x2x1', m1, 14, 8, -4, 45, 0,0,0],
['l2x2x1', m1, 14, 8,-16, 45, 0,0,-90],
['b2x4x1', m1, 15, -4,-16, 48, 0,0,0],
['b1x3x1', m1, 15, -8,-12, 48, 0,0,0],
['b1x3x1', m1, 15, 4, 0, 48, 0,0,90],
['b2x2x1', m1, 15, 4, -8, 48, 0,0,0],
['l2x2x1', m1, 15, 4,-12, 48, 0,0,-90],
['b1x3x1', m2, 16, 8,-12, 0, 0,0,0],
['b1x3x1', m2, 16, -8,-12, 0, 0,0,0],
['c1x2x1', m9, 17, 20,-16, 12, 0,0,0],
['b1x6x1', m4, 17, 0, 8, 0, 0,0,0, 1],
['b1x6x1', m9, 17, 0, 4, -3, 0,0,0, 1],
['b1x3x1', m4, 18, 0, 4, 3, 0,0,0, 1],
['b1x3x1', m2, 18, 0, 16, 3, 0,0,0, 1],
['c1x2x1', m4, 18, 0, 0, 6, 0,0,0, 1],
['b1x1x1', m4, 18, 0, 8, 6, 0,0,0, 1],
['b1x2x1', m2, 18, 0, 12, 6, 0,0,0, 1],
['b1x3x1', m2, 18, 0, 4, 9, 0,0,0, 1],
['c1x2x1', m9, 17, -20,-16, 12, 0,0,0],
['b1x6x1', m4, 17, 0, 8, 0, 0,0,0, 1],
['b1x6x1', m9, 17, 0, 4, -3, 0,0,0, 1],
['b1x3x1', m4, 18, 0, 4, 3, 0,0,0, 1],
['b1x3x1', m2, 18, 0, 16, 3, 0,0,0, 1],
['c1x2x1', m4, 18, 0, 0, 6, 0,0,0, 1],
['b1x1x1', m4, 18, 0, 8, 6, 0,0,0, 1],
['b1x2x1', m2, 18, 0, 12, 6, 0,0,0, 1],
['b1x3x1', m2, 18, 0, 4, 9, 0,0,0, 1],
];
model_animat=[
[192,'rotation','z','Left', -1.570796327, 0, 0.017453293],
[201,'rotation','z','Right', 0, 1.570796327, 0.017453293],
];

View File

@@ -1,531 +0,0 @@
// block name, color, step, coord: x,y,z, rotation: x,y,z
const m1=32768;
const m2=9474192;
const m3=16777215;
const m4=2164260863;
const m5=655615;
const m6=255;
const m7=16776960;
const m8=10824234;
const m9=16384;
const m10=0xc97e3b;
model_list=[
['b2x4x1', m2, 0,-28, -4, 6, 0,0,90],
['b2x3x1', m2, 0,-40, 4, 6, 0,0,0],
['b2x3x1', m2, 0,-32, 8, 6, 0,0,0],
['b2x6x1', m2, 0, -4, 8, 6, 0,0,90],
['b1x3x1', m2, 0, -4, 4, 6, 0,0,90],
['b2x4x1', m2, 0, -4, -4, 6, 0,0,90],
['b1x2x1', m2, 0, -8, -8, 6, 0,0,90],
['b2x3x1', m2, 0,-24, -8, 6, 0,0,0],
['b2x4x1', m2, 1,-12, -8, 9, 0,0,0],
['b2x2x1', m2, 1,-20, -4, 9, 0,0,0],
['b1x2x1', m2, 1,-20, -8, 9, 0,0,90],
['b2x3x1', m2, 1,-24, -4, 9, 0,0,90],
['b2x3x1', m2, 1,-40, -4, 9, 0,0,0],
['b1x2x1', m2, 1,-40, 8, 9, 0,0,0],
['b2x4x1', m2, 1,-24, 8, 9, 0,0,90],
['b1x2x1', m2, 1,-28, 16, 9, 0,0,90],
['l2x2x1', m2, 2, 0,-12, 6, 0,0,-90],
['l2x2x1', m2, 2, 8,-12, 6, 0,0,-90],
['b2x4x1', m2, 2, 12, -8, 6, 0,0,90],
['b2x4x1', m2, 2, 12, 0, 6, 0,0,90],
['b2x4x1', m2, 2, 12, 8, 6, 0,0,90],
['b2x4x1', m2, 2, 12, 16, 6, 0,0,90],
['b2x4x1', m2, 2, 28, 16, 6, 0,0,90],
['b2x4x1', m2, 2, 28, 8, 6, 0,0,90],
['b2x4x1', m2, 2, 28, 0, 6, 0,0,90],
['b1x4x1', m2, 2, 28, -4, 6, 0,0,90],
['b1x2x1', m2, 2, 24, -8, 6, 0,0,90],
['b2x2x1', m3, 3, 20, 16, 9, 0,0,0],
['b2x2x1', m2, 3, 12, 16, 9, 0,0,0],
['b1x3x1', m2, 3, 20, 12, 9, 0,0,90],
['b1x2x1', m2, 3, 20, 4, 9, 0,0,0],
['b1x3x1', m2, 3, 20, -8, 9, 0,0,0],
['l2x2x1', m2, 3, 24, -4, 9, 0,0,-90],
['b2x4x1', m2, 3, 12, -4, 9, 0,0,0],
['b2x6x1', m2, 3, 4, -4, 9, 0,0,0],
['b1x2x1', m2, 3, 8, 20, 9, 0,0,90],
['b1x2x1', m2, 3, 0, 16, 9, 0,0,0],
['b2x6x1', m2, 3, 0, 8, 9, 0,0,90],
['b2x3x1', m2, 3, -4, -4, 9, 0,0,0],
['b2x4x1', m2, 3, 12,-12, 9, 0,0,90],
['b1x1x1', m2, 3, 8,-16, 9, 0,0,0],
['b1x1x1', m2, 3, 0,-16, 9, 0,0,0],
['b1x4x1', m2, 4,-28, -4, 3, 0,0,90],
['b1x4x1', m2, 4,-40, 0, 3, 0,0,0],
['b1x4x1', m2, 4,-24, 12, 3, 0,0,90],
['b1x2x1', m2, 4,-28, 16, 3, 0,0,90],
['b1x4x1', m2, 4, -8, 12, 3, 0,0,90],
['l2x2x1', m2, 4, 0, 12, 3, 0,0,90],
['b1x4x1', m2, 4, 12, 20, 3, 0,0,90],
['b1x3x1', m2, 4, 24, 20, 3, 0,0,90],
['b1x3x1', m2, 4, 28, 12, 3, 0,0,0],
['b1x3x1', m2, 4, 28, 0, 3, 0,0,0],
['b1x4x1', m2, 4, 28, -4, 3, 0,0,90],
['b1x2x1', m2, 4, 24, -8, 3, 0,0,90],
['b1x3x1', m2, 4, 12,-12, 3, 0,0,0],
['l2x2x1', m2, 4, 8,-12, 3, 0,0,-180],
['b1x4x1', m2, 4, 0,-16, 3, 0,0,0],
['b1x2x1', m2, 4, -4, -4, 3, 0,0,90],
['b1x2x1', m2, 4, -8, -8, 3, 0,0,90],
['b1x4x1', m2, 4,-12, -4, 3, 0,0,90],
['b1x2x1', m2, 4,-20, -8, 3, 0,0,90],
['b20x20x1', m1, 5,-40,-40, 0, 0,0,0],
['b1x4x1', m3, 6,-28, -4, 12, 0,0,90],
['b2x4x1', m2, 6,-40, 0, 12, 0,0,0],
['b2x4x1', m2, 6,-32, 4, 12, 0,0,0],
['b2x6x1', m2, 6,-24, -8, 12, 0,0,0],
['b2x4x1', m2, 6, -4, 8, 12, 0,0,90],
['b2x4x1', m2, 6, -4, -4, 12, 0,0,90],
['b1x2x1', m2, 6, -8, -8, 12, 0,0,90],
['b1x3x1', m2, 6, 0, -8, 12, 0,0,0],
['b1x2x1', m2, 6, 0,-16, 12, 0,0,0],
['b1x2x1', m2, 6, 4,-12, 12, 0,0,0],
['b1x4x1', m2, 6, 8,-16, 12, 0,0,0],
['b1x4x1', m2, 6, 12,-12, 12, 0,0,0],
['b1x2x1', m2, 6, 20, -4, 12, 0,0,90],
['b1x2x1', m2, 6, 24, -8, 12, 0,0,90],
['b2x4x1', m2, 6, 16, 0, 12, 0,0,0],
['b1x2x1', m2, 6, 16, 16, 12, 0,0,0],
['b2x2x1', m3, 6, 20, 16, 12, 0,0,0],
['b2x4x1', m2, 6, 8, 8, 12, 0,0,0],
['b2x4x1', m2, 6, 0, 8, 12, 0,0,0],
['b2x6x1', m3, 7, 24, 16, 15, 0,0,90],
['b1x2x1', m3, 7, 0, 16, 15, 0,0,0],
['b1x4x1', m2, 7, 20, 0, 15, 0,0,0],
['b1x4x1', m2, 7, 16, 12, 15, 0,0,90],
['b2x4x1', m2, 7, 16, 4, 15, 0,0,90],
['b2x4x1', m2, 7, 16, -4, 15, 0,0,90],
['b2x4x1', m2, 7, -4, 0, 15, 0,0,0],
['b1x4x1', m2, 7, -8, 12, 15, 0,0,90],
['b1x4x1', m3, 7,-24, 12, 15, 0,0,90],
['b1x3x1', m3, 7,-40, 4, 15, 0,0,0],
['l2x2x1', m3, 7,-40, -4, 15, 0,0,0],
['b1x4x1', m3, 7,-20, -4, 15, 0,0,90],
['l2x2x1', m2, 7,-12, -4, 15, 0,0,180],
['l2x2x1', m2, 7, -8, -4, 15, 0,0,-90],
['b1x4x1', m2, 7, 0,-16, 15, 0,0,0],
['b1x2x1', m2, 7, 4,-12, 15, 0,0,0],
['b1x2x1', m2, 7, 8,-16, 15, 0,0,0],
['b1x2x1', m2, 7, 12,-12, 15, 0,0,0],
['b1x1x1', m3, 8, 24, 16, 18, 0,0,0],
['c1x1x1', m4, 8, 24, 20, 18, 0,0,0],
['b2x2x1', m3, 8, 16, 16, 18, 0,0,0],
['c1x1x1', m4, 8, 12, 20, 18, 0,0,0],
['c1x1x1', m4, 8, 12, 16, 18, 0,0,0],
['b1x2x1', m3, 8, 8, 16, 18, 0,0,0],
['c1x1x1', m4, 8, 4, 20, 18, 0,0,0],
['c1x1x1', m4, 8, 4, 16, 18, 0,0,0],
['b1x2x1', m3, 8, 0, 16, 18, 0,0,0],
['b1x2x1', m3, 8, -4, 12, 18, 0,0,90],
['b1x4x1', m3, 8,-12, 12, 18, 0,0,90],
['b1x4x1', m3, 8,-28, 12, 18, 0,0,90],
['b1x4x1', m3, 8,-40, -4, 18, 0,0,0],
['b1x4x1', m3, 8,-24, -4, 18, 0,0,90],
['b1x2x1', m3, 8,-16, -4, 18, 0,0,90],
['b2x2x1', m3, 8,-12, -8, 18, 0,0,0],
['b1x4x1', m3, 8, -4, -4, 18, 0,0,0],
['b2x4x1', m3, 8, 12,-12, 18, 0,0,90],
['b1x1x1', m3, 8, 0,-16, 18, 0,0,0],
['b1x1x1', m3, 8, 8,-16, 18, 0,0,0],
['b2x2x1', m3, 9, 20, 16, 21, 0,0,0],
['b1x2x1', m5, 9, 16, 16, 21, 0,0,0],
['b2x2x1', m3, 9, 8, 16, 21, 0,0,0],
['b2x2x1', m5, 9, 0, 16, 21, 0,0,0],
['b1x1x1', m3, 9, -4, 12, 21, 0,0,0],
['c1x1x1', m4, 9, -8, 12, 21, 0,0,0],
['b1x1x1', m3, 9,-12, 12, 21, 0,0,0],
['c1x1x1', m4, 9,-16, 12, 21, 0,0,0],
['b1x1x1', m3, 9,-20, 12, 21, 0,0,0],
['c1x1x1', m4, 9,-24, 12, 21, 0,0,0],
['b1x2x1', m3, 9,-28, 12, 21, 0,0,90],
['c1x1x1', m4, 9,-36, 12, 21, 0,0,0],
['b1x1x1', m3, 9,-40, 12, 21, 0,0,0],
['b2x3x1', m3, 9,-44, 0, 21, 0,0,0],
['b1x1x1', m3, 9,-40, -4, 21, 0,0,0],
['c1x1x1', m4, 9,-36, -4, 21, 0,0,0],
['b1x1x1', m3, 9,-32, -4, 21, 0,0,0],
['c1x1x1', m4, 9,-28, -4, 21, 0,0,0],
['b1x2x1', m3, 9,-20, -4, 21, 0,0,90],
['c1x1x1', m4, 9,-16, -4, 21, 0,0,0],
['b1x2x1', m3, 9,-12, -8, 21, 0,0,0],
['c1x1x1', m4, 9, -8, -8, 21, 0,0,0],
['b1x2x1', m3, 9, -4, -4, 21, 0,0,90],
['c1x1x1', m4, 9, -4, 0, 21, 0,0,0],
['b1x1x1', m3, 9, -4, 4, 21, 0,0,0],
['c1x1x1', m4, 9, -4, 8, 21, 0,0,0],
['b2x4x1', m3, 9, 12,-12, 21, 0,0,90],
['c1x1x1', m4, 9, 0,-16, 21, 0,0,0],
['c1x1x1', m4, 9, 8,-16, 21, 0,0,0],
['c1x1x1', m4, 10, 24, 20, 24, 0,0,0],
['l2x2x1', m3, 10, 20, 16, 24, 0,0,0],
['c1x1x1', m4, 10, 12, 20, 24, 0,0,0],
['c1x1x1', m4, 10, 8, 20, 24, 0,0,0],
['c1x1x1', m4, 10, 8, 16, 24, 0,0,0],
['c1x1x1', m4, 10, 12, 16, 24, 0,0,0],
['b1x4x1', m3, 10, -4, 0, 24, 0,0,0],
['b1x4x1', m3, 10, -8, 12, 24, 0,0,90],
['b1x4x1', m3, 10,-24, 12, 24, 0,0,90],
['b1x4x1', m3, 10,-40, 0, 24, 0,0,0],
['c1x1x1', m4, 10,-44, 8, 24, 0,0,0],
['c1x1x1', m4, 10,-44, 4, 24, 0,0,0],
['c1x1x1', m4, 10,-44, 0, 24, 0,0,0],
['b1x2x1', m3, 10,-36, -4, 24, 0,0,90],
['b1x4x1', m3, 10,-20, -4, 24, 0,0,90],
['b1x4x1', m3, 10, -4, -4, 24, 0,0,90],
['b1x2x1', m3, 10, -8, -8, 24, 0,0,90],
['l2x2x1', m3, 10, 4, -8, 24, 0,0,180],
['b1x2x1', m5, 10, 0,-16, 24, 0,0,0],
['l2x2x1', m3, 10, 12, -8, 24, 0,0,180],
['b1x2x1', m5, 10, 8,-16, 24, 0,0,0],
['b2x2x1', m3, 11, 24, 16, 27, 0,0,90],
['b2x2x1', m5, 11, 8, 16, 27, 0,0,0],
['b1x1x1', m3, 11, -4, 12, 27, 0,0,0],
['c1x1x1', m4, 11, -8, 12, 27, 0,0,0],
['b1x1x1', m3, 11,-12, 12, 27, 0,0,0],
['c1x1x1', m4, 11,-16, 12, 27, 0,0,0],
['b1x1x1', m3, 11,-20, 12, 27, 0,0,0],
['c1x1x1', m4, 11,-24, 12, 27, 0,0,0],
['b1x2x1', m3, 11,-28, 12, 27, 0,0,90],
['c1x1x1', m4, 11,-36, 12, 27, 0,0,0],
['b1x1x1', m3, 11,-40, 12, 27, 0,0,0],
['b2x3x1', m3, 11,-44, 0, 27, 0,0,0],
['b1x1x1', m3, 11,-40, -4, 27, 0,0,0],
['c1x1x1', m4, 11,-36, -4, 27, 0,0,0],
['b1x1x1', m3, 11,-32, -4, 27, 0,0,0],
['c1x1x1', m4, 11,-28, -4, 27, 0,0,0],
['b1x2x1', m3, 11,-20, -4, 27, 0,0,90],
['c1x1x1', m4, 11,-16, -4, 27, 0,0,0],
['b1x2x1', m3, 11,-12, -8, 27, 0,0,0],
['c1x1x1', m4, 11, -8, -8, 27, 0,0,0],
['b1x2x1', m3, 11, -4, -4, 27, 0,0,90],
['c1x1x1', m4, 11, -4, 0, 27, 0,0,0],
['b1x1x1', m3, 11, -4, 4, 27, 0,0,0],
['c1x1x1', m4, 11, -4, 8, 27, 0,0,0],
['b1x2x1', m5, 11, 0,-12, 27, 0,0,0],
['c1x1x1', m5, 11, 0,-16, 27, 0,0,0],
['f1x2x1', m5, 11, 4,-12, 27, 0,0,0],
['f1x2x1', m5, 11, 8,-12, 27, 0,0,0],
['c1x1x1', m5, 11, 8,-16, 27, 0,0,0],
['b1x2x1', m5, 11, 12,-12, 27, 0,0,0],
['b2x2x1', m3, 12, 20, 16, 30, 0,0,0],
['b1x4x1', m3, 12, -4, 0, 30, 0,0,0],
['b1x4x1', m3, 12, -8, 12, 30, 0,0,90],
['b1x4x1', m3, 12,-24, 12, 30, 0,0,90],
['b1x4x1', m3, 12,-40, 0, 30, 0,0,0],
['c1x1x1', m4, 12,-44, 8, 30, 0,0,0],
['c1x1x1', m4, 12,-44, 4, 30, 0,0,0],
['c1x1x1', m4, 12,-44, 0, 30, 0,0,0],
['b1x2x1', m3, 12,-36, -4, 30, 0,0,90],
['b1x4x1', m3, 12,-20, -4, 30, 0,0,90],
['b1x4x1', m3, 12, -4, -4, 30, 0,0,90],
['b1x2x1', m3, 12, -8, -8, 30, 0,0,90],
['b1x2x1', m5, 12, 8,-10, 30, 0,0,90],
['b2x2x1', m3, 13, -4, 12, 33, 0,0,0],
['c1x1x1', m4, 13, -8, 12, 33, 0,0,0],
['b1x1x1', m3, 13,-12, 12, 33, 0,0,0],
['c1x1x1', m4, 13,-16, 12, 33, 0,0,0],
['b1x1x1', m3, 13,-20, 12, 33, 0,0,0],
['c1x1x1', m4, 13,-24, 12, 33, 0,0,0],
['b1x2x1', m3, 13,-28, 12, 33, 0,0,90],
['c1x1x1', m4, 13,-36, 12, 33, 0,0,0],
['b1x1x1', m3, 13,-40, 12, 33, 0,0,0],
['b2x3x1', m3, 13,-44, 0, 33, 0,0,0],
['b1x1x1', m3, 13,-40, -4, 33, 0,0,0],
['c1x1x1', m4, 13,-36, -4, 33, 0,0,0],
['b1x1x1', m3, 13,-32, -4, 33, 0,0,0],
['c1x1x1', m4, 13,-28, -4, 33, 0,0,0],
['b1x2x1', m3, 13,-20, -4, 33, 0,0,90],
['c1x1x1', m4, 13,-16, -4, 33, 0,0,0],
['b1x2x1', m3, 13,-12, -8, 33, 0,0,0],
['c1x1x1', m4, 13, -8, -8, 33, 0,0,0],
['b1x1x1', m3, 13, -8, -4, 33, 0,0,90],
['c1x1x1', m4, 13, -4, 0, 33, 0,0,0],
['b1x1x1', m3, 13, -4, 4, 33, 0,0,0],
['c1x1x1', m4, 13, -4, 8, 33, 0,0,0],
['b2x2x1', m3, 13, -4, -8, 33, 0,0,0],
['b2x4x1', m3, 13, 28, 16, 33, 0,0,90],
['b1x2x1', m3, 14, 24, 12, 33, 0,0,90],
['b1x2x1', m3, 14, 24, 24, 33, 0,0,90],
['b2x4x1', m6, 14, 20, 12, 36, 0,0,0],
['b1x2x1', m6, 14, 28, 16, 36, 0,0,0],
['b1x2x1', m6, 14, 16, 16, 36, 0,0,0],
['c1x1x1', m4, 14, 0, 16, 36, 0,0,0],
['b1x1x1', m3, 14, -4, 16, 36, 0,0,0],
['b1x1x1', m3, 14, 0, 12, 36, 0,0,0],
['b1x4x1', m3, 14, -8, 12, 36, 0,0,90],
['b1x4x1', m3, 14,-24, 12, 36, 0,0,90],
['b1x4x1', m3, 14,-40, 0, 36, 0,0,0],
['b1x2x1', m3, 14,-36, -4, 36, 0,0,90],
['b1x4x1', m3, 14,-20, -4, 36, 0,0,90],
['b1x4x1', m3, 14, -4, -4, 36, 0,0,90],
['b1x4x1', m3, 14, -4, 0, 36, 0,0,0],
['b1x1x1', m3, 14, 0, -4, 36, 0,0,0],
['c1x1x1', m4, 14, 0, -8, 36, 0,0,0],
['b1x1x1', m3, 14, -4, -8, 36, 0,0,0],
['b1x2x1', m6, 14, -8, -8, 36, 0,0,90],
['b2x2x1', m3, 15, -4, 12, 39, 0,0,0],
['c1x1x1', m4, 15, -8, 12, 39, 0,0,0],
['b1x1x1', m3, 15,-12, 12, 39, 0,0,0],
['c1x1x1', m4, 15,-16, 12, 39, 0,0,0],
['b1x1x1', m3, 15,-20, 12, 39, 0,0,0],
['c1x1x1', m4, 15,-24, 12, 39, 0,0,0],
['b1x2x1', m3, 15,-28, 12, 39, 0,0,90],
['c1x1x1', m4, 15,-36, 12, 39, 0,0,0],
['b1x1x1', m3, 15,-40, 12, 39, 0,0,0],
['b1x1x1', m3, 15,-40, 4, 39, 0,0,0],
['b1x1x1', m3, 15,-40, -4, 39, 0,0,0],
['c1x1x1', m4, 15,-36, -4, 39, 0,0,0],
['b1x1x1', m3, 15,-32, -4, 39, 0,0,0],
['c1x1x1', m4, 15,-28, -4, 39, 0,0,0],
['b1x2x1', m3, 15,-20, -4, 39, 0,0,90],
['c1x1x1', m4, 15,-16, -4, 39, 0,0,0],
['b1x1x1', m3, 15,-12, -4, 39, 0,0,0],
['c1x1x1', m4, 15,-40, 8, 39, 0,0,0],
['c1x1x1', m4, 15, -4, 0, 39, 0,0,0],
['b1x1x1', m3, 15, -4, 4, 39, 0,0,0],
['c1x1x1', m4, 15, -4, 8, 39, 0,0,0],
['b2x2x1', m3, 15, -4, -8, 39, 0,0,0],
['c1x1x1', m4, 15,-40, 0, 39, 0,0,0],
['c1x1x1', m4, 15, -8, -4, 39, 0,0,0],
['c1x1x1', m4, 16, 0, 16, 42, 0,0,0],
['b1x1x1', m3, 16, -4, 16, 42, 0,0,0],
['b1x1x1', m3, 16, 0, 12, 42, 0,0,0],
['b1x4x1', m3, 16, -8, 12, 42, 0,0,90],
['b1x4x1', m3, 16,-24, 12, 42, 0,0,90],
['b1x4x1', m3, 16,-40, 0, 42, 0,0,0],
['b1x2x1', m3, 16,-36, -4, 42, 0,0,90],
['b1x4x1', m3, 16,-20, -4, 42, 0,0,90],
['b1x4x1', m3, 16, -4, -4, 42, 0,0,90],
['b1x4x1', m3, 16, -4, 0, 42, 0,0,0],
['b1x1x1', m3, 16, 0, -4, 42, 0,0,0],
['c1x1x1', m4, 16, 0, -8, 42, 0,0,0],
['b1x1x1', m3, 16, -4, -8, 42, 0,0,0],
['b2x2x1', m3, 17, -4, 12, 45, 0,0,0],
['b2x3x1', m6, 17, -8, 12, 45, 0,0,90],
['b2x2x1', m6, 17,-24, 12, 45, 0,0,0],
['b1x2x1', m6, 17,-28, 12, 45, 0,0,90],
['b2x2x1', m6, 17,-40, 12, 45, 0,0,0],
['b1x1x1', m3, 17,-40, 8, 45, 0,0,0],
['c1x1x1', m4, 17,-40, 4, 45, 0,0,0],
['b1x1x1', m3, 17,-40, 0, 45, 0,0,0],
['b2x4x1', m6, 17,-28, -8, 45, 0,0,90],
['b1x2x1', m6, 17,-20, -4, 45, 0,0,90],
['b2x3x1', m6, 17, -8, -8, 45, 0,0,90],
['b2x2x1', m3, 17, -4, -8, 45, 0,0,0],
['b1x1x1', m3, 17, -4, 0, 45, 0,0,0],
['c1x1x1', m4, 17, -4, 4, 45, 0,0,0],
['b1x1x1', m3, 17, -4, 8, 45, 0,0,0],
['c1x1x1', m3, 18,-24, -8, 15, 0,0,0],
['c1x1x1', m3, 18,-20, -8, 15, 0,0,0],
['c1x1x1', m3, 18,-32, 16, 15, 0,0,0],
['c1x1x1', m3, 18,-28, 16, 15, 0,0,0],
['c1x1x1', m3, 18,-24, -8, 18, 0,0,0],
['c1x1x1', m3, 18,-20, -8, 18, 0,0,0],
['c1x1x1', m3, 18,-32, 16, 18, 0,0,0],
['c1x1x1', m3, 18,-28, 16, 18, 0,0,0],
['c1x1x1', m3, 18,-24, -8, 21, 0,0,0],
['c1x1x1', m3, 18,-20, -8, 21, 0,0,0],
['c1x1x1', m3, 18,-32, 16, 21, 0,0,0],
['c1x1x1', m3, 18,-28, 16, 21, 0,0,0],
['c1x1x1', m4, 19,-24, -8, 24, 0,0,0],
['c1x1x1', m4, 19,-20, -8, 24, 0,0,0],
['c1x1x1', m4, 19,-32, 16, 24, 0,0,0],
['c1x1x1', m4, 19,-28, 16, 24, 0,0,0],
['c1x1x1', m3, 19,-24, -8, 27, 0,0,0],
['c1x1x1', m3, 19,-20, -8, 27, 0,0,0],
['c1x1x1', m3, 19,-32, 16, 27, 0,0,0],
['c1x1x1', m3, 19,-28, 16, 27, 0,0,0],
['c1x1x1', m3, 19,-24, -8, 30, 0,0,0],
['c1x1x1', m3, 19,-20, -8, 30, 0,0,0],
['c1x1x1', m3, 19,-32, 16, 30, 0,0,0],
['c1x1x1', m3, 19,-28, 16, 30, 0,0,0],
['c1x1x1', m4, 20,-24, -8, 33, 0,0,0],
['c1x1x1', m4, 20,-20, -8, 33, 0,0,0],
['c1x1x1', m4, 20,-32, 16, 33, 0,0,0],
['c1x1x1', m4, 20,-28, 16, 33, 0,0,0],
['c1x1x1', m3, 20,-24, -8, 36, 0,0,0],
['c1x1x1', m3, 20,-20, -8, 36, 0,0,0],
['c1x1x1', m3, 20,-32, 16, 36, 0,0,0],
['c1x1x1', m3, 20,-28, 16, 36, 0,0,0],
['c1x1x1', m3, 20,-24, -8, 39, 0,0,0],
['c1x1x1', m3, 20,-20, -8, 39, 0,0,0],
['c1x1x1', m3, 20,-32, 16, 39, 0,0,0],
['c1x1x1', m3, 20,-28, 16, 39, 0,0,0],
['c1x1x1', m4, 21,-24, -8, 42, 0,0,0],
['c1x1x1', m4, 21,-20, -8, 42, 0,0,0],
['c1x1x1', m4, 21,-32, 16, 42, 0,0,0],
['c1x1x1', m4, 21,-28, 16, 42, 0,0,0],
['c1x1x1', m3, 21,-24, -8, 45, 0,0,0],
['c1x1x1', m3, 21,-20, -8, 45, 0,0,0],
['c1x1x1', m3, 21,-32, 16, 45, 0,0,0],
['c1x1x1', m3, 21,-28, 16, 45, 0,0,0],
['c1x1x1', m3, 21,-24, -8, 48, 0,0,0],
['c1x1x1', m3, 21,-20, -8, 48, 0,0,0],
['c1x1x1', m3, 21,-32, 16, 48, 0,0,0],
['c1x1x1', m3, 21,-28, 16, 48, 0,0,0],
['c1x1x1', m3, 22, 20, 16, 39, 0,0,0],
['c1x1x1', m3, 22, 24, 16, 39, 0,0,0],
['c1x1x1', m3, 22, 24, 20, 39, 0,0,0],
['c1x1x1', m3, 22, 20, 20, 39, 0,0,0],
['b2x2x1', m3, 22, 20, 16, 42, 0,0,0],
['f1x2x1', m6, 22, 20, 16, 45, 0,0,0],
['f1x2x1', m6, 22, 24, 16, 45, 0,0,0],
['f1x2x1', m6, 23, 24, 18, 48, 0,0,90],
['c1x1x1', m6, 23, 0, 16, 48, 0,0,0],
['b1x3x1', m6, 23, -4, 12, 48, 0,0,90],
['b1x1x1', m3, 23, -8, 16, 48, 0,0,0],
['b2x4x1', m6, 23,-16, 8, 48, 0,0,90],
['b1x3x1', m6, 23,-32, 12, 48, 0,0,90],
['b1x1x1', m3, 23,-40, 16, 48, 0,0,0],
['b1x3x1', m3, 23,-40, 0, 48, 0,0,0],
['b1x3x1', m6, 23,-32, -4, 48, 0,0,90],
['b1x1x1', m3, 23,-40, -8, 48, 0,0,0],
['b2x4x1', m6, 23,-16, -4, 48, 0,0,90],
['b1x3x1', m6, 23, -4, -4, 48, 0,0,90],
['b1x1x1', m3, 23, -8, -8, 48, 0,0,0],
['c1x1x1', m6, 23, 0, -8, 48, 0,0,0],
['b1x3x1', m3, 23, -4, 0, 48, 0,0,0],
['c1x1x1', m6, 24, 22, 18, 51, 0,0,0],
['c1x1x1', m6, 24, 0, 16, 51, 0,0,90],
['c1x1x1', m6, 24, -8, 16, 51, 0,0,0],
['b2x6x1', m6, 24, -4, 8, 51, 0,0,90],
['b1x2x1', m6, 24,-28, 8, 51, 0,0,90],
['b2x2x1', m3, 24,-32, 12, 51, 0,0,0],
['b2x2x1', m6, 24,-40, 8, 51, 0,0,0],
['c1x1x1', m6, 24,-40, 16, 51, 0,0,0],
['b1x1x1', m3, 24,-40, 4, 51, 0,0,0],
['b2x4x1', m6, 24,-28, -4, 51, 0,0,90],
['c1x1x1', m6, 24,-40, -8, 51, 0,0,0],
['b1x2x1', m6, 24,-20, 0, 51, 0,0,90],
['b2x2x1', m3, 24,-24, -8, 51, 0,0,0],
['b2x4x1', m6, 24, -4, -4, 51, 0,0,90],
['c1x1x1', m6, 24, -8, -8, 51, 0,0,0],
['c1x1x1', m6, 24, 0, -8, 51, 0,0,0],
['b1x1x1', m3, 24, -4, 4, 51, 0,0,0],
['c1x1x1', m7, 25, 22, 18, 54, 0,0,0],
['b1x1x1', m3, 25, -4, 4, 54, 0,0,0],
['b1x3x1', m5, 25, -4, 8, 54, 0,0,90],
['b1x3x1', m5, 25, -4, 0, 54, 0,0,90],
['b2x3x1', m5, 25,-20, 0, 54, 0,0,0],
['b2x3x1', m5, 25,-28, 0, 54, 0,0,0],
['b1x3x1', m5, 25,-32, 8, 54, 0,0,90],
['b1x1x1', m3, 25,-40, 4, 54, 0,0,0],
['b1x3x1', m5, 25,-32, 0, 54, 0,0,90],
['c1x1x1', m3, 25,-32, 12, 54, 0,0,0],
['c1x1x1', m3, 25,-28, 12, 54, 0,0,0],
['c1x1x1', m3, 25,-28, 16, 54, 0,0,0],
['c1x1x1', m3, 25,-32, 16, 54, 0,0,0],
['c1x1x1', m3, 25,-24, -4, 54, 0,0,0],
['c1x1x1', m3, 25,-20, -4, 54, 0,0,0],
['c1x1x1', m3, 25,-20, -8, 54, 0,0,0],
['c1x1x1', m3, 25,-24, -8, 54, 0,0,0],
['c1x1x1', m3, 26,-32, 12, 57, 0,0,0],
['c1x1x1', m3, 26,-28, 12, 57, 0,0,0],
['c1x1x1', m3, 26,-28, 16, 57, 0,0,0],
['c1x1x1', m3, 26,-32, 16, 57, 0,0,0],
['c1x1x1', m3, 26,-24, -4, 57, 0,0,0],
['c1x1x1', m3, 26,-20, -4, 57, 0,0,0],
['c1x1x1', m3, 26,-20, -8, 57, 0,0,0],
['c1x1x1', m3, 26,-24, -8, 57, 0,0,0],
['f1x2x1', m6, 27,-20, -8, 60, 0,0,90],
['f1x2x1', m6, 27,-20, -4, 60, 0,0,90],
['f1x2x1', m6, 27,-22, -8, 63, 0,0,0],
['c1x1x1', m6, 27,-22, -6, 66, 0,0,0],
['c1x1x1', m7, 27,-22, -6, 69, 0,0,0],
['b2x2x1', m3, 28,-32, 12, 60, 0,0,0],
['b2x2x1', m5, 28,-32, 12, 63, 0,0,0],
['c1x1x1', m3, 28,-32, 12, 66, 0,0,0],
['c1x1x1', m3, 28,-28, 12, 66, 0,0,0],
['c1x1x1', m3, 28,-28, 16, 66, 0,0,0],
['c1x1x1', m3, 28,-32, 16, 66, 0,0,0],
['b2x2x1', m3, 28,-32, 12, 69, 0,0,0],
['f1x2x1', m5, 29,-28, 12, 72, 0,0,90],
['f1x2x1', m5, 29,-28, 16, 72, 0,0,90],
['f1x2x1', m5, 29,-30, 12, 75, 0,0,0],
['c1x1x1', m5, 29,-30, 12, 78, 0,0,0],
['c1x1x1', m5, 29,-30, 12, 81, 0,0,0],
['c1x1x1', m7, 29,-30, 12, 84, 0,0,0],
['b2x3x1', m5, 30, -8, 0, 57, 0,0,0],
['b2x3x1', m5, 30,-16, 0, 57, 0,0,0],
['b2x3x1', m5, 30,-24, 0, 57, 0,0,0],
['b2x3x1', m5, 30,-32, 0, 57, 0,0,0],
['b2x3x1', m5, 30,-40, 0, 57, 0,0,0],
['b1x4x1', m5, 30, -4, 4, 60, 0,0,90],
['b1x2x1', m5, 30,-20, 4, 60, 0,0,90],
['b1x4x1', m5, 30,-28, 4, 60, 0,0,90],
['b1x3x1', m5, 31, -4, 4, 63, 0,0,90],
['b1x4x1', m5, 31,-16, 4, 63, 0,0,90],
['b1x3x1', m5, 31,-32, 4, 63, 0,0,90],
['c1x1x1', m7, 31, -4, 4, 66, 0,0,0],
['c1x1x1', m7, 31,-40, 4, 66, 0,0,0],
['c1x1x1', m8, 32,-32,-36, 3, 0,0,0],
['b1x2x1', m9, 32, 0, 0, 3, 0,0,45, 1],
['b1x2x1', m9, 32, 0, 0, 6, 0,0,-45, 1],
['b1x2x1', m9, 32, 0, 0, 9, 0,0,45, 1],
['c1x1x1', m9, 32, 0, 0, 12, 0,0,0, 1],
['c1x1x1', m8, 33,-12,-24, 3, 0,0,0],
['b1x2x1', m9, 33, 0, 0, 3, 0,0,45, 1],
['b1x2x1', m9, 33, 0, 0, 6, 0,0,-45, 1],
['b1x2x1', m9, 33, 0, 0, 9, 0,0,45, 1],
['b1x2x1', m9, 33, 0, 0, 12, 0,0,-45, 1],
['b1x2x1', m9, 33, 0, 0, 15, 0,0,45, 1],
['c1x1x1', m9, 33, 0, 0, 18, 0,0,0, 1],
['c1x1x1', m8, 34, 16,-36, 3, 0,0,0],
['b1x2x1', m9, 34, 0, 0, 3, 0,0,45, 1],
['b1x2x1', m9, 34, 0, 0, 6, 0,0,-45, 1],
['b1x2x1', m9, 34, 0, 0, 9, 0,0,45, 1],
['c1x1x1', m9, 34, 0, 0, 12, 0,0,0, 1],
['c1x1x1', m8, 35, 32,-24, 3, 0,0,0],
['b1x2x1', m9, 35, 0, 0, 3, 0,0,45, 1],
['b1x2x1', m9, 35, 0, 0, 6, 0,0,-45, 1],
['b1x2x1', m9, 35, 0, 0, 9, 0,0,45, 1],
['b1x2x1', m9, 35, 0, 0, 12, 0,0,-45, 1],
['b1x2x1', m9, 35, 0, 0, 15, 0,0,45, 1],
['c1x1x1', m9, 35, 0, 0, 18, 0,0,0, 1],
['c1x1x1', m8, 36,-20, 28, 3, 0,0,0],
['b1x2x1', m9, 36, 0, 0, 3, 0,0,45, 1],
['b1x2x1', m9, 36, 0, 0, 6, 0,0,-45, 1],
['b1x2x1', m9, 36, 0, 0, 9, 0,0,45, 1],
['b1x2x1', m9, 36, 0, 0, 12, 0,0,-45, 1],
['b1x2x1', m9, 36, 0, 0, 15, 0,0,45, 1],
['c1x1x1', m9, 36, 0, 0, 18, 0,0,0, 1],
['c1x1x1', m8, 37, 16, 32, 3, 0,0,0],
['b1x2x1', m9, 37, 0, 0, 3, 0,0,45, 1],
['b1x2x1', m9, 37, 0, 0, 6, 0,0,-45, 1],
['b1x2x1', m9, 37, 0, 0, 9, 0,0,45, 1],
['c1x1x1', m9, 37, 0, 0, 12, 0,0,0, 1],
['c1x1x1', m3, 38, 36, -4, 3, 0,0,0],
['b1x2x1', m10, 38, 36, 0, 3, 0,0,90],
['b1x2x1', m10, 38, 36, 12, 3, 0,0,90],
['c1x1x1', m3, 38, 36, 16, 3, 0,0,0],
['c1x1x1', m3, 39, 36, -4, 6, 0,0,0],
['b1x2x1', m10, 39, 36, 0, 6, 0,0,90],
['b1x2x1', m10, 39, 36, 12, 6, 0,0,90],
['c1x1x1', m3, 39, 36, 16, 6, 0,0,0],
['c1x1x1', m3, 40, 36, -4, 9, 0,0,0],
['b1x2x1', m10, 40, 36, 0, 9, 0,0,90],
['b1x2x1', m10, 40, 36, 12, 9, 0,0,90],
['c1x1x1', m3, 40, 36, 16, 9, 0,0,0],
['c1x1x1', m3, 41, 36, -4, 12, 0,0,0],
['b1x2x1', m10, 41, 36, 0, 12, 0,0,90],
['b1x2x1', m10, 41, 36, 12, 12, 0,0,90],
['c1x1x1', m3, 41, 36, 16, 12, 0,0,0],
['b2x2x1', m3, 41, 32, 4, 12, 0,0,0],
['c1x1x1', m3, 42, 36, -4, 15, 0,0,0],
['b2x4x1', m10, 42, 32, 0, 15, 0,0,0],
['c1x1x1', m3, 42, 36, 16, 15, 0,0,0],
['b1x1x1', m3, 43, 36, -4, 18, 0,0,0],
['b1x2x1', m6, 43, 36, 0, 18, 0,0,90],
['b1x2x1', m6, 43, 36, 12, 18, 0,0,90],
['b1x1x1', m3, 43, 36, 16, 18, 0,0,0],
['b2x2x1', m10, 43, 32, 4, 18, 0,0,0],
['c1x1x1', m6, 44, 36, -4, 21, 0,0,0],
['c1x1x1', m6, 44, 36, 16, 21, 0,0,0],
['f1x2x1', m6, 44, 36, 4, 21, 0,0,0],
['f1x2x1', m6, 44, 32, 4, 21, 0,0,0],
['f1x2x1', m6, 44, 36, 6, 24, 0,0,90],
];

View File

@@ -692,15 +692,6 @@ struct TinyGLContext
long int dx, dy, x, y;
};
struct GLUquadricObj
{
GLenum DrawStyle; // GLU_FILL, LINE, SILHOUETTE, or POINT
GLenum Orientation; // GLU_INSIDE or GLU_OUTSIDE
GLboolean TextureFlag; // Generate texture coords?
GLenum Normals; // GLU_NONE, GLU_FLAT, or GLU_SMOOTH
void (__stdcall* ErrorFunc)(GLenum err); // Error handler callback function
};
//
// tinygl - import table
//
@@ -757,7 +748,7 @@ void (__stdcall* glEdgeFlag)(int flag) = (void (__stdcall*)(int))&"glEdgeFlag";
void (__stdcall* glMatrixMode)(int mode) = (void (__stdcall*)(int))&"glMatrixMode";
void (__stdcall* glLoadMatrixf)(const float* m) = (void (__stdcall*)(const float*))&"glLoadMatrixf";
void (__stdcall* glLoadIdentity)() = (void (__stdcall*)())&"glLoadIdentity";
void (__stdcall* glMultMatrixf)(const GLfloat *m) = (void (__stdcall*)(const GLfloat*))&"glMultMatrixf";
//void (__stdcall* glMultMatrixf)(...) = (void (__stdcall*)(...))&"glMultMatrixf";
void (__stdcall* glPushMatrix)() = (void (__stdcall*)())&"glPushMatrix";
void (__stdcall* glPopMatrix)() = (void (__stdcall*)())&"glPopMatrix";
void (__stdcall* glRotatef)(float angle, float x, float y, float z) = (void (__stdcall*)(float, float, float, float))&"glRotatef";
@@ -772,7 +763,7 @@ void (__stdcall* glEndList)() = (void (__stdcall*)())&"glEndList";
void (__stdcall* glCallList)(unsigned int list) = (void (__stdcall*)(unsigned int))&"glCallList";
void (__stdcall* glClear)(int mask) = (void (__stdcall*)(int))&"glClear";
void (__stdcall* glClearColor)(float r, float g, float b, float a) = (void (__stdcall*)(float, float, float, float))&"glClearColor";
void (__stdcall* glClearDepth)(double depth) = (void (__stdcall*)(double))&"glClearDepth";
//void (__stdcall* glClearDepth)(...) = (void (__stdcall*)(...))&"glClearDepth";
void (__stdcall* glRenderMode)(int mode) = (void (__stdcall*)(int))&"glRenderMode";
//void (__stdcall* glSelectBuffer)(...) = (void (__stdcall*)(...))&"glSelectBuffer";
//void (__stdcall* glInitNames)(...) = (void (__stdcall*)(...))&"glInitNames";
@@ -808,22 +799,18 @@ void (__stdcall* glColorPointer)(GLint size, GLenum type, GLsizei stride, const
void (__stdcall* glNormalPointer)(GLenum type, GLsizei stride, const GLvoid* pointer) = (void (__stdcall*)(GLenum, GLsizei, const GLvoid*))&"glNormalPointer";
void (__stdcall* glTexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid* pointer) = (void (__stdcall*)(GLint, GLenum, GLsizei, const GLvoid*))&"glTexCoordPointer";
//void (__stdcall* glPolygonOffset)(...) = (void (__stdcall*)(...))&"glPolygonOffset";
void (__stdcall* glOrtho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) = (void (__stdcall*)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble))&"glOrtho";
//void (__stdcall* glOrtho)(...) = (void (__stdcall*)(...))&"glOrtho";
//void (__stdcall* glDebug)(...) = (void (__stdcall*)(...))&"glDebug";
//void (__stdcall* glInit)(...) = (void (__stdcall*)(...))&"glInit";
//void (__stdcall* glClose)(...) = (void (__stdcall*)(...))&"glClose";
void (__stdcall* gluPerspective)(GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar) = (void (__stdcall*)(GLdouble, GLdouble, GLdouble, GLdouble))&"gluPerspective";
GLUquadricObj* (__stdcall* gluNewQuadric)() = (GLUquadricObj* (__stdcall*)())&"gluNewQuadric";
void (__stdcall* gluDeleteQuadric)(GLUquadricObj *state) = (void (__stdcall*)(GLUquadricObj*))&"gluDeleteQuadric";
void (__stdcall* gluQuadricDrawStyle)(GLUquadricObj *quadObject, GLenum drawStyle) = (void (__stdcall*)(GLUquadricObj*, GLenum))&"gluQuadricDrawStyle";
void (__stdcall* gluQuadricOrientation)(GLUquadricObj *quadObject, GLenum orientation) = (void (__stdcall*)(GLUquadricObj*, GLenum))&"gluQuadricOrientation";
void (__stdcall* gluQuadricTexture)(GLUquadricObj *quadObject, GLboolean textureCoords) = (void (__stdcall*)(GLUquadricObj*, GLboolean))&"gluQuadricTexture";
void (__stdcall* gluCylinder)(GLUquadricObj *qobj,
GLdouble baseRadius, GLdouble topRadius, GLdouble height, GLint slices, GLint stacks) = (void (__stdcall*)(GLUquadricObj*, GLdouble, GLdouble, GLdouble, GLint, GLint))&"gluCylinder";
void (__stdcall* gluDisk)(GLUquadricObj *qobj,
GLdouble innerRadius, GLdouble outerRadius, GLint slices, GLint loops) = (void (__stdcall*)(GLUquadricObj*, GLdouble, GLdouble, GLint, GLint))&"gluDisk";
void (__stdcall* gluSphere)(GLUquadricObj *qobj,
GLdouble radius, GLint slices, GLint stacks) = (void (__stdcall*)(GLUquadricObj*, GLdouble, GLint, GLint))&"gluSphere";
//void (__stdcall* gluPerspective)(...) = (void (__stdcall*)(...))&"gluPerspective";
//void (__stdcall* gluNewQuadric)(...) = (void (__stdcall*)(...))&"gluNewQuadric";
//void (__stdcall* gluDeleteQuadric)(...) = (void (__stdcall*)(...))&"gluDeleteQuadric";
//void (__stdcall* gluQuadricDrawStyle)(...) = (void (__stdcall*)(...))&"gluQuadricDrawStyle";
//void (__stdcall* gluQuadricOrientation)(...) = (void (__stdcall*)(...))&"gluQuadricOrientation";
//void (__stdcall* gluQuadricTexture)(...) = (void (__stdcall*)(...))&"gluQuadricTexture";
//void (__stdcall* gluCylinder)(...) = (void (__stdcall*)(...))&"gluCylinder";
//void (__stdcall* gluSphere)(...) = (void (__stdcall*)(...))&"gluSphere";
void (__stdcall* kosglMakeCurrent)(long l, long t, long w, long h, TinyGLContext*) = (void (__stdcall*)(long, long, long, long, TinyGLContext*))&"kosglMakeCurrent";
void (__stdcall* kosglSwapBuffers)() = (void (__stdcall*)())&"kosglSwapBuffers";
asm{

View File

@@ -85,7 +85,6 @@ struct TWebBrowser {
void tag_table();
void tag_td();
void tag_tr();
void reset_font_style();
};
#include "TWB\render.h"
@@ -95,16 +94,16 @@ void TWebBrowser::SetPageDefaults()
{
t_html = t_body = link = false;
style.reset();
reset_font_style();
link_color_default = 0x0000FF;
link_color_active = 0xFF0000;
style.cur_line_h = list.item_h;
links.clear();
anchors.clear();
img_url.drop();
text_colors.drop();
text_colors.add(0);
if (secondrun) {
canvas.Init(list.x, list.y, list.w, math.max(list.visible, list.count)+200);
canvas.Init(list.x, list.y, list.w, math.max(list.visible, list.count));
canvas.Fill(0, bg_colors.get(0));
}
bg_colors.drop();
@@ -115,6 +114,7 @@ void TWebBrowser::SetPageDefaults()
draw_w = list.w - BODY_MARGIN - BODY_MARGIN;
linebuf = 0;
redirect = '\0';
list.SetFont(8, 14, 10011000b);
tag_table_reset();
is_html = true;
if (!strstri(bufpointer, "<body")) {

View File

@@ -49,14 +49,14 @@ void TWebBrowser::RenderLine(dword _line)
pc = text_colors.get_last();
if (link) && (pc == text_colors.get(0)) pc = link_color_default;
canvas.WriteText(draw_x, draw_y+1, list.font_type, pc, _line, NULL);
if (style.b) canvas.WriteText(draw_x+1, draw_y+1, list.font_type, pc, _line, NULL);
canvas.WriteText(draw_x, draw_y, list.font_type, pc, _line, NULL);
if (style.b) canvas.WriteText(draw_x+1, draw_y, list.font_type, pc, _line, NULL);
if (style.s) canvas.DrawBar(draw_x, list.item_h / 2 - zoom + draw_y, pw, zoom, pc);
if (style.u) canvas.DrawBar(draw_x, draw_y + list.font_h, pw, zoom, pc);
if (style.u) canvas.DrawBar(draw_x, list.item_h - zoom - zoom + draw_y, pw, zoom, pc);
if (link) {
if (ESBYTE[_line]==' ') && (ESBYTE[_line+1]==NULL) {} else {
canvas.DrawBar(draw_x, draw_y + list.font_h, pw, zoom, link_color_default);
links.add_text(draw_x, draw_y + list.y, pw, list.font_h, zoom);
canvas.DrawBar(draw_x, draw_y + list.item_h - calc(zoom*2)-1, pw, zoom, link_color_default);
links.add_text(draw_x, draw_y + list.y, pw, list.item_h - calc(zoom*2)-1, zoom);
}
}
_SKIP_DRAW:

View File

@@ -208,20 +208,9 @@ void TWebBrowser::tag_li()
void TWebBrowser::tag_hr()
{
dword hrcol = 0x00777777;
dword hr_width = draw_w-BODY_MARGIN-BODY_MARGIN;
dword hr_size = 1;
if (tag.get_value_of("color")) {
hrcol = GetColor(tag.value);
}
if (tag.get_value_of("width")) && (!strchr(tag.value, '%')) {
hr_width = math.min(hr_width, tag.get_number_of("width"));
}
if (tag.get_number_of("size")) {
hr_size = math.min(500, tag.number);
}
if (tag.get_value_of("color")) hrcol = GetColor(tag.value);
if (draw_x != left_gap) NewLine();
if (secondrun) canvas.DrawBar(left_gap, style.cur_line_h / 2 + draw_y - 1, hr_width, hr_size, hrcol);
draw_y += hr_size - 3;
if (secondrun) canvas.DrawBar(5+left_gap, style.cur_line_h / 2 + draw_y - 1, draw_w-10, 1, hrcol);
draw_x++;
NewLine();
return;
@@ -246,12 +235,6 @@ void TWebBrowser::tag_q()
chrncat(#linebuf, '\"', sizeof(TWebBrowser.linebuf));
}
void TWebBrowser::reset_font_style()
{
list.SetFont(BASIC_CHAR_W, 14, 10011000b);
style.cur_line_h = list.item_h = list.font_h + 5;
}
void TWebBrowser::tag_h1234_caption()
{
if (ESBYTE[#tag.name+1]=='4') {
@@ -267,18 +250,19 @@ void TWebBrowser::tag_h1234_caption()
NewLine();
}
if (tag.is("h1")) {
list.SetFont(BASIC_CHAR_W*2, 14+13, 10011001b);
list.SetFont(BASIC_CHAR_W*2, 14+14, 10011001b);
style.b = true;
} else if (tag.is("h2")) {
list.SetFont(BASIC_CHAR_W*2, 14+13, 10011001b);
list.SetFont(BASIC_CHAR_W*2, 14+14, 10011001b);
} else {
list.SetFont(6*2, 9+8, 10001001b);
list.SetFont(6*2, 9+7, 10001001b);
}
style.cur_line_h = list.item_h = list.font_h + 3;
style.cur_line_h = list.item_h = list.font_h + 2;
} else {
if (tag.is("h1")) style.b = false;
NewLine();
reset_font_style();
list.SetFont(BASIC_CHAR_W, 14, 10011000b);
style.cur_line_h = list.item_h = BASIC_LINE_H;
}
}
}
@@ -286,15 +270,11 @@ void TWebBrowser::tag_h1234_caption()
void TWebBrowser::tag_kosicon()
{
dword imgbuf[44];
dword maxicon;
dword shared_i18 = memopen("ICONS18", NULL, SHM_READ);
maxicon = EDX / 18 / 18 / 4;
if (shared_i18) && (tag.get_number_of("n")) {
if (tag.number < maxicon) {
if (draw_x + 18 > canvas.bufw) NewLine();
canvas.DrawImage(draw_x, draw_y-1, 18, 18, 18*18*4*tag.number+shared_i18);
draw_x += 22;
}
if (draw_x + 18 > canvas.bufw) NewLine();
canvas.DrawImage(draw_x, draw_y-2, 18, 18, 18*18*4*tag.number+shared_i18);
draw_x += 22;
}
}

View File

@@ -571,10 +571,10 @@ void OpenPage(dword _open_URL)
//INTERNAL PAGE
history.add(#new_url);
WB1.custom_encoding = -1;
if (streq(#new_url, URL_SERVICE_HOMEPAGE)) LoadInternalPage(#buildin_page_home, sizeof(buildin_page_home));
else if (streq(#new_url, URL_SERVICE_TEST)) LoadInternalPage(#buildin_page_test, sizeof(buildin_page_test));
if (streq(#new_url, URL_SERVICE_HOMEPAGE)) LoadInternalPage(#buildin_page_home, sizeof(buildin_page_home)-1);
else if (streq(#new_url, URL_SERVICE_TEST)) LoadInternalPage(#buildin_page_test, sizeof(buildin_page_test)-1);
else if (streq(#new_url, URL_SERVICE_HISTORY)) ShowHistory();
else LoadInternalPage(#buildin_page_error, sizeof(buildin_page_error));
else LoadInternalPage(#buildin_page_error, sizeof(buildin_page_error)-1);
} else if (!strncmp(#new_url,"http:",5)) || (!strncmp(#new_url,"https:",6)) {
//WEB PAGE
@@ -589,7 +589,7 @@ void OpenPage(dword _open_URL)
if (!http.transfer) {
history.add(#new_url);
LoadInternalPage(#buildin_page_error, sizeof(buildin_page_error));
LoadInternalPage(#buildin_page_error, sizeof(buildin_page_error)-1);
}
} else {
//LOCAL PAGE
@@ -712,7 +712,7 @@ void EventSubmitOmnibox()
void LoadInternalPage(dword _bufdata, _in_bufsize){
if (!_bufdata) || (!_in_bufsize) {
LoadInternalPage(#buildin_page_error, sizeof(buildin_page_error));
LoadInternalPage(#buildin_page_error, sizeof(buildin_page_error)-1);
} else {
WB1.list.first = 0; //scroll page to the top
DrawOmnibox();

View File

@@ -112,4 +112,4 @@ char editbox_icons[] = FROM "res/editbox_icons.raw";
#define DEFAULT_URL URL_SERVICE_HOMEPAGE
char version[]="WebView 3.91";
char version[]="WebView 3.85";

View File

@@ -1,7 +1,7 @@
#ifdef LANG_RUS
#define HISTORY_HEADER "<html><title><3E><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD></title><body bgcolor=#fff><h3><3E><><EFBFBD><EFBFBD><EFBFBD><E9A5AD><EFBFBD> <20><><EFBFBD><E0A0AD><EFBFBD></h3><br>"
#define HISTORY_HEADER "<html><title><3E><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD></title><body><b><3E><><EFBFBD><EFBFBD><EFBFBD><E9A5AD><EFBFBD> <20><><EFBFBD><E0A0AD><EFBFBD></b><br>"
#else
#define HISTORY_HEADER "<html><title>History</title><body bgcolor=#fff><h3>Visited pages</h3><br>"
#define HISTORY_HEADER "<html><title>History</title><body><b>Visited pages</b><br>"
#endif
@@ -13,7 +13,7 @@ ShowHistory()
for (i=0; i<history.items.count-1; i++) //if (cache.type.get(i) == PAGE)
{
strcat(history_pointer, "<kosicon n=3><a href='");
strcat(history_pointer, "<a href='");
strcat(history_pointer, history.items.get(i));
strcat(history_pointer, "'>");
strcat(history_pointer, history.items.get(i));

View File

@@ -1,49 +1,17 @@
<html><head><title>New tab</title></head>
<body bgcolor=#fff>
<html>
<head>
<title>Homepage</title>
</head>
<body><pre>Welcome to WebView a Text-Based Browser.
<table><tr><td width=20><td width=220><pre>
_____________________
|# : : #|
| : WebView : |
| : for : |
| : KolibriOS : |
| : : |
| :_______________: |
| ____________ |
| | __ | |
| || | | |
\_____||__|________|__|<font color=#DDD>lc</font>
KolibriOS Bookmarks:
1. <a href=//kolibrios.org>Homepage</a>
2. <a href="//builds.kolibrios.org">Night-builds</a>
3. <a href="//ftp.kolibrios.org">FTP Server</a>
<font bg=#F8F15B> web <font bg=#FF5A7E color=#fff> 1.0 <font bg=#47D018> compatable
<font bg=#3CE7FF> </font></font></font></font>
<td>
</pre>
<kosicon n=58><a href=//kolibrios.org>Homepage</a> &nbsp;
<kosicon n=50><a href="//builds.kolibrios.org">Night-builds</a> &nbsp;
<kosicon n=50><a href="//ftp.kolibrios.org">FTP Server</a>
<pre>
By the way,
<font bg=#F8F15B>By the way,</font>
<font color="#555555">&bull; You can check for browser updates from the main menu.
&bull; To run a web search, type a text in the adress box and press Ctrl+Enter.
&bull; To run a web search, type a text in the adress box and press Ctrl+Enter.
&bull; Pressing F6 moves a text cursor to the omnibox.
&bull; You can manually change the encoding of a page by clicking on a label in the bottom right corner.
~+
* +
' |
() .-.,="``"=. - o -
'=/_ \ |
* | '=._ |
\ `=./`, '
. '=.__.=' `=' *
+ +
O * ' .<font color=#DDD>jgs</font>
&bull; Click on a label in the bottom right corner to change the encoding of a page.
</font>

View File

@@ -1,49 +1,15 @@
<html><head><title><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD></title></head>
<body bgcolor=#fff>
<html><head><meta charset="cp-866">
<title><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><E0A0AD><EFBFBD></title></head>
<body><pre><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><EFBFBD><E2AEA2> <20><><EFBFBD><EFBFBD> WebView!
<table><tr><td width=20><td width=220><pre>
_____________________
|# : : #|
| : WebView : |
| : for : |
| : KolibriOS : |
| : : |
| :_______________: |
| ____________ |
| | __ | |
| || | | |
\_____||__|________|__|<font color=#DDD>lc</font>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> KolibriOS:<ol>
<li><a href=//kolibrios.org><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><></a>
<li><a href="//builds.kolibrios.org"><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ᡮન</a>
<li><a href="//ftp.kolibrios.org">FTP <20><><EFBFBD></a></ol>
<font bg=#F8F15B> web <font bg=#FF5A7E color=#fff> 1.0 <font bg=#47D018> compatable
<font bg=#3CE7FF> </font></font></font></font>
<td>
</pre>
<kosicon n=58><a href=//kolibrios.org><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><></a> &nbsp;
<kosicon n=50><a href="//builds.kolibrios.org"><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ᡮન</a> &nbsp;
<kosicon n=50><a href="//ftp.kolibrios.org">FTP <20><><EFBFBD></a>
<pre>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>,
<font bg=#F8F15B><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>,</font>
<font color="#555555">&bull; <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD><E0AEA2><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
&bull; <20><><EFBFBD> <20><><EFBFBD><20> Google <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Ctrl+Enter
&bull; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> F6 <20><><EFBFBD><EFBFBD><><EFBFBD><E2AEA2> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
&bull; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0AEA2> <20><><EFBFBD><E0A0AD><EFBFBD>, <20><><EFBFBD> <20><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><EFBFBD><E0A0A2> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><> <20><><EFBFBD><EFBFBD>.
~+
* +
' |
() .-.,="``"=. - o -
'=/_ \ |
* | '=._ |
\ `=./`, '
. '=.__.=' `=' *
+ +
O * ' .<font color=#DDD>jgs</font>

View File

@@ -5,19 +5,12 @@
<title>Тест Acid 0.1</title>
</head>
<body bgcolor="#000000" link="#0066FF" text="#FFFFFF">
<h1 align=center>Тест Acid 0.1</h1>
<br>
<b>Это тестовая страница для проверки текстового браузера <s>HTML Viewer</s> WebView</b>
<p>Из кодировок поддерживаются: CP866(DOS), CP1251(Windows), CP1252(Latin legacy), KOI8, и конечно UTF8. CSS и Javascript пока не реализованы (ахахаха). Поддержка тега &lt;table&gt; крайне базовая, поддержки вложенных таблиц нет.
<h1 align=center>Это тестовая страница для проверки WebViewer</h1>
<br />
<p>WebViewer является текстовым браузером и поддерживает все популярные кодировки (cp1251, koi-8, cp866, unicode)
и некоторые теги. Поддержка таблииц (&lt;table&gt;), CSS, Javascript'a и Контактика пока не реализована :)
</p>
<h3>История</h3>
Ранее программа называлась <b >HTMLv (HTML Viewer)</b> и изначально задумывалась как <q>Центр справки и поддержки</q>. Чтобы не изобретать велосипед и одновременно исполнить мечту многих, форматом просматриваемых страниц был выбран html.
Первоначальный автор Veliant, затем разработка была подхвачена дизайнером Leency. Это была моя вторая программа после файлового менеджера Eolite.<br>
<span> <br />
<br />
<b>
<font color="#FF0000">K</font>
@@ -40,8 +33,7 @@
</b>
<br>
<table>
<td>
<p>
<bg bgcolor=#333>
Небольшой список:<ol>
<li><q>Этот текст в кавычках</q></li>
@@ -54,14 +46,17 @@
</p>
<br>
<pre>
"Осень уже пришла!"-
Шепнул мне на ухо ветер,
Подкравшись к подушке моей.
Басе
</pre>
<!-- комментарий: этого текста здесь <нет> -->
<br>
<img alt="нет картинки, просто alt">
<img src = http://wiby.org/about/wibyplex.gif>
<a href="http://kolibrios.org/i/logo.png"><img id="2.1.4" src="http://kolibrios.org/i/logo.png" alt="logo"><br>Открыть</a><br>
<br>
@@ -70,25 +65,10 @@
<a href='/sys/index.htm'>Незакрытый тег а - index.htm<br>
<a href="/sys/calc">/sys/calc</a><br>
<a href="#2.1.4">#2.1.4</a><br>
<a href="http://kolibrios.org">http://kolibrios.org</a><br>
<a href="http://bash.im">http://bash.im</a><br>
<a href="mailto:leency@mail.ru">Mail to Leency</a><br>
<br>
<h1><a href=#>Link H1</a> <u>Underline H1</u></h1>
<h2><a href=#>Link H2</a> <u>Underline H2</u></h2>
<h3><a href=#>Link H3</a> <u>Underline H2</u></h3>
<a href=#>Link</a> <u>Underline</u>
<td>
<pre>
"Осень уже пришла!"-
Шепнул мне на ухо ветер,
Подкравшись к подушке моей.
Басе
</pre><br>
<br>
В этом тексте есть переход на следующую строку, но браузер
его должен проигнорировать. Еще много пробелов. А тут есть
@@ -100,19 +80,8 @@
&#1082;&#1086;&#1088;&#1087;&#1091;&#1089; &#1085;&#1072; &#1090;&#1077;&#1088;&#1088;&#1080;&#1090;&#1086;&#1088;&#1080;&#1080; &#1053;&#1058;&#1059; «&#1061;&#1055;&#1048;»
</p>
<pre><font color="#000">
<font bg=#FFED00 style="background-color:#FFED00"> Заметки </font>
<font bg=#FFFBCE style="background-color:#FFFBCE"> </font>
<font bg=#FFFBCE style="background-color:#FFFBCE"> Речка на Жукова </font>
<font bg=#FFFBCE style="background-color:#FFFBCE"> Heroes 3 </font>
<font bg=#FFFBCE style="background-color:#FFFBCE"> Рисостерон, куринабол </font>
<font bg=#FFFBCE style="background-color:#FFFBCE"> </font>
</font></pre>
</table>
<hr color="#758999">
<center>Zhytomyr 2008-2025</center>
<center>Zhitomyr 2008-2015</center>
</body>

View File

@@ -1,8 +1,9 @@
//Leency, Veliant, Punk_Joker, PavelYakov & KolibriOS Team 2008-2025
//Leency, Veliant, Punk_Joker, PavelYakov & KolibriOS Team 2008-2022
//GNU GPL license.
/*
BUGS:
- F1 in KFM (move Properties to an external app)
- Ctrl+1+2+3+4 in KFM
- Highlight another commands on Ctrl|Shift in KFM like in Classic KFM
TODO:
@@ -10,9 +11,9 @@ TODO:
http://board.kolibrios.org/viewtopic.php?f=23&t=4521&p=77334#p77334
*/
#define ABOUT_TITLE "Eolite 5.32"
#define TITLE_EOLITE "Eolite File Manager 5.32"
#define TITLE_KFM "Kolibri File Manager 2.32";
#define ABOUT_TITLE "EOLITE 5.29"
#define TITLE_EOLITE "Eolite File Manager 5.29"
#define TITLE_KFM "Kolibri File Manager 2.29";
#define MEMSIZE 1024 * 250
#include "../lib/clipboard.h"
@@ -25,15 +26,12 @@ TODO:
#include "../lib/kfont.h"
#include "../lib/collection.h"
#include "../lib/copyf.h"
#include "../lib/dll.h"
#include "../lib/obj/libini.h"
#include "../lib/obj/box_lib.h"
#include "../lib/obj/libimg.h"
#include "../lib/obj/proc_lib.h"
#include "../lib/patterns/history.h"
#include "../lib/patterns/select_list.h"
#include "imgs/images.h"
#include "include/const.h"
@@ -112,8 +110,6 @@ edit_box popin_text = {200,213,180,0xFFFFFF,0x94AECE,0xFFFFFF,0xFFFFFF,0x1000000
PathShow_data FileShow = {0, 56,215, 8, 100, 1, 0, 0x0, 0xFFFfff, #file_name, #temp, 0};
_ini icons_ini = { "/sys/File managers/icons.ini", NULL };
#include "include\settings.h"
#include "include\gui.h"
#include "include\progress_dialog.h"
@@ -125,8 +121,6 @@ _ini icons_ini = { "/sys/File managers/icons.ini", NULL };
#include "include\about.h"
#include "include\properties.h"
#include "search.c"
void handle_param()
{
//-p <path> : just show file/folder properties dialog
@@ -152,14 +146,6 @@ void handle_param()
if (ESBYTE[p]=='\0') return;
if (ESBYTE[p]=='\\') switch (ESBYTE[p+1])
{
case 's':
strcpy(path, p + 3);
SearchThread();
ExitProcess();
}
if (ESBYTE[p]=='-') switch (ESBYTE[p+1])
{
case 'p':
@@ -443,9 +429,6 @@ void main()
}
EventDriveClick(key_scancode);
break;
case SCAN_CODE_KEY_P:
EventCopyItemPath();
break;
case SCAN_CODE_KEY_X:
CopyFilesListToClipboard(CUT);
break;
@@ -455,9 +438,6 @@ void main()
case SCAN_CODE_KEY_G:
EventOpenConsoleHere();
break;
case SCAN_CODE_KEY_F:
EventOpenSearch();
break;
case SCAN_CODE_KEY_V:
EventPaste(path);
break;
@@ -718,7 +698,7 @@ void DrawFilePanels()
DrawButtonsAroundList();
path = location[active_panel^1];
active_panel ^= 1;
OpenDir_without_unselect(WITH_REDRAW);
OpenDir2(WITH_REDRAW);
active_panel ^= 1;
if (!getSelectedCount()) files_inactive.count = files.count;
llist_copy(#files, #files_active);
@@ -731,22 +711,38 @@ void DrawFilePanels()
DrawButtonsAroundList();
path = location[active_panel];
OpenDir_without_unselect(WITH_REDRAW);
OpenDir2(WITH_REDRAW);
}
}
void OpenDir(char redraw) {
unselectAll();
OpenDir_without_unselect(redraw);
void OpenDir2(char redraw){
if (buf) free(buf);
if (GetDir(#buf, #files.count, path, DIRS_NOROOT)) {
Write_Error(EAX);
history.add(path);
EventHistoryGoBack();
return;
}
SetCurDir(path);
if (files.count>0) && (files.cur_y-files.first==-1) files.cur_y=0;
files.visible = math.min(files.h / files.item_h, files.count);
if (!strncmp(path, "/rd/1",5)) || (!strncmp(path, "/sys/",4))
dir_at_fat16 = true; else dir_at_fat16 = false;
Sorting();
SystemDiscs.Draw();
list_full_redraw = true;
List_ReDraw();
DrawPathBar();
}
void OpenDir_without_unselect(char redraw) {
void OpenDir(char redraw){
int errornum;
unselectAll();
if (buf) free(buf);
if (errornum = GetDir(#buf, #files.count, path, DIRS_NOROOT)) {
history.add(path);
//EventHistoryGoBack();
Dir_Up();
Write_Error(errornum);
return;
@@ -1041,6 +1037,7 @@ void EventHistoryGoForward()
}
}
void ShowOpenWithDialog()
{
byte open_param[4097];
@@ -1134,7 +1131,6 @@ void ShowPopinForm(byte _popin_type)
break;
case POPIN_DELETE:
if (!files.count) return;
popin_string[0] = -1;
if (!getSelectedCount()) && (!strncmp(#file_name,"..",2)) return;
popinx = DrawEolitePopup(T_YES, T_NO);
WriteTextCenter(popinx, 178, POPIN_W, sc.work_text, T_DELETE_FILE);
@@ -1326,18 +1322,6 @@ void EventOpenConsoleHere()
RunProgram("/sys/shell", #param);
}
void EventOpenSearch()
{
sprintf(#param, "\\s %s", path);
RunProgram(#program_path, #param);
}
void EventCopyItemPath()
{
Clipboard__CopyText(#file_path);
}
void ProceedMouseGestures()
{
char stats;

View File

@@ -1,8 +1,16 @@
if tup.getconfig("NO_CMM") ~= "" then return end
if tup.getconfig("NO_TCC") ~= "" then return end
HELPERDIR = (tup.getconfig("HELPERDIR") == "") and "../.." or tup.getconfig("HELPERDIR")
tup.include(HELPERDIR .. "/use_tcc.lua")
if tup.getconfig("LANG") == "ru_RU"
then C_LANG = "LANG_RUS"
else C_LANG = "LANG_ENG" -- this includes default case without config
end
tup.rule("Eolite.c", "c-- /D=$(C_LANG) /OPATH=%o %f" .. tup.getconfig("KPACK_CMD"), "Eolite.com")
LFLAGS = LFLAGS .. " -stack=20480"
LIBS += " ../../develop/ktcc/trunk/bin/lib/tiny.o -nostdlib -lbox_lib -lini -limg"
tup.rule("Eolite.c", "c-- -coff /D=" .. C_LANG .. " /OPATH=%o %f", "%B.obj")
tup.rule("Eolite.obj", "objconv -felf32 %f %o", "%B.o")
link_tcc("Eolite.o", "%B.com")

View File

@@ -1,3 +1,4 @@
_ini icons_ini = { "/sys/File managers/icons.ini", NULL };
struct ICONS_INI {
collection exts;

View File

@@ -4,11 +4,9 @@ char file_actions[]=
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |Enter
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |Ctrl+Ent
-
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> |Ctrl+P
-
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>|Ctrl+C
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>|Ctrl+X
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>|Ctrl+V
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |Ctrl+C
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |Ctrl+X
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |Ctrl+V
-
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |F2
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |Del
@@ -17,10 +15,8 @@ char empty_folder_actions[]=
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |Ctrl+V";
char burger_menu_items[] =
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>|Ctrl+N
-
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>|Ctrl+G
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>|Ctrl+F
-
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>|Ctrl+R
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>|F10
<EFBFBD> <EFBFBD><EFBFBD><EFBFBD>";
@@ -29,8 +25,6 @@ char file_actions[]=
"Ava |Enter
Ava ... |Ctrl+Ent
-
Copy path |Ctrl+P
-
Kopeeri |Ctrl+C
L<EFBFBD>ika |Ctrl+X
Aseta |Ctrl+V
@@ -42,10 +36,8 @@ char empty_folder_actions[]=
"Aseta |Ctrl+V";
char burger_menu_items[] =
"New window|Ctrl+N
-
Open console here|Ctrl+G
Search|Ctrl+F
-
V<EFBFBD>rskenda|Ctrl+R
Settings|F10
About";
@@ -54,8 +46,6 @@ char file_actions[]=
"Open |Enter
Open with... |Ctrl+Ent
-
Copy path |Ctrl+P
-
Copy |Ctrl+C
Cut |Ctrl+X
Paste |Ctrl+V
@@ -67,10 +57,8 @@ char empty_folder_actions[]=
"Paste |Ctrl+V";
char burger_menu_items[] =
"New window|Ctrl+N
-
Open console here|Ctrl+G
Search|Ctrl+F
-
Refresh folder|Ctrl+R
Settings|F10
About";
#endif
@@ -88,18 +76,17 @@ void EventMenuClick(dword _id)
if (active_menu == MENU_FILE) switch(_id) {
case 1: EventOpen(0); break;
case 2: ShowOpenWithDialog(); break;
case 3: EventCopyItemPath(); break;
case 4: CopyFilesListToClipboard(COPY); break;
case 5: CopyFilesListToClipboard(CUT); break;
case 6: EventPaste(path); break;
case 7: FnProcess(2); break;
case 8: ShowPopinForm(POPIN_DELETE); break;
case 9: FnProcess(1); break;
case 3: CopyFilesListToClipboard(COPY); break;
case 4: CopyFilesListToClipboard(CUT); break;
case 5: EventPaste(path); break;
case 6: FnProcess(2); break;
case 7: ShowPopinForm(POPIN_DELETE); break;
case 8: FnProcess(1); break;
}
if (active_menu == MENU_BURGER) switch(_id) {
case 1: EventOpenNewEolite(); break;
case 2: EventOpenConsoleHere(); break;
case 3: EventOpenSearch(); break;
case 3: EventRefreshDisksAndFolders(); break;
case 4: FnProcess(10); break;
case 5: EventShowAbout(); break;
}

View File

@@ -69,7 +69,7 @@ void settings_dialog()
case evKey:
GetKeys();
if (key_scancode==SCAN_CODE_ESC) ExitSettings();
edit_box_key_c stdcall (#path_start_ed,key_editbox);
edit_box_key_c stdcall (#path_start_ed,key_ascii << 8);
break;
case evReDraw:

View File

@@ -9,6 +9,7 @@
#pragma option -CPA
#initallvar 0
#ifndef __COFF__
#jumptomain FALSE
#startaddress 0
@@ -29,6 +30,17 @@ dword I_Param = #param;
dword I_Path = #program_path;
char param[4096];
char program_path[4096];
#else
extern dword __argv;
extern dword __path;
dword I_Param = #__argv;
dword I_Path = #__path;
#define param __argv
#define program_path __path
#define ______INIT______ start
#endif
#define bool int
@@ -391,7 +403,6 @@ inline fastcall int TestBit( EAX, CL)
//------------------------------------------------------------------------------
#define MINIMIZED 0x02
#define ROLLED_UP 0x04
:void DefineAndDrawWindow(dword _x, _y, _w, _h, _window_type, _bgcolor, _title, _flags)
{

View File

@@ -116,10 +116,17 @@
EAX = 37;
EBX = 2;
$int 64
$mov ebx, eax
$mov ecx, eax
key = EAX;
lkm = EAX&MOUSE_LEFT;
pkm = EAX&MOUSE_RIGHT;
mkm = EAX&MOUSE_MIDDLE;
$and eax, 0x00000001
$shr ebx, 1
$and ebx, 0x00000001
$shr ecx, 2
$and ecx, 0x00000001
lkm = EAX;
pkm = EBX;
mkm = ECX;
//when you release the MOUSE button
// Mouse Move Event

View File

@@ -6,6 +6,37 @@
#include "../lib/kolibri.h"
#endif
#ifdef __COFF__
extern dword edit_box_draw;
extern dword edit_box_key_safe;
extern dword edit_box_mouse;
extern dword edit_box_set_text;
extern dword scrollbar_v_draw;
extern dword scrollbar_v_mouse;
extern dword scrollbar_h_draw;
extern dword scrollbar_h_mouse;
extern dword PathShow_prepare;
extern dword PathShow_draw;
extern dword progressbar_draw;
extern dword progressbar_progress;
extern dword frame_draw;
/*
Legacy support
For new programs need to use edit_box_key_safe (or edit_box_key_c
with a define below)
TODO: change in all cmm programs edit_box_key to edit_box_key_safe (edit_box_key_c)
See examples in eolite and imgedit
This define changed all edit_box_key_c to edit_box_key_safe identifier's
*/
#define edit_box_key_c edit_box_key_safe
#else
#ifndef INCLUDE_DLL_H
#include "../lib/dll.h"
#endif
@@ -211,3 +242,5 @@ struct frame
frame_draw stdcall (#frame123);
}
#endif

View File

@@ -44,14 +44,15 @@ signed SelectList_ProcessMouse()
return true;
}
if (mouse.up) && (select_list.ProcessMouse(mouse.x, mouse.y)) {
SelectList_LineChanged();
return true;
}
if (mouse.up) && (mouse.click)
if (select_list.ProcessMouse(mouse.x, mouse.y)) {
SelectList_LineChanged();
return true;
}
return false;
}
:void SelectList_DrawBorder() {
void SelectList_DrawBorder() {
DrawRectangle3D(select_list.x-2, select_list.y-2,
select_list.w+3+scroll1.size_x, select_list.h+3,
sc.dark, sc.light);
@@ -60,8 +61,8 @@ signed SelectList_ProcessMouse()
void SelectList_DrawScroller()
{
scroll1.bckg_col = sc.dark; // MixColors(sc.work, 0xBBBbbb, 80);
scroll1.frnt_col = sc.light; // MixColors(sc.work,0xFFFfff,120);
scroll1.bckg_col = MixColors(sc.work, 0xBBBbbb, 80);
scroll1.frnt_col = MixColors(sc.work,0xFFFfff,120);
scroll1.line_col = sc.line;
scroll1.max_area = select_list.count;

View File

@@ -1,13 +0,0 @@
#define MEMSIZE 1024*20
#define ENTRY_POINT #main
#include "../lib/fs.h"
void main()
{
char param2[4096];
strcpy(#param2, "\\s ");
strncpy(#param2 + 3, #param, sizeof(param2) - 2 - 3);
RunProgram("/sys/File managers/Eolite", #param2);
ExitProcess();
}

View File

@@ -0,0 +1,6 @@
if tup.getconfig("NO_CMM") ~= "" then return end
if tup.getconfig("LANG") == "ru_RU"
then C_LANG = "LANG_RUS"
else C_LANG = "LANG_ENG" -- this includes default case without config
end
tup.rule("search.c", "c-- /D=$(C_LANG) /OPATH=%o %f" .. tup.getconfig("KPACK_CMD"), "search.com")

View File

@@ -0,0 +1,10 @@
@del search
@c-- /D=LANG_ENG search.c
@rename search.com search
@del warning.txt
if exist search (
@exit
) else (
@pause
)

View File

@@ -0,0 +1,10 @@
@del search
@c-- /D=LANG_RUS search.c
@rename search.com search
@del warning.txt
if exist search (
@exit
) else (
@pause
)

View File

@@ -1,3 +1,13 @@
#define MEMSIZE 100*1000
#include "../lib/fs.h"
#include "../lib/gui.h"
#include "../lib/list_box.h"
#include "../lib/obj/box_lib.h"
#include "../lib/obj/proc_lib.h"
#include "../lib/obj/libini.h"
#include "../lib/patterns/select_list.h"
//===================================================//
// //
// DATA //
@@ -24,11 +34,11 @@ enum {
BTN_CHOOSE_PATH
};
dword mouse_dd;
edit_box edit_name = {230,13, 30,0xffffff,0x94AECE,0xffffff,0xffffff,
0x10000000,sizeof(search_name)-2,#search_name,#mouse_dd, ed_focus,0,0};
edit_box edit_path = {310,260,30,0xffffff,0x94AECE,0xffffff,0xffffff,
0x10000000,sizeof(search_path)-2,#search_path,#mouse_dd, 0b,0,0};
proc_info Form;
#define TOOLBAR_H 100
edit_box edit_name = {230,13, 30,0xffffff,0x94AECE,0xffffff,0xffffff,0x10000000,sizeof(search_name)-2,#search_name,0, ed_focus,0,0};
edit_box edit_path = {310,260,30,0xffffff,0x94AECE,0xffffff,0xffffff,0x10000000,sizeof(search_path)-2,#search_path,0, 0b,0,0};
opendialog open_folder_dialog =
{
@@ -39,7 +49,7 @@ opendialog open_folder_dialog =
0, //dword opendir_path,
#search_path, //dword dir_default_path,
#open_dialog_path,
#draw_window_search,
#draw_window,
0,
#search_path, //dword openfile_path,
0, //dword filename_area,
@@ -87,72 +97,47 @@ void RESULTS::drop()
// //
//===================================================//
void SearchThread()
void main()
{
int prev_first, prev_cur_y;
load_dll(boxlib, #box_lib_init,0);
load_dll(libini, #lib_init,1);
load_dll(Proc_lib, #OpenDialog_init,0);
OpenDialog_init stdcall (#open_folder_dialog);
if (!ESBYTE[path]) strcpy(path, "/sys");
edit_box_set_text stdcall (#edit_path, path);
edit_box_set_text stdcall (#edit_name, ".ini");
edit_box_set_text stdcall (#edit_path, "/kolibrios");
@SetEventMask(EVM_REDRAW + EVM_KEY + EVM_BUTTON + EVM_MOUSE + EVM_MOUSE_FILTER);
loop() switch(@WaitEvent())
{
case evMouse:
edit_box_mouse stdcall (#edit_name);
edit_box_mouse stdcall (#edit_path);
prev_cur_y = select_list.cur_y;
if (SelectList_ProcessMouse()) {
SelectList_Draw();
} else {
SelectList_DrawLine(select_list.cur_y);
if (select_list.MouseOver(mouse.x, mouse.y))
{
if (mouse.key&MOUSE_LEFT) && (mouse.up) {
if (prev_cur_y == select_list.cur_y) EventRunFile();
}
if (mouse.key&MOUSE_RIGHT) && (mouse.up) {
EventShowFileInFolder();
}
}
}
break;
if (mouse.key&MOUSE_RIGHT) && (mouse.up) && (select_list.MouseOver()) EventOpenFile(false);
break;
case evButton:
switch (@GetButtonID()) {
case 1: @ExitProcess(); break;
case BTN_SEARCH: EventSearch(); break;
case BTN_CHOOSE_PATH: EventChooseSearchInPath();
}
break;
break;
case evKey:
GetKeys();
edit_box_key_c stdcall (#edit_name, key_editbox);
edit_box_key_c stdcall (#edit_path, key_editbox);
if (key_scancode == SCAN_CODE_TAB) {
if (edit_name.flags & ed_focus) {
edit_name.flags >< edit_path.flags;
} else if (edit_path.flags & ed_focus) {
edit_path.flags -= ed_focus;
} else {
edit_name.flags += ed_focus;
}
draw_window_search();
break;
}
@GetKeys();
edit_box_key stdcall (#edit_name);
edit_box_key stdcall (#edit_path);
if (edit_name.flags & ed_focus) || (edit_path.flags & ed_focus) {
if (SCAN_CODE_ENTER == key_scancode) EventSearch();
} else {
if (SCAN_CODE_ENTER == key_scancode) EventRunFile();
if (SCAN_CODE_ENTER == key_scancode) EventOpenFile(true);
prev_first = select_list.first;
prev_cur_y = select_list.cur_y;
if (select_list.ProcessKey(key_scancode)) {
@@ -167,37 +152,33 @@ void SearchThread()
break;
case evReDraw:
sc.get();
DefineAndDrawWindow(screen.w-600/2,100,640,600,0x73,sc.work,T_WINDOW_HEADER,0);
GetProcessInfo(#Form, SelfInfo);
IF (Form.status_window&ROLLED_UP) break;
if (Form.width < 370) { MoveSize(OLD,OLD,370,OLD); break; }
if (Form.height < 250) { MoveSize(OLD,OLD,OLD,250); break; }
draw_window_search();
draw_window();
break;
}
}
#define TOOLBAR_H 100
#define PAD 10
#define LISTX PAD
#define LISTY TOOLBAR_H
void draw_window_search()
void draw_window()
{
SelectList_Init(LISTX, LISTY, Form.cwidth-scroll1.size_x-LISTX-LISTX, Form.cheight-TOOLBAR_H-PAD);
sc.get();
DefineAndDrawWindow(screen.w-600/2,100,640,600,0x73,sc.work,T_WINDOW_HEADER,0);
GetProcessInfo(#Form, SelfInfo);
IF (Form.status_window&ROLLED_UP) return;
if (Form.width < 270) { MoveSize(OLD,OLD,270,OLD); return; }
if (Form.height < 200) { MoveSize(OLD,OLD,OLD,200); return; }
SelectList_Init( 0, TOOLBAR_H,
Form.cwidth-scroll1.size_x-1,
Form.cheight-TOOLBAR_H-1);
SelectList_Draw();
DrawWideRectangle(0, LISTY-PAD-1, Form.cwidth, Form.cheight-TOOLBAR_H+PAD+1, 9, sc.work);
DrawRectangle(PAD-1, LISTY-1, select_list.w+1, select_list.h+1, sc.line);
DrawBar(0, TOOLBAR_H-1, Form.cwidth, 1, sc.line);
DrawBar(0, 0, Form.cwidth, TOOLBAR_H-1, sc.work);
DrawEditBox(#edit_name);
WriteText(edit_name.left-2, edit_name.top-20, 0x90, sc.work_text, T_SEARCH_NAME);
edit_path.width = Form.cwidth - 314;
DrawStandartCaptButton(PAD, 63, BTN_SEARCH, T_BUTTON_SEARCH);
DrawFileBox(#edit_path, T_SEARCH_PATH, BTN_CHOOSE_PATH);
DrawStandartCaptButton(10, 63, BTN_SEARCH, T_BUTTON_SEARCH);
}
_ini ini = { "/sys/File managers/icons.ini", "icons16" };
void SelectList_DrawLine(dword i)
{
int yyy = i*select_list.item_h+select_list.y;
@@ -220,19 +201,16 @@ void SelectList_DrawLine(dword i)
} else {
strcpy(#tname, results.name.get(select_list.first + i));
strlwr(#tname);
icons_ini.section = "icons16";
icon = icons_ini.GetInt(#tname + strrchr(#tname, '.'), 2);
icon = ini.GetInt(#tname + strrchr(#tname, '.'), 2);
}
#define ICONX 7
DrawBar(LISTX, yyy, ICONX, select_list.item_h, 0xFFFfff);
DrawBar(LISTX+ICONX, yyy, 18, 1, 0xFFFfff);
DrawBar(LISTX+ICONX, yyy + select_list.item_h-1, 18, 1, 0xFFFfff);
DrawBar(LISTX+ICONX+18, yyy, select_list.w-ICONX-18, select_list.item_h, bg);
draw_icon_16(LISTX+ICONX, yyy+1, icon);
DrawBar(select_list.x, yyy, ICONX-1, select_list.item_h, 0xFFFfff);
DrawBar(select_list.x+ICONX+18, yyy, select_list.w-ICONX-18, select_list.item_h, bg);
draw_icon_16(select_list.x+ICONX, yyy+1, icon);
WriteText(LISTX + ICONX+18+4,yyy+select_list.text_y,0x90, col, results.name.get(select_list.first + i));
WriteText(LISTX + ICONX+18+206,yyy+select_list.text_y,0x90, col, results.path.get(select_list.first + i));
WriteText(select_list.x + ICONX+18+4,yyy+select_list.text_y,0x90, col, results.name.get(select_list.first + i));
WriteText(select_list.x + ICONX+18+206,yyy+select_list.text_y,0x90, col, results.path.get(select_list.first + i));
}
void SelectList_LineChanged()
@@ -240,12 +218,6 @@ void SelectList_LineChanged()
return;
}
void getfullpath(dword to, path, name) {
strcpy(to, path);
chrcat(to, '/');
strcat(to, name);
}
//===================================================//
// //
// EVENTS //
@@ -260,21 +232,22 @@ void EventChooseSearchInPath()
}
}
void EventShowFileInFolder()
{
char full_path[4096];
int pos = select_list.cur_y;
getfullpath(#full_path, results.path.get(pos), results.name.get(pos));
RunProgram(#program_path, #full_path);
void getfullpath(dword to, path, name) {
strcpy(to, path);
chrcat(to, '/');
strcat(to, name);
}
void EventRunFile()
void EventOpenFile(int run_file_not_show_in_folder)
{
char full_path[4096];
int pos = select_list.cur_y;
getfullpath(#full_path, results.path.get(pos), results.name.get(pos));
if (dir_exists(#full_path)) chrcat(#full_path, '/');
RunProgram("/sys/@open", #full_path);
if (run_file_not_show_in_folder) {
RunProgram("/sys/@open", #full_path);
} else {
RunProgram("/sys/file managers/eolite", #full_path);
}
}
void EventSearch()
@@ -316,4 +289,6 @@ void find_loop(dword way)
}
}
stop:

View File

@@ -1,2 +0,0 @@
if tup.getconfig("NO_FASM") ~= "" then return end
tup.rule("flag.asm", "fasm %f %o " .. tup.getconfig("KPACK_CMD"), "flag")

View File

@@ -1,306 +0,0 @@
; SPDX-License-Identifier: GPL-2.0-only
; Flag - demo program shows a flag with the inscription 'KolibriOS'
; Copyright (C) 2025 KolibriOS team
use32
org 0
db 'MENUET01'
dd 1,start,i_end,mem,stacktop,0,cur_dir_path
include '../../proc32.inc'
include '../../macros.inc'
include '../../KOSfuncs.inc'
include '../../load_lib.mac'
include '../../dll.inc'
include '../../develop/libraries/TinyGL/asm_fork/kosgl.inc'
include '../../develop/libraries/TinyGL/asm_fork/opengl_const.inc'
include '../../develop/libraries/TinyGL/asm_fork/examples/fps.inc'
@use_library
align 4
start:
load_library name_tgl, library_path, system_path, import_tinygl
cmp eax,SF_TERMINATE_PROCESS
jz button.exit
mcall SF_SET_EVENTS_MASK, 0x27
; *** init ***
stdcall [kosglMakeCurrent], 0,15,600,380,ctx1
stdcall [glMatrixMode], GL_MODELVIEW
call [glLoadIdentity]
stdcall [glClearColor], 0.549, 0.549, 0.588, 1.0
stdcall [glEnable], GL_LIGHTING
stdcall [glLightf], GL_LIGHT0, GL_SPOT_EXPONENT, 0.0
stdcall [glLightf], GL_LIGHT0, GL_SPOT_CUTOFF, 180.0
stdcall [glEnable], GL_LIGHT0
stdcall [glLightfv], GL_LIGHT0, GL_POSITION, lightpos
stdcall [glLightfv], GL_LIGHT0, GL_SPOT_DIRECTION, lightdirect
stdcall [glEnable], GL_COLOR_MATERIAL
glpush p3
stdcall [glClearDepth]
stdcall [glEnable], GL_CULL_FACE
stdcall [glEnable], GL_DEPTH_TEST
fninit
stdcall reshape, 600,380
; *** end init ***
align 4
red_win:
call draw_window
mcall SF_THREAD_INFO, procinfo,-1
mov eax,dword[procinfo.box.height]
cmp eax,120
jge @f
mov eax,120 ;min size
@@:
sub eax,43
mov ebx,dword[procinfo.box.width]
cmp ebx,200
jge @f
mov ebx,200
@@:
sub ebx,10
stdcall reshape, ebx,eax
align 16
still:
call draw_3d
cmp dword[stop],1
je @f
stdcall Fps, 365,4
mov dword[esp-4],eax
fild dword[esp-4]
fmul dword[delt_3]
fchs
fadd dword[dangle]
fstp dword[dangle] ;dangle -= 0.01*Fps(x,y)
mcall SF_WAIT_EVENT_TIMEOUT, 1
jmp .end0
align 4
@@:
mcall SF_WAIT_EVENT
.end0:
cmp al, EV_REDRAW
jz red_win
cmp al, EV_KEY
jz key
cmp al, EV_BUTTON
jz button
jmp still
; new window size or exposure
align 4
proc reshape, width:dword, height:dword
locals
dxy dq ?
endl
stdcall [glViewport], 0, 0, [width], [height]
stdcall [glMatrixMode], GL_PROJECTION
call [glLoadIdentity]
fild dword[width]
fidiv dword[height]
fstp qword[dxy] ;dxy = width/height
glpush p4
glpush p3
glpush dxy
glpush p1
call [gluPerspective] ;28.0, width/height, 1.0, 40.0
stdcall [glMatrixMode], GL_MODELVIEW
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT
ret
endp
align 4
draw_window:
pushad
mcall SF_REDRAW,SSF_BEGIN_DRAW
mcall SF_CREATE_WINDOW, (50 shl 16)+609,(30 shl 16)+425,0x33404040,,title1
call [kosglSwapBuffers]
;Title
mcall SF_DRAW_TEXT, (338 shl 16)+4, 0xc0c0c0, fps, fps.end-fps
mcall SF_DRAW_TEXT, (8 shl 16)+4, 0xc0c0c0, title2, title2.end-title2
mcall SF_REDRAW,SSF_END_DRAW
popad
ret
align 4
key:
mcall SF_GET_KEY
cmp ah,27 ;Esc
je button.exit
cmp ah,112 ;P
jne @f
xor dword[stop],1
jmp still
@@:
jmp still
align 4
button:
mcall SF_GET_BUTTON
cmp ah,1
jne still
.exit:
mcall SF_TERMINATE_PROCESS
align 4
title1: db 'TinyGL in KolibriOS'
.end: db 0
title2: db 'ESC - exit, P - pause'
.end: db 0
fps: db 'FPS:'
.end: db 0
align 16
proc draw_3d uses ebx ecx edx esi edi
locals
z dd ?
endl
call [glLoadIdentity]
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT
stdcall [glTranslatef], 0.0, 0.0, -2.0
stdcall [glRotatef], 10.0, 0.0, 0.0, 1.0
stdcall [glRotatef], 43.0, 0.0, 1.0, 0.0
stdcall [glTranslatef], -0.6, -0.2, -0.1
mov edi, logo+9*41 ;edi = logo[9][0]
mov esi, 41 ;esi = i
align 4
.cycle0: ;for(int i=0;i<41;i++)
stdcall [glTranslatef], 0.045, 0.0, 0.0
call [glPushMatrix]
fld dword[angle]
fsin
fmul dword[delt_1]
fstp dword[z] ;= 0.08*sin(angle)
fld dword[angle]
fadd dword[delt_2]
fstp dword[angle] ;angle += 0.2
mov ecx, 9
mov ebx, edi
; ecx = j
.cycle1: ;for(int j=9;j>=0;j--)
cmp byte[ebx],0 ;if(logo[j][i])
je @f
push 0.0 ;b
push 0.0 ;g
push 1.0 ;r
jmp .end_c2
@@:
push 0.945 ;b
push 0.855 ;g
push 0.859 ;r
.end_c2:
call [glColor3f]
stdcall [glTranslatef], 0.0, 0.045, 0.0
stdcall [glBegin], GL_QUADS
stdcall [glVertex3f], 0.0, -0.04,[z]
stdcall [glVertex3f], 0.04,-0.04,[z]
stdcall [glVertex3f], 0.04, 0.0, [z]
stdcall [glVertex3f], 0.0, 0.0, [z]
call [glEnd]
add ebx, -41
dec ecx
jnz .cycle1
call [glPopMatrix]
inc edi ;edi = logo[9][i]
dec esi
jnz .cycle0
mov edx,dword[dangle]
mov dword[angle],edx
call [kosglSwapBuffers]
ret
endp
align 4
p1 dq 28.0
p3 dq 1.0
p4 dq 40.0
delt_1 dd 0.08
delt_2 dd 0.2
delt_3 dd 0.01
lightpos dd 2.0, 0.0, -2.5, 1.0
lightdirect dd 0.0, 0.0, -0.7
angle dd 0.0
dangle dd 0.0
stop dd 0
;[10][41]
logo db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,\
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
db 0,0,1,0,0,0,1,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0,1,0,1,0,1,0,0,1,1,1,0,0,0,1,1,1,0,0,0,\
0,0,1,0,0,1,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,1,1,0,0,0,0,1,0,0,0,1,0,1,0,0,0,1,0,0,\
0,0,1,0,1,0,0,0,0,1,1,0,0,1,0,1,0,1,1,1,0,0,1,0,0,0,1,0,1,0,0,0,1,0,0,1,1,0,0,0,0,\
0,0,1,1,1,0,0,0,1,0,0,1,0,1,0,1,0,1,0,0,1,0,1,0,0,0,1,0,1,0,0,0,1,0,0,0,0,1,0,0,0,\
0,0,1,0,0,1,0,0,1,0,0,1,0,1,0,1,0,1,0,0,1,0,1,0,0,0,1,0,1,0,0,0,1,0,1,0,0,0,1,0,0,\
0,0,1,0,0,0,1,0,0,1,1,0,0,1,0,1,0,0,1,1,0,0,1,0,0,0,1,0,0,1,1,1,0,0,0,1,1,1,0,0,0
db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,\
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
;--------------------------------------------------
align 4
import_tinygl:
macro E_LIB n
{
if defined sz_#n
n dd sz_#n
end if
}
include '../../develop/libraries/TinyGL/asm_fork/export.inc'
dd 0,0
macro E_LIB n
{
if used n
sz_#n db `n,0
end if
}
include '../../develop/libraries/TinyGL/asm_fork/export.inc'
;--------------------------------------------------
system_path db '/sys/lib/'
name_tgl db 'tinygl.obj',0
;--------------------------------------------------
align 16
i_end:
ctx1 TinyGLContext
procinfo process_information
cur_dir_path rb 4096
library_path rb 4096
rb 4096
stacktop:
mem:

View File

@@ -0,0 +1,7 @@
if tup.getconfig("NO_FASM") ~= "" then return end
HELPERDIR = (tup.getconfig("HELPERDIR") == "") and "../../.." or tup.getconfig("HELPERDIR")
tup.include(HELPERDIR .. "/use_fasm.lua")
add_include(tup.getvariantdir())
tup.rule("echo lang fix " .. ((tup.getconfig("LANG") == "") and "en_US" or tup.getconfig("LANG")) .. " > %o", {"lang.inc"})
tup.rule({"magnify.asm", extra_inputs = {"lang.inc"}}, FASM .. " %f %o " .. tup.getconfig("KPACK_CMD"), "magnify")

View File

@@ -0,0 +1,6 @@
@erase lang.inc
@echo lang fix en_US >lang.inc
@fasm magnify.asm magnify
@kpack magnify
@erase lang.inc
@pause

View File

@@ -0,0 +1,6 @@
@erase lang.inc
@echo lang fix ru_RU >lang.inc
@fasm magnify.asm magnify
@kpack magnify
@erase lang.inc
@pause

View File

@@ -0,0 +1,156 @@
;---------------------------------------------------------------------
; MAGNIFY SCREEN v1.0
;
; Version for KolibriOS 2005-2011
;
; Version for Menuet to 2005
;---------------------------------------------------------------------
; last update: 08/18/2011
; changed by: Marat Zakiyanov aka Mario79, aka Mario
; changes: Checking for "rolled up" window
;---------------------------------------------------------------------
use32
org 0x0
db 'MENUET01' ; 8 byte id
dd 1 ; header version
dd START ; program start
dd I_END ; program image size
dd 0x1000 ; required amount of memory
dd 0x1000 ; esp
dd 0, 0 ; no parameters, no path
;---------------------------------------------------------------------
include 'lang.inc' ; Language support for locales: ru_RU (CP866), en_US.
include '..\..\..\macros.inc'
delay equ 20
magnify_width = 40
magnify_height = 30
;---------------------------------------------------------------------
START: ; start of execution
redraw:
call draw_window
still:
call draw_magnify
wtevent:
mcall 23,delay ; wait here for event with timeout
dec eax
js still
jz redraw
dec eax
jnz button
; key in buffer
mov al, 2
mcall
jmp wtevent
;---------------------------------------------------------------------
button:
; we have only one button, close
or eax, -1
mcall
;---------------------------------------------------------------------
; ******* WINDOW DEFINITIONS AND DRAW ********
;---------------------------------------------------------------------
draw_window:
mcall 12,1
mov al, 48 ; function 48 : graphics parameters
mov bl, 4 ; subfunction 4 : get skin height
mcall
; DRAW WINDOW
mov ebx, 100*65536 + 8*magnify_width + 8
lea ecx, [eax + 100*65536 + 8*magnify_height + 3]
mov edx, 0x34000000 ; color of work area RRGGBB
mov edi, labelt ; header
xor eax, eax ; function 0 : define and draw window
mcall
mcall 12,2
ret
;---------------------------------------------------------------------
draw_magnify:
mcall 9,procinfo,-1
mov eax,[procinfo+70] ;status of window
test eax,100b
jne .end
mcall 14 ; get screen size
movzx ecx, ax
inc ecx
mov [size_y], ecx
shr eax, 16
inc eax
mov [size_x], eax
xor ebx, ebx
mcall 37 ; get mouse coordinates
mov ecx, eax
shr ecx, 16 ; ecx = x
movzx edx, ax ; edx = y
inc ecx
mov [m_xe], ecx
inc edx
mov [m_ye], edx
sub ecx, magnify_width
sub edx, magnify_height
mov [m_x], ecx
mov [m_y], edx
.loop_y:
.loop_x:
xor eax, eax ; assume black color for invalid pixels
test ecx, ecx
js .nopix
cmp ecx, [size_x]
jge .nopix
test edx, edx
js .nopix
cmp edx, [size_y]
jge .nopix
mov ebx, edx
imul ebx, [size_x]
add ebx, ecx
mcall 35 ; read pixel
.nopix:
push ecx edx
sub ecx, [m_x]
sub edx, [m_y]
mov ebx, ecx
shl ebx, 3+16
mov bl, 8
mov ecx, edx
shl ecx, 3+16
mov cl, 8
mov edx, eax
mcall 13
pop edx ecx
inc ecx
cmp ecx, [m_xe]
jnz .loop_x
mov ecx, [m_x]
inc edx
cmp edx, [m_ye]
jnz .loop_y
.end:
ret
;---------------------------------------------------------------------
; DATA AREA
;---------------------------------------------------------------------
if lang eq ru_RU
labelt:
db 'Magnifier - <20><><EFBFBD><E0A0AD><EFBFBD> <20>㯠', 0
else ; Default to en_US
labelt:
db 'Magnifier', 0
end if
I_END:
align 4
m_x dd ?
m_y dd ?
m_xe dd ?
m_ye dd ?
size_x dd ?
size_y dd ?
;---------------------------------------------------------------------
procinfo:
rb 1024
;---------------------------------------------------------------------

Binary file not shown.

View File

@@ -28,7 +28,7 @@ IMPORT
RW, Ini, EB := EditBox, Tabs, Toolbar, SB := StatusBar;
CONST
HEADER = "CEdit (30-apr-2025)";
HEADER = "CEdit (27-feb-2025)";
ShellFilter = "";
EditFilter = "sh|inc|txt|asm|ob07|c|cpp|h|pas|pp|lua|ini|json";
@@ -1320,7 +1320,7 @@ BEGIN
|menuBoard:
K.Run("/sys/develop/board", "")
|menuSysFunc:
K.Run("/sys/docpack", "e")
K.Run("/sys/docpack", "f")
|menuLineNumbers:
T.toggleNumbers;
Ini.setInt("settings", "line_numbers", ORD(T.lineNumbers))

View File

@@ -1,4 +1,2 @@
if tup.getconfig("NO_FASM") ~= "" then return end
HELPERDIR = (tup.getconfig("HELPERDIR") == "") and "../.." or tup.getconfig("HELPERDIR")
tup.include(HELPERDIR .. "/use_fasm.lua")
tup.rule("charsets.asm", FASM .. " -dlang=" .. tup.getconfig("LANG") .. " %f %o" .. tup.getconfig("KPACK_CMD"), "%B")
tup.rule("charsets.asm", "fasm %f %o " .. tup.getconfig("KPACK_CMD"), "charsets")

View File

@@ -31,19 +31,3 @@ Development history
- Renamed to Charsets Viewer/Charsets
- Symbol highlight UI tweaks
- Fixed rolled up bug
30.03.2025 - 0.4.0
- Localization for all system languages
- Display all character scales
- Abolity to copy character codes
- Block on charpage 00 for CP866
- New character code half markers
- Navigation using keys (see hotkeys.txt)
03.04.2025 - 0.4.1
- Fixed bug with codes color subscription
04.04.2025 - 0.4.2
- Fixed bug with resetting UTF charpage to zero on double charset swap to CP866
- Improved charpage blocking for CP866 UX
- Improved char codes copying UI

File diff suppressed because it is too large Load Diff

View File

@@ -1,12 +0,0 @@
Control hotkeys
- Navigate inside charpage:
- Arrows
- Num2/4/6/8
- Navigation between charpages:
- PgDN, PgUP - previous/next page
- Num0, Home - reset page to zero
- Change symbol scale:
- Num- and Num+

View File

@@ -2,6 +2,9 @@ if not exist bin mkdir bin
@erase lang.inc
@echo lang fix en_US >lang.inc
@copy objects.png bin\objects.png
if not exist bin\info3ds.ini @copy info3ds.ini bin\info3ds.ini
if not exist bin\toolbar.png @copy toolbar.png bin\toolbar.png
if not exist bin\font8x9.bmp @copy ..\..\fs\kfar\trunk\font8x9.bmp bin\font8x9.bmp
@fasm.exe -m 16384 info3ds.asm bin\info3ds.kex
@kpack bin\info3ds.kex
@fasm.exe -m 16384 info3ds_u.asm bin\info3ds_u.kex

View File

@@ -2,6 +2,9 @@ if not exist bin mkdir bin
@erase lang.inc
@echo lang fix ru_RU >lang.inc
@copy objects.png bin\objects.png
if not exist bin\info3ds.ini @copy info3ds.ini bin\info3ds.ini
if not exist bin\toolbar.png @copy toolbar.png bin\toolbar.png
if not exist bin\font8x9.bmp @copy ..\..\fs\kfar\trunk\font8x9.bmp bin\font8x9.bmp
@fasm.exe -m 16384 info3ds.asm bin\info3ds.kex
@kpack bin\info3ds.kex
@fasm.exe -m 16384 info3ds_u.asm bin\info3ds_u.kex

View File

@@ -1,10 +1,6 @@
; SPDX-License-Identifier: GPL-2.0-only
; Info3ds - is a program for viewing the structure of *.3ds files
; Copyright (C) 2011-2025 KolibriOS team
use32
org 0
db 'MENUET01'
db 'MENUET01' ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><EFBFBD><E1AFAE><EFBFBD><EFA5AC><EFBFBD><><E4A0A9> <20><EFBFBD><E1A5A3> 8 <20><><EFBFBD><EFBFBD>
dd 1, start, i_end, mem, stacktop, file_name, sys_path
version_edit equ 1
@@ -16,7 +12,6 @@ include '../../develop/libraries/libs-dev/libimg/libimg.inc'
include '../../load_img.inc'
include '../../load_lib.mac'
include '../../develop/libraries/box_lib/trunk/box_lib.mac'
include '../../develop/libraries/TinyGL/asm_fork/kosgl.inc'
include '../../develop/libraries/TinyGL/asm_fork/opengl_const.inc'
include 'lang.inc' ; Language support for locales: ru_RU (CP866), en_US.
include 'info_fun_float.inc'
@@ -26,34 +21,36 @@ include 'convert_stl_3ds.inc'
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
ID_ICON_CHUNK_MAIN equ 0 ;main block icon
ID_ICON_CHUNK_NOT_FOUND equ 1 ;unknown block icon
ID_ICON_DATA equ 2 ;icon for block data, undefined structure
ID_ICON_CHUNK_MAIN equ 0 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
ID_ICON_CHUNK_NOT_FOUND equ 1 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E2ADAE> <20><><EFBFBD><EFBFBD><EFBFBD>
ID_ICON_DATA equ 2 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>, <20><> <20><><EFBFBD><E0A5A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
ID_ICON_POINT equ 8
ID_ICON_POINT_SEL equ 9
FILE_ERROR_CHUNK_SIZE equ -3 ;block size error
FILE_ERROR_CHUNK_SIZE equ -3 ;<EFBFBD><EFBFBD><EFBFBD> <20><><E0A0A7><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
include 'info_o3d.inc'
main_wnd_height equ 460 ;height of the main program window
main_wnd_height equ 460 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ணࠬ<E0AEA3><E0A0AC>
IMAGE_TOOLBAR_ICON_SIZE equ 21*21*3
align 4
fl255 dd 255.0
open_file_data dd 0 ;pointer to memory for opening 3ds files
open_file_size dd 0
open_file_data dd 0 ;<EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><E4A0A9><EFBFBD> 3ds
open_file_size dd 0 ;ࠧ<><E0A0A7><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><E4A0A9>
image_data_toolbar dd 0
icon_tl_sys dd 0 ;pointer to memory for storing system icons
icon_toolbar dd 0 ;pointer to memory for storing object icons
level_stack dd 0
offs_last_timer dd 0 ;last shift shown in timer function
icon_tl_sys dd 0 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><EFBFBD><E0A0AD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><E2A5AC><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
icon_toolbar dd 0 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><EFBFBD><E0A0AD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>ꥪ⮢
fn_toolbar db 'toolbar.png',0
align 4
file_3ds: ;variables used when opening a file
.offs: dd 0 ;+0 pointer to the beginning of the block
.size: dd 0 ;+4 block size (for 1st parameter = 3ds file size)
level_stack dd 0
offs_last_timer dd 0 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><E1A4A2> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20>㭪樨 ⠩<><E2A0A9><EFBFBD><EFBFBD>
align 4
file_3ds: ;<3B><><EFBFBD><E0A5AC><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD><E1AFAE><EFBFBD><EFBFBD><E3A5AC> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>⨨ 䠩<><E4A0A9>
.offs: dd 0 ;+0 㪠<><E3AAA0><EFBFBD> <20><> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
.size: dd 0 ;+4 ࠧ<><E0A0A7><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> (<28><><EFBFBD> 1-<2D><> <20><><EFBFBD><E0A0AC><EFBFBD><EFBFBD> = ࠧ<><E0A0A7><EFBFBD><><E4A0A9> 3ds)
rb 8*MAX_FILE_LEVEL
size_one_list equ 42
@@ -83,7 +80,7 @@ start:
stosd
load_libraries l_libs_start,l_libs_end
;checking how successfully the libraries were loaded
;<EFBFBD><EFBFBD><20><><>쪮 㤠筮 <20><><EFBFBD><EFBFBD><E3A7A8><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov ebp,lib_0
.test_lib_open:
cmp dword [ebp+ll_struc_size-4],0
@@ -96,7 +93,7 @@ start:
mcall SF_STYLE_SETTINGS,SSF_GET_COLORS,sc,sizeof.system_colors
mcall SF_SET_EVENTS_MASK,0xC0000027
stdcall [OpenDialog_Init],OpenDialog_data ;preparation of dialogue
stdcall [OpenDialog_Init],OpenDialog_data ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
;kmenu initialisation
stdcall [kmenu_init],sc
@@ -145,68 +142,70 @@ start:
stdcall [tl_data_init], tree1
;<3B><><EFBFBD><EFBFBD><E2A5AC><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 16*16 <20><><EFBFBD> tree_list
include_image_file 'tl_sys_16.png', icon_tl_sys
mov eax,[icon_tl_sys]
mov [tree1.data_img_sys],eax
;<3B><20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EBABAE>, <20><> <20> icon_tl_sys <20><><EFBFBD><EFBFBD><EFBFBD>
;<3B><> <20><><EFBFBD><EFBFBD><E6A8A0><EFBFBD><EFBFBD><EFBFBD><E0AEA2><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><> <20><EFBFBD><E8A8A1> <20><> <20><EFBFBD>, <20>. <20>. <20><><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD><E3A6AD><EFBFBD><><E0A0A7><EFBFBD><EFBFBD>
mov eax,dword[icon_tl_sys]
mov dword[tree1.data_img_sys],eax
include_image_file 'objects.png', icon_toolbar
mov eax,[icon_toolbar]
mov [tree1.data_img],eax
load_image_file 'objects.png', icon_toolbar
mov eax,dword[icon_toolbar]
mov dword[tree1.data_img],eax
stdcall [buf2d_create], buf_0 ;ᮧ<><E1AEA7><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
include_image_file '../../fs/kfar/trunk/font8x9.bmp', image_data_toolbar
load_image_file 'font8x9.bmp', image_data_toolbar
stdcall [buf2d_create_f_img], buf_1,[image_data_toolbar] ;ᮧ<><E1AEA7><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
stdcall mem.Free,[image_data_toolbar] ;<3B><EFBFBD><E1A2AE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
stdcall [buf2d_conv_24_to_8], buf_1,1 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD><E0AEA7><EFBFBD><E7ADAE><EFBFBD> 8 <20><><EFBFBD>
stdcall [buf2d_convert_text_matrix], buf_1
include_image_file 'toolbar.png', image_data_toolbar
load_image_file fn_toolbar, image_data_toolbar
;ࠡ<><E0A0A1><EFBFBD> <20><><E4A0A9><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
copy_path ini_name,sys_path,file_name,0
mov dword[def_dr_mode],0
stdcall [ini_get_int],file_name,ini_sec_w3d,key_dv,1
stdcall dword[ini_get_int],file_name,ini_sec_w3d,key_dv,1
or eax,eax
jz @f
or dword[def_dr_mode], 1 shl bit_vertexes
@@:
stdcall [ini_get_int],file_name,ini_sec_w3d,key_df,1
stdcall dword[ini_get_int],file_name,ini_sec_w3d,key_df,1
or eax,eax
jz @f
or dword[def_dr_mode], 1 shl bit_faces
@@:
stdcall [ini_get_int],file_name,ini_sec_w3d,key_dff,1
stdcall dword[ini_get_int],file_name,ini_sec_w3d,key_dff,1
or eax,eax
jz @f
or dword[def_dr_mode], 1 shl bit_faces_fill
@@:
stdcall [ini_get_int],file_name,ini_sec_w3d,key_dl,1
stdcall dword[ini_get_int],file_name,ini_sec_w3d,key_dl,1
or eax,eax
jz @f
or dword[def_dr_mode], 1 shl bit_light
@@:
stdcall [ini_get_int],file_name,ini_sec_w3d,key_ds,1
stdcall dword[ini_get_int],file_name,ini_sec_w3d,key_ds,1
or eax,eax
jz @f
or dword[def_dr_mode], 1 shl bit_smooth
@@:
stdcall [ini_get_color],file_name,ini_sec_w3d,key_ox,0x0000ff
stdcall dword[ini_get_color],file_name,ini_sec_w3d,key_ox,0x0000ff
mov [color_ox],eax
stdcall [ini_get_color],file_name,ini_sec_w3d,key_oy,0xff0000
stdcall dword[ini_get_color],file_name,ini_sec_w3d,key_oy,0xff0000
mov [color_oy],eax
stdcall [ini_get_color],file_name,ini_sec_w3d,key_oz,0x00ff00
stdcall dword[ini_get_color],file_name,ini_sec_w3d,key_oz,0x00ff00
mov [color_oz],eax
stdcall [ini_get_color],file_name,ini_sec_w3d,key_bk,0x000000
stdcall dword[ini_get_color],file_name,ini_sec_w3d,key_bk,0x000000
mov [color_bk],eax
shr eax,8
mov [color_bk+4],eax
shr eax,8
mov [color_bk+8],eax
stdcall [ini_get_color],file_name,ini_sec_w3d,key_vert,0xffffff
stdcall dword[ini_get_color],file_name,ini_sec_w3d,key_vert,0xffffff
mov [color_vert],eax
stdcall [ini_get_color],file_name,ini_sec_w3d,key_face,0x808080
stdcall dword[ini_get_color],file_name,ini_sec_w3d,key_face,0x808080
mov [color_face],eax
stdcall [ini_get_color],file_name,ini_sec_w3d,key_select,0xffff00
stdcall dword[ini_get_color],file_name,ini_sec_w3d,key_select,0xffff00
mov [color_select],eax
finit
fild dword[color_bk+8]
@@ -236,7 +235,7 @@ start:
call [gluNewQuadric]
mov [qObj],eax
mov eax,[ctx1.gl_context]
mov eax,dword[ctx1] ;eax -> TinyGLContext.GLContext
mov eax,[eax] ;eax -> ZBuffer
mov eax,[eax+ZBuffer.pbuf]
mov dword[buf_ogl],eax
@@ -262,19 +261,19 @@ still:
or eax,eax
jz timer_funct
cmp al,EV_REDRAW
cmp al,1
jne @f
call draw_window
jmp still
@@:
cmp al,EV_KEY
cmp al,2
jz key
cmp al,EV_BUTTON
cmp al,3
jz button
cmp al,EV_MOUSE
cmp al,6
jne @f
mcall SF_THREAD_INFO,procinfo,-1
cmp ax,word[procinfo.window_stack_position]
cmp ax,word[procinfo+4]
jne @f ;<3B><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><E2A8A2>
call mouse
@@:
@@ -282,7 +281,7 @@ still:
align 4
mouse:
stdcall [tl_mouse], tree1
stdcall [tl_mouse], dword tree1
ret
align 4
@@ -385,7 +384,7 @@ pushad
mcall , (20 shl 16)+560, (20 shl 16)+main_wnd_height
mcall SF_THREAD_INFO,procinfo,-1
mov eax,[procinfo.box.height]
mov eax,dword[procinfo.box.height]
cmp eax,250
jge @f
mov eax,250
@@ -399,7 +398,7 @@ pushad
mov dword[offs_last_timer],0 ;<3B><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><E2A0A9><EFBFBD><EFBFBD>
@@:
mov eax,[procinfo.box.width]
mov eax,dword[procinfo.box.width]
cmp eax,400
jge @f
mov eax,400
@@ -457,7 +456,7 @@ popad
align 4
key:
mcall SF_GET_KEY
stdcall [tl_key], tree1
stdcall [tl_key], dword tree1
jmp still
@@ -1083,10 +1082,57 @@ l_libs_start:
lib_2 l_libs lib_name_2, file_name, system_dir_2, import_box_lib
lib_3 l_libs lib_name_3, file_name, system_dir_3, import_buf2d
lib_4 l_libs lib_name_4, file_name, system_dir_4, import_libkmenu
lib_5 l_libs lib_name_5, file_name, system_dir_5, import_tinygl
lib_5 l_libs lib_name_5, file_name, system_dir_5, import_lib_tinygl
lib_6 l_libs lib_name_6, file_name, system_dir_6, import_libini
l_libs_end:
align 4
import_libimg:
dd alib_init1
img_is_img dd aimg_is_img
img_info dd aimg_info
img_from_file dd aimg_from_file
img_to_file dd aimg_to_file
img_from_rgb dd aimg_from_rgb
img_to_rgb dd aimg_to_rgb
img_to_rgb2 dd aimg_to_rgb2
img_decode dd aimg_decode
img_encode dd aimg_encode
img_create dd aimg_create
img_destroy dd aimg_destroy
img_destroy_layer dd aimg_destroy_layer
img_count dd aimg_count
img_lock_bits dd aimg_lock_bits
img_unlock_bits dd aimg_unlock_bits
img_flip dd aimg_flip
img_flip_layer dd aimg_flip_layer
img_rotate dd aimg_rotate
img_rotate_layer dd aimg_rotate_layer
img_draw dd aimg_draw
dd 0,0
alib_init1 db 'lib_init',0
aimg_is_img db 'img_is_img',0 ;<3B><><EFBFBD><E0A5A4><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><E1A4A5><EFBFBD><EFBFBD> <20><> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD>
aimg_info db 'img_info',0
aimg_from_file db 'img_from_file',0
aimg_to_file db 'img_to_file',0
aimg_from_rgb db 'img_from_rgb',0
aimg_to_rgb db 'img_to_rgb',0 ;<3B><EFBFBD><EFBFBD><E0A0A7><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> RGB
aimg_to_rgb2 db 'img_to_rgb2',0
aimg_decode db 'img_decode',0 ;<3B><><EFBFBD><E2AEAC><EFBFBD><EFBFBD><EFBFBD><20><><EFBFBD><E0A5A4><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
aimg_encode db 'img_encode',0
aimg_create db 'img_create',0
aimg_destroy db 'img_destroy',0
aimg_destroy_layer db 'img_destroy_layer',0
aimg_count db 'img_count',0
aimg_lock_bits db 'img_lock_bits',0
aimg_unlock_bits db 'img_unlock_bits',0
aimg_flip db 'img_flip',0
aimg_flip_layer db 'img_flip_layer',0
aimg_rotate db 'img_rotate',0
aimg_rotate_layer db 'img_rotate_layer',0
aimg_draw db 'img_draw',0
align 4
import_proclib:
OpenDialog_Init dd aOpenDialog_Init
@@ -1099,9 +1145,122 @@ dd 0,0
aOpenDialog_Set_file_name db 'OpenDialog_set_file_name',0
aOpenDialog_Set_file_ext db 'OpenDialog_set_file_ext',0
include '../../develop/libraries/libs-dev/libimg/import.inc'
include '../../develop/libraries/box_lib/import.inc'
include '../../develop/libraries/buf2d/import.inc'
align 4
import_buf2d:
dd sz_init0
buf2d_create dd sz_buf2d_create
buf2d_create_f_img dd sz_buf2d_create_f_img
buf2d_clear dd sz_buf2d_clear
buf2d_draw dd sz_buf2d_draw
buf2d_delete dd sz_buf2d_delete
buf2d_resize dd sz_buf2d_resize
buf2d_line dd sz_buf2d_line
buf2d_rect_by_size dd sz_buf2d_rect_by_size
buf2d_filled_rect_by_size dd sz_buf2d_filled_rect_by_size
buf2d_circle dd sz_buf2d_circle
buf2d_img_hdiv2 dd sz_buf2d_img_hdiv2
buf2d_img_wdiv2 dd sz_buf2d_img_wdiv2
buf2d_conv_24_to_8 dd sz_buf2d_conv_24_to_8
buf2d_conv_24_to_32 dd sz_buf2d_conv_24_to_32
buf2d_bit_blt dd sz_buf2d_bit_blt
buf2d_bit_blt_transp dd sz_buf2d_bit_blt_transp
buf2d_bit_blt_alpha dd sz_buf2d_bit_blt_alpha
buf2d_convert_text_matrix dd sz_buf2d_convert_text_matrix
buf2d_draw_text dd sz_buf2d_draw_text
buf2d_crop_color dd sz_buf2d_crop_color
buf2d_offset_h dd sz_buf2d_offset_h
buf2d_set_pixel dd sz_buf2d_set_pixel
dd 0,0
sz_init0 db 'lib_init',0
sz_buf2d_create db 'buf2d_create',0
sz_buf2d_create_f_img db 'buf2d_create_f_img',0
sz_buf2d_clear db 'buf2d_clear',0
sz_buf2d_draw db 'buf2d_draw',0
sz_buf2d_delete db 'buf2d_delete',0
sz_buf2d_resize db 'buf2d_resize',0
sz_buf2d_line db 'buf2d_line',0
sz_buf2d_rect_by_size db 'buf2d_rect_by_size',0
sz_buf2d_filled_rect_by_size db 'buf2d_filled_rect_by_size',0
sz_buf2d_circle db 'buf2d_circle',0
sz_buf2d_img_hdiv2 db 'buf2d_img_hdiv2',0
sz_buf2d_img_wdiv2 db 'buf2d_img_wdiv2',0
sz_buf2d_conv_24_to_8 db 'buf2d_conv_24_to_8',0
sz_buf2d_conv_24_to_32 db 'buf2d_conv_24_to_32',0
sz_buf2d_bit_blt db 'buf2d_bit_blt',0
sz_buf2d_bit_blt_transp db 'buf2d_bit_blt_transp',0
sz_buf2d_bit_blt_alpha db 'buf2d_bit_blt_alpha',0
sz_buf2d_convert_text_matrix db 'buf2d_convert_text_matrix',0
sz_buf2d_draw_text db 'buf2d_draw_text',0
sz_buf2d_crop_color db 'buf2d_crop_color',0
sz_buf2d_offset_h db 'buf2d_offset_h',0
sz_buf2d_set_pixel db 'buf2d_set_pixel',0
align 4
import_box_lib:
dd sz_init1
edit_box_draw dd sz_edit_box_draw
edit_box_key dd sz_edit_box_key
edit_box_mouse dd sz_edit_box_mouse
edit_box_set_text dd sz_edit_box_set_text
scrollbar_ver_draw dd sz_scrollbar_ver_draw
scrollbar_hor_draw dd sz_scrollbar_hor_draw
tl_data_init dd sz_tl_data_init
tl_data_clear dd sz_tl_data_clear
tl_info_clear dd sz_tl_info_clear
tl_key dd sz_tl_key
tl_mouse dd sz_tl_mouse
tl_draw dd sz_tl_draw
tl_info_undo dd sz_tl_info_undo
tl_info_redo dd sz_tl_info_redo
tl_node_add dd sz_tl_node_add
tl_node_set_data dd sz_tl_node_set_data
tl_node_get_data dd sz_tl_node_get_data
tl_node_delete dd sz_tl_node_delete
tl_node_move_up dd sz_tl_node_move_up
tl_node_move_down dd sz_tl_node_move_down
tl_cur_beg dd sz_tl_cur_beg
tl_cur_next dd sz_tl_cur_next
tl_cur_perv dd sz_tl_cur_perv
tl_node_close_open dd sz_tl_node_close_open
tl_node_lev_inc dd sz_tl_node_lev_inc
tl_node_lev_dec dd sz_tl_node_lev_dec
tl_node_poi_get_info dd sz_tl_node_poi_get_info
tl_node_poi_get_next_info dd sz_tl_node_poi_get_next_info
tl_node_poi_get_data dd sz_tl_node_poi_get_data
dd 0,0
sz_init1 db 'lib_init',0
sz_edit_box_draw db 'edit_box_draw',0
sz_edit_box_key db 'edit_box_key',0
sz_edit_box_mouse db 'edit_box_mouse',0
sz_edit_box_set_text db 'edit_box_set_text',0
sz_scrollbar_ver_draw db 'scrollbar_v_draw',0
sz_scrollbar_hor_draw db 'scrollbar_h_draw',0
sz_tl_data_init db 'tl_data_init',0
sz_tl_data_clear db 'tl_data_clear',0
sz_tl_info_clear db 'tl_info_clear',0
sz_tl_key db 'tl_key',0
sz_tl_mouse db 'tl_mouse',0
sz_tl_draw db 'tl_draw',0
sz_tl_info_undo db 'tl_info_undo',0
sz_tl_info_redo db 'tl_info_redo',0
sz_tl_node_add db 'tl_node_add',0
sz_tl_node_set_data db 'tl_node_set_data',0
sz_tl_node_get_data db 'tl_node_get_data',0
sz_tl_node_delete db 'tl_node_delete',0
sz_tl_node_move_up db 'tl_node_move_up',0
sz_tl_node_move_down db 'tl_node_move_down',0
sz_tl_cur_beg db 'tl_cur_beg',0
sz_tl_cur_next db 'tl_cur_next',0
sz_tl_cur_perv db 'tl_cur_perv',0
sz_tl_node_close_open db 'tl_node_close_open',0
sz_tl_node_lev_inc db 'tl_node_lev_inc',0
sz_tl_node_lev_dec db 'tl_node_lev_dec',0
sz_tl_node_poi_get_info db 'tl_node_poi_get_info',0
sz_tl_node_poi_get_next_info db 'tl_node_poi_get_next_info',0
sz_tl_node_poi_get_data db 'tl_node_poi_get_data',0
align 4
import_libkmenu:
@@ -1127,7 +1286,19 @@ dd 0,0
akmenuitem_delete db 'kmenuitem_delete',0
akmenuitem_draw db 'kmenuitem_draw',0
include '../../develop/libraries/TinyGL/asm_fork/import.inc'
align 4
import_lib_tinygl:
macro E_LIB n
{
n dd sz_#n
}
include '../../develop/libraries/TinyGL/asm_fork/export.inc'
dd 0,0
macro E_LIB n
{
sz_#n db `n,0
}
include '../../develop/libraries/TinyGL/asm_fork/export.inc'
align 4
import_libini:
@@ -1172,7 +1343,7 @@ buf_1:
align 4
el_focus dd tree1
tree1 tree_list size_one_list,300+2, tl_key_no_edit+tl_draw_par_line,\
16,16, 0xffffff,0xb0d0ff,0x10400040, 5,35,195-16,250, 16,list_offs_text,0,\
16,16, 0xffffff,0xb0d0ff,0x400040, 5,35,195-16,250, 16,list_offs_text,0,\
el_focus,w_scr_t1,0
align 4
@@ -1191,14 +1362,14 @@ white_light dd 0.8, 0.8, 0.8, 1.0 ;
lmodel_ambient dd 0.3, 0.3, 0.3, 1.0 ; <20><><EFBFBD><E0A0AC><EFBFBD><EFBFBD><><E4AEAD><EFBFBD><EFBFBD><EFBFBD> <20>ᢥ饭<E1A2A5><E9A5AD>
if lang eq ru_RU
capt db 'info 3ds <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 14.07.25',0
capt db 'info 3ds <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 29.09.20',0 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
else ; Default to en_US
capt db 'info 3ds version 14.07.25',0 ;window caption
capt db 'info 3ds version 29.09.20',0 ;window caption
end if
align 16
i_end:
ctx1 TinyGLContext
ctx1 rb 28 ;sizeof.TinyGLContext = 28
procinfo process_information
run_file_70 FileInfoBlock
sc system_colors

View File

@@ -1,7 +1,3 @@
; SPDX-License-Identifier: GPL-2.0-only
; Info3ds_u - is a program for viewing the structure of *.3ds files
; Copyright (C) 2015-2025 KolibriOS team
use32
org 0
db 'MENUET01' ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><EFBFBD><E1AFAE><EFBFBD><EFA5AC><EFBFBD><><E4A0A9> <20><EFBFBD><E1A5A3> 8 <20><><EFBFBD><EFBFBD>
@@ -16,7 +12,6 @@ include '../../develop/libraries/libs-dev/libimg/libimg.inc'
include '../../load_img.inc'
include '../../load_lib.mac'
include '../../develop/libraries/box_lib/trunk/box_lib.mac'
include '../../develop/libraries/TinyGL/asm_fork/kosgl.inc'
include '../../develop/libraries/TinyGL/asm_fork/opengl_const.inc'
include 'lang.inc' ; Language support for locales: ru_RU (CP866), en_US.
include 'info_fun_float.inc'
@@ -26,8 +21,8 @@ include 'convert_stl_3ds.inc'
3d_wnd_l equ 205 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> tinygl <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><E1ABA5>
3d_wnd_t equ 47 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> tinygl <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><E1A2A5><EFBFBD>
3d_wnd_w equ 345
3d_wnd_h equ 384
3d_wnd_w equ 344
3d_wnd_h equ 312
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
@@ -48,13 +43,13 @@ list_offs_text equ 14+sizeof.obj_3d ;ᤢ
include 'info_o3d.inc'
align 4
fl180 dd 180.0
fl255 dd 255.0
open_file_data dd 0 ;㪠<><E3AAA0><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><E4A0A9><EFBFBD> 3ds
open_file_size dd 0 ;ࠧ<><E0A0A7><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><E4A0A9>
;
main_wnd_height equ 460 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ணࠬ<E0AEA3><E0A0AC>
fn_toolbar db 'toolbar.png',0
IMAGE_TOOLBAR_ICON_SIZE equ 21*21*3
image_data_toolbar dd 0
;
@@ -145,17 +140,17 @@ start:
mov eax,dword[icon_tl_sys]
mov dword[tree1.data_img_sys],eax
include_image_file 'objects.png', icon_toolbar
load_image_file 'objects.png', icon_toolbar
mov eax,dword[icon_toolbar]
mov dword[tree1.data_img],eax
include_image_file '../../fs/kfar/trunk/font8x9.bmp', image_data_toolbar
load_image_file 'font8x9.bmp', image_data_toolbar
stdcall [buf2d_create_f_img], buf_1,[image_data_toolbar] ;ᮧ<><E1AEA7><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
stdcall mem.Free,[image_data_toolbar] ;<3B><EFBFBD><E1A2AE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
stdcall [buf2d_conv_24_to_8], buf_1,1 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD><E0AEA7><EFBFBD><E7ADAE><EFBFBD> 8 <20><><EFBFBD>
stdcall [buf2d_convert_text_matrix], buf_1
include_image_file 'toolbar.png', image_data_toolbar
load_image_file fn_toolbar, image_data_toolbar
;ࠡ<><E0A0A1><EFBFBD> <20><><E4A0A9><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
copy_path ini_name,sys_path,file_name,0
@@ -228,7 +223,7 @@ start:
mcall SF_SYSTEM_GET,SSF_TIME_COUNT
mov [last_time],eax
stdcall [kosglMakeCurrent], 3d_wnd_l,3d_wnd_t,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [kosglMakeCurrent], 3d_wnd_l,3d_wnd_t,3d_wnd_w,3d_wnd_h,ctx1
stdcall [glEnable], GL_DEPTH_TEST
stdcall [glEnable], GL_NORMALIZE ;<3B><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><E0ACA0> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>䠪⮢
stdcall [glClearColor], [color_bk+8],[color_bk+4],[color_bk],0.0
@@ -236,7 +231,7 @@ start:
call [gluNewQuadric]
mov [qObj],eax
mov eax,[ctx1.gl_context]
mov eax,dword[ctx1] ;eax -> TinyGLContext.GLContext
mov eax,[eax] ;eax -> ZBuffer
mov eax,[eax+ZBuffer.pbuf]
mov dword[buf_ogl],eax
@@ -262,20 +257,20 @@ still:
or eax,eax
jz timer_funct
cmp al,EV_REDRAW
cmp al,1
jne @f
call draw_window
jmp still
@@:
cmp al,EV_KEY
cmp al,2
jz key
cmp al,EV_BUTTON
cmp al,3
jz button
cmp al,EV_MOUSE
cmp al,6
jne @f
mcall SF_THREAD_INFO,procinfo,-1
cmp ax,word[procinfo.window_stack_position]
jne @f ;window is not active
cmp ax,word[procinfo+4]
jne @f ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><E2A8A2>
call mouse
@@:
jmp still
@@ -306,9 +301,9 @@ mouse:
mov ebx,3d_wnd_l
@@:
sub ebx,3d_wnd_l
cmp ebx,[buf_ogl.w]
cmp ebx,3d_wnd_w
jle @f
mov ebx,[buf_ogl.w]
mov ebx,3d_wnd_w
@@:
movsx eax,ax ;mouse.y
cmp eax,3d_wnd_t
@@ -316,9 +311,9 @@ mouse:
mov eax,3d_wnd_t
@@:
sub eax,3d_wnd_t
cmp eax,[buf_ogl.h]
cmp eax,3d_wnd_h
jle @f
mov eax,[buf_ogl.h]
mov eax,3d_wnd_h
@@:
finit
fild dword[mouse_y]
@@ -356,13 +351,13 @@ mouse:
cmp ebx,3d_wnd_l
jl .end_d
sub ebx,3d_wnd_l
cmp ebx,[buf_ogl.w]
cmp ebx,3d_wnd_w
jg .end_d
movsx eax,ax ;mouse.y
cmp eax,3d_wnd_t
jl .end_d
sub eax,3d_wnd_t
cmp eax,[buf_ogl.h]
cmp eax,3d_wnd_h
jg .end_d
mov dword[mouse_drag],1
mov dword[mouse_x],ebx
@@ -445,7 +440,16 @@ pushad
or edx,0x33000000
mcall SF_CREATE_WINDOW, (20 shl 16)+560, (20 shl 16)+main_wnd_height,,, capt
call OnResize
mcall SF_THREAD_INFO,procinfo,-1
mov eax,dword[procinfo.box.height]
cmp eax,250
jge @f
mov eax,250
@@:
sub eax,30
sub eax,[tree1.box_top]
mov [tree1.box_height],eax
mov word[w_scr_t1.y_size],ax ;<3B><><EFBFBD><EFBFBD><EFBFBD><><E0A0A7><EFBFBD><EFBFBD> <20><><EFBFBD><E0AEAB><EFBFBD><EFBFBD><EFBFBD>
stdcall [kmainmenu_draw], [main_menu]
@@ -489,62 +493,6 @@ pushad
popad
ret
align 4
OnResize:
mcall SF_STYLE_SETTINGS,SSF_GET_SKIN_HEIGHT
push eax
mcall SF_THREAD_INFO,procinfo,-1
mov eax,[procinfo.box.height]
cmp eax,250
jge @f
mov eax,250
@@:
sub eax,[esp]
sub eax,5
sub eax,[tree1.box_top]
mov [tree1.box_height],eax
mov word[w_scr_t1.y_size],ax ;new scroll sizes
cmp [buf_ogl.h],eax
je @f
mov [buf_ogl.h],eax
mov dword[buf_ogl.w],0 ;reset width
@@:
pop eax
movzx eax,word[w_scr_t1.x_size]
add eax,[tree1.box_left]
add eax,[tree1.box_width]
add eax,15 ;5 px * 3 borders
sub eax,[procinfo.box.width]
neg eax
cmp eax,64
jge @f
mov eax,64
@@:
cmp [buf_ogl.w],eax
je .end
mov [buf_ogl.w],eax
fild dword[buf_ogl.w]
fld st0
fdiv dword[fl180]
fstp dword[angle_dxm]
fidiv dword[buf_ogl.h]
fstp dword[ratio]
stdcall [glViewport], 0,0, [buf_ogl.w], [buf_ogl.h]
mov eax,[ctx1.gl_context]
mov eax,[eax] ;eax -> ZBuffer
mov eax,[eax+ZBuffer.pbuf]
mov dword[buf_ogl],eax
stdcall [tl_node_get_data],tree1
or eax,eax
jz .end
add eax,list_offs_obj3d
stdcall draw_3d, eax
.end:
ret
align 4
key:
mcall SF_GET_KEY
@@ -1204,10 +1152,57 @@ l_libs_start:
lib_2 l_libs lib_name_2, file_name, system_dir_2, import_box_lib
lib_3 l_libs lib_name_3, file_name, system_dir_3, import_buf2d
lib_4 l_libs lib_name_4, file_name, system_dir_4, import_libkmenu
lib_5 l_libs lib_name_5, file_name, system_dir_5, import_tinygl
lib_5 l_libs lib_name_5, file_name, system_dir_5, import_lib_tinygl
lib_6 l_libs lib_name_6, file_name, system_dir_6, import_libini
l_libs_end:
align 4
import_libimg:
dd alib_init1
img_is_img dd aimg_is_img
img_info dd aimg_info
img_from_file dd aimg_from_file
img_to_file dd aimg_to_file
img_from_rgb dd aimg_from_rgb
img_to_rgb dd aimg_to_rgb
img_to_rgb2 dd aimg_to_rgb2
img_decode dd aimg_decode
img_encode dd aimg_encode
img_create dd aimg_create
img_destroy dd aimg_destroy
img_destroy_layer dd aimg_destroy_layer
img_count dd aimg_count
img_lock_bits dd aimg_lock_bits
img_unlock_bits dd aimg_unlock_bits
img_flip dd aimg_flip
img_flip_layer dd aimg_flip_layer
img_rotate dd aimg_rotate
img_rotate_layer dd aimg_rotate_layer
img_draw dd aimg_draw
dd 0,0
alib_init1 db 'lib_init',0
aimg_is_img db 'img_is_img',0 ;<3B><><EFBFBD><E0A5A4><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><E1A4A5><EFBFBD><EFBFBD> <20><> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD>
aimg_info db 'img_info',0
aimg_from_file db 'img_from_file',0
aimg_to_file db 'img_to_file',0
aimg_from_rgb db 'img_from_rgb',0
aimg_to_rgb db 'img_to_rgb',0 ;<3B><EFBFBD><EFBFBD><E0A0A7><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> RGB
aimg_to_rgb2 db 'img_to_rgb2',0
aimg_decode db 'img_decode',0 ;<3B><><EFBFBD><E2AEAC><EFBFBD><EFBFBD><EFBFBD><20><><EFBFBD><E0A5A4><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
aimg_encode db 'img_encode',0
aimg_create db 'img_create',0
aimg_destroy db 'img_destroy',0
aimg_destroy_layer db 'img_destroy_layer',0
aimg_count db 'img_count',0
aimg_lock_bits db 'img_lock_bits',0
aimg_unlock_bits db 'img_unlock_bits',0
aimg_flip db 'img_flip',0
aimg_flip_layer db 'img_flip_layer',0
aimg_rotate db 'img_rotate',0
aimg_rotate_layer db 'img_rotate_layer',0
aimg_draw db 'img_draw',0
align 4
import_proclib:
OpenDialog_Init dd aOpenDialog_Init
@@ -1220,9 +1215,122 @@ dd 0,0
aOpenDialog_Set_file_name db 'OpenDialog_set_file_name',0
aOpenDialog_Set_file_ext db 'OpenDialog_set_file_ext',0
include '../../develop/libraries/libs-dev/libimg/import.inc'
include '../../develop/libraries/box_lib/import.inc'
include '../../develop/libraries/buf2d/import.inc'
align 4
import_buf2d:
dd sz_init0
buf2d_create dd sz_buf2d_create
buf2d_create_f_img dd sz_buf2d_create_f_img
buf2d_clear dd sz_buf2d_clear
buf2d_draw dd sz_buf2d_draw
buf2d_delete dd sz_buf2d_delete
buf2d_resize dd sz_buf2d_resize
buf2d_line dd sz_buf2d_line
buf2d_rect_by_size dd sz_buf2d_rect_by_size
buf2d_filled_rect_by_size dd sz_buf2d_filled_rect_by_size
buf2d_circle dd sz_buf2d_circle
buf2d_img_hdiv2 dd sz_buf2d_img_hdiv2
buf2d_img_wdiv2 dd sz_buf2d_img_wdiv2
buf2d_conv_24_to_8 dd sz_buf2d_conv_24_to_8
buf2d_conv_24_to_32 dd sz_buf2d_conv_24_to_32
buf2d_bit_blt dd sz_buf2d_bit_blt
buf2d_bit_blt_transp dd sz_buf2d_bit_blt_transp
buf2d_bit_blt_alpha dd sz_buf2d_bit_blt_alpha
buf2d_convert_text_matrix dd sz_buf2d_convert_text_matrix
buf2d_draw_text dd sz_buf2d_draw_text
buf2d_crop_color dd sz_buf2d_crop_color
buf2d_offset_h dd sz_buf2d_offset_h
buf2d_set_pixel dd sz_buf2d_set_pixel
dd 0,0
sz_init0 db 'lib_init',0
sz_buf2d_create db 'buf2d_create',0
sz_buf2d_create_f_img db 'buf2d_create_f_img',0
sz_buf2d_clear db 'buf2d_clear',0
sz_buf2d_draw db 'buf2d_draw',0
sz_buf2d_delete db 'buf2d_delete',0
sz_buf2d_resize db 'buf2d_resize',0
sz_buf2d_line db 'buf2d_line',0
sz_buf2d_rect_by_size db 'buf2d_rect_by_size',0
sz_buf2d_filled_rect_by_size db 'buf2d_filled_rect_by_size',0
sz_buf2d_circle db 'buf2d_circle',0
sz_buf2d_img_hdiv2 db 'buf2d_img_hdiv2',0
sz_buf2d_img_wdiv2 db 'buf2d_img_wdiv2',0
sz_buf2d_conv_24_to_8 db 'buf2d_conv_24_to_8',0
sz_buf2d_conv_24_to_32 db 'buf2d_conv_24_to_32',0
sz_buf2d_bit_blt db 'buf2d_bit_blt',0
sz_buf2d_bit_blt_transp db 'buf2d_bit_blt_transp',0
sz_buf2d_bit_blt_alpha db 'buf2d_bit_blt_alpha',0
sz_buf2d_convert_text_matrix db 'buf2d_convert_text_matrix',0
sz_buf2d_draw_text db 'buf2d_draw_text',0
sz_buf2d_crop_color db 'buf2d_crop_color',0
sz_buf2d_offset_h db 'buf2d_offset_h',0
sz_buf2d_set_pixel db 'buf2d_set_pixel',0
align 4
import_box_lib:
dd sz_init1
edit_box_draw dd sz_edit_box_draw
edit_box_key dd sz_edit_box_key
edit_box_mouse dd sz_edit_box_mouse
edit_box_set_text dd sz_edit_box_set_text
scrollbar_ver_draw dd sz_scrollbar_ver_draw
scrollbar_hor_draw dd sz_scrollbar_hor_draw
tl_data_init dd sz_tl_data_init
tl_data_clear dd sz_tl_data_clear
tl_info_clear dd sz_tl_info_clear
tl_key dd sz_tl_key
tl_mouse dd sz_tl_mouse
tl_draw dd sz_tl_draw
tl_info_undo dd sz_tl_info_undo
tl_info_redo dd sz_tl_info_redo
tl_node_add dd sz_tl_node_add
tl_node_set_data dd sz_tl_node_set_data
tl_node_get_data dd sz_tl_node_get_data
tl_node_delete dd sz_tl_node_delete
tl_node_move_up dd sz_tl_node_move_up
tl_node_move_down dd sz_tl_node_move_down
tl_cur_beg dd sz_tl_cur_beg
tl_cur_next dd sz_tl_cur_next
tl_cur_perv dd sz_tl_cur_perv
tl_node_close_open dd sz_tl_node_close_open
tl_node_lev_inc dd sz_tl_node_lev_inc
tl_node_lev_dec dd sz_tl_node_lev_dec
tl_node_poi_get_info dd sz_tl_node_poi_get_info
tl_node_poi_get_next_info dd sz_tl_node_poi_get_next_info
tl_node_poi_get_data dd sz_tl_node_poi_get_data
dd 0,0
sz_init1 db 'lib_init',0
sz_edit_box_draw db 'edit_box_draw',0
sz_edit_box_key db 'edit_box_key',0
sz_edit_box_mouse db 'edit_box_mouse',0
sz_edit_box_set_text db 'edit_box_set_text',0
sz_scrollbar_ver_draw db 'scrollbar_v_draw',0
sz_scrollbar_hor_draw db 'scrollbar_h_draw',0
sz_tl_data_init db 'tl_data_init',0
sz_tl_data_clear db 'tl_data_clear',0
sz_tl_info_clear db 'tl_info_clear',0
sz_tl_key db 'tl_key',0
sz_tl_mouse db 'tl_mouse',0
sz_tl_draw db 'tl_draw',0
sz_tl_info_undo db 'tl_info_undo',0
sz_tl_info_redo db 'tl_info_redo',0
sz_tl_node_add db 'tl_node_add',0
sz_tl_node_set_data db 'tl_node_set_data',0
sz_tl_node_get_data db 'tl_node_get_data',0
sz_tl_node_delete db 'tl_node_delete',0
sz_tl_node_move_up db 'tl_node_move_up',0
sz_tl_node_move_down db 'tl_node_move_down',0
sz_tl_cur_beg db 'tl_cur_beg',0
sz_tl_cur_next db 'tl_cur_next',0
sz_tl_cur_perv db 'tl_cur_perv',0
sz_tl_node_close_open db 'tl_node_close_open',0
sz_tl_node_lev_inc db 'tl_node_lev_inc',0
sz_tl_node_lev_dec db 'tl_node_lev_dec',0
sz_tl_node_poi_get_info db 'tl_node_poi_get_info',0
sz_tl_node_poi_get_next_info db 'tl_node_poi_get_next_info',0
sz_tl_node_poi_get_data db 'tl_node_poi_get_data',0
align 4
import_libkmenu:
@@ -1248,7 +1356,19 @@ dd 0,0
akmenuitem_delete db 'kmenuitem_delete',0
akmenuitem_draw db 'kmenuitem_draw',0
include '../../develop/libraries/TinyGL/asm_fork/import.inc'
align 4
import_lib_tinygl:
macro E_LIB n
{
n dd sz_#n
}
include '../../develop/libraries/TinyGL/asm_fork/export.inc'
dd 0,0
macro E_LIB n
{
sz_#n db `n,0
}
include '../../develop/libraries/TinyGL/asm_fork/export.inc'
align 4
import_libini:
@@ -1288,7 +1408,7 @@ buf_1:
align 4
el_focus dd tree1
tree1 tree_list size_one_list,300+2, tl_key_no_edit+tl_draw_par_line,\
16,16, 0xffffff,0xb0d0ff,0x10400040, 5,47,195-16,250, 16,list_offs_text,0, el_focus,\
16,16, 0xffffff,0xb0d0ff,0x400040, 5,47,195-16,250, 16,list_offs_text,0, el_focus,\
w_scr_t1,0
align 4
@@ -1307,14 +1427,14 @@ white_light dd 0.8, 0.8, 0.8, 1.0 ;
lmodel_ambient dd 0.3, 0.3, 0.3, 1.0 ; <20><><EFBFBD><E0A0AC><EFBFBD><EFBFBD><><E4AEAD><EFBFBD><EFBFBD><EFBFBD> <20>ᢥ饭<E1A2A5><E9A5AD>
if lang eq ru_RU
capt db 'info 3ds [user] <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 14.07.25',0 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
capt db 'info 3ds [user] <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 29.09.20',0 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
else ; Default to en_US
capt db 'info 3ds [user] version 14.07.25',0 ; Window caption
capt db 'info 3ds [user] version 29.09.20',0 ; Window caption
end if
align 16
i_end:
ctx1 TinyGLContext
ctx1 rb 28 ;sizeof.TinyGLContext = 28
procinfo process_information
run_file_70 FileInfoBlock
sc system_colors

View File

@@ -306,7 +306,7 @@ align 4
faddp
fild dword[rad_c]
fdivp ;radius=(size.x+size.y)/rad_c
fstp qword[sph_radius]
fstp dword[sph_radius]
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> x <EFBFBD> y, <EFBFBD><EFBFBD><EFBFBD>-<EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
fld dword[edi+obj_3d.y_scale]
@@ -812,8 +812,9 @@ proc draw_3d uses eax ebx ecx edi, o_data:dword
@@:
stdcall [glDisable],GL_LIGHTING
.end_l:
stdcall [glTranslatef], 0.0,0.0,0.5 ;correct for z
stdcall [glScalef], [edi+obj_3d.x_scale],[edi+obj_3d.y_scale],[edi+obj_3d.z_scale]
stdcall [glScalef], 1.0,1.0,1.4 ;correct for z
stdcall [glScalef], 1.0,1.0,0.7 ;correct for z
stdcall [glRotatef], [angle_z],0.0,0.0,1.0
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
stdcall [glRotatef], [angle_x],1.0,0.0,0.0
@@ -975,10 +976,7 @@ if version_edit eq 1
stdcall [glColor3ub],[color_select+2],[color_select+1],[color_select]
call [glPushMatrix]
stdcall [glTranslatef], [eax],[eax+4],[eax+8]
push 8
push 8
glpush sph_radius
stdcall [gluSphere], [qObj]
stdcall [gluSphere], [qObj], [sph_radius], 8,8
call [glPopMatrix]
@@:
@@ -999,10 +997,7 @@ align 4
mov eax,[eax]
call [glPushMatrix]
stdcall [glTranslatef], [eax],[eax+4],[eax+8]
push 4
push 4
glpush sph_radius
stdcall [gluSphere], [qObj]
stdcall [gluSphere], [qObj], [sph_radius], 4,4
call [glPopMatrix]
dec ecx
jz .end_select
@@ -1350,5 +1345,5 @@ delt_size dd 3.0 ;
mouse_drag dd 0 ;<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mouse_x dd 0
mouse_y dd 0
sph_radius dq 0 ;radius of the sphere for selecting the active point
sph_radius dd 0 ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>

View File

@@ -1,19 +1,18 @@
;
; This file contains functions needed to create
; and operate a window with vertex coordinates
; <EFBFBD> <EFBFBD> <EFBFBD><EFBFBD> ᮡ࠭<EFBFBD> <EFBFBD>㭪樨 <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD>
; <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
;
3d_wnd_l equ 5 ;tinygl buffer left indent
3d_wnd_t equ 23 ;tinygl buffer top indent
3d_wnd_w equ 396
prop_wnd_width equ 340 ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
prop_wnd_height equ 460 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
3d_wnd_l equ 5 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> tinygl <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
3d_wnd_t equ 23 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> tinygl <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
3d_wnd_w equ 320
3d_wnd_h equ 240
SIZE_ONE_FLOAT equ 14
MAX_OBJECT_SIZE equ (4+SIZE_ONE_FLOAT*3+1)
align 4
fl180 dd 180.0
prop_wnd_run db 0 ;variable that ensures that no more than 1 window with properties is launched at the same time
prop_wnd_run db 0 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>-<EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1-<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
txt_q db '?',0
txt_space:
@@ -174,23 +173,20 @@ prop_still:
jmp .end
@@:
cmp al,EV_REDRAW
cmp al,1 ;<EFBFBD><EFBFBD><EFBFBD>. <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
jne @f
call prop_red_win
jmp .end
@@:
cmp al,EV_KEY
cmp al,2
jne @f
call prop_key
jmp .end
@@:
cmp al,EV_BUTTON
cmp al,3
jz prop_button
cmp al,EV_MOUSE
cmp al,6
jne @f
mcall SF_THREAD_INFO,procinfo,-1
cmp ax,word[procinfo.window_stack_position]
jne @f ;window is not active
call prop_mouse
@@:
.end:
@@ -202,65 +198,20 @@ prop_red_win:
pushad
mcall SF_REDRAW,SSF_BEGIN_DRAW
mcall SF_STYLE_SETTINGS,SSF_GET_SKIN_HEIGHT
push eax
mcall SF_THREAD_INFO,procinfo,-1
cmp dword[procinfo.box.height],0
je .resize_end
mov eax,[procinfo.box.height]
sub eax,[esp]
sub eax,[tree3.box_top]
sub eax,5
cmp eax,48
jge @f
mov eax,48 ;min size
@@:
mov dword[tree3.box_height],eax
mov word[w_scr_t3.y_size],ax
mov ebx,[procinfo.box.width]
sub ebx,37
cmp ebx,240
jge @f
mov ebx,240
@@:
mov [tree3.box_width],ebx
add ebx,[tree3.box_left]
mov word[w_scr_t3.x_pos],bx
;todo: resize scroll slider
mov eax,[tree3.box_width]
add eax,16
cmp [buf_ogl.w],eax
je .resize_end
mov [buf_ogl.w],eax
fild dword[buf_ogl.w]
fld st0
fdiv dword[fl180]
fstp dword[angle_dxm]
fidiv dword[buf_ogl.h]
fstp dword[ratio]
stdcall [glViewport], 0,0, [buf_ogl.w], 3d_wnd_h
stdcall obj_set_sizes, o3d
.resize_end:
xor eax,eax
mov edi,dword[capt_p] ;children window caption
mov bx,word[procinfo.box.left]
add bx,word[buf_0.l]
add bx,5 ;side frame width
add bx,5 ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
shl ebx,16
mov bx,word[tree3.box_width]
add bx,37
mov bx,prop_wnd_width
mov cx,word[procinfo.box.top]
add cx,word[buf_0.t]
shl ecx,16
pop eax
add eax,[tree3.box_height]
add eax,[tree3.box_top]
add eax,5
mov cx,ax
mov cx,prop_wnd_height
mov edx,[sc.work]
or edx,0x33000000
mcall SF_CREATE_WINDOW
int 0x40
mov esi,[sc.work_button]
mcall SF_DEFINE_BUTTON, (5 shl 16)+20, (266 shl 16)+20, 0x40000003
@@ -275,7 +226,7 @@ pushad
int 0x40
mov dword[w_scr_t3.all_redraw],1
stdcall [scrollbar_v_draw], w_scr_t3
stdcall [scrollbar_ver_draw],dword w_scr_t3
stdcall [tl_draw], tree3
stdcall [edit_box_draw], edit1
stdcall [edit_box_draw], edit2
@@ -365,9 +316,9 @@ prop_mouse:
mov ebx,3d_wnd_l
@@:
sub ebx,3d_wnd_l
cmp ebx,[buf_ogl.w]
cmp ebx,3d_wnd_w
jle @f
mov ebx,[buf_ogl.w]
mov ebx,3d_wnd_w
@@:
and eax,0xffff ;mouse.y
cmp eax,3d_wnd_t
@@ -383,14 +334,14 @@ prop_mouse:
fild dword[mouse_y]
mov [mouse_y],eax
fisub dword[mouse_y]
fdiv dword[angle_dym] ;if the cursor moves along the y axis
fdiv dword[angle_dxm] ;<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> y (<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>) <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> x
fadd dword[angle_x]
fstp dword[angle_x]
fild dword[mouse_x]
mov [mouse_x],ebx
fisub dword[mouse_x]
fdiv dword[angle_dxm] ;if the cursor moves along the x axis
fdiv dword[angle_dym] ;<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> x (<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>) <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> y
fadd dword[angle_y]
fstp dword[angle_y]
@@ -412,7 +363,7 @@ prop_mouse:
cmp ebx,3d_wnd_l
jl .end_d
sub ebx,3d_wnd_l
cmp ebx,[buf_ogl.w]
cmp ebx,3d_wnd_w
jg .end_d
and eax,0xffff ;mouse.y
cmp eax,3d_wnd_t
@@ -860,7 +811,7 @@ capt_p dd 0
;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD>ꥪ⠬<EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
tree3 tree_list MAX_OBJECT_SIZE,3, tl_key_no_edit+tl_list_box_mode,\
16,16, 0xffffff,0xb0d0ff,0x10400040, 5,290,380,140, 16, 4,0, el_focus,\
16,16, 0xffffff,0xb0d0ff,0x400040, 5,290,303,140, 16, 4,0, el_focus,\
w_scr_t3,get_point_coords
edit1 edit_box 80, 76, 269, 0xffd0d0, 0xff, 0x80ff, 0, 0x8000, 32, string1, mouse_dd, 0

View File

@@ -951,12 +951,13 @@ endl
endp
align 4
proc glClearDepth uses eax, depth:qword
proc glClearDepth uses eax, depth:dword
locals
p rd 2
endl
mov dword[p],OP_ClearDepth
fld qword[depth]
mov eax,[depth]
fld qword[eax]
fstp dword[p+4]
lea eax,[ebp-8] ;=sizeof(dd)*2

View File

@@ -23,7 +23,8 @@ endl
imul ecx,ebx
shl ecx,2
add ecx,[eax+GLContext.color_array] ;ecx = &context.color_array[i]
lea ebx,[ebp-20] ;=sizeof(dd)*5
mov ebx,ebp
sub ebx,20 ;=sizeof(dd)*5
mov edx,[ecx]
mov [ebx+4],edx
mov edx,[ecx+4]
@@ -47,7 +48,8 @@ endl
imul esi,ebx
shl esi,2
add esi,[eax+GLContext.normal_array] ;esi = &normal_array[ebx * (3 + c->normal_array_stride)]
lea edi,[eax+GLContext.current_normal]
mov edi,eax
add edi,GLContext.current_normal
mov ecx,3
rep movsd
mov dword[edi],0.0
@@ -90,7 +92,8 @@ endl
imul ecx,ebx
shl ecx,2
add ecx,[eax+GLContext.vertex_array] ;ecx = &context.vertex_array[i]
lea ebx,[ebp-20] ;=sizeof(dd)*5
mov ebx,ebp
sub ebx,20 ;=sizeof(dd)*5
mov edx,[ecx]
mov [ebx+4],edx
mov edx,[ecx+4]
@@ -127,7 +130,8 @@ endl
mov eax,[i]
mov dword[p+4],eax
lea eax,[ebp-8] ;=sizeof(dd)*2
mov eax,ebp
sub eax,8 ;=sizeof(dd)*2
stdcall gl_add_op,eax
ret
endp
@@ -135,9 +139,10 @@ endp
align 4
proc glopDrawArrays, context:dword, param:dword
locals
vi dd ?
idx dd ?
states dd ?
a_size dd ?
size dd ?
p rd 8 ;функция glopColor требует 8 параметров, другие функции требуют меньше, берем по максимуму что-бы не портить стек
endl
pushad
@@ -150,19 +155,132 @@ pushad
mov [idx],eax ;param[2].i
mov eax,[ebx+4]
mov [p+4],eax ;p[1].i = param[1].i
lea eax,[ebp-32] ;=sizeof(dd)*8
mov eax,ebp
sub eax,32 ;=sizeof(dd)*8
stdcall glopBegin, edx,eax
cmp ecx,1
jl @f
mov dword[vi],0
align 4
.cycle_0: ;for (int vi=0; vi<count; vi++)
call CopyArrayElementByIndex
cmp dword[vi],ecx
jge .cycle_0_end
bt dword[states],1 ;2^1=COLOR_ARRAY
jnc @f
mov esi,[edx+GLContext.color_array_size]
mov [size],esi
add esi,[edx+GLContext.color_array_stride]
imul esi,[idx] ;esi = i
shl esi,2
add esi,[edx+GLContext.color_array] ;esi = &context.color_array[i]
mov edi,ebp
sub edi,28 ;edi = &p[1]
mov ebx,[esi+8]
mov [edi],ebx ;p[1].f = context.color_array[i+2]
mov ebx,[esi+4]
mov [edi+4],ebx ;p[2].f = context.color_array[i+1]
mov ebx,[esi]
mov [edi+8],ebx ;p[3].f = context.color_array[i]
add edi,12
cmp dword[size],3
jle .e1
add esi,12
movsd
jmp .e2
.e1:
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
.e2:
mov edi,ebp
sub edi,32 ;edi = &p[0]
mov ebx,ebp
sub ebx,12 ;ebp-12 = &p[5]
push ebx
add ebx,4 ;ebp-8 = &p[6]
push ebx
add ebx,4 ;ebp-4 = &p[7]
push ebx
stdcall RGBFtoRGBI,[edi+12],[edi+8],[edi+4] ;call: r,g,b,&p[7],&p[6],&p[5]
stdcall glopColor, edx,edi ;(context, p(op,rf,gf,bf,af,ri,gi,bi))
@@:
bt dword[states],2 ;2^2=NORMAL_ARRAY
jnc @f
mov esi,[edx+GLContext.normal_array_stride]
add esi,3
imul esi,[idx]
shl esi,2
add esi,[edx+GLContext.normal_array] ;esi = &context.normal_array[ idx * (3 + context.normal_array_stride) ]
mov edi,edx
add edi,GLContext.current_normal
movsd ;context.current_normal.X = context.normal_array[i]
movsd
movsd
mov dword[edi],0.0 ;context.current_normal.W = 0.0f
@@:
bt dword[states],3 ;2^3=TEXCOORD_ARRAY
jnc @f
mov esi,[edx+GLContext.texcoord_array_size]
mov [size],esi
add esi,[edx+GLContext.texcoord_array_stride]
imul esi,[idx] ;esi = i
shl esi,2
add esi,[edx+GLContext.texcoord_array] ;esi = &context.texcoord_array[i]
mov edi,edx
add edi,GLContext.current_tex_coord
movsd ;context.current_tex_coord.X = ccontext.texcoord_array[i]
movsd
cmp dword[size],2
jle .e3
movsd
jmp .e4
.e3:
mov dword[edi],0.0 ;если задано 2 параметра, то 3-й ставим по умолчанию 0.0
add edi,4
.e4:
cmp dword[size],3
jle .e5
movsd
jmp @f
.e5:
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
@@:
bt dword[states],0 ;2^0=VERTEX_ARRAY
jnc @f
mov esi,[edx+GLContext.vertex_array_size]
mov [size],esi
add esi,[edx+GLContext.vertex_array_stride]
imul esi,[idx] ;esi = i
shl esi,2
add esi,[edx+GLContext.vertex_array] ;esi = &context.vertex_array[i]
mov edi,ebp
sub edi,28 ;edi = &p[1]
movsd ;p[1].f = context.vertex_array[i]
movsd
cmp dword[size],2
jle .e6
movsd
jmp .e7
.e6:
mov dword[edi],0.0 ;если задано 2 параметра, то 3-й ставим по умолчанию 0.0
add edi,4
jmp .e8 ;и 4-й тоже ставим по умолчанию
.e7:
cmp dword[size],3
jle .e8
movsd
sub edi,20 ;edi=&p[0]
jmp .e9
.e8:
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
sub edi,16 ;edi=&p[0]
.e9:
stdcall glopVertex, edx,edi
@@:
inc dword[idx]
loop .cycle_0
@@:
inc dword[vi]
jmp .cycle_0
.cycle_0_end:
lea eax,[ebp-32] ;=sizeof(dd)*8
;mov eax,ebp
;sub eax,32 ;=sizeof(dd)*8
stdcall glopEnd, edx,eax
popad
ret
@@ -181,7 +299,8 @@ endl
mov eax,[count]
mov dword[p+12],eax
lea eax,[ebp-16] ;=sizeof(dd)*4
mov eax,ebp
sub eax,16 ;=sizeof(dd)*4
stdcall gl_add_op,eax
ret
endp
@@ -189,12 +308,12 @@ endp
align 4
proc glopDrawElements, context:dword, param:dword
locals
type dd ?
indices dd ? ;указатель на 16 или 32 битные индексы
ii dd ?
idx dd ?
states dd ?
a_size dd ?
type dd ?
size dd ?
indices dd ? ;указатель на 16 или 32 битные индексы
p rd 8
endl
pushad
@@ -209,7 +328,8 @@ pushad
mov [type],eax ;type = param[3].i
mov eax,[ebx+16]
mov [indices],eax ;*indices = param[4].p
lea eax,[ebp-32] ;=sizeof(dd)*8
mov eax,ebp
sub eax,32 ;=sizeof(dd)*8
stdcall glopBegin, edx,eax
mov dword[ii],0
@@ -231,133 +351,127 @@ align 4
.end_0:
mov [idx],esi
call CopyArrayElementByIndex
bt dword[states],1 ;2^1=COLOR_ARRAY
jnc @f
mov esi,[edx+GLContext.color_array_size]
mov [size],esi
add esi,[edx+GLContext.color_array_stride]
imul esi,[idx] ;esi = i
shl esi,2
add esi,[edx+GLContext.color_array] ;esi = &context.color_array[i]
mov edi,ebp
sub edi,28 ;edi = &p[1]
mov ebx,[esi+8]
mov [edi],ebx ;p[1].f = context.color_array[i+2]
mov ebx,[esi+4]
mov [edi+4],ebx ;p[2].f = context.color_array[i+1]
mov ebx,[esi]
mov [edi+8],ebx ;p[3].f = context.color_array[i]
add edi,12
cmp dword[size],3
jle .e1
add esi,12
movsd
jmp .e2
.e1:
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
.e2:
mov edi,ebp
sub edi,32 ;edi = &p[0]
mov ebx,ebp
sub ebx,12 ;ebp-12 = &p[5]
push ebx
add ebx,4 ;ebp-8 = &p[6]
push ebx
add ebx,4 ;ebp-4 = &p[7]
push ebx
stdcall RGBFtoRGBI,[edi+12],[edi+8],[edi+4] ;call: r,g,b,&p[7],&p[6],&p[5]
stdcall glopColor, edx,edi ;(context, p(op,rf,gf,bf,af,ri,gi,bi))
@@:
bt dword[states],2 ;2^2=NORMAL_ARRAY
jnc @f
mov esi,[edx+GLContext.normal_array_stride]
add esi,3
imul esi,[idx] ;esi = idx * (3 + context.normal_array_stride)
shl esi,2
add esi,[edx+GLContext.normal_array]
mov edi,edx
add edi,GLContext.current_normal
movsd ;context.current_normal.X = context.normal_array[i]
movsd
movsd
mov dword[edi],0.0 ;context.current_normal.W = 0.0f
@@:
bt dword[states],3 ;2^3=TEXCOORD_ARRAY
jnc @f
mov esi,[edx+GLContext.texcoord_array_size]
mov [size],esi
add esi,[edx+GLContext.texcoord_array_stride]
imul esi,[idx] ;esi = i
shl esi,2
add esi,[edx+GLContext.texcoord_array] ;esi = &context.texcoord_array[i]
mov edi,edx
add edi,GLContext.current_tex_coord
movsd ;context.current_tex_coord.X = ccontext.texcoord_array[i]
movsd
cmp dword[size],2
jle .e3
movsd
jmp .e4
.e3:
mov dword[edi],0.0 ;если задано 2 параметра, то 3-й ставим по умолчанию 0.0
add edi,4
.e4:
cmp dword[size],3
jle .e5
movsd
jmp @f
.e5:
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
@@:
bt dword[states],0 ;2^0=VERTEX_ARRAY
jnc @f
mov esi,[edx+GLContext.vertex_array_size]
mov [size],esi
add esi,[edx+GLContext.vertex_array_stride]
imul esi,[idx] ;esi = i
shl esi,2
add esi,[edx+GLContext.vertex_array] ;esi = &context.vertex_array[i]
mov edi,ebp
sub edi,28 ;edi = &p[1]
movsd ;p[1].f = context.vertex_array[i]
movsd
cmp dword[size],2
jle .e6
movsd
jmp .e7
.e6:
mov dword[edi],0.0 ;если задано 2 параметра, то 3-й ставим по умолчанию 0.0
add edi,4
jmp .e8 ;и 4-й тоже ставим по умолчанию
.e7:
cmp dword[size],3
jle .e8
movsd
sub edi,20 ;edi=&p[0]
jmp .e9
.e8:
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
sub edi,16 ;edi=&p[0]
.e9:
stdcall glopVertex, edx,edi
@@:
inc dword[ii]
jmp .cycle_0
.cycle_0_end:
lea eax,[ebp-32] ;=sizeof(dd)*8
mov eax,ebp
sub eax,32 ;=sizeof(dd)*8
stdcall glopEnd, edx,eax
popad
ret
endp
;input:
; edx - GLContext
idx equ ebp-44
states equ ebp-40
a_size equ ebp-36
align 4
CopyArrayElementByIndex:
bt dword[states],1 ;2^1=COLOR_ARRAY
jnc @f
mov esi,[edx+GLContext.color_array_size]
mov [a_size],esi
add esi,[edx+GLContext.color_array_stride]
imul esi,[idx] ;esi = i
shl esi,2
add esi,[edx+GLContext.color_array] ;esi = &context.color_array[i]
lea edi,[ebp-28] ;edi = &p[1]
mov ebx,[esi+8]
mov [edi],ebx ;p[1].f = context.color_array[i+2]
mov ebx,[esi+4]
mov [edi+4],ebx ;p[2].f = context.color_array[i+1]
mov ebx,[esi]
mov [edi+8],ebx ;p[3].f = context.color_array[i]
add edi,12
cmp dword[a_size],3
jle .e1
add esi,12
movsd
jmp .e2
.e1:
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
.e2:
lea edi,[ebp-32] ;edi = &p[0]
lea ebx,[ebp-12] ;ebp-12 = &p[5]
push ebx
add ebx,4 ;ebp-8 = &p[6]
push ebx
add ebx,4 ;ebp-4 = &p[7]
push ebx
stdcall RGBFtoRGBI,[edi+12],[edi+8],[edi+4] ;call: r,g,b,&p[7],&p[6],&p[5]
stdcall glopColor, edx,edi ;(context, p(op,rf,gf,bf,af,ri,gi,bi))
@@:
bt dword[states],2 ;2^2=NORMAL_ARRAY
jnc @f
mov esi,[edx+GLContext.normal_array_stride]
add esi,3
imul esi,[idx] ;esi = idx * (3 + context.normal_array_stride)
shl esi,2
add esi,[edx+GLContext.normal_array] ;esi = &context.normal_array[ idx * (3 + context.normal_array_stride) ]
lea edi,[edx+GLContext.current_normal]
movsd ;context.current_normal.X = context.normal_array[i]
movsd
movsd
mov dword[edi],0.0 ;context.current_normal.W = 0.0f
@@:
bt dword[states],3 ;2^3=TEXCOORD_ARRAY
jnc @f
mov esi,[edx+GLContext.texcoord_array_size]
mov [a_size],esi
add esi,[edx+GLContext.texcoord_array_stride]
imul esi,[idx] ;esi = i
shl esi,2
add esi,[edx+GLContext.texcoord_array] ;esi = &context.texcoord_array[i]
lea edi,[edx+GLContext.current_tex_coord]
movsd ;context.current_tex_coord.X = ccontext.texcoord_array[i]
movsd
cmp dword[a_size],2
jle .e3
movsd
jmp .e4
.e3:
mov dword[edi],0.0 ;если задано 2 параметра, то 3-й ставим по умолчанию 0.0
add edi,4
.e4:
cmp dword[a_size],3
jle .e5
movsd
jmp @f
.e5:
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
@@:
bt dword[states],0 ;2^0=VERTEX_ARRAY
jnc @f
mov esi,[edx+GLContext.vertex_array_size]
mov [a_size],esi
add esi,[edx+GLContext.vertex_array_stride]
imul esi,[idx] ;esi = i
shl esi,2
add esi,[edx+GLContext.vertex_array] ;esi = &context.vertex_array[i]
lea edi,[ebp-28] ;edi = &p[1]
movsd ;p[1].f = context.vertex_array[i]
movsd
cmp dword[a_size],2
jle .e6
movsd
jmp .e7
.e6:
mov dword[edi],0.0 ;если задано 2 параметра, то 3-й ставим по умолчанию 0.0
add edi,4
jmp .e8 ;и 4-й тоже ставим по умолчанию
.e7:
cmp dword[a_size],3
jle .e8
movsd
sub edi,20 ;edi=&p[0]
jmp .e9
.e8:
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
sub edi,16 ;edi=&p[0]
.e9:
stdcall glopVertex, edx,edi
@@:
ret
purge idx
purge states
purge a_size
align 4
proc glDrawElements uses eax, mode:dword, count:dword, type:dword, indices:dword
locals
@@ -374,7 +488,8 @@ endl
mov eax,[indices]
mov dword[p+16],eax
lea eax,[ebp-20] ;=sizeof(dd)*5
mov eax,ebp
sub eax,20 ;=sizeof(dd)*5
stdcall gl_add_op,eax
ret
endp
@@ -418,7 +533,8 @@ endl
;assert(0);
.end_f:
lea eax,[ebp-8] ;=sizeof(dd)*2
mov eax,ebp
sub eax,8 ;=sizeof(dd)*2
stdcall gl_add_op,eax
ret
endp
@@ -462,7 +578,8 @@ endl
;assert(0);
.end_f:
lea eax,[ebp-8] ;=sizeof(dd)*2
mov eax,ebp
sub eax,8 ;=sizeof(dd)*2
stdcall gl_add_op,eax
ret
endp
@@ -495,7 +612,8 @@ endl
mov eax,[pointer]
mov dword[p+12],eax
lea eax,[ebp-16] ;=sizeof(dd)*4
mov eax,ebp
sub eax,16 ;=sizeof(dd)*4
stdcall gl_add_op,eax
ret
endp
@@ -528,7 +646,8 @@ endl
mov eax,[pointer]
mov dword[p+12],eax
lea eax,[ebp-16] ;=sizeof(dd)*4
mov eax,ebp
sub eax,16 ;=sizeof(dd)*4
stdcall gl_add_op,eax
ret
endp
@@ -557,7 +676,8 @@ endl
mov eax,[pointer]
mov dword[p+8],eax
lea eax,[ebp-12] ;=sizeof(dd)*3
mov eax,ebp
sub eax,12 ;=sizeof(dd)*3
stdcall gl_add_op,eax
ret
endp
@@ -590,7 +710,8 @@ endl
mov eax,[pointer]
mov dword[p+12],eax
lea eax,[ebp-16] ;=sizeof(dd)*4
mov eax,ebp
sub eax,16 ;=sizeof(dd)*4
stdcall gl_add_op,eax
ret
endp

View File

@@ -21,7 +21,7 @@ proc gl_transform_to_viewport uses eax ebx ecx, context:dword,v:dword
fmul st0,st1
fmul dword[eax+GLContext.viewport+GLViewport.scale+offs_X]
fadd dword[eax+GLContext.viewport+GLViewport.trans+offs_X]
fistp dword[ebx+GLVertex.zp+ZBufferPoint.x] ;v.zp.x = st0, st0 = st1
fistp dword[ebx+GLVertex.zp] ;v.zp.x = st0, st0 = st1
fld dword[ebx+GLVertex.pc+offs_Y] ;st0 = v.pc.Y
fmul st0,st1
@@ -62,14 +62,14 @@ align 4
je @f
mov eax,[eax+GLContext.current_texture] ;eax = &context.current_texture
mov eax,[eax] ;eax = context.current_texture
;[eax+GLTexture.images] = im = &context.current_texture.images[0]
;[eax+offs_text_images] = im = &context.current_texture.images[0]
fild dword[eax+GLTexture.images+GLImage.s_bound]
fild dword[eax+offs_text_images+offs_imag_s_bound]
fmul dword[ebx+GLVertex.tex_coord+offs_X]
fistp dword[ebx+GLVertex.zp+ZBufferPoint.s]
;v.zp.s=(int)(v.tex_coord.X * im.s_bound)
fild dword[eax+GLTexture.images+GLImage.t_bound]
fild dword[eax+offs_text_images+offs_imag_t_bound]
fmul dword[ebx+GLVertex.tex_coord+offs_Y]
fistp dword[ebx+GLVertex.zp+ZBufferPoint.t]
;v.zp.t=(int)(v.tex_coord.Y * im.t_bound)
@@ -138,12 +138,12 @@ macro interpolate q, p0, p1, t
{
fld dword[t]
; interpolation by coordinates
fld dword[p1+GLVertex.pc+offs_X]
fsub dword[p0+GLVertex.pc+offs_X]
; интерполяция по координатам
fld dword[p1+GLVertex.pc]
fsub dword[p0+GLVertex.pc]
fmul st0,st1
fadd dword[p0+GLVertex.pc+offs_X]
fstp dword[q+GLVertex.pc+offs_X] ;q.pc.X = p0.pc.X + (p1.pc.X - p0.pc.X) * t
fadd dword[p0+GLVertex.pc]
fstp dword[q+GLVertex.pc] ;q.pc.X = p0.pc.X + (p1.pc.X - p0.pc.X) * t
fld dword[p1+GLVertex.pc+offs_Y]
fsub dword[p0+GLVertex.pc+offs_Y]
@@ -163,7 +163,7 @@ macro interpolate q, p0, p1, t
fadd dword[p0+GLVertex.pc+offs_W]
fstp dword[q+GLVertex.pc+offs_W]
; color interpolation
; интерполяция по цвету
fld dword[p1+GLVertex.color]
fsub dword[p0+GLVertex.color]
fmul st0,st1
@@ -228,7 +228,7 @@ align 4
fstsw ax
sahf
jae .r1_f1
fstp dword[ebx] ;if (t<*tmax) *tmax=t
fstp dword[ebx] ;if (t<*tmin) *tmax=t
jmp .r1
align 4
.els_1: ;else if (num>0)
@@ -1028,11 +1028,9 @@ if PROFILE eq 1
end if
mov eax,[edx+GLContext.current_texture]
mov eax,[eax] ;переход по указателю
stdcall ZB_setTexture, [edx+GLContext.zb],\
[eax+GLTexture.images+GLImage.pixmap],\
[eax+GLTexture.images+GLImage.s_bound],\
[eax+GLTexture.images+GLImage.t_bound],\
[eax+GLTexture.images+GLImage.xsize_log2]
;так как offs_text_images+offs_imag_pixmap = 0 то context.current_texture.images[0].pixmap = [eax]
stdcall ZB_setTexture, [edx+GLContext.zb], [eax],\
[eax+offs_imag_s_bound],[eax+offs_imag_t_bound],[eax+offs_imag_xsize_log2]
mov eax,[p0]
add eax,GLVertex.zp
push ecx

View File

@@ -1,7 +1,3 @@
; SPDX-License-Identifier: GPL-2.0-only
; Gears - 3D gear wheels
; Copyright (C) 2014-2025 KolibriOS team
use32
org 0
db 'MENUET01'
@@ -12,7 +8,6 @@ include '../../../../../macros.inc'
include '../../../../../KOSfuncs.inc'
include '../../../../../load_lib.mac'
include '../../../../../dll.inc'
include '../kosgl.inc'
include '../opengl_const.inc'
include 'fps.inc'
@@ -23,7 +18,7 @@ macro matr_cell c_funct,c_param,funct,param, dia
dia dword[esp-4*(c_param*(c_funct-funct)+(1+c_param-param))]
}
;Macro for double type parameters (8 bytes)
;Макрос для параметров типа double (8 байт)
macro glpush GLDoubleVar {
push dword[GLDoubleVar+4]
push dword[GLDoubleVar]
@@ -88,7 +83,8 @@ red_win:
mov ebx,200
@@:
sub ebx,10
stdcall reshape, ebx,eax
stdcall reshape, ebx,eax
.end0:
align 16
still:
@@ -169,7 +165,8 @@ draw_window:
;Title
mcall SF_DRAW_TEXT,(338 shl 16)+4,0xc0c0c0,fps, fps.end-fps
mcall SF_DRAW_TEXT,(8 shl 16)+4,0xc0c0c0,title2,title2.end-title2
mcall SF_DRAW_TEXT,(8 shl 16)+4,0xc0c0c0,title3,title3.end-title3
;mcall SF_DRAW_TEXT,(180 shl 16)+4,0xc0c0c0,title2,title2.end-title2
mcall SF_REDRAW,SSF_END_DRAW
popad
@@ -250,7 +247,9 @@ button:
align 4
title1: db 'TinyGL in KolibriOS'
.end: db 0
title2: db 'ESC - exit, Arrow keys - rotate, +/- zoom, P - pause'
;title2: db 'F full screen'
;.end: db 0
title3: db 'ESC - exit, Arrow keys - rotate, +/- zoom, P - pause'
.end: db 0
fps: db 'FPS:'
.end: db 0
@@ -923,7 +922,8 @@ name_tgl db 'tinygl.obj',0
align 16
i_end:
ctx1 TinyGLContext
ctx1 db 28 dup (0) ;TinyGLContext or KOSGLContext
;sizeof.TinyGLContext = 28
procinfo process_information
cur_dir_path rb 4096
library_path rb 4096

View File

@@ -12,15 +12,6 @@ include '../opengl_const.inc'
@use_library
;Constants describing the house.3ds file (obtained using the info_3ds program)
VERTICES_OFFSET = 0x33 ;offset along which the coordinates of the vertices go
FACES_COUNT = 0x162 ;number of faces
FACES_OFFSET = 0x96b ;offset along which information about the edges goes
HOUSE_FILE_SIZE = 5297
txt_error_file_size db '"House.3ds file size does not match" -tE',0
align 4
start:
load_library name_tgl, library_path, system_path, import_tinygl
@@ -29,20 +20,20 @@ start:
mcall SF_SET_EVENTS_MASK,0x27
;we fill the array of indices from the house.3ds file (which is embedded inside this program)
;заполняем массив индексов из файла house.3ds (который вшит внутрь данной программы)
mov esi,house_3ds
add esi,FACES_OFFSET
add esi,0x1798 ;смещение по которому идет информация о гранях в файле 3ds (получено с использованием программы info_3ds)
mov edi,Indices
mov eax,FACES_COUNT
mov eax,0x1a6 ;число граней в файле 3ds (получено с использованием программы info_3ds)
@@:
movsd
movsw
add esi,2 ;skip face properties
add esi,2 ;пропускаем свойства грани
dec eax
or eax,eax
jnz @b
;tinygl initial context settings
;первоначальные настройки контекста tinygl
stdcall [kosglMakeCurrent], 10,10,400,350,ctx1
stdcall [glEnable], GL_DEPTH_TEST
stdcall [glClearColor], 0.0,0.0,0.0,0.0
@@ -57,13 +48,13 @@ red_win:
align 4
still:
mcall SF_WAIT_EVENT
cmp al,EV_REDRAW
jz red_win
cmp al,EV_KEY
jz key
cmp al,EV_BUTTON
jz button
jmp still
cmp al,1
jz red_win
cmp al,2
jz key
cmp al,3
jz button
jmp still
align 4
draw_window:
@@ -149,34 +140,29 @@ caption db 'Test opengl 1.1 arrays, [Esc] - exit, [<-],[->],[Up],[Down] - rotate
align 4
draw_3d:
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;clear the color and depth buffer
mov eax,house_3ds.end-house_3ds
cmp eax,HOUSE_FILE_SIZE
je @f
notify_window_run txt_error_file_size
ret
@@:
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
call [glPushMatrix]
;scale and rotations
;масштаб и повороты
stdcall [glTranslatef], 0.0,0.0,0.5
stdcall [glScalef], [scale], [scale], [scale]
stdcall [glRotatef], [angle_z],0.0,0.0,1.0
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
stdcall [glRotatef], [angle_x],1.0,0.0,0.0
;drawing via index array
mov eax,house_3ds ;start of embedded 3ds file
add eax,VERTICES_OFFSET
stdcall [glVertexPointer], 3, GL_FLOAT, 0, eax ;we set an array for the vertices, 3 is the number of coordinates for one vertex
stdcall [glEnableClientState], GL_VERTEX_ARRAY ;turn on the vertex drawing mode
stdcall [glDrawElements], GL_TRIANGLES, FACES_COUNT*3, GL_UNSIGNED_SHORT, Indices ;mode, count, type, *indices
stdcall [glDisableClientState], GL_VERTEX_ARRAY ;disable vertex drawing mode
;рисование через индексный массив
mov eax,house_3ds ;начало внедренного файла 3ds
add eax,0xeb ;смещение по которому идут координаты вершин (получено с использованием программы info_3ds)
stdcall [glVertexPointer], 3, GL_FLOAT, 0, eax ;задаем массив для вершин, 3 - число координат для одной вершины
stdcall [glEnableClientState], GL_VERTEX_ARRAY ;включаем режим рисования вершин
stdcall [glDrawElements], GL_TRIANGLES, 0x1a6*3, GL_UNSIGNED_SHORT, Indices ;mode, count, type, *indices
stdcall [glDisableClientState], GL_VERTEX_ARRAY ;отключаем режим рисования вершин
call [glPopMatrix]
ret
align 4
scale dd 0.07 ;initial scale (ideally should be calculated)
scale dd 0.0065 ;начальный масштаб (в идеальном случае должен вычислятся, но для даного примера подобран в ручную на глаз)
delt_sc dd 0.0005
angle_z dd 90.0
angle_y dd 90.0
@@ -184,11 +170,10 @@ angle_x dd 0.0
delt_size dd 3.0
align 4
house_3ds: ;we embed the file inside the program (ideally it should open through a dialog box)
house_3ds: ;внедряем файл внутрь программы (в идеальном случае должен открыватся через окно диалога, но для облегчения примера вшит внутрь)
file '../../../../../demos/view3ds/3ds_objects/House.3ds'
.end:
align 4
Indices rb FACES_COUNT*6 ;3 points per edge, point index 2 bytes
Indices rb 0x1a6*6 ;0x1a6 - число граней, на каждую грань по 3 точки, индекс точки 2 байта
;--------------------------------------------------
align 4

View File

@@ -1,7 +1,3 @@
; SPDX-License-Identifier: GPL-2.0-only
; Test glu0 - gluSphere functionality testing
; Copyright (C) 2014-2025 KolibriOS team
use32
org 0
db 'MENUET01'
@@ -12,7 +8,6 @@ include '../../../../../macros.inc'
include '../../../../../KOSfuncs.inc'
include '../../../../../load_lib.mac'
include '../../../../../dll.inc'
include '../kosgl.inc'
include '../opengl_const.inc'
@use_library
@@ -41,13 +36,13 @@ red_win:
align 16
still:
mcall SF_WAIT_EVENT
cmp al,EV_REDRAW
jz red_win
cmp al,EV_KEY
jz key
cmp al,EV_BUTTON
jz button
jmp still
cmp al,1
jz red_win
cmp al,2
jz key
cmp al,3
jz button
jmp still
align 4
draw_window:
@@ -136,6 +131,9 @@ button:
mcall SF_TERMINATE_PROCESS
align 4
caption db 'Test gluSphere, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
draw_3d:
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
@@ -143,37 +141,25 @@ stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим б
stdcall [glColor3f], 1.0, 1.0, 0.0
call [glPushMatrix]
stdcall [glTranslatef], 0.0,0.0,0.5
stdcall [glScalef], [scale], [scale], [scale]
stdcall [glRotatef], [angle_z],0.0,0.0,1.0
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
push 16
push 16
glpush rad1
stdcall [gluSphere], [qObj]
stdcall [gluSphere], [qObj], 1.0, 16,16
stdcall [glColor3f], 1.0, 0.0, 0.0
stdcall [glTranslatef], -1.6,0.0,0.0
push 8
push 8
glpush rad2
stdcall [gluSphere], [qObj]
stdcall [gluSphere], [qObj], 0.55, 8,8
stdcall [glColor3f], 0.0, 0.0, 1.0
stdcall [glTranslatef], 3.2,0.0,0.0
push 8
push 8
glpush rad2
stdcall [gluSphere], [qObj]
stdcall [gluSphere], [qObj], 0.55, 8,8
call [glPopMatrix]
ret
align 4
caption db 'Test gluSphere, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
rad1 dq 1.0
rad2 dq 0.55
qObj dd 0
scale dd 0.4
delt_sc dd 0.05
@@ -187,17 +173,13 @@ import_tinygl:
macro E_LIB n
{
if defined sz_#n
n dd sz_#n
end if
}
include '../export.inc'
dd 0,0
macro E_LIB n
{
if used n
sz_#n db `n,0
end if
}
include '../export.inc'
@@ -208,8 +190,7 @@ name_tgl db 'tinygl.obj',0
align 16
i_end:
ctx1 TinyGLContext
qObj dd 0
ctx1 rb 28 ;sizeof.TinyGLContext = 28
cur_dir_path rb 4096
library_path rb 4096
rb 2048

View File

@@ -1,7 +1,3 @@
; SPDX-License-Identifier: GPL-2.0-only
; Test glu1 - gluCylinder and gluDisk functionality testing
; Copyright (C) 2014-2025 KolibriOS team
use32
org 0
db 'MENUET01'
@@ -12,24 +8,24 @@ include '../../../../../macros.inc'
include '../../../../../KOSfuncs.inc'
include '../../../../../load_img.inc'
include '../../../../../load_lib.mac'
include '../kosgl.inc'
include '../opengl_const.inc'
include '../zbuffer.inc'
include '../../../../../develop/info3ds/info_fun_float.inc'
3d_wnd_l equ 0 ;tinygl buffer left indent
3d_wnd_t equ 30 ;tinygl buffer top indent
3d_wnd_w equ 500
3d_wnd_h equ 400
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
IMAGE_TOOLBAR_ICON_SIZE equ 21*21*3
;Макрос для параметров типа double (8 байт)
macro glpush GLDoubleVar {
push dword[GLDoubleVar+4]
push dword[GLDoubleVar]
}
align 4
start:
load_libraries l_libs_start,l_libs_end
;checking how successfully the libraries were loaded
;проверка на сколько удачно загузились библиотеки
mov ebp,lib_0
.test_lib_open:
cmp dword [ebp+ll_struc_size-4],0
@@ -43,24 +39,16 @@ load_libraries l_libs_start,l_libs_end
mcall SF_STYLE_SETTINGS,SSF_GET_COLORS,sc,sizeof.system_colors
mcall SF_SET_EVENTS_MASK,0x27
finit
fild dword[buf_ogl.w]
fdiv dword[fl_180]
fstp dword[angle_dzm]
fild dword[buf_ogl.h]
fdiv dword[fl_180]
fstp dword[angle_dym]
stdcall [kosglMakeCurrent], 3d_wnd_l,3d_wnd_t,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [kosglMakeCurrent], 5,30,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [glEnable], GL_DEPTH_TEST
stdcall [glEnable], GL_NORMALIZE ;normals of the same size to avoid artifacts
stdcall [glEnable], GL_NORMALIZE ;делам нормали одинаковой величины во избежание артефактов
call [gluNewQuadric]
mov [qObj],eax
stdcall [glClearColor], 0.25,0.25,0.25,0.0
stdcall [glShadeModel], GL_SMOOTH
mov eax,[ctx1.gl_context]
mov eax,dword[ctx1] ;eax -> TinyGLContext.GLContext
mov eax,[eax] ;eax -> ZBuffer
mov eax,[eax+ZBuffer.pbuf]
mov dword[buf_ogl],eax
@@ -72,15 +60,6 @@ load_libraries l_libs_start,l_libs_end
stdcall [buf2d_convert_text_matrix], buf_1
load_image_file 'toolb_1.png', image_data_toolbar
fld dword[scale]
stdcall update_number, txt_scale.v
fld dword[angle_y]
stdcall update_number, txt_angle_y.v
fld dword[angle_z]
stdcall update_number, txt_angle_z.v
call SetLight
call draw_3d
align 4
@@ -90,30 +69,19 @@ red_win:
align 4
still:
mcall SF_WAIT_EVENT
cmp al,EV_REDRAW
jz red_win
cmp al,EV_KEY
jz key
cmp al,EV_BUTTON
jz button
cmp al,EV_MOUSE
jne still
call mouse
jmp still
cmp al,1
jz red_win
cmp al,2
jz key
cmp al,3
jz button
jmp still
align 4
draw_window:
pushad
mcall SF_REDRAW,SSF_BEGIN_DRAW
mcall SF_STYLE_SETTINGS,SSF_GET_SKIN_HEIGHT
mov ebx,[buf_ogl.w]
add ebx,(50 shl 16)+9
mov ecx,[buf_ogl.h]
add ecx,(30 shl 16)+4
add ecx,eax
add cx,[buf_ogl.t]
mcall SF_CREATE_WINDOW,,,0x33ffffff,,caption
mcall SF_CREATE_WINDOW,(50 shl 16)+420,(30 shl 16)+410,0x33ffffff,,caption
mov esi,[sc.work_button]
mcall SF_DEFINE_BUTTON,(6 shl 16)+19,(6 shl 16)+19,3+0x40000000 ;вершины вкл.
@@ -160,7 +128,11 @@ key:
fld dword[angle_y]
fadd dword[delt_size]
fst dword[angle_y]
stdcall update_number, txt_angle_y.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
call draw_3d
call [kosglSwapBuffers]
jmp still
@@ -171,7 +143,11 @@ key:
fld dword[angle_y]
fsub dword[delt_size]
fst dword[angle_y]
stdcall update_number, txt_angle_y.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
call draw_3d
call [kosglSwapBuffers]
jmp still
@@ -182,7 +158,11 @@ key:
fld dword[angle_z]
fadd dword[delt_size]
fst dword[angle_z]
stdcall update_number, txt_angle_z.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_z.v],0
stdcall str_cat, txt_angle_z.v,Data_String
call draw_3d
call [kosglSwapBuffers]
jmp still
@@ -193,7 +173,11 @@ key:
fld dword[angle_z]
fsub dword[delt_size]
fst dword[angle_z]
stdcall update_number, txt_angle_z.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_z.v],0
stdcall str_cat, txt_angle_z.v,Data_String
call draw_3d
call [kosglSwapBuffers]
;jmp still
@@ -236,104 +220,6 @@ button:
stdcall mem.Free,[image_data_toolbar]
mcall SF_TERMINATE_PROCESS
align 4
mouse:
push eax ebx
mcall SF_MOUSE_GET,SSF_BUTTON_EXT
bt eax,0
jnc .end_m
;mouse l. but. move
cmp dword[mouse_drag],1
jne .end_m
mcall SF_MOUSE_GET,SSF_WINDOW_POSITION
mov ebx,eax
sar ebx,16 ;mouse.x
cmp ebx,3d_wnd_l
jg @f
mov ebx,3d_wnd_l
@@:
sub ebx,3d_wnd_l
cmp ebx,3d_wnd_w
jle @f
mov ebx,3d_wnd_w
@@:
movsx eax,ax ;mouse.y
cmp eax,3d_wnd_t
jg @f
mov eax,3d_wnd_t
@@:
sub eax,3d_wnd_t
cmp eax,3d_wnd_h
jle @f
mov eax,3d_wnd_h
@@:
finit
fild dword[mouse_y]
mov [mouse_y],eax
fisub dword[mouse_y]
fdiv dword[angle_dzm] ;if the cursor moves along the y-axis (up or down)
fadd dword[angle_z]
fst dword[angle_z]
stdcall update_number, txt_angle_z.v
fild dword[mouse_x]
mov [mouse_x],ebx
fisub dword[mouse_x]
fdiv dword[angle_dym] ;if the cursor moves along the z-axis (left or right)
fadd dword[angle_y]
fst dword[angle_y]
stdcall update_number, txt_angle_y.v
call draw_3d
call [kosglSwapBuffers]
jmp .end_d
.end_m:
bt eax,16
jnc @f
;mouse l. but. up
mov dword[mouse_drag],0
jmp .end_d
@@:
bt eax,8
jnc .end_d
;mouse l. but. press
mcall SF_MOUSE_GET,SSF_WINDOW_POSITION
mov ebx,eax
sar ebx,16 ;mouse.x
cmp ebx,3d_wnd_l
jl .end_d
sub ebx,3d_wnd_l
cmp ebx,3d_wnd_w
jg .end_d
movsx eax,ax ;mouse.y
cmp eax,3d_wnd_t
jl .end_d
sub eax,3d_wnd_t
cmp eax,3d_wnd_h
jg .end_d
mov dword[mouse_drag],1
mov dword[mouse_x],ebx
mov dword[mouse_y],eax
.end_d:
pop ebx eax
ret
;input:
; st0 - number
; txt_addr - pointer to text buffer
align 4
proc update_number uses eax, txt_addr:dword
mov word[NumberSymbolsAD],3
fstp qword[Data_Double]
call DoubleFloat_to_String
mov eax,[txt_addr]
mov byte[eax],0
stdcall str_cat, eax,Data_String
ret
endp
align 4
but_st_point:
stdcall [gluQuadricDrawStyle], [qObj],GLU_POINT
@@ -369,7 +255,11 @@ but_zoom_p:
fld dword[sc_max]
@@:
fst dword[scale]
stdcall update_number, txt_scale.v
mov word[NumberSymbolsAD],3
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_scale.v],0
stdcall str_cat, txt_scale.v,Data_String
call draw_3d
call [kosglSwapBuffers]
ret
@@ -388,54 +278,50 @@ but_zoom_m:
fld dword[sc_min]
@@:
fst dword[scale]
stdcall update_number, txt_scale.v
mov word[NumberSymbolsAD],3
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_scale.v],0
stdcall str_cat, txt_scale.v,Data_String
call draw_3d
call [kosglSwapBuffers]
ret
align 4
caption db 'Test gluCylinder, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
rad1 dq 1.0
rad2 dq 0.55
rad3 dq 0.15
hei1 dq 2.0 ;высота цилиндра
hei2 dq 1.25
align 4
draw_3d:
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
call [glPushMatrix]
call SetLight
stdcall [glTranslatef], 0.0,0.0,0.5
stdcall [glScalef], [scale], [scale], [scale]
stdcall [glScalef], 1.0, 1.0, 0.5
stdcall [glColor3f], 1.0, 1.0, 0.0
stdcall [glRotatef], [angle_z],0.0,0.0,1.0
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
stdcall [glTranslatef], 0.0,0.0,-1.0 ;опускаем цилинды вниз
push 8
push 32
glpush hei1
glpush rad1
glpush rad1
stdcall [gluCylinder], [qObj]
stdcall [glTranslatef], 0.0,0.0,2.0
push 4
push 32
glpush rad1
glpush rad3
stdcall [gluDisk], [qObj]
stdcall [gluCylinder], [qObj], rad1,rad1,hei1, 32,8
stdcall [glColor3f], 1.0, 0.0, 0.0
stdcall [glTranslatef], -1.6,0.0,-2.0
push 8
push 16
glpush hei2
glpush rad3
glpush rad2
stdcall [gluCylinder], [qObj]
stdcall [glTranslatef], -1.6,0.0,0.0
stdcall [gluCylinder], [qObj], rad2,rad3,hei2, 16,8
stdcall [glColor3f], 0.0, 0.0, 1.0
stdcall [glTranslatef], 3.2,0.0,0.0
push 8
push 16
glpush hei2
glpush rad3
glpush rad2
stdcall [gluCylinder], [qObj]
stdcall [gluCylinder], [qObj], rad2,rad3,hei2, 16,8
call [glPopMatrix]
stdcall [buf2d_draw_text], buf_ogl, buf_1,txt_scale,5,5,0xffff00
@@ -461,22 +347,10 @@ SetLight:
stdcall [glEnable],GL_LIGHT0
ret
align 4
caption db 'Test gluCylinder and gluDisk, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
rad1 dq 1.0
rad2 dq 0.55
rad3 dq 0.15
hei1 dq 2.0 ;высота цилиндра
hei2 dq 1.25
fl_180 dd 180.0
scale dd 0.4 ;initial scale
sc_delt dd 0.05 ;zoom on click
sc_min dd 0.1 ;minimum scale
sc_max dd 1.1 ;maximum scale
scale dd 0.4 ;начальный масштаб
sc_delt dd 0.05 ;изменение масштаба при нажатии
sc_min dd 0.1 ;минимальный масштаб
sc_max dd 1.1 ;максимальный масштаб
angle_z dd -45.0
angle_y dd -150.0
delt_size dd 3.0
@@ -495,17 +369,13 @@ import_tinygl:
macro E_LIB n
{
if defined sz_#n
n dd sz_#n
end if
}
include '../export.inc'
dd 0,0
macro E_LIB n
{
if used n
sz_#n db `n,0
end if
}
include '../export.inc'
@@ -623,23 +493,28 @@ lib_name_2 db 'libimg.obj',0
txt_scale:
db 'Scale: '
.v: rb 11
.v:
db 0
rb 10
txt_angle_z:
db 'Rotate z: '
.v: rb 11
.v:
db 0
rb 10
txt_angle_y:
db 'Rotate y: '
.v: rb 11
.v:
db 0
rb 10
align 4
buf_ogl:
dd 0 ;указатель на буфер изображения
dw 3d_wnd_l ;+4 left
.t: dw 3d_wnd_t ;+6 top
.w: dd 3d_wnd_w
.h: dd 3d_wnd_h
dw 10,10 ;+4 left,top
.w: dd 400
.h: dd 350
dd 0,24 ;+16 color,bit in pixel
align 4
@@ -658,14 +533,9 @@ l_libs_end:
align 4
i_end:
ctx1 TinyGLContext
ctx1 rb 28 ;sizeof.TinyGLContext = 28
image_data_toolbar dd 0
qObj dd 0
mouse_drag dd 0 ;scene rotation mode based on mouse cursor movement
mouse_x dd 0
mouse_y dd 0
angle_dzm dd 0 ;~ 3d_wnd_w/180 - adding scene rotation angles when rotating the mouse
angle_dym dd 0 ;~ 3d_wnd_h/180
run_file_70 FileInfoBlock
sc system_colors
align 16

View File

@@ -1,7 +1,3 @@
; SPDX-License-Identifier: GPL-2.0-only
; Test glu2 - gluSphere functionality testing
; Copyright (C) 2015-2025 KolibriOS team
use32
org 0
db 'MENUET01'
@@ -12,24 +8,24 @@ include '../../../../../macros.inc'
include '../../../../../KOSfuncs.inc'
include '../../../../../load_img.inc'
include '../../../../../load_lib.mac'
include '../kosgl.inc'
include '../opengl_const.inc'
include '../zbuffer.inc'
include '../../../../../develop/info3ds/info_fun_float.inc'
3d_wnd_l equ 0 ;tinygl buffer left indent
3d_wnd_t equ 30 ;tinygl buffer top indent
3d_wnd_w equ 500
3d_wnd_h equ 400
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
IMAGE_TOOLBAR_ICON_SIZE equ 21*21*3
;Макрос для параметров типа double (8 байт)
macro glpush GLDoubleVar {
push dword[GLDoubleVar+4]
push dword[GLDoubleVar]
}
align 4
start:
load_libraries l_libs_start,l_libs_end
;checking how successfully the libraries were loaded
;проверка на сколько удачно загузились библиотеки
mov ebp,lib_0
.test_lib_open:
cmp dword [ebp+ll_struc_size-4],0
@@ -43,24 +39,16 @@ load_libraries l_libs_start,l_libs_end
mcall SF_STYLE_SETTINGS,SSF_GET_COLORS,sc,sizeof.system_colors
mcall SF_SET_EVENTS_MASK,0x27
finit
fild dword[buf_ogl.w]
fdiv dword[fl_180]
fstp dword[angle_dzm]
fild dword[buf_ogl.h]
fdiv dword[fl_180]
fstp dword[angle_dym]
stdcall [kosglMakeCurrent], 3d_wnd_l,3d_wnd_t,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [kosglMakeCurrent], 5,30,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [glEnable], GL_DEPTH_TEST
stdcall [glEnable], GL_NORMALIZE ;normals of the same size to avoid artifacts
stdcall [glEnable], GL_NORMALIZE ;делам нормали одинаковой величины во избежание артефактов
call [gluNewQuadric]
mov [qObj],eax
stdcall [glClearColor], 0.25,0.25,0.25,0.0
stdcall [glShadeModel], GL_SMOOTH
mov eax,[ctx1.gl_context]
mov eax,dword[ctx1] ;eax -> TinyGLContext.GLContext
mov eax,[eax] ;eax -> ZBuffer
mov eax,[eax+ZBuffer.pbuf]
mov dword[buf_ogl],eax
@@ -72,15 +60,6 @@ load_libraries l_libs_start,l_libs_end
stdcall [buf2d_convert_text_matrix], buf_1
load_image_file 'toolb_1.png', image_data_toolbar
fld dword[scale]
stdcall update_number, txt_scale.v
fld dword[angle_y]
stdcall update_number, txt_angle_y.v
fld dword[angle_z]
stdcall update_number, txt_angle_z.v
call SetLight
call draw_3d
align 4
@@ -90,30 +69,19 @@ red_win:
align 4
still:
mcall SF_WAIT_EVENT
cmp al,EV_REDRAW
jz red_win
cmp al,EV_KEY
jz key
cmp al,EV_BUTTON
jz button
cmp al,EV_MOUSE
jne still
call mouse
jmp still
cmp al,1
jz red_win
cmp al,2
jz key
cmp al,3
jz button
jmp still
align 4
draw_window:
pushad
mcall SF_REDRAW,SSF_BEGIN_DRAW
mcall SF_STYLE_SETTINGS,SSF_GET_SKIN_HEIGHT
mov ebx,[buf_ogl.w]
add ebx,(50 shl 16)+9
mov ecx,[buf_ogl.h]
add ecx,(30 shl 16)+4
add ecx,eax
add cx,[buf_ogl.t]
mcall SF_CREATE_WINDOW,,,0x33ffffff,,caption
mcall SF_CREATE_WINDOW,(50 shl 16)+420,(30 shl 16)+410,0x33ffffff,,caption
mov esi,[sc.work_button]
mcall SF_DEFINE_BUTTON,(6 shl 16)+19,(6 shl 16)+19,3+0x40000000 ;вершины вкл.
@@ -160,7 +128,11 @@ key:
fld dword[angle_y]
fadd dword[delt_size]
fst dword[angle_y]
stdcall update_number, txt_angle_y.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
call draw_3d
call [kosglSwapBuffers]
jmp still
@@ -171,7 +143,11 @@ key:
fld dword[angle_y]
fsub dword[delt_size]
fst dword[angle_y]
stdcall update_number, txt_angle_y.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
call draw_3d
call [kosglSwapBuffers]
jmp still
@@ -182,7 +158,11 @@ key:
fld dword[angle_z]
fadd dword[delt_size]
fst dword[angle_z]
stdcall update_number, txt_angle_z.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_z.v],0
stdcall str_cat, txt_angle_z.v,Data_String
call draw_3d
call [kosglSwapBuffers]
jmp still
@@ -193,7 +173,11 @@ key:
fld dword[angle_z]
fsub dword[delt_size]
fst dword[angle_z]
stdcall update_number, txt_angle_z.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_z.v],0
stdcall str_cat, txt_angle_z.v,Data_String
call draw_3d
call [kosglSwapBuffers]
;jmp still
@@ -236,104 +220,6 @@ button:
stdcall mem.Free,[image_data_toolbar]
mcall SF_TERMINATE_PROCESS
align 4
mouse:
push eax ebx
mcall SF_MOUSE_GET,SSF_BUTTON_EXT
bt eax,0
jnc .end_m
;mouse l. but. move
cmp dword[mouse_drag],1
jne .end_m
mcall SF_MOUSE_GET,SSF_WINDOW_POSITION
mov ebx,eax
sar ebx,16 ;mouse.x
cmp ebx,3d_wnd_l
jg @f
mov ebx,3d_wnd_l
@@:
sub ebx,3d_wnd_l
cmp ebx,3d_wnd_w
jle @f
mov ebx,3d_wnd_w
@@:
movsx eax,ax ;mouse.y
cmp eax,3d_wnd_t
jg @f
mov eax,3d_wnd_t
@@:
sub eax,3d_wnd_t
cmp eax,3d_wnd_h
jle @f
mov eax,3d_wnd_h
@@:
finit
fild dword[mouse_y]
mov [mouse_y],eax
fisub dword[mouse_y]
fdiv dword[angle_dzm] ;if the cursor moves along the y-axis (up or down)
fadd dword[angle_z]
fst dword[angle_z]
stdcall update_number, txt_angle_z.v
fild dword[mouse_x]
mov [mouse_x],ebx
fisub dword[mouse_x]
fdiv dword[angle_dym] ;if the cursor moves along the z-axis (left or right)
fadd dword[angle_y]
fst dword[angle_y]
stdcall update_number, txt_angle_y.v
call draw_3d
call [kosglSwapBuffers]
jmp .end_d
.end_m:
bt eax,16
jnc @f
;mouse l. but. up
mov dword[mouse_drag],0
jmp .end_d
@@:
bt eax,8
jnc .end_d
;mouse l. but. press
mcall SF_MOUSE_GET,SSF_WINDOW_POSITION
mov ebx,eax
sar ebx,16 ;mouse.x
cmp ebx,3d_wnd_l
jl .end_d
sub ebx,3d_wnd_l
cmp ebx,3d_wnd_w
jg .end_d
movsx eax,ax ;mouse.y
cmp eax,3d_wnd_t
jl .end_d
sub eax,3d_wnd_t
cmp eax,3d_wnd_h
jg .end_d
mov dword[mouse_drag],1
mov dword[mouse_x],ebx
mov dword[mouse_y],eax
.end_d:
pop ebx eax
ret
;input:
; st0 - number
; txt_addr - pointer to text buffer
align 4
proc update_number uses eax, txt_addr:dword
mov word[NumberSymbolsAD],3
fstp qword[Data_Double]
call DoubleFloat_to_String
mov eax,[txt_addr]
mov byte[eax],0
stdcall str_cat, eax,Data_String
ret
endp
align 4
but_st_point:
stdcall [gluQuadricDrawStyle], [qObj],GLU_POINT
@@ -369,7 +255,11 @@ but_zoom_p:
fld dword[sc_max]
@@:
fst dword[scale]
stdcall update_number, txt_scale.v
mov word[NumberSymbolsAD],3
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_scale.v],0
stdcall str_cat, txt_scale.v,Data_String
call draw_3d
call [kosglSwapBuffers]
ret
@@ -388,40 +278,41 @@ but_zoom_m:
fld dword[sc_min]
@@:
fst dword[scale]
stdcall update_number, txt_scale.v
mov word[NumberSymbolsAD],3
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_scale.v],0
stdcall str_cat, txt_scale.v,Data_String
call draw_3d
call [kosglSwapBuffers]
ret
align 4
caption db 'Test gluSphere, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
draw_3d:
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
call [glPushMatrix]
call SetLight
stdcall [glTranslatef], 0.0,0.0,0.5
stdcall [glScalef], [scale], [scale], [scale]
stdcall [glColor3f], 1.0, 1.0, 0.0
stdcall [glRotatef], [angle_z],0.0,0.0,1.0
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
push 32
push 32
glpush rad1
stdcall [gluSphere], [qObj]
stdcall [gluSphere], [qObj], 1.0, 32,32
stdcall [glColor3f], 1.0, 0.0, 0.0
stdcall [glTranslatef], -1.6,0.0,0.0
push 16
push 16
glpush rad2
stdcall [gluSphere], [qObj]
stdcall [gluSphere], [qObj], 0.55, 16,16
stdcall [glColor3f], 0.0, 0.0, 1.0
stdcall [glTranslatef], 3.2,0.0,0.0
push 16
push 16
glpush rad2
stdcall [gluSphere], [qObj]
stdcall [gluSphere], [qObj], 0.55, 16,16
call [glPopMatrix]
stdcall [buf2d_draw_text], buf_ogl, buf_1,txt_scale,5,5,0xffff00
@@ -447,19 +338,10 @@ SetLight:
stdcall [glEnable],GL_LIGHT0
ret
align 4
caption db 'Test gluSphere, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
rad1 dq 1.0
rad2 dq 0.55
fl_180 dd 180.0
scale dd 0.4 ;initial scale
sc_delt dd 0.05 ;zoom on click
sc_min dd 0.1 ;minimum scale
sc_max dd 1.1 ;maximum scale
scale dd 0.4 ;начальный масштаб
sc_delt dd 0.05 ;изменение масштаба при нажатии
sc_min dd 0.1 ;минимальный масштаб
sc_max dd 1.1 ;максимальный масштаб
angle_z dd 0.0
angle_y dd 0.0
delt_size dd 3.0
@@ -478,17 +360,13 @@ import_tinygl:
macro E_LIB n
{
if defined sz_#n
n dd sz_#n
end if
}
include '../export.inc'
dd 0,0
macro E_LIB n
{
if used n
sz_#n db `n,0
end if
}
include '../export.inc'
@@ -606,23 +484,28 @@ lib_name_2 db 'libimg.obj',0
txt_scale:
db 'Scale: '
.v: rb 11
.v:
db 0
rb 10
txt_angle_z:
db 'Rotate z: '
.v: rb 11
.v:
db 0
rb 10
txt_angle_y:
db 'Rotate y: '
.v: rb 11
.v:
db 0
rb 10
align 4
buf_ogl:
dd 0 ;указатель на буфер изображения
dw 3d_wnd_l ;+4 left
.t: dw 3d_wnd_t ;+6 top
.w: dd 3d_wnd_w
.h: dd 3d_wnd_h
dw 10,10 ;+4 left,top
.w: dd 400
.h: dd 350
dd 0,24 ;+16 color,bit in pixel
align 4
@@ -641,14 +524,9 @@ l_libs_end:
align 4
i_end:
ctx1 TinyGLContext
ctx1 rb 28 ;sizeof.TinyGLContext = 28
image_data_toolbar dd 0
qObj dd 0
mouse_drag dd 0 ;scene rotation mode based on mouse cursor movement
mouse_x dd 0
mouse_y dd 0
angle_dzm dd 0 ;~ 3d_wnd_w/180 - adding scene rotation angles when rotating the mouse
angle_dym dd 0 ;~ 3d_wnd_h/180
run_file_70 FileInfoBlock
sc system_colors
align 16

View File

@@ -1,7 +1,3 @@
; SPDX-License-Identifier: GPL-2.0-only
; Textures0 - example of texture mapping on a sphere and cube
; Copyright (C) 2015-2025 KolibriOS team
use32
org 0
db 'MENUET01'
@@ -12,24 +8,24 @@ include '../../../../../macros.inc'
include '../../../../../KOSfuncs.inc'
include '../../../../../load_img.inc'
include '../../../../../load_lib.mac'
include '../kosgl.inc'
include '../opengl_const.inc'
include '../zbuffer.inc'
include '../../../../../develop/info3ds/info_fun_float.inc'
3d_wnd_l equ 0 ;tinygl buffer left indent
3d_wnd_t equ 30 ;tinygl buffer top indent
3d_wnd_w equ 500
3d_wnd_h equ 400
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
;Макрос для параметров типа double (8 байт)
macro glpush GLDoubleVar {
push dword[GLDoubleVar+4]
push dword[GLDoubleVar]
}
IMAGE_TOOLBAR_ICON_SIZE equ 21*21*3
align 4
start:
load_libraries l_libs_start,l_libs_end
;checking how successfully the libraries were loaded
;проверка на сколько удачно загузились библиотеки
mov ebp,lib_0
.test_lib_open:
cmp dword [ebp+ll_struc_size-4],0
@@ -43,9 +39,9 @@ load_libraries l_libs_start,l_libs_end
mcall SF_STYLE_SETTINGS,SSF_GET_COLORS,sc,sizeof.system_colors
mcall SF_SET_EVENTS_MASK,0x27
stdcall [kosglMakeCurrent], 3d_wnd_l,3d_wnd_t,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [kosglMakeCurrent], 5,30,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [glEnable], GL_DEPTH_TEST
stdcall [glEnable], GL_NORMALIZE ;normals of the same size to avoid artifacts
stdcall [glEnable], GL_NORMALIZE ;делам нормали одинаковой величины во избежание артефактов
call [gluNewQuadric]
mov [qObj],eax
stdcall [gluQuadricTexture], eax,GL_TRUE
@@ -53,7 +49,7 @@ load_libraries l_libs_start,l_libs_end
stdcall [glClearColor], 0.25,0.25,0.25,0.0
stdcall [glShadeModel], GL_SMOOTH
mov eax,[ctx1.gl_context]
mov eax,dword[ctx1] ;eax -> TinyGLContext.GLContext
mov eax,[eax] ;eax -> ZBuffer
mov eax,[eax+ZBuffer.pbuf]
mov dword[buf_ogl],eax
@@ -67,11 +63,6 @@ load_libraries l_libs_start,l_libs_end
load_image_file 'toolb_1.png', image_data_toolbar
load_image_file 'text_1.png', texture, text_w,text_h ;открытие файла текстуры
fld dword[angle_y]
stdcall update_number, txt_angle_y.v
fld dword[angle_z]
stdcall update_number, txt_angle_z.v
;* Setup texturing *
stdcall [glTexEnvi], GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL
@@ -97,27 +88,19 @@ red_win:
align 4
still:
mcall SF_WAIT_EVENT
cmp al,EV_REDRAW
jz red_win
cmp al,EV_KEY
jz key
cmp al,EV_BUTTON
jz button
jmp still
cmp al,1
jz red_win
cmp al,2
jz key
cmp al,3
jz button
jmp still
align 4
draw_window:
pushad
mcall SF_REDRAW,SSF_BEGIN_DRAW
mcall SF_STYLE_SETTINGS,SSF_GET_SKIN_HEIGHT
mov ebx,[buf_ogl.w]
add ebx,(50 shl 16)+9
mov ecx,[buf_ogl.h]
add ecx,(30 shl 16)+4
add ecx,eax
add cx,[buf_ogl.t]
mcall SF_CREATE_WINDOW,,,0x33ffffff,,caption
mcall SF_CREATE_WINDOW,(50 shl 16)+420,(30 shl 16)+410,0x33ffffff,,caption
mov esi,[sc.work_button]
mcall SF_DEFINE_BUTTON,(6 shl 16)+19,(6 shl 16)+19,3+0x40000000 ;сферы
@@ -161,7 +144,11 @@ key:
fld dword[angle_y]
fadd dword[delt_size]
fst dword[angle_y]
stdcall update_number, txt_angle_y.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -171,7 +158,11 @@ key:
fld dword[angle_y]
fsub dword[delt_size]
fst dword[angle_y]
stdcall update_number, txt_angle_y.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -181,7 +172,11 @@ key:
fld dword[angle_z]
fadd dword[delt_size]
fst dword[angle_z]
stdcall update_number, txt_angle_z.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_z.v],0
stdcall str_cat, txt_angle_z.v,Data_String
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -191,7 +186,11 @@ key:
fld dword[angle_z]
fsub dword[delt_size]
fst dword[angle_z]
stdcall update_number, txt_angle_z.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_z.v],0
stdcall str_cat, txt_angle_z.v,Data_String
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -228,20 +227,6 @@ button:
stdcall mem.Free,[image_data_toolbar]
mcall SF_TERMINATE_PROCESS
;input:
; st0 - number
; txt_addr - pointer to text buffer
align 4
proc update_number uses eax, txt_addr:dword
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov eax,[txt_addr]
mov byte[eax],0
stdcall str_cat, eax,Data_String
ret
endp
align 4
but_dr_0:
mov dword[dr_figure],0
@@ -302,12 +287,15 @@ but_zoom_m:
call [kosglSwapBuffers]
ret
align 4
caption db 'Test textures, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
draw_3d:
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
call [glPushMatrix]
stdcall [glTranslatef], 0.0,0.0,0.5
stdcall [glScalef], [scale], [scale], [scale]
stdcall [glRotatef], [angle_z],0.0,0.0,1.0
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
@@ -316,24 +304,15 @@ cmp dword[dr_figure],0
jne @f
; рисование сфер
stdcall [glColor3f], 1.0, 1.0, 0.0
push 32
push 32
glpush rad1
stdcall [gluSphere], [qObj]
stdcall [gluSphere], [qObj], 1.0, 32,32
stdcall [glColor3f], 1.0, 0.0, 0.0
stdcall [glTranslatef], -1.6,0.0,0.0
push 16
push 16
glpush rad2
stdcall [gluSphere], [qObj]
stdcall [gluSphere], [qObj], 0.55, 16,16
stdcall [glColor3f], 0.0, 0.0, 1.0
stdcall [glTranslatef], 3.2,0.0,0.0
push 16
push 16
glpush rad2
stdcall [gluSphere], [qObj]
stdcall [gluSphere], [qObj], 0.55, 16,16
@@:
cmp dword[dr_figure],1
jne @f
@@ -409,13 +388,6 @@ call [glPopMatrix]
stdcall [buf2d_draw_text], buf_ogl, buf_1,txt_angle_y,5,25,0xffff00
ret
align 4
caption db 'Test textures, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
rad1 dq 1.0
rad2 dq 0.55
scale dd 0.4 ;начальный масштаб
sc_delt dd 0.05 ;изменение масштаба при нажатии
sc_min dd 0.1 ;минимальный масштаб
@@ -438,17 +410,13 @@ import_tinygl:
macro E_LIB n
{
if defined sz_#n
n dd sz_#n
end if
}
include '../export.inc'
dd 0,0
macro E_LIB n
{
if used n
sz_#n db `n,0
end if
}
include '../export.inc'
@@ -566,23 +534,28 @@ lib_name_2 db 'libimg.obj',0
txt_scale:
db 'Scale: '
.v: rb 11
.v:
db 0
rb 10
txt_angle_z:
db 'Rotate z: '
.v: rb 11
.v:
db 0
rb 10
txt_angle_y:
db 'Rotate y: '
.v: rb 11
.v:
db 0
rb 10
align 4
buf_ogl:
dd 0 ;указатель на буфер изображения
dw 3d_wnd_l ;+4 left
.t: dw 3d_wnd_t ;+6 top
.w: dd 3d_wnd_w
.h: dd 3d_wnd_h
dw 10,10 ;+4 left,top
.w: dd 400
.h: dd 350
dd 0,24 ;+16 color,bit in pixel
align 4
@@ -601,7 +574,7 @@ l_libs_end:
align 4
i_end:
ctx1 TinyGLContext
ctx1 rb 28 ;sizeof.TinyGLContext = 28
image_data_toolbar dd 0
dr_figure dd 0
qObj dd 0

View File

@@ -1,8 +1,3 @@
; SPDX-License-Identifier: GPL-2.0-only
; Textures1 - drawing the earth with and without meridians.
; Texture size 1024*512 pixels is used.
; Copyright (C) 2015-2025 KolibriOS team
use32
org 0
db 'MENUET01'
@@ -13,24 +8,24 @@ include '../../../../../macros.inc'
include '../../../../../KOSfuncs.inc'
include '../../../../../load_img.inc'
include '../../../../../load_lib.mac'
include '../kosgl.inc'
include '../opengl_const.inc'
include '../zbuffer.inc'
include '../../../../../develop/info3ds/info_fun_float.inc'
3d_wnd_l equ 0 ;tinygl buffer left indent
3d_wnd_t equ 30 ;tinygl buffer top indent
3d_wnd_w equ 450
3d_wnd_h equ 400
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
;Макрос для параметров типа double (8 байт)
macro glpush GLDoubleVar {
push dword[GLDoubleVar+4]
push dword[GLDoubleVar]
}
IMAGE_TOOLBAR_ICON_SIZE equ 21*21*3
align 4
start:
load_libraries l_libs_start,l_libs_end
;checking how successfully the libraries were loaded
;проверка на сколько удачно загузились библиотеки
mov ebp,lib_0
.test_lib_open:
cmp dword [ebp+ll_struc_size-4],0
@@ -44,9 +39,9 @@ load_libraries l_libs_start,l_libs_end
mcall SF_STYLE_SETTINGS,SSF_GET_COLORS,sc,sizeof.system_colors
mcall SF_SET_EVENTS_MASK,0x27
stdcall [kosglMakeCurrent], 3d_wnd_l,3d_wnd_t,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [kosglMakeCurrent], 5,30,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [glEnable], GL_DEPTH_TEST
stdcall [glEnable], GL_NORMALIZE ;normals of the same size to avoid artifacts
stdcall [glEnable], GL_NORMALIZE ;делам нормали одинаковой величины во избежание артефактов
call [gluNewQuadric]
mov [qObj],eax
stdcall [gluQuadricTexture], eax,GL_TRUE
@@ -54,7 +49,7 @@ load_libraries l_libs_start,l_libs_end
stdcall [glClearColor], 0.0,0.0,0.0,0.0
stdcall [glShadeModel], GL_SMOOTH
mov eax,[ctx1.gl_context]
mov eax,dword[ctx1] ;eax -> TinyGLContext.GLContext
mov eax,[eax] ;eax -> ZBuffer
mov eax,[eax+ZBuffer.pbuf]
mov dword[buf_ogl],eax
@@ -68,11 +63,6 @@ load_libraries l_libs_start,l_libs_end
load_image_file 'toolb_1.png', image_data_toolbar
load_image_file 'text_2.png', texture, text_w,text_h ;открытие файла текстуры
fld dword[angle_x]
stdcall update_number, txt_angle_x.v
fld dword[angle_y]
stdcall update_number, txt_angle_y.v
;* Setup texturing *
stdcall [glTexEnvi], GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL
@@ -98,27 +88,19 @@ red_win:
align 4
still:
mcall SF_WAIT_EVENT
cmp al,EV_REDRAW
jz red_win
cmp al,EV_KEY
jz key
cmp al,EV_BUTTON
jz button
jmp still
cmp al,1
jz red_win
cmp al,2
jz key
cmp al,3
jz button
jmp still
align 4
draw_window:
pushad
mcall SF_REDRAW,SSF_BEGIN_DRAW
mcall SF_STYLE_SETTINGS,SSF_GET_SKIN_HEIGHT
mov ebx,[buf_ogl.w]
add ebx,(50 shl 16)+9
mov ecx,[buf_ogl.h]
add ecx,(30 shl 16)+4
add ecx,eax
add cx,[buf_ogl.t]
mcall SF_CREATE_WINDOW,,,0x33ffffff,,caption
mcall SF_CREATE_WINDOW,(50 shl 16)+420,(30 shl 16)+410,0x33ffffff,,caption
mov esi,[sc.work_button]
mcall SF_DEFINE_BUTTON,(6 shl 16)+19,(6 shl 16)+19,3+0x40000000 ;земля с меридиан.
@@ -164,7 +146,11 @@ key:
fld dword[angle_y]
fadd dword[delt_size]
fst dword[angle_y]
stdcall update_number, txt_angle_y.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -174,7 +160,11 @@ key:
fld dword[angle_y]
fsub dword[delt_size]
fst dword[angle_y]
stdcall update_number, txt_angle_y.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -184,7 +174,11 @@ key:
fld dword[angle_x]
fadd dword[delt_size]
fst dword[angle_x]
stdcall update_number, txt_angle_x.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_x.v],0
stdcall str_cat, txt_angle_x.v,Data_String
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -194,7 +188,11 @@ key:
fld dword[angle_x]
fsub dword[delt_size]
fst dword[angle_x]
stdcall update_number, txt_angle_x.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_x.v],0
stdcall str_cat, txt_angle_x.v,Data_String
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -231,20 +229,6 @@ button:
stdcall mem.Free,[image_data_toolbar]
mcall SF_TERMINATE_PROCESS
;input:
; st0 - number
; txt_addr - pointer to text buffer
align 4
proc update_number uses eax, txt_addr:dword
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov eax,[txt_addr]
mov byte[eax],0
stdcall str_cat, eax,Data_String
ret
endp
align 4
but_dr_0:
mov dword[dr_figure],0
@@ -305,40 +289,34 @@ but_zoom_m:
call [kosglSwapBuffers]
ret
align 4
caption db 'Test textures, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
draw_3d:
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
call [glPushMatrix]
stdcall [glTranslatef], 0.0,0.0,0.5
stdcall [glScalef], [scale], [scale], [scale]
stdcall [glScalef], 1.0, 1.0, 0.2 ;прижимаем сферу, что-бы сразу не вылазила при увеличении
stdcall [glScalef], 1.0, 1.0, 0.1 ;прижимаем сферу, что-бы сразу не вылазила при увеличении
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
stdcall [glRotatef], [angle_x],1.0,0.0,0.0
cmp dword[dr_figure],0
jne @f
; drawing earth with meridians
; рисование земли с меридианами
stdcall [glColor3f], 0.0, 0.0, 1.0
stdcall [gluQuadricDrawStyle], [qObj],GLU_LINE
push 18
push 24
glpush rad1
stdcall [gluSphere], [qObj] ;meridians
stdcall [gluSphere], [qObj], 1.0, 24,18 ;меридианы
stdcall [gluQuadricDrawStyle], [qObj],GLU_FILL
push 24
push 18
glpush rad2
stdcall [gluSphere], [qObj] ;Earth
stdcall [gluSphere], [qObj], 0.995, 24,18 ;земля
@@:
cmp dword[dr_figure],1
jne @f
; drawing the earth
; рисование земли
stdcall [gluQuadricDrawStyle], [qObj],GLU_FILL
push 64
push 64
glpush rad1
stdcall [gluSphere], [qObj]
stdcall [gluSphere], [qObj], 1.0, 64,64
@@:
call [glPopMatrix]
@@ -347,13 +325,6 @@ call [glPopMatrix]
stdcall [buf2d_draw_text], buf_ogl, buf_1,txt_angle_x,5,25,0xffff00
ret
align 4
caption db 'Test textures, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
rad1 dq 1.0
rad2 dq 0.995
scale dd 0.95 ;начальный масштаб
sc_delt dd 0.05 ;изменение масштаба при нажатии
sc_min dd 0.1 ;минимальный масштаб
@@ -369,17 +340,13 @@ import_tinygl:
macro E_LIB n
{
if defined sz_#n
n dd sz_#n
end if
}
include '../export.inc'
dd 0,0
macro E_LIB n
{
if used n
sz_#n db `n,0
end if
}
include '../export.inc'
@@ -497,27 +464,34 @@ lib_name_2 db 'libimg.obj',0
txt_scale:
db 'Scale: '
.v: rb 11
.v:
db 0
rb 10
txt_angle_z:
db 'Rotate z: '
.v: rb 11
.v:
db 0
rb 10
txt_angle_x:
db 'Rotate x: '
.v: rb 11
.v:
db 0
rb 10
txt_angle_y:
db 'Rotate y: '
.v: rb 11
.v:
db 0
rb 10
align 4
buf_ogl:
dd 0 ;указатель на буфер изображения
dw 3d_wnd_l ;+4 left
.t: dw 3d_wnd_t ;+6 top
.w: dd 3d_wnd_w
.h: dd 3d_wnd_h
dw 10,10 ;+4 left,top
.w: dd 400
.h: dd 350
dd 0,24 ;+16 color,bit in pixel
align 4
@@ -536,7 +510,7 @@ l_libs_end:
align 4
i_end:
ctx1 TinyGLContext
ctx1 rb 28 ;sizeof.TinyGLContext = 28
image_data_toolbar dd 0
dr_figure dd 0
qObj dd 0

View File

@@ -1,7 +1,3 @@
; SPDX-License-Identifier: GPL-2.0-only
; Textures2 - example of creating a spherical panorama using texture
; Copyright (C) 2015-2025 KolibriOS team
use32
org 0
db 'MENUET01'
@@ -12,24 +8,24 @@ include '../../../../../macros.inc'
include '../../../../../KOSfuncs.inc'
include '../../../../../load_img.inc'
include '../../../../../load_lib.mac'
include '../kosgl.inc'
include '../opengl_const.inc'
include '../zbuffer.inc'
include '../../../../../develop/info3ds/info_fun_float.inc'
3d_wnd_l equ 0 ;tinygl buffer left indent
3d_wnd_t equ 30 ;tinygl buffer top indent
3d_wnd_w equ 450
3d_wnd_h equ 400
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
;Макрос для параметров типа double (8 байт)
macro glpush GLDoubleVar {
push dword[GLDoubleVar+4]
push dword[GLDoubleVar]
}
IMAGE_TOOLBAR_ICON_SIZE equ 21*21*3
align 4
start:
load_libraries l_libs_start,l_libs_end
;checking how successfully the libraries were loaded
;проверка на сколько удачно загузились библиотеки
mov ebp,lib_0
.test_lib_open:
cmp dword [ebp+ll_struc_size-4],0
@@ -43,9 +39,9 @@ load_libraries l_libs_start,l_libs_end
mcall SF_STYLE_SETTINGS,SSF_GET_COLORS,sc,sizeof.system_colors
mcall SF_SET_EVENTS_MASK,0x27
stdcall [kosglMakeCurrent], 3d_wnd_l,3d_wnd_t,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [kosglMakeCurrent], 5,30,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [glEnable], GL_DEPTH_TEST
stdcall [glEnable], GL_NORMALIZE ;normals of the same size to avoid artifacts
stdcall [glEnable], GL_NORMALIZE ;делам нормали одинаковой величины во избежание артефактов
call [gluNewQuadric]
mov [qObj],eax
stdcall [gluQuadricDrawStyle], eax,GLU_FILL
@@ -54,7 +50,7 @@ load_libraries l_libs_start,l_libs_end
stdcall [glClearColor], 0.0,0.0,0.0,0.0
stdcall [glShadeModel], GL_SMOOTH
mov eax,[ctx1.gl_context]
mov eax,dword[ctx1] ;eax -> TinyGLContext.GLContext
mov eax,[eax] ;eax -> ZBuffer
mov eax,[eax+ZBuffer.pbuf]
mov dword[buf_ogl],eax
@@ -68,11 +64,6 @@ load_libraries l_libs_start,l_libs_end
load_image_file 'toolb_1.png', image_data_toolbar
load_image_file 'text_3.png', texture, text_w,text_h ;открытие файла текстуры
fld dword[angle_x]
stdcall update_number, txt_angle_x.v
fld dword[angle_y]
stdcall update_number, txt_angle_y.v
;* Setup texturing *
stdcall [glTexEnvi], GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL
@@ -98,27 +89,19 @@ red_win:
align 4
still:
mcall SF_WAIT_EVENT
cmp al,EV_REDRAW
jz red_win
cmp al,EV_KEY
jz key
cmp al,EV_BUTTON
jz button
jmp still
cmp al,1
jz red_win
cmp al,2
jz key
cmp al,3
jz button
jmp still
align 4
draw_window:
pushad
mcall SF_REDRAW,SSF_BEGIN_DRAW
mcall SF_STYLE_SETTINGS,SSF_GET_SKIN_HEIGHT
mov ebx,[buf_ogl.w]
add ebx,(50 shl 16)+9
mov ecx,[buf_ogl.h]
add ecx,(30 shl 16)+4
add ecx,eax
add cx,[buf_ogl.t]
mcall SF_CREATE_WINDOW,,,0x33ffffff,,caption
mcall SF_CREATE_WINDOW,(50 shl 16)+420,(30 shl 16)+410,0x33ffffff,,caption
mov esi,[sc.work_button]
mcall SF_DEFINE_BUTTON,(6 shl 16)+19,(6 shl 16)+19,3+0x40000000 ;масштаб +
@@ -158,7 +141,11 @@ key:
fld dword[angle_y]
fadd dword[delt_size]
fst dword[angle_y]
stdcall update_number, txt_angle_y.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -168,7 +155,11 @@ key:
fld dword[angle_y]
fsub dword[delt_size]
fst dword[angle_y]
stdcall update_number, txt_angle_y.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -178,7 +169,11 @@ key:
fld dword[angle_x]
fadd dword[delt_size]
fst dword[angle_x]
stdcall update_number, txt_angle_x.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_x.v],0
stdcall str_cat, txt_angle_x.v,Data_String
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -188,7 +183,11 @@ key:
fld dword[angle_x]
fsub dword[delt_size]
fst dword[angle_x]
stdcall update_number, txt_angle_x.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_x.v],0
stdcall str_cat, txt_angle_x.v,Data_String
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -215,20 +214,6 @@ button:
stdcall mem.Free,[image_data_toolbar]
mcall SF_TERMINATE_PROCESS
;input:
; st0 - number
; txt_addr - pointer to text buffer
align 4
proc update_number uses eax, txt_addr:dword
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov eax,[txt_addr]
mov byte[eax],0
stdcall str_cat, eax,Data_String
ret
endp
align 4
but_zoom_p:
finit
@@ -275,25 +260,21 @@ but_zoom_m:
call [kosglSwapBuffers]
ret
align 4
caption db 'Test textures, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
draw_3d:
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
call [glPushMatrix]
stdcall [glTranslatef], 0.0,0.0,-1.0 ;двигаем сферу на себя, что-бы отсечь переднюю часть
stdcall [glScalef], [scale], [scale], [scale]
stdcall [glScalef], 1.0, 1.0, 0.2 ;прижимаем сферу, что-бы сразу не вылазила при увеличении
stdcall [glScalef], 1.0, 1.0, 0.1 ;прижимаем сферу, что-бы сразу не вылазила при увеличении
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
stdcall [glRotatef], [angle_x],1.0,0.0,0.0
; рисование панорамы
push 64
push 64
add esp,-8
fld1
fstp qword[esp]
stdcall [gluSphere], [qObj]
stdcall [gluSphere], [qObj], 1.0, 64,64
call [glPopMatrix]
stdcall [buf2d_draw_text], buf_ogl, buf_1,txt_scale,5,5,0xffff00
@@ -301,10 +282,6 @@ call [glPopMatrix]
stdcall [buf2d_draw_text], buf_ogl, buf_1,txt_angle_x,5,25,0xffff00
ret
align 4
caption db 'Test textures, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
scale dd 1.5 ;начальный масштаб
sc_delt dd 0.05 ;изменение масштаба при нажатии
sc_min dd 0.95 ;минимальный масштаб
@@ -320,17 +297,13 @@ import_tinygl:
macro E_LIB n
{
if defined sz_#n
n dd sz_#n
end if
}
include '../export.inc'
dd 0,0
macro E_LIB n
{
if used n
sz_#n db `n,0
end if
}
include '../export.inc'
@@ -448,27 +421,34 @@ lib_name_2 db 'libimg.obj',0
txt_scale:
db 'Scale: '
.v: rb 11
.v:
db 0
rb 10
txt_angle_z:
db 'Rotate z: '
.v: rb 11
.v:
db 0
rb 10
txt_angle_x:
db 'Rotate x: '
.v: rb 11
.v:
db 0
rb 10
txt_angle_y:
db 'Rotate y: '
.v: rb 11
.v:
db 0
rb 10
align 4
buf_ogl:
dd 0 ;указатель на буфер изображения
dw 3d_wnd_l ;+4 left
.t: dw 3d_wnd_t ;+6 top
.w: dd 3d_wnd_w
.h: dd 3d_wnd_h
dw 10,10 ;+4 left,top
.w: dd 400
.h: dd 350
dd 0,24 ;+16 color,bit in pixel
align 4
@@ -487,7 +467,7 @@ l_libs_end:
align 4
i_end:
ctx1 TinyGLContext
ctx1 rb 28 ;sizeof.TinyGLContext = 28
image_data_toolbar dd 0
qObj dd 0
TexObj dd 0 ;массив указателей на текстуры (в данном случае 1 шт.)

View File

@@ -168,8 +168,7 @@ E_LIB gluQuadricDrawStyle
E_LIB gluQuadricOrientation
E_LIB gluQuadricTexture
E_LIB gluCylinder ;(GLUquadricObj, double, double, double, int, int)
E_LIB gluDisk ;(GLUquadricObj, double, double, int, int)
E_LIB gluSphere ;(GLUquadricObj, double, int, int)
E_LIB gluSphere ;(GLUquadricObj, float, int, int)
;
; KolibriOS functions

View File

@@ -6,9 +6,29 @@ struct GLUquadricObj
ErrorFunc dd ? ; Error handler callback function
ends
offs_qobj_DrawStyle equ 0
offs_qobj_Orientation equ 4
offs_qobj_TextureFlag equ 8
offs_qobj_Normals equ 12
offs_qobj_ErrorFunc equ 16
;Так как некоторые извращенческие функции OpenGL воспринимают только параметры
;типа double (8 байт) то придется пихать их в стек макросом glpush
macro glpush GLDoubleVar {
push dword[GLDoubleVar+4]
push dword[GLDoubleVar]
}
;void drawTorus(float rc, int numc, float rt, int numt)
;{
;}
;static void normal3f(GLfloat x, GLfloat y, GLfloat z )
;{
;}
align 4
fl_0_5 dd 0.5
fl_360 dd 360.0
an360f dd 360.0
align 16
proc gluPerspective, fovy:qword, aspect:qword, zNear:qword, zFar:qword
@@ -20,7 +40,7 @@ locals
endl
fldpi
fmul qword[fovy]
fdiv dword[fl_360]
fdiv dword[an360f]
fptan
ffree st0 ;выкидываем 1.0 которая осталось после вычисления тангенса
fincstp
@@ -56,11 +76,11 @@ gluNewQuadric:
stdcall gl_malloc, sizeof.GLUquadricObj
or eax,eax
jz @f
mov dword[eax+GLUquadricObj.DrawStyle],GLU_FILL
mov dword[eax+GLUquadricObj.Orientation],GLU_OUTSIDE
mov dword[eax+GLUquadricObj.TextureFlag],GL_FALSE
mov dword[eax+GLUquadricObj.Normals],GLU_SMOOTH
mov dword[eax+GLUquadricObj.ErrorFunc],0 ;NULL
mov dword[eax+offs_qobj_DrawStyle],GLU_FILL
mov dword[eax+offs_qobj_Orientation],GLU_OUTSIDE
mov dword[eax+offs_qobj_TextureFlag],GL_FALSE
mov dword[eax+offs_qobj_Normals],GLU_SMOOTH
mov dword[eax+offs_qobj_ErrorFunc],0 ;NULL
@@:
ret
@@ -94,7 +114,7 @@ proc gluQuadricDrawStyle uses eax ebx, qobj:dword, drawStyle:dword
jmp .err_q
align 4
@@:
mov dword[eax+GLUquadricObj.DrawStyle],ebx
mov dword[eax+offs_qobj_DrawStyle],ebx
jmp @f
align 4
.err_q:
@@ -119,7 +139,7 @@ proc gluQuadricOrientation uses eax ebx, qobj:dword, orientation:dword
jmp .err_q
align 4
@@:
mov dword[eax+GLUquadricObj.Orientation],ebx
mov dword[eax+offs_qobj_Orientation],ebx
jmp @f
align 4
.err_q:
@@ -139,7 +159,7 @@ proc gluQuadricTexture uses eax ebx, qobj:dword, texture:dword
cmp ebx,GL_FALSE
je @f
@@:
mov dword[eax+GLUquadricObj.TextureFlag],ebx
mov dword[eax+offs_qobj_TextureFlag],ebx
jmp @f
align 4
.err_q:
@@ -149,7 +169,7 @@ align 4
endp
align 16
proc gluCylinder qobj:dword, baseRadius:qword, topRadius:qword, height:qword,\
proc gluCylinder qobj:dword, baseRadius:dword, topRadius:dword, height:dword,\
slices:dword, stacks:dword
locals
da dq ? ;double
@@ -173,7 +193,7 @@ endl
pushad
mov edx,[qobj]
fld1
cmp dword[edx+GLUquadricObj.Orientation],GLU_INSIDE
cmp dword[edx+offs_qobj_Orientation],GLU_INSIDE
jne @f
fchs
@@:
@@ -183,12 +203,14 @@ pushad
fadd st0,st0
fidiv dword[slices]
fstp qword[da] ;da = 2.0*M_PI / slices
fld qword[topRadius]
fsub qword[baseRadius]
mov ebx,[topRadius]
fld qword[ebx]
mov ecx,[baseRadius]
fsub qword[ecx]
fld st0 ;copy: topRadius-baseRadius
fidiv dword[stacks]
fstp qword[dr] ;dr = (topRadius-baseRadius) / stacks
lea eax,[height]
mov eax,[height]
fld qword[eax]
fidiv dword[stacks]
fstp qword[dz] ;dz = height / stacks
@@ -196,7 +218,7 @@ pushad
fdiv qword[eax]
fstp dword[nz] ;nz = (baseRadius-topRadius) / height ; Z component of normal vectors
cmp dword[edx+GLUquadricObj.DrawStyle],GLU_POINT
cmp dword[edx+offs_qobj_DrawStyle],GLU_POINT
jne .else0
stdcall glBegin,GL_POINTS
mov ebx,[slices]
@@ -223,7 +245,8 @@ align 4
call glNormal3f ;x*nsign, y*nsign, nz*nsign
mov dword[z],0.0
fld qword[baseRadius]
mov ecx,[baseRadius]
fld qword[ecx]
fstp qword[r] ;r = baseRadius
mov ecx,[stacks]
inc ecx
@@ -254,15 +277,16 @@ align 4
call glEnd
jmp .end_f
.else0:
cmp dword[edx+GLUquadricObj.DrawStyle],GLU_LINE
cmp dword[edx+offs_qobj_DrawStyle],GLU_LINE
je @f
cmp dword[edx+GLUquadricObj.DrawStyle],GLU_SILHOUETTE
cmp dword[edx+offs_qobj_DrawStyle],GLU_SILHOUETTE
je .else2
jmp .else1
@@:
; Draw rings
mov dword[z],0.0
fld qword[baseRadius]
mov ecx,[baseRadius]
fld qword[ecx]
fstp qword[r] ;r = baseRadius
mov ecx,[stacks]
inc ecx
@@ -318,100 +342,28 @@ align 4
align 4
.else2:
; draw one ring at each end
lea ecx,[baseRadius]
fld qword[ecx]
ftst
fnstsw ax
ffree st0
fincstp
sahf
je .rad_b0
; if (baseRadius!=0.0) {
stdcall glBegin,GL_LINE_LOOP
mov ebx,[slices]
mov dword[i],0
align 4
.cycle_4: ;for (i=0;i<slices;i++)
cmp [i],ebx
jge .cycle_4_end
fild dword[i]
fmul qword[da]
fld st0
fcos
fstp dword[x] ;x = cos(i*da)
fsin
fstp dword[y] ;y = sin(i*da)
fld dword[nsign]
fmul dword[nz]
fstp dword[esp-4]
fld dword[nsign]
fmul dword[y]
fstp dword[esp-8]
fld dword[nsign]
fmul dword[x]
fstp dword[esp-12]
add esp,-12
call glNormal3f ;x*nsign, y*nsign, nz*nsign
push 0.0
fld qword[ecx]
fmul dword[y]
fstp dword[esp-4]
fld qword[ecx]
fmul dword[x]
fstp dword[esp-8]
add esp,-8
call glVertex3f ;x*baseRadius, y*baseRadius, 0.0
inc dword[i]
jmp .cycle_4
.cycle_4_end:
; {
; x = cos(i*da);
; y = sin(i*da);
; normal3f( x*nsign, y*nsign, nz*nsign );
; glVertex3f( x*baseRadius, y*baseRadius, 0.0 );
; }
call glEnd
.rad_b0:
lea ecx,[topRadius]
fld qword[ecx]
ftst
fnstsw ax
ffree st0
fincstp
sahf
je .else2_end
stdcall glBegin,GL_LINE_LOOP
mov ebx,[slices]
mov dword[i],0
align 4
.cycle_5: ;for (i=0;i<slices;i++)
cmp [i],ebx
jge .cycle_5_end
fild dword[i]
fmul qword[da]
fld st0
fcos
fstp dword[x] ;x = cos(i*da)
fsin
fstp dword[y] ;y = sin(i*da)
fld dword[nsign]
fmul dword[nz]
fstp dword[esp-4]
fld dword[nsign]
fmul dword[y]
fstp dword[esp-8]
fld dword[nsign]
fmul dword[x]
fstp dword[esp-12]
add esp,-12
call glNormal3f ;x*nsign, y*nsign, nz*nsign
fld qword[height]
fstp dword[esp-4]
fld qword[ecx]
fmul dword[y]
fstp dword[esp-8]
fld qword[ecx]
fmul dword[x]
fstp dword[esp-12]
add esp,-12
call glVertex3f ;x*topRadius, y*topRadius, height
inc dword[i]
jmp .cycle_5
.cycle_5_end:
; {
; x = cos(i*da);
; y = sin(i*da);
; normal3f( x*nsign, y*nsign, nz*nsign );
; glVertex3f( x*topRadius, y*topRadius, height );
; }
call glEnd
; }
.else2_end:
; draw length lines
stdcall glBegin,GL_LINES
@@ -438,7 +390,8 @@ align 4
sub esp,12
call glNormal3f ;x*nsign, y*nsign, nz*nsign
mov dword[esp-4],0.0
fld qword[baseRadius]
mov ecx,[baseRadius]
fld qword[ecx]
fld st0
fmul dword[y]
fstp dword[esp-8]
@@ -446,9 +399,11 @@ align 4
fstp dword[esp-12]
sub esp,12
call glVertex3f ;x*baseRadius, y*baseRadius, 0.0
fld qword[height]
mov eax,[height]
fld qword[eax]
fstp dword[esp-4]
fld qword[topRadius]
mov ecx,[topRadius]
fld qword[ecx]
fld st0
fmul dword[y]
fstp dword[esp-8]
@@ -464,7 +419,7 @@ align 4
jmp .end_f
align 4
.else1:
cmp dword[edx+GLUquadricObj.DrawStyle],GLU_FILL
cmp dword[edx+offs_qobj_DrawStyle],GLU_FILL
jne .end_f
fld1
fidiv dword[slices]
@@ -498,7 +453,8 @@ align 4
fchs
fstp dword[x2] ;x2 = -sin((i+1)*da)
mov dword[z],0.0
fld qword[baseRadius]
mov ecx,[baseRadius]
fld qword[ecx]
fstp qword[r] ;r = baseRadius
mov dword[tcy],0.0
stdcall glBegin,GL_QUAD_STRIP
@@ -523,7 +479,7 @@ align 4
fstp dword[esp-12]
sub esp,12
call glNormal3f ;x1*nsign, y1*nsign, nz*nsign
cmp dword[edx+GLUquadricObj.TextureFlag],0 ;if (qobj.TextureFlag)
cmp dword[edx+offs_qobj_TextureFlag],0 ;if (qobj.TextureFlag)
je @f
stdcall glTexCoord2f, [tcx],[tcy]
@@:
@@ -548,7 +504,7 @@ align 4
fstp dword[esp-12]
sub esp,12
call glNormal3f ;x2*nsign, y2*nsign, nz*nsign
cmp dword[edx+GLUquadricObj.TextureFlag],0 ;if (qobj.TextureFlag)
cmp dword[edx+offs_qobj_TextureFlag],0 ;if (qobj.TextureFlag)
je @f
push dword[tcy]
fld dword[tcx]
@@ -579,7 +535,7 @@ align 4
fstp dword[esp-12]
sub esp,12
call glNormal3f ;x2*nsign, y2*nsign, nz*nsign
cmp dword[edx+GLUquadricObj.TextureFlag],0 ;if (qobj.TextureFlag)
cmp dword[edx+offs_qobj_TextureFlag],0 ;if (qobj.TextureFlag)
je @f
stdcall glTexCoord2f, [tcx],[tcy]
@@:
@@ -604,7 +560,7 @@ align 4
fstp dword[esp-12]
sub esp,12
call glNormal3f ;x1*nsign, y1*nsign, nz*nsign
cmp dword[edx+GLUquadricObj.TextureFlag],0 ;if (qobj.TextureFlag)
cmp dword[edx+offs_qobj_TextureFlag],0 ;if (qobj.TextureFlag)
je @f
push dword[tcy]
fld dword[tcx]
@@ -649,164 +605,18 @@ endp
; Disk (adapted from Mesa)
align 16
proc gluDisk uses eax ebx ecx edx esi, qobj:dword,\
innerRadius:qword, outerRadius:qword, slices:dword, loops:dword
locals
a dq ?
da dq ?
dr dd ?
r1 dd ?
r2 dd ?
dtc dd ?
s dd ? ;int
sa dd ?
ca dd ?
endl
;ebx = s
;ecx = l
;esi = slices
mov ecx,[loops]
cmp ecx,1
jl .end_f
mov esi,[slices]
cmp esi,1
jl .end_f
mov edx,[qobj]
cmp dword[edx+GLUquadricObj.DrawStyle],GLU_FILL
jne .no_fill
fld1
cmp dword[edx+GLUquadricObj.Orientation],GLU_OUTSIDE
je @f
fchs
@@:
add esp,-4
fstp dword[esp]
stdcall glNormal3f,0.0,0.0
fldpi
fadd st0,st0
fidiv dword[slices]
fstp qword[da] ;da = 2.0*M_PI / slices
fld qword[outerRadius]
fsub qword[innerRadius]
fild dword[loops]
fdivp st1,st
fstp dword[dr] ;dr = (outerRadius-innerRadius) / loops
; texture of a gluDisk is a cut out of the texture unit square
; x, y in [-outerRadius, +outerRadius]; s, t in [0, 1] (linear mapping)
fld1
fadd st0,st0
fmul qword[outerRadius]
fstp dword[dtc] ;dtc = 2.0*outerRadius
fld qword[innerRadius]
fstp dword[r1]
align 4
.cycle_0: ;for (l=loops;l>0;l--)
fld dword[r1]
fadd dword[dr]
fstp dword[r2] ;r2 = r1 + dr
stdcall glBegin,GL_QUAD_STRIP
xor ebx,ebx
.cycle_1: ;for (s=0;s<=slices;s++)
cmp esi,ebx
jne .u1
fldz
fstp qword[a]
jmp .u2
align 4
.u1:
mov [s],ebx
fild dword[s]
fmul qword[da]
fstp qword[a]
.u2:
fld qword[a]
fld st0
fsin
fstp dword[sa] ;sa = sin(a)
fcos
fstp dword[ca] ;ca = cos(a)
cmp dword[edx+GLUquadricObj.TextureFlag],0
je @f
fld dword[ca]
fmul dword[r2]
fdiv dword[dtc]
fadd dword[fl_0_5]
fstp dword[esp-4]
fld dword[sa]
fmul dword[r2]
fdiv dword[dtc]
fadd dword[fl_0_5]
add esp,-8
fstp dword[esp]
call glTexCoord2f ;0.5+sa*r2/dtc,0.5+ca*r2/dtc
@@:
fld dword[r2]
fmul dword[ca]
fstp dword[esp-4]
fld dword[r2]
fmul dword[sa]
add esp,-8
fstp dword[esp]
call glVertex2f ;r2*sa, r2*ca
cmp dword[edx+GLUquadricObj.TextureFlag],0
je @f
fld dword[ca]
fmul dword[r1]
fdiv dword[dtc]
fadd dword[fl_0_5]
fstp dword[esp-4]
fld dword[sa]
fmul dword[r1]
fdiv dword[dtc]
fadd dword[fl_0_5]
add esp,-8
fstp dword[esp]
call glTexCoord2f ;0.5+sa*r1/dtc,0.5+ca*r1/dtc
@@:
fld dword[r1]
fmul dword[ca]
fstp dword[esp-4]
fld dword[r1]
fmul dword[sa]
add esp,-8
fstp dword[esp]
call glVertex2f ;r1*sa, r1*ca
inc ebx
cmp esi,ebx
jge .cycle_1
.cycle_1_end:
call glEnd
mov eax,[r2]
mov [r1],eax
dec ecx
jnz .cycle_0
jmp .end_f
align 4
.no_fill:
push [loops]
push [slices]
sub esp,8
fldz
fstp qword[esp]
glpush innerRadius
glpush outerRadius
stdcall gluCylinder, [qobj]
.end_f:
ret
endp
;void gluDisk(GLUquadricObj *qobj, GLdouble innerRadius, GLdouble outerRadius, GLint slices, GLint loops )
;{
;}
;
; Sphere (adapted from Mesa)
;
;input:
; double radius, int slices, int stacks
; float radius, int slices, int stacks
align 16
proc gluSphere qobj:dword, radius:qword, slices:dword, stacks:dword
proc gluSphere qobj:dword, radius:dword, slices:dword, stacks:dword
locals
rho dd ? ;float
drho dd ?
@@ -828,7 +638,7 @@ endl
pushad
mov eax,[qobj]
cmp dword[eax+GLUquadricObj.Normals],GLU_NONE ;if (qobj.Normals==GLU_NONE)
cmp dword[eax+offs_qobj_Normals],GLU_NONE ;if (qobj.Normals==GLU_NONE)
jne .els_0
mov dword[normals],GL_FALSE
jmp @f
@@ -836,7 +646,7 @@ align 4
.els_0:
mov dword[normals],GL_TRUE
@@:
cmp dword[eax+GLUquadricObj.Orientation],GLU_INSIDE ;if (qobj.Orientation==GLU_INSIDE)
cmp dword[eax+offs_qobj_Orientation],GLU_INSIDE ;if (qobj.Orientation==GLU_INSIDE)
jne .els_1
mov dword[nsign],-1.0
jmp @f
@@ -856,7 +666,7 @@ align 4
ffree st0
fincstp
cmp dword[eax+GLUquadricObj.DrawStyle],GLU_FILL ;if (qobj.DrawStyle==GLU_FILL)
cmp dword[eax+offs_qobj_DrawStyle],GLU_FILL ;if (qobj.DrawStyle==GLU_FILL)
jne .if_glu_line
; draw +Z end as a triangle fan
@@ -865,13 +675,13 @@ align 4
jne @f
stdcall glNormal3f, 0.0, 0.0, 1.0
@@:
cmp dword[eax+GLUquadricObj.TextureFlag],0 ;if (qobj.TextureFlag)
cmp dword[eax+offs_qobj_TextureFlag],0 ;if (qobj.TextureFlag)
je @f
stdcall glTexCoord2f, 0.5,1.0
@@:
sub esp,4
fld dword[nsign]
fmul qword[radius]
fmul dword[radius]
fstp dword[esp]
stdcall glVertex3f, 0.0, 0.0 ;, nsign * radius
fld dword[drho]
@@ -918,7 +728,7 @@ align 4
sub esp,12
stdcall glNormal3f ;x*nsign, y*nsign, z*nsign
@@:
fld qword[radius]
fld dword[radius]
fld dword[z]
fmul st0,st1
fstp dword[esp-4]
@@ -944,7 +754,7 @@ align 4
fstp dword[d_t] ;1.0 / stacks
mov dword[t],1.0 ; because loop now runs from 0
mov ebx,[stacks]
cmp dword[eax+GLUquadricObj.TextureFlag],0 ;if (qobj.TextureFlag)
cmp dword[eax+offs_qobj_TextureFlag],0 ;if (qobj.TextureFlag)
je .els_2
mov dword[i],0
mov [imax],ebx
@@ -1010,11 +820,11 @@ align 4
sub esp,12
stdcall glNormal3f ;x*nsign, y*nsign, z*nsign
@@:
cmp dword[eax+GLUquadricObj.TextureFlag],0 ;if (qobj.TextureFlag)
cmp dword[eax+offs_qobj_TextureFlag],0 ;if (qobj.TextureFlag)
je @f
stdcall glTexCoord2f, [s],[t]
@@:
fld qword[radius]
fld dword[radius]
fld dword[z]
fmul st0,st1
fstp dword[esp-4]
@@ -1058,7 +868,7 @@ align 4
sub esp,12
stdcall glNormal3f ;x*nsign, y*nsign, z*nsign
@@:
cmp dword[eax+GLUquadricObj.TextureFlag],0 ;if (qobj.TextureFlag)
cmp dword[eax+offs_qobj_TextureFlag],0 ;if (qobj.TextureFlag)
je @f
fld dword[t]
fsub dword[d_t]
@@ -1069,7 +879,7 @@ align 4
fadd dword[d_s]
fstp dword[s]
@@:
fld qword[radius]
fld dword[radius]
fld dword[z]
fmul st0,st1
fstp dword[esp-4]
@@ -1100,7 +910,7 @@ align 4
jne @f
stdcall glNormal3f, 0.0, 0.0, -1.0
@@:
cmp dword[eax+GLUquadricObj.TextureFlag],0 ;if (qobj.TextureFlag)
cmp dword[eax+offs_qobj_TextureFlag],0 ;if (qobj.TextureFlag)
je @f
stdcall glTexCoord2f, 0.5,0.0
mov dword[s],1.0
@@ -1108,7 +918,7 @@ align 4
mov [t],ebx
@@:
sub esp,4
fld qword[radius]
fld dword[radius]
fchs
fmul dword[nsign]
fstp dword[esp]
@@ -1160,14 +970,14 @@ align 4
fincstp
stdcall glNormal3f ;x*nsign, y*nsign, z*nsign
@@:
cmp dword[eax+GLUquadricObj.TextureFlag],0 ;if (qobj.TextureFlag)
cmp dword[eax+offs_qobj_TextureFlag],0 ;if (qobj.TextureFlag)
je @f
stdcall glTexCoord2f, [s],[t]
fld dword[s]
fsub dword[d_s]
fstp dword[s]
@@:
fld qword[radius]
fld dword[radius]
fld dword[z]
fmul st0,st1
fstp dword[esp-4]
@@ -1188,9 +998,9 @@ align 4
align 4
.if_glu_line:
cmp dword[eax+GLUquadricObj.DrawStyle],GLU_LINE ;if (qobj.DrawStyle==GLU_LINE)
cmp dword[eax+offs_qobj_DrawStyle],GLU_LINE ;if (qobj.DrawStyle==GLU_LINE)
je @f
cmp dword[eax+GLUquadricObj.DrawStyle],GLU_SILHOUETTE ;if (qobj.DrawStyle==GLU_SILHOUETTE)
cmp dword[eax+offs_qobj_DrawStyle],GLU_SILHOUETTE ;if (qobj.DrawStyle==GLU_SILHOUETTE)
je @f
jmp .if_glu_point
align 4
@@ -1246,7 +1056,7 @@ align 4
sub esp,12
stdcall glNormal3f ;x*nsign, y*nsign, z*nsign
@@:
fld qword[radius]
fld dword[radius]
fld dword[z]
fmul st0,st1
fstp dword[esp-4]
@@ -1313,7 +1123,7 @@ align 4
sub esp,12
stdcall glNormal3f ;x*nsign, y*nsign, z*nsign
@@:
fld qword[radius]
fld dword[radius]
fld dword[z]
fmul st0,st1
fstp dword[esp-4]
@@ -1338,7 +1148,7 @@ align 4
align 4
.if_glu_point:
cmp dword[eax+GLUquadricObj.DrawStyle],GLU_POINT ;if (qobj.DrawStyle==GLU_POINT)
cmp dword[eax+offs_qobj_DrawStyle],GLU_POINT ;if (qobj.DrawStyle==GLU_POINT)
jne .end_f
; top and bottom-most points
@@ -1347,10 +1157,7 @@ align 4
jne @f
stdcall glNormal3f, 0.0,0.0,dword[nsign]
@@:
sub esp,4
fld qword[radius]
fstp dword[esp]
stdcall glVertex3f, 0.0,0.0
stdcall glVertex3f, 0.0,0.0,dword[radius]
cmp dword[normals],GL_TRUE
jne @f
sub esp,4
@@ -1360,7 +1167,7 @@ align 4
stdcall glNormal3f, 0.0,0.0 ;,-nsign
@@:
sub esp,4
fld qword[radius]
fld dword[radius]
fchs
fstp dword[esp]
stdcall glVertex3f, 0.0,0.0 ;,-radius
@@ -1413,7 +1220,7 @@ align 4
sub esp,12
stdcall glNormal3f ;x*nsign, y*nsign, z*nsign
@@:
fld qword[radius]
fld dword[radius]
fld dword[z]
fmul st0,st1
fstp dword[esp-4]

View File

@@ -1,18 +0,0 @@
align 4
import_tinygl:
macro E_LIB n
{
if defined sz_#n
n dd sz_#n
end if
}
include 'export.inc'
dd 0,0
macro E_LIB n
{
if used n
sz_#n db `n,0
end if
}
include 'export.inc'

View File

@@ -1,6 +1,15 @@
; simple gl like driver for TinyGL and KolibriOS - porting iadn
include 'kosgl.inc'
struct TinyGLContext
gl_context dd ?
xsize dd ? ;+4
ysize dd ? ;+8
d_x dd ? ;+12
d_y dd ? ;+16
x dd ? ;+20
y dd ? ;+24
ends
;KOSGLContext kosglCreateContext(KOSGLContext shareList, int flags)
;{

View File

@@ -1,15 +0,0 @@
;Macro for double type parameters (8 bytes)
macro glpush GLDoubleVar {
push dword[GLDoubleVar+4]
push dword[GLDoubleVar]
}
struct TinyGLContext
gl_context dd ?
xsize dd ? ;+4
ysize dd ? ;+8
d_x dd ? ;+12
d_y dd ? ;+16
x dd ? ;+20
y dd ? ;+24
ends

View File

@@ -1,6 +1,5 @@
align 4
fl_128 dd 128.0
fl_1e_3 dd 1.0e-3
sp128f dd 128.0
align 4
proc glopMaterial uses eax ebx ecx edi esi, context:dword, p:dword
@@ -12,7 +11,8 @@ proc glopMaterial uses eax ebx ecx edi esi, context:dword, p:dword
cmp ecx,GL_FRONT_AND_BACK ;if (mode == GL_FRONT_AND_BACK)
jne @f
mov dword[ebx+4],GL_FRONT ;p[1].i=GL_FRONT
stdcall glopMaterial,eax,ebx
lea edi,[ebp+12]
stdcall glopMaterial,eax,edi
mov ecx,GL_BACK
@@:
lea edi,[eax+GLContext.materials]
@@ -58,7 +58,7 @@ align 4
add edi,GLMaterial.shininess
movsd
mov dword[edi],SPECULAR_BUFFER_RESOLUTION
fdiv dword[fl_128]
fdiv dword[sp128f]
fimul dword[edi]
fistp dword[edi] ;m.shininess_i = (v[0]/128.0f)*SPECULAR_BUFFER_RESOLUTION
jmp .end_f
@@ -185,15 +185,15 @@ align 4
cmp ecx,GL_SPOT_EXPONENT
jne @f
mov ecx,[ebx+12]
mov [edx+GLLight.spot_exponent],ecx ;l.spot_exponent=p[3]
mov [edi+GLLight.spot_exponent],ecx ;l.spot_exponent=p[3]
jmp .end_f
align 4
@@:
cmp ecx,GL_SPOT_CUTOFF
jne .end_spot_c
fld dword[ebx+12] ;float a=v.v[0]
fld dword[ebp+12] ;float a=v.v[0]
; assert(a == 180 || (a>=0 && a<=90));
fst dword[edx+GLLight.spot_cutoff] ;l.spot_cutoff=a
fst dword[edi+GLLight.spot_cutoff] ;l.spot_cutoff=a
fcom dword[an180f] ;if (a != 180)
fstsw ax
sahf
@@ -202,7 +202,7 @@ align 4
fmulp
fdiv dword[an180f]
fcos
fstp dword[edx+GLLight.cos_spot_cutoff] ;l.cos_spot_cutoff=cos(a * M_PI / 180.0)
fstp dword[edi+GLLight.cos_spot_cutoff] ;l.cos_spot_cutoff=cos(a * M_PI / 180.0)
jmp .end_f
@@:
ffree st0
@@ -213,21 +213,21 @@ align 4
cmp ecx,GL_CONSTANT_ATTENUATION
jne @f
mov ecx,[ebx+12]
mov [edx+GLLight.attenuation],ecx ;l->attenuation[0]=p[3]
mov [edi+GLLight.attenuation],ecx ;l->attenuation[0]=p[3]
jmp .end_f
align 4
@@:
cmp ecx,GL_LINEAR_ATTENUATION
jne @f
mov ecx,[ebx+12]
mov [edx+GLLight.attenuation+4],ecx ;l->attenuation[1]=p[3]
mov [edi+GLLight.attenuation+4],ecx ;l->attenuation[1]=p[3]
jmp .end_f
align 4
@@:
cmp ecx,GL_QUADRATIC_ATTENUATION
jne @f
mov ecx,[ebx+12]
mov [edx+GLLight.attenuation+8],ecx ;l->attenuation[2]=p[3]
mov [edi+GLLight.attenuation+8],ecx ;l->attenuation[2]=p[3]
jmp .end_f
align 4
@@: ;default:
@@ -356,18 +356,22 @@ align 4
ret
endp
align 4
fl_1e_3 dd 1.0e-3
; non optimized lightening model
align 16
proc gl_shade_vertex, context:dword, v:dword
locals
R dd ? ;float ebp-92
G dd ? ;float ebp-88
B dd ? ;float ebp-84
A dd ? ;float ebp-80
s V3 ;ebp-76
d V3 ;ebp-64
tmp dd ? ;float ebp-52
att dd ? ;float ebp-48
R dd ? ;float ebp-96
G dd ? ;float ebp-92
B dd ? ;float ebp-88
A dd ? ;float ebp-84
s V3 ;ebp-80
d V3 ;ebp-68
tmp dd ? ;float ebp-56
att dd ? ;float ebp-52
dot_spot dd ? ;float ebp-48
lR dd ? ;float ebp-44
lB dd ? ;float ebp-40
lG dd ? ;float ebp-36
@@ -392,7 +396,8 @@ pushad
mov esi,[v]
mov edx,[context]
lea ecx,[edx+GLContext.materials] ;ecx(m) = &context.materials[0]
mov ecx,edx
add ecx,GLContext.materials ;ecx(m) = &context.materials[0]
mov eax,[edx+GLContext.light_model_two_side]
mov [twoside],eax
@@ -405,7 +410,7 @@ pushad
fld dword[edx+GLContext.ambient_light_model]
fmul dword[ecx+GLMaterial.ambient]
fadd dword[ecx+GLMaterial.emission]
fadd dword[ecx] ;GLMaterial.emission=0
fstp dword[R] ;R=m.emission.v[0]+m.ambient.v[0]*context.ambient_light_model.v[0]
fld dword[edx+GLContext.ambient_light_model+4]
fmul dword[ecx+GLMaterial.ambient+4]
@@ -425,7 +430,7 @@ pushad
; ambient
fld dword[ecx+GLMaterial.ambient]
fmul dword[ebx+GLLight.ambient]
fmul dword[ebx] ;GLLight.ambient=0
fstp dword[lR] ;lR=l.ambient.v[0] * m.ambient.v[0]
fld dword[ecx+GLMaterial.ambient+4]
fmul dword[ebx+GLLight.ambient+4]
@@ -442,8 +447,8 @@ pushad
; light at infinity
ffree st0 ;l.position.v[3]
fincstp
mov eax,[ebx+GLLight.norm_position+offs_X]
mov [d+offs_X],eax ;d.X=l.norm_position.v[0]
mov eax,[ebx+GLLight.norm_position]
mov [d],eax ;d.X=l.norm_position.v[0]
mov eax,[ebx+GLLight.norm_position+offs_Y]
mov [d+offs_Y],eax ;d.Y=l.norm_position.v[1]
mov eax,[ebx+GLLight.norm_position+offs_Z]
@@ -455,9 +460,9 @@ align 4
; distance attenuation
ffree st0 ;l.position.v[3]
fincstp
fld dword[ebx+GLLight.position+offs_X]
fsub dword[esi+GLVertex.ec+offs_X]
fstp dword[d+offs_X] ;d.X=l.position.v[0]-v.ec.v[0]
fld dword[ebx+GLLight.position]
fsub dword[esi+GLVertex.ec]
fstp dword[d] ;d.X=l.position.v[0]-v.ec.v[0]
fld dword[ebx+GLLight.position+offs_Y]
fsub dword[esi+GLVertex.ec+offs_Y]
fstp dword[d+offs_Y] ;d.Y=l.position.v[1]-v.ec.v[1]
@@ -479,9 +484,9 @@ align 4
jbe @f ;if (dist>1.0e-3)
fld1
fdiv st0,st1
fld dword[d+offs_X]
fld dword[d]
fmul st0,st1
fstp dword[d+offs_X]
fstp dword[d]
fld dword[d+offs_Y]
fmul st0,st1
fstp dword[d+offs_Y]
@@ -504,8 +509,8 @@ align 4
ffree st0 ;dist
fincstp
.els_0_end:
fld dword[d+offs_X]
fmul dword[n+offs_X]
fld dword[d]
fmul dword[n]
fld dword[d+offs_Y]
fmul dword[n+offs_Y]
faddp
@@ -558,6 +563,7 @@ align 4
fmul dword[d+offs_Z]
faddp
fchs
fst dword[dot_spot]
cmp dword[twoside],0 ;if (twoside && dot_spot < 0)
je @f
ftst ;if (dot_spot<0)
@@ -696,7 +702,7 @@ align 4
@@:
shl dword[idx],2
add edi,dword[idx]
fld dword[edi+GLSpecBuf.buf] ;dot_spec = specbuf.buf[idx]
fld dword[edi+offs_spec_buf] ;dot_spec = specbuf.buf[idx]
fld dword[ebx+GLLight.specular]
fmul st0,st1
fmul dword[ecx+GLMaterial.specular]

View File

@@ -57,13 +57,12 @@ proc delete_list uses eax ebx ecx edx, context:dword, list:dword
; free param buffer
mov eax,[edx] ;eax = GLList.first_op_buffer
@@:
or eax,eax
jz .end_w
mov ecx,[eax+GLParamBuffer.next]
cmp eax,0
je .end_w
mov ecx,[eax+offs_gpbu_next]
stdcall gl_free,eax
mov eax,ecx
jmp @b
align 4
.end_w:
stdcall gl_free,edx
@@ -80,10 +79,10 @@ proc alloc_list uses ebx ecx, context:dword, list:dword
mov ecx,eax
stdcall gl_zalloc,sizeof.GLList
mov dword[ecx+GLParamBuffer.next],0 ;ob.next=NULL
mov dword[ecx+offs_gpbu_next],0 ;ob.next=NULL
mov dword[eax],ecx ;l.first_op_buffer=ob
mov dword[ecx+GLParamBuffer.ops],OP_EndList ;ob.ops[0].op=OP_EndList
mov dword[ecx+offs_gpbu_ops],OP_EndList ;ob.ops[0].op=OP_EndList
mov ebx,[context]
mov ebx,[ebx+GLContext.shared_state]
@@ -139,12 +138,12 @@ pushad
jle @f
mov edi,eax
stdcall gl_zalloc,sizeof.GLParamBuffer
mov dword[eax+GLParamBuffer.next],0 ;=NULL
mov dword[eax+offs_gpbu_next],0 ;=NULL
mov dword[edi+GLParamBuffer.next],eax
mov dword[edi+offs_gpbu_next],eax
lea esi,[edi+4*ebx]
mov dword[esi+GLParamBuffer.ops],OP_NextBuffer
mov dword[esi+GLParamBuffer.ops+4],eax
mov dword[esi+offs_gpbu_ops],OP_NextBuffer
mov dword[esi+offs_gpbu_ops+4],eax
mov dword[edx+GLContext.current_op_buffer],eax
xor ebx,ebx
@@ -169,8 +168,8 @@ push edi esi
mov ebx,[ebx]
lea eax,[op_table_str]
@@:
or ebx,ebx
jz @f
cmp ebx,0
je @f
cmp byte[eax],0
jne .no_dec
dec ebx
@@ -198,24 +197,21 @@ push edi esi
add ebx,4
inc esi
cmp byte[esi],'f' ;float
cmp byte[esi],'f'
jne @f
fld dword[ebx]
fstp qword[Data_Double]
call DoubleFloat_to_String
stdcall str_cat, edi,Data_String
@@:
cmp byte[esi],'C' ;const
je @f
cmp byte[esi],'d' ;integer
je @f
jmp .no_param
@@:
cmp byte[esi],'d'
jne @f
stdcall str_len,edi
add edi,eax
sub ecx,eax
mov eax,dword[ebx]
stdcall convert_int_to_str,ecx
@@:
.no_param:
inc esi
cmp byte[esi],0
@@ -311,8 +307,8 @@ proc glNewList uses eax ebx, list:dword, mode:dword
; assert(ebx->compile_flag == 0);
stdcall find_list,ebx,[list]
or eax,eax
jz @f
cmp eax,0
je @f
stdcall delete_list,ebx,[list]
@@:
stdcall alloc_list,ebx,[list]
@@ -351,8 +347,8 @@ align 4
proc glIsList, list:dword
call gl_get_context
stdcall find_list, eax,[list]
or eax,eax ;NULL
jz @f
cmp eax,0 ;NULL
je @f
mov eax,1
@@:
ret

View File

@@ -1,5 +1,5 @@
;
; functions for calculating specular color (glare)
; функции для вычисления зеркального цвета (блики)
;
align 4
@@ -10,41 +10,49 @@ locals
endl
mov dword[f_inc],SPECULAR_BUFFER_SIZE
mov ebx,[buf]
add ebx,GLSpecBuf.buf
add ebx,offs_spec_buf
mov dword[ebx],0.0 ;buf.buf[0] = 0.0
xor ecx,ecx
inc ecx
fld dword[shininess] ;сначала берем y
fld1
fidiv dword[f_inc]
fstp dword[f_inc] ;f_inc = 1.0f/SPECULAR_BUFFER_SIZE
mov dword[val],0.0
fst dword[f_inc] ;f_inc = 1.0f/SPECULAR_BUFFER_SIZE
fst dword[val]
align 4
.cycle_0: ;for (i = 1; i < SPECULAR_BUFFER_SIZE; i++)
inc ecx
.cycle_0: ;for (i = 1; i <= SPECULAR_BUFFER_SIZE; i++)
cmp ecx,SPECULAR_BUFFER_SIZE
jge @f
fld dword[shininess]
fld dword[val]
fadd dword[f_inc]
fst dword[val] ;val += f_inc
;need to calculate pow(val, shininess)
jg @f
;Вычисляем x^y
fyl2x ;the FPU stack now contains: st0=z=y*log2(x):
;now we count 2**z:
fld st0 ;copy z
frndint
fyl2x ;Стек FPU теперь содержит: st0=z=y*log2(x):
;Теперь считаем 2**z:
fld st0 ;Создаем еще одну копию z
frndint ;Округляем
fsubr st0,st1 ;st1=z, st0=z-trunc(z)
f2xm1 ;st1=z, st0=2**(z-trunc(z))-1
fld1
faddp ;st1=z, st0=2**(z-trunc(z))
fscale ;st1=z, st0=(2**trunc(z))*(2**(z-trunc(z)))=2**t
fxch st1
fstp st ;the result remains on the top of the stack st0
fstp st ;Результат остается на вершине стека st0
add ebx,4
fstp dword[ebx] ;buf.buf[i] = pow(val, shininess)
ffree st0 ;испорченный shininess
fincstp
fld dword[shininess] ;сначала берем y
fld dword[val]
fadd dword[f_inc]
fst dword[val] ;val += f_inc
inc ecx
jmp .cycle_0
@@:
mov dword[ebx+4],1.0
ffree st0 ;val
fincstp
ffree st0 ;shininess
fincstp
ret
endp
@@ -62,22 +70,22 @@ endl
.cycle_0:
or eax,eax ;while (found)
jz @f
cmp [eax+GLSpecBuf.shininess_i],ebx ;while (found.shininess_i != shininess_i)
cmp [eax+offs_spec_shininess_i],ebx ;while (found.shininess_i != shininess_i)
je @f
mov ecx,[oldest]
mov ecx,[ecx+GLSpecBuf.last_used]
cmp [eax+GLSpecBuf.last_used],ecx ;if (found.last_used < oldest.last_used)
mov ecx,[ecx+offs_spec_last_used]
cmp [eax+offs_spec_last_used],ecx ;if (found.last_used < oldest.last_used)
jge .end_0
mov [oldest],eax ;oldest = found
.end_0:
mov eax,[eax+GLSpecBuf.next] ;found = found.next
mov eax,[eax+offs_spec_next] ;found = found.next
jmp .cycle_0
@@:
cmp dword[found],0 ;if (found) /* hey, found one! */
je @f
mov eax,[found]
mov ecx,[edx+GLContext.specbuf_used_counter]
mov [eax+GLSpecBuf.last_used],ecx ;found.last_used = context.specbuf_used_counter
mov [eax+offs_spec_last_used],ecx ;found.last_used = context.specbuf_used_counter
inc dword[edx+GLContext.specbuf_used_counter]
jmp .end_f ;return found
@@:
@@ -94,21 +102,21 @@ endl
@@:
inc dword[edx+GLContext.specbuf_num_buffers]
mov ecx,[edx+GLContext.specbuf_first]
mov [eax+GLSpecBuf.next],ecx
mov [eax+offs_spec_next],ecx
mov [edx+GLContext.specbuf_first],eax
mov ecx,[edx+GLContext.specbuf_used_counter]
mov [eax+GLSpecBuf.last_used],ecx
mov [eax+offs_spec_last_used],ecx
inc dword[edx+GLContext.specbuf_used_counter]
mov [eax+GLSpecBuf.shininess_i],ebx
mov [eax+offs_spec_shininess_i],ebx
stdcall calc_buf, eax,dword[shininess]
jmp .end_f
.end_1:
; overwrite the lru buffer
;tgl_trace("overwriting spec buffer :(\n");
mov eax,[oldest]
mov [eax+GLSpecBuf.shininess_i],ebx
mov [eax+offs_spec_shininess_i],ebx
mov ecx,[edx+GLContext.specbuf_used_counter]
mov [eax+GLSpecBuf.last_used],ecx
mov [eax+offs_spec_last_used],ecx
inc dword[edx+GLContext.specbuf_used_counter]
stdcall calc_buf, eax,dword[shininess]
.end_f:

View File

@@ -17,9 +17,9 @@ proc find_texture uses ebx ecx, context:dword, h:dword
cmp dword[eax],0
je .no_found
mov ebx,[eax]
cmp dword[ebx+GLTexture.handle],ecx
cmp dword[ebx+offs_text_handle],ecx
je .found
mov eax,[ebx+GLTexture.next]
mov eax,[ebx+offs_text_next]
jmp @b
.no_found:
xor eax,eax ;ret NULL
@@ -32,36 +32,36 @@ proc free_texture uses eax ebx ecx edx, context:dword, h:dword
mov edx,[context]
stdcall find_texture,edx,[h] ;t=find_texture(context,h)
cmp dword[eax+GLTexture.prev],0 ;if (t.prev==NULL)
cmp dword[eax+offs_text_prev],0 ;if (t.prev==NULL)
jne .else
mov edx,[edx+GLContext.shared_state+4] ;edx = &context.shared_state.texture_hash_table[0]
mov ebx,[eax+GLTexture.handle]
mov ebx,[eax+offs_text_handle]
and ebx,0xff
shl ebx,2
add edx,ebx ;edx = &context.shared_state.texture_hash_table[t.handle % TEXTURE_HASH_TABLE_SIZE]
mov ebx,[eax+GLTexture.next]
mov ebx,[eax+offs_text_next]
mov [edx],ebx ;*ht=t.next
jmp @f
.else:
mov ebx,[eax+GLTexture.prev]
mov ecx,[eax+GLTexture.next]
mov [ebx+GLTexture.next],ecx ;t.prev.next=t.next
mov ebx,[eax+offs_text_prev]
mov ecx,[eax+offs_text_next]
mov [ebx+offs_text_next],ecx ;t.prev.next=t.next
@@:
cmp dword[eax+GLTexture.next],0 ;if (t.next!=NULL)
cmp dword[eax+offs_text_next],0 ;if (t.next!=NULL)
je @f
mov ebx,[eax+GLTexture.next]
mov ecx,[eax+GLTexture.prev]
mov [ebx+GLTexture.prev],ecx ;t.next.prev=t.prev
mov ebx,[eax+offs_text_next]
mov ecx,[eax+offs_text_prev]
mov [ebx+offs_text_prev],ecx ;t.next.prev=t.prev
@@:
xor ebx,ebx
mov ecx,[eax+GLTexture.images] ;im=&t.images[0]
mov ecx,[eax+offs_text_images] ;im=&t.images[0]
.cycle_0: ;for(i=0;i<MAX_TEXTURE_LEVELS;i++)
cmp ebx,MAX_TEXTURE_LEVELS
jge .cycle_0_end
cmp dword[ecx+GLImage.pixmap],0 ;if (im.pixmap != NULL)
cmp dword[ecx+offs_imag_pixmap],0 ;if (im.pixmap != NULL)
je @f
stdcall gl_free,[ecx+GLImage.pixmap]
stdcall gl_free,[ecx+offs_imag_pixmap]
@@:
add ecx,sizeof.GLImage
inc ebx
@@ -87,16 +87,16 @@ proc alloc_texture uses ebx ecx, context:dword, h:dword
add ecx,ebx ;ecx = &context.shared_state.texture_hash_table[h % TEXTURE_HASH_TABLE_SIZE]
mov ebx,[ecx]
mov [eax+GLTexture.next],ebx
mov dword[eax+GLTexture.prev],0 ;NULL
cmp dword[eax+GLTexture.next],0 ;NULL
mov [eax+offs_text_next],ebx
mov dword[eax+offs_text_prev],0 ;NULL
cmp dword[eax+offs_text_next],0 ;NULL
je @f
mov [eax+GLTexture.prev],eax
mov [eax+offs_text_prev],eax
@@:
mov [ecx],eax
mov ebx,[h]
mov [eax+GLTexture.handle],ebx
mov [eax+offs_text_handle],ebx
ret
endp
@@ -129,11 +129,11 @@ proc glGenTextures uses eax ebx ecx edx esi, n:dword, textures:dword
.cycle_1: ;while (t!=NULL)
or edx,edx
jz .cycle_1_end
cmp [edx+GLTexture.handle],ebx ;if (t.handle>max)
cmp [edx+offs_text_handle],ebx ;if (t.handle>max)
jle @f
mov ebx,[edx+GLTexture.handle] ;max=t.handle
mov ebx,[edx+offs_text_handle] ;max=t.handle
@@:
mov edx,[edx+GLTexture.next] ;t=t.next
mov edx,[edx+offs_text_next] ;t=t.next
jmp .cycle_1
.cycle_1_end:
inc ecx
@@ -266,22 +266,22 @@ align 4
mov ecx,[context]
mov ecx,[ecx+GLContext.current_texture]
add ecx,GLTexture.images
add ecx,offs_text_images
imul ebx,sizeof.GLTexture
add ecx,ebx ;ecx = &context.current_texture.images[level]
mov [ecx+GLImage.xsize],edx ;im.xsize=width
mov [ecx+GLImage.ysize],esi ;im.ysize=height
mov [ecx+offs_imag_xsize],edx ;im.xsize=width
mov [ecx+offs_imag_ysize],esi ;im.ysize=height
mov ebx,edx
dec ebx
shl ebx,ZB_POINT_TEXEL_SIZE
mov [ecx+GLImage.s_bound],ebx ;im.s_bound = (unsigned int)(width-1)
mov [ecx+offs_imag_s_bound],ebx ;im.s_bound = (unsigned int)(width-1)
shr ebx,ZB_POINT_TEXEL_SIZE
mov dword[ecx+GLImage.xsize_log2],ZB_POINT_TEXEL_SIZE
mov dword[ecx+offs_imag_xsize_log2],ZB_POINT_TEXEL_SIZE
or ebx,ebx
jz .set_l2
@@:
dec dword[ecx+GLImage.xsize_log2]
dec dword[ecx+offs_imag_xsize_log2]
shr ebx,1
or ebx,ebx
jnz @b
@@ -289,18 +289,18 @@ align 4
;im.xsize_log2 = ZB_POINT_TEXEL_SIZE-log_2(width)
dec esi
shl esi,ZB_POINT_TEXEL_SIZE
mov [ecx+GLImage.t_bound],esi ;im.t_bound = (unsigned int)(height-1)
mov [ecx+offs_imag_t_bound],esi ;im.t_bound = (unsigned int)(height-1)
shr esi,ZB_POINT_TEXEL_SIZE
inc esi
cmp dword[ecx+GLImage.pixmap],0 ;if (im.pixmap!=NULL)
cmp dword[ecx+offs_imag_pixmap],0 ;if (im.pixmap!=NULL)
je @f
stdcall gl_free, [ecx+GLImage.pixmap]
stdcall gl_free, [ecx+offs_imag_pixmap]
@@:
if TGL_FEATURE_RENDER_BITS eq 24
imul edx,esi
imul edx,3
stdcall gl_malloc,edx
mov [ecx+GLImage.pixmap],eax ;im.pixmap = gl_malloc(width*height*3)
mov [ecx+offs_imag_pixmap],eax ;im.pixmap = gl_malloc(width*height*3)
or eax,eax ;if(im.pixmap)
jz @f
mov edi,eax
@@ -314,7 +314,7 @@ if TGL_FEATURE_RENDER_BITS eq 32
imul edx,esi
shl edx,2
stdcall gl_malloc,edx
mov [ecx+GLImage.pixmap],eax ;im.pixmap = gl_malloc(width*height*4)
mov [ecx+offs_imag_pixmap],eax ;im.pixmap = gl_malloc(width*height*4)
or eax,eax ;if(im.pixmap)
jz @f
;gl_convertRGB_to_8A8R8G8B(eax,[pixels1],ebx,esi)

View File

@@ -86,14 +86,14 @@ endl
fdiv st0,st1 ;st0 = 0.5
fild dword[eax+GLViewport.xsize]
fsub dword[fl_1e_3]
fsub st0,st1
fdiv st0,st2
fst dword[eax+GLViewport.scale+offs_X]
fiadd dword[eax+GLViewport.xmin]
fstp dword[eax+GLViewport.trans+offs_X]
fild dword[eax+GLViewport.ysize]
fsub dword[fl_1e_3]
fsub st0,st1
fdiv st0,st2
fchs
fst dword[eax+GLViewport.scale+offs_Y]
@@ -134,13 +134,21 @@ endl
cmp dword[edx+GLContext.lighting_enabled],0 ;if(context.lighting_enabled)
jne .if_0
cmp dword[edx+GLContext.texture_2d_enabled],0
je @f
cmp dword[eax+GLContext.texture_2d_enabled],0
jne .if_0
jmp @f
align 4
.if_0:
if DEBUG ;context.matrix_stack_ptr[0]
stdcall gl_print_matrix,dword[edx+GLContext.matrix_stack_ptr],4
end if
; precompute inverse modelview
lea ebx,[ebp-sizeof.M4]
stdcall gl_M4_Inv, ebx,dword[edx+GLContext.matrix_stack_ptr]
if DEBUG ;tmp
stdcall dbg_print,txt_sp,txt_nl
stdcall gl_print_matrix,ebx,4
end if
push ebx
lea ebx,[edx+GLContext.matrix_model_view_inv]
stdcall gl_M4_Transpose, ebx
@@ -245,7 +253,8 @@ pushad
cmp dword[eax+GLContext.lighting_enabled],0 ;if (context.lighting_enabled)
jne @f
cmp dword[eax+GLContext.texture_2d_enabled],0
je .els_0
jne @f
jmp .els_0
align 4
@@:
; eye coordinates needed for lighting

View File

@@ -51,11 +51,16 @@ struct GLSpecBuf
next dd ? ;struct GLSpecBuf*
ends
offs_spec_shininess_i equ 0
offs_spec_last_used equ 4
offs_spec_buf equ 8
offs_spec_next equ 8+4*(SPECULAR_BUFFER_SIZE+1)
struct GLLight
ambient V4
diffuse V4
ambient V4
diffuse V4
specular V4
position V4
position V4
spot_direction V3
spot_exponent dd ? ;float
spot_cutoff dd ? ;float
@@ -97,6 +102,9 @@ struct GLParamBuffer
next dd ? ;struct GLParamBuffer*
ends
offs_gpbu_ops equ 0
offs_gpbu_next equ 4*OP_BUFFER_MAX_SIZE
struct GLList
first_op_buffer dd ? ;GLParamBuffer*
; TODO: extensions for an hash table or a better allocating scheme
@@ -125,17 +133,29 @@ struct GLImage
t_bound dd ? ;unsigned int
ends
offs_imag_pixmap equ 0
offs_imag_xsize equ 4
offs_imag_ysize equ 8
offs_imag_xsize_log2 equ 12
offs_imag_s_bound equ 16
offs_imag_t_bound equ 20
; textures
TEXTURE_HASH_TABLE_SIZE equ 256 ;должно быть кратное 2, в коде берется остаток от деления (через and быстрее чем div)
struct GLTexture
images rd (sizeof.GLImage * MAX_TEXTURE_LEVELS)/4 ;GLImage[MAX_TEXTURE_LEVELS]
images rb sizeof.GLImage * MAX_TEXTURE_LEVELS ;GLImage[MAX_TEXTURE_LEVELS]
handle dd ? ;int
next dd ? ;struct GLTexture*
prev dd ? ;struct GLTexture*
ends
offs_text_images equ 0
offs_text_handle equ sizeof.GLImage*MAX_TEXTURE_LEVELS
offs_text_next equ 4+offs_text_handle
offs_text_prev equ 8+offs_text_handle
; shared state
struct GLSharedState

View File

@@ -17,7 +17,7 @@ proc ZB_plot uses eax ebx ecx edx edi, zb:dword, p:dword
mov edi,[ebx+ZBufferPoint.z]
shr edi,ZB_POINT_Z_FRAC_BITS
cmp di,word[ecx]
jb .end_f
jl .end_f
if TGL_FEATURE_RENDER_BITS eq 24
mov eax,[ebx+ZBufferPoint.r]
mov byte[edx],ah

View File

@@ -101,7 +101,7 @@ local .end_0
mov [zz],eax
mov ebx,[pz]
cmp ax,word[ebx]
jb .end_0
jl .end_0
RGBPIXEL
mov eax,dword[zz]
mov ebx,[pz]
@@ -114,7 +114,9 @@ end if
macro DRAWLINE d_x,d_y,inc_1,inc_2
{
local .mz_0
local .mz_1
local .mz_2
mov eax,d_x
mov [n],eax
@@ -122,12 +124,26 @@ if INTERP_Z eq 1
mov ebx,[p1]
mov eax,[p2]
mov eax,[eax+ZBufferPoint.z]
cmp eax,[ebx+ZBufferPoint.z]
jg .mz_0
je .mz_1
;if(p2.z<p1.z)
sub eax,[ebx+ZBufferPoint.z]
neg eax
inc eax
xor edx,edx
div dword[n]
neg eax
inc eax
jmp .mz_2
.mz_0:
sub eax,[ebx+ZBufferPoint.z]
jz .mz_1
;if(p2.z!=p1.z)
cdq
idiv dword[n]
xor edx,edx
div dword[n]
jmp .mz_2
.mz_1:
xor eax,eax
.mz_2:
mov [zinc],eax ;zinc=(p2.z-p1.z)/n
end if
shl dword d_y,1

View File

@@ -102,7 +102,7 @@ local .end_0
mov [zz],eax
mov ebx,[pz]
cmp ax,word[ebx]
jb .end_0
jl .end_0
RGBPIXEL
mov eax,dword[zz]
mov ebx,[pz]
@@ -115,10 +115,18 @@ end if
macro DRAWLINE d_x,d_y,inc_1,inc_2
{
local .mz_0
local .mz_1
local .mz_2
local .mr_0
local .mr_1
local .mr_2
local .mg_0
local .mg_1
local .mg_2
local .mb_0
local .mb_1
local .mb_2
mov eax,d_x
mov [n],eax
@@ -127,44 +135,103 @@ local .mb_1
mov ecx,[p2]
if INTERP_Z eq 1
mov eax,[ecx+ZBufferPoint.z]
cmp eax,[ebx+ZBufferPoint.z]
jg .mz_0
je .mz_1
;if(p2.z<p1.z)
sub eax,[ebx+ZBufferPoint.z]
neg eax
inc eax
xor edx,edx
div dword[n]
neg eax
inc eax
jmp .mz_2
.mz_0:
sub eax,[ebx+ZBufferPoint.z]
jz .mz_1
;if(p2.z!=p1.z)
cdq
idiv dword[n]
xor edx,edx
div dword[n]
jmp .mz_2
.mz_1:
xor eax,eax
.mz_2:
mov [zinc],eax ;zinc=(p2.z-p1.z)/n
end if
;ebx=&p1, ecx=&p2
mov eax,[ecx+ZBufferPoint.r]
sub eax,[ebx+ZBufferPoint.r]
jz .mr_1
;if(p2.r!=p1.r)
cmp eax,[ebx+ZBufferPoint.r]
jg .mr_0
je .mr_1
;if(p2.r<p1.r)
sub eax,[ebx+ZBufferPoint.r]
neg eax
inc eax
shl eax,8
cdq
idiv dword[n]
xor edx,edx
div dword[n]
neg eax
inc eax
jmp .mr_2
.mr_0:
sub eax,[ebx+ZBufferPoint.r]
shl eax,8
xor edx,edx
div dword[n]
jmp .mr_2
.mr_1:
xor eax,eax
.mr_2:
mov [rinc],eax ;rinc=((p2.r-p1.r)<<8)/n
mov eax,[ecx+ZBufferPoint.g]
sub eax,[ebx+ZBufferPoint.g]
jz .mg_1
;if(p2.g!=p1.g)
cmp eax,[ebx+ZBufferPoint.g]
jg .mg_0
je .mg_1
;if(p2.g<p1.g)
sub eax,[ebx+ZBufferPoint.g]
neg eax
inc eax
shl eax,8
cdq
idiv dword[n]
xor edx,edx
div dword[n]
neg eax
inc eax
jmp .mg_2
.mg_0:
sub eax,[ebx+ZBufferPoint.g]
shl eax,8
xor edx,edx
div dword[n]
jmp .mg_2
.mg_1:
xor eax,eax
.mg_2:
mov [ginc],eax ;ginc=((p2.g-p1.g)<<8)/n
mov eax,[ecx+ZBufferPoint.b]
sub eax,[ebx+ZBufferPoint.b]
jz .mb_1
;if(p2.b!=p1.b)
cmp eax,[ebx+ZBufferPoint.b]
jg .mb_0
je .mb_1
;if(p2.b<p1.b)
sub eax,[ebx+ZBufferPoint.b]
neg eax
inc eax
shl eax,8
cdq
idiv dword[n]
xor edx,edx
div dword[n]
neg eax
inc eax
jmp .mb_2
.mb_0:
sub eax,[ebx+ZBufferPoint.b]
shl eax,8
xor edx,edx
div dword[n]
jmp .mb_2
.mb_1:
xor eax,eax
.mb_2:
mov [binc],eax ;binc=((p2.b-p1.b)<<8)/n
shl dword d_y,1

View File

@@ -58,7 +58,7 @@ end if
mov eax,[z]
shr eax,ZB_POINT_Z_FRAC_BITS
cmp ax,word[esi+2*_a] ;if (zz >= pz[_a])
jb .end_0
jl .end_0
;edi = pp
mov word[esi+2*_a],ax ;пишем в буфер глубины новое значение
if TGL_FEATURE_RENDER_BITS eq 24
@@ -103,7 +103,7 @@ local .end_0
mov eax,[z]
shr eax,ZB_POINT_Z_FRAC_BITS
cmp ax,word[esi+2*_a] ;if (zz >= pz[_a])
jb .end_0
jl .end_0
;edi = pp
mov word[esi+2*_a],ax ;пишем в буфер глубины новое значение
if TGL_FEATURE_RENDER_BITS eq 24
@@ -171,7 +171,7 @@ local .end_0
mov eax,[z]
shr eax,ZB_POINT_Z_FRAC_BITS
cmp ax,word[esi+2*_a] ;if (zz >= pz[_a])
jb .end_0
jl .end_0
;edi = pp
mov word[esi+2*_a],ax ;пишем в буфер глубины новое значение
if TGL_FEATURE_RENDER_BITS eq 24
@@ -251,7 +251,7 @@ local .end_0
mov eax,[z]
shr eax,ZB_POINT_Z_FRAC_BITS
cmp ax,word[esi+2*_a] ;if (zz >= pz[_a])
jb .end_0
jl .end_0
;edi = pp
mov word[esi+2*_a],ax ;пишем в буфер глубины новое значение
if TGL_FEATURE_RENDER_BITS eq 24

View File

@@ -393,9 +393,20 @@ align 4
mov [dx1],eax ;dx1 = l2.x - l1.x
cmp edx,0 ;if (dy1 > 0)
jle .els_3
xor edx,edx
cmp eax,0
jl .otr_dx1
shl eax,16
cdq
idiv dword[dy1] ;eax = (dx1 << 16) / dy1
div dword[dy1] ;eax = (dx1 << 16) / dy1
jmp .end_3
align 4
.otr_dx1:
neg eax
inc eax
shl eax,16
div dword[dy1] ;eax = (-dx1 << 16) / dy1
neg eax
inc eax
jmp .end_3
align 4
.els_3:
@@ -494,6 +505,7 @@ end if
.end_upd_l:
; compute values for the right edge
cmp dword[update_right],0 ;if(update_right)
je .end_upd_r
mov ebx,[pr1]
@@ -509,9 +521,20 @@ end if
mov [dy2],edx ;dy2 = pr2.y - pr1.y
cmp edx,0 ;if (dy2 > 0)
jle .els_4
xor edx,edx
cmp eax,0
jl .otr_dx2
shl eax,16
cdq
idiv dword[dy2] ;eax = (dx2 << 16) / dy2
div dword[dy2] ;eax = (dx2 << 16) / dy2
jmp .end_4
align 4
.otr_dx2:
neg eax
inc eax ;dx2 *= -1
shl eax,16
div dword[dy2] ;eax = (-dx2 << 16) / dy2
neg eax
inc eax
jmp .end_4
align 4
.els_4:

View File

@@ -1,117 +0,0 @@
;
; Export functions
;
E_LIB lib_init
E_LIB version
E_LIB edit_box_draw
E_LIB edit_box_key
E_LIB edit_box_key_safe
E_LIB edit_box_mouse
E_LIB edit_box_set_text
E_LIB version_ed
E_LIB init_checkbox, init_checkbox2
E_LIB check_box_draw, check_box_draw2
E_LIB check_box_mouse, check_box_mouse2
E_LIB version_ch, version_ch2
E_LIB option_box_draw
E_LIB option_box_mouse
E_LIB version_op
E_LIB scrollbar_v_draw
E_LIB scrollbar_v_mouse
E_LIB scrollbar_h_draw
E_LIB scrollbar_h_mouse
E_LIB version_scrollbar
E_LIB dbutton_draw
E_LIB dbutton_mouse
E_LIB version_dbutton
E_LIB menu_bar_draw
E_LIB menu_bar_mouse
E_LIB menu_bar_activate
E_LIB version_menu_bar
E_LIB FileBrowser_draw
E_LIB FileBrowser_mouse
E_LIB FileBrowser_key
E_LIB version_FileBrowser
E_LIB tl_data_init
E_LIB tl_data_clear
E_LIB tl_info_clear
E_LIB tl_key
E_LIB tl_mouse
E_LIB tl_draw
E_LIB tl_info_undo
E_LIB tl_info_redo
E_LIB tl_node_add
E_LIB tl_node_set_data
E_LIB tl_node_get_data
E_LIB tl_node_delete
E_LIB tl_cur_beg
E_LIB tl_cur_next
E_LIB tl_cur_perv
E_LIB tl_node_close_open
E_LIB tl_node_lev_inc
E_LIB tl_node_lev_dec
E_LIB tl_node_move_up
E_LIB tl_node_move_down
E_LIB tl_node_poi_get_info
E_LIB tl_node_poi_get_next_info
E_LIB tl_node_poi_get_data
E_LIB tl_save_mem
E_LIB tl_load_mem
E_LIB tl_get_mem_size
E_LIB version_tree_list
E_LIB PathShow_prepare
E_LIB PathShow_draw
E_LIB version_PathShow
E_LIB ted_but_sumb_upper
E_LIB ted_but_sumb_lover
E_LIB ted_but_convert_by_table
E_LIB ted_can_save
E_LIB ted_clear
E_LIB ted_delete
E_LIB ted_draw
E_LIB ted_init
E_LIB ted_init_scroll_bars
E_LIB ted_init_syntax_file
E_LIB ted_is_select
E_LIB ted_key
E_LIB ted_mouse
E_LIB ted_open_file
E_LIB ted_save_file
E_LIB ted_text_add
E_LIB ted_but_select_word
E_LIB ted_but_cut
E_LIB ted_but_copy
E_LIB ted_but_paste
E_LIB ted_but_undo
E_LIB ted_but_redo
E_LIB ted_but_reverse
E_LIB ted_but_find
E_LIB ted_but_replace
E_LIB ted_text_colored
E_LIB ted_go_to_position
E_LIB version_text_edit
E_LIB frame_draw
E_LIB version_frame
E_LIB progressbar_draw
E_LIB progressbar_progress
E_LIB tooltip_init
E_LIB tooltip_delete
E_LIB tooltip_test_show
E_LIB tooltip_mouse
E_LIB get_font_size
purge E_LIB

View File

@@ -1,24 +0,0 @@
align 4
import_box_lib:
macro E_LIB n, lfn
{
if n eq lib_init
dd strz_#n
else if defined sz_#n
n dd sz_#n
end if
}
include 'export.inc'
dd 0,0
macro E_LIB n, lfn
{
if used n
if lfn eq
sz_#n db `n,0
else
sz_#n db `lfn,0
end if
end if
}
include 'export.inc'

View File

@@ -1,6 +1,7 @@
; SPDX-License-Identifier: GPL-2.0-only
; TreeList: used as a ListBox or Tree control (determined by settings)
; Copyright (C) 2009-2025 IgorA <aie85playm@gmail.com>
; <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> TreeList <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> box_lib.obj
; <EFBFBD><EFBFBD> <20><><EFBFBD> <20><EFBFBD><E0A8AC><EFBFBD><EFBFBD><EFBFBD> GPL2 <20><><EFBFBD><E6A5AD><EFBFBD>
; <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E4A8AA><EFBFBD><EFBFBD> 12.01.2021 IgorA
struct TreeNode
type dw ? ;+ 0 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><>
@@ -13,52 +14,6 @@ struct TreeNode
ends
;input:
; ecx - 0xXX...... font options
;output:
; eax - font height in pixels
align 4
proc get_font_h uses ebx
mov eax,ecx
shr eax,24
bt eax,4
jc @f
bt eax,5
jc @f
mov ebx,9
jmp .siz0
@@:
mov ebx,16
.siz0:
and eax,7
inc eax
imul eax,ebx
ret
endp
;input:
; ecx - 0xXX...... font options
;output:
; eax - font width in pixels
align 4
proc get_font_w uses ebx
mov eax,ecx
shr eax,24
bt eax,4
jc @f
bt eax,5
jc @f
mov ebx,6
jmp .siz0
@@:
mov ebx,8
.siz0:
and eax,7
inc eax
imul eax,ebx
ret
endp
;<3B><EFBFBD><EBA4A5><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ᯨ᪠ <20> <20><EFBFBD><E1ADAE><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>樨 (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
align 16
proc tl_data_init uses eax ecx edi, tlist:dword
@@ -170,7 +125,6 @@ proc tl_key uses ebx ecx edi, tlist:dword
cmp tl_on_press,0
je @f
call tl_on_press
jmp .no_edit
@@:
cmp ah,byte[ecx+1] ;Space
jne @f
@@ -509,24 +463,34 @@ proc tl_draw, tlist:dword
cmp tl_capt_cy,9 ;9 - minimum caption height
jl @f
call tl_draw_caption_cur_pos
mov ebx,edi ;calculate cursor position
mov eax,tl_cur_pos
inc eax
lea edi,[txt_capt_cur.v]
stdcall tl_convert_to_str, 5
mov edi,ebx
mov eax,tl_tim_undo
or eax,eax
jz @f
mov ebx,edi ;save edi
lea edi,[txt_capt_otm.v]
stdcall tl_convert_to_str, 5
mov edi,ebx ;restore edi
mov eax,SF_DRAW_TEXT ;captions
mov ebx,tl_box_left
shl ebx,16
add ebx,5*65536+3
add ebx,tl_box_top
mov ecx,tl_col_txt
or ecx,0x80000000
lea edx,[txt_capt_cur]
int 0x40
mov ebx,tl_box_left
shl ebx,16
add ebx,100*65536+3
mov ecx,tl_col_txt
and ecx,0x00ffffff
or ecx,0x80000000
add ebx,tl_box_top
lea edx,[txt_capt_otm]
mcall SF_DRAW_TEXT ;undo
int 0x40
@@:
;cycle to nodes
@@ -1199,11 +1163,10 @@ proc tl_draw_node_caption uses ebx ecx edx esi
ror ecx,16
mov ebx,ecx
add bx,tl_img_cy ;<3B><><EFBFBD><E0A0A2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD><E0A0AD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
sub bx,9 ;<3B><EFBFBD><E2ADA8><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><E2A5AA><EFBFBD>
mov ecx,tl_col_txt
call get_font_h
sub bx,ax ;<3B><EFBFBD><E2ADA8><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><E2A5AA><EFBFBD>
and ecx,0x37ffffff
mcall SF_DRAW_TEXT ;node text
and ecx,0xffffff
mcall SF_DRAW_TEXT
@@:
ret
endp
@@ -1216,15 +1179,13 @@ endp
align 4
proc tl_get_draw_text_len uses eax ecx edx
mov esi,eax ;<3B><><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>
mov ecx,tl_col_txt
call get_font_w
mov ecx,eax
mov eax,tl_box_left
add eax,tl_box_width
cmp eax,ebx
jle .text_null ;<3B><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><> <20><><EFBFBD><E0A0AD>
sub eax,ebx
xor edx,edx
mov ecx,6 ;<3B><><EFBFBD> <20><><EFBFBD><EFBFBD><E2A5AC><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
div ecx ;ᬮ<>ਬ ᪮<>쪮 ᨬ<><E1A8AC><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD>
cmp esi,eax
jl @f
@@ -1897,8 +1858,10 @@ pushad
.po8:
call tl_node_move_po8 ;㧫<> <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>塞 8 <20><><EFBFBD>
.cur_mov:
stdcall tl_cur_perv, edi
stdcall tl_draw, edi
push dword edi
call tl_cur_perv
push dword edi
call tl_draw
@@:
popad
ret
@@ -2018,11 +1981,10 @@ tl_draw_caption_cur_pos:
add ebx,5*65536+3
add ebx,tl_box_top
mov ecx,tl_col_txt
and ecx,0x00ffffff
or ecx,0xc0000000 ;0x40000000 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E8A8A2><EFBFBD> 䮭 梥⮬ edi
lea edx,[txt_capt_cur]
mov edi,tl_col_zag
mcall SF_DRAW_TEXT ;row number
mcall SF_DRAW_TEXT ;captions
popad
@@:
ret
@@ -2291,6 +2253,6 @@ align 4
jge @f
or al,0x30 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>塞 ᨬ<><E1A8AC><EFBFBD> '0'
stosb ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> al <20> <20><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [edi]
mov word[edi],' ' ;add space symbol and 0
mov byte[edi],0
@@:
ret

View File

@@ -1,48 +0,0 @@
;
; Export functions
;
E_LIB lib_init
E_LIB buf2d_create
E_LIB buf2d_create_f_img
E_LIB buf2d_clear
E_LIB buf2d_draw
E_LIB buf2d_delete
E_LIB buf2d_resize
E_LIB buf2d_rotate
E_LIB buf2d_line
E_LIB buf2d_line_sm
E_LIB buf2d_rect_by_size
E_LIB buf2d_filled_rect_by_size
E_LIB buf2d_circle
E_LIB buf2d_img_hdiv2
E_LIB buf2d_img_wdiv2
E_LIB buf2d_conv_24_to_8
E_LIB buf2d_conv_24_to_32
E_LIB buf2d_bit_blt
E_LIB buf2d_bit_blt_transp
E_LIB buf2d_bit_blt_alpha
E_LIB buf2d_curve_bezier
E_LIB buf2d_convert_text_matrix
E_LIB buf2d_draw_text
E_LIB buf2d_crop_color
E_LIB buf2d_offset_h
E_LIB buf2d_flood_fill
E_LIB buf2d_set_pixel
E_LIB buf2d_get_pixel
E_LIB buf2d_flip_h
E_LIB buf2d_flip_v
E_LIB buf2d_filter_dither
E_LIB buf2d_vox_brush_create
E_LIB buf2d_vox_brush_delete
E_LIB buf2d_vox_obj_get_img_w_3g
E_LIB buf2d_vox_obj_get_img_h_3g
E_LIB buf2d_vox_obj_draw_1g
E_LIB buf2d_vox_obj_draw_3g
E_LIB buf2d_vox_obj_draw_3g_scaled
E_LIB buf2d_vox_obj_draw_pl
E_LIB buf2d_vox_obj_draw_pl_scaled
E_LIB buf2d_vox_obj_draw_3g_shadows
purge E_LIB

View File

@@ -1,20 +0,0 @@
align 4
import_buf2d:
macro E_LIB n
{
if n eq lib_init
dd strz_#n
else if defined sz_#n
n dd sz_#n
end if
}
include 'export.inc'
dd 0,0
macro E_LIB n
{
if used n
sz_#n db `n,0
end if
}
include 'export.inc'

View File

@@ -1,6 +1,6 @@
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; ;;
;; Copyright (C) KolibriOS team 2004-2025. All rights reserved. ;;
;; Copyright (C) KolibriOS team 2004-2020. All rights reserved. ;;
;; Distributed under terms of the GNU General Public License ;;
;; ;;
;; HTTP library for KolibriOS ;;
@@ -2021,15 +2021,15 @@ str_head db 'HEAD ', 0
str_post db 'POST ', 0
bits_must_escape:
; bit 31 <======== ========> bit 0 ; bit 0 ===> bit 31
dd 0xffffffff ;00-1F
dd 11111100_00000000_10011111_11111111b ; !"#$%&'()*+,/:;<=>?
dd 01111000_00000000_00000000_00000001b ;@[\]^
dd 10111000_00000000_00000000_00000001b ;`{|} DEL
dd 0xffffffff ;80-9F
dd 0xffffffff ;A0-BF
dd 0xffffffff ;C0-DF
dd 0xffffffff ;E0-FF
dd 0xffffffff ; 00-1F
dd 1 shl 0 + 1 shl 2 + 1 shl 3 + 1 shl 5 + 1 shl 28 + 1 shl 30 ; "#%<>
dd 1 shl 27 + 1 shl 28 + 1 shl 29 + 1 shl 30 ;[\]^
dd 1 shl 0 + 1 shl 27 + 1 shl 28 + 1 shl 29 + 1 shl 31 ;`{|} DEL
dd 0xffffffff
dd 0xffffffff
dd 0xffffffff
dd 0xffffffff
str_hex:
db '0123456789ABCDEF'

View File

@@ -1,34 +0,0 @@
;
; Export functions
;
E_LIB lib_init
E_LIB version
E_LIB img_is_img
E_LIB img_info
E_LIB img_from_file
E_LIB img_to_file
E_LIB img_from_rgb
E_LIB img_to_rgb
E_LIB img_to_rgb2
E_LIB img_decode
E_LIB img_encode ;supported formats: PNG 24 32, BMP 24 32, PNM 1 8g 24
E_LIB img_create
E_LIB img_destroy
E_LIB img_destroy_layer
E_LIB img_count
E_LIB img_lock_bits
E_LIB img_unlock_bits
E_LIB img_flip
E_LIB img_flip_layer
E_LIB img_rotate
E_LIB img_rotate_layer
E_LIB img_draw
E_LIB img_scale
E_LIB img_get_scaled_size
E_LIB img_convert
E_LIB img_blend
E_LIB img_resize_data
E_LIB img_formats_table
purge E_LIB

Some files were not shown because too many files have changed in this diff Show More