Moved some mystery variables back into gameLoop
This commit is contained in:
@@ -49,29 +49,9 @@ float
|
||||
f36,
|
||||
timeCoef;
|
||||
|
||||
double d;
|
||||
|
||||
long l, gameTime;
|
||||
|
||||
int
|
||||
axis,
|
||||
blockSelected = 0,
|
||||
selectedPass,
|
||||
i6,
|
||||
i7,
|
||||
pixelX,
|
||||
pixelY,
|
||||
i12,
|
||||
i13,
|
||||
i14,
|
||||
i15,
|
||||
finalPixelColor,
|
||||
pixelMist,
|
||||
pixelShade,
|
||||
blockFace,
|
||||
i25,
|
||||
pixelColor,
|
||||
|
||||
/* 1: Main menu
|
||||
* 2: World select
|
||||
* 3: World creation
|
||||
@@ -138,6 +118,27 @@ int gameLoop (
|
||||
World *world,
|
||||
SDL_Renderer *renderer
|
||||
) {
|
||||
static double d;
|
||||
|
||||
static int
|
||||
axis,
|
||||
blockSelected = 0,
|
||||
selectedPass,
|
||||
i6,
|
||||
i7,
|
||||
pixelX,
|
||||
pixelY,
|
||||
i12,
|
||||
i13,
|
||||
i14,
|
||||
i15,
|
||||
finalPixelColor,
|
||||
pixelMist,
|
||||
pixelShade,
|
||||
blockFace,
|
||||
i25,
|
||||
pixelColor;
|
||||
|
||||
static u_int32_t fps_lastmil = 0,
|
||||
fps_count = 0,
|
||||
fps_now = 0;
|
||||
|
||||
Reference in New Issue
Block a user