fix the same variable names

git-svn-id: svn://kolibrios.org@7333 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
Kirill Lipatov (Leency) 2018-09-10 11:16:05 +00:00
parent bb139230cd
commit 778643ff0b

View File

@ -42,7 +42,7 @@ bool w_redraw=true;
const char press_a[] = "<­ ¦¬¨â¥ <a> ¤«ï ¢ª«î祭¨ï/¢ëª«î祭¨ï  ­¨¬ æ¨¨>";
const char press_h[] = "<­ ¦¬¨â¥ <h> ¤«ï ¯à®á¬®âà  á¢¥¤¥­¨© ® ¯à®£à ¬¬¥>";
const char press_s[] = "<­ ¦¬¨â¥ <s> çâ®¡ë ¢ëª«îç¨âì/¢ª«îç¨âì ᪨­>";
const char level[] = "“஢¥­ì:";
const char level_label[] = "“஢¥­ì:";
const char attempts_left[] = "Žáâ «®áì ¯®¯ë⮪:";
const char grass_left[] = "Žáâ «®áì âà ¢ë:";
#else
@ -59,7 +59,7 @@ bool w_redraw=true;
const char press_a[] = "<press <a> to turn on/off animation>";
const char press_h[] = "<press <h> to view information about the program>";
const char press_s[] = "<press <s> to turn on/off external skin>";
const char level[] = "Level:";
const char level_label[] = "Level:";
const char attempts_left[] = "Attempts left:";
const char grass_left[] = "Grass left:";
#endif
@ -303,7 +303,7 @@ void draw_window(void){
kos_WriteTextToWindow(500,30,0x80, 0, (char*)k_o_s_i_l_k,19);
kos_WriteTextToWindow(517,40,0x80, 0, (char*)for_kolibri,14);
kos_WriteTextToWindow(495,80,0x80, 0, (char*)level,6);
kos_WriteTextToWindow(495,80,0x80, 0, (char*)level_label,6);
kos_DisplayNumberToWindow(level,3,605,80,0x0000FF,nbDecimal,false);
kos_WriteTextToWindow(495,95,0x80, 0, (char*)attempts_left,11);