127b85086b
- Added sound! - Added Linux makefile - Added _KOLIBRI definition - Removed not working parameters from --help in KolibriOS git-svn-id: svn://kolibrios.org@8645 a494cfbc-eb01-0410-851d-a64ba20cac60
1620 lines
60 KiB
C
1620 lines
60 KiB
C
/*
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SDL_mixer: An audio mixer library based on the SDL library
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Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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This file by Ryan C. Gordon (icculus@icculus.org)
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These are some internally supported special effects that use SDL_mixer's
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effect callback API. They are meant for speed over quality. :)
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*/
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/* $Id$ */
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "SDL.h"
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#include "SDL_mixer.h"
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#include "SDL_endian.h"
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#define __MIX_INTERNAL_EFFECT__
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#include "effects_internal.h"
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/* profile code:
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#include <sys/time.h>
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#include <unistd.h>
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struct timeval tv1;
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struct timeval tv2;
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gettimeofday(&tv1, NULL);
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... do your thing here ...
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gettimeofday(&tv2, NULL);
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printf("%ld\n", tv2.tv_usec - tv1.tv_usec);
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*/
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/*
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* Positional effects...panning, distance attenuation, etc.
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*/
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typedef struct _Eff_positionargs
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{
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volatile float left_f;
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volatile float right_f;
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volatile Uint8 left_u8;
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volatile Uint8 right_u8;
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volatile float left_rear_f;
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volatile float right_rear_f;
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volatile float center_f;
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volatile float lfe_f;
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volatile Uint8 left_rear_u8;
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volatile Uint8 right_rear_u8;
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volatile Uint8 center_u8;
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volatile Uint8 lfe_u8;
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volatile float distance_f;
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volatile Uint8 distance_u8;
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volatile Sint16 room_angle;
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volatile int in_use;
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volatile int channels;
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} position_args;
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static position_args **pos_args_array = NULL;
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static position_args *pos_args_global = NULL;
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static int position_channels = 0;
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void _Eff_PositionDeinit(void)
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{
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int i;
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for (i = 0; i < position_channels; i++) {
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SDL_free(pos_args_array[i]);
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}
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position_channels = 0;
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SDL_free(pos_args_global);
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pos_args_global = NULL;
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SDL_free(pos_args_array);
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pos_args_array = NULL;
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}
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/* This just frees up the callback-specific data. */
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static void _Eff_PositionDone(int channel, void *udata)
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{
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if (channel < 0) {
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if (pos_args_global != NULL) {
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SDL_free(pos_args_global);
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pos_args_global = NULL;
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}
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}
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else if (pos_args_array[channel] != NULL) {
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SDL_free(pos_args_array[channel]);
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pos_args_array[channel] = NULL;
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}
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}
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static void _Eff_position_u8(int chan, void *stream, int len, void *udata)
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{
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volatile position_args *args = (volatile position_args *) udata;
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Uint8 *ptr = (Uint8 *) stream;
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int i;
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/*
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* if there's only a mono channnel (the only way we wouldn't have
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* a len divisible by 2 here), then left_f and right_f are always
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* 1.0, and are therefore throwaways.
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*/
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if (len % sizeof (Uint16) != 0) {
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*ptr = (Uint8) (((float) *ptr) * args->distance_f);
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ptr++;
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len--;
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}
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if (args->room_angle == 180)
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for (i = 0; i < len; i += sizeof (Uint8) * 2) {
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/* must adjust the sample so that 0 is the center */
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->right_f) * args->distance_f) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->left_f) * args->distance_f) + 128);
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ptr++;
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}
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else for (i = 0; i < len; i += sizeof (Uint8) * 2) {
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/* must adjust the sample so that 0 is the center */
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->left_f) * args->distance_f) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->right_f) * args->distance_f) + 128);
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ptr++;
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}
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}
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static void _Eff_position_u8_c4(int chan, void *stream, int len, void *udata)
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{
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volatile position_args *args = (volatile position_args *) udata;
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Uint8 *ptr = (Uint8 *) stream;
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int i;
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/*
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* if there's only a mono channnel (the only way we wouldn't have
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* a len divisible by 2 here), then left_f and right_f are always
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* 1.0, and are therefore throwaways.
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*/
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if (len % sizeof (Uint16) != 0) {
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*ptr = (Uint8) (((float) *ptr) * args->distance_f);
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ptr++;
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len--;
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}
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if (args->room_angle == 0)
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for (i = 0; i < len; i += sizeof (Uint8) * 6) {
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/* must adjust the sample so that 0 is the center */
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->left_f) * args->distance_f) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->right_f) * args->distance_f) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->left_rear_f) * args->distance_f) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->right_rear_f) * args->distance_f) + 128);
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ptr++;
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}
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else if (args->room_angle == 90)
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for (i = 0; i < len; i += sizeof (Uint8) * 6) {
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/* must adjust the sample so that 0 is the center */
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->right_f) * args->distance_f) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->right_rear_f) * args->distance_f) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->left_f) * args->distance_f) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->left_rear_f) * args->distance_f) + 128);
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ptr++;
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}
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else if (args->room_angle == 180)
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for (i = 0; i < len; i += sizeof (Uint8) * 6) {
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/* must adjust the sample so that 0 is the center */
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->right_rear_f) * args->distance_f) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->left_rear_f) * args->distance_f) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->right_f) * args->distance_f) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->left_f) * args->distance_f) + 128);
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ptr++;
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}
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else if (args->room_angle == 270)
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for (i = 0; i < len; i += sizeof (Uint8) * 6) {
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/* must adjust the sample so that 0 is the center */
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->left_rear_f) * args->distance_f) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->left_f) * args->distance_f) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->right_rear_f) * args->distance_f) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->right_f) * args->distance_f) + 128);
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ptr++;
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}
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}
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static void _Eff_position_u8_c6(int chan, void *stream, int len, void *udata)
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{
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volatile position_args *args = (volatile position_args *) udata;
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Uint8 *ptr = (Uint8 *) stream;
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int i;
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/*
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* if there's only a mono channnel (the only way we wouldn't have
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* a len divisible by 2 here), then left_f and right_f are always
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* 1.0, and are therefore throwaways.
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*/
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if (len % sizeof (Uint16) != 0) {
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*ptr = (Uint8) (((float) *ptr) * args->distance_f);
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ptr++;
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len--;
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}
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if (args->room_angle == 0)
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for (i = 0; i < len; i += sizeof (Uint8) * 6) {
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/* must adjust the sample so that 0 is the center */
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->left_f) * args->distance_f) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->right_f) * args->distance_f) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->left_rear_f) * args->distance_f) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->right_rear_f) * args->distance_f) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->center_f) * args->distance_f) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->lfe_f) * args->distance_f) + 128);
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ptr++;
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}
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else if (args->room_angle == 90)
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for (i = 0; i < len; i += sizeof (Uint8) * 6) {
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/* must adjust the sample so that 0 is the center */
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->right_f) * args->distance_f) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->right_rear_f) * args->distance_f) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->left_f) * args->distance_f) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->left_rear_f) * args->distance_f) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->right_rear_f) * args->distance_f/2) + 128)
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+ (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->right_f) * args->distance_f/2) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->lfe_f) * args->distance_f) + 128);
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ptr++;
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}
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else if (args->room_angle == 180)
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for (i = 0; i < len; i += sizeof (Uint8) * 6) {
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/* must adjust the sample so that 0 is the center */
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->right_rear_f) * args->distance_f) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->left_rear_f) * args->distance_f) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->right_f) * args->distance_f) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->left_f) * args->distance_f) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->right_rear_f) * args->distance_f/2) + 128)
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+ (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->left_rear_f) * args->distance_f/2) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->lfe_f) * args->distance_f) + 128);
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ptr++;
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}
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else if (args->room_angle == 270)
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for (i = 0; i < len; i += sizeof (Uint8) * 6) {
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/* must adjust the sample so that 0 is the center */
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->left_rear_f) * args->distance_f) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->left_f) * args->distance_f) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->right_rear_f) * args->distance_f) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->right_f) * args->distance_f) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->left_f) * args->distance_f/2) + 128)
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+ (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->left_rear_f) * args->distance_f/2) + 128);
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ptr++;
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*ptr = (Uint8) ((Sint8) ((((float) (Sint8) (*ptr - 128))
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* args->lfe_f) * args->distance_f) + 128);
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ptr++;
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}
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}
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/*
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* This one runs about 10.1 times faster than the non-table version, with
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* no loss in quality. It does, however, require 64k of memory for the
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* lookup table. Also, this will only update position information once per
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* call; the non-table version always checks the arguments for each sample,
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* in case the user has called Mix_SetPanning() or whatnot again while this
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* callback is running.
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*/
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static void _Eff_position_table_u8(int chan, void *stream, int len, void *udata)
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{
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volatile position_args *args = (volatile position_args *) udata;
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Uint8 *ptr = (Uint8 *) stream;
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Uint32 *p;
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int i;
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Uint8 *l = ((Uint8 *) _Eff_volume_table) + (256 * args->left_u8);
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Uint8 *r = ((Uint8 *) _Eff_volume_table) + (256 * args->right_u8);
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Uint8 *d = ((Uint8 *) _Eff_volume_table) + (256 * args->distance_u8);
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if (args->room_angle == 180) {
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Uint8 *temp = l;
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l = r;
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r = temp;
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}
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/*
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* if there's only a mono channnel, then l[] and r[] are always
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* volume 255, and are therefore throwaways. Still, we have to
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* be sure not to overrun the audio buffer...
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*/
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while (len % sizeof (Uint32) != 0) {
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*ptr = d[l[*ptr]];
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ptr++;
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if (args->channels > 1) {
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*ptr = d[r[*ptr]];
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ptr++;
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}
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len -= args->channels;
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}
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p = (Uint32 *) ptr;
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for (i = 0; i < len; i += sizeof (Uint32)) {
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#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
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*p = (d[l[(*p & 0xFF000000) >> 24]] << 24) |
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(d[r[(*p & 0x00FF0000) >> 16]] << 16) |
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(d[l[(*p & 0x0000FF00) >> 8]] << 8) |
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(d[r[(*p & 0x000000FF) ]] ) ;
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#else
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*p = (d[r[(*p & 0xFF000000) >> 24]] << 24) |
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(d[l[(*p & 0x00FF0000) >> 16]] << 16) |
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(d[r[(*p & 0x0000FF00) >> 8]] << 8) |
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(d[l[(*p & 0x000000FF) ]] ) ;
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#endif
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++p;
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}
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}
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|
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static void _Eff_position_s8(int chan, void *stream, int len, void *udata)
|
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{
|
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volatile position_args *args = (volatile position_args *) udata;
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Sint8 *ptr = (Sint8 *) stream;
|
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int i;
|
|
|
|
/*
|
|
* if there's only a mono channnel (the only way we wouldn't have
|
|
* a len divisible by 2 here), then left_f and right_f are always
|
|
* 1.0, and are therefore throwaways.
|
|
*/
|
|
if (len % sizeof (Sint16) != 0) {
|
|
*ptr = (Sint8) (((float) *ptr) * args->distance_f);
|
|
ptr++;
|
|
len--;
|
|
}
|
|
|
|
if (args->room_angle == 180)
|
|
for (i = 0; i < len; i += sizeof (Sint8) * 2) {
|
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*ptr = (Sint8)((((float) *ptr) * args->right_f) * args->distance_f);
|
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ptr++;
|
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*ptr = (Sint8)((((float) *ptr) * args->left_f) * args->distance_f);
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ptr++;
|
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}
|
|
else
|
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for (i = 0; i < len; i += sizeof (Sint8) * 2) {
|
|
*ptr = (Sint8)((((float) *ptr) * args->left_f) * args->distance_f);
|
|
ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->right_f) * args->distance_f);
|
|
ptr++;
|
|
}
|
|
}
|
|
static void _Eff_position_s8_c4(int chan, void *stream, int len, void *udata)
|
|
{
|
|
volatile position_args *args = (volatile position_args *) udata;
|
|
Sint8 *ptr = (Sint8 *) stream;
|
|
int i;
|
|
|
|
/*
|
|
* if there's only a mono channnel (the only way we wouldn't have
|
|
* a len divisible by 2 here), then left_f and right_f are always
|
|
* 1.0, and are therefore throwaways.
|
|
*/
|
|
if (len % sizeof (Sint16) != 0) {
|
|
*ptr = (Sint8) (((float) *ptr) * args->distance_f);
|
|
ptr++;
|
|
len--;
|
|
}
|
|
|
|
for (i = 0; i < len; i += sizeof (Sint8) * 4) {
|
|
switch (args->room_angle) {
|
|
case 0:
|
|
*ptr = (Sint8)((((float) *ptr) * args->left_f) * args->distance_f); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->right_f) * args->distance_f); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->left_rear_f) * args->distance_f); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->right_rear_f) * args->distance_f); ptr++;
|
|
break;
|
|
case 90:
|
|
*ptr = (Sint8)((((float) *ptr) * args->right_f) * args->distance_f); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->right_rear_f) * args->distance_f); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->left_f) * args->distance_f); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->left_rear_f) * args->distance_f); ptr++;
|
|
break;
|
|
case 180:
|
|
*ptr = (Sint8)((((float) *ptr) * args->right_rear_f) * args->distance_f); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->left_rear_f) * args->distance_f); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->right_f) * args->distance_f); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->left_f) * args->distance_f); ptr++;
|
|
break;
|
|
case 270:
|
|
*ptr = (Sint8)((((float) *ptr) * args->left_rear_f) * args->distance_f); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->left_f) * args->distance_f); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->right_rear_f) * args->distance_f); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->right_f) * args->distance_f); ptr++;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
static void _Eff_position_s8_c6(int chan, void *stream, int len, void *udata)
|
|
{
|
|
volatile position_args *args = (volatile position_args *) udata;
|
|
Sint8 *ptr = (Sint8 *) stream;
|
|
int i;
|
|
|
|
/*
|
|
* if there's only a mono channnel (the only way we wouldn't have
|
|
* a len divisible by 2 here), then left_f and right_f are always
|
|
* 1.0, and are therefore throwaways.
|
|
*/
|
|
if (len % sizeof (Sint16) != 0) {
|
|
*ptr = (Sint8) (((float) *ptr) * args->distance_f);
|
|
ptr++;
|
|
len--;
|
|
}
|
|
|
|
for (i = 0; i < len; i += sizeof (Sint8) * 6) {
|
|
switch (args->room_angle) {
|
|
case 0:
|
|
*ptr = (Sint8)((((float) *ptr) * args->left_f) * args->distance_f); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->right_f) * args->distance_f); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->left_rear_f) * args->distance_f); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->right_rear_f) * args->distance_f); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->center_f) * args->distance_f); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->lfe_f) * args->distance_f); ptr++;
|
|
break;
|
|
case 90:
|
|
*ptr = (Sint8)((((float) *ptr) * args->right_f) * args->distance_f); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->right_rear_f) * args->distance_f); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->left_f) * args->distance_f); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->left_rear_f) * args->distance_f); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->right_rear_f) * args->distance_f / 2)
|
|
+ (Sint8)((((float) *ptr) * args->right_f) * args->distance_f / 2); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->lfe_f) * args->distance_f); ptr++;
|
|
break;
|
|
case 180:
|
|
*ptr = (Sint8)((((float) *ptr) * args->right_rear_f) * args->distance_f); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->left_rear_f) * args->distance_f); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->right_f) * args->distance_f); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->left_f) * args->distance_f); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->right_rear_f) * args->distance_f / 2)
|
|
+ (Sint8)((((float) *ptr) * args->left_rear_f) * args->distance_f / 2); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->lfe_f) * args->distance_f); ptr++;
|
|
break;
|
|
case 270:
|
|
*ptr = (Sint8)((((float) *ptr) * args->left_rear_f) * args->distance_f); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->left_f) * args->distance_f); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->right_rear_f) * args->distance_f); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->right_f) * args->distance_f); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->left_f) * args->distance_f / 2)
|
|
+ (Sint8)((((float) *ptr) * args->left_rear_f) * args->distance_f / 2); ptr++;
|
|
*ptr = (Sint8)((((float) *ptr) * args->lfe_f) * args->distance_f); ptr++;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
* This one runs about 10.1 times faster than the non-table version, with
|
|
* no loss in quality. It does, however, require 64k of memory for the
|
|
* lookup table. Also, this will only update position information once per
|
|
* call; the non-table version always checks the arguments for each sample,
|
|
* in case the user has called Mix_SetPanning() or whatnot again while this
|
|
* callback is running.
|
|
*/
|
|
static void _Eff_position_table_s8(int chan, void *stream, int len, void *udata)
|
|
{
|
|
volatile position_args *args = (volatile position_args *) udata;
|
|
Sint8 *ptr = (Sint8 *) stream;
|
|
Uint32 *p;
|
|
int i;
|
|
Sint8 *l = ((Sint8 *) _Eff_volume_table) + (256 * args->left_u8);
|
|
Sint8 *r = ((Sint8 *) _Eff_volume_table) + (256 * args->right_u8);
|
|
Sint8 *d = ((Sint8 *) _Eff_volume_table) + (256 * args->distance_u8);
|
|
|
|
if (args->room_angle == 180) {
|
|
Sint8 *temp = l;
|
|
l = r;
|
|
r = temp;
|
|
}
|
|
|
|
|
|
while (len % sizeof (Uint32) != 0) {
|
|
*ptr = d[l[*ptr]];
|
|
ptr++;
|
|
if (args->channels > 1) {
|
|
*ptr = d[r[*ptr]];
|
|
ptr++;
|
|
}
|
|
len -= args->channels;
|
|
}
|
|
|
|
p = (Uint32 *) ptr;
|
|
|
|
for (i = 0; i < len; i += sizeof (Uint32)) {
|
|
#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
|
|
*p = (d[l[((Sint16)(Sint8)((*p & 0xFF000000) >> 24))+128]] << 24) |
|
|
(d[r[((Sint16)(Sint8)((*p & 0x00FF0000) >> 16))+128]] << 16) |
|
|
(d[l[((Sint16)(Sint8)((*p & 0x0000FF00) >> 8))+128]] << 8) |
|
|
(d[r[((Sint16)(Sint8)((*p & 0x000000FF) ))+128]] ) ;
|
|
#else
|
|
*p = (d[r[((Sint16)(Sint8)((*p & 0xFF000000) >> 24))+128]] << 24) |
|
|
(d[l[((Sint16)(Sint8)((*p & 0x00FF0000) >> 16))+128]] << 16) |
|
|
(d[r[((Sint16)(Sint8)((*p & 0x0000FF00) >> 8))+128]] << 8) |
|
|
(d[l[((Sint16)(Sint8)((*p & 0x000000FF) ))+128]] ) ;
|
|
#endif
|
|
++p;
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
/* !!! FIXME : Optimize the code for 16-bit samples? */
|
|
|
|
static void _Eff_position_u16lsb(int chan, void *stream, int len, void *udata)
|
|
{
|
|
volatile position_args *args = (volatile position_args *) udata;
|
|
Uint16 *ptr = (Uint16 *) stream;
|
|
int i;
|
|
|
|
for (i = 0; i < len; i += sizeof (Uint16) * 2) {
|
|
Sint16 sampl = (Sint16) (SDL_SwapLE16(*(ptr+0)) - 32768);
|
|
Sint16 sampr = (Sint16) (SDL_SwapLE16(*(ptr+1)) - 32768);
|
|
|
|
Uint16 swapl = (Uint16) ((Sint16) (((float) sampl * args->left_f)
|
|
* args->distance_f) + 32768);
|
|
Uint16 swapr = (Uint16) ((Sint16) (((float) sampr * args->right_f)
|
|
* args->distance_f) + 32768);
|
|
|
|
if (args->room_angle == 180) {
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swapr);
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swapl);
|
|
}
|
|
else {
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swapl);
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swapr);
|
|
}
|
|
}
|
|
}
|
|
static void _Eff_position_u16lsb_c4(int chan, void *stream, int len, void *udata)
|
|
{
|
|
volatile position_args *args = (volatile position_args *) udata;
|
|
Uint16 *ptr = (Uint16 *) stream;
|
|
int i;
|
|
|
|
for (i = 0; i < len; i += sizeof (Uint16) * 4) {
|
|
Sint16 sampl = (Sint16) (SDL_SwapLE16(*(ptr+0)) - 32768);
|
|
Sint16 sampr = (Sint16) (SDL_SwapLE16(*(ptr+1)) - 32768);
|
|
Sint16 samplr = (Sint16) (SDL_SwapLE16(*(ptr+2)) - 32768);
|
|
Sint16 samprr = (Sint16) (SDL_SwapLE16(*(ptr+3)) - 32768);
|
|
|
|
Uint16 swapl = (Uint16) ((Sint16) (((float) sampl * args->left_f)
|
|
* args->distance_f) + 32768);
|
|
Uint16 swapr = (Uint16) ((Sint16) (((float) sampr * args->right_f)
|
|
* args->distance_f) + 32768);
|
|
Uint16 swaplr = (Uint16) ((Sint16) (((float) samplr * args->left_rear_f)
|
|
* args->distance_f) + 32768);
|
|
Uint16 swaprr = (Uint16) ((Sint16) (((float) samprr * args->right_rear_f)
|
|
* args->distance_f) + 32768);
|
|
|
|
switch (args->room_angle) {
|
|
case 0:
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swapl);
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swapr);
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swaplr);
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swaprr);
|
|
break;
|
|
case 90:
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swapr);
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swaprr);
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swapl);
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swaplr);
|
|
break;
|
|
case 180:
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swaprr);
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swaplr);
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swapr);
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swapl);
|
|
break;
|
|
case 270:
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swaplr);
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swapl);
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swaprr);
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swapr);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
static void _Eff_position_u16lsb_c6(int chan, void *stream, int len, void *udata)
|
|
{
|
|
volatile position_args *args = (volatile position_args *) udata;
|
|
Uint16 *ptr = (Uint16 *) stream;
|
|
int i;
|
|
|
|
for (i = 0; i < len; i += sizeof (Uint16) * 6) {
|
|
Sint16 sampl = (Sint16) (SDL_SwapLE16(*(ptr+0)) - 32768);
|
|
Sint16 sampr = (Sint16) (SDL_SwapLE16(*(ptr+1)) - 32768);
|
|
Sint16 samplr = (Sint16) (SDL_SwapLE16(*(ptr+2)) - 32768);
|
|
Sint16 samprr = (Sint16) (SDL_SwapLE16(*(ptr+3)) - 32768);
|
|
Sint16 sampce = (Sint16) (SDL_SwapLE16(*(ptr+4)) - 32768);
|
|
Sint16 sampwf = (Sint16) (SDL_SwapLE16(*(ptr+5)) - 32768);
|
|
|
|
Uint16 swapl = (Uint16) ((Sint16) (((float) sampl * args->left_f)
|
|
* args->distance_f) + 32768);
|
|
Uint16 swapr = (Uint16) ((Sint16) (((float) sampr * args->right_f)
|
|
* args->distance_f) + 32768);
|
|
Uint16 swaplr = (Uint16) ((Sint16) (((float) samplr * args->left_rear_f)
|
|
* args->distance_f) + 32768);
|
|
Uint16 swaprr = (Uint16) ((Sint16) (((float) samprr * args->right_rear_f)
|
|
* args->distance_f) + 32768);
|
|
Uint16 swapce = (Uint16) ((Sint16) (((float) sampce * args->center_f)
|
|
* args->distance_f) + 32768);
|
|
Uint16 swapwf = (Uint16) ((Sint16) (((float) sampwf * args->lfe_f)
|
|
* args->distance_f) + 32768);
|
|
|
|
switch (args->room_angle) {
|
|
case 0:
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swapl);
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swapr);
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swaplr);
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swaprr);
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swapce);
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swapwf);
|
|
break;
|
|
case 90:
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swapr);
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swaprr);
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swapl);
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swaplr);
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swapr)/2 + (Uint16) SDL_SwapLE16(swaprr)/2;
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swapwf);
|
|
break;
|
|
case 180:
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swaprr);
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swaplr);
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swapr);
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swapl);
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swaprr)/2 + (Uint16) SDL_SwapLE16(swaplr)/2;
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swapwf);
|
|
break;
|
|
case 270:
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swaplr);
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swapl);
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swaprr);
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swapr);
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swapl)/2 + (Uint16) SDL_SwapLE16(swaplr)/2;
|
|
*(ptr++) = (Uint16) SDL_SwapLE16(swapwf);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void _Eff_position_s16lsb(int chan, void *stream, int len, void *udata)
|
|
{
|
|
/* 16 signed bits (lsb) * 2 channels. */
|
|
volatile position_args *args = (volatile position_args *) udata;
|
|
Sint16 *ptr = (Sint16 *) stream;
|
|
int i;
|
|
|
|
#if 0
|
|
if (len % (sizeof(Sint16) * 2)) {
|
|
fprintf(stderr,"Not an even number of frames! len=%d\n", len);
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
for (i = 0; i < len; i += sizeof (Sint16) * 2) {
|
|
Sint16 swapl = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+0))) *
|
|
args->left_f) * args->distance_f);
|
|
Sint16 swapr = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+1))) *
|
|
args->right_f) * args->distance_f);
|
|
if (args->room_angle == 180) {
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swapr);
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swapl);
|
|
}
|
|
else {
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swapl);
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swapr);
|
|
}
|
|
}
|
|
}
|
|
static void _Eff_position_s16lsb_c4(int chan, void *stream, int len, void *udata)
|
|
{
|
|
/* 16 signed bits (lsb) * 4 channels. */
|
|
volatile position_args *args = (volatile position_args *) udata;
|
|
Sint16 *ptr = (Sint16 *) stream;
|
|
int i;
|
|
|
|
for (i = 0; i < len; i += sizeof (Sint16) * 4) {
|
|
Sint16 swapl = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+0))) *
|
|
args->left_f) * args->distance_f);
|
|
Sint16 swapr = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+1))) *
|
|
args->right_f) * args->distance_f);
|
|
Sint16 swaplr = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+1))) *
|
|
args->left_rear_f) * args->distance_f);
|
|
Sint16 swaprr = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+2))) *
|
|
args->right_rear_f) * args->distance_f);
|
|
switch (args->room_angle) {
|
|
case 0:
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swapl);
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swapr);
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swaplr);
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swaprr);
|
|
break;
|
|
case 90:
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swapr);
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swaprr);
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swapl);
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swaplr);
|
|
break;
|
|
case 180:
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swaprr);
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swaplr);
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swapr);
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swapl);
|
|
break;
|
|
case 270:
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swaplr);
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swapl);
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swaprr);
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swapr);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void _Eff_position_s16lsb_c6(int chan, void *stream, int len, void *udata)
|
|
{
|
|
/* 16 signed bits (lsb) * 6 channels. */
|
|
volatile position_args *args = (volatile position_args *) udata;
|
|
Sint16 *ptr = (Sint16 *) stream;
|
|
int i;
|
|
|
|
for (i = 0; i < len; i += sizeof (Sint16) * 6) {
|
|
Sint16 swapl = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+0))) *
|
|
args->left_f) * args->distance_f);
|
|
Sint16 swapr = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+1))) *
|
|
args->right_f) * args->distance_f);
|
|
Sint16 swaplr = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+2))) *
|
|
args->left_rear_f) * args->distance_f);
|
|
Sint16 swaprr = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+3))) *
|
|
args->right_rear_f) * args->distance_f);
|
|
Sint16 swapce = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+4))) *
|
|
args->center_f) * args->distance_f);
|
|
Sint16 swapwf = (Sint16) ((((float) (Sint16) SDL_SwapLE16(*(ptr+5))) *
|
|
args->lfe_f) * args->distance_f);
|
|
switch (args->room_angle) {
|
|
case 0:
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swapl);
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swapr);
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swaplr);
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swaprr);
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swapce);
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swapwf);
|
|
break;
|
|
case 90:
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swapr);
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swaprr);
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swapl);
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swaplr);
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swapr)/2 + (Sint16) SDL_SwapLE16(swaprr)/2;
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swapwf);
|
|
break;
|
|
case 180:
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swaprr);
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swaplr);
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swapr);
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swapl);
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swaprr)/2 + (Sint16) SDL_SwapLE16(swaplr)/2;
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swapwf);
|
|
break;
|
|
case 270:
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swaplr);
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swapl);
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swaprr);
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swapr);
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swapl)/2 + (Sint16) SDL_SwapLE16(swaplr)/2;
|
|
*(ptr++) = (Sint16) SDL_SwapLE16(swapwf);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void _Eff_position_u16msb(int chan, void *stream, int len, void *udata)
|
|
{
|
|
/* 16 signed bits (lsb) * 2 channels. */
|
|
volatile position_args *args = (volatile position_args *) udata;
|
|
Uint16 *ptr = (Uint16 *) stream;
|
|
int i;
|
|
|
|
for (i = 0; i < len; i += sizeof (Sint16) * 2) {
|
|
Sint16 sampl = (Sint16) (SDL_SwapBE16(*(ptr+0)) - 32768);
|
|
Sint16 sampr = (Sint16) (SDL_SwapBE16(*(ptr+1)) - 32768);
|
|
|
|
Uint16 swapl = (Uint16) ((Sint16) (((float) sampl * args->left_f)
|
|
* args->distance_f) + 32768);
|
|
Uint16 swapr = (Uint16) ((Sint16) (((float) sampr * args->right_f)
|
|
* args->distance_f) + 32768);
|
|
|
|
if (args->room_angle == 180) {
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swapr);
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swapl);
|
|
}
|
|
else {
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swapl);
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swapr);
|
|
}
|
|
}
|
|
}
|
|
static void _Eff_position_u16msb_c4(int chan, void *stream, int len, void *udata)
|
|
{
|
|
/* 16 signed bits (lsb) * 4 channels. */
|
|
volatile position_args *args = (volatile position_args *) udata;
|
|
Uint16 *ptr = (Uint16 *) stream;
|
|
int i;
|
|
|
|
for (i = 0; i < len; i += sizeof (Sint16) * 4) {
|
|
Sint16 sampl = (Sint16) (SDL_SwapBE16(*(ptr+0)) - 32768);
|
|
Sint16 sampr = (Sint16) (SDL_SwapBE16(*(ptr+1)) - 32768);
|
|
Sint16 samplr = (Sint16) (SDL_SwapBE16(*(ptr+2)) - 32768);
|
|
Sint16 samprr = (Sint16) (SDL_SwapBE16(*(ptr+3)) - 32768);
|
|
|
|
Uint16 swapl = (Uint16) ((Sint16) (((float) sampl * args->left_f)
|
|
* args->distance_f) + 32768);
|
|
Uint16 swapr = (Uint16) ((Sint16) (((float) sampr * args->right_f)
|
|
* args->distance_f) + 32768);
|
|
Uint16 swaplr = (Uint16) ((Sint16) (((float) samplr * args->left_rear_f)
|
|
* args->distance_f) + 32768);
|
|
Uint16 swaprr = (Uint16) ((Sint16) (((float) samprr * args->right_rear_f)
|
|
* args->distance_f) + 32768);
|
|
|
|
switch (args->room_angle) {
|
|
case 0:
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swapl);
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swapr);
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swaplr);
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swaprr);
|
|
break;
|
|
case 90:
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swapr);
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swaprr);
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swapl);
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swaplr);
|
|
break;
|
|
case 180:
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swaprr);
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swaplr);
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swapr);
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swapl);
|
|
break;
|
|
case 270:
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swaplr);
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swapl);
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swaprr);
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swapr);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
static void _Eff_position_u16msb_c6(int chan, void *stream, int len, void *udata)
|
|
{
|
|
/* 16 signed bits (lsb) * 6 channels. */
|
|
volatile position_args *args = (volatile position_args *) udata;
|
|
Uint16 *ptr = (Uint16 *) stream;
|
|
int i;
|
|
|
|
for (i = 0; i < len; i += sizeof (Sint16) * 6) {
|
|
Sint16 sampl = (Sint16) (SDL_SwapBE16(*(ptr+0)) - 32768);
|
|
Sint16 sampr = (Sint16) (SDL_SwapBE16(*(ptr+1)) - 32768);
|
|
Sint16 samplr = (Sint16) (SDL_SwapBE16(*(ptr+2)) - 32768);
|
|
Sint16 samprr = (Sint16) (SDL_SwapBE16(*(ptr+3)) - 32768);
|
|
Sint16 sampce = (Sint16) (SDL_SwapBE16(*(ptr+4)) - 32768);
|
|
Sint16 sampwf = (Sint16) (SDL_SwapBE16(*(ptr+5)) - 32768);
|
|
|
|
Uint16 swapl = (Uint16) ((Sint16) (((float) sampl * args->left_f)
|
|
* args->distance_f) + 32768);
|
|
Uint16 swapr = (Uint16) ((Sint16) (((float) sampr * args->right_f)
|
|
* args->distance_f) + 32768);
|
|
Uint16 swaplr = (Uint16) ((Sint16) (((float) samplr * args->left_rear_f)
|
|
* args->distance_f) + 32768);
|
|
Uint16 swaprr = (Uint16) ((Sint16) (((float) samprr * args->right_rear_f)
|
|
* args->distance_f) + 32768);
|
|
Uint16 swapce = (Uint16) ((Sint16) (((float) sampce * args->center_f)
|
|
* args->distance_f) + 32768);
|
|
Uint16 swapwf = (Uint16) ((Sint16) (((float) sampwf * args->lfe_f)
|
|
* args->distance_f) + 32768);
|
|
|
|
switch (args->room_angle) {
|
|
case 0:
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swapl);
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swapr);
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swaplr);
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swaprr);
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swapce);
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swapwf);
|
|
break;
|
|
case 90:
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swapr);
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swaprr);
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swapl);
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swaplr);
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swapr)/2 + (Uint16) SDL_SwapBE16(swaprr)/2;
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swapwf);
|
|
break;
|
|
case 180:
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swaprr);
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swaplr);
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swapr);
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swapl);
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swaprr)/2 + (Uint16) SDL_SwapBE16(swaplr)/2;
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swapwf);
|
|
break;
|
|
case 270:
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swaplr);
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swapl);
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swaprr);
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swapr);
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swapl)/2 + (Uint16) SDL_SwapBE16(swaplr)/2;
|
|
*(ptr++) = (Uint16) SDL_SwapBE16(swapwf);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void _Eff_position_s16msb(int chan, void *stream, int len, void *udata)
|
|
{
|
|
/* 16 signed bits (lsb) * 2 channels. */
|
|
volatile position_args *args = (volatile position_args *) udata;
|
|
Sint16 *ptr = (Sint16 *) stream;
|
|
int i;
|
|
|
|
for (i = 0; i < len; i += sizeof (Sint16) * 2) {
|
|
Sint16 swapl = (Sint16) ((((float) (Sint16) SDL_SwapBE16(*(ptr+0))) *
|
|
args->left_f) * args->distance_f);
|
|
Sint16 swapr = (Sint16) ((((float) (Sint16) SDL_SwapBE16(*(ptr+1))) *
|
|
args->right_f) * args->distance_f);
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swapl);
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swapr);
|
|
}
|
|
}
|
|
static void _Eff_position_s16msb_c4(int chan, void *stream, int len, void *udata)
|
|
{
|
|
/* 16 signed bits (lsb) * 4 channels. */
|
|
volatile position_args *args = (volatile position_args *) udata;
|
|
Sint16 *ptr = (Sint16 *) stream;
|
|
int i;
|
|
|
|
for (i = 0; i < len; i += sizeof (Sint16) * 4) {
|
|
Sint16 swapl = (Sint16) ((((float) (Sint16) SDL_SwapBE16(*(ptr+0))) *
|
|
args->left_f) * args->distance_f);
|
|
Sint16 swapr = (Sint16) ((((float) (Sint16) SDL_SwapBE16(*(ptr+1))) *
|
|
args->right_f) * args->distance_f);
|
|
Sint16 swaplr = (Sint16) ((((float) (Sint16) SDL_SwapBE16(*(ptr+2))) *
|
|
args->left_rear_f) * args->distance_f);
|
|
Sint16 swaprr = (Sint16) ((((float) (Sint16) SDL_SwapBE16(*(ptr+3))) *
|
|
args->right_rear_f) * args->distance_f);
|
|
switch (args->room_angle) {
|
|
case 0:
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swapl);
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swapr);
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swaplr);
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swaprr);
|
|
break;
|
|
case 90:
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swapr);
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swaprr);
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swapl);
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swaplr);
|
|
break;
|
|
case 180:
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swaprr);
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swaplr);
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swapr);
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swapl);
|
|
break;
|
|
case 270:
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swaplr);
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swapl);
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swaprr);
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swapr);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
static void _Eff_position_s16msb_c6(int chan, void *stream, int len, void *udata)
|
|
{
|
|
/* 16 signed bits (lsb) * 6 channels. */
|
|
volatile position_args *args = (volatile position_args *) udata;
|
|
Sint16 *ptr = (Sint16 *) stream;
|
|
int i;
|
|
|
|
for (i = 0; i < len; i += sizeof (Sint16) * 6) {
|
|
Sint16 swapl = (Sint16) ((((float) (Sint16) SDL_SwapBE16(*(ptr+0))) *
|
|
args->left_f) * args->distance_f);
|
|
Sint16 swapr = (Sint16) ((((float) (Sint16) SDL_SwapBE16(*(ptr+1))) *
|
|
args->right_f) * args->distance_f);
|
|
Sint16 swaplr = (Sint16) ((((float) (Sint16) SDL_SwapBE16(*(ptr+2))) *
|
|
args->left_rear_f) * args->distance_f);
|
|
Sint16 swaprr = (Sint16) ((((float) (Sint16) SDL_SwapBE16(*(ptr+3))) *
|
|
args->right_rear_f) * args->distance_f);
|
|
Sint16 swapce = (Sint16) ((((float) (Sint16) SDL_SwapBE16(*(ptr+4))) *
|
|
args->center_f) * args->distance_f);
|
|
Sint16 swapwf = (Sint16) ((((float) (Sint16) SDL_SwapBE16(*(ptr+5))) *
|
|
args->lfe_f) * args->distance_f);
|
|
|
|
switch (args->room_angle) {
|
|
case 0:
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swapl);
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swapr);
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swaplr);
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swaprr);
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swapce);
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swapwf);
|
|
break;
|
|
case 90:
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swapr);
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swaprr);
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swapl);
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swaplr);
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swapr)/2 + (Sint16) SDL_SwapBE16(swaprr)/2;
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swapwf);
|
|
break;
|
|
case 180:
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swaprr);
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swaplr);
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swapr);
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swapl);
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swaprr)/2 + (Sint16) SDL_SwapBE16(swaplr)/2;
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swapwf);
|
|
break;
|
|
case 270:
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swaplr);
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swapl);
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swaprr);
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swapr);
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swapl)/2 + (Sint16) SDL_SwapBE16(swaplr)/2;
|
|
*(ptr++) = (Sint16) SDL_SwapBE16(swapwf);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void init_position_args(position_args *args)
|
|
{
|
|
memset(args, '\0', sizeof (position_args));
|
|
args->in_use = 0;
|
|
args->room_angle = 0;
|
|
args->left_u8 = args->right_u8 = args->distance_u8 = 255;
|
|
args->left_f = args->right_f = args->distance_f = 1.0f;
|
|
args->left_rear_u8 = args->right_rear_u8 = args->center_u8 = args->lfe_u8 = 255;
|
|
args->left_rear_f = args->right_rear_f = args->center_f = args->lfe_f = 1.0f;
|
|
Mix_QuerySpec(NULL, NULL, (int *) &args->channels);
|
|
}
|
|
|
|
|
|
static position_args *get_position_arg(int channel)
|
|
{
|
|
void *rc;
|
|
int i;
|
|
|
|
if (channel < 0) {
|
|
if (pos_args_global == NULL) {
|
|
pos_args_global = SDL_malloc(sizeof (position_args));
|
|
if (pos_args_global == NULL) {
|
|
Mix_SetError("Out of memory");
|
|
return(NULL);
|
|
}
|
|
init_position_args(pos_args_global);
|
|
}
|
|
|
|
return(pos_args_global);
|
|
}
|
|
|
|
if (channel >= position_channels) {
|
|
rc = SDL_realloc(pos_args_array, (channel + 1) * sizeof (position_args *));
|
|
if (rc == NULL) {
|
|
Mix_SetError("Out of memory");
|
|
return(NULL);
|
|
}
|
|
pos_args_array = (position_args **) rc;
|
|
for (i = position_channels; i <= channel; i++) {
|
|
pos_args_array[i] = NULL;
|
|
}
|
|
position_channels = channel + 1;
|
|
}
|
|
|
|
if (pos_args_array[channel] == NULL) {
|
|
pos_args_array[channel] = (position_args *)SDL_malloc(sizeof(position_args));
|
|
if (pos_args_array[channel] == NULL) {
|
|
Mix_SetError("Out of memory");
|
|
return(NULL);
|
|
}
|
|
init_position_args(pos_args_array[channel]);
|
|
}
|
|
|
|
return(pos_args_array[channel]);
|
|
}
|
|
|
|
|
|
static Mix_EffectFunc_t get_position_effect_func(Uint16 format, int channels)
|
|
{
|
|
Mix_EffectFunc_t f = NULL;
|
|
|
|
switch (format) {
|
|
case AUDIO_U8:
|
|
switch (channels) {
|
|
case 1:
|
|
case 2:
|
|
f = (_Eff_build_volume_table_u8()) ? _Eff_position_table_u8 :
|
|
_Eff_position_u8;
|
|
break;
|
|
case 4:
|
|
f = _Eff_position_u8_c4;
|
|
break;
|
|
case 6:
|
|
f = _Eff_position_u8_c6;
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case AUDIO_S8:
|
|
switch (channels) {
|
|
case 1:
|
|
case 2:
|
|
f = (_Eff_build_volume_table_s8()) ? _Eff_position_table_s8 :
|
|
_Eff_position_s8;
|
|
break;
|
|
case 4:
|
|
f = _Eff_position_s8_c4;
|
|
break;
|
|
case 6:
|
|
f = _Eff_position_s8_c6;
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case AUDIO_U16LSB:
|
|
switch (channels) {
|
|
case 1:
|
|
case 2:
|
|
f = _Eff_position_u16lsb;
|
|
break;
|
|
case 4:
|
|
f = _Eff_position_u16lsb_c4;
|
|
break;
|
|
case 6:
|
|
f = _Eff_position_u16lsb_c6;
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case AUDIO_S16LSB:
|
|
switch (channels) {
|
|
case 1:
|
|
case 2:
|
|
f = _Eff_position_s16lsb;
|
|
break;
|
|
case 4:
|
|
f = _Eff_position_s16lsb_c4;
|
|
break;
|
|
case 6:
|
|
f = _Eff_position_s16lsb_c6;
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case AUDIO_U16MSB:
|
|
switch (channels) {
|
|
case 1:
|
|
case 2:
|
|
f = _Eff_position_u16msb;
|
|
break;
|
|
case 4:
|
|
f = _Eff_position_u16msb_c4;
|
|
break;
|
|
case 6:
|
|
f = _Eff_position_u16msb_c6;
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case AUDIO_S16MSB:
|
|
switch (channels) {
|
|
case 1:
|
|
case 2:
|
|
f = _Eff_position_s16msb;
|
|
break;
|
|
case 4:
|
|
f = _Eff_position_s16msb_c4;
|
|
break;
|
|
case 6:
|
|
f = _Eff_position_s16msb_c6;
|
|
break;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
Mix_SetError("Unsupported audio format");
|
|
}
|
|
|
|
return(f);
|
|
}
|
|
|
|
static Uint8 speaker_amplitude[6];
|
|
|
|
static void set_amplitudes(int channels, int angle, int room_angle)
|
|
{
|
|
int left = 255, right = 255;
|
|
int left_rear = 255, right_rear = 255, center = 255;
|
|
|
|
angle = SDL_abs(angle) % 360; /* make angle between 0 and 359. */
|
|
|
|
if (channels == 2)
|
|
{
|
|
/*
|
|
* We only attenuate by position if the angle falls on the far side
|
|
* of center; That is, an angle that's due north would not attenuate
|
|
* either channel. Due west attenuates the right channel to 0.0, and
|
|
* due east attenuates the left channel to 0.0. Slightly east of
|
|
* center attenuates the left channel a little, and the right channel
|
|
* not at all. I think of this as occlusion by one's own head. :)
|
|
*
|
|
* ...so, we split our angle circle into four quadrants...
|
|
*/
|
|
if (angle < 90) {
|
|
left = 255 - ((int) (255.0f * (((float) angle) / 89.0f)));
|
|
} else if (angle < 180) {
|
|
left = (int) (255.0f * (((float) (angle - 90)) / 89.0f));
|
|
} else if (angle < 270) {
|
|
right = 255 - ((int) (255.0f * (((float) (angle - 180)) / 89.0f)));
|
|
} else {
|
|
right = (int) (255.0f * (((float) (angle - 270)) / 89.0f));
|
|
}
|
|
}
|
|
|
|
if (channels == 4 || channels == 6)
|
|
{
|
|
/*
|
|
* An angle that's due north does not attenuate the center channel.
|
|
* An angle in the first quadrant, 0-90, does not attenuate the RF.
|
|
*
|
|
* ...so, we split our angle circle into 8 ...
|
|
*
|
|
* CE
|
|
* 0
|
|
* LF | RF
|
|
* |
|
|
* 270<-------|----------->90
|
|
* |
|
|
* LR | RR
|
|
* 180
|
|
*
|
|
*/
|
|
if (angle < 45) {
|
|
left = ((int) (255.0f * (((float) (180 - angle)) / 179.0f)));
|
|
left_rear = 255 - ((int) (255.0f * (((float) (angle + 45)) / 89.0f)));
|
|
right_rear = 255 - ((int) (255.0f * (((float) (90 - angle)) / 179.0f)));
|
|
} else if (angle < 90) {
|
|
center = ((int) (255.0f * (((float) (225 - angle)) / 179.0f)));
|
|
left = ((int) (255.0f * (((float) (180 - angle)) / 179.0f)));
|
|
left_rear = 255 - ((int) (255.0f * (((float) (135 - angle)) / 89.0f)));
|
|
right_rear = ((int) (255.0f * (((float) (90 + angle)) / 179.0f)));
|
|
} else if (angle < 135) {
|
|
center = ((int) (255.0f * (((float) (225 - angle)) / 179.0f)));
|
|
left = 255 - ((int) (255.0f * (((float) (angle - 45)) / 89.0f)));
|
|
right = ((int) (255.0f * (((float) (270 - angle)) / 179.0f)));
|
|
left_rear = ((int) (255.0f * (((float) (angle)) / 179.0f)));
|
|
} else if (angle < 180) {
|
|
center = 255 - ((int) (255.0f * (((float) (angle - 90)) / 89.0f)));
|
|
left = 255 - ((int) (255.0f * (((float) (225 - angle)) / 89.0f)));
|
|
right = ((int) (255.0f * (((float) (270 - angle)) / 179.0f)));
|
|
left_rear = ((int) (255.0f * (((float) (angle)) / 179.0f)));
|
|
} else if (angle < 225) {
|
|
center = 255 - ((int) (255.0f * (((float) (270 - angle)) / 89.0f)));
|
|
left = ((int) (255.0f * (((float) (angle - 90)) / 179.0f)));
|
|
right = 255 - ((int) (255.0f * (((float) (angle - 135)) / 89.0f)));
|
|
right_rear = ((int) (255.0f * (((float) (360 - angle)) / 179.0f)));
|
|
} else if (angle < 270) {
|
|
center = ((int) (255.0f * (((float) (angle - 135)) / 179.0f)));
|
|
left = ((int) (255.0f * (((float) (angle - 90)) / 179.0f)));
|
|
right = 255 - ((int) (255.0f * (((float) (315 - angle)) / 89.0f)));
|
|
right_rear = ((int) (255.0f * (((float) (360 - angle)) / 179.0f)));
|
|
} else if (angle < 315) {
|
|
center = ((int) (255.0f * (((float) (angle - 135)) / 179.0f)));
|
|
right = ((int) (255.0f * (((float) (angle - 180)) / 179.0f)));
|
|
left_rear = ((int) (255.0f * (((float) (450 - angle)) / 179.0f)));
|
|
right_rear = 255 - ((int) (255.0f * (((float) (angle - 225)) / 89.0f)));
|
|
} else {
|
|
right = ((int) (255.0f * (((float) (angle - 180)) / 179.0f)));
|
|
left_rear = ((int) (255.0f * (((float) (450 - angle)) / 179.0f)));
|
|
right_rear = 255 - ((int) (255.0f * (((float) (405 - angle)) / 89.0f)));
|
|
}
|
|
}
|
|
|
|
if (left < 0) left = 0; if (left > 255) left = 255;
|
|
if (right < 0) right = 0; if (right > 255) right = 255;
|
|
if (left_rear < 0) left_rear = 0; if (left_rear > 255) left_rear = 255;
|
|
if (right_rear < 0) right_rear = 0; if (right_rear > 255) right_rear = 255;
|
|
if (center < 0) center = 0; if (center > 255) center = 255;
|
|
|
|
if (room_angle == 90) {
|
|
speaker_amplitude[0] = (Uint8)left_rear;
|
|
speaker_amplitude[1] = (Uint8)left;
|
|
speaker_amplitude[2] = (Uint8)right_rear;
|
|
speaker_amplitude[3] = (Uint8)right;
|
|
}
|
|
else if (room_angle == 180) {
|
|
if (channels == 2) {
|
|
speaker_amplitude[0] = (Uint8)right;
|
|
speaker_amplitude[1] = (Uint8)left;
|
|
}
|
|
else {
|
|
speaker_amplitude[0] = (Uint8)right_rear;
|
|
speaker_amplitude[1] = (Uint8)left_rear;
|
|
speaker_amplitude[2] = (Uint8)right;
|
|
speaker_amplitude[3] = (Uint8)left;
|
|
}
|
|
}
|
|
else if (room_angle == 270) {
|
|
speaker_amplitude[0] = (Uint8)right;
|
|
speaker_amplitude[1] = (Uint8)right_rear;
|
|
speaker_amplitude[2] = (Uint8)left;
|
|
speaker_amplitude[3] = (Uint8)left_rear;
|
|
}
|
|
else {
|
|
speaker_amplitude[0] = (Uint8)left;
|
|
speaker_amplitude[1] = (Uint8)right;
|
|
speaker_amplitude[2] = (Uint8)left_rear;
|
|
speaker_amplitude[3] = (Uint8)right_rear;
|
|
}
|
|
speaker_amplitude[4] = (Uint8)center;
|
|
speaker_amplitude[5] = 255;
|
|
}
|
|
|
|
int Mix_SetPosition(int channel, Sint16 angle, Uint8 distance);
|
|
|
|
int Mix_SetPanning(int channel, Uint8 left, Uint8 right)
|
|
{
|
|
Mix_EffectFunc_t f = NULL;
|
|
int channels;
|
|
Uint16 format;
|
|
position_args *args = NULL;
|
|
int retval = 1;
|
|
|
|
Mix_QuerySpec(NULL, &format, &channels);
|
|
|
|
if (channels != 2 && channels != 4 && channels != 6) /* it's a no-op; we call that successful. */
|
|
return(1);
|
|
|
|
if (channels > 2) {
|
|
/* left = right = 255 => angle = 0, to unregister effect as when channels = 2 */
|
|
/* left = 255 => angle = -90; left = 0 => angle = +89 */
|
|
int angle = 0;
|
|
if ((left != 255) || (right != 255)) {
|
|
angle = (int)left;
|
|
angle = 127 - angle;
|
|
angle = -angle;
|
|
angle = angle * 90 / 128; /* Make it larger for more effect? */
|
|
}
|
|
return( Mix_SetPosition(channel, angle, 0) );
|
|
}
|
|
|
|
f = get_position_effect_func(format, channels);
|
|
if (f == NULL)
|
|
return(0);
|
|
|
|
SDL_LockAudio();
|
|
args = get_position_arg(channel);
|
|
if (!args) {
|
|
SDL_UnlockAudio();
|
|
return(0);
|
|
}
|
|
|
|
/* it's a no-op; unregister the effect, if it's registered. */
|
|
if ((args->distance_u8 == 255) && (left == 255) && (right == 255)) {
|
|
if (args->in_use) {
|
|
retval = _Mix_UnregisterEffect_locked(channel, f);
|
|
SDL_UnlockAudio();
|
|
return(retval);
|
|
} else {
|
|
SDL_UnlockAudio();
|
|
return(1);
|
|
}
|
|
}
|
|
|
|
args->left_u8 = left;
|
|
args->left_f = ((float) left) / 255.0f;
|
|
args->right_u8 = right;
|
|
args->right_f = ((float) right) / 255.0f;
|
|
args->room_angle = 0;
|
|
|
|
if (!args->in_use) {
|
|
args->in_use = 1;
|
|
retval=_Mix_RegisterEffect_locked(channel, f, _Eff_PositionDone, (void*)args);
|
|
}
|
|
|
|
SDL_UnlockAudio();
|
|
return(retval);
|
|
}
|
|
|
|
|
|
int Mix_SetDistance(int channel, Uint8 distance)
|
|
{
|
|
Mix_EffectFunc_t f = NULL;
|
|
Uint16 format;
|
|
position_args *args = NULL;
|
|
int channels;
|
|
int retval = 1;
|
|
|
|
Mix_QuerySpec(NULL, &format, &channels);
|
|
f = get_position_effect_func(format, channels);
|
|
if (f == NULL)
|
|
return(0);
|
|
|
|
SDL_LockAudio();
|
|
args = get_position_arg(channel);
|
|
if (!args) {
|
|
SDL_UnlockAudio();
|
|
return(0);
|
|
}
|
|
|
|
distance = 255 - distance; /* flip it to our scale. */
|
|
|
|
/* it's a no-op; unregister the effect, if it's registered. */
|
|
if ((distance == 255) && (args->left_u8 == 255) && (args->right_u8 == 255)) {
|
|
if (args->in_use) {
|
|
retval = _Mix_UnregisterEffect_locked(channel, f);
|
|
SDL_UnlockAudio();
|
|
return(retval);
|
|
} else {
|
|
SDL_UnlockAudio();
|
|
return(1);
|
|
}
|
|
}
|
|
|
|
args->distance_u8 = distance;
|
|
args->distance_f = ((float) distance) / 255.0f;
|
|
if (!args->in_use) {
|
|
args->in_use = 1;
|
|
retval = _Mix_RegisterEffect_locked(channel, f, _Eff_PositionDone, (void *) args);
|
|
}
|
|
|
|
SDL_UnlockAudio();
|
|
return(retval);
|
|
}
|
|
|
|
|
|
int Mix_SetPosition(int channel, Sint16 angle, Uint8 distance)
|
|
{
|
|
Mix_EffectFunc_t f = NULL;
|
|
Uint16 format;
|
|
int channels;
|
|
position_args *args = NULL;
|
|
Sint16 room_angle = 0;
|
|
int retval = 1;
|
|
|
|
Mix_QuerySpec(NULL, &format, &channels);
|
|
f = get_position_effect_func(format, channels);
|
|
if (f == NULL)
|
|
return(0);
|
|
|
|
angle = SDL_abs(angle) % 360; /* make angle between 0 and 359. */
|
|
|
|
SDL_LockAudio();
|
|
args = get_position_arg(channel);
|
|
if (!args) {
|
|
SDL_UnlockAudio();
|
|
return(0);
|
|
}
|
|
|
|
/* it's a no-op; unregister the effect, if it's registered. */
|
|
if ((!distance) && (!angle)) {
|
|
if (args->in_use) {
|
|
retval = _Mix_UnregisterEffect_locked(channel, f);
|
|
SDL_UnlockAudio();
|
|
return(retval);
|
|
} else {
|
|
SDL_UnlockAudio();
|
|
return(1);
|
|
}
|
|
}
|
|
|
|
if (channels == 2)
|
|
{
|
|
if (angle > 180)
|
|
room_angle = 180; /* exchange left and right channels */
|
|
else room_angle = 0;
|
|
}
|
|
|
|
if (channels == 4 || channels == 6)
|
|
{
|
|
if (angle > 315) room_angle = 0;
|
|
else if (angle > 225) room_angle = 270;
|
|
else if (angle > 135) room_angle = 180;
|
|
else if (angle > 45) room_angle = 90;
|
|
else room_angle = 0;
|
|
}
|
|
|
|
|
|
distance = 255 - distance; /* flip it to scale Mix_SetDistance() uses. */
|
|
|
|
set_amplitudes(channels, angle, room_angle);
|
|
|
|
args->left_u8 = speaker_amplitude[0];
|
|
args->left_f = ((float) speaker_amplitude[0]) / 255.0f;
|
|
args->right_u8 = speaker_amplitude[1];
|
|
args->right_f = ((float) speaker_amplitude[1]) / 255.0f;
|
|
args->left_rear_u8 = speaker_amplitude[2];
|
|
args->left_rear_f = ((float) speaker_amplitude[2]) / 255.0f;
|
|
args->right_rear_u8 = speaker_amplitude[3];
|
|
args->right_rear_f = ((float) speaker_amplitude[3]) / 255.0f;
|
|
args->center_u8 = speaker_amplitude[4];
|
|
args->center_f = ((float) speaker_amplitude[4]) / 255.0f;
|
|
args->lfe_u8 = speaker_amplitude[5];
|
|
args->lfe_f = ((float) speaker_amplitude[5]) / 255.0f;
|
|
args->distance_u8 = distance;
|
|
args->distance_f = ((float) distance) / 255.0f;
|
|
args->room_angle = room_angle;
|
|
if (!args->in_use) {
|
|
args->in_use = 1;
|
|
retval = _Mix_RegisterEffect_locked(channel, f, _Eff_PositionDone, (void *) args);
|
|
}
|
|
|
|
SDL_UnlockAudio();
|
|
return(retval);
|
|
}
|
|
|
|
|
|
/* end of effects_position.c ... */
|
|
|