forked from KolibriOS/kolibrios
59876bd86b
- added infinite gameplay stages with increasing difficulty git-svn-id: svn://kolibrios.org@5315 a494cfbc-eb01-0410-851d-a64ba20cac60
39 lines
778 B
C
39 lines
778 B
C
#ifndef RS_GMENU_H
|
|
#define RS_GMENU_H
|
|
|
|
#include "rsgame.h"
|
|
#include "rs/rsplatform.h"
|
|
|
|
|
|
#define MENUS_COUNT 5
|
|
|
|
#define MENU_MAIN 0
|
|
#define MENU_SETTINGS 1
|
|
#define MENU_ABOUT 2
|
|
//#define MENU_LEVEL_PASSED 3
|
|
#define MENU_GAME_OVER 3
|
|
#define MENU_PAUSE 4
|
|
|
|
#define MENU_ITEM_WINDOW_SCALE 1
|
|
|
|
extern char* menu_main_titles[];
|
|
extern char* menu_settings_titles[];
|
|
extern char* menu_about_titles[];
|
|
extern char **menu_titles[];
|
|
extern PRSFUNC0 menu_actions[];
|
|
|
|
extern char window_scale_str[];
|
|
extern char level_passed_score_str[];
|
|
|
|
void menu_cursor_down();
|
|
void menu_cursor_up();
|
|
void menu_open(int i);
|
|
void menu_cursor_click();
|
|
|
|
void menu_action_start();
|
|
void menu_action_exit();
|
|
void menu_action_change_window_scale();
|
|
void menu_action_resume();
|
|
|
|
#endif
|