1 Commits

Author SHA1 Message Date
fbab20acc2 flood-it-fix-buttons-position
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Build system / Build (pull_request) Successful in 5m42s
2025-04-03 12:26:21 +02:00
73 changed files with 2464 additions and 4008 deletions

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@@ -49,6 +49,8 @@ img_files = {
{"MEDIA/IMGF/INVSOL.OBJ", "common/media/ImgF/invSol.obj"},
{"MEDIA/PIXIESKN.PNG", SRC_PROGS .. "/cmm/pixie2/pixieskn.png"},
{"NETWORK/FTPC.INI", SRC_PROGS .. "/network/ftpc/ftpc.ini"},
{"NETWORK/FTPC_SYS.PNG", SRC_PROGS .. "/network/ftpc/ftpc_sys.png"},
{"NETWORK/FTPC_NOD.PNG", SRC_PROGS .. "/network/ftpc/ftpc_nod.png"},
{"NETWORK/FTPD.INI", "common/network/ftpd.ini"},
{"NETWORK/KNMAP", "common/network/knmap"},
{"NETWORK/USERS.INI", "common/network/users.ini"},
@@ -410,7 +412,6 @@ tup.append_table(img_files, {
{"ACLOCK", VAR_PROGS .. "/demos/aclock/aclock"},
{"APM", VAR_PROGS .. "/system/apm/apm"},
{"CALC", VAR_PROGS .. "/other/calc/trunk/calc"},
{"CALCPLUS", VAR_PROGS .. "/other/calcplus/calcplus"},
{"CALENDAR", VAR_PROGS .. "/system/calendar/trunk/calendar"},
{"COLRDIAL", VAR_PROGS .. "/system/colrdial/color_dialog"},
{"CROPFLAT", VAR_PROGS .. "/system/cropflat/cropflat"},
@@ -604,7 +605,6 @@ tup.append_table(extra_files, {
{"kolibrios/3D/voxel_utilites/VOX_CREATOR" , VAR_PROGS .. "/media/voxel_editor/utilites/vox_creator"},
{"kolibrios/3D/voxel_utilites/VOX_MOVER" , VAR_PROGS .. "/media/voxel_editor/utilites/vox_mover"},
{"kolibrios/3D/voxel_utilites/VOX_TGL" , VAR_PROGS .. "/media/voxel_editor/utilites/vox_tgl"},
{"kolibrios/demos/flag", VAR_PROGS .. "/demos/flag/flag"},
{"kolibrios/demos/life3", VAR_PROGS .. "/games/life3/life3"},
{"kolibrios/demos/qjulia", VAR_PROGS .. "/demos/qjulia/trunk/qjulia"},
{"kolibrios/develop/koldbg", VAR_PROGS .. "/develop/koldbg/koldbg"},
@@ -628,6 +628,7 @@ tup.append_table(extra_files, {
{"kolibrios/media/zsea/plugins/rotate.obj", VAR_PROGS .. "/media/zsea/plugins/rotate/rotate.obj"},
{"kolibrios/media/zsea/plugins/scaling.obj", VAR_PROGS .. "/media/zsea/plugins/scaling/scaling.obj"},
{"kolibrios/utils/AMDtemp", VAR_PROGS .. "/system/amd_temp_view/AMDtemp"},
{"kolibrios/utils/calcplus", VAR_PROGS .. "/other/calcplus/calcplus"},
{"kolibrios/utils/kfm/kfm", VAR_PROGS .. "/fs/kfm/trunk/kfm"},
{"kolibrios/utils/tedit/t_edit", VAR_PROGS .. "/other/t_edit/t_edit"},
{"kolibrios/3D/blocks/block.bin", VAR_PROGS .. "/bcc32/games/blocks/block.bin"}

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@@ -29,6 +29,7 @@ Dicty=/k/utils/DICTY.KEX,79
fNav=/k/utils/fNav/fNav,93
CncEditor=/k/utils/cnc_editor/cnc_editor,15
Life=/k/demos/life2,13
Calc+=/k/utils/calcplus,4
TinyBasic=/k/develop/TinyBasic/TinyBasic,91
THashView=/k/utils/thashview,124
Notes=/k/utils/notes,117

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@@ -235,8 +235,8 @@ ico=58
x=68
y=68
[21]
name=CALC+
path=CALCPLUS
name=CALC
path=CALC
param=
ico=4
x=204

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@@ -92,7 +92,6 @@
59 Screen keyboard |zkey
#10 **** DATA PROCESSING
16 Calculator |calc
16 Calculator+ |calcplus
03 Tinypad |tinypad
28 CodeEdit |develop/cedit
21 Table processor |table

View File

@@ -235,8 +235,8 @@ ico=58
x=68
y=68
[21]
name=CALC+
path=CALCPLUS
name=CALC
path=CALC
param=
ico=4
x=204

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@@ -96,7 +96,6 @@
24 NDN * |/kolibrios/utils/ndn/ndn
#11 **** PROCESO DE DATOS
16 Calculadora |calc
16 Calculadora+ |calcplus
16 Tinypad |tinypad
16 CodeEdit |develop/cedit
16 Procesador de tablas |table

View File

@@ -235,8 +235,8 @@ ico=58
x=68
y=68
[21]
name=CALC+
path=CALCPLUS
name=CALC
path=CALC
param=
ico=4
x=204

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@@ -80,7 +80,6 @@
65 NDN * |/kolibrios/utils/ndn/ndn
#11 **** DATA PROCESSING ****
16 Kalkulaator |calc
16 Kalkulaator+ |calcplus
16 Teksti redaktor |tinypad
16 CodeEdit |develop/cedit
16 Tabelarvutus |table

View File

@@ -235,8 +235,8 @@ ico=58
x=68
y=68
[21]
name=CALC+
path=CALCPLUS
name=CALC
path=CALC
param=
ico=4
x=204

View File

@@ -79,7 +79,6 @@
65 NDN * |/kolibrios/utils/ndn/ndn
#11 **** DATA PROCESSING
16 Calcolatrice |calc
16 Calcolatrice+ |calcplus
16 Tinypad |tinypad
16 CodeEdit |develop/cedit
16 Table Processor |table

View File

@@ -235,8 +235,8 @@ ico=58
x=68
y=68
[21]
name=CALC+
path=CALCPLUS
name=CALC
path=CALC
param=
ico=4
x=204

View File

@@ -90,7 +90,6 @@
59 <20><><EFBFBD><E0A0AD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |zkey
#10 **** <20><><EFBFBD><EFBFBD>
16 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |calc
16 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>+ |calcplus
03 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Tinypad |tinypad
28 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> CodeEdit |develop/cedit
21 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |table

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@@ -668,8 +668,6 @@ socket_accept:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_accept: socknum=%u sockaddr=%x length=%u\n", ecx, edx, esi
push edx esi
call socket_num_to_ptr
test eax, eax
jz .invalid
@@ -698,24 +696,6 @@ socket_accept:
mov ebx, [ebx + APPDATA.tid]
mov [eax + SOCKET.TID], ebx
pop esi edx
test edx, edx
jz .skip_sockaddr
mov word[edx], 0 ; unknown domain
cmp esi, 8 ; domain + port + ipv4
jb .skip_sockaddr
mov word[edx], AF_INET4
mov esi, edx
mov edx, [eax + IP_SOCKET.RemoteIP]
mov [esi + sockaddr.ip], edx
mov dx, [eax + TCP_SOCKET.RemotePort]
mov [esi + sockaddr.port], dx
.skip_sockaddr:
; Return socket number to caller
mov eax, [eax + SOCKET.Number]
mov [esp + SYSCALL_STACK.eax], eax
@@ -731,19 +711,16 @@ socket_accept:
.wouldblock:
mov dword[esp + SYSCALL_STACK.ebx], EWOULDBLOCK
mov dword[esp + SYSCALL_STACK.eax], -1
pop esi edx
ret
.invalid:
mov dword[esp + SYSCALL_STACK.ebx], EINVAL
mov dword[esp + SYSCALL_STACK.eax], -1
pop esi edx
ret
.notsupp:
mov dword[esp + SYSCALL_STACK.ebx], EOPNOTSUPP
mov dword[esp + SYSCALL_STACK.eax], -1
pop esi edx
ret
;-----------------------------------------------------------------;

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@@ -692,15 +692,6 @@ struct TinyGLContext
long int dx, dy, x, y;
};
struct GLUquadricObj
{
GLenum DrawStyle; // GLU_FILL, LINE, SILHOUETTE, or POINT
GLenum Orientation; // GLU_INSIDE or GLU_OUTSIDE
GLboolean TextureFlag; // Generate texture coords?
GLenum Normals; // GLU_NONE, GLU_FLAT, or GLU_SMOOTH
void (__stdcall* ErrorFunc)(GLenum err); // Error handler callback function
};
//
// tinygl - import table
//
@@ -757,7 +748,7 @@ void (__stdcall* glEdgeFlag)(int flag) = (void (__stdcall*)(int))&"glEdgeFlag";
void (__stdcall* glMatrixMode)(int mode) = (void (__stdcall*)(int))&"glMatrixMode";
void (__stdcall* glLoadMatrixf)(const float* m) = (void (__stdcall*)(const float*))&"glLoadMatrixf";
void (__stdcall* glLoadIdentity)() = (void (__stdcall*)())&"glLoadIdentity";
void (__stdcall* glMultMatrixf)(const GLfloat *m) = (void (__stdcall*)(const GLfloat*))&"glMultMatrixf";
//void (__stdcall* glMultMatrixf)(...) = (void (__stdcall*)(...))&"glMultMatrixf";
void (__stdcall* glPushMatrix)() = (void (__stdcall*)())&"glPushMatrix";
void (__stdcall* glPopMatrix)() = (void (__stdcall*)())&"glPopMatrix";
void (__stdcall* glRotatef)(float angle, float x, float y, float z) = (void (__stdcall*)(float, float, float, float))&"glRotatef";
@@ -772,7 +763,7 @@ void (__stdcall* glEndList)() = (void (__stdcall*)())&"glEndList";
void (__stdcall* glCallList)(unsigned int list) = (void (__stdcall*)(unsigned int))&"glCallList";
void (__stdcall* glClear)(int mask) = (void (__stdcall*)(int))&"glClear";
void (__stdcall* glClearColor)(float r, float g, float b, float a) = (void (__stdcall*)(float, float, float, float))&"glClearColor";
void (__stdcall* glClearDepth)(double depth) = (void (__stdcall*)(double))&"glClearDepth";
//void (__stdcall* glClearDepth)(...) = (void (__stdcall*)(...))&"glClearDepth";
void (__stdcall* glRenderMode)(int mode) = (void (__stdcall*)(int))&"glRenderMode";
//void (__stdcall* glSelectBuffer)(...) = (void (__stdcall*)(...))&"glSelectBuffer";
//void (__stdcall* glInitNames)(...) = (void (__stdcall*)(...))&"glInitNames";
@@ -808,22 +799,18 @@ void (__stdcall* glColorPointer)(GLint size, GLenum type, GLsizei stride, const
void (__stdcall* glNormalPointer)(GLenum type, GLsizei stride, const GLvoid* pointer) = (void (__stdcall*)(GLenum, GLsizei, const GLvoid*))&"glNormalPointer";
void (__stdcall* glTexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid* pointer) = (void (__stdcall*)(GLint, GLenum, GLsizei, const GLvoid*))&"glTexCoordPointer";
//void (__stdcall* glPolygonOffset)(...) = (void (__stdcall*)(...))&"glPolygonOffset";
void (__stdcall* glOrtho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) = (void (__stdcall*)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble))&"glOrtho";
//void (__stdcall* glOrtho)(...) = (void (__stdcall*)(...))&"glOrtho";
//void (__stdcall* glDebug)(...) = (void (__stdcall*)(...))&"glDebug";
//void (__stdcall* glInit)(...) = (void (__stdcall*)(...))&"glInit";
//void (__stdcall* glClose)(...) = (void (__stdcall*)(...))&"glClose";
void (__stdcall* gluPerspective)(GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar) = (void (__stdcall*)(GLdouble, GLdouble, GLdouble, GLdouble))&"gluPerspective";
GLUquadricObj* (__stdcall* gluNewQuadric)() = (GLUquadricObj* (__stdcall*)())&"gluNewQuadric";
void (__stdcall* gluDeleteQuadric)(GLUquadricObj *state) = (void (__stdcall*)(GLUquadricObj*))&"gluDeleteQuadric";
void (__stdcall* gluQuadricDrawStyle)(GLUquadricObj *quadObject, GLenum drawStyle) = (void (__stdcall*)(GLUquadricObj*, GLenum))&"gluQuadricDrawStyle";
void (__stdcall* gluQuadricOrientation)(GLUquadricObj *quadObject, GLenum orientation) = (void (__stdcall*)(GLUquadricObj*, GLenum))&"gluQuadricOrientation";
void (__stdcall* gluQuadricTexture)(GLUquadricObj *quadObject, GLboolean textureCoords) = (void (__stdcall*)(GLUquadricObj*, GLboolean))&"gluQuadricTexture";
void (__stdcall* gluCylinder)(GLUquadricObj *qobj,
GLdouble baseRadius, GLdouble topRadius, GLdouble height, GLint slices, GLint stacks) = (void (__stdcall*)(GLUquadricObj*, GLdouble, GLdouble, GLdouble, GLint, GLint))&"gluCylinder";
void (__stdcall* gluDisk)(GLUquadricObj *qobj,
GLdouble innerRadius, GLdouble outerRadius, GLint slices, GLint loops) = (void (__stdcall*)(GLUquadricObj*, GLdouble, GLdouble, GLint, GLint))&"gluDisk";
void (__stdcall* gluSphere)(GLUquadricObj *qobj,
GLdouble radius, GLint slices, GLint stacks) = (void (__stdcall*)(GLUquadricObj*, GLdouble, GLint, GLint))&"gluSphere";
//void (__stdcall* gluPerspective)(...) = (void (__stdcall*)(...))&"gluPerspective";
//void (__stdcall* gluNewQuadric)(...) = (void (__stdcall*)(...))&"gluNewQuadric";
//void (__stdcall* gluDeleteQuadric)(...) = (void (__stdcall*)(...))&"gluDeleteQuadric";
//void (__stdcall* gluQuadricDrawStyle)(...) = (void (__stdcall*)(...))&"gluQuadricDrawStyle";
//void (__stdcall* gluQuadricOrientation)(...) = (void (__stdcall*)(...))&"gluQuadricOrientation";
//void (__stdcall* gluQuadricTexture)(...) = (void (__stdcall*)(...))&"gluQuadricTexture";
//void (__stdcall* gluCylinder)(...) = (void (__stdcall*)(...))&"gluCylinder";
//void (__stdcall* gluSphere)(...) = (void (__stdcall*)(...))&"gluSphere";
void (__stdcall* kosglMakeCurrent)(long l, long t, long w, long h, TinyGLContext*) = (void (__stdcall*)(long, long, long, long, TinyGLContext*))&"kosglMakeCurrent";
void (__stdcall* kosglSwapBuffers)() = (void (__stdcall*)())&"kosglSwapBuffers";
asm{

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@@ -85,7 +85,6 @@ struct TWebBrowser {
void tag_table();
void tag_td();
void tag_tr();
void reset_font_style();
};
#include "TWB\render.h"
@@ -95,16 +94,16 @@ void TWebBrowser::SetPageDefaults()
{
t_html = t_body = link = false;
style.reset();
reset_font_style();
link_color_default = 0x0000FF;
link_color_active = 0xFF0000;
style.cur_line_h = list.item_h;
links.clear();
anchors.clear();
img_url.drop();
text_colors.drop();
text_colors.add(0);
if (secondrun) {
canvas.Init(list.x, list.y, list.w, math.max(list.visible, list.count)+200);
canvas.Init(list.x, list.y, list.w, math.max(list.visible, list.count));
canvas.Fill(0, bg_colors.get(0));
}
bg_colors.drop();
@@ -115,6 +114,7 @@ void TWebBrowser::SetPageDefaults()
draw_w = list.w - BODY_MARGIN - BODY_MARGIN;
linebuf = 0;
redirect = '\0';
list.SetFont(8, 14, 10011000b);
tag_table_reset();
is_html = true;
if (!strstri(bufpointer, "<body")) {

View File

@@ -49,14 +49,14 @@ void TWebBrowser::RenderLine(dword _line)
pc = text_colors.get_last();
if (link) && (pc == text_colors.get(0)) pc = link_color_default;
canvas.WriteText(draw_x, draw_y+1, list.font_type, pc, _line, NULL);
if (style.b) canvas.WriteText(draw_x+1, draw_y+1, list.font_type, pc, _line, NULL);
canvas.WriteText(draw_x, draw_y, list.font_type, pc, _line, NULL);
if (style.b) canvas.WriteText(draw_x+1, draw_y, list.font_type, pc, _line, NULL);
if (style.s) canvas.DrawBar(draw_x, list.item_h / 2 - zoom + draw_y, pw, zoom, pc);
if (style.u) canvas.DrawBar(draw_x, draw_y + list.font_h, pw, zoom, pc);
if (style.u) canvas.DrawBar(draw_x, list.item_h - zoom - zoom + draw_y, pw, zoom, pc);
if (link) {
if (ESBYTE[_line]==' ') && (ESBYTE[_line+1]==NULL) {} else {
canvas.DrawBar(draw_x, draw_y + list.font_h, pw, zoom, link_color_default);
links.add_text(draw_x, draw_y + list.y, pw, list.font_h, zoom);
canvas.DrawBar(draw_x, draw_y + list.item_h - calc(zoom*2)-1, pw, zoom, link_color_default);
links.add_text(draw_x, draw_y + list.y, pw, list.item_h - calc(zoom*2)-1, zoom);
}
}
_SKIP_DRAW:

View File

@@ -208,20 +208,9 @@ void TWebBrowser::tag_li()
void TWebBrowser::tag_hr()
{
dword hrcol = 0x00777777;
dword hr_width = draw_w-BODY_MARGIN-BODY_MARGIN;
dword hr_size = 1;
if (tag.get_value_of("color")) {
hrcol = GetColor(tag.value);
}
if (tag.get_value_of("width")) && (!strchr(tag.value, '%')) {
hr_width = math.min(hr_width, tag.get_number_of("width"));
}
if (tag.get_number_of("size")) {
hr_size = math.min(500, tag.number);
}
if (tag.get_value_of("color")) hrcol = GetColor(tag.value);
if (draw_x != left_gap) NewLine();
if (secondrun) canvas.DrawBar(left_gap, style.cur_line_h / 2 + draw_y - 1, hr_width, hr_size, hrcol);
draw_y += hr_size - 3;
if (secondrun) canvas.DrawBar(5+left_gap, style.cur_line_h / 2 + draw_y - 1, draw_w-10, 1, hrcol);
draw_x++;
NewLine();
return;
@@ -246,12 +235,6 @@ void TWebBrowser::tag_q()
chrncat(#linebuf, '\"', sizeof(TWebBrowser.linebuf));
}
void TWebBrowser::reset_font_style()
{
list.SetFont(BASIC_CHAR_W, 14, 10011000b);
style.cur_line_h = list.item_h = list.font_h + 5;
}
void TWebBrowser::tag_h1234_caption()
{
if (ESBYTE[#tag.name+1]=='4') {
@@ -267,18 +250,19 @@ void TWebBrowser::tag_h1234_caption()
NewLine();
}
if (tag.is("h1")) {
list.SetFont(BASIC_CHAR_W*2, 14+13, 10011001b);
list.SetFont(BASIC_CHAR_W*2, 14+14, 10011001b);
style.b = true;
} else if (tag.is("h2")) {
list.SetFont(BASIC_CHAR_W*2, 14+13, 10011001b);
list.SetFont(BASIC_CHAR_W*2, 14+14, 10011001b);
} else {
list.SetFont(6*2, 9+8, 10001001b);
list.SetFont(6*2, 9+7, 10001001b);
}
style.cur_line_h = list.item_h = list.font_h + 3;
style.cur_line_h = list.item_h = list.font_h + 2;
} else {
if (tag.is("h1")) style.b = false;
NewLine();
reset_font_style();
list.SetFont(BASIC_CHAR_W, 14, 10011000b);
style.cur_line_h = list.item_h = BASIC_LINE_H;
}
}
}
@@ -292,7 +276,7 @@ void TWebBrowser::tag_kosicon()
if (shared_i18) && (tag.get_number_of("n")) {
if (tag.number < maxicon) {
if (draw_x + 18 > canvas.bufw) NewLine();
canvas.DrawImage(draw_x, draw_y-1, 18, 18, 18*18*4*tag.number+shared_i18);
canvas.DrawImage(draw_x, draw_y-2, 18, 18, 18*18*4*tag.number+shared_i18);
draw_x += 22;
}
}

View File

@@ -112,4 +112,4 @@ char editbox_icons[] = FROM "res/editbox_icons.raw";
#define DEFAULT_URL URL_SERVICE_HOMEPAGE
char version[]="WebView 3.91";
char version[]="WebView 3.9";

View File

@@ -1,7 +1,7 @@
#ifdef LANG_RUS
#define HISTORY_HEADER "<html><title><3E><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD></title><body bgcolor=#fff><h3><3E><><EFBFBD><EFBFBD><EFBFBD><E9A5AD><EFBFBD> <20><><EFBFBD><E0A0AD><EFBFBD></h3><br>"
#define HISTORY_HEADER "<html><title><3E><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD></title><body><b><3E><><EFBFBD><EFBFBD><EFBFBD><E9A5AD><EFBFBD> <20><><EFBFBD><E0A0AD><EFBFBD></b><br>"
#else
#define HISTORY_HEADER "<html><title>History</title><body bgcolor=#fff><h3>Visited pages</h3><br>"
#define HISTORY_HEADER "<html><title>History</title><body><b>Visited pages</b><br>"
#endif
@@ -13,7 +13,7 @@ ShowHistory()
for (i=0; i<history.items.count-1; i++) //if (cache.type.get(i) == PAGE)
{
strcat(history_pointer, "<kosicon n=3><a href='");
strcat(history_pointer, "<a href='");
strcat(history_pointer, history.items.get(i));
strcat(history_pointer, "'>");
strcat(history_pointer, history.items.get(i));

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@@ -1,18 +1,18 @@
<html><head><title>New tab</title></head>
<body bgcolor=#fff>
<table><tr><td width=20><td width=220><pre>
_____________________
|# : : #|
| : WebView : |
| : for : |
| : KolibriOS : |
| : : |
| :_______________: |
| ____________ |
| | __ | |
| || | | |
\_____||__|________|__|<font color=#DDD>lc</font>
<table><tr><td width=20><td width=210><pre>
___________________
|# : : #|
| : WebView : |
| : TextBased : |
| : Browser : |
| : : |
| :_____________: |
| ___________ |
| | __ | |
| || | | |
\____||__|_______|__|<font color=#DDD>lc</font>
<font bg=#F8F15B> web <font bg=#FF5A7E color=#fff> 1.0 <font bg=#47D018> compatable
<font bg=#3CE7FF> </font></font></font></font>

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@@ -1,18 +1,18 @@
<html><head><title><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD></title></head>
<body bgcolor=#fff>
<table><tr><td width=20><td width=220><pre>
_____________________
|# : : #|
| : WebView : |
| : for : |
| : KolibriOS : |
| : : |
| :_______________: |
| ____________ |
| | __ | |
| || | | |
\_____||__|________|__|<font color=#DDD>lc</font>
<table><tr><td width=20><td width=210><pre>
___________________
|# : : #|
| : WebView : |
| : <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> : |
| : <EFBFBD><EFBFBD><EFBFBD><EFBFBD> : |
| : : |
| :_____________: |
| ___________ |
| | __ | |
| || | | |
\____||__|_______|__|<font color=#DDD>lc</font>
<font bg=#F8F15B> web <font bg=#FF5A7E color=#fff> 1.0 <font bg=#47D018> compatable
<font bg=#3CE7FF> </font></font></font></font>

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@@ -5,19 +5,12 @@
<title>Тест Acid 0.1</title>
</head>
<body bgcolor="#000000" link="#0066FF" text="#FFFFFF">
<h1 align=center>Тест Acid 0.1</h1>
<br>
<b>Это тестовая страница для проверки текстового браузера <s>HTML Viewer</s> WebView</b>
<p>Из кодировок поддерживаются: CP866(DOS), CP1251(Windows), CP1252(Latin legacy), KOI8, и конечно UTF8. CSS и Javascript пока не реализованы (ахахаха). Поддержка тега &lt;table&gt; крайне базовая, поддержки вложенных таблиц нет.
<h1 align=center>Это тестовая страница для проверки WebViewer</h1>
<br />
<p>WebViewer является текстовым браузером и поддерживает все популярные кодировки (cp1251, koi-8, cp866, unicode)
и некоторые теги. Поддержка таблииц (&lt;table&gt;), CSS, Javascript'a и Контактика пока не реализована :)
</p>
<h3>История</h3>
Ранее программа называлась <b >HTMLv (HTML Viewer)</b> и изначально задумывалась как <q>Центр справки и поддержки</q>. Чтобы не изобретать велосипед и одновременно исполнить мечту многих, форматом просматриваемых страниц был выбран html.
Первоначальный автор Veliant, затем разработка была подхвачена дизайнером Leency. Это была моя вторая программа после файлового менеджера Eolite.<br>
<span> <br />
<br />
<b>
<font color="#FF0000">K</font>
@@ -40,8 +33,7 @@
</b>
<br>
<table>
<td>
<p>
<bg bgcolor=#333>
Небольшой список:<ol>
<li><q>Этот текст в кавычках</q></li>
@@ -54,14 +46,17 @@
</p>
<br>
<pre>
"Осень уже пришла!"-
Шепнул мне на ухо ветер,
Подкравшись к подушке моей.
Басе
</pre>
<!-- комментарий: этого текста здесь <нет> -->
<br>
<img alt="нет картинки, просто alt">
<img src = http://wiby.org/about/wibyplex.gif>
<a href="http://kolibrios.org/i/logo.png"><img id="2.1.4" src="http://kolibrios.org/i/logo.png" alt="logo"><br>Открыть</a><br>
<br>
@@ -70,25 +65,10 @@
<a href='/sys/index.htm'>Незакрытый тег а - index.htm<br>
<a href="/sys/calc">/sys/calc</a><br>
<a href="#2.1.4">#2.1.4</a><br>
<a href="http://kolibrios.org">http://kolibrios.org</a><br>
<a href="http://bash.im">http://bash.im</a><br>
<a href="mailto:leency@mail.ru">Mail to Leency</a><br>
<br>
<h1><a href=#>Link H1</a> <u>Underline H1</u></h1>
<h2><a href=#>Link H2</a> <u>Underline H2</u></h2>
<h3><a href=#>Link H3</a> <u>Underline H2</u></h3>
<a href=#>Link</a> <u>Underline</u>
<td>
<pre>
"Осень уже пришла!"-
Шепнул мне на ухо ветер,
Подкравшись к подушке моей.
Басе
</pre><br>
<br>
В этом тексте есть переход на следующую строку, но браузер
его должен проигнорировать. Еще много пробелов. А тут есть
@@ -100,19 +80,8 @@
&#1082;&#1086;&#1088;&#1087;&#1091;&#1089; &#1085;&#1072; &#1090;&#1077;&#1088;&#1088;&#1080;&#1090;&#1086;&#1088;&#1080;&#1080; &#1053;&#1058;&#1059; «&#1061;&#1055;&#1048;»
</p>
<pre><font color="#000">
<font bg=#FFED00 style="background-color:#FFED00"> Заметки </font>
<font bg=#FFFBCE style="background-color:#FFFBCE"> </font>
<font bg=#FFFBCE style="background-color:#FFFBCE"> Речка на Жукова </font>
<font bg=#FFFBCE style="background-color:#FFFBCE"> Heroes 3 </font>
<font bg=#FFFBCE style="background-color:#FFFBCE"> Рисостерон, куринабол </font>
<font bg=#FFFBCE style="background-color:#FFFBCE"> </font>
</font></pre>
</table>
<hr color="#758999">
<center>Zhytomyr 2008-2025</center>
<center>Zhitomyr 2008-2015</center>
</body>

View File

@@ -1,2 +0,0 @@
if tup.getconfig("NO_FASM") ~= "" then return end
tup.rule("flag.asm", "fasm %f %o " .. tup.getconfig("KPACK_CMD"), "flag")

View File

@@ -1,306 +0,0 @@
; SPDX-License-Identifier: GPL-2.0-only
; Flag - demo program shows a flag with the inscription 'KolibriOS'
; Copyright (C) 2025 KolibriOS team
use32
org 0
db 'MENUET01'
dd 1,start,i_end,mem,stacktop,0,cur_dir_path
include '../../proc32.inc'
include '../../macros.inc'
include '../../KOSfuncs.inc'
include '../../load_lib.mac'
include '../../dll.inc'
include '../../develop/libraries/TinyGL/asm_fork/kosgl.inc'
include '../../develop/libraries/TinyGL/asm_fork/opengl_const.inc'
include '../../develop/libraries/TinyGL/asm_fork/examples/fps.inc'
@use_library
align 4
start:
load_library name_tgl, library_path, system_path, import_tinygl
cmp eax,SF_TERMINATE_PROCESS
jz button.exit
mcall SF_SET_EVENTS_MASK, 0x27
; *** init ***
stdcall [kosglMakeCurrent], 0,15,600,380,ctx1
stdcall [glMatrixMode], GL_MODELVIEW
call [glLoadIdentity]
stdcall [glClearColor], 0.549, 0.549, 0.588, 1.0
stdcall [glEnable], GL_LIGHTING
stdcall [glLightf], GL_LIGHT0, GL_SPOT_EXPONENT, 0.0
stdcall [glLightf], GL_LIGHT0, GL_SPOT_CUTOFF, 180.0
stdcall [glEnable], GL_LIGHT0
stdcall [glLightfv], GL_LIGHT0, GL_POSITION, lightpos
stdcall [glLightfv], GL_LIGHT0, GL_SPOT_DIRECTION, lightdirect
stdcall [glEnable], GL_COLOR_MATERIAL
glpush p3
stdcall [glClearDepth]
stdcall [glEnable], GL_CULL_FACE
stdcall [glEnable], GL_DEPTH_TEST
fninit
stdcall reshape, 600,380
; *** end init ***
align 4
red_win:
call draw_window
mcall SF_THREAD_INFO, procinfo,-1
mov eax,dword[procinfo.box.height]
cmp eax,120
jge @f
mov eax,120 ;min size
@@:
sub eax,43
mov ebx,dword[procinfo.box.width]
cmp ebx,200
jge @f
mov ebx,200
@@:
sub ebx,10
stdcall reshape, ebx,eax
align 16
still:
call draw_3d
cmp dword[stop],1
je @f
stdcall Fps, 365,4
mov dword[esp-4],eax
fild dword[esp-4]
fmul dword[delt_3]
fchs
fadd dword[dangle]
fstp dword[dangle] ;dangle -= 0.01*Fps(x,y)
mcall SF_WAIT_EVENT_TIMEOUT, 1
jmp .end0
align 4
@@:
mcall SF_WAIT_EVENT
.end0:
cmp al, EV_REDRAW
jz red_win
cmp al, EV_KEY
jz key
cmp al, EV_BUTTON
jz button
jmp still
; new window size or exposure
align 4
proc reshape, width:dword, height:dword
locals
dxy dq ?
endl
stdcall [glViewport], 0, 0, [width], [height]
stdcall [glMatrixMode], GL_PROJECTION
call [glLoadIdentity]
fild dword[width]
fidiv dword[height]
fstp qword[dxy] ;dxy = width/height
glpush p4
glpush p3
glpush dxy
glpush p1
call [gluPerspective] ;28.0, width/height, 1.0, 40.0
stdcall [glMatrixMode], GL_MODELVIEW
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT
ret
endp
align 4
draw_window:
pushad
mcall SF_REDRAW,SSF_BEGIN_DRAW
mcall SF_CREATE_WINDOW, (50 shl 16)+609,(30 shl 16)+425,0x33404040,,title1
call [kosglSwapBuffers]
;Title
mcall SF_DRAW_TEXT, (338 shl 16)+4, 0xc0c0c0, fps, fps.end-fps
mcall SF_DRAW_TEXT, (8 shl 16)+4, 0xc0c0c0, title2, title2.end-title2
mcall SF_REDRAW,SSF_END_DRAW
popad
ret
align 4
key:
mcall SF_GET_KEY
cmp ah,27 ;Esc
je button.exit
cmp ah,112 ;P
jne @f
xor dword[stop],1
jmp still
@@:
jmp still
align 4
button:
mcall SF_GET_BUTTON
cmp ah,1
jne still
.exit:
mcall SF_TERMINATE_PROCESS
align 4
title1: db 'TinyGL in KolibriOS'
.end: db 0
title2: db 'ESC - exit, P - pause'
.end: db 0
fps: db 'FPS:'
.end: db 0
align 16
proc draw_3d uses ebx ecx edx esi edi
locals
z dd ?
endl
call [glLoadIdentity]
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT
stdcall [glTranslatef], 0.0, 0.0, -2.0
stdcall [glRotatef], 10.0, 0.0, 0.0, 1.0
stdcall [glRotatef], 43.0, 0.0, 1.0, 0.0
stdcall [glTranslatef], -0.6, -0.2, -0.1
mov edi, logo+9*41 ;edi = logo[9][0]
mov esi, 41 ;esi = i
align 4
.cycle0: ;for(int i=0;i<41;i++)
stdcall [glTranslatef], 0.045, 0.0, 0.0
call [glPushMatrix]
fld dword[angle]
fsin
fmul dword[delt_1]
fstp dword[z] ;= 0.08*sin(angle)
fld dword[angle]
fadd dword[delt_2]
fstp dword[angle] ;angle += 0.2
mov ecx, 9
mov ebx, edi
; ecx = j
.cycle1: ;for(int j=9;j>=0;j--)
cmp byte[ebx],0 ;if(logo[j][i])
je @f
push 0.0 ;b
push 0.0 ;g
push 1.0 ;r
jmp .end_c2
@@:
push 0.945 ;b
push 0.855 ;g
push 0.859 ;r
.end_c2:
call [glColor3f]
stdcall [glTranslatef], 0.0, 0.045, 0.0
stdcall [glBegin], GL_QUADS
stdcall [glVertex3f], 0.0, -0.04,[z]
stdcall [glVertex3f], 0.04,-0.04,[z]
stdcall [glVertex3f], 0.04, 0.0, [z]
stdcall [glVertex3f], 0.0, 0.0, [z]
call [glEnd]
add ebx, -41
dec ecx
jnz .cycle1
call [glPopMatrix]
inc edi ;edi = logo[9][i]
dec esi
jnz .cycle0
mov edx,dword[dangle]
mov dword[angle],edx
call [kosglSwapBuffers]
ret
endp
align 4
p1 dq 28.0
p3 dq 1.0
p4 dq 40.0
delt_1 dd 0.08
delt_2 dd 0.2
delt_3 dd 0.01
lightpos dd 2.0, 0.0, -2.5, 1.0
lightdirect dd 0.0, 0.0, -0.7
angle dd 0.0
dangle dd 0.0
stop dd 0
;[10][41]
logo db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,\
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
db 0,0,1,0,0,0,1,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0,1,0,1,0,1,0,0,1,1,1,0,0,0,1,1,1,0,0,0,\
0,0,1,0,0,1,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,1,1,0,0,0,0,1,0,0,0,1,0,1,0,0,0,1,0,0,\
0,0,1,0,1,0,0,0,0,1,1,0,0,1,0,1,0,1,1,1,0,0,1,0,0,0,1,0,1,0,0,0,1,0,0,1,1,0,0,0,0,\
0,0,1,1,1,0,0,0,1,0,0,1,0,1,0,1,0,1,0,0,1,0,1,0,0,0,1,0,1,0,0,0,1,0,0,0,0,1,0,0,0,\
0,0,1,0,0,1,0,0,1,0,0,1,0,1,0,1,0,1,0,0,1,0,1,0,0,0,1,0,1,0,0,0,1,0,1,0,0,0,1,0,0,\
0,0,1,0,0,0,1,0,0,1,1,0,0,1,0,1,0,0,1,1,0,0,1,0,0,0,1,0,0,1,1,1,0,0,0,1,1,1,0,0,0
db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,\
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
;--------------------------------------------------
align 4
import_tinygl:
macro E_LIB n
{
if defined sz_#n
n dd sz_#n
end if
}
include '../../develop/libraries/TinyGL/asm_fork/export.inc'
dd 0,0
macro E_LIB n
{
if used n
sz_#n db `n,0
end if
}
include '../../develop/libraries/TinyGL/asm_fork/export.inc'
;--------------------------------------------------
system_path db '/sys/lib/'
name_tgl db 'tinygl.obj',0
;--------------------------------------------------
align 16
i_end:
ctx1 TinyGLContext
procinfo process_information
cur_dir_path rb 4096
library_path rb 4096
rb 4096
stacktop:
mem:

Binary file not shown.

View File

@@ -28,7 +28,7 @@ IMPORT
RW, Ini, EB := EditBox, Tabs, Toolbar, SB := StatusBar;
CONST
HEADER = "CEdit (30-apr-2025)";
HEADER = "CEdit (27-feb-2025)";
ShellFilter = "";
EditFilter = "sh|inc|txt|asm|ob07|c|cpp|h|pas|pp|lua|ini|json";
@@ -1320,7 +1320,7 @@ BEGIN
|menuBoard:
K.Run("/sys/develop/board", "")
|menuSysFunc:
K.Run("/sys/docpack", "e")
K.Run("/sys/docpack", "f")
|menuLineNumbers:
T.toggleNumbers;
Ini.setInt("settings", "line_numbers", ORD(T.lineNumbers))

View File

@@ -1,4 +1,2 @@
if tup.getconfig("NO_FASM") ~= "" then return end
HELPERDIR = (tup.getconfig("HELPERDIR") == "") and "../.." or tup.getconfig("HELPERDIR")
tup.include(HELPERDIR .. "/use_fasm.lua")
tup.rule("charsets.asm", FASM .. " -dlang=" .. tup.getconfig("LANG") .. " %f %o" .. tup.getconfig("KPACK_CMD"), "%B")
tup.rule("charsets.asm", "fasm %f %o " .. tup.getconfig("KPACK_CMD"), "charsets")

View File

@@ -31,19 +31,3 @@ Development history
- Renamed to Charsets Viewer/Charsets
- Symbol highlight UI tweaks
- Fixed rolled up bug
30.03.2025 - 0.4.0
- Localization for all system languages
- Display all character scales
- Abolity to copy character codes
- Block on charpage 00 for CP866
- New character code half markers
- Navigation using keys (see hotkeys.txt)
03.04.2025 - 0.4.1
- Fixed bug with codes color subscription
04.04.2025 - 0.4.2
- Fixed bug with resetting UTF charpage to zero on double charset swap to CP866
- Improved charpage blocking for CP866 UX
- Improved char codes copying UI

File diff suppressed because it is too large Load Diff

View File

@@ -1,12 +0,0 @@
Control hotkeys
- Navigate inside charpage:
- Arrows
- Num2/4/6/8
- Navigation between charpages:
- PgDN, PgUP - previous/next page
- Num0, Home - reset page to zero
- Change symbol scale:
- Num- and Num+

View File

@@ -12,7 +12,6 @@ include '../../develop/libraries/libs-dev/libimg/libimg.inc'
include '../../load_img.inc'
include '../../load_lib.mac'
include '../../develop/libraries/box_lib/trunk/box_lib.mac'
include '../../develop/libraries/TinyGL/asm_fork/kosgl.inc'
include '../../develop/libraries/TinyGL/asm_fork/opengl_const.inc'
include 'lang.inc' ; Language support for locales: ru_RU (CP866), en_US.
include 'info_fun_float.inc'
@@ -236,7 +235,7 @@ start:
call [gluNewQuadric]
mov [qObj],eax
mov eax,[ctx1.gl_context]
mov eax,dword[ctx1] ;eax -> TinyGLContext.GLContext
mov eax,[eax] ;eax -> ZBuffer
mov eax,[eax+ZBuffer.pbuf]
mov dword[buf_ogl],eax
@@ -1083,7 +1082,7 @@ l_libs_start:
lib_2 l_libs lib_name_2, file_name, system_dir_2, import_box_lib
lib_3 l_libs lib_name_3, file_name, system_dir_3, import_buf2d
lib_4 l_libs lib_name_4, file_name, system_dir_4, import_libkmenu
lib_5 l_libs lib_name_5, file_name, system_dir_5, import_tinygl
lib_5 l_libs lib_name_5, file_name, system_dir_5, import_lib_tinygl
lib_6 l_libs lib_name_6, file_name, system_dir_6, import_libini
l_libs_end:
@@ -1288,20 +1287,16 @@ dd 0,0
akmenuitem_draw db 'kmenuitem_draw',0
align 4
import_tinygl:
import_lib_tinygl:
macro E_LIB n
{
if defined sz_#n
n dd sz_#n
end if
}
include '../../develop/libraries/TinyGL/asm_fork/export.inc'
dd 0,0
macro E_LIB n
{
if used n
sz_#n db `n,0
end if
}
include '../../develop/libraries/TinyGL/asm_fork/export.inc'
@@ -1348,7 +1343,7 @@ buf_1:
align 4
el_focus dd tree1
tree1 tree_list size_one_list,300+2, tl_key_no_edit+tl_draw_par_line,\
16,16, 0xffffff,0xb0d0ff,0x10400040, 5,35,195-16,250, 16,list_offs_text,0,\
16,16, 0xffffff,0xb0d0ff,0x400040, 5,35,195-16,250, 16,list_offs_text,0,\
el_focus,w_scr_t1,0
align 4
@@ -1367,14 +1362,14 @@ white_light dd 0.8, 0.8, 0.8, 1.0 ;
lmodel_ambient dd 0.3, 0.3, 0.3, 1.0 ; <20><><EFBFBD><E0A0AC><EFBFBD><EFBFBD><><E4AEAD><EFBFBD><EFBFBD><EFBFBD> <20>ᢥ饭<E1A2A5><E9A5AD>
if lang eq ru_RU
capt db 'info 3ds <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 04.05.25',0 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
capt db 'info 3ds <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 29.09.20',0 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
else ; Default to en_US
capt db 'info 3ds version 04.05.25',0 ;window caption
capt db 'info 3ds version 29.09.20',0 ;window caption
end if
align 16
i_end:
ctx1 TinyGLContext
ctx1 rb 28 ;sizeof.TinyGLContext = 28
procinfo process_information
run_file_70 FileInfoBlock
sc system_colors

View File

@@ -1408,7 +1408,7 @@ buf_1:
align 4
el_focus dd tree1
tree1 tree_list size_one_list,300+2, tl_key_no_edit+tl_draw_par_line,\
16,16, 0xffffff,0xb0d0ff,0x10400040, 5,47,195-16,250, 16,list_offs_text,0, el_focus,\
16,16, 0xffffff,0xb0d0ff,0x400040, 5,47,195-16,250, 16,list_offs_text,0, el_focus,\
w_scr_t1,0
align 4
@@ -1427,9 +1427,9 @@ white_light dd 0.8, 0.8, 0.8, 1.0 ;
lmodel_ambient dd 0.3, 0.3, 0.3, 1.0 ; <20><><EFBFBD><E0A0AC><EFBFBD><EFBFBD><><E4AEAD><EFBFBD><EFBFBD><EFBFBD> <20>ᢥ饭<E1A2A5><E9A5AD>
if lang eq ru_RU
capt db 'info 3ds [user] <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 14.04.25',0 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
capt db 'info 3ds [user] <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 29.09.20',0 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
else ; Default to en_US
capt db 'info 3ds [user] version 14.04.25',0 ; Window caption
capt db 'info 3ds [user] version 29.09.20',0 ; Window caption
end if
align 16

View File

@@ -306,7 +306,7 @@ align 4
faddp
fild dword[rad_c]
fdivp ;radius=(size.x+size.y)/rad_c
fstp qword[sph_radius]
fstp dword[sph_radius]
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> x <EFBFBD> y, <EFBFBD><EFBFBD><EFBFBD>-<EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
fld dword[edi+obj_3d.y_scale]
@@ -812,8 +812,9 @@ proc draw_3d uses eax ebx ecx edi, o_data:dword
@@:
stdcall [glDisable],GL_LIGHTING
.end_l:
stdcall [glTranslatef], 0.0,0.0,0.5 ;correct for z
stdcall [glScalef], [edi+obj_3d.x_scale],[edi+obj_3d.y_scale],[edi+obj_3d.z_scale]
stdcall [glScalef], 1.0,1.0,1.4 ;correct for z
stdcall [glScalef], 1.0,1.0,0.7 ;correct for z
stdcall [glRotatef], [angle_z],0.0,0.0,1.0
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
stdcall [glRotatef], [angle_x],1.0,0.0,0.0
@@ -975,10 +976,7 @@ if version_edit eq 1
stdcall [glColor3ub],[color_select+2],[color_select+1],[color_select]
call [glPushMatrix]
stdcall [glTranslatef], [eax],[eax+4],[eax+8]
push 8
push 8
glpush sph_radius
stdcall [gluSphere], [qObj]
stdcall [gluSphere], [qObj], [sph_radius], 8,8
call [glPopMatrix]
@@:
@@ -999,10 +997,7 @@ align 4
mov eax,[eax]
call [glPushMatrix]
stdcall [glTranslatef], [eax],[eax+4],[eax+8]
push 4
push 4
glpush sph_radius
stdcall [gluSphere], [qObj]
stdcall [gluSphere], [qObj], [sph_radius], 4,4
call [glPopMatrix]
dec ecx
jz .end_select
@@ -1350,5 +1345,5 @@ delt_size dd 3.0 ;
mouse_drag dd 0 ;<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mouse_x dd 0
mouse_y dd 0
sph_radius dq 0 ;radius of the sphere for selecting the active point
sph_radius dd 0 ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>

View File

@@ -951,12 +951,13 @@ endl
endp
align 4
proc glClearDepth uses eax, depth:qword
proc glClearDepth uses eax, depth:dword
locals
p rd 2
endl
mov dword[p],OP_ClearDepth
fld qword[depth]
mov eax,[depth]
fld qword[eax]
fstp dword[p+4]
lea eax,[ebp-8] ;=sizeof(dd)*2

View File

@@ -23,7 +23,8 @@ endl
imul ecx,ebx
shl ecx,2
add ecx,[eax+GLContext.color_array] ;ecx = &context.color_array[i]
lea ebx,[ebp-20] ;=sizeof(dd)*5
mov ebx,ebp
sub ebx,20 ;=sizeof(dd)*5
mov edx,[ecx]
mov [ebx+4],edx
mov edx,[ecx+4]
@@ -47,7 +48,8 @@ endl
imul esi,ebx
shl esi,2
add esi,[eax+GLContext.normal_array] ;esi = &normal_array[ebx * (3 + c->normal_array_stride)]
lea edi,[eax+GLContext.current_normal]
mov edi,eax
add edi,GLContext.current_normal
mov ecx,3
rep movsd
mov dword[edi],0.0
@@ -90,7 +92,8 @@ endl
imul ecx,ebx
shl ecx,2
add ecx,[eax+GLContext.vertex_array] ;ecx = &context.vertex_array[i]
lea ebx,[ebp-20] ;=sizeof(dd)*5
mov ebx,ebp
sub ebx,20 ;=sizeof(dd)*5
mov edx,[ecx]
mov [ebx+4],edx
mov edx,[ecx+4]
@@ -127,7 +130,8 @@ endl
mov eax,[i]
mov dword[p+4],eax
lea eax,[ebp-8] ;=sizeof(dd)*2
mov eax,ebp
sub eax,8 ;=sizeof(dd)*2
stdcall gl_add_op,eax
ret
endp
@@ -135,9 +139,10 @@ endp
align 4
proc glopDrawArrays, context:dword, param:dword
locals
vi dd ?
idx dd ?
states dd ?
a_size dd ?
size dd ?
p rd 8 ;функция glopColor требует 8 параметров, другие функции требуют меньше, берем по максимуму что-бы не портить стек
endl
pushad
@@ -150,19 +155,132 @@ pushad
mov [idx],eax ;param[2].i
mov eax,[ebx+4]
mov [p+4],eax ;p[1].i = param[1].i
lea eax,[ebp-32] ;=sizeof(dd)*8
mov eax,ebp
sub eax,32 ;=sizeof(dd)*8
stdcall glopBegin, edx,eax
cmp ecx,1
jl @f
mov dword[vi],0
align 4
.cycle_0: ;for (int vi=0; vi<count; vi++)
call CopyArrayElementByIndex
cmp dword[vi],ecx
jge .cycle_0_end
bt dword[states],1 ;2^1=COLOR_ARRAY
jnc @f
mov esi,[edx+GLContext.color_array_size]
mov [size],esi
add esi,[edx+GLContext.color_array_stride]
imul esi,[idx] ;esi = i
shl esi,2
add esi,[edx+GLContext.color_array] ;esi = &context.color_array[i]
mov edi,ebp
sub edi,28 ;edi = &p[1]
mov ebx,[esi+8]
mov [edi],ebx ;p[1].f = context.color_array[i+2]
mov ebx,[esi+4]
mov [edi+4],ebx ;p[2].f = context.color_array[i+1]
mov ebx,[esi]
mov [edi+8],ebx ;p[3].f = context.color_array[i]
add edi,12
cmp dword[size],3
jle .e1
add esi,12
movsd
jmp .e2
.e1:
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
.e2:
mov edi,ebp
sub edi,32 ;edi = &p[0]
mov ebx,ebp
sub ebx,12 ;ebp-12 = &p[5]
push ebx
add ebx,4 ;ebp-8 = &p[6]
push ebx
add ebx,4 ;ebp-4 = &p[7]
push ebx
stdcall RGBFtoRGBI,[edi+12],[edi+8],[edi+4] ;call: r,g,b,&p[7],&p[6],&p[5]
stdcall glopColor, edx,edi ;(context, p(op,rf,gf,bf,af,ri,gi,bi))
@@:
bt dword[states],2 ;2^2=NORMAL_ARRAY
jnc @f
mov esi,[edx+GLContext.normal_array_stride]
add esi,3
imul esi,[idx]
shl esi,2
add esi,[edx+GLContext.normal_array] ;esi = &context.normal_array[ idx * (3 + context.normal_array_stride) ]
mov edi,edx
add edi,GLContext.current_normal
movsd ;context.current_normal.X = context.normal_array[i]
movsd
movsd
mov dword[edi],0.0 ;context.current_normal.W = 0.0f
@@:
bt dword[states],3 ;2^3=TEXCOORD_ARRAY
jnc @f
mov esi,[edx+GLContext.texcoord_array_size]
mov [size],esi
add esi,[edx+GLContext.texcoord_array_stride]
imul esi,[idx] ;esi = i
shl esi,2
add esi,[edx+GLContext.texcoord_array] ;esi = &context.texcoord_array[i]
mov edi,edx
add edi,GLContext.current_tex_coord
movsd ;context.current_tex_coord.X = ccontext.texcoord_array[i]
movsd
cmp dword[size],2
jle .e3
movsd
jmp .e4
.e3:
mov dword[edi],0.0 ;если задано 2 параметра, то 3-й ставим по умолчанию 0.0
add edi,4
.e4:
cmp dword[size],3
jle .e5
movsd
jmp @f
.e5:
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
@@:
bt dword[states],0 ;2^0=VERTEX_ARRAY
jnc @f
mov esi,[edx+GLContext.vertex_array_size]
mov [size],esi
add esi,[edx+GLContext.vertex_array_stride]
imul esi,[idx] ;esi = i
shl esi,2
add esi,[edx+GLContext.vertex_array] ;esi = &context.vertex_array[i]
mov edi,ebp
sub edi,28 ;edi = &p[1]
movsd ;p[1].f = context.vertex_array[i]
movsd
cmp dword[size],2
jle .e6
movsd
jmp .e7
.e6:
mov dword[edi],0.0 ;если задано 2 параметра, то 3-й ставим по умолчанию 0.0
add edi,4
jmp .e8 ;и 4-й тоже ставим по умолчанию
.e7:
cmp dword[size],3
jle .e8
movsd
sub edi,20 ;edi=&p[0]
jmp .e9
.e8:
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
sub edi,16 ;edi=&p[0]
.e9:
stdcall glopVertex, edx,edi
@@:
inc dword[idx]
loop .cycle_0
@@:
inc dword[vi]
jmp .cycle_0
.cycle_0_end:
lea eax,[ebp-32] ;=sizeof(dd)*8
;mov eax,ebp
;sub eax,32 ;=sizeof(dd)*8
stdcall glopEnd, edx,eax
popad
ret
@@ -181,7 +299,8 @@ endl
mov eax,[count]
mov dword[p+12],eax
lea eax,[ebp-16] ;=sizeof(dd)*4
mov eax,ebp
sub eax,16 ;=sizeof(dd)*4
stdcall gl_add_op,eax
ret
endp
@@ -189,12 +308,12 @@ endp
align 4
proc glopDrawElements, context:dword, param:dword
locals
type dd ?
indices dd ? ;указатель на 16 или 32 битные индексы
ii dd ?
idx dd ?
states dd ?
a_size dd ?
type dd ?
size dd ?
indices dd ? ;указатель на 16 или 32 битные индексы
p rd 8
endl
pushad
@@ -209,7 +328,8 @@ pushad
mov [type],eax ;type = param[3].i
mov eax,[ebx+16]
mov [indices],eax ;*indices = param[4].p
lea eax,[ebp-32] ;=sizeof(dd)*8
mov eax,ebp
sub eax,32 ;=sizeof(dd)*8
stdcall glopBegin, edx,eax
mov dword[ii],0
@@ -231,133 +351,127 @@ align 4
.end_0:
mov [idx],esi
call CopyArrayElementByIndex
bt dword[states],1 ;2^1=COLOR_ARRAY
jnc @f
mov esi,[edx+GLContext.color_array_size]
mov [size],esi
add esi,[edx+GLContext.color_array_stride]
imul esi,[idx] ;esi = i
shl esi,2
add esi,[edx+GLContext.color_array] ;esi = &context.color_array[i]
mov edi,ebp
sub edi,28 ;edi = &p[1]
mov ebx,[esi+8]
mov [edi],ebx ;p[1].f = context.color_array[i+2]
mov ebx,[esi+4]
mov [edi+4],ebx ;p[2].f = context.color_array[i+1]
mov ebx,[esi]
mov [edi+8],ebx ;p[3].f = context.color_array[i]
add edi,12
cmp dword[size],3
jle .e1
add esi,12
movsd
jmp .e2
.e1:
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
.e2:
mov edi,ebp
sub edi,32 ;edi = &p[0]
mov ebx,ebp
sub ebx,12 ;ebp-12 = &p[5]
push ebx
add ebx,4 ;ebp-8 = &p[6]
push ebx
add ebx,4 ;ebp-4 = &p[7]
push ebx
stdcall RGBFtoRGBI,[edi+12],[edi+8],[edi+4] ;call: r,g,b,&p[7],&p[6],&p[5]
stdcall glopColor, edx,edi ;(context, p(op,rf,gf,bf,af,ri,gi,bi))
@@:
bt dword[states],2 ;2^2=NORMAL_ARRAY
jnc @f
mov esi,[edx+GLContext.normal_array_stride]
add esi,3
imul esi,[idx] ;esi = idx * (3 + context.normal_array_stride)
shl esi,2
add esi,[edx+GLContext.normal_array]
mov edi,edx
add edi,GLContext.current_normal
movsd ;context.current_normal.X = context.normal_array[i]
movsd
movsd
mov dword[edi],0.0 ;context.current_normal.W = 0.0f
@@:
bt dword[states],3 ;2^3=TEXCOORD_ARRAY
jnc @f
mov esi,[edx+GLContext.texcoord_array_size]
mov [size],esi
add esi,[edx+GLContext.texcoord_array_stride]
imul esi,[idx] ;esi = i
shl esi,2
add esi,[edx+GLContext.texcoord_array] ;esi = &context.texcoord_array[i]
mov edi,edx
add edi,GLContext.current_tex_coord
movsd ;context.current_tex_coord.X = ccontext.texcoord_array[i]
movsd
cmp dword[size],2
jle .e3
movsd
jmp .e4
.e3:
mov dword[edi],0.0 ;если задано 2 параметра, то 3-й ставим по умолчанию 0.0
add edi,4
.e4:
cmp dword[size],3
jle .e5
movsd
jmp @f
.e5:
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
@@:
bt dword[states],0 ;2^0=VERTEX_ARRAY
jnc @f
mov esi,[edx+GLContext.vertex_array_size]
mov [size],esi
add esi,[edx+GLContext.vertex_array_stride]
imul esi,[idx] ;esi = i
shl esi,2
add esi,[edx+GLContext.vertex_array] ;esi = &context.vertex_array[i]
mov edi,ebp
sub edi,28 ;edi = &p[1]
movsd ;p[1].f = context.vertex_array[i]
movsd
cmp dword[size],2
jle .e6
movsd
jmp .e7
.e6:
mov dword[edi],0.0 ;если задано 2 параметра, то 3-й ставим по умолчанию 0.0
add edi,4
jmp .e8 ;и 4-й тоже ставим по умолчанию
.e7:
cmp dword[size],3
jle .e8
movsd
sub edi,20 ;edi=&p[0]
jmp .e9
.e8:
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
sub edi,16 ;edi=&p[0]
.e9:
stdcall glopVertex, edx,edi
@@:
inc dword[ii]
jmp .cycle_0
.cycle_0_end:
lea eax,[ebp-32] ;=sizeof(dd)*8
mov eax,ebp
sub eax,32 ;=sizeof(dd)*8
stdcall glopEnd, edx,eax
popad
ret
endp
;input:
; edx - GLContext
idx equ ebp-44
states equ ebp-40
a_size equ ebp-36
align 4
CopyArrayElementByIndex:
bt dword[states],1 ;2^1=COLOR_ARRAY
jnc @f
mov esi,[edx+GLContext.color_array_size]
mov [a_size],esi
add esi,[edx+GLContext.color_array_stride]
imul esi,[idx] ;esi = i
shl esi,2
add esi,[edx+GLContext.color_array] ;esi = &context.color_array[i]
lea edi,[ebp-28] ;edi = &p[1]
mov ebx,[esi+8]
mov [edi],ebx ;p[1].f = context.color_array[i+2]
mov ebx,[esi+4]
mov [edi+4],ebx ;p[2].f = context.color_array[i+1]
mov ebx,[esi]
mov [edi+8],ebx ;p[3].f = context.color_array[i]
add edi,12
cmp dword[a_size],3
jle .e1
add esi,12
movsd
jmp .e2
.e1:
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
.e2:
lea edi,[ebp-32] ;edi = &p[0]
lea ebx,[ebp-12] ;ebp-12 = &p[5]
push ebx
add ebx,4 ;ebp-8 = &p[6]
push ebx
add ebx,4 ;ebp-4 = &p[7]
push ebx
stdcall RGBFtoRGBI,[edi+12],[edi+8],[edi+4] ;call: r,g,b,&p[7],&p[6],&p[5]
stdcall glopColor, edx,edi ;(context, p(op,rf,gf,bf,af,ri,gi,bi))
@@:
bt dword[states],2 ;2^2=NORMAL_ARRAY
jnc @f
mov esi,[edx+GLContext.normal_array_stride]
add esi,3
imul esi,[idx] ;esi = idx * (3 + context.normal_array_stride)
shl esi,2
add esi,[edx+GLContext.normal_array] ;esi = &context.normal_array[ idx * (3 + context.normal_array_stride) ]
lea edi,[edx+GLContext.current_normal]
movsd ;context.current_normal.X = context.normal_array[i]
movsd
movsd
mov dword[edi],0.0 ;context.current_normal.W = 0.0f
@@:
bt dword[states],3 ;2^3=TEXCOORD_ARRAY
jnc @f
mov esi,[edx+GLContext.texcoord_array_size]
mov [a_size],esi
add esi,[edx+GLContext.texcoord_array_stride]
imul esi,[idx] ;esi = i
shl esi,2
add esi,[edx+GLContext.texcoord_array] ;esi = &context.texcoord_array[i]
lea edi,[edx+GLContext.current_tex_coord]
movsd ;context.current_tex_coord.X = ccontext.texcoord_array[i]
movsd
cmp dword[a_size],2
jle .e3
movsd
jmp .e4
.e3:
mov dword[edi],0.0 ;если задано 2 параметра, то 3-й ставим по умолчанию 0.0
add edi,4
.e4:
cmp dword[a_size],3
jle .e5
movsd
jmp @f
.e5:
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
@@:
bt dword[states],0 ;2^0=VERTEX_ARRAY
jnc @f
mov esi,[edx+GLContext.vertex_array_size]
mov [a_size],esi
add esi,[edx+GLContext.vertex_array_stride]
imul esi,[idx] ;esi = i
shl esi,2
add esi,[edx+GLContext.vertex_array] ;esi = &context.vertex_array[i]
lea edi,[ebp-28] ;edi = &p[1]
movsd ;p[1].f = context.vertex_array[i]
movsd
cmp dword[a_size],2
jle .e6
movsd
jmp .e7
.e6:
mov dword[edi],0.0 ;если задано 2 параметра, то 3-й ставим по умолчанию 0.0
add edi,4
jmp .e8 ;и 4-й тоже ставим по умолчанию
.e7:
cmp dword[a_size],3
jle .e8
movsd
sub edi,20 ;edi=&p[0]
jmp .e9
.e8:
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
sub edi,16 ;edi=&p[0]
.e9:
stdcall glopVertex, edx,edi
@@:
ret
purge idx
purge states
purge a_size
align 4
proc glDrawElements uses eax, mode:dword, count:dword, type:dword, indices:dword
locals
@@ -374,7 +488,8 @@ endl
mov eax,[indices]
mov dword[p+16],eax
lea eax,[ebp-20] ;=sizeof(dd)*5
mov eax,ebp
sub eax,20 ;=sizeof(dd)*5
stdcall gl_add_op,eax
ret
endp
@@ -418,7 +533,8 @@ endl
;assert(0);
.end_f:
lea eax,[ebp-8] ;=sizeof(dd)*2
mov eax,ebp
sub eax,8 ;=sizeof(dd)*2
stdcall gl_add_op,eax
ret
endp
@@ -462,7 +578,8 @@ endl
;assert(0);
.end_f:
lea eax,[ebp-8] ;=sizeof(dd)*2
mov eax,ebp
sub eax,8 ;=sizeof(dd)*2
stdcall gl_add_op,eax
ret
endp
@@ -495,7 +612,8 @@ endl
mov eax,[pointer]
mov dword[p+12],eax
lea eax,[ebp-16] ;=sizeof(dd)*4
mov eax,ebp
sub eax,16 ;=sizeof(dd)*4
stdcall gl_add_op,eax
ret
endp
@@ -528,7 +646,8 @@ endl
mov eax,[pointer]
mov dword[p+12],eax
lea eax,[ebp-16] ;=sizeof(dd)*4
mov eax,ebp
sub eax,16 ;=sizeof(dd)*4
stdcall gl_add_op,eax
ret
endp
@@ -557,7 +676,8 @@ endl
mov eax,[pointer]
mov dword[p+8],eax
lea eax,[ebp-12] ;=sizeof(dd)*3
mov eax,ebp
sub eax,12 ;=sizeof(dd)*3
stdcall gl_add_op,eax
ret
endp
@@ -590,7 +710,8 @@ endl
mov eax,[pointer]
mov dword[p+12],eax
lea eax,[ebp-16] ;=sizeof(dd)*4
mov eax,ebp
sub eax,16 ;=sizeof(dd)*4
stdcall gl_add_op,eax
ret
endp

View File

@@ -21,7 +21,7 @@ proc gl_transform_to_viewport uses eax ebx ecx, context:dword,v:dword
fmul st0,st1
fmul dword[eax+GLContext.viewport+GLViewport.scale+offs_X]
fadd dword[eax+GLContext.viewport+GLViewport.trans+offs_X]
fistp dword[ebx+GLVertex.zp+ZBufferPoint.x] ;v.zp.x = st0, st0 = st1
fistp dword[ebx+GLVertex.zp] ;v.zp.x = st0, st0 = st1
fld dword[ebx+GLVertex.pc+offs_Y] ;st0 = v.pc.Y
fmul st0,st1
@@ -62,14 +62,14 @@ align 4
je @f
mov eax,[eax+GLContext.current_texture] ;eax = &context.current_texture
mov eax,[eax] ;eax = context.current_texture
;[eax+GLTexture.images] = im = &context.current_texture.images[0]
;[eax+offs_text_images] = im = &context.current_texture.images[0]
fild dword[eax+GLTexture.images+GLImage.s_bound]
fild dword[eax+offs_text_images+offs_imag_s_bound]
fmul dword[ebx+GLVertex.tex_coord+offs_X]
fistp dword[ebx+GLVertex.zp+ZBufferPoint.s]
;v.zp.s=(int)(v.tex_coord.X * im.s_bound)
fild dword[eax+GLTexture.images+GLImage.t_bound]
fild dword[eax+offs_text_images+offs_imag_t_bound]
fmul dword[ebx+GLVertex.tex_coord+offs_Y]
fistp dword[ebx+GLVertex.zp+ZBufferPoint.t]
;v.zp.t=(int)(v.tex_coord.Y * im.t_bound)
@@ -138,12 +138,12 @@ macro interpolate q, p0, p1, t
{
fld dword[t]
; interpolation by coordinates
fld dword[p1+GLVertex.pc+offs_X]
fsub dword[p0+GLVertex.pc+offs_X]
; интерполяция по координатам
fld dword[p1+GLVertex.pc]
fsub dword[p0+GLVertex.pc]
fmul st0,st1
fadd dword[p0+GLVertex.pc+offs_X]
fstp dword[q+GLVertex.pc+offs_X] ;q.pc.X = p0.pc.X + (p1.pc.X - p0.pc.X) * t
fadd dword[p0+GLVertex.pc]
fstp dword[q+GLVertex.pc] ;q.pc.X = p0.pc.X + (p1.pc.X - p0.pc.X) * t
fld dword[p1+GLVertex.pc+offs_Y]
fsub dword[p0+GLVertex.pc+offs_Y]
@@ -163,7 +163,7 @@ macro interpolate q, p0, p1, t
fadd dword[p0+GLVertex.pc+offs_W]
fstp dword[q+GLVertex.pc+offs_W]
; color interpolation
; интерполяция по цвету
fld dword[p1+GLVertex.color]
fsub dword[p0+GLVertex.color]
fmul st0,st1
@@ -228,7 +228,7 @@ align 4
fstsw ax
sahf
jae .r1_f1
fstp dword[ebx] ;if (t<*tmax) *tmax=t
fstp dword[ebx] ;if (t<*tmin) *tmax=t
jmp .r1
align 4
.els_1: ;else if (num>0)
@@ -1028,11 +1028,9 @@ if PROFILE eq 1
end if
mov eax,[edx+GLContext.current_texture]
mov eax,[eax] ;переход по указателю
stdcall ZB_setTexture, [edx+GLContext.zb],\
[eax+GLTexture.images+GLImage.pixmap],\
[eax+GLTexture.images+GLImage.s_bound],\
[eax+GLTexture.images+GLImage.t_bound],\
[eax+GLTexture.images+GLImage.xsize_log2]
;так как offs_text_images+offs_imag_pixmap = 0 то context.current_texture.images[0].pixmap = [eax]
stdcall ZB_setTexture, [edx+GLContext.zb], [eax],\
[eax+offs_imag_s_bound],[eax+offs_imag_t_bound],[eax+offs_imag_xsize_log2]
mov eax,[p0]
add eax,GLVertex.zp
push ecx

View File

@@ -1,7 +1,3 @@
; SPDX-License-Identifier: GPL-2.0-only
; Gears - 3D gear wheels
; Copyright (C) 2014-2025 KolibriOS team
use32
org 0
db 'MENUET01'
@@ -12,7 +8,6 @@ include '../../../../../macros.inc'
include '../../../../../KOSfuncs.inc'
include '../../../../../load_lib.mac'
include '../../../../../dll.inc'
include '../kosgl.inc'
include '../opengl_const.inc'
include 'fps.inc'
@@ -23,7 +18,7 @@ macro matr_cell c_funct,c_param,funct,param, dia
dia dword[esp-4*(c_param*(c_funct-funct)+(1+c_param-param))]
}
;Macro for double type parameters (8 bytes)
;Макрос для параметров типа double (8 байт)
macro glpush GLDoubleVar {
push dword[GLDoubleVar+4]
push dword[GLDoubleVar]
@@ -88,7 +83,8 @@ red_win:
mov ebx,200
@@:
sub ebx,10
stdcall reshape, ebx,eax
stdcall reshape, ebx,eax
.end0:
align 16
still:
@@ -169,7 +165,8 @@ draw_window:
;Title
mcall SF_DRAW_TEXT,(338 shl 16)+4,0xc0c0c0,fps, fps.end-fps
mcall SF_DRAW_TEXT,(8 shl 16)+4,0xc0c0c0,title2,title2.end-title2
mcall SF_DRAW_TEXT,(8 shl 16)+4,0xc0c0c0,title3,title3.end-title3
;mcall SF_DRAW_TEXT,(180 shl 16)+4,0xc0c0c0,title2,title2.end-title2
mcall SF_REDRAW,SSF_END_DRAW
popad
@@ -250,7 +247,9 @@ button:
align 4
title1: db 'TinyGL in KolibriOS'
.end: db 0
title2: db 'ESC - exit, Arrow keys - rotate, +/- zoom, P - pause'
;title2: db 'F full screen'
;.end: db 0
title3: db 'ESC - exit, Arrow keys - rotate, +/- zoom, P - pause'
.end: db 0
fps: db 'FPS:'
.end: db 0
@@ -923,7 +922,8 @@ name_tgl db 'tinygl.obj',0
align 16
i_end:
ctx1 TinyGLContext
ctx1 db 28 dup (0) ;TinyGLContext or KOSGLContext
;sizeof.TinyGLContext = 28
procinfo process_information
cur_dir_path rb 4096
library_path rb 4096

View File

@@ -12,15 +12,6 @@ include '../opengl_const.inc'
@use_library
;Constants describing the house.3ds file (obtained using the info_3ds program)
VERTICES_OFFSET = 0x33 ;offset along which the coordinates of the vertices go
FACES_COUNT = 0x162 ;number of faces
FACES_OFFSET = 0x96b ;offset along which information about the edges goes
HOUSE_FILE_SIZE = 5297
txt_error_file_size db '"House.3ds file size does not match" -tE',0
align 4
start:
load_library name_tgl, library_path, system_path, import_tinygl
@@ -29,20 +20,20 @@ start:
mcall SF_SET_EVENTS_MASK,0x27
;we fill the array of indices from the house.3ds file (which is embedded inside this program)
;заполняем массив индексов из файла house.3ds (который вшит внутрь данной программы)
mov esi,house_3ds
add esi,FACES_OFFSET
add esi,0x1798 ;смещение по которому идет информация о гранях в файле 3ds (получено с использованием программы info_3ds)
mov edi,Indices
mov eax,FACES_COUNT
mov eax,0x1a6 ;число граней в файле 3ds (получено с использованием программы info_3ds)
@@:
movsd
movsw
add esi,2 ;skip face properties
add esi,2 ;пропускаем свойства грани
dec eax
or eax,eax
jnz @b
;tinygl initial context settings
;первоначальные настройки контекста tinygl
stdcall [kosglMakeCurrent], 10,10,400,350,ctx1
stdcall [glEnable], GL_DEPTH_TEST
stdcall [glClearColor], 0.0,0.0,0.0,0.0
@@ -57,13 +48,13 @@ red_win:
align 4
still:
mcall SF_WAIT_EVENT
cmp al,EV_REDRAW
jz red_win
cmp al,EV_KEY
jz key
cmp al,EV_BUTTON
jz button
jmp still
cmp al,1
jz red_win
cmp al,2
jz key
cmp al,3
jz button
jmp still
align 4
draw_window:
@@ -149,34 +140,29 @@ caption db 'Test opengl 1.1 arrays, [Esc] - exit, [<-],[->],[Up],[Down] - rotate
align 4
draw_3d:
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;clear the color and depth buffer
mov eax,house_3ds.end-house_3ds
cmp eax,HOUSE_FILE_SIZE
je @f
notify_window_run txt_error_file_size
ret
@@:
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
call [glPushMatrix]
;scale and rotations
;масштаб и повороты
stdcall [glTranslatef], 0.0,0.0,0.5
stdcall [glScalef], [scale], [scale], [scale]
stdcall [glRotatef], [angle_z],0.0,0.0,1.0
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
stdcall [glRotatef], [angle_x],1.0,0.0,0.0
;drawing via index array
mov eax,house_3ds ;start of embedded 3ds file
add eax,VERTICES_OFFSET
stdcall [glVertexPointer], 3, GL_FLOAT, 0, eax ;we set an array for the vertices, 3 is the number of coordinates for one vertex
stdcall [glEnableClientState], GL_VERTEX_ARRAY ;turn on the vertex drawing mode
stdcall [glDrawElements], GL_TRIANGLES, FACES_COUNT*3, GL_UNSIGNED_SHORT, Indices ;mode, count, type, *indices
stdcall [glDisableClientState], GL_VERTEX_ARRAY ;disable vertex drawing mode
;рисование через индексный массив
mov eax,house_3ds ;начало внедренного файла 3ds
add eax,0xeb ;смещение по которому идут координаты вершин (получено с использованием программы info_3ds)
stdcall [glVertexPointer], 3, GL_FLOAT, 0, eax ;задаем массив для вершин, 3 - число координат для одной вершины
stdcall [glEnableClientState], GL_VERTEX_ARRAY ;включаем режим рисования вершин
stdcall [glDrawElements], GL_TRIANGLES, 0x1a6*3, GL_UNSIGNED_SHORT, Indices ;mode, count, type, *indices
stdcall [glDisableClientState], GL_VERTEX_ARRAY ;отключаем режим рисования вершин
call [glPopMatrix]
ret
align 4
scale dd 0.07 ;initial scale (ideally should be calculated)
scale dd 0.0065 ;начальный масштаб (в идеальном случае должен вычислятся, но для даного примера подобран в ручную на глаз)
delt_sc dd 0.0005
angle_z dd 90.0
angle_y dd 90.0
@@ -184,11 +170,10 @@ angle_x dd 0.0
delt_size dd 3.0
align 4
house_3ds: ;we embed the file inside the program (ideally it should open through a dialog box)
house_3ds: ;внедряем файл внутрь программы (в идеальном случае должен открыватся через окно диалога, но для облегчения примера вшит внутрь)
file '../../../../../demos/view3ds/3ds_objects/House.3ds'
.end:
align 4
Indices rb FACES_COUNT*6 ;3 points per edge, point index 2 bytes
Indices rb 0x1a6*6 ;0x1a6 - число граней, на каждую грань по 3 точки, индекс точки 2 байта
;--------------------------------------------------
align 4

View File

@@ -1,7 +1,3 @@
; SPDX-License-Identifier: GPL-2.0-only
; Test glu0 - gluSphere functionality testing
; Copyright (C) 2014-2025 KolibriOS team
use32
org 0
db 'MENUET01'
@@ -12,7 +8,6 @@ include '../../../../../macros.inc'
include '../../../../../KOSfuncs.inc'
include '../../../../../load_lib.mac'
include '../../../../../dll.inc'
include '../kosgl.inc'
include '../opengl_const.inc'
@use_library
@@ -41,13 +36,13 @@ red_win:
align 16
still:
mcall SF_WAIT_EVENT
cmp al,EV_REDRAW
jz red_win
cmp al,EV_KEY
jz key
cmp al,EV_BUTTON
jz button
jmp still
cmp al,1
jz red_win
cmp al,2
jz key
cmp al,3
jz button
jmp still
align 4
draw_window:
@@ -136,6 +131,9 @@ button:
mcall SF_TERMINATE_PROCESS
align 4
caption db 'Test gluSphere, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
draw_3d:
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
@@ -143,37 +141,25 @@ stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим б
stdcall [glColor3f], 1.0, 1.0, 0.0
call [glPushMatrix]
stdcall [glTranslatef], 0.0,0.0,0.5
stdcall [glScalef], [scale], [scale], [scale]
stdcall [glRotatef], [angle_z],0.0,0.0,1.0
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
push 16
push 16
glpush rad1
stdcall [gluSphere], [qObj]
stdcall [gluSphere], [qObj], 1.0, 16,16
stdcall [glColor3f], 1.0, 0.0, 0.0
stdcall [glTranslatef], -1.6,0.0,0.0
push 8
push 8
glpush rad2
stdcall [gluSphere], [qObj]
stdcall [gluSphere], [qObj], 0.55, 8,8
stdcall [glColor3f], 0.0, 0.0, 1.0
stdcall [glTranslatef], 3.2,0.0,0.0
push 8
push 8
glpush rad2
stdcall [gluSphere], [qObj]
stdcall [gluSphere], [qObj], 0.55, 8,8
call [glPopMatrix]
ret
align 4
caption db 'Test gluSphere, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
rad1 dq 1.0
rad2 dq 0.55
qObj dd 0
scale dd 0.4
delt_sc dd 0.05
@@ -187,17 +173,13 @@ import_tinygl:
macro E_LIB n
{
if defined sz_#n
n dd sz_#n
end if
}
include '../export.inc'
dd 0,0
macro E_LIB n
{
if used n
sz_#n db `n,0
end if
}
include '../export.inc'
@@ -208,8 +190,7 @@ name_tgl db 'tinygl.obj',0
align 16
i_end:
ctx1 TinyGLContext
qObj dd 0
ctx1 rb 28 ;sizeof.TinyGLContext = 28
cur_dir_path rb 4096
library_path rb 4096
rb 2048

View File

@@ -1,7 +1,3 @@
; SPDX-License-Identifier: GPL-2.0-only
; Test glu1 - gluCylinder and gluDisk functionality testing
; Copyright (C) 2014-2025 KolibriOS team
use32
org 0
db 'MENUET01'
@@ -12,24 +8,24 @@ include '../../../../../macros.inc'
include '../../../../../KOSfuncs.inc'
include '../../../../../load_img.inc'
include '../../../../../load_lib.mac'
include '../kosgl.inc'
include '../opengl_const.inc'
include '../zbuffer.inc'
include '../../../../../develop/info3ds/info_fun_float.inc'
3d_wnd_l equ 0 ;tinygl buffer left indent
3d_wnd_t equ 30 ;tinygl buffer top indent
3d_wnd_w equ 500
3d_wnd_h equ 400
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
IMAGE_TOOLBAR_ICON_SIZE equ 21*21*3
;Макрос для параметров типа double (8 байт)
macro glpush GLDoubleVar {
push dword[GLDoubleVar+4]
push dword[GLDoubleVar]
}
align 4
start:
load_libraries l_libs_start,l_libs_end
;checking how successfully the libraries were loaded
;проверка на сколько удачно загузились библиотеки
mov ebp,lib_0
.test_lib_open:
cmp dword [ebp+ll_struc_size-4],0
@@ -43,24 +39,16 @@ load_libraries l_libs_start,l_libs_end
mcall SF_STYLE_SETTINGS,SSF_GET_COLORS,sc,sizeof.system_colors
mcall SF_SET_EVENTS_MASK,0x27
finit
fild dword[buf_ogl.w]
fdiv dword[fl_180]
fstp dword[angle_dzm]
fild dword[buf_ogl.h]
fdiv dword[fl_180]
fstp dword[angle_dym]
stdcall [kosglMakeCurrent], 3d_wnd_l,3d_wnd_t,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [kosglMakeCurrent], 5,30,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [glEnable], GL_DEPTH_TEST
stdcall [glEnable], GL_NORMALIZE ;normals of the same size to avoid artifacts
stdcall [glEnable], GL_NORMALIZE ;делам нормали одинаковой величины во избежание артефактов
call [gluNewQuadric]
mov [qObj],eax
stdcall [glClearColor], 0.25,0.25,0.25,0.0
stdcall [glShadeModel], GL_SMOOTH
mov eax,[ctx1.gl_context]
mov eax,dword[ctx1] ;eax -> TinyGLContext.GLContext
mov eax,[eax] ;eax -> ZBuffer
mov eax,[eax+ZBuffer.pbuf]
mov dword[buf_ogl],eax
@@ -72,15 +60,6 @@ load_libraries l_libs_start,l_libs_end
stdcall [buf2d_convert_text_matrix], buf_1
load_image_file 'toolb_1.png', image_data_toolbar
fld dword[scale]
stdcall update_number, txt_scale.v
fld dword[angle_y]
stdcall update_number, txt_angle_y.v
fld dword[angle_z]
stdcall update_number, txt_angle_z.v
call SetLight
call draw_3d
align 4
@@ -90,30 +69,19 @@ red_win:
align 4
still:
mcall SF_WAIT_EVENT
cmp al,EV_REDRAW
jz red_win
cmp al,EV_KEY
jz key
cmp al,EV_BUTTON
jz button
cmp al,EV_MOUSE
jne still
call mouse
jmp still
cmp al,1
jz red_win
cmp al,2
jz key
cmp al,3
jz button
jmp still
align 4
draw_window:
pushad
mcall SF_REDRAW,SSF_BEGIN_DRAW
mcall SF_STYLE_SETTINGS,SSF_GET_SKIN_HEIGHT
mov ebx,[buf_ogl.w]
add ebx,(50 shl 16)+9
mov ecx,[buf_ogl.h]
add ecx,(30 shl 16)+4
add ecx,eax
add cx,[buf_ogl.t]
mcall SF_CREATE_WINDOW,,,0x33ffffff,,caption
mcall SF_CREATE_WINDOW,(50 shl 16)+420,(30 shl 16)+410,0x33ffffff,,caption
mov esi,[sc.work_button]
mcall SF_DEFINE_BUTTON,(6 shl 16)+19,(6 shl 16)+19,3+0x40000000 ;вершины вкл.
@@ -160,7 +128,11 @@ key:
fld dword[angle_y]
fadd dword[delt_size]
fst dword[angle_y]
stdcall update_number, txt_angle_y.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
call draw_3d
call [kosglSwapBuffers]
jmp still
@@ -171,7 +143,11 @@ key:
fld dword[angle_y]
fsub dword[delt_size]
fst dword[angle_y]
stdcall update_number, txt_angle_y.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
call draw_3d
call [kosglSwapBuffers]
jmp still
@@ -182,7 +158,11 @@ key:
fld dword[angle_z]
fadd dword[delt_size]
fst dword[angle_z]
stdcall update_number, txt_angle_z.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_z.v],0
stdcall str_cat, txt_angle_z.v,Data_String
call draw_3d
call [kosglSwapBuffers]
jmp still
@@ -193,7 +173,11 @@ key:
fld dword[angle_z]
fsub dword[delt_size]
fst dword[angle_z]
stdcall update_number, txt_angle_z.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_z.v],0
stdcall str_cat, txt_angle_z.v,Data_String
call draw_3d
call [kosglSwapBuffers]
;jmp still
@@ -236,104 +220,6 @@ button:
stdcall mem.Free,[image_data_toolbar]
mcall SF_TERMINATE_PROCESS
align 4
mouse:
push eax ebx
mcall SF_MOUSE_GET,SSF_BUTTON_EXT
bt eax,0
jnc .end_m
;mouse l. but. move
cmp dword[mouse_drag],1
jne .end_m
mcall SF_MOUSE_GET,SSF_WINDOW_POSITION
mov ebx,eax
sar ebx,16 ;mouse.x
cmp ebx,3d_wnd_l
jg @f
mov ebx,3d_wnd_l
@@:
sub ebx,3d_wnd_l
cmp ebx,3d_wnd_w
jle @f
mov ebx,3d_wnd_w
@@:
movsx eax,ax ;mouse.y
cmp eax,3d_wnd_t
jg @f
mov eax,3d_wnd_t
@@:
sub eax,3d_wnd_t
cmp eax,3d_wnd_h
jle @f
mov eax,3d_wnd_h
@@:
finit
fild dword[mouse_y]
mov [mouse_y],eax
fisub dword[mouse_y]
fdiv dword[angle_dzm] ;if the cursor moves along the y-axis (up or down)
fadd dword[angle_z]
fst dword[angle_z]
stdcall update_number, txt_angle_z.v
fild dword[mouse_x]
mov [mouse_x],ebx
fisub dword[mouse_x]
fdiv dword[angle_dym] ;if the cursor moves along the z-axis (left or right)
fadd dword[angle_y]
fst dword[angle_y]
stdcall update_number, txt_angle_y.v
call draw_3d
call [kosglSwapBuffers]
jmp .end_d
.end_m:
bt eax,16
jnc @f
;mouse l. but. up
mov dword[mouse_drag],0
jmp .end_d
@@:
bt eax,8
jnc .end_d
;mouse l. but. press
mcall SF_MOUSE_GET,SSF_WINDOW_POSITION
mov ebx,eax
sar ebx,16 ;mouse.x
cmp ebx,3d_wnd_l
jl .end_d
sub ebx,3d_wnd_l
cmp ebx,3d_wnd_w
jg .end_d
movsx eax,ax ;mouse.y
cmp eax,3d_wnd_t
jl .end_d
sub eax,3d_wnd_t
cmp eax,3d_wnd_h
jg .end_d
mov dword[mouse_drag],1
mov dword[mouse_x],ebx
mov dword[mouse_y],eax
.end_d:
pop ebx eax
ret
;input:
; st0 - number
; txt_addr - pointer to text buffer
align 4
proc update_number uses eax, txt_addr:dword
mov word[NumberSymbolsAD],3
fstp qword[Data_Double]
call DoubleFloat_to_String
mov eax,[txt_addr]
mov byte[eax],0
stdcall str_cat, eax,Data_String
ret
endp
align 4
but_st_point:
stdcall [gluQuadricDrawStyle], [qObj],GLU_POINT
@@ -369,7 +255,11 @@ but_zoom_p:
fld dword[sc_max]
@@:
fst dword[scale]
stdcall update_number, txt_scale.v
mov word[NumberSymbolsAD],3
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_scale.v],0
stdcall str_cat, txt_scale.v,Data_String
call draw_3d
call [kosglSwapBuffers]
ret
@@ -388,54 +278,50 @@ but_zoom_m:
fld dword[sc_min]
@@:
fst dword[scale]
stdcall update_number, txt_scale.v
mov word[NumberSymbolsAD],3
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_scale.v],0
stdcall str_cat, txt_scale.v,Data_String
call draw_3d
call [kosglSwapBuffers]
ret
align 4
caption db 'Test gluCylinder, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
rad1 dq 1.0
rad2 dq 0.55
rad3 dq 0.15
hei1 dq 2.0 ;высота цилиндра
hei2 dq 1.25
align 4
draw_3d:
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
call [glPushMatrix]
call SetLight
stdcall [glTranslatef], 0.0,0.0,0.5
stdcall [glScalef], [scale], [scale], [scale]
stdcall [glScalef], 1.0, 1.0, 0.5
stdcall [glColor3f], 1.0, 1.0, 0.0
stdcall [glRotatef], [angle_z],0.0,0.0,1.0
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
stdcall [glTranslatef], 0.0,0.0,-1.0 ;опускаем цилинды вниз
push 8
push 32
glpush hei1
glpush rad1
glpush rad1
stdcall [gluCylinder], [qObj]
stdcall [glTranslatef], 0.0,0.0,2.0
push 4
push 32
glpush rad1
glpush rad3
stdcall [gluDisk], [qObj]
stdcall [gluCylinder], [qObj], rad1,rad1,hei1, 32,8
stdcall [glColor3f], 1.0, 0.0, 0.0
stdcall [glTranslatef], -1.6,0.0,-2.0
push 8
push 16
glpush hei2
glpush rad3
glpush rad2
stdcall [gluCylinder], [qObj]
stdcall [glTranslatef], -1.6,0.0,0.0
stdcall [gluCylinder], [qObj], rad2,rad3,hei2, 16,8
stdcall [glColor3f], 0.0, 0.0, 1.0
stdcall [glTranslatef], 3.2,0.0,0.0
push 8
push 16
glpush hei2
glpush rad3
glpush rad2
stdcall [gluCylinder], [qObj]
stdcall [gluCylinder], [qObj], rad2,rad3,hei2, 16,8
call [glPopMatrix]
stdcall [buf2d_draw_text], buf_ogl, buf_1,txt_scale,5,5,0xffff00
@@ -461,22 +347,10 @@ SetLight:
stdcall [glEnable],GL_LIGHT0
ret
align 4
caption db 'Test gluCylinder and gluDisk, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
rad1 dq 1.0
rad2 dq 0.55
rad3 dq 0.15
hei1 dq 2.0 ;высота цилиндра
hei2 dq 1.25
fl_180 dd 180.0
scale dd 0.4 ;initial scale
sc_delt dd 0.05 ;zoom on click
sc_min dd 0.1 ;minimum scale
sc_max dd 1.1 ;maximum scale
scale dd 0.4 ;начальный масштаб
sc_delt dd 0.05 ;изменение масштаба при нажатии
sc_min dd 0.1 ;минимальный масштаб
sc_max dd 1.1 ;максимальный масштаб
angle_z dd -45.0
angle_y dd -150.0
delt_size dd 3.0
@@ -495,17 +369,13 @@ import_tinygl:
macro E_LIB n
{
if defined sz_#n
n dd sz_#n
end if
}
include '../export.inc'
dd 0,0
macro E_LIB n
{
if used n
sz_#n db `n,0
end if
}
include '../export.inc'
@@ -623,23 +493,28 @@ lib_name_2 db 'libimg.obj',0
txt_scale:
db 'Scale: '
.v: rb 11
.v:
db 0
rb 10
txt_angle_z:
db 'Rotate z: '
.v: rb 11
.v:
db 0
rb 10
txt_angle_y:
db 'Rotate y: '
.v: rb 11
.v:
db 0
rb 10
align 4
buf_ogl:
dd 0 ;указатель на буфер изображения
dw 3d_wnd_l ;+4 left
.t: dw 3d_wnd_t ;+6 top
.w: dd 3d_wnd_w
.h: dd 3d_wnd_h
dw 10,10 ;+4 left,top
.w: dd 400
.h: dd 350
dd 0,24 ;+16 color,bit in pixel
align 4
@@ -658,14 +533,9 @@ l_libs_end:
align 4
i_end:
ctx1 TinyGLContext
ctx1 rb 28 ;sizeof.TinyGLContext = 28
image_data_toolbar dd 0
qObj dd 0
mouse_drag dd 0 ;scene rotation mode based on mouse cursor movement
mouse_x dd 0
mouse_y dd 0
angle_dzm dd 0 ;~ 3d_wnd_w/180 - adding scene rotation angles when rotating the mouse
angle_dym dd 0 ;~ 3d_wnd_h/180
run_file_70 FileInfoBlock
sc system_colors
align 16

View File

@@ -1,7 +1,3 @@
; SPDX-License-Identifier: GPL-2.0-only
; Test glu2 - gluSphere functionality testing
; Copyright (C) 2015-2025 KolibriOS team
use32
org 0
db 'MENUET01'
@@ -12,24 +8,24 @@ include '../../../../../macros.inc'
include '../../../../../KOSfuncs.inc'
include '../../../../../load_img.inc'
include '../../../../../load_lib.mac'
include '../kosgl.inc'
include '../opengl_const.inc'
include '../zbuffer.inc'
include '../../../../../develop/info3ds/info_fun_float.inc'
3d_wnd_l equ 0 ;tinygl buffer left indent
3d_wnd_t equ 30 ;tinygl buffer top indent
3d_wnd_w equ 500
3d_wnd_h equ 400
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
IMAGE_TOOLBAR_ICON_SIZE equ 21*21*3
;Макрос для параметров типа double (8 байт)
macro glpush GLDoubleVar {
push dword[GLDoubleVar+4]
push dword[GLDoubleVar]
}
align 4
start:
load_libraries l_libs_start,l_libs_end
;checking how successfully the libraries were loaded
;проверка на сколько удачно загузились библиотеки
mov ebp,lib_0
.test_lib_open:
cmp dword [ebp+ll_struc_size-4],0
@@ -43,24 +39,16 @@ load_libraries l_libs_start,l_libs_end
mcall SF_STYLE_SETTINGS,SSF_GET_COLORS,sc,sizeof.system_colors
mcall SF_SET_EVENTS_MASK,0x27
finit
fild dword[buf_ogl.w]
fdiv dword[fl_180]
fstp dword[angle_dzm]
fild dword[buf_ogl.h]
fdiv dword[fl_180]
fstp dword[angle_dym]
stdcall [kosglMakeCurrent], 3d_wnd_l,3d_wnd_t,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [kosglMakeCurrent], 5,30,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [glEnable], GL_DEPTH_TEST
stdcall [glEnable], GL_NORMALIZE ;normals of the same size to avoid artifacts
stdcall [glEnable], GL_NORMALIZE ;делам нормали одинаковой величины во избежание артефактов
call [gluNewQuadric]
mov [qObj],eax
stdcall [glClearColor], 0.25,0.25,0.25,0.0
stdcall [glShadeModel], GL_SMOOTH
mov eax,[ctx1.gl_context]
mov eax,dword[ctx1] ;eax -> TinyGLContext.GLContext
mov eax,[eax] ;eax -> ZBuffer
mov eax,[eax+ZBuffer.pbuf]
mov dword[buf_ogl],eax
@@ -72,15 +60,6 @@ load_libraries l_libs_start,l_libs_end
stdcall [buf2d_convert_text_matrix], buf_1
load_image_file 'toolb_1.png', image_data_toolbar
fld dword[scale]
stdcall update_number, txt_scale.v
fld dword[angle_y]
stdcall update_number, txt_angle_y.v
fld dword[angle_z]
stdcall update_number, txt_angle_z.v
call SetLight
call draw_3d
align 4
@@ -90,30 +69,19 @@ red_win:
align 4
still:
mcall SF_WAIT_EVENT
cmp al,EV_REDRAW
jz red_win
cmp al,EV_KEY
jz key
cmp al,EV_BUTTON
jz button
cmp al,EV_MOUSE
jne still
call mouse
jmp still
cmp al,1
jz red_win
cmp al,2
jz key
cmp al,3
jz button
jmp still
align 4
draw_window:
pushad
mcall SF_REDRAW,SSF_BEGIN_DRAW
mcall SF_STYLE_SETTINGS,SSF_GET_SKIN_HEIGHT
mov ebx,[buf_ogl.w]
add ebx,(50 shl 16)+9
mov ecx,[buf_ogl.h]
add ecx,(30 shl 16)+4
add ecx,eax
add cx,[buf_ogl.t]
mcall SF_CREATE_WINDOW,,,0x33ffffff,,caption
mcall SF_CREATE_WINDOW,(50 shl 16)+420,(30 shl 16)+410,0x33ffffff,,caption
mov esi,[sc.work_button]
mcall SF_DEFINE_BUTTON,(6 shl 16)+19,(6 shl 16)+19,3+0x40000000 ;вершины вкл.
@@ -160,7 +128,11 @@ key:
fld dword[angle_y]
fadd dword[delt_size]
fst dword[angle_y]
stdcall update_number, txt_angle_y.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
call draw_3d
call [kosglSwapBuffers]
jmp still
@@ -171,7 +143,11 @@ key:
fld dword[angle_y]
fsub dword[delt_size]
fst dword[angle_y]
stdcall update_number, txt_angle_y.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
call draw_3d
call [kosglSwapBuffers]
jmp still
@@ -182,7 +158,11 @@ key:
fld dword[angle_z]
fadd dword[delt_size]
fst dword[angle_z]
stdcall update_number, txt_angle_z.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_z.v],0
stdcall str_cat, txt_angle_z.v,Data_String
call draw_3d
call [kosglSwapBuffers]
jmp still
@@ -193,7 +173,11 @@ key:
fld dword[angle_z]
fsub dword[delt_size]
fst dword[angle_z]
stdcall update_number, txt_angle_z.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_z.v],0
stdcall str_cat, txt_angle_z.v,Data_String
call draw_3d
call [kosglSwapBuffers]
;jmp still
@@ -236,104 +220,6 @@ button:
stdcall mem.Free,[image_data_toolbar]
mcall SF_TERMINATE_PROCESS
align 4
mouse:
push eax ebx
mcall SF_MOUSE_GET,SSF_BUTTON_EXT
bt eax,0
jnc .end_m
;mouse l. but. move
cmp dword[mouse_drag],1
jne .end_m
mcall SF_MOUSE_GET,SSF_WINDOW_POSITION
mov ebx,eax
sar ebx,16 ;mouse.x
cmp ebx,3d_wnd_l
jg @f
mov ebx,3d_wnd_l
@@:
sub ebx,3d_wnd_l
cmp ebx,3d_wnd_w
jle @f
mov ebx,3d_wnd_w
@@:
movsx eax,ax ;mouse.y
cmp eax,3d_wnd_t
jg @f
mov eax,3d_wnd_t
@@:
sub eax,3d_wnd_t
cmp eax,3d_wnd_h
jle @f
mov eax,3d_wnd_h
@@:
finit
fild dword[mouse_y]
mov [mouse_y],eax
fisub dword[mouse_y]
fdiv dword[angle_dzm] ;if the cursor moves along the y-axis (up or down)
fadd dword[angle_z]
fst dword[angle_z]
stdcall update_number, txt_angle_z.v
fild dword[mouse_x]
mov [mouse_x],ebx
fisub dword[mouse_x]
fdiv dword[angle_dym] ;if the cursor moves along the z-axis (left or right)
fadd dword[angle_y]
fst dword[angle_y]
stdcall update_number, txt_angle_y.v
call draw_3d
call [kosglSwapBuffers]
jmp .end_d
.end_m:
bt eax,16
jnc @f
;mouse l. but. up
mov dword[mouse_drag],0
jmp .end_d
@@:
bt eax,8
jnc .end_d
;mouse l. but. press
mcall SF_MOUSE_GET,SSF_WINDOW_POSITION
mov ebx,eax
sar ebx,16 ;mouse.x
cmp ebx,3d_wnd_l
jl .end_d
sub ebx,3d_wnd_l
cmp ebx,3d_wnd_w
jg .end_d
movsx eax,ax ;mouse.y
cmp eax,3d_wnd_t
jl .end_d
sub eax,3d_wnd_t
cmp eax,3d_wnd_h
jg .end_d
mov dword[mouse_drag],1
mov dword[mouse_x],ebx
mov dword[mouse_y],eax
.end_d:
pop ebx eax
ret
;input:
; st0 - number
; txt_addr - pointer to text buffer
align 4
proc update_number uses eax, txt_addr:dword
mov word[NumberSymbolsAD],3
fstp qword[Data_Double]
call DoubleFloat_to_String
mov eax,[txt_addr]
mov byte[eax],0
stdcall str_cat, eax,Data_String
ret
endp
align 4
but_st_point:
stdcall [gluQuadricDrawStyle], [qObj],GLU_POINT
@@ -369,7 +255,11 @@ but_zoom_p:
fld dword[sc_max]
@@:
fst dword[scale]
stdcall update_number, txt_scale.v
mov word[NumberSymbolsAD],3
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_scale.v],0
stdcall str_cat, txt_scale.v,Data_String
call draw_3d
call [kosglSwapBuffers]
ret
@@ -388,40 +278,41 @@ but_zoom_m:
fld dword[sc_min]
@@:
fst dword[scale]
stdcall update_number, txt_scale.v
mov word[NumberSymbolsAD],3
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_scale.v],0
stdcall str_cat, txt_scale.v,Data_String
call draw_3d
call [kosglSwapBuffers]
ret
align 4
caption db 'Test gluSphere, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
draw_3d:
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
call [glPushMatrix]
call SetLight
stdcall [glTranslatef], 0.0,0.0,0.5
stdcall [glScalef], [scale], [scale], [scale]
stdcall [glColor3f], 1.0, 1.0, 0.0
stdcall [glRotatef], [angle_z],0.0,0.0,1.0
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
push 32
push 32
glpush rad1
stdcall [gluSphere], [qObj]
stdcall [gluSphere], [qObj], 1.0, 32,32
stdcall [glColor3f], 1.0, 0.0, 0.0
stdcall [glTranslatef], -1.6,0.0,0.0
push 16
push 16
glpush rad2
stdcall [gluSphere], [qObj]
stdcall [gluSphere], [qObj], 0.55, 16,16
stdcall [glColor3f], 0.0, 0.0, 1.0
stdcall [glTranslatef], 3.2,0.0,0.0
push 16
push 16
glpush rad2
stdcall [gluSphere], [qObj]
stdcall [gluSphere], [qObj], 0.55, 16,16
call [glPopMatrix]
stdcall [buf2d_draw_text], buf_ogl, buf_1,txt_scale,5,5,0xffff00
@@ -447,19 +338,10 @@ SetLight:
stdcall [glEnable],GL_LIGHT0
ret
align 4
caption db 'Test gluSphere, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
rad1 dq 1.0
rad2 dq 0.55
fl_180 dd 180.0
scale dd 0.4 ;initial scale
sc_delt dd 0.05 ;zoom on click
sc_min dd 0.1 ;minimum scale
sc_max dd 1.1 ;maximum scale
scale dd 0.4 ;начальный масштаб
sc_delt dd 0.05 ;изменение масштаба при нажатии
sc_min dd 0.1 ;минимальный масштаб
sc_max dd 1.1 ;максимальный масштаб
angle_z dd 0.0
angle_y dd 0.0
delt_size dd 3.0
@@ -478,17 +360,13 @@ import_tinygl:
macro E_LIB n
{
if defined sz_#n
n dd sz_#n
end if
}
include '../export.inc'
dd 0,0
macro E_LIB n
{
if used n
sz_#n db `n,0
end if
}
include '../export.inc'
@@ -606,23 +484,28 @@ lib_name_2 db 'libimg.obj',0
txt_scale:
db 'Scale: '
.v: rb 11
.v:
db 0
rb 10
txt_angle_z:
db 'Rotate z: '
.v: rb 11
.v:
db 0
rb 10
txt_angle_y:
db 'Rotate y: '
.v: rb 11
.v:
db 0
rb 10
align 4
buf_ogl:
dd 0 ;указатель на буфер изображения
dw 3d_wnd_l ;+4 left
.t: dw 3d_wnd_t ;+6 top
.w: dd 3d_wnd_w
.h: dd 3d_wnd_h
dw 10,10 ;+4 left,top
.w: dd 400
.h: dd 350
dd 0,24 ;+16 color,bit in pixel
align 4
@@ -641,14 +524,9 @@ l_libs_end:
align 4
i_end:
ctx1 TinyGLContext
ctx1 rb 28 ;sizeof.TinyGLContext = 28
image_data_toolbar dd 0
qObj dd 0
mouse_drag dd 0 ;scene rotation mode based on mouse cursor movement
mouse_x dd 0
mouse_y dd 0
angle_dzm dd 0 ;~ 3d_wnd_w/180 - adding scene rotation angles when rotating the mouse
angle_dym dd 0 ;~ 3d_wnd_h/180
run_file_70 FileInfoBlock
sc system_colors
align 16

View File

@@ -1,7 +1,3 @@
; SPDX-License-Identifier: GPL-2.0-only
; Textures0 - example of texture mapping on a sphere and cube
; Copyright (C) 2015-2025 KolibriOS team
use32
org 0
db 'MENUET01'
@@ -12,24 +8,24 @@ include '../../../../../macros.inc'
include '../../../../../KOSfuncs.inc'
include '../../../../../load_img.inc'
include '../../../../../load_lib.mac'
include '../kosgl.inc'
include '../opengl_const.inc'
include '../zbuffer.inc'
include '../../../../../develop/info3ds/info_fun_float.inc'
3d_wnd_l equ 0 ;tinygl buffer left indent
3d_wnd_t equ 30 ;tinygl buffer top indent
3d_wnd_w equ 500
3d_wnd_h equ 400
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
;Макрос для параметров типа double (8 байт)
macro glpush GLDoubleVar {
push dword[GLDoubleVar+4]
push dword[GLDoubleVar]
}
IMAGE_TOOLBAR_ICON_SIZE equ 21*21*3
align 4
start:
load_libraries l_libs_start,l_libs_end
;checking how successfully the libraries were loaded
;проверка на сколько удачно загузились библиотеки
mov ebp,lib_0
.test_lib_open:
cmp dword [ebp+ll_struc_size-4],0
@@ -43,9 +39,9 @@ load_libraries l_libs_start,l_libs_end
mcall SF_STYLE_SETTINGS,SSF_GET_COLORS,sc,sizeof.system_colors
mcall SF_SET_EVENTS_MASK,0x27
stdcall [kosglMakeCurrent], 3d_wnd_l,3d_wnd_t,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [kosglMakeCurrent], 5,30,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [glEnable], GL_DEPTH_TEST
stdcall [glEnable], GL_NORMALIZE ;normals of the same size to avoid artifacts
stdcall [glEnable], GL_NORMALIZE ;делам нормали одинаковой величины во избежание артефактов
call [gluNewQuadric]
mov [qObj],eax
stdcall [gluQuadricTexture], eax,GL_TRUE
@@ -53,7 +49,7 @@ load_libraries l_libs_start,l_libs_end
stdcall [glClearColor], 0.25,0.25,0.25,0.0
stdcall [glShadeModel], GL_SMOOTH
mov eax,[ctx1.gl_context]
mov eax,dword[ctx1] ;eax -> TinyGLContext.GLContext
mov eax,[eax] ;eax -> ZBuffer
mov eax,[eax+ZBuffer.pbuf]
mov dword[buf_ogl],eax
@@ -67,11 +63,6 @@ load_libraries l_libs_start,l_libs_end
load_image_file 'toolb_1.png', image_data_toolbar
load_image_file 'text_1.png', texture, text_w,text_h ;открытие файла текстуры
fld dword[angle_y]
stdcall update_number, txt_angle_y.v
fld dword[angle_z]
stdcall update_number, txt_angle_z.v
;* Setup texturing *
stdcall [glTexEnvi], GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL
@@ -97,27 +88,19 @@ red_win:
align 4
still:
mcall SF_WAIT_EVENT
cmp al,EV_REDRAW
jz red_win
cmp al,EV_KEY
jz key
cmp al,EV_BUTTON
jz button
jmp still
cmp al,1
jz red_win
cmp al,2
jz key
cmp al,3
jz button
jmp still
align 4
draw_window:
pushad
mcall SF_REDRAW,SSF_BEGIN_DRAW
mcall SF_STYLE_SETTINGS,SSF_GET_SKIN_HEIGHT
mov ebx,[buf_ogl.w]
add ebx,(50 shl 16)+9
mov ecx,[buf_ogl.h]
add ecx,(30 shl 16)+4
add ecx,eax
add cx,[buf_ogl.t]
mcall SF_CREATE_WINDOW,,,0x33ffffff,,caption
mcall SF_CREATE_WINDOW,(50 shl 16)+420,(30 shl 16)+410,0x33ffffff,,caption
mov esi,[sc.work_button]
mcall SF_DEFINE_BUTTON,(6 shl 16)+19,(6 shl 16)+19,3+0x40000000 ;сферы
@@ -161,7 +144,11 @@ key:
fld dword[angle_y]
fadd dword[delt_size]
fst dword[angle_y]
stdcall update_number, txt_angle_y.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -171,7 +158,11 @@ key:
fld dword[angle_y]
fsub dword[delt_size]
fst dword[angle_y]
stdcall update_number, txt_angle_y.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -181,7 +172,11 @@ key:
fld dword[angle_z]
fadd dword[delt_size]
fst dword[angle_z]
stdcall update_number, txt_angle_z.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_z.v],0
stdcall str_cat, txt_angle_z.v,Data_String
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -191,7 +186,11 @@ key:
fld dword[angle_z]
fsub dword[delt_size]
fst dword[angle_z]
stdcall update_number, txt_angle_z.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_z.v],0
stdcall str_cat, txt_angle_z.v,Data_String
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -228,20 +227,6 @@ button:
stdcall mem.Free,[image_data_toolbar]
mcall SF_TERMINATE_PROCESS
;input:
; st0 - number
; txt_addr - pointer to text buffer
align 4
proc update_number uses eax, txt_addr:dword
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov eax,[txt_addr]
mov byte[eax],0
stdcall str_cat, eax,Data_String
ret
endp
align 4
but_dr_0:
mov dword[dr_figure],0
@@ -302,12 +287,15 @@ but_zoom_m:
call [kosglSwapBuffers]
ret
align 4
caption db 'Test textures, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
draw_3d:
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
call [glPushMatrix]
stdcall [glTranslatef], 0.0,0.0,0.5
stdcall [glScalef], [scale], [scale], [scale]
stdcall [glRotatef], [angle_z],0.0,0.0,1.0
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
@@ -316,24 +304,15 @@ cmp dword[dr_figure],0
jne @f
; рисование сфер
stdcall [glColor3f], 1.0, 1.0, 0.0
push 32
push 32
glpush rad1
stdcall [gluSphere], [qObj]
stdcall [gluSphere], [qObj], 1.0, 32,32
stdcall [glColor3f], 1.0, 0.0, 0.0
stdcall [glTranslatef], -1.6,0.0,0.0
push 16
push 16
glpush rad2
stdcall [gluSphere], [qObj]
stdcall [gluSphere], [qObj], 0.55, 16,16
stdcall [glColor3f], 0.0, 0.0, 1.0
stdcall [glTranslatef], 3.2,0.0,0.0
push 16
push 16
glpush rad2
stdcall [gluSphere], [qObj]
stdcall [gluSphere], [qObj], 0.55, 16,16
@@:
cmp dword[dr_figure],1
jne @f
@@ -409,13 +388,6 @@ call [glPopMatrix]
stdcall [buf2d_draw_text], buf_ogl, buf_1,txt_angle_y,5,25,0xffff00
ret
align 4
caption db 'Test textures, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
rad1 dq 1.0
rad2 dq 0.55
scale dd 0.4 ;начальный масштаб
sc_delt dd 0.05 ;изменение масштаба при нажатии
sc_min dd 0.1 ;минимальный масштаб
@@ -438,17 +410,13 @@ import_tinygl:
macro E_LIB n
{
if defined sz_#n
n dd sz_#n
end if
}
include '../export.inc'
dd 0,0
macro E_LIB n
{
if used n
sz_#n db `n,0
end if
}
include '../export.inc'
@@ -566,23 +534,28 @@ lib_name_2 db 'libimg.obj',0
txt_scale:
db 'Scale: '
.v: rb 11
.v:
db 0
rb 10
txt_angle_z:
db 'Rotate z: '
.v: rb 11
.v:
db 0
rb 10
txt_angle_y:
db 'Rotate y: '
.v: rb 11
.v:
db 0
rb 10
align 4
buf_ogl:
dd 0 ;указатель на буфер изображения
dw 3d_wnd_l ;+4 left
.t: dw 3d_wnd_t ;+6 top
.w: dd 3d_wnd_w
.h: dd 3d_wnd_h
dw 10,10 ;+4 left,top
.w: dd 400
.h: dd 350
dd 0,24 ;+16 color,bit in pixel
align 4
@@ -601,7 +574,7 @@ l_libs_end:
align 4
i_end:
ctx1 TinyGLContext
ctx1 rb 28 ;sizeof.TinyGLContext = 28
image_data_toolbar dd 0
dr_figure dd 0
qObj dd 0

View File

@@ -1,8 +1,3 @@
; SPDX-License-Identifier: GPL-2.0-only
; Textures1 - drawing the earth with and without meridians.
; Texture size 1024*512 pixels is used.
; Copyright (C) 2015-2025 KolibriOS team
use32
org 0
db 'MENUET01'
@@ -13,24 +8,24 @@ include '../../../../../macros.inc'
include '../../../../../KOSfuncs.inc'
include '../../../../../load_img.inc'
include '../../../../../load_lib.mac'
include '../kosgl.inc'
include '../opengl_const.inc'
include '../zbuffer.inc'
include '../../../../../develop/info3ds/info_fun_float.inc'
3d_wnd_l equ 0 ;tinygl buffer left indent
3d_wnd_t equ 30 ;tinygl buffer top indent
3d_wnd_w equ 450
3d_wnd_h equ 400
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
;Макрос для параметров типа double (8 байт)
macro glpush GLDoubleVar {
push dword[GLDoubleVar+4]
push dword[GLDoubleVar]
}
IMAGE_TOOLBAR_ICON_SIZE equ 21*21*3
align 4
start:
load_libraries l_libs_start,l_libs_end
;checking how successfully the libraries were loaded
;проверка на сколько удачно загузились библиотеки
mov ebp,lib_0
.test_lib_open:
cmp dword [ebp+ll_struc_size-4],0
@@ -44,9 +39,9 @@ load_libraries l_libs_start,l_libs_end
mcall SF_STYLE_SETTINGS,SSF_GET_COLORS,sc,sizeof.system_colors
mcall SF_SET_EVENTS_MASK,0x27
stdcall [kosglMakeCurrent], 3d_wnd_l,3d_wnd_t,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [kosglMakeCurrent], 5,30,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [glEnable], GL_DEPTH_TEST
stdcall [glEnable], GL_NORMALIZE ;normals of the same size to avoid artifacts
stdcall [glEnable], GL_NORMALIZE ;делам нормали одинаковой величины во избежание артефактов
call [gluNewQuadric]
mov [qObj],eax
stdcall [gluQuadricTexture], eax,GL_TRUE
@@ -54,7 +49,7 @@ load_libraries l_libs_start,l_libs_end
stdcall [glClearColor], 0.0,0.0,0.0,0.0
stdcall [glShadeModel], GL_SMOOTH
mov eax,[ctx1.gl_context]
mov eax,dword[ctx1] ;eax -> TinyGLContext.GLContext
mov eax,[eax] ;eax -> ZBuffer
mov eax,[eax+ZBuffer.pbuf]
mov dword[buf_ogl],eax
@@ -68,11 +63,6 @@ load_libraries l_libs_start,l_libs_end
load_image_file 'toolb_1.png', image_data_toolbar
load_image_file 'text_2.png', texture, text_w,text_h ;открытие файла текстуры
fld dword[angle_x]
stdcall update_number, txt_angle_x.v
fld dword[angle_y]
stdcall update_number, txt_angle_y.v
;* Setup texturing *
stdcall [glTexEnvi], GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL
@@ -98,27 +88,19 @@ red_win:
align 4
still:
mcall SF_WAIT_EVENT
cmp al,EV_REDRAW
jz red_win
cmp al,EV_KEY
jz key
cmp al,EV_BUTTON
jz button
jmp still
cmp al,1
jz red_win
cmp al,2
jz key
cmp al,3
jz button
jmp still
align 4
draw_window:
pushad
mcall SF_REDRAW,SSF_BEGIN_DRAW
mcall SF_STYLE_SETTINGS,SSF_GET_SKIN_HEIGHT
mov ebx,[buf_ogl.w]
add ebx,(50 shl 16)+9
mov ecx,[buf_ogl.h]
add ecx,(30 shl 16)+4
add ecx,eax
add cx,[buf_ogl.t]
mcall SF_CREATE_WINDOW,,,0x33ffffff,,caption
mcall SF_CREATE_WINDOW,(50 shl 16)+420,(30 shl 16)+410,0x33ffffff,,caption
mov esi,[sc.work_button]
mcall SF_DEFINE_BUTTON,(6 shl 16)+19,(6 shl 16)+19,3+0x40000000 ;земля с меридиан.
@@ -164,7 +146,11 @@ key:
fld dword[angle_y]
fadd dword[delt_size]
fst dword[angle_y]
stdcall update_number, txt_angle_y.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -174,7 +160,11 @@ key:
fld dword[angle_y]
fsub dword[delt_size]
fst dword[angle_y]
stdcall update_number, txt_angle_y.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -184,7 +174,11 @@ key:
fld dword[angle_x]
fadd dword[delt_size]
fst dword[angle_x]
stdcall update_number, txt_angle_x.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_x.v],0
stdcall str_cat, txt_angle_x.v,Data_String
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -194,7 +188,11 @@ key:
fld dword[angle_x]
fsub dword[delt_size]
fst dword[angle_x]
stdcall update_number, txt_angle_x.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_x.v],0
stdcall str_cat, txt_angle_x.v,Data_String
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -231,20 +229,6 @@ button:
stdcall mem.Free,[image_data_toolbar]
mcall SF_TERMINATE_PROCESS
;input:
; st0 - number
; txt_addr - pointer to text buffer
align 4
proc update_number uses eax, txt_addr:dword
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov eax,[txt_addr]
mov byte[eax],0
stdcall str_cat, eax,Data_String
ret
endp
align 4
but_dr_0:
mov dword[dr_figure],0
@@ -305,40 +289,34 @@ but_zoom_m:
call [kosglSwapBuffers]
ret
align 4
caption db 'Test textures, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
draw_3d:
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
call [glPushMatrix]
stdcall [glTranslatef], 0.0,0.0,0.5
stdcall [glScalef], [scale], [scale], [scale]
stdcall [glScalef], 1.0, 1.0, 0.2 ;прижимаем сферу, что-бы сразу не вылазила при увеличении
stdcall [glScalef], 1.0, 1.0, 0.1 ;прижимаем сферу, что-бы сразу не вылазила при увеличении
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
stdcall [glRotatef], [angle_x],1.0,0.0,0.0
cmp dword[dr_figure],0
jne @f
; drawing earth with meridians
; рисование земли с меридианами
stdcall [glColor3f], 0.0, 0.0, 1.0
stdcall [gluQuadricDrawStyle], [qObj],GLU_LINE
push 18
push 24
glpush rad1
stdcall [gluSphere], [qObj] ;meridians
stdcall [gluSphere], [qObj], 1.0, 24,18 ;меридианы
stdcall [gluQuadricDrawStyle], [qObj],GLU_FILL
push 24
push 18
glpush rad2
stdcall [gluSphere], [qObj] ;Earth
stdcall [gluSphere], [qObj], 0.995, 24,18 ;земля
@@:
cmp dword[dr_figure],1
jne @f
; drawing the earth
; рисование земли
stdcall [gluQuadricDrawStyle], [qObj],GLU_FILL
push 64
push 64
glpush rad1
stdcall [gluSphere], [qObj]
stdcall [gluSphere], [qObj], 1.0, 64,64
@@:
call [glPopMatrix]
@@ -347,13 +325,6 @@ call [glPopMatrix]
stdcall [buf2d_draw_text], buf_ogl, buf_1,txt_angle_x,5,25,0xffff00
ret
align 4
caption db 'Test textures, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
rad1 dq 1.0
rad2 dq 0.995
scale dd 0.95 ;начальный масштаб
sc_delt dd 0.05 ;изменение масштаба при нажатии
sc_min dd 0.1 ;минимальный масштаб
@@ -369,17 +340,13 @@ import_tinygl:
macro E_LIB n
{
if defined sz_#n
n dd sz_#n
end if
}
include '../export.inc'
dd 0,0
macro E_LIB n
{
if used n
sz_#n db `n,0
end if
}
include '../export.inc'
@@ -497,27 +464,34 @@ lib_name_2 db 'libimg.obj',0
txt_scale:
db 'Scale: '
.v: rb 11
.v:
db 0
rb 10
txt_angle_z:
db 'Rotate z: '
.v: rb 11
.v:
db 0
rb 10
txt_angle_x:
db 'Rotate x: '
.v: rb 11
.v:
db 0
rb 10
txt_angle_y:
db 'Rotate y: '
.v: rb 11
.v:
db 0
rb 10
align 4
buf_ogl:
dd 0 ;указатель на буфер изображения
dw 3d_wnd_l ;+4 left
.t: dw 3d_wnd_t ;+6 top
.w: dd 3d_wnd_w
.h: dd 3d_wnd_h
dw 10,10 ;+4 left,top
.w: dd 400
.h: dd 350
dd 0,24 ;+16 color,bit in pixel
align 4
@@ -536,7 +510,7 @@ l_libs_end:
align 4
i_end:
ctx1 TinyGLContext
ctx1 rb 28 ;sizeof.TinyGLContext = 28
image_data_toolbar dd 0
dr_figure dd 0
qObj dd 0

View File

@@ -1,7 +1,3 @@
; SPDX-License-Identifier: GPL-2.0-only
; Textures2 - example of creating a spherical panorama using texture
; Copyright (C) 2015-2025 KolibriOS team
use32
org 0
db 'MENUET01'
@@ -12,24 +8,24 @@ include '../../../../../macros.inc'
include '../../../../../KOSfuncs.inc'
include '../../../../../load_img.inc'
include '../../../../../load_lib.mac'
include '../kosgl.inc'
include '../opengl_const.inc'
include '../zbuffer.inc'
include '../../../../../develop/info3ds/info_fun_float.inc'
3d_wnd_l equ 0 ;tinygl buffer left indent
3d_wnd_t equ 30 ;tinygl buffer top indent
3d_wnd_w equ 450
3d_wnd_h equ 400
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
;Макрос для параметров типа double (8 байт)
macro glpush GLDoubleVar {
push dword[GLDoubleVar+4]
push dword[GLDoubleVar]
}
IMAGE_TOOLBAR_ICON_SIZE equ 21*21*3
align 4
start:
load_libraries l_libs_start,l_libs_end
;checking how successfully the libraries were loaded
;проверка на сколько удачно загузились библиотеки
mov ebp,lib_0
.test_lib_open:
cmp dword [ebp+ll_struc_size-4],0
@@ -43,9 +39,9 @@ load_libraries l_libs_start,l_libs_end
mcall SF_STYLE_SETTINGS,SSF_GET_COLORS,sc,sizeof.system_colors
mcall SF_SET_EVENTS_MASK,0x27
stdcall [kosglMakeCurrent], 3d_wnd_l,3d_wnd_t,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [kosglMakeCurrent], 5,30,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [glEnable], GL_DEPTH_TEST
stdcall [glEnable], GL_NORMALIZE ;normals of the same size to avoid artifacts
stdcall [glEnable], GL_NORMALIZE ;делам нормали одинаковой величины во избежание артефактов
call [gluNewQuadric]
mov [qObj],eax
stdcall [gluQuadricDrawStyle], eax,GLU_FILL
@@ -54,7 +50,7 @@ load_libraries l_libs_start,l_libs_end
stdcall [glClearColor], 0.0,0.0,0.0,0.0
stdcall [glShadeModel], GL_SMOOTH
mov eax,[ctx1.gl_context]
mov eax,dword[ctx1] ;eax -> TinyGLContext.GLContext
mov eax,[eax] ;eax -> ZBuffer
mov eax,[eax+ZBuffer.pbuf]
mov dword[buf_ogl],eax
@@ -68,11 +64,6 @@ load_libraries l_libs_start,l_libs_end
load_image_file 'toolb_1.png', image_data_toolbar
load_image_file 'text_3.png', texture, text_w,text_h ;открытие файла текстуры
fld dword[angle_x]
stdcall update_number, txt_angle_x.v
fld dword[angle_y]
stdcall update_number, txt_angle_y.v
;* Setup texturing *
stdcall [glTexEnvi], GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL
@@ -98,27 +89,19 @@ red_win:
align 4
still:
mcall SF_WAIT_EVENT
cmp al,EV_REDRAW
jz red_win
cmp al,EV_KEY
jz key
cmp al,EV_BUTTON
jz button
jmp still
cmp al,1
jz red_win
cmp al,2
jz key
cmp al,3
jz button
jmp still
align 4
draw_window:
pushad
mcall SF_REDRAW,SSF_BEGIN_DRAW
mcall SF_STYLE_SETTINGS,SSF_GET_SKIN_HEIGHT
mov ebx,[buf_ogl.w]
add ebx,(50 shl 16)+9
mov ecx,[buf_ogl.h]
add ecx,(30 shl 16)+4
add ecx,eax
add cx,[buf_ogl.t]
mcall SF_CREATE_WINDOW,,,0x33ffffff,,caption
mcall SF_CREATE_WINDOW,(50 shl 16)+420,(30 shl 16)+410,0x33ffffff,,caption
mov esi,[sc.work_button]
mcall SF_DEFINE_BUTTON,(6 shl 16)+19,(6 shl 16)+19,3+0x40000000 ;масштаб +
@@ -158,7 +141,11 @@ key:
fld dword[angle_y]
fadd dword[delt_size]
fst dword[angle_y]
stdcall update_number, txt_angle_y.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -168,7 +155,11 @@ key:
fld dword[angle_y]
fsub dword[delt_size]
fst dword[angle_y]
stdcall update_number, txt_angle_y.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -178,7 +169,11 @@ key:
fld dword[angle_x]
fadd dword[delt_size]
fst dword[angle_x]
stdcall update_number, txt_angle_x.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_x.v],0
stdcall str_cat, txt_angle_x.v,Data_String
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -188,7 +183,11 @@ key:
fld dword[angle_x]
fsub dword[delt_size]
fst dword[angle_x]
stdcall update_number, txt_angle_x.v
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_x.v],0
stdcall str_cat, txt_angle_x.v,Data_String
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -215,20 +214,6 @@ button:
stdcall mem.Free,[image_data_toolbar]
mcall SF_TERMINATE_PROCESS
;input:
; st0 - number
; txt_addr - pointer to text buffer
align 4
proc update_number uses eax, txt_addr:dword
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov eax,[txt_addr]
mov byte[eax],0
stdcall str_cat, eax,Data_String
ret
endp
align 4
but_zoom_p:
finit
@@ -275,25 +260,21 @@ but_zoom_m:
call [kosglSwapBuffers]
ret
align 4
caption db 'Test textures, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
draw_3d:
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
call [glPushMatrix]
stdcall [glTranslatef], 0.0,0.0,-1.0 ;двигаем сферу на себя, что-бы отсечь переднюю часть
stdcall [glScalef], [scale], [scale], [scale]
stdcall [glScalef], 1.0, 1.0, 0.2 ;прижимаем сферу, что-бы сразу не вылазила при увеличении
stdcall [glScalef], 1.0, 1.0, 0.1 ;прижимаем сферу, что-бы сразу не вылазила при увеличении
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
stdcall [glRotatef], [angle_x],1.0,0.0,0.0
; рисование панорамы
push 64
push 64
add esp,-8
fld1
fstp qword[esp]
stdcall [gluSphere], [qObj]
stdcall [gluSphere], [qObj], 1.0, 64,64
call [glPopMatrix]
stdcall [buf2d_draw_text], buf_ogl, buf_1,txt_scale,5,5,0xffff00
@@ -301,10 +282,6 @@ call [glPopMatrix]
stdcall [buf2d_draw_text], buf_ogl, buf_1,txt_angle_x,5,25,0xffff00
ret
align 4
caption db 'Test textures, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
scale dd 1.5 ;начальный масштаб
sc_delt dd 0.05 ;изменение масштаба при нажатии
sc_min dd 0.95 ;минимальный масштаб
@@ -320,17 +297,13 @@ import_tinygl:
macro E_LIB n
{
if defined sz_#n
n dd sz_#n
end if
}
include '../export.inc'
dd 0,0
macro E_LIB n
{
if used n
sz_#n db `n,0
end if
}
include '../export.inc'
@@ -448,27 +421,34 @@ lib_name_2 db 'libimg.obj',0
txt_scale:
db 'Scale: '
.v: rb 11
.v:
db 0
rb 10
txt_angle_z:
db 'Rotate z: '
.v: rb 11
.v:
db 0
rb 10
txt_angle_x:
db 'Rotate x: '
.v: rb 11
.v:
db 0
rb 10
txt_angle_y:
db 'Rotate y: '
.v: rb 11
.v:
db 0
rb 10
align 4
buf_ogl:
dd 0 ;указатель на буфер изображения
dw 3d_wnd_l ;+4 left
.t: dw 3d_wnd_t ;+6 top
.w: dd 3d_wnd_w
.h: dd 3d_wnd_h
dw 10,10 ;+4 left,top
.w: dd 400
.h: dd 350
dd 0,24 ;+16 color,bit in pixel
align 4
@@ -487,7 +467,7 @@ l_libs_end:
align 4
i_end:
ctx1 TinyGLContext
ctx1 rb 28 ;sizeof.TinyGLContext = 28
image_data_toolbar dd 0
qObj dd 0
TexObj dd 0 ;массив указателей на текстуры (в данном случае 1 шт.)

View File

@@ -168,8 +168,7 @@ E_LIB gluQuadricDrawStyle
E_LIB gluQuadricOrientation
E_LIB gluQuadricTexture
E_LIB gluCylinder ;(GLUquadricObj, double, double, double, int, int)
E_LIB gluDisk ;(GLUquadricObj, double, double, int, int)
E_LIB gluSphere ;(GLUquadricObj, double, int, int)
E_LIB gluSphere ;(GLUquadricObj, float, int, int)
;
; KolibriOS functions

View File

@@ -6,9 +6,29 @@ struct GLUquadricObj
ErrorFunc dd ? ; Error handler callback function
ends
offs_qobj_DrawStyle equ 0
offs_qobj_Orientation equ 4
offs_qobj_TextureFlag equ 8
offs_qobj_Normals equ 12
offs_qobj_ErrorFunc equ 16
;Так как некоторые извращенческие функции OpenGL воспринимают только параметры
;типа double (8 байт) то придется пихать их в стек макросом glpush
macro glpush GLDoubleVar {
push dword[GLDoubleVar+4]
push dword[GLDoubleVar]
}
;void drawTorus(float rc, int numc, float rt, int numt)
;{
;}
;static void normal3f(GLfloat x, GLfloat y, GLfloat z )
;{
;}
align 4
fl_0_5 dd 0.5
fl_360 dd 360.0
an360f dd 360.0
align 16
proc gluPerspective, fovy:qword, aspect:qword, zNear:qword, zFar:qword
@@ -20,7 +40,7 @@ locals
endl
fldpi
fmul qword[fovy]
fdiv dword[fl_360]
fdiv dword[an360f]
fptan
ffree st0 ;выкидываем 1.0 которая осталось после вычисления тангенса
fincstp
@@ -56,11 +76,11 @@ gluNewQuadric:
stdcall gl_malloc, sizeof.GLUquadricObj
or eax,eax
jz @f
mov dword[eax+GLUquadricObj.DrawStyle],GLU_FILL
mov dword[eax+GLUquadricObj.Orientation],GLU_OUTSIDE
mov dword[eax+GLUquadricObj.TextureFlag],GL_FALSE
mov dword[eax+GLUquadricObj.Normals],GLU_SMOOTH
mov dword[eax+GLUquadricObj.ErrorFunc],0 ;NULL
mov dword[eax+offs_qobj_DrawStyle],GLU_FILL
mov dword[eax+offs_qobj_Orientation],GLU_OUTSIDE
mov dword[eax+offs_qobj_TextureFlag],GL_FALSE
mov dword[eax+offs_qobj_Normals],GLU_SMOOTH
mov dword[eax+offs_qobj_ErrorFunc],0 ;NULL
@@:
ret
@@ -94,7 +114,7 @@ proc gluQuadricDrawStyle uses eax ebx, qobj:dword, drawStyle:dword
jmp .err_q
align 4
@@:
mov dword[eax+GLUquadricObj.DrawStyle],ebx
mov dword[eax+offs_qobj_DrawStyle],ebx
jmp @f
align 4
.err_q:
@@ -119,7 +139,7 @@ proc gluQuadricOrientation uses eax ebx, qobj:dword, orientation:dword
jmp .err_q
align 4
@@:
mov dword[eax+GLUquadricObj.Orientation],ebx
mov dword[eax+offs_qobj_Orientation],ebx
jmp @f
align 4
.err_q:
@@ -139,7 +159,7 @@ proc gluQuadricTexture uses eax ebx, qobj:dword, texture:dword
cmp ebx,GL_FALSE
je @f
@@:
mov dword[eax+GLUquadricObj.TextureFlag],ebx
mov dword[eax+offs_qobj_TextureFlag],ebx
jmp @f
align 4
.err_q:
@@ -149,7 +169,7 @@ align 4
endp
align 16
proc gluCylinder qobj:dword, baseRadius:qword, topRadius:qword, height:qword,\
proc gluCylinder qobj:dword, baseRadius:dword, topRadius:dword, height:dword,\
slices:dword, stacks:dword
locals
da dq ? ;double
@@ -173,7 +193,7 @@ endl
pushad
mov edx,[qobj]
fld1
cmp dword[edx+GLUquadricObj.Orientation],GLU_INSIDE
cmp dword[edx+offs_qobj_Orientation],GLU_INSIDE
jne @f
fchs
@@:
@@ -183,12 +203,14 @@ pushad
fadd st0,st0
fidiv dword[slices]
fstp qword[da] ;da = 2.0*M_PI / slices
fld qword[topRadius]
fsub qword[baseRadius]
mov ebx,[topRadius]
fld qword[ebx]
mov ecx,[baseRadius]
fsub qword[ecx]
fld st0 ;copy: topRadius-baseRadius
fidiv dword[stacks]
fstp qword[dr] ;dr = (topRadius-baseRadius) / stacks
lea eax,[height]
mov eax,[height]
fld qword[eax]
fidiv dword[stacks]
fstp qword[dz] ;dz = height / stacks
@@ -196,7 +218,7 @@ pushad
fdiv qword[eax]
fstp dword[nz] ;nz = (baseRadius-topRadius) / height ; Z component of normal vectors
cmp dword[edx+GLUquadricObj.DrawStyle],GLU_POINT
cmp dword[edx+offs_qobj_DrawStyle],GLU_POINT
jne .else0
stdcall glBegin,GL_POINTS
mov ebx,[slices]
@@ -223,7 +245,8 @@ align 4
call glNormal3f ;x*nsign, y*nsign, nz*nsign
mov dword[z],0.0
fld qword[baseRadius]
mov ecx,[baseRadius]
fld qword[ecx]
fstp qword[r] ;r = baseRadius
mov ecx,[stacks]
inc ecx
@@ -254,15 +277,16 @@ align 4
call glEnd
jmp .end_f
.else0:
cmp dword[edx+GLUquadricObj.DrawStyle],GLU_LINE
cmp dword[edx+offs_qobj_DrawStyle],GLU_LINE
je @f
cmp dword[edx+GLUquadricObj.DrawStyle],GLU_SILHOUETTE
cmp dword[edx+offs_qobj_DrawStyle],GLU_SILHOUETTE
je .else2
jmp .else1
@@:
; Draw rings
mov dword[z],0.0
fld qword[baseRadius]
mov ecx,[baseRadius]
fld qword[ecx]
fstp qword[r] ;r = baseRadius
mov ecx,[stacks]
inc ecx
@@ -318,100 +342,28 @@ align 4
align 4
.else2:
; draw one ring at each end
lea ecx,[baseRadius]
fld qword[ecx]
ftst
fnstsw ax
ffree st0
fincstp
sahf
je .rad_b0
; if (baseRadius!=0.0) {
stdcall glBegin,GL_LINE_LOOP
mov ebx,[slices]
mov dword[i],0
align 4
.cycle_4: ;for (i=0;i<slices;i++)
cmp [i],ebx
jge .cycle_4_end
fild dword[i]
fmul qword[da]
fld st0
fcos
fstp dword[x] ;x = cos(i*da)
fsin
fstp dword[y] ;y = sin(i*da)
fld dword[nsign]
fmul dword[nz]
fstp dword[esp-4]
fld dword[nsign]
fmul dword[y]
fstp dword[esp-8]
fld dword[nsign]
fmul dword[x]
fstp dword[esp-12]
add esp,-12
call glNormal3f ;x*nsign, y*nsign, nz*nsign
push 0.0
fld qword[ecx]
fmul dword[y]
fstp dword[esp-4]
fld qword[ecx]
fmul dword[x]
fstp dword[esp-8]
add esp,-8
call glVertex3f ;x*baseRadius, y*baseRadius, 0.0
inc dword[i]
jmp .cycle_4
.cycle_4_end:
; {
; x = cos(i*da);
; y = sin(i*da);
; normal3f( x*nsign, y*nsign, nz*nsign );
; glVertex3f( x*baseRadius, y*baseRadius, 0.0 );
; }
call glEnd
.rad_b0:
lea ecx,[topRadius]
fld qword[ecx]
ftst
fnstsw ax
ffree st0
fincstp
sahf
je .else2_end
stdcall glBegin,GL_LINE_LOOP
mov ebx,[slices]
mov dword[i],0
align 4
.cycle_5: ;for (i=0;i<slices;i++)
cmp [i],ebx
jge .cycle_5_end
fild dword[i]
fmul qword[da]
fld st0
fcos
fstp dword[x] ;x = cos(i*da)
fsin
fstp dword[y] ;y = sin(i*da)
fld dword[nsign]
fmul dword[nz]
fstp dword[esp-4]
fld dword[nsign]
fmul dword[y]
fstp dword[esp-8]
fld dword[nsign]
fmul dword[x]
fstp dword[esp-12]
add esp,-12
call glNormal3f ;x*nsign, y*nsign, nz*nsign
fld qword[height]
fstp dword[esp-4]
fld qword[ecx]
fmul dword[y]
fstp dword[esp-8]
fld qword[ecx]
fmul dword[x]
fstp dword[esp-12]
add esp,-12
call glVertex3f ;x*topRadius, y*topRadius, height
inc dword[i]
jmp .cycle_5
.cycle_5_end:
; {
; x = cos(i*da);
; y = sin(i*da);
; normal3f( x*nsign, y*nsign, nz*nsign );
; glVertex3f( x*topRadius, y*topRadius, height );
; }
call glEnd
; }
.else2_end:
; draw length lines
stdcall glBegin,GL_LINES
@@ -438,7 +390,8 @@ align 4
sub esp,12
call glNormal3f ;x*nsign, y*nsign, nz*nsign
mov dword[esp-4],0.0
fld qword[baseRadius]
mov ecx,[baseRadius]
fld qword[ecx]
fld st0
fmul dword[y]
fstp dword[esp-8]
@@ -446,9 +399,11 @@ align 4
fstp dword[esp-12]
sub esp,12
call glVertex3f ;x*baseRadius, y*baseRadius, 0.0
fld qword[height]
mov eax,[height]
fld qword[eax]
fstp dword[esp-4]
fld qword[topRadius]
mov ecx,[topRadius]
fld qword[ecx]
fld st0
fmul dword[y]
fstp dword[esp-8]
@@ -464,7 +419,7 @@ align 4
jmp .end_f
align 4
.else1:
cmp dword[edx+GLUquadricObj.DrawStyle],GLU_FILL
cmp dword[edx+offs_qobj_DrawStyle],GLU_FILL
jne .end_f
fld1
fidiv dword[slices]
@@ -498,7 +453,8 @@ align 4
fchs
fstp dword[x2] ;x2 = -sin((i+1)*da)
mov dword[z],0.0
fld qword[baseRadius]
mov ecx,[baseRadius]
fld qword[ecx]
fstp qword[r] ;r = baseRadius
mov dword[tcy],0.0
stdcall glBegin,GL_QUAD_STRIP
@@ -523,7 +479,7 @@ align 4
fstp dword[esp-12]
sub esp,12
call glNormal3f ;x1*nsign, y1*nsign, nz*nsign
cmp dword[edx+GLUquadricObj.TextureFlag],0 ;if (qobj.TextureFlag)
cmp dword[edx+offs_qobj_TextureFlag],0 ;if (qobj.TextureFlag)
je @f
stdcall glTexCoord2f, [tcx],[tcy]
@@:
@@ -548,7 +504,7 @@ align 4
fstp dword[esp-12]
sub esp,12
call glNormal3f ;x2*nsign, y2*nsign, nz*nsign
cmp dword[edx+GLUquadricObj.TextureFlag],0 ;if (qobj.TextureFlag)
cmp dword[edx+offs_qobj_TextureFlag],0 ;if (qobj.TextureFlag)
je @f
push dword[tcy]
fld dword[tcx]
@@ -579,7 +535,7 @@ align 4
fstp dword[esp-12]
sub esp,12
call glNormal3f ;x2*nsign, y2*nsign, nz*nsign
cmp dword[edx+GLUquadricObj.TextureFlag],0 ;if (qobj.TextureFlag)
cmp dword[edx+offs_qobj_TextureFlag],0 ;if (qobj.TextureFlag)
je @f
stdcall glTexCoord2f, [tcx],[tcy]
@@:
@@ -604,7 +560,7 @@ align 4
fstp dword[esp-12]
sub esp,12
call glNormal3f ;x1*nsign, y1*nsign, nz*nsign
cmp dword[edx+GLUquadricObj.TextureFlag],0 ;if (qobj.TextureFlag)
cmp dword[edx+offs_qobj_TextureFlag],0 ;if (qobj.TextureFlag)
je @f
push dword[tcy]
fld dword[tcx]
@@ -649,164 +605,18 @@ endp
; Disk (adapted from Mesa)
align 16
proc gluDisk uses eax ebx ecx edx esi, qobj:dword,\
innerRadius:qword, outerRadius:qword, slices:dword, loops:dword
locals
a dq ?
da dq ?
dr dd ?
r1 dd ?
r2 dd ?
dtc dd ?
s dd ? ;int
sa dd ?
ca dd ?
endl
;ebx = s
;ecx = l
;esi = slices
mov ecx,[loops]
cmp ecx,1
jl .end_f
mov esi,[slices]
cmp esi,1
jl .end_f
mov edx,[qobj]
cmp dword[edx+GLUquadricObj.DrawStyle],GLU_FILL
jne .no_fill
fld1
cmp dword[edx+GLUquadricObj.Orientation],GLU_OUTSIDE
je @f
fchs
@@:
add esp,-4
fstp dword[esp]
stdcall glNormal3f,0.0,0.0
fldpi
fadd st0,st0
fidiv dword[slices]
fstp qword[da] ;da = 2.0*M_PI / slices
fld qword[outerRadius]
fsub qword[innerRadius]
fild dword[loops]
fdivp st1,st
fstp dword[dr] ;dr = (outerRadius-innerRadius) / loops
; texture of a gluDisk is a cut out of the texture unit square
; x, y in [-outerRadius, +outerRadius]; s, t in [0, 1] (linear mapping)
fld1
fadd st0,st0
fmul qword[outerRadius]
fstp dword[dtc] ;dtc = 2.0*outerRadius
fld qword[innerRadius]
fstp dword[r1]
align 4
.cycle_0: ;for (l=loops;l>0;l--)
fld dword[r1]
fadd dword[dr]
fstp dword[r2] ;r2 = r1 + dr
stdcall glBegin,GL_QUAD_STRIP
xor ebx,ebx
.cycle_1: ;for (s=0;s<=slices;s++)
cmp esi,ebx
jne .u1
fldz
fstp qword[a]
jmp .u2
align 4
.u1:
mov [s],ebx
fild dword[s]
fmul qword[da]
fstp qword[a]
.u2:
fld qword[a]
fld st0
fsin
fstp dword[sa] ;sa = sin(a)
fcos
fstp dword[ca] ;ca = cos(a)
cmp dword[edx+GLUquadricObj.TextureFlag],0
je @f
fld dword[ca]
fmul dword[r2]
fdiv dword[dtc]
fadd dword[fl_0_5]
fstp dword[esp-4]
fld dword[sa]
fmul dword[r2]
fdiv dword[dtc]
fadd dword[fl_0_5]
add esp,-8
fstp dword[esp]
call glTexCoord2f ;0.5+sa*r2/dtc,0.5+ca*r2/dtc
@@:
fld dword[r2]
fmul dword[ca]
fstp dword[esp-4]
fld dword[r2]
fmul dword[sa]
add esp,-8
fstp dword[esp]
call glVertex2f ;r2*sa, r2*ca
cmp dword[edx+GLUquadricObj.TextureFlag],0
je @f
fld dword[ca]
fmul dword[r1]
fdiv dword[dtc]
fadd dword[fl_0_5]
fstp dword[esp-4]
fld dword[sa]
fmul dword[r1]
fdiv dword[dtc]
fadd dword[fl_0_5]
add esp,-8
fstp dword[esp]
call glTexCoord2f ;0.5+sa*r1/dtc,0.5+ca*r1/dtc
@@:
fld dword[r1]
fmul dword[ca]
fstp dword[esp-4]
fld dword[r1]
fmul dword[sa]
add esp,-8
fstp dword[esp]
call glVertex2f ;r1*sa, r1*ca
inc ebx
cmp esi,ebx
jge .cycle_1
.cycle_1_end:
call glEnd
mov eax,[r2]
mov [r1],eax
dec ecx
jnz .cycle_0
jmp .end_f
align 4
.no_fill:
push [loops]
push [slices]
sub esp,8
fldz
fstp qword[esp]
glpush innerRadius
glpush outerRadius
stdcall gluCylinder, [qobj]
.end_f:
ret
endp
;void gluDisk(GLUquadricObj *qobj, GLdouble innerRadius, GLdouble outerRadius, GLint slices, GLint loops )
;{
;}
;
; Sphere (adapted from Mesa)
;
;input:
; double radius, int slices, int stacks
; float radius, int slices, int stacks
align 16
proc gluSphere qobj:dword, radius:qword, slices:dword, stacks:dword
proc gluSphere qobj:dword, radius:dword, slices:dword, stacks:dword
locals
rho dd ? ;float
drho dd ?
@@ -828,7 +638,7 @@ endl
pushad
mov eax,[qobj]
cmp dword[eax+GLUquadricObj.Normals],GLU_NONE ;if (qobj.Normals==GLU_NONE)
cmp dword[eax+offs_qobj_Normals],GLU_NONE ;if (qobj.Normals==GLU_NONE)
jne .els_0
mov dword[normals],GL_FALSE
jmp @f
@@ -836,7 +646,7 @@ align 4
.els_0:
mov dword[normals],GL_TRUE
@@:
cmp dword[eax+GLUquadricObj.Orientation],GLU_INSIDE ;if (qobj.Orientation==GLU_INSIDE)
cmp dword[eax+offs_qobj_Orientation],GLU_INSIDE ;if (qobj.Orientation==GLU_INSIDE)
jne .els_1
mov dword[nsign],-1.0
jmp @f
@@ -856,7 +666,7 @@ align 4
ffree st0
fincstp
cmp dword[eax+GLUquadricObj.DrawStyle],GLU_FILL ;if (qobj.DrawStyle==GLU_FILL)
cmp dword[eax+offs_qobj_DrawStyle],GLU_FILL ;if (qobj.DrawStyle==GLU_FILL)
jne .if_glu_line
; draw +Z end as a triangle fan
@@ -865,13 +675,13 @@ align 4
jne @f
stdcall glNormal3f, 0.0, 0.0, 1.0
@@:
cmp dword[eax+GLUquadricObj.TextureFlag],0 ;if (qobj.TextureFlag)
cmp dword[eax+offs_qobj_TextureFlag],0 ;if (qobj.TextureFlag)
je @f
stdcall glTexCoord2f, 0.5,1.0
@@:
sub esp,4
fld dword[nsign]
fmul qword[radius]
fmul dword[radius]
fstp dword[esp]
stdcall glVertex3f, 0.0, 0.0 ;, nsign * radius
fld dword[drho]
@@ -918,7 +728,7 @@ align 4
sub esp,12
stdcall glNormal3f ;x*nsign, y*nsign, z*nsign
@@:
fld qword[radius]
fld dword[radius]
fld dword[z]
fmul st0,st1
fstp dword[esp-4]
@@ -944,7 +754,7 @@ align 4
fstp dword[d_t] ;1.0 / stacks
mov dword[t],1.0 ; because loop now runs from 0
mov ebx,[stacks]
cmp dword[eax+GLUquadricObj.TextureFlag],0 ;if (qobj.TextureFlag)
cmp dword[eax+offs_qobj_TextureFlag],0 ;if (qobj.TextureFlag)
je .els_2
mov dword[i],0
mov [imax],ebx
@@ -1010,11 +820,11 @@ align 4
sub esp,12
stdcall glNormal3f ;x*nsign, y*nsign, z*nsign
@@:
cmp dword[eax+GLUquadricObj.TextureFlag],0 ;if (qobj.TextureFlag)
cmp dword[eax+offs_qobj_TextureFlag],0 ;if (qobj.TextureFlag)
je @f
stdcall glTexCoord2f, [s],[t]
@@:
fld qword[radius]
fld dword[radius]
fld dword[z]
fmul st0,st1
fstp dword[esp-4]
@@ -1058,7 +868,7 @@ align 4
sub esp,12
stdcall glNormal3f ;x*nsign, y*nsign, z*nsign
@@:
cmp dword[eax+GLUquadricObj.TextureFlag],0 ;if (qobj.TextureFlag)
cmp dword[eax+offs_qobj_TextureFlag],0 ;if (qobj.TextureFlag)
je @f
fld dword[t]
fsub dword[d_t]
@@ -1069,7 +879,7 @@ align 4
fadd dword[d_s]
fstp dword[s]
@@:
fld qword[radius]
fld dword[radius]
fld dword[z]
fmul st0,st1
fstp dword[esp-4]
@@ -1100,7 +910,7 @@ align 4
jne @f
stdcall glNormal3f, 0.0, 0.0, -1.0
@@:
cmp dword[eax+GLUquadricObj.TextureFlag],0 ;if (qobj.TextureFlag)
cmp dword[eax+offs_qobj_TextureFlag],0 ;if (qobj.TextureFlag)
je @f
stdcall glTexCoord2f, 0.5,0.0
mov dword[s],1.0
@@ -1108,7 +918,7 @@ align 4
mov [t],ebx
@@:
sub esp,4
fld qword[radius]
fld dword[radius]
fchs
fmul dword[nsign]
fstp dword[esp]
@@ -1160,14 +970,14 @@ align 4
fincstp
stdcall glNormal3f ;x*nsign, y*nsign, z*nsign
@@:
cmp dword[eax+GLUquadricObj.TextureFlag],0 ;if (qobj.TextureFlag)
cmp dword[eax+offs_qobj_TextureFlag],0 ;if (qobj.TextureFlag)
je @f
stdcall glTexCoord2f, [s],[t]
fld dword[s]
fsub dword[d_s]
fstp dword[s]
@@:
fld qword[radius]
fld dword[radius]
fld dword[z]
fmul st0,st1
fstp dword[esp-4]
@@ -1188,9 +998,9 @@ align 4
align 4
.if_glu_line:
cmp dword[eax+GLUquadricObj.DrawStyle],GLU_LINE ;if (qobj.DrawStyle==GLU_LINE)
cmp dword[eax+offs_qobj_DrawStyle],GLU_LINE ;if (qobj.DrawStyle==GLU_LINE)
je @f
cmp dword[eax+GLUquadricObj.DrawStyle],GLU_SILHOUETTE ;if (qobj.DrawStyle==GLU_SILHOUETTE)
cmp dword[eax+offs_qobj_DrawStyle],GLU_SILHOUETTE ;if (qobj.DrawStyle==GLU_SILHOUETTE)
je @f
jmp .if_glu_point
align 4
@@ -1246,7 +1056,7 @@ align 4
sub esp,12
stdcall glNormal3f ;x*nsign, y*nsign, z*nsign
@@:
fld qword[radius]
fld dword[radius]
fld dword[z]
fmul st0,st1
fstp dword[esp-4]
@@ -1313,7 +1123,7 @@ align 4
sub esp,12
stdcall glNormal3f ;x*nsign, y*nsign, z*nsign
@@:
fld qword[radius]
fld dword[radius]
fld dword[z]
fmul st0,st1
fstp dword[esp-4]
@@ -1338,7 +1148,7 @@ align 4
align 4
.if_glu_point:
cmp dword[eax+GLUquadricObj.DrawStyle],GLU_POINT ;if (qobj.DrawStyle==GLU_POINT)
cmp dword[eax+offs_qobj_DrawStyle],GLU_POINT ;if (qobj.DrawStyle==GLU_POINT)
jne .end_f
; top and bottom-most points
@@ -1347,10 +1157,7 @@ align 4
jne @f
stdcall glNormal3f, 0.0,0.0,dword[nsign]
@@:
sub esp,4
fld qword[radius]
fstp dword[esp]
stdcall glVertex3f, 0.0,0.0
stdcall glVertex3f, 0.0,0.0,dword[radius]
cmp dword[normals],GL_TRUE
jne @f
sub esp,4
@@ -1360,7 +1167,7 @@ align 4
stdcall glNormal3f, 0.0,0.0 ;,-nsign
@@:
sub esp,4
fld qword[radius]
fld dword[radius]
fchs
fstp dword[esp]
stdcall glVertex3f, 0.0,0.0 ;,-radius
@@ -1413,7 +1220,7 @@ align 4
sub esp,12
stdcall glNormal3f ;x*nsign, y*nsign, z*nsign
@@:
fld qword[radius]
fld dword[radius]
fld dword[z]
fmul st0,st1
fstp dword[esp-4]

View File

@@ -1,6 +1,15 @@
; simple gl like driver for TinyGL and KolibriOS - porting iadn
include 'kosgl.inc'
struct TinyGLContext
gl_context dd ?
xsize dd ? ;+4
ysize dd ? ;+8
d_x dd ? ;+12
d_y dd ? ;+16
x dd ? ;+20
y dd ? ;+24
ends
;KOSGLContext kosglCreateContext(KOSGLContext shareList, int flags)
;{

View File

@@ -1,15 +0,0 @@
;Macro for double type parameters (8 bytes)
macro glpush GLDoubleVar {
push dword[GLDoubleVar+4]
push dword[GLDoubleVar]
}
struct TinyGLContext
gl_context dd ?
xsize dd ? ;+4
ysize dd ? ;+8
d_x dd ? ;+12
d_y dd ? ;+16
x dd ? ;+20
y dd ? ;+24
ends

View File

@@ -1,6 +1,5 @@
align 4
fl_128 dd 128.0
fl_1e_3 dd 1.0e-3
sp128f dd 128.0
align 4
proc glopMaterial uses eax ebx ecx edi esi, context:dword, p:dword
@@ -12,7 +11,8 @@ proc glopMaterial uses eax ebx ecx edi esi, context:dword, p:dword
cmp ecx,GL_FRONT_AND_BACK ;if (mode == GL_FRONT_AND_BACK)
jne @f
mov dword[ebx+4],GL_FRONT ;p[1].i=GL_FRONT
stdcall glopMaterial,eax,ebx
lea edi,[ebp+12]
stdcall glopMaterial,eax,edi
mov ecx,GL_BACK
@@:
lea edi,[eax+GLContext.materials]
@@ -58,7 +58,7 @@ align 4
add edi,GLMaterial.shininess
movsd
mov dword[edi],SPECULAR_BUFFER_RESOLUTION
fdiv dword[fl_128]
fdiv dword[sp128f]
fimul dword[edi]
fistp dword[edi] ;m.shininess_i = (v[0]/128.0f)*SPECULAR_BUFFER_RESOLUTION
jmp .end_f
@@ -185,15 +185,15 @@ align 4
cmp ecx,GL_SPOT_EXPONENT
jne @f
mov ecx,[ebx+12]
mov [edx+GLLight.spot_exponent],ecx ;l.spot_exponent=p[3]
mov [edi+GLLight.spot_exponent],ecx ;l.spot_exponent=p[3]
jmp .end_f
align 4
@@:
cmp ecx,GL_SPOT_CUTOFF
jne .end_spot_c
fld dword[ebx+12] ;float a=v.v[0]
fld dword[ebp+12] ;float a=v.v[0]
; assert(a == 180 || (a>=0 && a<=90));
fst dword[edx+GLLight.spot_cutoff] ;l.spot_cutoff=a
fst dword[edi+GLLight.spot_cutoff] ;l.spot_cutoff=a
fcom dword[an180f] ;if (a != 180)
fstsw ax
sahf
@@ -202,7 +202,7 @@ align 4
fmulp
fdiv dword[an180f]
fcos
fstp dword[edx+GLLight.cos_spot_cutoff] ;l.cos_spot_cutoff=cos(a * M_PI / 180.0)
fstp dword[edi+GLLight.cos_spot_cutoff] ;l.cos_spot_cutoff=cos(a * M_PI / 180.0)
jmp .end_f
@@:
ffree st0
@@ -213,21 +213,21 @@ align 4
cmp ecx,GL_CONSTANT_ATTENUATION
jne @f
mov ecx,[ebx+12]
mov [edx+GLLight.attenuation],ecx ;l->attenuation[0]=p[3]
mov [edi+GLLight.attenuation],ecx ;l->attenuation[0]=p[3]
jmp .end_f
align 4
@@:
cmp ecx,GL_LINEAR_ATTENUATION
jne @f
mov ecx,[ebx+12]
mov [edx+GLLight.attenuation+4],ecx ;l->attenuation[1]=p[3]
mov [edi+GLLight.attenuation+4],ecx ;l->attenuation[1]=p[3]
jmp .end_f
align 4
@@:
cmp ecx,GL_QUADRATIC_ATTENUATION
jne @f
mov ecx,[ebx+12]
mov [edx+GLLight.attenuation+8],ecx ;l->attenuation[2]=p[3]
mov [edi+GLLight.attenuation+8],ecx ;l->attenuation[2]=p[3]
jmp .end_f
align 4
@@: ;default:
@@ -356,18 +356,22 @@ align 4
ret
endp
align 4
fl_1e_3 dd 1.0e-3
; non optimized lightening model
align 16
proc gl_shade_vertex, context:dword, v:dword
locals
R dd ? ;float ebp-92
G dd ? ;float ebp-88
B dd ? ;float ebp-84
A dd ? ;float ebp-80
s V3 ;ebp-76
d V3 ;ebp-64
tmp dd ? ;float ebp-52
att dd ? ;float ebp-48
R dd ? ;float ebp-96
G dd ? ;float ebp-92
B dd ? ;float ebp-88
A dd ? ;float ebp-84
s V3 ;ebp-80
d V3 ;ebp-68
tmp dd ? ;float ebp-56
att dd ? ;float ebp-52
dot_spot dd ? ;float ebp-48
lR dd ? ;float ebp-44
lB dd ? ;float ebp-40
lG dd ? ;float ebp-36
@@ -392,7 +396,8 @@ pushad
mov esi,[v]
mov edx,[context]
lea ecx,[edx+GLContext.materials] ;ecx(m) = &context.materials[0]
mov ecx,edx
add ecx,GLContext.materials ;ecx(m) = &context.materials[0]
mov eax,[edx+GLContext.light_model_two_side]
mov [twoside],eax
@@ -405,7 +410,7 @@ pushad
fld dword[edx+GLContext.ambient_light_model]
fmul dword[ecx+GLMaterial.ambient]
fadd dword[ecx+GLMaterial.emission]
fadd dword[ecx] ;GLMaterial.emission=0
fstp dword[R] ;R=m.emission.v[0]+m.ambient.v[0]*context.ambient_light_model.v[0]
fld dword[edx+GLContext.ambient_light_model+4]
fmul dword[ecx+GLMaterial.ambient+4]
@@ -425,7 +430,7 @@ pushad
; ambient
fld dword[ecx+GLMaterial.ambient]
fmul dword[ebx+GLLight.ambient]
fmul dword[ebx] ;GLLight.ambient=0
fstp dword[lR] ;lR=l.ambient.v[0] * m.ambient.v[0]
fld dword[ecx+GLMaterial.ambient+4]
fmul dword[ebx+GLLight.ambient+4]
@@ -442,8 +447,8 @@ pushad
; light at infinity
ffree st0 ;l.position.v[3]
fincstp
mov eax,[ebx+GLLight.norm_position+offs_X]
mov [d+offs_X],eax ;d.X=l.norm_position.v[0]
mov eax,[ebx+GLLight.norm_position]
mov [d],eax ;d.X=l.norm_position.v[0]
mov eax,[ebx+GLLight.norm_position+offs_Y]
mov [d+offs_Y],eax ;d.Y=l.norm_position.v[1]
mov eax,[ebx+GLLight.norm_position+offs_Z]
@@ -455,9 +460,9 @@ align 4
; distance attenuation
ffree st0 ;l.position.v[3]
fincstp
fld dword[ebx+GLLight.position+offs_X]
fsub dword[esi+GLVertex.ec+offs_X]
fstp dword[d+offs_X] ;d.X=l.position.v[0]-v.ec.v[0]
fld dword[ebx+GLLight.position]
fsub dword[esi+GLVertex.ec]
fstp dword[d] ;d.X=l.position.v[0]-v.ec.v[0]
fld dword[ebx+GLLight.position+offs_Y]
fsub dword[esi+GLVertex.ec+offs_Y]
fstp dword[d+offs_Y] ;d.Y=l.position.v[1]-v.ec.v[1]
@@ -479,9 +484,9 @@ align 4
jbe @f ;if (dist>1.0e-3)
fld1
fdiv st0,st1
fld dword[d+offs_X]
fld dword[d]
fmul st0,st1
fstp dword[d+offs_X]
fstp dword[d]
fld dword[d+offs_Y]
fmul st0,st1
fstp dword[d+offs_Y]
@@ -504,8 +509,8 @@ align 4
ffree st0 ;dist
fincstp
.els_0_end:
fld dword[d+offs_X]
fmul dword[n+offs_X]
fld dword[d]
fmul dword[n]
fld dword[d+offs_Y]
fmul dword[n+offs_Y]
faddp
@@ -558,6 +563,7 @@ align 4
fmul dword[d+offs_Z]
faddp
fchs
fst dword[dot_spot]
cmp dword[twoside],0 ;if (twoside && dot_spot < 0)
je @f
ftst ;if (dot_spot<0)
@@ -696,7 +702,7 @@ align 4
@@:
shl dword[idx],2
add edi,dword[idx]
fld dword[edi+GLSpecBuf.buf] ;dot_spec = specbuf.buf[idx]
fld dword[edi+offs_spec_buf] ;dot_spec = specbuf.buf[idx]
fld dword[ebx+GLLight.specular]
fmul st0,st1
fmul dword[ecx+GLMaterial.specular]

View File

@@ -57,13 +57,12 @@ proc delete_list uses eax ebx ecx edx, context:dword, list:dword
; free param buffer
mov eax,[edx] ;eax = GLList.first_op_buffer
@@:
or eax,eax
jz .end_w
mov ecx,[eax+GLParamBuffer.next]
cmp eax,0
je .end_w
mov ecx,[eax+offs_gpbu_next]
stdcall gl_free,eax
mov eax,ecx
jmp @b
align 4
.end_w:
stdcall gl_free,edx
@@ -80,10 +79,10 @@ proc alloc_list uses ebx ecx, context:dword, list:dword
mov ecx,eax
stdcall gl_zalloc,sizeof.GLList
mov dword[ecx+GLParamBuffer.next],0 ;ob.next=NULL
mov dword[ecx+offs_gpbu_next],0 ;ob.next=NULL
mov dword[eax],ecx ;l.first_op_buffer=ob
mov dword[ecx+GLParamBuffer.ops],OP_EndList ;ob.ops[0].op=OP_EndList
mov dword[ecx+offs_gpbu_ops],OP_EndList ;ob.ops[0].op=OP_EndList
mov ebx,[context]
mov ebx,[ebx+GLContext.shared_state]
@@ -139,12 +138,12 @@ pushad
jle @f
mov edi,eax
stdcall gl_zalloc,sizeof.GLParamBuffer
mov dword[eax+GLParamBuffer.next],0 ;=NULL
mov dword[eax+offs_gpbu_next],0 ;=NULL
mov dword[edi+GLParamBuffer.next],eax
mov dword[edi+offs_gpbu_next],eax
lea esi,[edi+4*ebx]
mov dword[esi+GLParamBuffer.ops],OP_NextBuffer
mov dword[esi+GLParamBuffer.ops+4],eax
mov dword[esi+offs_gpbu_ops],OP_NextBuffer
mov dword[esi+offs_gpbu_ops+4],eax
mov dword[edx+GLContext.current_op_buffer],eax
xor ebx,ebx
@@ -169,8 +168,8 @@ push edi esi
mov ebx,[ebx]
lea eax,[op_table_str]
@@:
or ebx,ebx
jz @f
cmp ebx,0
je @f
cmp byte[eax],0
jne .no_dec
dec ebx
@@ -198,24 +197,21 @@ push edi esi
add ebx,4
inc esi
cmp byte[esi],'f' ;float
cmp byte[esi],'f'
jne @f
fld dword[ebx]
fstp qword[Data_Double]
call DoubleFloat_to_String
stdcall str_cat, edi,Data_String
@@:
cmp byte[esi],'C' ;const
je @f
cmp byte[esi],'d' ;integer
je @f
jmp .no_param
@@:
cmp byte[esi],'d'
jne @f
stdcall str_len,edi
add edi,eax
sub ecx,eax
mov eax,dword[ebx]
stdcall convert_int_to_str,ecx
@@:
.no_param:
inc esi
cmp byte[esi],0
@@ -311,8 +307,8 @@ proc glNewList uses eax ebx, list:dword, mode:dword
; assert(ebx->compile_flag == 0);
stdcall find_list,ebx,[list]
or eax,eax
jz @f
cmp eax,0
je @f
stdcall delete_list,ebx,[list]
@@:
stdcall alloc_list,ebx,[list]
@@ -351,8 +347,8 @@ align 4
proc glIsList, list:dword
call gl_get_context
stdcall find_list, eax,[list]
or eax,eax ;NULL
jz @f
cmp eax,0 ;NULL
je @f
mov eax,1
@@:
ret

View File

@@ -1,5 +1,5 @@
;
; functions for calculating specular color (glare)
; функции для вычисления зеркального цвета (блики)
;
align 4
@@ -10,41 +10,49 @@ locals
endl
mov dword[f_inc],SPECULAR_BUFFER_SIZE
mov ebx,[buf]
add ebx,GLSpecBuf.buf
add ebx,offs_spec_buf
mov dword[ebx],0.0 ;buf.buf[0] = 0.0
xor ecx,ecx
inc ecx
fld dword[shininess] ;сначала берем y
fld1
fidiv dword[f_inc]
fstp dword[f_inc] ;f_inc = 1.0f/SPECULAR_BUFFER_SIZE
mov dword[val],0.0
fst dword[f_inc] ;f_inc = 1.0f/SPECULAR_BUFFER_SIZE
fst dword[val]
align 4
.cycle_0: ;for (i = 1; i < SPECULAR_BUFFER_SIZE; i++)
inc ecx
.cycle_0: ;for (i = 1; i <= SPECULAR_BUFFER_SIZE; i++)
cmp ecx,SPECULAR_BUFFER_SIZE
jge @f
fld dword[shininess]
fld dword[val]
fadd dword[f_inc]
fst dword[val] ;val += f_inc
;need to calculate pow(val, shininess)
jg @f
;Вычисляем x^y
fyl2x ;the FPU stack now contains: st0=z=y*log2(x):
;now we count 2**z:
fld st0 ;copy z
frndint
fyl2x ;Стек FPU теперь содержит: st0=z=y*log2(x):
;Теперь считаем 2**z:
fld st0 ;Создаем еще одну копию z
frndint ;Округляем
fsubr st0,st1 ;st1=z, st0=z-trunc(z)
f2xm1 ;st1=z, st0=2**(z-trunc(z))-1
fld1
faddp ;st1=z, st0=2**(z-trunc(z))
fscale ;st1=z, st0=(2**trunc(z))*(2**(z-trunc(z)))=2**t
fxch st1
fstp st ;the result remains on the top of the stack st0
fstp st ;Результат остается на вершине стека st0
add ebx,4
fstp dword[ebx] ;buf.buf[i] = pow(val, shininess)
ffree st0 ;испорченный shininess
fincstp
fld dword[shininess] ;сначала берем y
fld dword[val]
fadd dword[f_inc]
fst dword[val] ;val += f_inc
inc ecx
jmp .cycle_0
@@:
mov dword[ebx+4],1.0
ffree st0 ;val
fincstp
ffree st0 ;shininess
fincstp
ret
endp
@@ -62,22 +70,22 @@ endl
.cycle_0:
or eax,eax ;while (found)
jz @f
cmp [eax+GLSpecBuf.shininess_i],ebx ;while (found.shininess_i != shininess_i)
cmp [eax+offs_spec_shininess_i],ebx ;while (found.shininess_i != shininess_i)
je @f
mov ecx,[oldest]
mov ecx,[ecx+GLSpecBuf.last_used]
cmp [eax+GLSpecBuf.last_used],ecx ;if (found.last_used < oldest.last_used)
mov ecx,[ecx+offs_spec_last_used]
cmp [eax+offs_spec_last_used],ecx ;if (found.last_used < oldest.last_used)
jge .end_0
mov [oldest],eax ;oldest = found
.end_0:
mov eax,[eax+GLSpecBuf.next] ;found = found.next
mov eax,[eax+offs_spec_next] ;found = found.next
jmp .cycle_0
@@:
cmp dword[found],0 ;if (found) /* hey, found one! */
je @f
mov eax,[found]
mov ecx,[edx+GLContext.specbuf_used_counter]
mov [eax+GLSpecBuf.last_used],ecx ;found.last_used = context.specbuf_used_counter
mov [eax+offs_spec_last_used],ecx ;found.last_used = context.specbuf_used_counter
inc dword[edx+GLContext.specbuf_used_counter]
jmp .end_f ;return found
@@:
@@ -94,21 +102,21 @@ endl
@@:
inc dword[edx+GLContext.specbuf_num_buffers]
mov ecx,[edx+GLContext.specbuf_first]
mov [eax+GLSpecBuf.next],ecx
mov [eax+offs_spec_next],ecx
mov [edx+GLContext.specbuf_first],eax
mov ecx,[edx+GLContext.specbuf_used_counter]
mov [eax+GLSpecBuf.last_used],ecx
mov [eax+offs_spec_last_used],ecx
inc dword[edx+GLContext.specbuf_used_counter]
mov [eax+GLSpecBuf.shininess_i],ebx
mov [eax+offs_spec_shininess_i],ebx
stdcall calc_buf, eax,dword[shininess]
jmp .end_f
.end_1:
; overwrite the lru buffer
;tgl_trace("overwriting spec buffer :(\n");
mov eax,[oldest]
mov [eax+GLSpecBuf.shininess_i],ebx
mov [eax+offs_spec_shininess_i],ebx
mov ecx,[edx+GLContext.specbuf_used_counter]
mov [eax+GLSpecBuf.last_used],ecx
mov [eax+offs_spec_last_used],ecx
inc dword[edx+GLContext.specbuf_used_counter]
stdcall calc_buf, eax,dword[shininess]
.end_f:

View File

@@ -17,9 +17,9 @@ proc find_texture uses ebx ecx, context:dword, h:dword
cmp dword[eax],0
je .no_found
mov ebx,[eax]
cmp dword[ebx+GLTexture.handle],ecx
cmp dword[ebx+offs_text_handle],ecx
je .found
mov eax,[ebx+GLTexture.next]
mov eax,[ebx+offs_text_next]
jmp @b
.no_found:
xor eax,eax ;ret NULL
@@ -32,36 +32,36 @@ proc free_texture uses eax ebx ecx edx, context:dword, h:dword
mov edx,[context]
stdcall find_texture,edx,[h] ;t=find_texture(context,h)
cmp dword[eax+GLTexture.prev],0 ;if (t.prev==NULL)
cmp dword[eax+offs_text_prev],0 ;if (t.prev==NULL)
jne .else
mov edx,[edx+GLContext.shared_state+4] ;edx = &context.shared_state.texture_hash_table[0]
mov ebx,[eax+GLTexture.handle]
mov ebx,[eax+offs_text_handle]
and ebx,0xff
shl ebx,2
add edx,ebx ;edx = &context.shared_state.texture_hash_table[t.handle % TEXTURE_HASH_TABLE_SIZE]
mov ebx,[eax+GLTexture.next]
mov ebx,[eax+offs_text_next]
mov [edx],ebx ;*ht=t.next
jmp @f
.else:
mov ebx,[eax+GLTexture.prev]
mov ecx,[eax+GLTexture.next]
mov [ebx+GLTexture.next],ecx ;t.prev.next=t.next
mov ebx,[eax+offs_text_prev]
mov ecx,[eax+offs_text_next]
mov [ebx+offs_text_next],ecx ;t.prev.next=t.next
@@:
cmp dword[eax+GLTexture.next],0 ;if (t.next!=NULL)
cmp dword[eax+offs_text_next],0 ;if (t.next!=NULL)
je @f
mov ebx,[eax+GLTexture.next]
mov ecx,[eax+GLTexture.prev]
mov [ebx+GLTexture.prev],ecx ;t.next.prev=t.prev
mov ebx,[eax+offs_text_next]
mov ecx,[eax+offs_text_prev]
mov [ebx+offs_text_prev],ecx ;t.next.prev=t.prev
@@:
xor ebx,ebx
mov ecx,[eax+GLTexture.images] ;im=&t.images[0]
mov ecx,[eax+offs_text_images] ;im=&t.images[0]
.cycle_0: ;for(i=0;i<MAX_TEXTURE_LEVELS;i++)
cmp ebx,MAX_TEXTURE_LEVELS
jge .cycle_0_end
cmp dword[ecx+GLImage.pixmap],0 ;if (im.pixmap != NULL)
cmp dword[ecx+offs_imag_pixmap],0 ;if (im.pixmap != NULL)
je @f
stdcall gl_free,[ecx+GLImage.pixmap]
stdcall gl_free,[ecx+offs_imag_pixmap]
@@:
add ecx,sizeof.GLImage
inc ebx
@@ -87,16 +87,16 @@ proc alloc_texture uses ebx ecx, context:dword, h:dword
add ecx,ebx ;ecx = &context.shared_state.texture_hash_table[h % TEXTURE_HASH_TABLE_SIZE]
mov ebx,[ecx]
mov [eax+GLTexture.next],ebx
mov dword[eax+GLTexture.prev],0 ;NULL
cmp dword[eax+GLTexture.next],0 ;NULL
mov [eax+offs_text_next],ebx
mov dword[eax+offs_text_prev],0 ;NULL
cmp dword[eax+offs_text_next],0 ;NULL
je @f
mov [eax+GLTexture.prev],eax
mov [eax+offs_text_prev],eax
@@:
mov [ecx],eax
mov ebx,[h]
mov [eax+GLTexture.handle],ebx
mov [eax+offs_text_handle],ebx
ret
endp
@@ -129,11 +129,11 @@ proc glGenTextures uses eax ebx ecx edx esi, n:dword, textures:dword
.cycle_1: ;while (t!=NULL)
or edx,edx
jz .cycle_1_end
cmp [edx+GLTexture.handle],ebx ;if (t.handle>max)
cmp [edx+offs_text_handle],ebx ;if (t.handle>max)
jle @f
mov ebx,[edx+GLTexture.handle] ;max=t.handle
mov ebx,[edx+offs_text_handle] ;max=t.handle
@@:
mov edx,[edx+GLTexture.next] ;t=t.next
mov edx,[edx+offs_text_next] ;t=t.next
jmp .cycle_1
.cycle_1_end:
inc ecx
@@ -266,22 +266,22 @@ align 4
mov ecx,[context]
mov ecx,[ecx+GLContext.current_texture]
add ecx,GLTexture.images
add ecx,offs_text_images
imul ebx,sizeof.GLTexture
add ecx,ebx ;ecx = &context.current_texture.images[level]
mov [ecx+GLImage.xsize],edx ;im.xsize=width
mov [ecx+GLImage.ysize],esi ;im.ysize=height
mov [ecx+offs_imag_xsize],edx ;im.xsize=width
mov [ecx+offs_imag_ysize],esi ;im.ysize=height
mov ebx,edx
dec ebx
shl ebx,ZB_POINT_TEXEL_SIZE
mov [ecx+GLImage.s_bound],ebx ;im.s_bound = (unsigned int)(width-1)
mov [ecx+offs_imag_s_bound],ebx ;im.s_bound = (unsigned int)(width-1)
shr ebx,ZB_POINT_TEXEL_SIZE
mov dword[ecx+GLImage.xsize_log2],ZB_POINT_TEXEL_SIZE
mov dword[ecx+offs_imag_xsize_log2],ZB_POINT_TEXEL_SIZE
or ebx,ebx
jz .set_l2
@@:
dec dword[ecx+GLImage.xsize_log2]
dec dword[ecx+offs_imag_xsize_log2]
shr ebx,1
or ebx,ebx
jnz @b
@@ -289,18 +289,18 @@ align 4
;im.xsize_log2 = ZB_POINT_TEXEL_SIZE-log_2(width)
dec esi
shl esi,ZB_POINT_TEXEL_SIZE
mov [ecx+GLImage.t_bound],esi ;im.t_bound = (unsigned int)(height-1)
mov [ecx+offs_imag_t_bound],esi ;im.t_bound = (unsigned int)(height-1)
shr esi,ZB_POINT_TEXEL_SIZE
inc esi
cmp dword[ecx+GLImage.pixmap],0 ;if (im.pixmap!=NULL)
cmp dword[ecx+offs_imag_pixmap],0 ;if (im.pixmap!=NULL)
je @f
stdcall gl_free, [ecx+GLImage.pixmap]
stdcall gl_free, [ecx+offs_imag_pixmap]
@@:
if TGL_FEATURE_RENDER_BITS eq 24
imul edx,esi
imul edx,3
stdcall gl_malloc,edx
mov [ecx+GLImage.pixmap],eax ;im.pixmap = gl_malloc(width*height*3)
mov [ecx+offs_imag_pixmap],eax ;im.pixmap = gl_malloc(width*height*3)
or eax,eax ;if(im.pixmap)
jz @f
mov edi,eax
@@ -314,7 +314,7 @@ if TGL_FEATURE_RENDER_BITS eq 32
imul edx,esi
shl edx,2
stdcall gl_malloc,edx
mov [ecx+GLImage.pixmap],eax ;im.pixmap = gl_malloc(width*height*4)
mov [ecx+offs_imag_pixmap],eax ;im.pixmap = gl_malloc(width*height*4)
or eax,eax ;if(im.pixmap)
jz @f
;gl_convertRGB_to_8A8R8G8B(eax,[pixels1],ebx,esi)

View File

@@ -86,14 +86,14 @@ endl
fdiv st0,st1 ;st0 = 0.5
fild dword[eax+GLViewport.xsize]
fsub dword[fl_1e_3]
fsub st0,st1
fdiv st0,st2
fst dword[eax+GLViewport.scale+offs_X]
fiadd dword[eax+GLViewport.xmin]
fstp dword[eax+GLViewport.trans+offs_X]
fild dword[eax+GLViewport.ysize]
fsub dword[fl_1e_3]
fsub st0,st1
fdiv st0,st2
fchs
fst dword[eax+GLViewport.scale+offs_Y]
@@ -134,13 +134,21 @@ endl
cmp dword[edx+GLContext.lighting_enabled],0 ;if(context.lighting_enabled)
jne .if_0
cmp dword[edx+GLContext.texture_2d_enabled],0
je @f
cmp dword[eax+GLContext.texture_2d_enabled],0
jne .if_0
jmp @f
align 4
.if_0:
if DEBUG ;context.matrix_stack_ptr[0]
stdcall gl_print_matrix,dword[edx+GLContext.matrix_stack_ptr],4
end if
; precompute inverse modelview
lea ebx,[ebp-sizeof.M4]
stdcall gl_M4_Inv, ebx,dword[edx+GLContext.matrix_stack_ptr]
if DEBUG ;tmp
stdcall dbg_print,txt_sp,txt_nl
stdcall gl_print_matrix,ebx,4
end if
push ebx
lea ebx,[edx+GLContext.matrix_model_view_inv]
stdcall gl_M4_Transpose, ebx
@@ -245,7 +253,8 @@ pushad
cmp dword[eax+GLContext.lighting_enabled],0 ;if (context.lighting_enabled)
jne @f
cmp dword[eax+GLContext.texture_2d_enabled],0
je .els_0
jne @f
jmp .els_0
align 4
@@:
; eye coordinates needed for lighting

View File

@@ -51,11 +51,16 @@ struct GLSpecBuf
next dd ? ;struct GLSpecBuf*
ends
offs_spec_shininess_i equ 0
offs_spec_last_used equ 4
offs_spec_buf equ 8
offs_spec_next equ 8+4*(SPECULAR_BUFFER_SIZE+1)
struct GLLight
ambient V4
diffuse V4
ambient V4
diffuse V4
specular V4
position V4
position V4
spot_direction V3
spot_exponent dd ? ;float
spot_cutoff dd ? ;float
@@ -97,6 +102,9 @@ struct GLParamBuffer
next dd ? ;struct GLParamBuffer*
ends
offs_gpbu_ops equ 0
offs_gpbu_next equ 4*OP_BUFFER_MAX_SIZE
struct GLList
first_op_buffer dd ? ;GLParamBuffer*
; TODO: extensions for an hash table or a better allocating scheme
@@ -125,17 +133,29 @@ struct GLImage
t_bound dd ? ;unsigned int
ends
offs_imag_pixmap equ 0
offs_imag_xsize equ 4
offs_imag_ysize equ 8
offs_imag_xsize_log2 equ 12
offs_imag_s_bound equ 16
offs_imag_t_bound equ 20
; textures
TEXTURE_HASH_TABLE_SIZE equ 256 ;должно быть кратное 2, в коде берется остаток от деления (через and быстрее чем div)
struct GLTexture
images rd (sizeof.GLImage * MAX_TEXTURE_LEVELS)/4 ;GLImage[MAX_TEXTURE_LEVELS]
images rb sizeof.GLImage * MAX_TEXTURE_LEVELS ;GLImage[MAX_TEXTURE_LEVELS]
handle dd ? ;int
next dd ? ;struct GLTexture*
prev dd ? ;struct GLTexture*
ends
offs_text_images equ 0
offs_text_handle equ sizeof.GLImage*MAX_TEXTURE_LEVELS
offs_text_next equ 4+offs_text_handle
offs_text_prev equ 8+offs_text_handle
; shared state
struct GLSharedState

View File

@@ -17,7 +17,7 @@ proc ZB_plot uses eax ebx ecx edx edi, zb:dword, p:dword
mov edi,[ebx+ZBufferPoint.z]
shr edi,ZB_POINT_Z_FRAC_BITS
cmp di,word[ecx]
jb .end_f
jl .end_f
if TGL_FEATURE_RENDER_BITS eq 24
mov eax,[ebx+ZBufferPoint.r]
mov byte[edx],ah

View File

@@ -101,7 +101,7 @@ local .end_0
mov [zz],eax
mov ebx,[pz]
cmp ax,word[ebx]
jb .end_0
jl .end_0
RGBPIXEL
mov eax,dword[zz]
mov ebx,[pz]
@@ -114,7 +114,9 @@ end if
macro DRAWLINE d_x,d_y,inc_1,inc_2
{
local .mz_0
local .mz_1
local .mz_2
mov eax,d_x
mov [n],eax
@@ -122,12 +124,26 @@ if INTERP_Z eq 1
mov ebx,[p1]
mov eax,[p2]
mov eax,[eax+ZBufferPoint.z]
cmp eax,[ebx+ZBufferPoint.z]
jg .mz_0
je .mz_1
;if(p2.z<p1.z)
sub eax,[ebx+ZBufferPoint.z]
neg eax
inc eax
xor edx,edx
div dword[n]
neg eax
inc eax
jmp .mz_2
.mz_0:
sub eax,[ebx+ZBufferPoint.z]
jz .mz_1
;if(p2.z!=p1.z)
cdq
idiv dword[n]
xor edx,edx
div dword[n]
jmp .mz_2
.mz_1:
xor eax,eax
.mz_2:
mov [zinc],eax ;zinc=(p2.z-p1.z)/n
end if
shl dword d_y,1

View File

@@ -102,7 +102,7 @@ local .end_0
mov [zz],eax
mov ebx,[pz]
cmp ax,word[ebx]
jb .end_0
jl .end_0
RGBPIXEL
mov eax,dword[zz]
mov ebx,[pz]
@@ -115,10 +115,18 @@ end if
macro DRAWLINE d_x,d_y,inc_1,inc_2
{
local .mz_0
local .mz_1
local .mz_2
local .mr_0
local .mr_1
local .mr_2
local .mg_0
local .mg_1
local .mg_2
local .mb_0
local .mb_1
local .mb_2
mov eax,d_x
mov [n],eax
@@ -127,44 +135,103 @@ local .mb_1
mov ecx,[p2]
if INTERP_Z eq 1
mov eax,[ecx+ZBufferPoint.z]
cmp eax,[ebx+ZBufferPoint.z]
jg .mz_0
je .mz_1
;if(p2.z<p1.z)
sub eax,[ebx+ZBufferPoint.z]
neg eax
inc eax
xor edx,edx
div dword[n]
neg eax
inc eax
jmp .mz_2
.mz_0:
sub eax,[ebx+ZBufferPoint.z]
jz .mz_1
;if(p2.z!=p1.z)
cdq
idiv dword[n]
xor edx,edx
div dword[n]
jmp .mz_2
.mz_1:
xor eax,eax
.mz_2:
mov [zinc],eax ;zinc=(p2.z-p1.z)/n
end if
;ebx=&p1, ecx=&p2
mov eax,[ecx+ZBufferPoint.r]
sub eax,[ebx+ZBufferPoint.r]
jz .mr_1
;if(p2.r!=p1.r)
cmp eax,[ebx+ZBufferPoint.r]
jg .mr_0
je .mr_1
;if(p2.r<p1.r)
sub eax,[ebx+ZBufferPoint.r]
neg eax
inc eax
shl eax,8
cdq
idiv dword[n]
xor edx,edx
div dword[n]
neg eax
inc eax
jmp .mr_2
.mr_0:
sub eax,[ebx+ZBufferPoint.r]
shl eax,8
xor edx,edx
div dword[n]
jmp .mr_2
.mr_1:
xor eax,eax
.mr_2:
mov [rinc],eax ;rinc=((p2.r-p1.r)<<8)/n
mov eax,[ecx+ZBufferPoint.g]
sub eax,[ebx+ZBufferPoint.g]
jz .mg_1
;if(p2.g!=p1.g)
cmp eax,[ebx+ZBufferPoint.g]
jg .mg_0
je .mg_1
;if(p2.g<p1.g)
sub eax,[ebx+ZBufferPoint.g]
neg eax
inc eax
shl eax,8
cdq
idiv dword[n]
xor edx,edx
div dword[n]
neg eax
inc eax
jmp .mg_2
.mg_0:
sub eax,[ebx+ZBufferPoint.g]
shl eax,8
xor edx,edx
div dword[n]
jmp .mg_2
.mg_1:
xor eax,eax
.mg_2:
mov [ginc],eax ;ginc=((p2.g-p1.g)<<8)/n
mov eax,[ecx+ZBufferPoint.b]
sub eax,[ebx+ZBufferPoint.b]
jz .mb_1
;if(p2.b!=p1.b)
cmp eax,[ebx+ZBufferPoint.b]
jg .mb_0
je .mb_1
;if(p2.b<p1.b)
sub eax,[ebx+ZBufferPoint.b]
neg eax
inc eax
shl eax,8
cdq
idiv dword[n]
xor edx,edx
div dword[n]
neg eax
inc eax
jmp .mb_2
.mb_0:
sub eax,[ebx+ZBufferPoint.b]
shl eax,8
xor edx,edx
div dword[n]
jmp .mb_2
.mb_1:
xor eax,eax
.mb_2:
mov [binc],eax ;binc=((p2.b-p1.b)<<8)/n
shl dword d_y,1

View File

@@ -58,7 +58,7 @@ end if
mov eax,[z]
shr eax,ZB_POINT_Z_FRAC_BITS
cmp ax,word[esi+2*_a] ;if (zz >= pz[_a])
jb .end_0
jl .end_0
;edi = pp
mov word[esi+2*_a],ax ;пишем в буфер глубины новое значение
if TGL_FEATURE_RENDER_BITS eq 24
@@ -103,7 +103,7 @@ local .end_0
mov eax,[z]
shr eax,ZB_POINT_Z_FRAC_BITS
cmp ax,word[esi+2*_a] ;if (zz >= pz[_a])
jb .end_0
jl .end_0
;edi = pp
mov word[esi+2*_a],ax ;пишем в буфер глубины новое значение
if TGL_FEATURE_RENDER_BITS eq 24
@@ -171,7 +171,7 @@ local .end_0
mov eax,[z]
shr eax,ZB_POINT_Z_FRAC_BITS
cmp ax,word[esi+2*_a] ;if (zz >= pz[_a])
jb .end_0
jl .end_0
;edi = pp
mov word[esi+2*_a],ax ;пишем в буфер глубины новое значение
if TGL_FEATURE_RENDER_BITS eq 24
@@ -251,7 +251,7 @@ local .end_0
mov eax,[z]
shr eax,ZB_POINT_Z_FRAC_BITS
cmp ax,word[esi+2*_a] ;if (zz >= pz[_a])
jb .end_0
jl .end_0
;edi = pp
mov word[esi+2*_a],ax ;пишем в буфер глубины новое значение
if TGL_FEATURE_RENDER_BITS eq 24

View File

@@ -393,9 +393,20 @@ align 4
mov [dx1],eax ;dx1 = l2.x - l1.x
cmp edx,0 ;if (dy1 > 0)
jle .els_3
xor edx,edx
cmp eax,0
jl .otr_dx1
shl eax,16
cdq
idiv dword[dy1] ;eax = (dx1 << 16) / dy1
div dword[dy1] ;eax = (dx1 << 16) / dy1
jmp .end_3
align 4
.otr_dx1:
neg eax
inc eax
shl eax,16
div dword[dy1] ;eax = (-dx1 << 16) / dy1
neg eax
inc eax
jmp .end_3
align 4
.els_3:
@@ -494,6 +505,7 @@ end if
.end_upd_l:
; compute values for the right edge
cmp dword[update_right],0 ;if(update_right)
je .end_upd_r
mov ebx,[pr1]
@@ -509,9 +521,20 @@ end if
mov [dy2],edx ;dy2 = pr2.y - pr1.y
cmp edx,0 ;if (dy2 > 0)
jle .els_4
xor edx,edx
cmp eax,0
jl .otr_dx2
shl eax,16
cdq
idiv dword[dy2] ;eax = (dx2 << 16) / dy2
div dword[dy2] ;eax = (dx2 << 16) / dy2
jmp .end_4
align 4
.otr_dx2:
neg eax
inc eax ;dx2 *= -1
shl eax,16
div dword[dy2] ;eax = (-dx2 << 16) / dy2
neg eax
inc eax
jmp .end_4
align 4
.els_4:

View File

@@ -170,7 +170,6 @@ proc tl_key uses ebx ecx edi, tlist:dword
cmp tl_on_press,0
je @f
call tl_on_press
jmp .no_edit
@@:
cmp ah,byte[ecx+1] ;Space
jne @f

View File

@@ -13,7 +13,7 @@ sz app_board ,'/sys/develop/board',0
sz app_tinypad ,'/sys/tinypad',0
sz app_docpak ,'/sys/docpack',0
sz sysfuncs_param,'e',0
sz sysfuncs_param,'f',0
include 'tp-tables.inc'
include 'tp-locale.inc'

View File

@@ -16,9 +16,9 @@ include 'lang.inc' ; Language support for locales: ru_RU (CP866), en_US.
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
if lang eq ru_RU
caption db '<27><><EFBFBD><EFBFBD><E1ACAE> <20><><EFBFBD><EFBFBD><E1A5AB> 14.04.25',0 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
caption db '<27><><EFBFBD><EFBFBD><E1ACAE> <20><><EFBFBD><EFBFBD><E1A5AB> 11.11.20',0 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
else ; Default to en_US
caption db 'Voxel viewer 14.04.25',0
caption db 'Voxel viewer 11.11.20',0
end if
3d_wnd_l equ 5 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> tinygl <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><E1ABA5>
@@ -750,8 +750,12 @@ draw_3d:
je @f
call SetLight
@@:
stdcall [glTranslatef], 0.0,0.0,0.5 ;<3B><><EFBFBD><EFBFBD><E0A4A8><EFBFBD><EFBFBD> <20><> <20><><EFBFBD> z <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20> <20><EFBFBD><E0A5A4><EFBFBD><EFBFBD> <20><> 0.0 <20><> 1.0, <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD> <20><EFBFBD> <20><><EFBFBD><E1A5AA><EFBFBD><EFBFBD><EFBFBD>
;<3B><><EFBFBD><EFBFBD><E1A5AB><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><E0A4A8><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> <20><> -0.5 <20><> 0.5, <20><><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> +0.5
;<3B><> <20><><EFBFBD> <20><> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><E1A5AA><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD><EBABA5><EFBFBD> <20><> <20><EFBFBD><E0A5A4><EFBFBD> <20><><EFBFBD><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><E7A5AD>
;<3B> <20><><EFBFBD>ᨨ opengl <20><><EFBFBD> Win <20><><EFBFBD><EFBFBD><E0A4A8><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><> -1.0 <20><> 1.0 <20><><EFBFBD><20><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><EFBFBD>
stdcall [glScalef], [scale], [scale], [scale] ;㢥<><E3A2A5><EFBFBD><E7A8A2><EFBFBD> <20><><EFBFBD><EFBFBD><E1A5AB><EFBFBD><EFBFBD> <20><><EFBFBD>, <20><><EFBFBD>-<2D><> <20><> <20><><EFBFBD> <20><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
stdcall [glScalef], 1.0, 1.0, 0.5 ;<3B><><EFBFBD>-<2D><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EAA5AA> <20><> <20><EFBFBD><EBABA0><EFBFBD><EFBFBD> <20><> <20><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E7A5AD>
stdcall [glScalef], 1.0, 1.0, 0.25 ;<3B><><EFBFBD>-<2D><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EAA5AA> <20><> <20><EFBFBD><EBABA0><EFBFBD><EFBFBD> <20><> <20><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E7A5AD>
stdcall [glRotatef], [angle_x],1.0,0.0,0.0
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
stdcall [glRotatef], [angle_z],0.0,0.0,1.0

View File

@@ -105,6 +105,7 @@ console: ;//////////////////////////////////////////////////////////////////////
mov eax, [esp+36]
call write_to_file
@@:
popad
ret 4

View File

@@ -1,6 +1,6 @@
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; ;;
;; Copyright (C) KolibriOS team 2013-2025. All rights reserved. ;;
;; Copyright (C) KolibriOS team 2013-2021. All rights reserved. ;;
;; Distributed under terms of the GNU General Public License ;;
;; ;;
;; ftpc.asm - FTP client for KolibriOS ;;
@@ -36,8 +36,8 @@ use32
dd 1 ; header version
dd start ; entry point
dd i_end ; initialized size
dd mem ; required memory
dd stacktop ; stack pointer
dd mem+0x1000 ; required memory
dd mem+0x1000 ; stack pointer
dd buf_cmd ; parameters
dd path ; path
@@ -83,12 +83,12 @@ start: ;////////////////////////////////////////////////////////////////////////
;< none ;;
;;================================================================================================;;
; initialize heap for using dynamic blocks
mcall SF_SYS_MISC, SSF_HEAP_INIT
mcall 68, 11
test eax, eax
je exit2
; disable all events except network event
mcall SF_SET_EVENTS_MASK, EV_STACK
mcall 40, EV_STACK
; load libraries
stdcall dll.Load, @IMPORT
test eax, eax
@@ -125,16 +125,16 @@ start: ;////////////////////////////////////////////////////////////////////////
mov [acti_port_stop], ax
invoke ini.get_str, path, str_general, str_dir, buf_buffer1, BUFFERSIZE, 0
mcall SF_CURRENT_FOLDER, SSF_SET_CF, buf_buffer1 ; set working directory
mcall 30, 1, buf_buffer1 ; set working directory
; initialize log file
invoke ini.get_str, path, str_general, str_logfile, log_file, 512, 0
mov [filestruct2.subfn], SSF_CREATE_FILE
mov [filestruct2.subfn], 2
mov [filestruct2.offset], 0
mov [filestruct2.size], 0
mov [filestruct2.ptr], 0
mov [filestruct2.name], log_file
mcall SF_FILE, filestruct2
mcall 70, filestruct2
; Usage: ftpc [-cli] [ftp://username:password@server:port/path]
@@ -355,7 +355,7 @@ wait_for_servercommand: ;///////////////////////////////////////////////////////
; receive socket data with timeout
.receive:
mcall SF_SYSTEM_GET, SSF_TIME_COUNT
mcall 26, 9
add eax, TIMEOUT*100
mov [timeout], eax
.again:
@@ -365,11 +365,11 @@ wait_for_servercommand: ;///////////////////////////////////////////////////////
je .closed
cmp ebx, EWOULDBLOCK
jne .sock_err
mcall SF_SYSTEM_GET, SSF_TIME_COUNT
mcall 26, 9
mov ebx, [timeout]
sub ebx, eax
jle .timeout
mcall SF_WAIT_EVENT_TIMEOUT ; Wait for event with timeout
mcall 23 ; Wait for event with timeout
jmp .again
.sock_err:
@@ -524,7 +524,7 @@ transfer_queued:
; Error occured, we reached the end of the buffer before [queued] reached 0
mov [queued], 0
mcall SF_SYS_MISC, SSF_MEM_FREE, [ptr_fname] ; free buffer
mcall 68, 13, [ptr_fname] ; free buffer
test eax, eax
jz error_heap
jmp wait_for_usercommand
@@ -535,7 +535,7 @@ transfer_queued:
dec [queued]
jnz cmd_retr
mcall SF_SYS_MISC, SSF_MEM_FREE, [ptr_fname] ; free buffer
mcall 68, 13, [ptr_fname] ; free buffer
test eax, eax
jz error_heap
jmp cmd_retr
@@ -655,12 +655,12 @@ write_to_file: ;////////////////////////////////////////////////////////////////
mov eax, 0
ret
@@:
mov [filestruct2.subfn], SSF_WRITE_FILE
mov [filestruct2.subfn], 3
m2m [filestruct2.offset], [logfile_offset]
mov [filestruct2.size], ecx
mov [filestruct2.ptr], eax
mov [filestruct2.name], log_file
mcall SF_FILE, filestruct2
mcall 70, filestruct2
test eax, eax
jz @f
mov [logfile_offset], -1 ; disable logging
@@ -754,13 +754,13 @@ wait_for_keypress:
exit:
mcall close, [controlsocket]
exit2:
mcall SF_TERMINATE_PROCESS
mcall -1
; data
str_title db 'FTP client for KolibriOS',0
str_welcome db 'FTP client for KolibriOS v0.18',10
str_welcome db 'FTP client for KolibriOS v0.16',10
db 10,0
str_srv_addr db 'Please enter ftp server address.',10,0
@@ -971,7 +971,6 @@ param_path rb 1024
param_port rb 6
sc system_colors
align 16
rb 4096
stacktop:
rb 1024
mem:

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@@ -7,9 +7,6 @@ include '../../load_lib.mac'
icon_tl_sys dd 0
icon_tl_nod dd 0
icon_buttons dd 0
lbl_after_enter dd 0
show_log db 0 ; 0 - hide log, 1 - show log
TLIST_SZ = 325+16 ;=341. 16 is x-size of scroll bar
TLIST1_X = 50
@@ -18,9 +15,6 @@ BT_SZ_X = 40
SYS_COL = 0xe6e6e6
BT_COL = 0xcccccc
STR_COL = 0x595959 ;0x000000
ICON_TOP_B = 2 ; top border
ICON_LEFT_B = 2 ; left border
ICON_SIZE = (18+ICON_LEFT_B)*(18+ICON_TOP_B)*3
; TODO: automatic resizing of GUI elements on window resizing
@@ -51,8 +45,8 @@ gui: ;//////////////////////////////////////////////////////////////////////////
test eax, eax
jnz .exit
mcall SF_STYLE_SETTINGS, SSF_GET_COLORS, sc, sizeof.system_colors
mcall SF_SET_EVENTS_MASK, 0xC0000027 ; set event mask
mcall 48, 3, sc, sizeof.system_colors
mcall 40, 0xC0000027 ; set event mask
ret
.server_addr:
@@ -79,42 +73,37 @@ gui: ;//////////////////////////////////////////////////////////////////////////
; initialize tree list elements
stdcall [tl_data_init], tree1
stdcall [tl_data_init], tree2
or dword[tree1.style], 8 ;tl_cursor_pos_limited - restrict cursor move to existing nodes
or dword[tree2.style], 8 ;tl_cursor_pos_limited
or dword[tree1.style], 8 ;tl_cursor_pos_limited - restrict cursor move to existing nodes
or dword[tree2.style], 8 ;tl_cursor_pos_limited
; read icons
mcall SF_SYS_MISC, SSF_MEM_OPEN, str_icon_18,, 0
or eax, eax
jz @f
mov esi, eax
mov ecx, ICON_SIZE*11
mcall SF_SYS_MISC, SSF_MEM_ALLOC
mov ecx, eax
mov [icon_tl_sys], eax
stdcall copy_icon, eax,esi,31 ;active cursor
add eax, ICON_SIZE*3 ;skip not used icons
stdcall img_to_gray, ecx, eax, ICON_SIZE/3 ;not active cursor
load_image_file 'ftpc_sys.png', icon_tl_sys
mov [filestruct.ptr], eax
mov [filestruct.subfn], 0
mov [filestruct.offset], 54
mov [filestruct.size], ecx
mcall 70, filestruct
cmp ebx, 0
jl @f
m2m dword[tree1.data_img_sys], dword[icon_tl_sys]
m2m dword[tree2.data_img_sys], dword[icon_tl_sys]
@@:
; read nodes icon file
mov ecx, ICON_SIZE*2
mcall SF_SYS_MISC, SSF_MEM_ALLOC
mov [icon_tl_nod], eax
stdcall copy_icon, eax,esi,2
stdcall copy_icon, eax,esi,0
load_image_file 'ftpc_nod.png', icon_tl_nod
mov [filestruct.ptr], eax
;mov [filestruct.subfn], 0
;mov [filestruct.offset], 54
mov [filestruct.size], ecx
mcall 70, filestruct
cmp ebx, 0
jl @f
m2m dword[tree1.data_img], dword[icon_tl_nod]
m2m dword[tree2.data_img], dword[icon_tl_nod]
; initialize icon buttons
mov ecx, 18*18*4*2
mcall SF_SYS_MISC, SSF_MEM_ALLOC
mov [icon_buttons], eax
stdcall copy_icon_w, eax,esi, 4 ;disconnect
stdcall copy_icon_w, eax,esi,49 ;search
@@:
call .draw
; create initial tree list for root_dir
@@ -128,11 +117,11 @@ gui: ;//////////////////////////////////////////////////////////////////////////
jmp cmd_list
.redraw:
call .draw
call .draw
align 4
.still:
mcall SF_WAIT_EVENT
mcall 10
dec eax
jz .redraw
@@ -157,86 +146,65 @@ gui: ;//////////////////////////////////////////////////////////////////////////
align 4
.draw:
mcall SF_REDRAW, SSF_BEGIN_DRAW
mcall 12, 1
; main window
mcall SF_CREATE_WINDOW, <35,830>, <20,555-160>, 0x34000000+SYS_COL, 0x805080DD, str_title
mcall 0, <35,830>, <20,555>, 0x34000000+SYS_COL, 0x805080DD, str_title
;-------------------------
; textedit components
;-------------------------
mcall SF_THREAD_INFO, procinfo, -1
mcall 9, procinfo, -1
mov edi, tedit0
call EvSize
movzx ebx,word[procinfo.client_box.width]
inc bx
mcall SF_DRAW_RECT, , ted_wnd_t
mcall 13, , ted_wnd_t
stdcall [ted_draw], tedit0
; draw "disconnect" button
mcall SF_DEFINE_BUTTON, <50,114>, <25,25>, 3, BT_COL
; icon
mcall SF_PUT_IMAGE_EXT, [icon_buttons], <18, 18>, <54, 29>, 32,, 0
mcall 8, <50,95>, <25,25>, 3, BT_COL
; string "disconnect"
mcall SF_DRAW_TEXT, <50+18+10,25+5>, 0xb0000000+STR_COL, str_disconnect
; draw "Show|Hide log" button
mcall SF_DEFINE_BUTTON, <50,79>, <326,25>, 10, BT_COL
; string "Show|Hide log"
cmp [show_log],0
je @f
stdcall [ted_draw], tedit0
mov edx, str_hide_log
jmp .end_log_1
@@:
mov edx, str_show_log
.end_log_1:
mcall SF_DRAW_TEXT, <50+5,326+5>, 0xb0000000+STR_COL
cmp [show_log],0
je @f
mcall 4, <50+5,25+5>, 0xb0000000+STR_COL, str_disconnect
; draw "Copy" button
mcall SF_DEFINE_BUTTON, <129+5,40>, <326,25>, 4, BT_COL
mcall 8, <50,40>, <326,25>, 4, BT_COL
; string "copy"
mcall SF_DRAW_TEXT, <129+10,326+5>, 0xb0000000+STR_COL, str_copy
@@:
mcall 4, <50+5,326+5>, 0xb0000000+STR_COL, str_copy
; draw "Search" button
mcall SF_DEFINE_BUTTON, <TLIST2_X+TLIST_SZ-25,25>, <20,25>, 5, BT_COL
; icon
mov ebx, [icon_buttons]
add ebx, 18*18*4
mcall SF_PUT_IMAGE_EXT,, <18, 18>, <730, 24>, 32,, 0
mcall 8, <TLIST2_X+TLIST_SZ-55,55>, <20,25>, 5, BT_COL
; string "Search"
;mcall SF_DRAW_TEXT, <TLIST2_X+TLIST_SZ-55+5,20+5>, 0xb0000000+STR_COL, str_search
mcall 4, <TLIST2_X+TLIST_SZ-55+5,20+5>, 0xb0000000+STR_COL, str_search
; draw "LIST" button
mcall SF_DEFINE_BUTTON, <TLIST2_X+TLIST_SZ-4*BT_SZ_X-15,BT_SZ_X>, <50,25>, 12, BT_COL
mcall 8, <TLIST2_X+TLIST_SZ-4*BT_SZ_X-15,BT_SZ_X>, <50,25>, 12, BT_COL
; string "LIST"
mcall SF_DRAW_TEXT, <TLIST2_X+TLIST_SZ-4*BT_SZ_X-15+5,50+5>, 0xb0000000+STR_COL, str_list
mcall 4, <TLIST2_X+TLIST_SZ-4*BT_SZ_X-15+5,50+5>, 0xb0000000+STR_COL, str_list
; draw "DELE" button
mcall SF_DEFINE_BUTTON, <TLIST2_X+TLIST_SZ-3*BT_SZ_X-10,BT_SZ_X>, <50,25>, 7, BT_COL
mcall 8, <TLIST2_X+TLIST_SZ-3*BT_SZ_X-10,BT_SZ_X>, <50,25>, 7, BT_COL
; string "DELE"
mcall SF_DRAW_TEXT, <TLIST2_X+TLIST_SZ-3*BT_SZ_X-10+5,50+5>, 0xb0000000+STR_COL, str_dele
mcall 4, <TLIST2_X+TLIST_SZ-3*BT_SZ_X-10+5,50+5>, 0xb0000000+STR_COL, str_dele
; draw "RDIR" button
mcall SF_DEFINE_BUTTON, <TLIST2_X+TLIST_SZ-2*BT_SZ_X-5,BT_SZ_X>, <50,25>, 8, BT_COL
mcall 8, <TLIST2_X+TLIST_SZ-2*BT_SZ_X-5,BT_SZ_X>, <50,25>, 8, BT_COL
; string "RDIR"
mcall SF_DRAW_TEXT, <TLIST2_X+TLIST_SZ-2*BT_SZ_X-5+5,50+5>, 0xb0000000+STR_COL, str_rdir
mcall 4, <TLIST2_X+TLIST_SZ-2*BT_SZ_X-5+5,50+5>, 0xb0000000+STR_COL, str_rdir
; draw "RMD" button
mcall SF_DEFINE_BUTTON, <TLIST2_X+TLIST_SZ-BT_SZ_X,BT_SZ_X>, <50,25>, 9, BT_COL
mcall 8, <TLIST2_X+TLIST_SZ-BT_SZ_X,BT_SZ_X>, <50,25>, 9, BT_COL
; string "RMD"
mcall SF_DRAW_TEXT, <TLIST2_X+TLIST_SZ-BT_SZ_X+5,50+5>, 0xb0000000+STR_COL, str_rmd
mcall 4, <TLIST2_X+TLIST_SZ-BT_SZ_X+5,50+5>, 0xb0000000+STR_COL, str_rmd
; draw "mkd" button
mcall SF_DEFINE_BUTTON, <TLIST2_X+TLIST_SZ-BT_SZ_X,BT_SZ_X>, <80,20>, 6, BT_COL
mcall 8, <TLIST2_X+TLIST_SZ-BT_SZ_X,BT_SZ_X>, <80,20>, 6, BT_COL
; string "mkd"
mcall SF_DRAW_TEXT, <TLIST2_X+TLIST_SZ-BT_SZ_X+5,80+5>, 0xb0000000+STR_COL, str_mkd
mcall 4, <TLIST2_X+TLIST_SZ-BT_SZ_X+5,80+5>, 0xb0000000+STR_COL, str_mkd
; draw "cancel" button
;mcall SF_DEFINE_BUTTON, <555,55>, <308,25>, 10, BT_COL
;mcall 8, <555,55>, <308,25>, 10, BT_COL
; string "Cancel"
;mcall SF_DRAW_TEXT, <555+5,308+5>, 0xb0000000+STR_COL, str_abort
;mcall 4, <555+5,308+5>, 0xb0000000+STR_COL, str_abort
; draw "change volume" button
mcall SF_DEFINE_BUTTON, <TLIST1_X+TLIST_SZ-55,55>, <100-20,22>, 11, BT_COL
mcall 8, <TLIST1_X+TLIST_SZ-55,55>, <100-20,22>, 11, BT_COL
; string "Change"
mcall SF_DRAW_TEXT, <TLIST1_X+TLIST_SZ-55+5,100-20+5>, 0xb0000000+STR_COL, str_change
mcall 4, <TLIST1_X+TLIST_SZ-55+5,100-20+5>, 0xb0000000+STR_COL, str_change
;--------------------------
; tree list components
@@ -254,12 +222,12 @@ gui: ;//////////////////////////////////////////////////////////////////////////
stdcall [edit_box_draw], edit_volume
stdcall [edit_box_draw], edit_search
mcall SF_REDRAW, SSF_END_DRAW
mcall 12,2
ret
align 16
.mouse:
mcall SF_MOUSE_GET, SSF_WINDOW_POSITION
mcall 37, 1
cmp word[tedit0.wnd.top], ax
jg .no_edit
@@ -267,7 +235,7 @@ gui: ;//////////////////////////////////////////////////////////////////////////
cmp word[tedit0.wnd.left], ax
jg .no_edit
mcall SF_MOUSE_GET, SSF_BUTTON_EXT
mcall 37, 3
bt eax, 24
jnc @f
@@ -275,19 +243,12 @@ gui: ;//////////////////////////////////////////////////////////////////////////
jmp .still
@@:
cmp [show_log],0
je .still
stdcall [ted_mouse], tedit0
jmp .still
.no_edit:
mov [lbl_after_enter], 0
stdcall [tl_mouse], tree1
stdcall [tl_mouse], tree2
cmp [lbl_after_enter], 0
jz @f
jmp [lbl_after_enter]
@@:
stdcall [edit_box_mouse], edit_mkd
stdcall [edit_box_mouse], edit_volume
stdcall [edit_box_mouse], edit_search
@@ -295,14 +256,9 @@ gui: ;//////////////////////////////////////////////////////////////////////////
align 16
.key:
mcall SF_GET_KEY
mov [lbl_after_enter], 0
mcall 2
stdcall [tl_key], tree1
stdcall [tl_key], tree2
cmp [lbl_after_enter], 0
jz @f
jmp [lbl_after_enter]
@@:
stdcall [edit_box_key], edit_mkd
stdcall [edit_box_key], edit_volume
stdcall [edit_box_key], edit_search
@@ -310,19 +266,13 @@ gui: ;//////////////////////////////////////////////////////////////////////////
align 16
.button:
mcall SF_GET_BUTTON
mcall 17
cmp ah, 3
jne @f
ijmp eax, interface_addr, interface.server_addr
jmp .still
@@:
cmp ah, 10
jne @f
call show_hide_log
jmp .still
@@:
cmp ah, 4
jne @f
@@ -360,7 +310,7 @@ gui: ;//////////////////////////////////////////////////////////////////////////
@@:
cmp ah, 1
je .exit
jmp .still
.print:
@@ -377,15 +327,13 @@ gui: ;//////////////////////////////////////////////////////////////////////////
cmp byte[esi], 0
jne @b
stdcall [ted_text_add], tedit0, tedit_buffer, ecx, ebx
cmp [show_log],0
je .end_log_2
stdcall [ted_draw], tedit0
.end_log_2:
; write to log file
mov eax, [esp+36]
sub ecx, 2 ; 0a0d is not included
call write_to_file
@@:
popad
ret 4
@@ -405,16 +353,13 @@ gui: ;//////////////////////////////////////////////////////////////////////////
;< none ;;
;;================================================================================================;;
cmp eax, 1
jl data_loop
push edx eax
push edx
push eax
; check if any incomplete entry to be parsed
cmp byte[remote_list_buf], 0
je .no_backlog
; find end of remote_list_buf
mov edi, remote_list_buf
mov ecx, 1024 ;buffer size
mov al, 0
repne scasb
; copy rest of the incomplete entry to remote_list_buf
@@ -479,8 +424,6 @@ gui: ;//////////////////////////////////////////////////////////////////////////
mov byte[edi], 0
; add node to tree list
and dword[tree2.style], not 8
stdcall [tl_cur_next], tree2
cmp word[node_entry2], 'fi'
jne @f
stdcall [tl_node_add], tree2, 0, node_entry2
@@ -510,9 +453,9 @@ gui: ;//////////////////////////////////////////////////////////////////////////
.store_last_entry:
; find index of the last incomplete entry
mov ecx, -1
mov eax, [esp]
lea edi, [buf_buffer2+eax-2]
mov ecx, eax
mov al, 0x0a
std
repne scasb
@@ -527,10 +470,9 @@ gui: ;//////////////////////////////////////////////////////////////////////////
jne @b
.done_parsing:
stdcall [tl_cur_beg], tree2
or dword[tree2.style], 8
call .draw ; to update tree list immediately in case of "auto_list"
pop eax edx
pop eax
pop edx
jmp data_loop
; clear tree list and add ".." node before executing "LIST"
@@ -552,7 +494,7 @@ gui: ;//////////////////////////////////////////////////////////////////////////
;;================================================================================================;;
; detect abort
mcall SF_GET_BUTTON
mcall 17
cmp ah, 10
je cmd_abor
@@ -636,8 +578,7 @@ fun_on_enter:
cmp byte[esi], 0
jne @b
mov word[edi], 0x000a
mov [lbl_after_enter], cmd_stor
ret
jmp cmd_stor
; Function to call when you press [Enter]
@@ -650,8 +591,7 @@ fun_on_enter2:
cmp dword[esi], 0x2E2E
jne @f
mov [auto_list], 1
mov [lbl_after_enter], cmd_cdup
ret
jmp cmd_cdup
@@:
cmp word[eax], 'fo'
@@ -670,14 +610,12 @@ fun_on_enter2:
; newline in console code
cmp word[eax], 'fo'
je @f
mov [lbl_after_enter], cmd_retr
ret
jmp cmd_retr
@@:
stdcall [tl_info_clear], tree2
mov [auto_list], 1
mov [lbl_after_enter], cmd_cwd
ret
jmp cmd_cwd
;;================================================================================================;;
@@ -703,7 +641,7 @@ populate_local_tree_list: ;/////////////////////////////////////////////////////
jne @f
; removes last file name from filestruct.name
mcall SF_CURRENT_FOLDER, SSF_GET_CF, filestruct.name,1024 ; get absolute path for cwd
mcall 30, 2, filestruct.name,1024 ; get absolute path for cwd
lea edi, [filestruct.name+eax] ; edi = pointer to the tail of file name
mov al, '/'
mov ecx, -1
@@ -714,15 +652,15 @@ populate_local_tree_list: ;/////////////////////////////////////////////////////
mov ecx, filestruct.name
@@:
mcall SF_CURRENT_FOLDER, SSF_SET_CF ; set cwd
mcall SF_CURRENT_FOLDER, SSF_GET_CF, filestruct.name, 1024 ; get absolute path for cwd
mcall 30, 1, ; set cwd
mcall 30, 2, filestruct.name, 1024 ; get absolute path for cwd
; clear all nodes in tree list
stdcall [tl_info_clear], tree1
mov [filestruct.offset], 0
; read 32 blocks
.outer:
mcall SF_FILE, filestruct
mcall 70, filestruct
;int3
test eax, eax
jz @f
@@ -808,16 +746,6 @@ EvSize:
ret
;
show_hide_log:
mov esi, 555
xor [show_log],1
jnz @f
sub esi, 160
@@:
mcall SF_CHANGE_WINDOW, -1, -1, -1
ret
;;================================================================================================;;
filter_remote_list: ;/////////////////////////////////////////////////////////////////////////////;;
;;------------------------------------------------------------------------------------------------;;
@@ -933,133 +861,30 @@ search: ;///////////////////////////////////////////////////////////////////////
pop edi esi edx ecx ebx
ret
align 4
proc copy_icon uses ebx ecx esi edi, buf_d:dword, buf_s:dword, ind:dword
;;------------------------------------------------------------------------------------------------;;
;> buf_d = pointer to destination buffer 24-bit
;> buf_s = pointer to source buffer 32-bit (with icons)
;> ind = icon index
;;------------------------------------------------------------------------------------------------;;
;< eax = pointer to destination buffer + icon size
;;------------------------------------------------------------------------------------------------;;
mov edi, [buf_d]
mov ecx, (18+ICON_LEFT_B)*ICON_TOP_B*3
mov al, 0xff
rep stosb ; make top border
; copy icon
mov esi, [ind]
imul esi, 18*18*4
add esi, [buf_s]
mov ebx, 18
.cycle0:
mov ecx, ICON_LEFT_B*3
rep stosb ; make left border
mov ecx, 18
@@:
movsw
movsb
inc esi ; skip transparent byte
loop @b
dec ebx
jnz .cycle0
mov eax, edi
ret
endp
align 4
proc img_to_gray, buf_rgb:dword, buf_g24:dword, pixels:dword
;;------------------------------------------------------------------------------------------------;;
; function for generating gray icons
;;------------------------------------------------------------------------------------------------;;
;> buf_rgb - buffer with input 24-bit color image
;> buf_g24 - buffer with output 24-bit gray image
;> pixels - number of pixels in the image
;;------------------------------------------------------------------------------------------------;;
pushad
mov esi, [buf_rgb]
mov edi, [buf_g24]
mov ecx, [pixels]
mov ebx, 3
@@:
movzx eax, byte[esi]
movzx edx, byte[esi+1]
add eax, edx
movzx edx, byte[esi+2]
add eax, edx
xor edx, edx
div ebx
mov ah, al
mov word[edi], ax
mov byte[edi+2], al
add esi, 3
add edi, 3
loop @b
popad
ret
endp
align 4
proc copy_icon_w uses ecx esi edi, buf_d:dword, buf_s:dword, ind:dword
;;------------------------------------------------------------------------------------------------;;
;> buf_d = pointer to destination buffer 32-bit
;> buf_s = pointer to source buffer 32-bit (with icons)
;> ind = icon index
;;------------------------------------------------------------------------------------------------;;
;< eax = pointer to destination buffer + icon size
;;------------------------------------------------------------------------------------------------;;
mov edi, [buf_d]
mov ecx, 18*18
mov esi, [ind]
imul esi, ecx
shl esi, 2
add esi, [buf_s]
rep movsd
mov eax, edi
mov ecx, 18*18
mov edi, [buf_d]
mov esi, [edi] ;copy transparent color
.cycle0:
cmp [edi], esi
jne @f
mov dword[edi], BT_COL
@@:
add edi, 4
loop .cycle0
ret
endp
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
;hed db 'FTP Client for KolibriOS',0
str_change db 'Change',0
str_disconnect db 'Disconnect',0
str_show_log db 'Show log',0
str_hide_log db 'Hide log',0
str_copy db 'Copy',0
str_mkd db 'MKD',0
str_dele db 'DELE',0
str_rdir db 'RDIR',0
str_rmd db 'RMD',0
str_abort db 'Cancel',0
;str_search db 'Search',0
str_search db 'Search',0
str_list db 'LIST',0
str_null db 0
str_icon_18 db 'ICONS18',0
;----------------------
; tree list elements
;----------------------
tree1 tree_list 64, 500, tl_list_box_mode, 18+ICON_LEFT_B, 18+ICON_TOP_B, \
0xffffff, BT_COL, 0x10000000, TLIST1_X, 105, TLIST_SZ-16, 185, 15, 4,\
tree1 tree_list 64, 500, tl_list_box_mode, 16, 16, \
0xffffff, BT_COL, 0x000000, TLIST1_X, 105, TLIST_SZ-16, 185, 14, 4,\
0, el_focus, wScr, fun_on_enter
tree2 tree_list 64, 500, tl_list_box_mode, 18+ICON_LEFT_B, 18+ICON_TOP_B, \
0xffffff, BT_COL, 0x10000000, TLIST2_X, 105, TLIST_SZ-16, 185, 15, 4, \
tree2 tree_list 64, 500, tl_list_box_mode, 16, 16, \
0xffffff, BT_COL, 0x000000, TLIST2_X, 105, TLIST_SZ-16, 185, 14, 4, \
0, el_focus, wScr2, fun_on_enter2
; editbox for mkd
@@ -1071,7 +896,7 @@ edit_volume edit_box TLIST_SZ-60, TLIST1_X, 80, 0xffffff, 0x94AECE, 0, \
0xAABBCC, 0x10000000, 99, root_dir, mouse_dd, 0
; editbox for search
edit_search edit_box TLIST_SZ-30, TLIST2_X, 22, 0xffffff, 0x94AECE, 0, \
edit_search edit_box TLIST_SZ-60, TLIST2_X, 22, 0xffffff, 0x94AECE, 0, \
0xAABBCC, 0x10000000, 99, filter,mouse_dd, 0
; A subsidiary structure for scrolling

View File

@@ -27,7 +27,7 @@ login_gui: ;////////////////////////////////////////////////////////////////////
.get_username:
; in case of error when either login_gui.server_addr or
; login_gui.get_username is called, should resize window
mcall SF_CHANGE_WINDOW, WIN_X, WIN_Y, WIN_W, WIN_H ; resize to login gui window size
mcall 67, WIN_X, WIN_Y, WIN_W, WIN_H ; resize to login gui window size
.redraw:
call .draw
@@ -44,22 +44,22 @@ login_gui: ;////////////////////////////////////////////////////////////////////
align 4
.draw:
mcall SF_REDRAW, SSF_BEGIN_DRAW
mcall SF_STYLE_SETTINGS, SSF_GET_COLORS, sc, 40
mcall 12, 1
mcall 48, 3, sc, 40
edit_boxes_set_sys_color edit_usr,editboxes_end,sc
mov edx, 0x34000000
or edx, [sc.work]
mcall SF_CREATE_WINDOW, <WIN_X,WIN_W>, <WIN_Y,WIN_H>, , 0x805080DD, str_title
mcall 0, <WIN_X,WIN_W>, <WIN_Y,WIN_H>, , 0x805080DD, str_title
call .draw_editboxes
; draw "connect" button
mcall SF_DEFINE_BUTTON, <162,65>, <150,25>, 2, [sc.work_button]
mcall 8, <162,65>, <150,25>, 2, [sc.work_button]
; draw strings
mov ecx, 0x90000000
or ecx, [sc.work_text]
mcall SF_DRAW_TEXT, <3, 8>, , gui_str_usr
mcall 4, <3, 8>, , gui_str_usr
mcall , <3,PAD*1+8>, , gui_str_pass
mcall , <3,PAD*2+8>, , gui_str_server
mcall , <3,PAD*3+8>, , gui_str_port
@@ -74,12 +74,12 @@ login_gui: ;////////////////////////////////////////////////////////////////////
mcall
mov [str_error_addr], gui_str_null ; reset error string address
mcall SF_REDRAW, SSF_END_DRAW
mcall 12, 2
ret
align 4
.still:
mcall SF_WAIT_EVENT
mcall 10 ; wait for event
dec eax
jz .redraw
dec eax
@@ -96,7 +96,7 @@ login_gui: ;////////////////////////////////////////////////////////////////////
jmp .still
.button:
mcall SF_GET_BUTTON
mcall 17
dec ah
jz .exit
@@ -107,7 +107,7 @@ login_gui: ;////////////////////////////////////////////////////////////////////
jmp .still
.key:
mcall SF_GET_KEY
mcall 2
cmp ah,13
je .connect
@@ -122,17 +122,12 @@ login_gui: ;////////////////////////////////////////////////////////////////////
stdcall [edit_box_key], edit_path
jmp .still
.connect:
mov esi, 555
or [show_log],0
jnz @f
sub esi, 160
@@:
mcall SF_CHANGE_WINDOW, 35, 20, 830 ; resize to main gui window's coordinates
mcall 67, 35, 20, 830, 555 ; resize to main gui window's coordinates
cmp [param_server_addr], 0
jne gui.main
jne gui.main
mov [str_error_addr], gui_str_no_srvr
jmp .redraw

View File

@@ -190,11 +190,10 @@ data_loop:
mov [filestruct.ptr], buf_buffer2
mov [filestruct.size], eax
push eax
mcall SF_FILE, filestruct
mcall 70, filestruct
test eax, eax
jz @f
call error_fs
add esp, 4 ; fix stack
jmp close_datacon
@@:
pop eax
@@ -205,7 +204,7 @@ data_loop:
; storing, send all data
.stor:
mcall SF_FILE, filestruct
mcall 70, filestruct
cmp eax, 6 ; end of file
je .last_call
test eax, eax ; error
@@ -245,7 +244,7 @@ data_loop:
mov ecx, eax ; eax is size of buffer received
inc ecx
add ecx, [size_fname] ; added old size to form new required size
mcall SF_SYS_MISC, SSF_MEM_REALLOC, , [ptr_fname]
mcall 68, 20, , [ptr_fname] ; realloc
test eax, eax
je error_heap
mov [ptr_fname], eax ; eax contains the new block now

View File

@@ -82,13 +82,13 @@ cmd_retr:
mov ecx, 256-5
call set_filename
mov [filestruct.subfn], SSF_CREATE_FILE ; create/rewrite file
mov [filestruct.subfn], 2 ; create/rewrite file
mov [filestruct.offset], 0
mov [filestruct.offset+4], 0
mov [filestruct.size], 0
mov [filestruct.ptr], 0
mcall SF_FILE, filestruct
mcall 70, filestruct
test eax, eax
jz @f
call error_fs
@@ -96,7 +96,7 @@ cmd_retr:
@@:
; Prepare to write to the file
mov [filestruct.subfn], SSF_WRITE_FILE
mov [filestruct.subfn], 3 ; write to file
mov [operation], OPERATION_RETR
; Request the file from server
@@ -138,7 +138,7 @@ cmd_stor:
mov [operation], OPERATION_STOR
; get file size
mov [filestruct.subfn], SSF_GET_INFO
mov [filestruct.subfn], 5
mov [filestruct.offset], 0
mov [filestruct.offset+4], 0
mov [filestruct.size], 0
@@ -148,12 +148,12 @@ cmd_stor:
mov ecx, 256-5
call set_filename
mcall SF_FILE, filestruct
mcall 70, filestruct
mov eax, dword[folder_buf+32] ; supports file size upto 4GB
mov [file_size], eax
mov [filestruct.subfn], SSF_READ_FILE
mov [filestruct.subfn], 0 ; read file
; mov [filestruct.offset], 0
; mov [filestruct.offset+4], 0
mov [filestruct.size], BUFFERSIZE
@@ -191,12 +191,12 @@ cmd_lcwd:
mov byte[esi-1], 0
; check whether entered path is valid (folder exists)
mov [filestruct2.subfn], SSF_GET_INFO
mov [filestruct2.subfn], 5
mov [filestruct2.offset], 0
mov [filestruct2.size], 0
mov [filestruct2.ptr], folder_buf
mov [filestruct2.name], buf_cmd+5
mcall SF_FILE, filestruct2
mcall 70, filestruct2
test eax, eax
jz @f
cmp eax, 2
@@ -205,10 +205,10 @@ cmd_lcwd:
jmp wait_for_usercommand
@@:
mcall SF_CURRENT_FOLDER, SSF_SET_CF, buf_cmd+5 ; set working directory
mcall 30, 1, buf_cmd+5 ; set working directory
.print:
mcall SF_CURRENT_FOLDER, SSF_GET_CF, buf_cmd, 256 ; and read it again
mcall 30, 2, buf_cmd, 256 ; and read it again
icall eax, interface_addr, interface.print, str_lcwd, buf_cmd, str_newline
jmp wait_for_usercommand

View File

@@ -1,5 +1,2 @@
if tup.getconfig("NO_FASM") ~= "" then return end
HELPERDIR = (tup.getconfig("HELPERDIR") == "") and "../.." or tup.getconfig("HELPERDIR")
tup.include(HELPERDIR .. "/use_fasm.lua")
tup.rule("calcplus.asm", FASM .. " -dlang=" .. tup.getconfig("LANG") .. " %f %o" .. tup.getconfig("KPACK_CMD"), "%B")
tup.rule("calcplus.asm", "fasm %f %o " .. tup.getconfig("KPACK_CMD"), "calcplus")

View File

@@ -0,0 +1,2 @@
@fasm calcplus.asm calc+
@pause

File diff suppressed because it is too large Load Diff