15 Commits

Author SHA1 Message Date
1e663f36c8 Docs: Added licensing to contributing guide
All checks were successful
Build system / Check kernel codestyle (pull_request) Successful in 27s
Build system / Build (pull_request) Successful in 12m40s
Also renamed COPYING.TXT to LICENSE

Signed-off-by: Max Logaev <maxlogaev@proton.me>
2025-04-04 11:27:53 +03:00
00c2cfbcfc Period: Moved from IMG to ISO
All checks were successful
Build system / Check kernel codestyle (pull_request) Successful in 32s
Build system / Build (pull_request) Successful in 6m27s
2025-04-03 10:00:33 +02:00
c398a2bbf4 Unz: Fixed bug #27 (#190)
Reviewed-on: #190
Reviewed-by: Max Logaev <maxlogaev@proton.me>
Co-authored-by: leency <lipatov.kiril@gmail.com>
Co-committed-by: leency <lipatov.kiril@gmail.com>
2025-04-03 09:39:02 +02:00
58cf25fe43 menuetlibc: Fixed ef_exp.s (#177)
Fix for a similar problem: https://git.kolibrios.org/KolibriOS/kolibrios/commit/12a6b7f2

Reviewed-on: #177
Reviewed-by: Max Logaev <maxlogaev@proton.me>
Co-authored-by: IgorA <aie85playm@gmail.com>
Co-committed-by: IgorA <aie85playm@gmail.com>
2025-04-02 21:34:04 +02:00
8da45bab3e Eolite 5.32: Search fix (#191)
- LMB to open file, RMB to show in folder
- fix: correctly open folders
- fix UI: better list alignment
- Eolite: optimize OpenDir
- SelectList_ProcessMouse() better react on click

Reviewed-on: #191
Reviewed-by: Max Logaev <maxlogaev@proton.me>
Co-authored-by: leency <lipatov.kiril@gmail.com>
Co-committed-by: leency <lipatov.kiril@gmail.com>
2025-04-02 21:26:12 +02:00
5abc319817 Boxlib: the tree_list can use large fonts, fix line number error
All checks were successful
Build system / Check kernel codestyle (pull_request) Successful in 28s
Build system / Build (pull_request) Successful in 5m25s
2025-04-01 21:58:38 +02:00
ff625706c0 Eolite 5.31: (#187)
- fix: editbox edit text
- fix: remove unnecessary editbox form delete popin
- add: "Copy path" menu item
- add: "Search" to a burger menu

Reviewed-on: #187
Reviewed-by: Max Logaev <maxlogaev@proton.me>
Reviewed-by: rgimad <rgimad@noreply.localhost>
Co-authored-by: leency <lipatov.kiril@gmail.com>
Co-committed-by: leency <lipatov.kiril@gmail.com>
2025-03-31 22:40:54 +02:00
81dafb3025 Floot-It v3.0 (#181)
- adopt window size to screen size
- bigger fonts
- proper colored 'S' and 'L' buttons
- fix issue: after won the game clicks count always increased to max
- code refactoring, translate comments to English
- help updated

Reviewed-on: #181
Reviewed-by: Max Logaev <maxlogaev@proton.me>
Co-authored-by: leency <lipatov.kiril@gmail.com>
Co-committed-by: leency <lipatov.kiril@gmail.com>
2025-03-31 08:15:28 +02:00
58e2d0b844 Blocks: Added 2 models and 5 types of blocks (#180)
- Added 2 models (bird and castle);
- Added 5 types of blocks;
- Added block.asm to autobuild.

Co-authored-by: Max Logaev <maxlogaev@proton.me>
Reviewed-on: #180
Reviewed-by: Max Logaev <maxlogaev@proton.me>
Co-authored-by: IgorA <aie85playm@gmail.com>
Co-committed-by: IgorA <aie85playm@gmail.com>
2025-03-30 16:42:51 +02:00
7720e38868 NNP: removed dependency on libc library, clean code
All checks were successful
Build system / Check kernel codestyle (pull_request) Successful in 37s
Build system / Build (pull_request) Successful in 7m22s
2025-03-28 20:01:18 +01:00
02b2395ef1 Eolite 5.30: Added file search (#175)
Co-authored-by: Max Logaev <maxlogaev@proton.me>
Reviewed-on: #175
Reviewed-by: Max Logaev <maxlogaev@proton.me>
Co-authored-by: leency <lipatov.kiril@gmail.com>
Co-committed-by: leency <lipatov.kiril@gmail.com>
2025-03-28 19:48:39 +01:00
293e1d195a Docs/welcome.htm: Fixed #168, language style updates (#171)
Compressed with kpack and added to IMG (en_US only).

Co-authored-by: Ivan Baravy <dunkaist@gmail.com>
Reviewed-on: #171
Reviewed-by: Max Logaev <maxlogaev@proton.me>
Co-authored-by: Burer <burer@kolibrios.org>
Co-committed-by: Burer <burer@kolibrios.org>
2025-03-22 16:09:06 +01:00
5cf6c3baf9 Mine game v0.62 (#172)
- proper window rolling up fix;
- bigger cells and fonts;
- add icon to a new game button;
- better alignment of ui elements in header.

Reviewed-on: #172
Reviewed-by: Max Logaev <maxlogaev@proton.me>
Co-authored-by: leency <lipatov.kiril@gmail.com>
Co-committed-by: leency <lipatov.kiril@gmail.com>
2025-03-22 09:40:04 +01:00
8376fed87d CI/CD: Use kpack64 instead of kpack
All checks were successful
Build system / Check kernel codestyle (pull_request) Successful in 30s
Build system / Build (pull_request) Successful in 5m46s
Version of the kpack utility from
`programs/other/kpack/kerpack_linux/kpack64.asm`
compresses files better than `programs/other/kpack/linux/kpack.asm`

Signed-off-by: Max Logaev <maxlogaev@proton.me>
2025-03-22 09:00:14 +01:00
22d572f789 Docs: Added README and contributing guide (#124)
Co-authored-by: Burer <burer@kolibrios.org>
Reviewed-on: #124
Reviewed-by: Burer <burer@kolibrios.org>
Reviewed-by: rgimad <rgimad@noreply.localhost>
Reviewed-by: Ivan B <dunkaist@noreply.localhost>
Reviewed-by: Sweetbread <risdeveau@codrs.ru>
2025-03-21 21:08:44 +01:00
43 changed files with 6625 additions and 844 deletions

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@@ -76,22 +76,15 @@ jobs:
g++ -o /home/autobuild/tools/win32/bin/objconv -O2 *.cpp g++ -o /home/autobuild/tools/win32/bin/objconv -O2 *.cpp
chmod +x /home/autobuild/tools/win32/bin/objconv chmod +x /home/autobuild/tools/win32/bin/objconv
- name: Build and install kerpack - name: Build and install kerpack and kpack
if: steps.cache-toolchain.outputs.cache-hit != 'true' if: steps.cache-toolchain.outputs.cache-hit != 'true'
run: | run: |
export PATH=/home/autobuild/tools/win32/bin:$PATH export PATH=/home/autobuild/tools/win32/bin:$PATH
cd ${{ gitea.workspace }}/programs/other/kpack/kerpack_linux/ cd ${{ gitea.workspace }}/programs/other/kpack/kerpack_linux/
make make
chmod +x kerpack chmod +x kerpack
mv kerpack /home/autobuild/tools/win32/bin/.
- name: Build and install kpack
if: steps.cache-toolchain.outputs.cache-hit != 'true'
run: |
export PATH=/home/autobuild/tools/win32/bin:$PATH
cd ${{ gitea.workspace }}/programs/other/kpack/linux/
bash build.sh
chmod +x kpack chmod +x kpack
mv kerpack /home/autobuild/tools/win32/bin/.
mv kpack /home/autobuild/tools/win32/bin/. mv kpack /home/autobuild/tools/win32/bin/.
- name: Build and install clink - name: Build and install clink

82
CONTRIBUTING.md Normal file
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@@ -0,0 +1,82 @@
# Contributing guide
## Type of contributing
There are two main types of contributions accepted to the main KolibriOS repository:
- Submitting issues about problems in the project
- Submitting code to the project via pull requests
Both these types are described in detail below.
## Issues
You can help us by submitting issues about problems found in the system. Currently, there are two main ways of submitting an issue in the project: **Bug Reports** and **Feature Requests**:
- Bug Reports are suitable if you find a **bug** (crash, error, unexpected behavior) in some part of the system (kernel, drivers, apps, etc.) and want to report it
- Feature Requests are used, when you want to propose some **improvement** to the system (missing features, improved user experience, etc.)
## Pull requests
You can also help us by submitting code via pull requests. The process of submitting a pull request consists of the following steps:
1. Find what you want to implement or improve
2. Make a fork of kolibrios (or other needed) repository
3. Create a branch with a name that matches your changes
4. Implement and test the changes
5. Create commits according to the [accepted style](#commit-style)
6. Create and submit a pull request into `main` branch
7. Wait for CI/CD pipelines and code review to pass
When a pull request is submitted, at least two project participants must conduct a code review, after which the proposed changes need to be corrected (if requested) and merged into the project.
## Commit style
### Message pattern
The commit message should look like this:
```test
Commit message header
Commit message body, if needed
```
- Commit message header and body should reflect changes made in commit
- Commit message body should be separated from the header by one empty line
### Length
Maximum number of characters in a commit header is **72** (standard for **Git**). Also, **72** is the maximum length of a line in a commit body.
### Multiple authors
If you are making a commit together with another developer, you need to add:
```
Co-authored-by: ANOTHER-NAME <ANOTHER-NAME@EXAMPLE.COM>
```
to the end commit message body on a new line.
### Merge commits
> [!WARNING]
> Merge commits are **prohibited** in the project
Use **rebase** to keep your branch up to date.
## Licensing
For new source code files and for existing ones without a license, you need to add the following header to the beginning of the file:
```asm
; SPDX-License-Identifier: GPL-2.0-only
; Program - Brief description.
; Copyright (C) 2011-2025 KolibriOS team
```
Be careful when setting copyright and date interval. Review the file's history to verify its origin.
## Conclusion
We hope this small instructions will help you to get familiar with KolibriOS contribution rules and inspire you to participate in the life of our project.

338
LICENSE Normal file
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@@ -0,0 +1,338 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
<https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Lesser General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
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We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
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Also, for each author's protection and ours, we want to make certain
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Finally, any free program is threatened constantly by software
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program proprietary. To prevent this, we have made it clear that any
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The precise terms and conditions for copying, distribution and
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GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
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the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
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is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
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above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
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c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
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1 and 2 above on a medium customarily used for software interchange; or,
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except as expressly provided under this License. Any attempt
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infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
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License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
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circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
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integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
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to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
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of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Moe Ghoul>, 1 April 1989
Moe Ghoul, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.

22
README.md Normal file
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@@ -0,0 +1,22 @@
# KolibriOS
[![License](https://img.shields.io/badge/License-GPL%202.0-green)](./LICENSE)
[![Build system](https://git.kolibrios.org/KolibriOS/kolibrios/actions/workflows/build.yaml/badge.svg)](https://git.kolibrios.org/KolibriOS/kolibrios/actions)
KolibriOS is a hobby operating system for x86-compatible computers, which is currently being developed by a small but passionate team of enthusiasts.
Its kernel, most drivers, and many programs are written entirely in [FASM](https://flatassembler.net/) assembly language, making them very compact and lean on system resources.
Based on [MenuetOS](https://www.menuetos.net/), it uses its own standards and is NOT fully POSIX or UNIX compliant.
## Contributing
We would appreciate any participation in the project and always welcome new users and contributors.
Detailed instructions for the contribution process can be found in the [contributing guide](./CONTRIBUTING.md).
Common list of tasks, issues and enhancement proposals can be found on [this page](https://git.kolibrios.org/KolibriOS/kolibrios/issues).
## Special thanks
The KolibriOS team expresses special thanks to the author of the 32-bit **MenuetOS**, [Ville Turjanmaa](https://www.menuetos.net/contact.htm). We also want to note that all **MenuetOS** copyrights have been preserved.

View File

@@ -85,6 +85,7 @@ if build_type == "ru_RU" then tup.append_table(img_files, {
{"SETTINGS/MYKEY.INI", SRC_PROGS .. "/system/MyKey/trunk/mykey.ini"}, {"SETTINGS/MYKEY.INI", SRC_PROGS .. "/system/MyKey/trunk/mykey.ini"},
{"SETTINGS/SYSPANEL.INI", "ru_RU/settings/syspanel.ini"}, {"SETTINGS/SYSPANEL.INI", "ru_RU/settings/syspanel.ini"},
}) elseif build_type == "en_US" then tup.append_table(img_files, { }) elseif build_type == "en_US" then tup.append_table(img_files, {
{"WELCOME.HTM", VAR_DATA .. "/" .. build_type .. "/welcome.htm.kpack"},
{"EXAMPLE.ASM", SRC_PROGS .. "/develop/examples/example/trunk/example.asm"}, {"EXAMPLE.ASM", SRC_PROGS .. "/develop/examples/example/trunk/example.asm"},
{"DEVELOP/BACKY", SRC_PROGS .. "/develop/backy/Backy"}, {"DEVELOP/BACKY", SRC_PROGS .. "/develop/backy/Backy"},
{"File Managers/KFAR.INI", "common/File Managers/kfar.ini"}, {"File Managers/KFAR.INI", "common/File Managers/kfar.ini"},
@@ -156,7 +157,7 @@ extra_files = {
{"kolibrios/3D/info3ds/OBJECTS.PNG", SRC_PROGS .. "/develop/info3ds/objects.png"}, {"kolibrios/3D/info3ds/OBJECTS.PNG", SRC_PROGS .. "/develop/info3ds/objects.png"},
{"kolibrios/3D/info3ds/TOOLBAR.PNG", SRC_PROGS .. "/develop/info3ds/toolbar.png"}, {"kolibrios/3D/info3ds/TOOLBAR.PNG", SRC_PROGS .. "/develop/info3ds/toolbar.png"},
{"kolibrios/3D/info3ds/FONT8X9.BMP", SRC_PROGS .. "/fs/kfar/trunk/font8x9.bmp"}, {"kolibrios/3D/info3ds/FONT8X9.BMP", SRC_PROGS .. "/fs/kfar/trunk/font8x9.bmp"},
{"kolibrios/3D/blocks/", "../programs/bcc32/games/blocks/bin/*"}, {"kolibrios/3D/blocks/blocks.kex", "../programs/bcc32/games/blocks/bin/blocks.kex"},
{"kolibrios/3D/blocks/models/", "../programs/bcc32/games/blocks/models/*"}, {"kolibrios/3D/blocks/models/", "../programs/bcc32/games/blocks/models/*"},
{"kolibrios/3D/md2view/", "common/3d/md2view/*"}, {"kolibrios/3D/md2view/", "common/3d/md2view/*"},
{"kolibrios/3D/md2view/md2_model/", "common/3d/md2view/md2_model/*"}, {"kolibrios/3D/md2view/md2_model/", "common/3d/md2view/md2_model/*"},
@@ -630,10 +631,10 @@ tup.append_table(extra_files, {
{"kolibrios/utils/calcplus", VAR_PROGS .. "/other/calcplus/calcplus"}, {"kolibrios/utils/calcplus", VAR_PROGS .. "/other/calcplus/calcplus"},
{"kolibrios/utils/kfm/kfm", VAR_PROGS .. "/fs/kfm/trunk/kfm"}, {"kolibrios/utils/kfm/kfm", VAR_PROGS .. "/fs/kfm/trunk/kfm"},
{"kolibrios/utils/tedit/t_edit", VAR_PROGS .. "/other/t_edit/t_edit"}, {"kolibrios/utils/tedit/t_edit", VAR_PROGS .. "/other/t_edit/t_edit"},
{"kolibrios/3D/blocks/block.bin", VAR_PROGS .. "/bcc32/games/blocks/block.bin"}
}) })
-- For russian build, add russian-only programs. -- For russian build, add russian-only programs.
if build_type == "ru_RU" then tup.append_table(img_files, { if build_type == "ru_RU" then tup.append_table(img_files, {
{"PERIOD", VAR_PROGS .. "/other/period/trunk/period"},
{"GAMES/KLAVISHA", VAR_PROGS .. "/games/klavisha/klavisha"}, {"GAMES/KLAVISHA", VAR_PROGS .. "/games/klavisha/klavisha"},
{"DEVELOP/EXAMPLES/TESTCON2", VAR_PROGS .. "/develop/libraries/console_coff/examples/testcon2_rus"}, {"DEVELOP/EXAMPLES/TESTCON2", VAR_PROGS .. "/develop/libraries/console_coff/examples/testcon2_rus"},
}) else tup.append_table(img_files, { }) else tup.append_table(img_files, {
@@ -641,6 +642,7 @@ if build_type == "ru_RU" then tup.append_table(img_files, {
}) end }) end
if build_type == "ru_RU" then tup.append_table(extra_files, { if build_type == "ru_RU" then tup.append_table(extra_files, {
{"kolibrios/utils/period", VAR_PROGS .. "/other/period/trunk/period"},
{"kolibrios/games/Dungeons/Dungeons", VAR_PROGS .. "/games/Dungeons/Dungeons"}, {"kolibrios/games/Dungeons/Dungeons", VAR_PROGS .. "/games/Dungeons/Dungeons"},
}) end }) end
@@ -666,6 +668,7 @@ tup.append_table(img_files, {
{"EASYSHOT", VAR_PROGS .. "/cmm/misc/easyshot.com"}, {"EASYSHOT", VAR_PROGS .. "/cmm/misc/easyshot.com"},
{"MOUSECFG", VAR_PROGS .. "/cmm/mousecfg/mousecfg.com"}, {"MOUSECFG", VAR_PROGS .. "/cmm/mousecfg/mousecfg.com"},
{"BARSCFG", VAR_PROGS .. "/cmm/barscfg/barscfg.com"}, {"BARSCFG", VAR_PROGS .. "/cmm/barscfg/barscfg.com"},
{"SEARCH", VAR_PROGS .. "/cmm/misc/search.com"},
{"SYSPANEL", VAR_PROGS .. "/cmm/misc/software_widget.com"}, {"SYSPANEL", VAR_PROGS .. "/cmm/misc/software_widget.com"},
{"SYSMON", VAR_PROGS .. "/cmm/sysmon/sysmon.com"}, {"SYSMON", VAR_PROGS .. "/cmm/sysmon/sysmon.com"},
{"TMPDISK", VAR_PROGS .. "/cmm/tmpdisk/tmpdisk.com"}, {"TMPDISK", VAR_PROGS .. "/cmm/tmpdisk/tmpdisk.com"},

2
data/en_US/Tupfile.lua Normal file
View File

@@ -0,0 +1,2 @@
if tup.getconfig("NO_FASM") ~= "" then return end
tup.rule("welcome.htm", "cp %f %o" .. tup.getconfig("KPACK_CMD"), "welcome.htm.kpack")

View File

@@ -12,6 +12,7 @@
23 Game Center |allgames 23 Game Center |allgames
60 System panel |syspanel 60 System panel |syspanel
18 Documentation |docpack 18 Documentation |docpack
49 Search |search
53 Run |run 53 Run |run
04 Shut down |end 04 Shut down |end
#1 **** DEMOS #1 **** DEMOS

View File

@@ -1,78 +1,95 @@
<html><title>Welcome notes</title><body bgcolor=#fff> <html>
<title>Welcome notes</title>
<h1><font color=1BB71A>Welcome to KolibriOS</font> 0.8.0.0 beta</h1> <body bgcolor=#fff>
<pre>
<h1>
<font color=1BB71A>Welcome to KolibriOS</font>
</h1>
<pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">
Dear friends, Dear friends,
What you see now is the most compact operating system in the whole world. Kolibri is a piece of programming art that is based on logic and coffee. What you see now is the most compact operating system in the whole world. KolibriOS is a piece of programming art that is based on logic and coffee.
As no one reads manuals, I'm here to help with the most common issues that new users of KolibriOS are facing. This document is also a required read for any <b>YouTube blogger</b> who wants to make a review of the system :) As no one reads manuals, I'm here to help with the most common issues that new users of KolibriOS are facing. This document is also required to read for any <b>YouTube blogger</b> who wants to make a review of the system :)
<dd><h3><kosicon n=5>Floppy version</h3> <dd><h3><kosicon n=5> Floppy version</h3>
The asterisk [*] in the Menu means the app isn't available in the Floppy version, only in the Big distro (Flash/ISO/UEFI-HDD). Not all programs are available via Menu to encourage you to explore KolibriOS files by yourself. The asterisk [*] in the Menu means the app isn't available in the Floppy version, only in the Big distro (Flash/ISO/UEFI-HDD). Not all programs are available via Menu to encourage you to explore KolibriOS files by yourself.
<h3><kosicon n=25>If you have problems with USB</h3> <h3><kosicon n=25> If you have problems with USB</h3>
Only USB1.1 and USB2 ports are supported, not USB3+. And yep, the USB driver is written entirely in assembler. Some motherboards have options like "USB Legacy Support" or something similar, which may help the system detect your device. Also, some ports on your motherboard may work while others may not, only G-d knows why. So, play with the BIOS/UEFI settings and try different ports. Only USB 1.1 and USB 2.0 ports are supported, not USB 3+. And yep, the USB driver is written entirely in assembler. Some motherboards have options like "USB Legacy Support" or something similar, which may help the system detect your device. Also, some ports on your motherboard may work while others may not, only G-d knows why. So, play with the BIOS/UEFI settings and try different ports.
<h3><kosicon n=7>Sound</h3> <h3><kosicon n=7> Sound</h3>
List of supported devices: List of supported devices:
- Most AC97 cards: Intel, nForce, VIA - Most AC97 cards: Intel, nForce, VIA
- A variety of HD Audio devices: Intel, Realtek... - A variety of HD Audio devices: Intel, Realtek...
- SIS PCI audio (Sis 7012) - SIS PCI audio (Sis 7012)
- Creative labs EMU10K1X (Dell OEM) - Creative labs EMU10K1X (Dell OEM)
- Media Forte FM801 - Media Forte FM801
- ISA Sound Blaster 16. Only THIS particular model works, not other SB cards that have software SB16-emulation - ISA Sound Blaster 16
<i>Only THIS particular model works,
not other cards that have software SB16-emulation</i>
<h3><kosicon n=61>Video</h3> <h3><kosicon n=61> Video</h3>
By default, you can change the resolution only on the blue boot screen. The modes listed there are provided by the video card's BIOS. It is impossible to 'simply add additional screen modes to the list'. If video card's BIOS doesn't provide some modes then you need a driver. It is not possible to write a generic video card driver. Each driver must be written for a specific video card model. By default, you can change the resolution only on the blue boot screen. The modes listed there are provided by the video card's BIOS. It is impossible to 'simply add additional screen modes to the list'. If video card's BIOS doesn't provide some modes then you need a driver. It is not possible to write a generic video card driver. Separate driver must be written for each specific video card model.
Intel and AMD drivers for some video cards are ported from Linux and are available in the Big distro. Check SYSPANEL. Features: change resolution in Kolibri, hardware cursor (not actual anymore), bit-blit operations accelerated. Intel and AMD drivers for some video cards are ported from Linux and are available in the Big distro.
<h3><kosicon n=25>Wi-Fi</h3> Check SYSPANEL. Features: ability to change resolution in KolibriOS, hardware cursor (not actual anymore), bit-blit operations acceleration.
Not supported. You have to know that the Wi-Fi specification is so complex that it is almost impossible to write the code for it from scratch. Only big OSes like Windows / Linux / BSD have it. MacOS and Haiku just ported the BSD drivers. I don't say porting them in KolibiOS is not possible, but the required effort is going to be tremendous.
<h3><kosicon n=25>LAN/Ethernet</h3> <h3><kosicon n=25> Wi-Fi</h3>
Supported devices: Not supported. You have to know that the Wi-Fi specification is so complex that it is almost impossible to write the code for it from scratch. Only big OSes like Windows / Linux / BSD have it. MacOS and Haiku just ported the BSD drivers. I don't say porting them to KolibiOS is not possible, but the required effort is going to be tremendous.
3c59x 3Com Fast EtherLink (3c59x/450/555/556/575/900/905/980)
ar81xx Atheros 8161/8162/8171/8172
dec21x4x* Accton en1207B-TX, DEC 21140,.., VirtualPC
forcedeth* nVidia nForce chipset integrated ethernet
i8255x Intel eepro/100 (i8255x, i82562, i82801,..), QEMU
i8254x Intel PRO/1000 (i8254x), Virtualbox, BOCHS, QEMU
mtd80x Myson MTD803
pcnet32 AMD PCnet (79c970, 79c978, 79c973,..), Virtualbox, QEMU
r6040 RDC Semiconductors R6040
rhine VIA Rhine II and III
rtl8029 Realtek 8029/8019, ne2000 PCI, BOCHS, QEMU
rtl8139 Realtek 8139 and clones, QEMU
rtl8169 Realtek 8110/8111/8167/8168/8169
sis900 SiS900, 7016
* - in development.
Blessed be our Flemish friend Jeffrey, who has written most of the Network staff by himself: stack, drivers, and a lot of apps (except WebView).
<h3><kosicon n=12>WebView</h3> <h3><kosicon n=25> LAN/Ethernet</h3>
It was never intended to be a browser but rather a Help Center that uses HTML markup. It fits well this purpose, doesn't it? According to current WebView's codebase (that was my first app ever) it will never become a normal web-browser. Please help us and write/port smth good. Good undertake will be to finish Netsurf port. List of supported devices:
- 3c59x 3Com Fast EtherLink (3c59x/450/555/556/575/900/905/980)
- ar81xx Atheros 8131/8132/8151/8152/8161/8162/8171/8172
Killer E2200/E2400/E2500
- dec21x4x* Accton en1207B-TX, DEC 21140, ..., VirtualPC
- forcedeth* Nvidia nForce chipset integrated Ethernet
- i8255x Intel eepro/100 (i8255x, i82562, i82801, ...), QEMU
- i8254x Intel PRO/1000 (i8254x), Virtualbox, BOCHS, QEMU
- mtd80x Myson MTD803
- pcnet32 AMD PCnet (79c970, 79c978, 79c973, ...), Virtualbox, QEMU
- r6040 RDC Semiconductors R6040
- rhine VIA Rhine II and III
- rtl8029 Realtek 8029/8019, ne2000 PCI, BOCHS, QEMU
- rtl8139 Realtek 8139 and clones, QEMU
- rtl8169 Realtek 8110/8111/8167/8168/8169
- sis900 SiS900, 7016
<h3><kosicon n=9>How did you achieve so much while being so small?</h3> * - in development
- Kernel, almost all drivers and most applications are written in assembly.
- Files in IMG are packed via the LZMA algorithm from 7-Zip. They are unpacked to RAM when accessed. Blessed be our Flemish friend Jeffrey, who has written most of the Network staff by him: stack, drivers, and a lot of apps (except WebView).
- Images are manually optimized by hand: postering, dithering and other techniques were used.
<h3><kosicon n=12> WebView</h3>
It was never intended to be a browser, but rather a Help Center that uses HTML markup. It fits this purpose well, doesn't it? According to current WebView's codebase (that was my first app ever) it will never become a normal web browser. Please help us and write/port something good. For example, it will be nice try to finish Netsurf port.
<h3><kosicon n=9> How did you achieve so much while being so small?</h3>
- Kernel, almost all drivers and most applications are written in assembly language
- Files in IMG are packed via the LZMA algorithm from 7-Zip. They are unpacked to RAM when accessed
- Most of the images are manually optimized: posterization, dithering and other techniques were used
- Files names in IMG fit 8.3 naming convention (name.extension) which doesn't use additional FAT12 space - Files names in IMG fit 8.3 naming convention (name.extension) which doesn't use additional FAT12 space
- Image files are combined into a single file - Image files are combined into a single file
- Compact binary header of applications, no sections - Compact binary header of applications, no sections
- Resources are reused, and file duplication is avoided, for example: - Resources are reused, and file duplication is avoided, for example:
~ Shared libraries ~ Many apps use shared libraries
~ KFM2 is an Eolite just with another appearance ~ KFM2 and Eolite are a single app, just with different appearance
~ Memory app uses system icons as images ~ APP+, Games Center and System Panel are a single app also
~ one app for APP+, Games and System panel ~ Memory Blocks game uses system icons as images
See more <a href=http://wiki.kolibrios.org/wiki/Hardware_Support>http://wiki.kolibrios.org/wiki/Hardware_Support</a> See more <a href=http://wiki.kolibrios.org/wiki/Hardware_Support>http://wiki.kolibrios.org/wiki/Hardware_Support</a>
</dd> </dd>
<h3><kosicon n=13>Last words</h3> <h3><kosicon n=13> Last words</h3>
<font bg=#F9F0A3>We want to express our gratitude to every KolibriOS contributor. Also we would like to give special thanks to Ville M. Turjanmaa, the author of MenuetOS, the predecessor of our system. Finally, we want to thank you, the brave and curious users, we are doing it all for you! <font bg=#F9F0A3>We want to express our gratitude to every KolibriOS contributor. Also, we would like to give special thanks to Ville M. Turjanmaa, the author of MenuetOS, the predecessor of our system.
Finally, we want to thank you, brave and curious users, as we are doing it all for you!
Have fun!</font> Have fun!</font>
Sincerely yours, Sincerely yours,
KolibriOS Team KolibriOS Team
<img src=/kolibrios/res/system/signs.png alt="You have to use Big Distro to see this image!"> <img src=/kolibrios/res/system/signs.png alt="You have to use Big Distro to see this image!">
<!-- Somewhere deep in the Galaxy stars light up and go out, empires are born and turn to dust. In this impenetrable darkness and decadence, there are people who are still working on Kolibri. Many years will pass and perhaps you and I will no longer be here, and our great-grandchildren will ask "Who were those insane who made such an incredible OS?" --> <!-- Somewhere deep in the Galaxy stars light up and go out, empires are born and turn to dust. In this impenetrable darkness and decadence, there are people who are still working on KolibriOS. Many years will pass and perhaps you and I will no longer be here, and our great-grandchildren will ask "Who were those insane who made such an incredible OS?" -->

View File

@@ -13,6 +13,7 @@
16 Centro de juegos |allgames 16 Centro de juegos |allgames
60 System panel |syspanel 60 System panel |syspanel
18 Ayuda |docpack 18 Ayuda |docpack
49 Buscar |search
53 Ejecutar aplicaci<63>n |run 53 Ejecutar aplicaci<63>n |run
04 Apagar |end 04 Apagar |end
#1 **** DEMOS #1 **** DEMOS

View File

@@ -12,6 +12,7 @@
23 <20><><EFBFBD><E0AEA2><><E6A5AD> |allgames 23 <20><><EFBFBD><E0AEA2><><E6A5AD> |allgames
60 <20><><EFBFBD><EFBFBD><E2A5AC><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |syspanel 60 <20><><EFBFBD><EFBFBD><E2A5AC><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |syspanel
18 <20><><EFBFBD><EFBFBD><E3ACA5><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |docpack 18 <20><><EFBFBD><EFBFBD><E3ACA5><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |docpack
49 <20><><EFBFBD><EFBFBD><EFBFBD> |search
53 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ணࠬ<E0AEA3><E0A0AC> |run 53 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ணࠬ<E0AEA3><E0A0AC> |run
04 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E8A5AD><><E0A0A1><EFBFBD> |end 04 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E8A5AD><><E0A0A1><EFBFBD> |end
#1 **** 2D <20><><EFBFBD><EFBFBD><EFBFBD> #1 **** 2D <20><><EFBFBD><EFBFBD><EFBFBD>

View File

@@ -0,0 +1,2 @@
if tup.getconfig("NO_FASM") ~= "" then return end
tup.rule("block.asm", "fasm -m 65636 %f %o " .. tup.getconfig("KPACK_CMD"), "block.bin")

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,229 @@
// block name, color, step, coord: x,y,z, rotation: x,y,z
const m1=16711680;
const m2=16776960;
const m3=655615;
const m4=65315;
const m5=16777215;
const m6=16756655;
const m7=16776367;
const m8=0;
const m9=65498;
model_list=[
['b2x3x1', m1, 0, 4,-20, 3, 0,0,90],
['b2x3x1', m1, 0, 4,-12, 3, 0,0,90],
['b2x3x1', m1, 0, 4, -4, 3, 0,0,90],
['b2x3x1', m1, 0, 4, 4, 3, 0,0,90],
['b2x3x1', m1, 0, 4, 12, 3, 0,0,90],
['t2x3x1', m1, 0, 0, 20, 3, 0,0,90],
['b1x1x1', m1, 0, 0, 28, 3, 0,0,0],
['b1x1x1', m1, 0, -8,-16, 3, 0,0,0],
['b1x1x1', m1, 0, 8,-16, 3, 0,0,0],
['b2x4x1', m1, 0,-12,-12, 3, 0,0,0],
['b2x4x1', m1, 0, 8,-12, 3, 0,0,0],
['l2x2x1', m1, 0, -8, 4, 3, 0,0,90],
['l2x2x1', m1, 0, 8, 4, 3, 0,0,0],
['b1x6x1', m1, 1, 0, 20, 6, 0,0,0],
['b1x6x1', m1, 1, -4, 16, 6, 0,0,0],
['b1x6x1', m1, 1, 4, 16, 6, 0,0,0],
['b1x10x1', m1, 1, 0,-24, 6, 0,0,0],
['b2x8x1', m1, 1, -8,-16, 6, 0,0,0],
['b2x8x1', m1, 1, 4,-16, 6, 0,0,0],
['b2x3x1', m1, 1,-16, -8, 6, 0,0,0],
['b2x3x1', m1, 1, 12, -8, 6, 0,0,0],
['l2x2x1', m1, 1, -4,-20, 6, 0,0,-180],
['l2x2x1', m1, 1,-12,-12, 6, 0,0,-180],
['l2x2x1', m1, 1,-12, 4, 6, 0,0,90],
['l2x2x1', m1, 1, 12, 4, 6, 0,0,0],
['l2x2x1', m1, 1, 12,-12, 6, 0,0,-90],
['l2x2x1', m1, 1, 4,-20, 6, 0,0,-90],
['b2x3x1', m1, 2, 4,-24, 9, 0,0,90],
['b1x3x1', m1, 2, -8,-24, 9, 0,0,0],
['b1x3x1', m1, 2, 8,-24, 9, 0,0,0],
['b1x4x1', m1, 2,-12,-20, 9, 0,0,0],
['b1x4x1', m1, 2, 12,-20, 9, 0,0,0],
['b1x6x1', m1, 2,-16,-16, 9, 0,0,0],
['b1x6x1', m1, 2, 16,-16, 9, 0,0,0],
['t2x3x1', m1, 2,-12, 8, 9, 0,0,90],
['t2x3x1', m1, 2, 12, 8, 9, 0,0,90],
['b2x4x1', m1, 2, 4, 12, 9, 0,0,90],
['b1x2x1', m1, 2, 8, 12, 9, 0,0,0],
['b1x3x1', m2, 2, 4, 20, 9, 0,0,90],
['b1x3x1', m3, 2, 4, 24, 9, 0,0,90],
['t2x3x1', m3, 2, 0, 28, 9, 0,0,90],
['b2x3x1', m1, 3, 0,-28, 12, 0,0,90],
['b2x2x1', m1, 3, 4,-28, 12, 0,0,0],
['l2x2x1', m1, 3,-12,-20, 12, 0,0,-180],
['l2x2x1', m1, 3, 12,-20, 12, 0,0,-90],
['b2x4x1', m1, 3,-16,-16, 12, 0,0,0],
['b2x4x1', m1, 3, 12,-16, 12, 0,0,0],
['b1x3x1', m1, 3,-16, 0, 12, 0,0,0],
['b1x3x1', m1, 3, 16, 0, 12, 0,0,0],
['l2x2x1', m1, 3,-12, 12, 12, 0,0,-90],
['l2x2x1', m1, 3, 12, 12, 12, 0,0,180],
['b1x2x1', m2, 3, -4, 16, 12, 0,0,90],
['b1x2x1', m2, 3, 8, 16, 12, 0,0,90],
['t2x3x1', m3, 3, 0, 20, 12, 0,0,90],
['b1x3x1', m1, 4, 4,-28, 15, 0,0,90],
['l2x2x1', m1, 4, -8,-24, 15, 0,0,180],
['l2x2x1', m1, 4, 8,-24, 15, 0,0,-90],
['b1x2x1', m1, 4,-12,-20, 15, 0,0,90],
['b1x2x1', m1, 4, 16,-20, 15, 0,0,90],
['c1x2x1', m4, 4,-16,-16, 15, 0,0,90],
['c1x2x1', m4, 4, 20,-16, 15, 0,0,90],
['b1x4x1', m1, 4,-16,-12, 15, 0,0,0],
['b1x4x1', m1, 4, 16,-12, 15, 0,0,0],
['l2x2x1', m1, 4,-12, 4, 15, 0,0,90],
['l2x2x1', m1, 4, 12, 4, 15, 0,0,0],
['b1x1x1', m1, 4,-12, 12, 15, 0,0,0],
['b1x1x1', m1, 4, 12, 12, 15, 0,0,0],
['l2x2x1', m2, 4, -4, 12, 15, 0,0,90],
['l2x2x1', m2, 4, 4, 12, 15, 0,0,0],
['b1x2x1', m2, 4, 0, 16, 15, 0,0,0],
['b1x6x1', m1, 5,-16,-20, 18, 0,0,0],
['b1x6x1', m1, 5, 16,-20, 18, 0,0,0],
['b1x3x1', m1, 5, -8, 4, 18, 0,0,90],
['b1x3x1', m1, 5, 16, 4, 18, 0,0,90],
['l2x2x1', m1, 5, -8, 12, 18, 0,0,-90],
['l2x2x1', m1, 5, 8, 12, 18, 0,0,-180],
['b1x3x1', m2, 5, 4, 16, 18, 0,0,90],
['b1x2x1', m1, 5,-12,-24, 18, 0,0,0],
['b1x2x1', m1, 5, 12,-24, 18, 0,0,0],
['b2x3x1', m1, 5, 0,-28, 18, 0,0,90],
['b2x2x1', m1, 5, 4,-28, 18, 0,0,0],
['t2x3x1', m1, 6, 0,-28, 21, 0,0,90],
['l2x2x1', m1, 6, -8,-24, 21, 0,0,0],
['l2x2x1', m1, 6,-16,-20, 21, 0,0,0],
['l2x2x1', m1, 6, 8,-24, 21, 0,0,90],
['l2x2x1', m1, 6, 16,-20, 21, 0,0,90],
['b1x3x1', m1, 6,-16,-12, 21, 0,0,0],
['b1x3x1', m1, 6, 16,-12, 21, 0,0,0],
['l2x2x1', m1, 6,-12, 0, 21, 0,0,90],
['l2x2x1', m1, 6, -8, 8, 21, 0,0,-90],
['l2x2x1', m1, 6, 12, 0, 21, 0,0,0],
['l2x2x1', m1, 6, 8, 8, 21, 0,0,-180],
['b1x3x1', m1, 6, -4, 12, 21, 0,0,-90],
['b1x1x1', m1, 7, -8, 8, 24, 0,0,0],
['b2x3x1', m1, 7, -4, 12, 24, 0,0,-90],
['b1x1x1', m1, 7, 8, 8, 24, 0,0,0],
['l2x2x1', m1, 7,-12, 4, 24, 0,0,-90],
['l2x2x1', m1, 7, 12, 4, 24, 0,0,-180],
['b1x3x1', m1, 7,-16, 0, 24, 0,0,180],
['b1x3x1', m1, 7, 16, 0, 24, 0,0,180],
['l2x2x1', m1, 7,-16,-16, 24, 0,0,0],
['l2x2x1', m1, 7, 16,-16, 24, 0,0,90],
['l2x2x1', m1, 7, -8,-20, 24, 0,0,180],
['l2x2x1', m1, 7, 8,-20, 24, 0,0,-90],
['b1x3x1', m3, 7, 4,-24, 24, 0,0,90],
['b2x2x1', m5, 8, -8,-24, 27, 0,0,0],
['b2x3x1', m5, 8, 8,-24, 27, 0,0,90],
['b1x3x1', m1, 8,-12,-24, 27, 0,0,0],
['b1x3x1', m1, 8, 12,-24, 27, 0,0,0],
['b1x4x1', m1, 8,-16,-20, 27, 0,0,0],
['b1x4x1', m1, 8, 16,-20, 27, 0,0,0],
['l2x2x1', m1, 8,-16, 0, 27, 0,0,-90],
['l2x2x1', m1, 8, 16, 0, 27, 0,0,-180],
['l2x2x1', m1, 8, 8, 4, 27, 0,0,0],
['b2x4x1', m1, 8, 4, 4, 27, 0,0,90],
['b1x1x1', m1, 8,-12, 4, 27, 0,0,0],
['r1x1x1', m5, 9,-16,-20, 30, 0,0,0],
['r1x1x1', m5, 9, 16,-20, 30, 0,0,0],
['b1x2x1', m5, 9, -8,-20, 30, 0,0,90],
['b1x2x1', m5, 9, 12,-20, 30, 0,0,90],
['t2x3x1', m5, 9, 0,-20, 30, 0,0,-90],
['r1x1x1', m6, 9,-12,-24, 30, 0,0,0],
['r1x1x1', m6, 9, 12,-24, 30, 0,0,0],
['r1x2x1', m7, 9, -4,-28, 30, 0,0,0],
['r1x2x1', m7, 9, 4,-28, 30, 0,0,0],
['b1x4x1', m1, 9,-16,-16, 30, 0,0,0],
['b1x4x1', m1, 9, 16,-16, 30, 0,0,0],
['l2x2x1', m1, 9,-12, 0, 30, 0,0,90],
['l2x2x1', m1, 9, 12, 0, 30, 0,0,0],
['l2x2x1', m1, 9, 8, 8, 30, 0,0,-180],
['b2x3x1', m1, 9, 0, 4, 30, 0,0,90],
['l2x2x1', m5, 10, -4,-20, 33, 0,0,-180],
['l2x2x1', m5, 10,-12,-16, 33, 0,0,-180],
['l2x2x1', m5, 10, 4,-20, 33, 0,0,-90],
['l2x2x1', m5, 10, 12,-16, 33, 0,0,-90],
['a1x2x2', m7, 10, 0,-24, 30, 0,0,-180],
['r1x2x1', m7, 10, 0,-24, 33, 0,0,0],
['b1x2x1', m1, 10,-16,-12, 33, 0,0,0],
['l2x2x1', m1, 10,-16, 0, 33, 0,0,-90],
['b1x1x1', m1, 10,-12, 4, 33, 0,0,0],
['b2x4x1', m1, 10, 4, 4, 33, 0,0,90],
['l2x2x1', m1, 10, 8, 4, 33, 0,0,0],
['b2x4x1', m1, 10, 12,-12, 33, 0,0,0],
['b1x1x1', m1, 11, 0,-24, 36, 0,0,0],
['b1x1x1', m5, 11, -4,-24, 36, 0,0,0],
['b1x1x1', m5, 11, 4,-24, 36, 0,0,0],
['b1x1x3', m8, 11, -8,-24, 30, 0,0,0],
['b1x1x3', m8, 11, 8,-24, 30, 0,0,0],
['l2x2x1', m5, 11,-12,-20, 36, 0,0,0],
['l2x2x1', m5, 11, 12,-20, 36, 0,0,90],
['r1x1x1', m5, 11,-16,-16, 36, 0,0,90],
['r1x1x1', m5, 11, 16,-16, 36, 0,0,90],
['b1x4x1', m1, 11,-16,-12, 36, 0,0,0],
['b2x4x1', m1, 11, 12,-12, 36, 0,0,0],
['b2x3x1', m1, 11, 4, 0, 36, 0,0,0],
['l2x2x1', m1, 11, -8, 0, 36, 0,0,90],
['b1x3x1', m1, 11, 0, 8, 36, 0,0,90],
['b1x3x1', m1, 12, 4,-24, 39, 0,0,90],
['r1x1x1', m5, 12, -8,-24, 39, 0,0,0],
['r1x1x1', m5, 12, 8,-24, 39, 0,0,0],
['b1x1x1', m5, 12,-12,-20, 39, 0,0,0],
['b1x6x1', m5, 12, 12,-20, 39, 0,0,90],
['b1x1x1', m1, 12,-12,-16, 39, 0,0,0],
['l2x2x1', m1, 12,-16,-12, 39, 0,0,0],
['l2x2x1', m1, 12,-12, -4, 39, 0,0,90],
['b1x1x1', m1, 12, -8, 0, 39, 0,0,0],
['l2x2x1', m1, 12, -4, 4, 39, 0,0,90],
['l2x2x1', m1, 12, 4, 8, 39, 0,0,-180],
['b1x1x1', m1, 12, 8, 4, 39, 0,0,0],
['l2x2x1', m1, 12, 12, 0, 39, 0,0,-180],
['b1x2x1', m1, 12, 16, -8, 39, 0,0,0],
['l2x2x1', m1, 12, 12,-12, 39, 0,0,-90],
['l2x2x1', m1, 13, 4,-20, 42, 0,0,-90],
['l2x2x1', m1, 13, -4,-24, 42, 0,0,0],
['b2x6x1', m1, 13,-12,-20, 42, 0,0,0],
['b1x3x1', m1, 13, 0, 4, 42, 0,0,90],
['b2x2x1', m1, 13, 4, 0, 42, 0,0,0],
['b1x6x1', m1, 13, 12,-20, 42, 0,0,0],
['b1x4x1', m1, 14,-12,-16, 45, 0,0,0],
['b2x4x1', m1, 14, 4,-20, 45, 0,0,90],
['b2x6x1', m1, 14, 12,-12, 45, 0,0,90],
['b2x4x1', m1, 14, 4, -4, 45, 0,0,90],
['b1x3x1', m1, 14, 4, 4, 45, 0,0,90],
['l2x2x1', m1, 14, 8, -4, 45, 0,0,0],
['l2x2x1', m1, 14, 8,-16, 45, 0,0,-90],
['b2x4x1', m1, 15, -4,-16, 48, 0,0,0],
['b1x3x1', m1, 15, -8,-12, 48, 0,0,0],
['b1x3x1', m1, 15, 4, 0, 48, 0,0,90],
['b2x2x1', m1, 15, 4, -8, 48, 0,0,0],
['l2x2x1', m1, 15, 4,-12, 48, 0,0,-90],
['b1x3x1', m2, 16, 8,-12, 0, 0,0,0],
['b1x3x1', m2, 16, -8,-12, 0, 0,0,0],
['c1x2x1', m9, 17, 20,-16, 12, 0,0,0],
['b1x6x1', m4, 17, 0, 8, 0, 0,0,0, 1],
['b1x6x1', m9, 17, 0, 4, -3, 0,0,0, 1],
['b1x3x1', m4, 18, 0, 4, 3, 0,0,0, 1],
['b1x3x1', m2, 18, 0, 16, 3, 0,0,0, 1],
['c1x2x1', m4, 18, 0, 0, 6, 0,0,0, 1],
['b1x1x1', m4, 18, 0, 8, 6, 0,0,0, 1],
['b1x2x1', m2, 18, 0, 12, 6, 0,0,0, 1],
['b1x3x1', m2, 18, 0, 4, 9, 0,0,0, 1],
['c1x2x1', m9, 17, -20,-16, 12, 0,0,0],
['b1x6x1', m4, 17, 0, 8, 0, 0,0,0, 1],
['b1x6x1', m9, 17, 0, 4, -3, 0,0,0, 1],
['b1x3x1', m4, 18, 0, 4, 3, 0,0,0, 1],
['b1x3x1', m2, 18, 0, 16, 3, 0,0,0, 1],
['c1x2x1', m4, 18, 0, 0, 6, 0,0,0, 1],
['b1x1x1', m4, 18, 0, 8, 6, 0,0,0, 1],
['b1x2x1', m2, 18, 0, 12, 6, 0,0,0, 1],
['b1x3x1', m2, 18, 0, 4, 9, 0,0,0, 1],
];
model_animat=[
[192,'rotation','z','Left', -1.570796327, 0, 0.017453293],
[201,'rotation','z','Right', 0, 1.570796327, 0.017453293],
];

View File

@@ -0,0 +1,531 @@
// block name, color, step, coord: x,y,z, rotation: x,y,z
const m1=32768;
const m2=9474192;
const m3=16777215;
const m4=2164260863;
const m5=655615;
const m6=255;
const m7=16776960;
const m8=10824234;
const m9=16384;
const m10=0xc97e3b;
model_list=[
['b2x4x1', m2, 0,-28, -4, 6, 0,0,90],
['b2x3x1', m2, 0,-40, 4, 6, 0,0,0],
['b2x3x1', m2, 0,-32, 8, 6, 0,0,0],
['b2x6x1', m2, 0, -4, 8, 6, 0,0,90],
['b1x3x1', m2, 0, -4, 4, 6, 0,0,90],
['b2x4x1', m2, 0, -4, -4, 6, 0,0,90],
['b1x2x1', m2, 0, -8, -8, 6, 0,0,90],
['b2x3x1', m2, 0,-24, -8, 6, 0,0,0],
['b2x4x1', m2, 1,-12, -8, 9, 0,0,0],
['b2x2x1', m2, 1,-20, -4, 9, 0,0,0],
['b1x2x1', m2, 1,-20, -8, 9, 0,0,90],
['b2x3x1', m2, 1,-24, -4, 9, 0,0,90],
['b2x3x1', m2, 1,-40, -4, 9, 0,0,0],
['b1x2x1', m2, 1,-40, 8, 9, 0,0,0],
['b2x4x1', m2, 1,-24, 8, 9, 0,0,90],
['b1x2x1', m2, 1,-28, 16, 9, 0,0,90],
['l2x2x1', m2, 2, 0,-12, 6, 0,0,-90],
['l2x2x1', m2, 2, 8,-12, 6, 0,0,-90],
['b2x4x1', m2, 2, 12, -8, 6, 0,0,90],
['b2x4x1', m2, 2, 12, 0, 6, 0,0,90],
['b2x4x1', m2, 2, 12, 8, 6, 0,0,90],
['b2x4x1', m2, 2, 12, 16, 6, 0,0,90],
['b2x4x1', m2, 2, 28, 16, 6, 0,0,90],
['b2x4x1', m2, 2, 28, 8, 6, 0,0,90],
['b2x4x1', m2, 2, 28, 0, 6, 0,0,90],
['b1x4x1', m2, 2, 28, -4, 6, 0,0,90],
['b1x2x1', m2, 2, 24, -8, 6, 0,0,90],
['b2x2x1', m3, 3, 20, 16, 9, 0,0,0],
['b2x2x1', m2, 3, 12, 16, 9, 0,0,0],
['b1x3x1', m2, 3, 20, 12, 9, 0,0,90],
['b1x2x1', m2, 3, 20, 4, 9, 0,0,0],
['b1x3x1', m2, 3, 20, -8, 9, 0,0,0],
['l2x2x1', m2, 3, 24, -4, 9, 0,0,-90],
['b2x4x1', m2, 3, 12, -4, 9, 0,0,0],
['b2x6x1', m2, 3, 4, -4, 9, 0,0,0],
['b1x2x1', m2, 3, 8, 20, 9, 0,0,90],
['b1x2x1', m2, 3, 0, 16, 9, 0,0,0],
['b2x6x1', m2, 3, 0, 8, 9, 0,0,90],
['b2x3x1', m2, 3, -4, -4, 9, 0,0,0],
['b2x4x1', m2, 3, 12,-12, 9, 0,0,90],
['b1x1x1', m2, 3, 8,-16, 9, 0,0,0],
['b1x1x1', m2, 3, 0,-16, 9, 0,0,0],
['b1x4x1', m2, 4,-28, -4, 3, 0,0,90],
['b1x4x1', m2, 4,-40, 0, 3, 0,0,0],
['b1x4x1', m2, 4,-24, 12, 3, 0,0,90],
['b1x2x1', m2, 4,-28, 16, 3, 0,0,90],
['b1x4x1', m2, 4, -8, 12, 3, 0,0,90],
['l2x2x1', m2, 4, 0, 12, 3, 0,0,90],
['b1x4x1', m2, 4, 12, 20, 3, 0,0,90],
['b1x3x1', m2, 4, 24, 20, 3, 0,0,90],
['b1x3x1', m2, 4, 28, 12, 3, 0,0,0],
['b1x3x1', m2, 4, 28, 0, 3, 0,0,0],
['b1x4x1', m2, 4, 28, -4, 3, 0,0,90],
['b1x2x1', m2, 4, 24, -8, 3, 0,0,90],
['b1x3x1', m2, 4, 12,-12, 3, 0,0,0],
['l2x2x1', m2, 4, 8,-12, 3, 0,0,-180],
['b1x4x1', m2, 4, 0,-16, 3, 0,0,0],
['b1x2x1', m2, 4, -4, -4, 3, 0,0,90],
['b1x2x1', m2, 4, -8, -8, 3, 0,0,90],
['b1x4x1', m2, 4,-12, -4, 3, 0,0,90],
['b1x2x1', m2, 4,-20, -8, 3, 0,0,90],
['b20x20x1', m1, 5,-40,-40, 0, 0,0,0],
['b1x4x1', m3, 6,-28, -4, 12, 0,0,90],
['b2x4x1', m2, 6,-40, 0, 12, 0,0,0],
['b2x4x1', m2, 6,-32, 4, 12, 0,0,0],
['b2x6x1', m2, 6,-24, -8, 12, 0,0,0],
['b2x4x1', m2, 6, -4, 8, 12, 0,0,90],
['b2x4x1', m2, 6, -4, -4, 12, 0,0,90],
['b1x2x1', m2, 6, -8, -8, 12, 0,0,90],
['b1x3x1', m2, 6, 0, -8, 12, 0,0,0],
['b1x2x1', m2, 6, 0,-16, 12, 0,0,0],
['b1x2x1', m2, 6, 4,-12, 12, 0,0,0],
['b1x4x1', m2, 6, 8,-16, 12, 0,0,0],
['b1x4x1', m2, 6, 12,-12, 12, 0,0,0],
['b1x2x1', m2, 6, 20, -4, 12, 0,0,90],
['b1x2x1', m2, 6, 24, -8, 12, 0,0,90],
['b2x4x1', m2, 6, 16, 0, 12, 0,0,0],
['b1x2x1', m2, 6, 16, 16, 12, 0,0,0],
['b2x2x1', m3, 6, 20, 16, 12, 0,0,0],
['b2x4x1', m2, 6, 8, 8, 12, 0,0,0],
['b2x4x1', m2, 6, 0, 8, 12, 0,0,0],
['b2x6x1', m3, 7, 24, 16, 15, 0,0,90],
['b1x2x1', m3, 7, 0, 16, 15, 0,0,0],
['b1x4x1', m2, 7, 20, 0, 15, 0,0,0],
['b1x4x1', m2, 7, 16, 12, 15, 0,0,90],
['b2x4x1', m2, 7, 16, 4, 15, 0,0,90],
['b2x4x1', m2, 7, 16, -4, 15, 0,0,90],
['b2x4x1', m2, 7, -4, 0, 15, 0,0,0],
['b1x4x1', m2, 7, -8, 12, 15, 0,0,90],
['b1x4x1', m3, 7,-24, 12, 15, 0,0,90],
['b1x3x1', m3, 7,-40, 4, 15, 0,0,0],
['l2x2x1', m3, 7,-40, -4, 15, 0,0,0],
['b1x4x1', m3, 7,-20, -4, 15, 0,0,90],
['l2x2x1', m2, 7,-12, -4, 15, 0,0,180],
['l2x2x1', m2, 7, -8, -4, 15, 0,0,-90],
['b1x4x1', m2, 7, 0,-16, 15, 0,0,0],
['b1x2x1', m2, 7, 4,-12, 15, 0,0,0],
['b1x2x1', m2, 7, 8,-16, 15, 0,0,0],
['b1x2x1', m2, 7, 12,-12, 15, 0,0,0],
['b1x1x1', m3, 8, 24, 16, 18, 0,0,0],
['c1x1x1', m4, 8, 24, 20, 18, 0,0,0],
['b2x2x1', m3, 8, 16, 16, 18, 0,0,0],
['c1x1x1', m4, 8, 12, 20, 18, 0,0,0],
['c1x1x1', m4, 8, 12, 16, 18, 0,0,0],
['b1x2x1', m3, 8, 8, 16, 18, 0,0,0],
['c1x1x1', m4, 8, 4, 20, 18, 0,0,0],
['c1x1x1', m4, 8, 4, 16, 18, 0,0,0],
['b1x2x1', m3, 8, 0, 16, 18, 0,0,0],
['b1x2x1', m3, 8, -4, 12, 18, 0,0,90],
['b1x4x1', m3, 8,-12, 12, 18, 0,0,90],
['b1x4x1', m3, 8,-28, 12, 18, 0,0,90],
['b1x4x1', m3, 8,-40, -4, 18, 0,0,0],
['b1x4x1', m3, 8,-24, -4, 18, 0,0,90],
['b1x2x1', m3, 8,-16, -4, 18, 0,0,90],
['b2x2x1', m3, 8,-12, -8, 18, 0,0,0],
['b1x4x1', m3, 8, -4, -4, 18, 0,0,0],
['b2x4x1', m3, 8, 12,-12, 18, 0,0,90],
['b1x1x1', m3, 8, 0,-16, 18, 0,0,0],
['b1x1x1', m3, 8, 8,-16, 18, 0,0,0],
['b2x2x1', m3, 9, 20, 16, 21, 0,0,0],
['b1x2x1', m5, 9, 16, 16, 21, 0,0,0],
['b2x2x1', m3, 9, 8, 16, 21, 0,0,0],
['b2x2x1', m5, 9, 0, 16, 21, 0,0,0],
['b1x1x1', m3, 9, -4, 12, 21, 0,0,0],
['c1x1x1', m4, 9, -8, 12, 21, 0,0,0],
['b1x1x1', m3, 9,-12, 12, 21, 0,0,0],
['c1x1x1', m4, 9,-16, 12, 21, 0,0,0],
['b1x1x1', m3, 9,-20, 12, 21, 0,0,0],
['c1x1x1', m4, 9,-24, 12, 21, 0,0,0],
['b1x2x1', m3, 9,-28, 12, 21, 0,0,90],
['c1x1x1', m4, 9,-36, 12, 21, 0,0,0],
['b1x1x1', m3, 9,-40, 12, 21, 0,0,0],
['b2x3x1', m3, 9,-44, 0, 21, 0,0,0],
['b1x1x1', m3, 9,-40, -4, 21, 0,0,0],
['c1x1x1', m4, 9,-36, -4, 21, 0,0,0],
['b1x1x1', m3, 9,-32, -4, 21, 0,0,0],
['c1x1x1', m4, 9,-28, -4, 21, 0,0,0],
['b1x2x1', m3, 9,-20, -4, 21, 0,0,90],
['c1x1x1', m4, 9,-16, -4, 21, 0,0,0],
['b1x2x1', m3, 9,-12, -8, 21, 0,0,0],
['c1x1x1', m4, 9, -8, -8, 21, 0,0,0],
['b1x2x1', m3, 9, -4, -4, 21, 0,0,90],
['c1x1x1', m4, 9, -4, 0, 21, 0,0,0],
['b1x1x1', m3, 9, -4, 4, 21, 0,0,0],
['c1x1x1', m4, 9, -4, 8, 21, 0,0,0],
['b2x4x1', m3, 9, 12,-12, 21, 0,0,90],
['c1x1x1', m4, 9, 0,-16, 21, 0,0,0],
['c1x1x1', m4, 9, 8,-16, 21, 0,0,0],
['c1x1x1', m4, 10, 24, 20, 24, 0,0,0],
['l2x2x1', m3, 10, 20, 16, 24, 0,0,0],
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['b1x3x1', m5, 31, -4, 4, 63, 0,0,90],
['b1x4x1', m5, 31,-16, 4, 63, 0,0,90],
['b1x3x1', m5, 31,-32, 4, 63, 0,0,90],
['c1x1x1', m7, 31, -4, 4, 66, 0,0,0],
['c1x1x1', m7, 31,-40, 4, 66, 0,0,0],
['c1x1x1', m8, 32,-32,-36, 3, 0,0,0],
['b1x2x1', m9, 32, 0, 0, 3, 0,0,45, 1],
['b1x2x1', m9, 32, 0, 0, 6, 0,0,-45, 1],
['b1x2x1', m9, 32, 0, 0, 9, 0,0,45, 1],
['c1x1x1', m9, 32, 0, 0, 12, 0,0,0, 1],
['c1x1x1', m8, 33,-12,-24, 3, 0,0,0],
['b1x2x1', m9, 33, 0, 0, 3, 0,0,45, 1],
['b1x2x1', m9, 33, 0, 0, 6, 0,0,-45, 1],
['b1x2x1', m9, 33, 0, 0, 9, 0,0,45, 1],
['b1x2x1', m9, 33, 0, 0, 12, 0,0,-45, 1],
['b1x2x1', m9, 33, 0, 0, 15, 0,0,45, 1],
['c1x1x1', m9, 33, 0, 0, 18, 0,0,0, 1],
['c1x1x1', m8, 34, 16,-36, 3, 0,0,0],
['b1x2x1', m9, 34, 0, 0, 3, 0,0,45, 1],
['b1x2x1', m9, 34, 0, 0, 6, 0,0,-45, 1],
['b1x2x1', m9, 34, 0, 0, 9, 0,0,45, 1],
['c1x1x1', m9, 34, 0, 0, 12, 0,0,0, 1],
['c1x1x1', m8, 35, 32,-24, 3, 0,0,0],
['b1x2x1', m9, 35, 0, 0, 3, 0,0,45, 1],
['b1x2x1', m9, 35, 0, 0, 6, 0,0,-45, 1],
['b1x2x1', m9, 35, 0, 0, 9, 0,0,45, 1],
['b1x2x1', m9, 35, 0, 0, 12, 0,0,-45, 1],
['b1x2x1', m9, 35, 0, 0, 15, 0,0,45, 1],
['c1x1x1', m9, 35, 0, 0, 18, 0,0,0, 1],
['c1x1x1', m8, 36,-20, 28, 3, 0,0,0],
['b1x2x1', m9, 36, 0, 0, 3, 0,0,45, 1],
['b1x2x1', m9, 36, 0, 0, 6, 0,0,-45, 1],
['b1x2x1', m9, 36, 0, 0, 9, 0,0,45, 1],
['b1x2x1', m9, 36, 0, 0, 12, 0,0,-45, 1],
['b1x2x1', m9, 36, 0, 0, 15, 0,0,45, 1],
['c1x1x1', m9, 36, 0, 0, 18, 0,0,0, 1],
['c1x1x1', m8, 37, 16, 32, 3, 0,0,0],
['b1x2x1', m9, 37, 0, 0, 3, 0,0,45, 1],
['b1x2x1', m9, 37, 0, 0, 6, 0,0,-45, 1],
['b1x2x1', m9, 37, 0, 0, 9, 0,0,45, 1],
['c1x1x1', m9, 37, 0, 0, 12, 0,0,0, 1],
['c1x1x1', m3, 38, 36, -4, 3, 0,0,0],
['b1x2x1', m10, 38, 36, 0, 3, 0,0,90],
['b1x2x1', m10, 38, 36, 12, 3, 0,0,90],
['c1x1x1', m3, 38, 36, 16, 3, 0,0,0],
['c1x1x1', m3, 39, 36, -4, 6, 0,0,0],
['b1x2x1', m10, 39, 36, 0, 6, 0,0,90],
['b1x2x1', m10, 39, 36, 12, 6, 0,0,90],
['c1x1x1', m3, 39, 36, 16, 6, 0,0,0],
['c1x1x1', m3, 40, 36, -4, 9, 0,0,0],
['b1x2x1', m10, 40, 36, 0, 9, 0,0,90],
['b1x2x1', m10, 40, 36, 12, 9, 0,0,90],
['c1x1x1', m3, 40, 36, 16, 9, 0,0,0],
['c1x1x1', m3, 41, 36, -4, 12, 0,0,0],
['b1x2x1', m10, 41, 36, 0, 12, 0,0,90],
['b1x2x1', m10, 41, 36, 12, 12, 0,0,90],
['c1x1x1', m3, 41, 36, 16, 12, 0,0,0],
['b2x2x1', m3, 41, 32, 4, 12, 0,0,0],
['c1x1x1', m3, 42, 36, -4, 15, 0,0,0],
['b2x4x1', m10, 42, 32, 0, 15, 0,0,0],
['c1x1x1', m3, 42, 36, 16, 15, 0,0,0],
['b1x1x1', m3, 43, 36, -4, 18, 0,0,0],
['b1x2x1', m6, 43, 36, 0, 18, 0,0,90],
['b1x2x1', m6, 43, 36, 12, 18, 0,0,90],
['b1x1x1', m3, 43, 36, 16, 18, 0,0,0],
['b2x2x1', m10, 43, 32, 4, 18, 0,0,0],
['c1x1x1', m6, 44, 36, -4, 21, 0,0,0],
['c1x1x1', m6, 44, 36, 16, 21, 0,0,0],
['f1x2x1', m6, 44, 36, 4, 21, 0,0,0],
['f1x2x1', m6, 44, 32, 4, 21, 0,0,0],
['f1x2x1', m6, 44, 36, 6, 24, 0,0,90],
];

View File

@@ -1,9 +1,8 @@
//Leency, Veliant, Punk_Joker, PavelYakov & KolibriOS Team 2008-2022 //Leency, Veliant, Punk_Joker, PavelYakov & KolibriOS Team 2008-2025
//GNU GPL license. //GNU GPL license.
/* /*
BUGS: BUGS:
- F1 in KFM (move Properties to an external app)
- Ctrl+1+2+3+4 in KFM - Ctrl+1+2+3+4 in KFM
- Highlight another commands on Ctrl|Shift in KFM like in Classic KFM - Highlight another commands on Ctrl|Shift in KFM like in Classic KFM
TODO: TODO:
@@ -11,9 +10,9 @@ TODO:
http://board.kolibrios.org/viewtopic.php?f=23&t=4521&p=77334#p77334 http://board.kolibrios.org/viewtopic.php?f=23&t=4521&p=77334#p77334
*/ */
#define ABOUT_TITLE "EOLITE 5.29" #define ABOUT_TITLE "Eolite 5.32"
#define TITLE_EOLITE "Eolite File Manager 5.29" #define TITLE_EOLITE "Eolite File Manager 5.32"
#define TITLE_KFM "Kolibri File Manager 2.29"; #define TITLE_KFM "Kolibri File Manager 2.32";
#define MEMSIZE 1024 * 250 #define MEMSIZE 1024 * 250
#include "../lib/clipboard.h" #include "../lib/clipboard.h"
@@ -26,12 +25,15 @@ TODO:
#include "../lib/kfont.h" #include "../lib/kfont.h"
#include "../lib/collection.h" #include "../lib/collection.h"
#include "../lib/copyf.h" #include "../lib/copyf.h"
#include "../lib/dll.h"
#include "../lib/obj/libini.h" #include "../lib/obj/libini.h"
#include "../lib/obj/box_lib.h" #include "../lib/obj/box_lib.h"
#include "../lib/obj/libimg.h" #include "../lib/obj/libimg.h"
#include "../lib/obj/proc_lib.h"
#include "../lib/patterns/history.h" #include "../lib/patterns/history.h"
#include "../lib/patterns/select_list.h"
#include "imgs/images.h" #include "imgs/images.h"
#include "include/const.h" #include "include/const.h"
@@ -110,6 +112,8 @@ edit_box popin_text = {200,213,180,0xFFFFFF,0x94AECE,0xFFFFFF,0xFFFFFF,0x1000000
PathShow_data FileShow = {0, 56,215, 8, 100, 1, 0, 0x0, 0xFFFfff, #file_name, #temp, 0}; PathShow_data FileShow = {0, 56,215, 8, 100, 1, 0, 0x0, 0xFFFfff, #file_name, #temp, 0};
_ini icons_ini = { "/sys/File managers/icons.ini", NULL };
#include "include\settings.h" #include "include\settings.h"
#include "include\gui.h" #include "include\gui.h"
#include "include\progress_dialog.h" #include "include\progress_dialog.h"
@@ -121,6 +125,8 @@ PathShow_data FileShow = {0, 56,215, 8, 100, 1, 0, 0x0, 0xFFFfff, #file_name, #t
#include "include\about.h" #include "include\about.h"
#include "include\properties.h" #include "include\properties.h"
#include "search.c"
void handle_param() void handle_param()
{ {
//-p <path> : just show file/folder properties dialog //-p <path> : just show file/folder properties dialog
@@ -146,6 +152,14 @@ void handle_param()
if (ESBYTE[p]=='\0') return; if (ESBYTE[p]=='\0') return;
if (ESBYTE[p]=='\\') switch (ESBYTE[p+1])
{
case 's':
strcpy(path, p + 3);
SearchThread();
ExitProcess();
}
if (ESBYTE[p]=='-') switch (ESBYTE[p+1]) if (ESBYTE[p]=='-') switch (ESBYTE[p+1])
{ {
case 'p': case 'p':
@@ -429,6 +443,9 @@ void main()
} }
EventDriveClick(key_scancode); EventDriveClick(key_scancode);
break; break;
case SCAN_CODE_KEY_P:
EventCopyItemPath();
break;
case SCAN_CODE_KEY_X: case SCAN_CODE_KEY_X:
CopyFilesListToClipboard(CUT); CopyFilesListToClipboard(CUT);
break; break;
@@ -438,6 +455,9 @@ void main()
case SCAN_CODE_KEY_G: case SCAN_CODE_KEY_G:
EventOpenConsoleHere(); EventOpenConsoleHere();
break; break;
case SCAN_CODE_KEY_F:
EventOpenSearch();
break;
case SCAN_CODE_KEY_V: case SCAN_CODE_KEY_V:
EventPaste(path); EventPaste(path);
break; break;
@@ -698,7 +718,7 @@ void DrawFilePanels()
DrawButtonsAroundList(); DrawButtonsAroundList();
path = location[active_panel^1]; path = location[active_panel^1];
active_panel ^= 1; active_panel ^= 1;
OpenDir2(WITH_REDRAW); OpenDir_without_unselect(WITH_REDRAW);
active_panel ^= 1; active_panel ^= 1;
if (!getSelectedCount()) files_inactive.count = files.count; if (!getSelectedCount()) files_inactive.count = files.count;
llist_copy(#files, #files_active); llist_copy(#files, #files_active);
@@ -711,38 +731,22 @@ void DrawFilePanels()
DrawButtonsAroundList(); DrawButtonsAroundList();
path = location[active_panel]; path = location[active_panel];
OpenDir2(WITH_REDRAW); OpenDir_without_unselect(WITH_REDRAW);
} }
} }
void OpenDir2(char redraw){ void OpenDir(char redraw) {
if (buf) free(buf);
if (GetDir(#buf, #files.count, path, DIRS_NOROOT)) {
Write_Error(EAX);
history.add(path);
EventHistoryGoBack();
return;
}
SetCurDir(path);
if (files.count>0) && (files.cur_y-files.first==-1) files.cur_y=0;
files.visible = math.min(files.h / files.item_h, files.count);
if (!strncmp(path, "/rd/1",5)) || (!strncmp(path, "/sys/",4))
dir_at_fat16 = true; else dir_at_fat16 = false;
Sorting();
SystemDiscs.Draw();
list_full_redraw = true;
List_ReDraw();
DrawPathBar();
}
void OpenDir(char redraw){
int errornum;
unselectAll(); unselectAll();
OpenDir_without_unselect(redraw);
}
void OpenDir_without_unselect(char redraw) {
int errornum;
if (buf) free(buf); if (buf) free(buf);
if (errornum = GetDir(#buf, #files.count, path, DIRS_NOROOT)) { if (errornum = GetDir(#buf, #files.count, path, DIRS_NOROOT)) {
history.add(path); history.add(path);
//EventHistoryGoBack();
Dir_Up(); Dir_Up();
Write_Error(errornum); Write_Error(errornum);
return; return;
@@ -1037,7 +1041,6 @@ void EventHistoryGoForward()
} }
} }
void ShowOpenWithDialog() void ShowOpenWithDialog()
{ {
byte open_param[4097]; byte open_param[4097];
@@ -1131,6 +1134,7 @@ void ShowPopinForm(byte _popin_type)
break; break;
case POPIN_DELETE: case POPIN_DELETE:
if (!files.count) return; if (!files.count) return;
popin_string[0] = -1;
if (!getSelectedCount()) && (!strncmp(#file_name,"..",2)) return; if (!getSelectedCount()) && (!strncmp(#file_name,"..",2)) return;
popinx = DrawEolitePopup(T_YES, T_NO); popinx = DrawEolitePopup(T_YES, T_NO);
WriteTextCenter(popinx, 178, POPIN_W, sc.work_text, T_DELETE_FILE); WriteTextCenter(popinx, 178, POPIN_W, sc.work_text, T_DELETE_FILE);
@@ -1322,6 +1326,18 @@ void EventOpenConsoleHere()
RunProgram("/sys/shell", #param); RunProgram("/sys/shell", #param);
} }
void EventOpenSearch()
{
sprintf(#param, "\\s %s", path);
RunProgram(#program_path, #param);
}
void EventCopyItemPath()
{
Clipboard__CopyText(#file_path);
}
void ProceedMouseGestures() void ProceedMouseGestures()
{ {
char stats; char stats;

View File

@@ -1,16 +1,8 @@
if tup.getconfig("NO_CMM") ~= "" then return end if tup.getconfig("NO_CMM") ~= "" then return end
if tup.getconfig("NO_TCC") ~= "" then return end
HELPERDIR = (tup.getconfig("HELPERDIR") == "") and "../.." or tup.getconfig("HELPERDIR")
tup.include(HELPERDIR .. "/use_tcc.lua")
if tup.getconfig("LANG") == "ru_RU" if tup.getconfig("LANG") == "ru_RU"
then C_LANG = "LANG_RUS" then C_LANG = "LANG_RUS"
else C_LANG = "LANG_ENG" -- this includes default case without config else C_LANG = "LANG_ENG" -- this includes default case without config
end end
LFLAGS = LFLAGS .. " -stack=20480" tup.rule("Eolite.c", "c-- /D=$(C_LANG) /OPATH=%o %f" .. tup.getconfig("KPACK_CMD"), "Eolite.com")
LIBS += " ../../develop/ktcc/trunk/bin/lib/tiny.o -nostdlib -lbox_lib -lini -limg"
tup.rule("Eolite.c", "c-- -coff /D=" .. C_LANG .. " /OPATH=%o %f", "%B.obj")
tup.rule("Eolite.obj", "objconv -felf32 %f %o", "%B.o")
link_tcc("Eolite.o", "%B.com")

View File

@@ -1,4 +1,3 @@
_ini icons_ini = { "/sys/File managers/icons.ini", NULL };
struct ICONS_INI { struct ICONS_INI {
collection exts; collection exts;

View File

@@ -4,9 +4,11 @@ char file_actions[]=
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |Enter "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |Enter
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |Ctrl+Ent <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |Ctrl+Ent
- -
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |Ctrl+C <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> |Ctrl+P
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |Ctrl+X -
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |Ctrl+V <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>|Ctrl+C
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>|Ctrl+X
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>|Ctrl+V
- -
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |F2 <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |F2
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |Del <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |Del
@@ -15,8 +17,10 @@ char empty_folder_actions[]=
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |Ctrl+V"; "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |Ctrl+V";
char burger_menu_items[] = char burger_menu_items[] =
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>|Ctrl+N "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>|Ctrl+N
-
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>|Ctrl+G <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>|Ctrl+G
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>|Ctrl+R <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>|Ctrl+F
-
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>|F10 <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>|F10
<EFBFBD> <EFBFBD><EFBFBD><EFBFBD>"; <EFBFBD> <EFBFBD><EFBFBD><EFBFBD>";
@@ -25,6 +29,8 @@ char file_actions[]=
"Ava |Enter "Ava |Enter
Ava ... |Ctrl+Ent Ava ... |Ctrl+Ent
- -
Copy path |Ctrl+P
-
Kopeeri |Ctrl+C Kopeeri |Ctrl+C
L<EFBFBD>ika |Ctrl+X L<EFBFBD>ika |Ctrl+X
Aseta |Ctrl+V Aseta |Ctrl+V
@@ -36,8 +42,10 @@ char empty_folder_actions[]=
"Aseta |Ctrl+V"; "Aseta |Ctrl+V";
char burger_menu_items[] = char burger_menu_items[] =
"New window|Ctrl+N "New window|Ctrl+N
-
Open console here|Ctrl+G Open console here|Ctrl+G
V<EFBFBD>rskenda|Ctrl+R Search|Ctrl+F
-
Settings|F10 Settings|F10
About"; About";
@@ -46,6 +54,8 @@ char file_actions[]=
"Open |Enter "Open |Enter
Open with... |Ctrl+Ent Open with... |Ctrl+Ent
- -
Copy path |Ctrl+P
-
Copy |Ctrl+C Copy |Ctrl+C
Cut |Ctrl+X Cut |Ctrl+X
Paste |Ctrl+V Paste |Ctrl+V
@@ -57,8 +67,10 @@ char empty_folder_actions[]=
"Paste |Ctrl+V"; "Paste |Ctrl+V";
char burger_menu_items[] = char burger_menu_items[] =
"New window|Ctrl+N "New window|Ctrl+N
-
Open console here|Ctrl+G Open console here|Ctrl+G
Refresh folder|Ctrl+R Search|Ctrl+F
-
Settings|F10 Settings|F10
About"; About";
#endif #endif
@@ -76,17 +88,18 @@ void EventMenuClick(dword _id)
if (active_menu == MENU_FILE) switch(_id) { if (active_menu == MENU_FILE) switch(_id) {
case 1: EventOpen(0); break; case 1: EventOpen(0); break;
case 2: ShowOpenWithDialog(); break; case 2: ShowOpenWithDialog(); break;
case 3: CopyFilesListToClipboard(COPY); break; case 3: EventCopyItemPath(); break;
case 4: CopyFilesListToClipboard(CUT); break; case 4: CopyFilesListToClipboard(COPY); break;
case 5: EventPaste(path); break; case 5: CopyFilesListToClipboard(CUT); break;
case 6: FnProcess(2); break; case 6: EventPaste(path); break;
case 7: ShowPopinForm(POPIN_DELETE); break; case 7: FnProcess(2); break;
case 8: FnProcess(1); break; case 8: ShowPopinForm(POPIN_DELETE); break;
case 9: FnProcess(1); break;
} }
if (active_menu == MENU_BURGER) switch(_id) { if (active_menu == MENU_BURGER) switch(_id) {
case 1: EventOpenNewEolite(); break; case 1: EventOpenNewEolite(); break;
case 2: EventOpenConsoleHere(); break; case 2: EventOpenConsoleHere(); break;
case 3: EventRefreshDisksAndFolders(); break; case 3: EventOpenSearch(); break;
case 4: FnProcess(10); break; case 4: FnProcess(10); break;
case 5: EventShowAbout(); break; case 5: EventShowAbout(); break;
} }

View File

@@ -69,7 +69,7 @@ void settings_dialog()
case evKey: case evKey:
GetKeys(); GetKeys();
if (key_scancode==SCAN_CODE_ESC) ExitSettings(); if (key_scancode==SCAN_CODE_ESC) ExitSettings();
edit_box_key_c stdcall (#path_start_ed,key_ascii << 8); edit_box_key_c stdcall (#path_start_ed,key_editbox);
break; break;
case evReDraw: case evReDraw:

View File

@@ -1,13 +1,3 @@
#define MEMSIZE 100*1000
#include "../lib/fs.h"
#include "../lib/gui.h"
#include "../lib/list_box.h"
#include "../lib/obj/box_lib.h"
#include "../lib/obj/proc_lib.h"
#include "../lib/obj/libini.h"
#include "../lib/patterns/select_list.h"
//===================================================// //===================================================//
// // // //
// DATA // // DATA //
@@ -34,11 +24,11 @@ enum {
BTN_CHOOSE_PATH BTN_CHOOSE_PATH
}; };
proc_info Form; dword mouse_dd;
#define TOOLBAR_H 100 edit_box edit_name = {230,13, 30,0xffffff,0x94AECE,0xffffff,0xffffff,
0x10000000,sizeof(search_name)-2,#search_name,#mouse_dd, ed_focus,0,0};
edit_box edit_name = {230,13, 30,0xffffff,0x94AECE,0xffffff,0xffffff,0x10000000,sizeof(search_name)-2,#search_name,0, ed_focus,0,0}; edit_box edit_path = {310,260,30,0xffffff,0x94AECE,0xffffff,0xffffff,
edit_box edit_path = {310,260,30,0xffffff,0x94AECE,0xffffff,0xffffff,0x10000000,sizeof(search_path)-2,#search_path,0, 0b,0,0}; 0x10000000,sizeof(search_path)-2,#search_path,#mouse_dd, 0b,0,0};
opendialog open_folder_dialog = opendialog open_folder_dialog =
{ {
@@ -49,7 +39,7 @@ opendialog open_folder_dialog =
0, //dword opendir_path, 0, //dword opendir_path,
#search_path, //dword dir_default_path, #search_path, //dword dir_default_path,
#open_dialog_path, #open_dialog_path,
#draw_window, #draw_window_search,
0, 0,
#search_path, //dword openfile_path, #search_path, //dword openfile_path,
0, //dword filename_area, 0, //dword filename_area,
@@ -97,47 +87,72 @@ void RESULTS::drop()
// // // //
//===================================================// //===================================================//
void main() void SearchThread()
{ {
int prev_first, prev_cur_y; int prev_first, prev_cur_y;
load_dll(boxlib, #box_lib_init,0);
load_dll(libini, #lib_init,1);
load_dll(Proc_lib, #OpenDialog_init,0); load_dll(Proc_lib, #OpenDialog_init,0);
OpenDialog_init stdcall (#open_folder_dialog); OpenDialog_init stdcall (#open_folder_dialog);
edit_box_set_text stdcall (#edit_name, ".ini"); if (!ESBYTE[path]) strcpy(path, "/sys");
edit_box_set_text stdcall (#edit_path, "/kolibrios"); edit_box_set_text stdcall (#edit_path, path);
@SetEventMask(EVM_REDRAW + EVM_KEY + EVM_BUTTON + EVM_MOUSE + EVM_MOUSE_FILTER); @SetEventMask(EVM_REDRAW + EVM_KEY + EVM_BUTTON + EVM_MOUSE + EVM_MOUSE_FILTER);
loop() switch(@WaitEvent()) loop() switch(@WaitEvent())
{ {
case evMouse: case evMouse:
edit_box_mouse stdcall (#edit_name); edit_box_mouse stdcall (#edit_name);
edit_box_mouse stdcall (#edit_path); edit_box_mouse stdcall (#edit_path);
prev_cur_y = select_list.cur_y;
if (SelectList_ProcessMouse()) { if (SelectList_ProcessMouse()) {
SelectList_Draw(); SelectList_Draw();
} else { } else {
SelectList_DrawLine(select_list.cur_y); SelectList_DrawLine(select_list.cur_y);
}
if (mouse.key&MOUSE_RIGHT) && (mouse.up) && (select_list.MouseOver()) EventOpenFile(false);
break;
if (select_list.MouseOver(mouse.x, mouse.y))
{
if (mouse.key&MOUSE_LEFT) && (mouse.up) {
if (prev_cur_y == select_list.cur_y) EventRunFile();
}
if (mouse.key&MOUSE_RIGHT) && (mouse.up) {
EventShowFileInFolder();
}
}
}
break;
case evButton: case evButton:
switch (@GetButtonID()) { switch (@GetButtonID()) {
case 1: @ExitProcess(); break; case 1: @ExitProcess(); break;
case BTN_SEARCH: EventSearch(); break; case BTN_SEARCH: EventSearch(); break;
case BTN_CHOOSE_PATH: EventChooseSearchInPath(); case BTN_CHOOSE_PATH: EventChooseSearchInPath();
} }
break;
break;
case evKey: case evKey:
@GetKeys(); GetKeys();
edit_box_key stdcall (#edit_name); edit_box_key_c stdcall (#edit_name, key_editbox);
edit_box_key stdcall (#edit_path); edit_box_key_c stdcall (#edit_path, key_editbox);
if (key_scancode == SCAN_CODE_TAB) {
if (edit_name.flags & ed_focus) {
edit_name.flags >< edit_path.flags;
} else if (edit_path.flags & ed_focus) {
edit_path.flags -= ed_focus;
} else {
edit_name.flags += ed_focus;
}
draw_window_search();
break;
}
if (edit_name.flags & ed_focus) || (edit_path.flags & ed_focus) { if (edit_name.flags & ed_focus) || (edit_path.flags & ed_focus) {
if (SCAN_CODE_ENTER == key_scancode) EventSearch(); if (SCAN_CODE_ENTER == key_scancode) EventSearch();
} else { } else {
if (SCAN_CODE_ENTER == key_scancode) EventOpenFile(true); if (SCAN_CODE_ENTER == key_scancode) EventRunFile();
prev_first = select_list.first; prev_first = select_list.first;
prev_cur_y = select_list.cur_y; prev_cur_y = select_list.cur_y;
if (select_list.ProcessKey(key_scancode)) { if (select_list.ProcessKey(key_scancode)) {
@@ -152,33 +167,37 @@ void main()
break; break;
case evReDraw: case evReDraw:
draw_window(); sc.get();
DefineAndDrawWindow(screen.w-600/2,100,640,600,0x73,sc.work,T_WINDOW_HEADER,0);
GetProcessInfo(#Form, SelfInfo);
IF (Form.status_window&ROLLED_UP) break;
if (Form.width < 370) { MoveSize(OLD,OLD,370,OLD); break; }
if (Form.height < 250) { MoveSize(OLD,OLD,OLD,250); break; }
draw_window_search();
break; break;
} }
} }
void draw_window() #define TOOLBAR_H 100
#define PAD 10
#define LISTX PAD
#define LISTY TOOLBAR_H
void draw_window_search()
{ {
sc.get(); SelectList_Init(LISTX, LISTY, Form.cwidth-scroll1.size_x-LISTX-LISTX, Form.cheight-TOOLBAR_H-PAD);
DefineAndDrawWindow(screen.w-600/2,100,640,600,0x73,sc.work,T_WINDOW_HEADER,0);
GetProcessInfo(#Form, SelfInfo);
IF (Form.status_window&ROLLED_UP) return;
if (Form.width < 270) { MoveSize(OLD,OLD,270,OLD); return; }
if (Form.height < 200) { MoveSize(OLD,OLD,OLD,200); return; }
SelectList_Init( 0, TOOLBAR_H,
Form.cwidth-scroll1.size_x-1,
Form.cheight-TOOLBAR_H-1);
SelectList_Draw(); SelectList_Draw();
DrawBar(0, TOOLBAR_H-1, Form.cwidth, 1, sc.line); DrawWideRectangle(0, LISTY-PAD-1, Form.cwidth, Form.cheight-TOOLBAR_H+PAD+1, 9, sc.work);
DrawRectangle(PAD-1, LISTY-1, select_list.w+1, select_list.h+1, sc.line);
DrawBar(0, 0, Form.cwidth, TOOLBAR_H-1, sc.work); DrawBar(0, 0, Form.cwidth, TOOLBAR_H-1, sc.work);
DrawEditBox(#edit_name); DrawEditBox(#edit_name);
WriteText(edit_name.left-2, edit_name.top-20, 0x90, sc.work_text, T_SEARCH_NAME); WriteText(edit_name.left-2, edit_name.top-20, 0x90, sc.work_text, T_SEARCH_NAME);
edit_path.width = Form.cwidth - 314; edit_path.width = Form.cwidth - 314;
DrawStandartCaptButton(PAD, 63, BTN_SEARCH, T_BUTTON_SEARCH);
DrawFileBox(#edit_path, T_SEARCH_PATH, BTN_CHOOSE_PATH); DrawFileBox(#edit_path, T_SEARCH_PATH, BTN_CHOOSE_PATH);
DrawStandartCaptButton(10, 63, BTN_SEARCH, T_BUTTON_SEARCH);
} }
_ini ini = { "/sys/File managers/icons.ini", "icons16" };
void SelectList_DrawLine(dword i) void SelectList_DrawLine(dword i)
{ {
int yyy = i*select_list.item_h+select_list.y; int yyy = i*select_list.item_h+select_list.y;
@@ -201,16 +220,19 @@ void SelectList_DrawLine(dword i)
} else { } else {
strcpy(#tname, results.name.get(select_list.first + i)); strcpy(#tname, results.name.get(select_list.first + i));
strlwr(#tname); strlwr(#tname);
icon = ini.GetInt(#tname + strrchr(#tname, '.'), 2); icons_ini.section = "icons16";
icon = icons_ini.GetInt(#tname + strrchr(#tname, '.'), 2);
} }
#define ICONX 7 #define ICONX 7
DrawBar(select_list.x, yyy, ICONX-1, select_list.item_h, 0xFFFfff); DrawBar(LISTX, yyy, ICONX, select_list.item_h, 0xFFFfff);
DrawBar(select_list.x+ICONX+18, yyy, select_list.w-ICONX-18, select_list.item_h, bg); DrawBar(LISTX+ICONX, yyy, 18, 1, 0xFFFfff);
draw_icon_16(select_list.x+ICONX, yyy+1, icon); DrawBar(LISTX+ICONX, yyy + select_list.item_h-1, 18, 1, 0xFFFfff);
DrawBar(LISTX+ICONX+18, yyy, select_list.w-ICONX-18, select_list.item_h, bg);
draw_icon_16(LISTX+ICONX, yyy+1, icon);
WriteText(select_list.x + ICONX+18+4,yyy+select_list.text_y,0x90, col, results.name.get(select_list.first + i)); WriteText(LISTX + ICONX+18+4,yyy+select_list.text_y,0x90, col, results.name.get(select_list.first + i));
WriteText(select_list.x + ICONX+18+206,yyy+select_list.text_y,0x90, col, results.path.get(select_list.first + i)); WriteText(LISTX + ICONX+18+206,yyy+select_list.text_y,0x90, col, results.path.get(select_list.first + i));
} }
void SelectList_LineChanged() void SelectList_LineChanged()
@@ -218,6 +240,12 @@ void SelectList_LineChanged()
return; return;
} }
void getfullpath(dword to, path, name) {
strcpy(to, path);
chrcat(to, '/');
strcat(to, name);
}
//===================================================// //===================================================//
// // // //
// EVENTS // // EVENTS //
@@ -232,22 +260,21 @@ void EventChooseSearchInPath()
} }
} }
void getfullpath(dword to, path, name) { void EventShowFileInFolder()
strcpy(to, path);
chrcat(to, '/');
strcat(to, name);
}
void EventOpenFile(int run_file_not_show_in_folder)
{ {
char full_path[4096]; char full_path[4096];
int pos = select_list.cur_y; int pos = select_list.cur_y;
getfullpath(#full_path, results.path.get(pos), results.name.get(pos)); getfullpath(#full_path, results.path.get(pos), results.name.get(pos));
if (run_file_not_show_in_folder) { RunProgram(#program_path, #full_path);
}
void EventRunFile()
{
char full_path[4096];
int pos = select_list.cur_y;
getfullpath(#full_path, results.path.get(pos), results.name.get(pos));
if (dir_exists(#full_path)) chrcat(#full_path, '/');
RunProgram("/sys/@open", #full_path); RunProgram("/sys/@open", #full_path);
} else {
RunProgram("/sys/file managers/eolite", #full_path);
}
} }
void EventSearch() void EventSearch()
@@ -289,6 +316,4 @@ void find_loop(dword way)
} }
} }
stop:

View File

@@ -9,7 +9,6 @@
#pragma option -CPA #pragma option -CPA
#initallvar 0 #initallvar 0
#ifndef __COFF__
#jumptomain FALSE #jumptomain FALSE
#startaddress 0 #startaddress 0
@@ -30,17 +29,6 @@ dword I_Param = #param;
dword I_Path = #program_path; dword I_Path = #program_path;
char param[4096]; char param[4096];
char program_path[4096]; char program_path[4096];
#else
extern dword __argv;
extern dword __path;
dword I_Param = #__argv;
dword I_Path = #__path;
#define param __argv
#define program_path __path
#define ______INIT______ start
#endif
#define bool int #define bool int
@@ -403,6 +391,7 @@ inline fastcall int TestBit( EAX, CL)
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
#define MINIMIZED 0x02
#define ROLLED_UP 0x04 #define ROLLED_UP 0x04
:void DefineAndDrawWindow(dword _x, _y, _w, _h, _window_type, _bgcolor, _title, _flags) :void DefineAndDrawWindow(dword _x, _y, _w, _h, _window_type, _bgcolor, _title, _flags)
{ {

View File

@@ -116,17 +116,10 @@
EAX = 37; EAX = 37;
EBX = 2; EBX = 2;
$int 64 $int 64
$mov ebx, eax
$mov ecx, eax
key = EAX; key = EAX;
$and eax, 0x00000001 lkm = EAX&MOUSE_LEFT;
$shr ebx, 1 pkm = EAX&MOUSE_RIGHT;
$and ebx, 0x00000001 mkm = EAX&MOUSE_MIDDLE;
$shr ecx, 2
$and ecx, 0x00000001
lkm = EAX;
pkm = EBX;
mkm = ECX;
//when you release the MOUSE button //when you release the MOUSE button
// Mouse Move Event // Mouse Move Event

View File

@@ -6,37 +6,6 @@
#include "../lib/kolibri.h" #include "../lib/kolibri.h"
#endif #endif
#ifdef __COFF__
extern dword edit_box_draw;
extern dword edit_box_key_safe;
extern dword edit_box_mouse;
extern dword edit_box_set_text;
extern dword scrollbar_v_draw;
extern dword scrollbar_v_mouse;
extern dword scrollbar_h_draw;
extern dword scrollbar_h_mouse;
extern dword PathShow_prepare;
extern dword PathShow_draw;
extern dword progressbar_draw;
extern dword progressbar_progress;
extern dword frame_draw;
/*
Legacy support
For new programs need to use edit_box_key_safe (or edit_box_key_c
with a define below)
TODO: change in all cmm programs edit_box_key to edit_box_key_safe (edit_box_key_c)
See examples in eolite and imgedit
This define changed all edit_box_key_c to edit_box_key_safe identifier's
*/
#define edit_box_key_c edit_box_key_safe
#else
#ifndef INCLUDE_DLL_H #ifndef INCLUDE_DLL_H
#include "../lib/dll.h" #include "../lib/dll.h"
#endif #endif
@@ -242,5 +211,3 @@ struct frame
frame_draw stdcall (#frame123); frame_draw stdcall (#frame123);
} }
#endif

View File

@@ -44,15 +44,14 @@ signed SelectList_ProcessMouse()
return true; return true;
} }
if (mouse.up) && (mouse.click) if (mouse.up) && (select_list.ProcessMouse(mouse.x, mouse.y)) {
if (select_list.ProcessMouse(mouse.x, mouse.y)) {
SelectList_LineChanged(); SelectList_LineChanged();
return true; return true;
} }
return false; return false;
} }
void SelectList_DrawBorder() { :void SelectList_DrawBorder() {
DrawRectangle3D(select_list.x-2, select_list.y-2, DrawRectangle3D(select_list.x-2, select_list.y-2,
select_list.w+3+scroll1.size_x, select_list.h+3, select_list.w+3+scroll1.size_x, select_list.h+3,
sc.dark, sc.light); sc.dark, sc.light);
@@ -61,8 +60,8 @@ void SelectList_DrawBorder() {
void SelectList_DrawScroller() void SelectList_DrawScroller()
{ {
scroll1.bckg_col = MixColors(sc.work, 0xBBBbbb, 80); scroll1.bckg_col = sc.dark; // MixColors(sc.work, 0xBBBbbb, 80);
scroll1.frnt_col = MixColors(sc.work,0xFFFfff,120); scroll1.frnt_col = sc.light; // MixColors(sc.work,0xFFFfff,120);
scroll1.line_col = sc.line; scroll1.line_col = sc.line;
scroll1.max_area = select_list.count; scroll1.max_area = select_list.count;

View File

@@ -0,0 +1,13 @@
#define MEMSIZE 1024*20
#define ENTRY_POINT #main
#include "../lib/fs.h"
void main()
{
char param2[4096];
strcpy(#param2, "\\s ");
strncpy(#param2 + 3, #param, sizeof(param2) - 2 - 3);
RunProgram("/sys/File managers/Eolite", #param2);
ExitProcess();
}

View File

@@ -1,6 +0,0 @@
if tup.getconfig("NO_CMM") ~= "" then return end
if tup.getconfig("LANG") == "ru_RU"
then C_LANG = "LANG_RUS"
else C_LANG = "LANG_ENG" -- this includes default case without config
end
tup.rule("search.c", "c-- /D=$(C_LANG) /OPATH=%o %f" .. tup.getconfig("KPACK_CMD"), "search.com")

View File

@@ -1,10 +0,0 @@
@del search
@c-- /D=LANG_ENG search.c
@rename search.com search
@del warning.txt
if exist search (
@exit
) else (
@pause
)

View File

@@ -1,10 +0,0 @@
@del search
@c-- /D=LANG_RUS search.c
@rename search.com search
@del warning.txt
if exist search (
@exit
) else (
@pause
)

View File

@@ -1,7 +1,6 @@
; <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> TreeList <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> box_lib.obj ; SPDX-License-Identifier: GPL-2.0-only
; <EFBFBD><EFBFBD> <20><><EFBFBD> <20><EFBFBD><E0A8AC><EFBFBD><EFBFBD><EFBFBD> GPL2 <20><><EFBFBD><E6A5AD><EFBFBD> ; TreeList: used as a ListBox or Tree control (determined by settings)
; <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E4A8AA><EFBFBD><EFBFBD> 12.01.2021 IgorA ; Copyright (C) 2009-2025 IgorA <aie85playm@gmail.com>
struct TreeNode struct TreeNode
type dw ? ;+ 0 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><> type dw ? ;+ 0 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><>
@@ -14,6 +13,52 @@ struct TreeNode
ends ends
;input:
; ecx - 0xXX...... font options
;output:
; eax - font height in pixels
align 4
proc get_font_h uses ebx
mov eax,ecx
shr eax,24
bt eax,4
jc @f
bt eax,5
jc @f
mov ebx,9
jmp .siz0
@@:
mov ebx,16
.siz0:
and eax,7
inc eax
imul eax,ebx
ret
endp
;input:
; ecx - 0xXX...... font options
;output:
; eax - font width in pixels
align 4
proc get_font_w uses ebx
mov eax,ecx
shr eax,24
bt eax,4
jc @f
bt eax,5
jc @f
mov ebx,6
jmp .siz0
@@:
mov ebx,8
.siz0:
and eax,7
inc eax
imul eax,ebx
ret
endp
;<3B><EFBFBD><EBA4A5><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ᯨ᪠ <20> <20><EFBFBD><E1ADAE><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>樨 (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>) ;<3B><EFBFBD><EBA4A5><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ᯨ᪠ <20> <20><EFBFBD><E1ADAE><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>樨 (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
align 16 align 16
proc tl_data_init uses eax ecx edi, tlist:dword proc tl_data_init uses eax ecx edi, tlist:dword
@@ -463,34 +508,24 @@ proc tl_draw, tlist:dword
cmp tl_capt_cy,9 ;9 - minimum caption height cmp tl_capt_cy,9 ;9 - minimum caption height
jl @f jl @f
mov ebx,edi ;calculate cursor position call tl_draw_caption_cur_pos
mov eax,tl_cur_pos
inc eax
lea edi,[txt_capt_cur.v]
stdcall tl_convert_to_str, 5
mov edi,ebx
mov eax,tl_tim_undo mov eax,tl_tim_undo
or eax,eax
jz @f
mov ebx,edi ;save edi
lea edi,[txt_capt_otm.v] lea edi,[txt_capt_otm.v]
stdcall tl_convert_to_str, 5 stdcall tl_convert_to_str, 5
mov edi,ebx ;restore edi mov edi,ebx ;restore edi
mov eax,SF_DRAW_TEXT ;captions
mov ebx,tl_box_left
shl ebx,16
add ebx,5*65536+3
add ebx,tl_box_top
mov ecx,tl_col_txt
or ecx,0x80000000
lea edx,[txt_capt_cur]
int 0x40
mov ebx,tl_box_left mov ebx,tl_box_left
shl ebx,16 shl ebx,16
add ebx,100*65536+3 add ebx,100*65536+3
mov ecx,tl_col_txt
and ecx,0x00ffffff
or ecx,0x80000000
add ebx,tl_box_top add ebx,tl_box_top
lea edx,[txt_capt_otm] lea edx,[txt_capt_otm]
int 0x40 mcall SF_DRAW_TEXT ;undo
@@: @@:
;cycle to nodes ;cycle to nodes
@@ -1163,10 +1198,11 @@ proc tl_draw_node_caption uses ebx ecx edx esi
ror ecx,16 ror ecx,16
mov ebx,ecx mov ebx,ecx
add bx,tl_img_cy ;<3B><><EFBFBD><E0A0A2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD><E0A0AD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> add bx,tl_img_cy ;<3B><><EFBFBD><E0A0A2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD><E0A0AD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
sub bx,9 ;<3B><EFBFBD><E2ADA8><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><E2A5AA><EFBFBD>
mov ecx,tl_col_txt mov ecx,tl_col_txt
and ecx,0xffffff call get_font_h
mcall SF_DRAW_TEXT sub bx,ax ;<3B><EFBFBD><E2ADA8><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><E2A5AA><EFBFBD>
and ecx,0x37ffffff
mcall SF_DRAW_TEXT ;node text
@@: @@:
ret ret
endp endp
@@ -1179,13 +1215,15 @@ endp
align 4 align 4
proc tl_get_draw_text_len uses eax ecx edx proc tl_get_draw_text_len uses eax ecx edx
mov esi,eax ;<3B><><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> mov esi,eax ;<3B><><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>
mov ecx,tl_col_txt
call get_font_w
mov ecx,eax
mov eax,tl_box_left mov eax,tl_box_left
add eax,tl_box_width add eax,tl_box_width
cmp eax,ebx cmp eax,ebx
jle .text_null ;<3B><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><> <20><><EFBFBD><E0A0AD> jle .text_null ;<3B><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><> <20><><EFBFBD><E0A0AD>
sub eax,ebx sub eax,ebx
xor edx,edx xor edx,edx
mov ecx,6 ;<3B><><EFBFBD> <20><><EFBFBD><EFBFBD><E2A5AC><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
div ecx ;ᬮ<>ਬ ᪮<>쪮 ᨬ<><E1A8AC><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD> div ecx ;ᬮ<>ਬ ᪮<>쪮 ᨬ<><E1A8AC><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD>
cmp esi,eax cmp esi,eax
jl @f jl @f
@@ -1858,10 +1896,8 @@ pushad
.po8: .po8:
call tl_node_move_po8 ;㧫<> <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>塞 8 <20><><EFBFBD> call tl_node_move_po8 ;㧫<> <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>塞 8 <20><><EFBFBD>
.cur_mov: .cur_mov:
push dword edi stdcall tl_cur_perv, edi
call tl_cur_perv stdcall tl_draw, edi
push dword edi
call tl_draw
@@: @@:
popad popad
ret ret
@@ -1981,10 +2017,11 @@ tl_draw_caption_cur_pos:
add ebx,5*65536+3 add ebx,5*65536+3
add ebx,tl_box_top add ebx,tl_box_top
mov ecx,tl_col_txt mov ecx,tl_col_txt
and ecx,0x00ffffff
or ecx,0xc0000000 ;0x40000000 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E8A8A2><EFBFBD> 䮭 梥⮬ edi or ecx,0xc0000000 ;0x40000000 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E8A8A2><EFBFBD> 䮭 梥⮬ edi
lea edx,[txt_capt_cur] lea edx,[txt_capt_cur]
mov edi,tl_col_zag mov edi,tl_col_zag
mcall SF_DRAW_TEXT ;captions mcall SF_DRAW_TEXT ;row number
popad popad
@@: @@:
ret ret
@@ -2253,6 +2290,6 @@ align 4
jge @f jge @f
or al,0x30 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>塞 ᨬ<><E1A8AC><EFBFBD> '0' or al,0x30 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>塞 ᨬ<><E1A8AC><EFBFBD> '0'
stosb ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> al <20> <20><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [edi] stosb ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> al <20> <20><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [edi]
mov byte[edi],0 mov word[edi],' ' ;add space symbol and 0
@@: @@:
ret ret

View File

@@ -6,7 +6,7 @@ MK_C_SYM(__ieee754_expf)
fstl %st(1) fstl %st(1)
frndint frndint
fstl %st(2) fstl %st(2)
fsubrp fsubp
f2xm1 f2xm1
fld1 fld1
faddp faddp

View File

@@ -32,7 +32,6 @@ section '.flat' code readable align 16
include "..\..\..\KOSfuncs.inc" include "..\..\..\KOSfuncs.inc"
include "..\..\..\proc32.inc" include "..\..\..\proc32.inc"
include "..\..\..\macros.inc" include "..\..\..\macros.inc"
include "..\..\..\dll.inc"
include "..\..\..\bcc32\include\kos_func.inc" include "..\..\..\bcc32\include\kos_func.inc"
include "..\..\..\bcc32\include\kos_heap.inc" include "..\..\..\bcc32\include\kos_heap.inc"
@@ -44,9 +43,9 @@ include "..\..\..\bcc32\include\kos_heap.inc"
@@StrToInt$qpc equ @StrToInt$qpc @@StrToInt$qpc equ @StrToInt$qpc
@@StrToDouble$qpc equ @StrToDouble$qpc @@StrToDouble$qpc equ @StrToDouble$qpc
mem.alloc dd ? ;функция для выделения памяти mem.alloc dd ? ;memory allocation function
mem.free dd ? ;функция для освобождения памяти mem.free dd ? ;function to free up memory
mem.realloc dd ? ;функция для перераспределения памяти mem.realloc dd ? ;function for memory reallocation
dll.load dd ? dll.load dd ?
PRECISION equ 16 PRECISION equ 16
@@ -54,20 +53,20 @@ NNP_FF_BIN equ 0x6e6962
NNP_FF_JSON equ 0x6e6f736a NNP_FF_JSON equ 0x6e6f736a
struct Layer struct Layer
c_size dd ? ;+ 0 curent size - число нейронов в текущем слое c_size dd ? ;+ 0 curent size - number of neurons in the current layer
n_size dd ? ;+ 4 next size - число нейронов на следующем слое n_size dd ? ;+ 4 next size - number of neurons in the next layer
neurons dd ? ;+ 8 [] neurons dd ? ;+ 8 []
biases dd ? ;+12 [] biases dd ? ;+12 []
weights dd ? ;+16 [][] weights dd ? ;+16 [][]
ends ends
struct NeuralNetwork struct NeuralNetwork
learningRate dq ? ;+ 0 скорость обучения learningRate dq ? ;+ 0
layers dd ? ;+ 8 [] слои layers dd ? ;+ 8 []
layers_length dd ? ;+12 число слоев layers_length dd ? ;+12 number of layers
activation dd ? ;+16 указатель на функцию активации activation dd ? ;+16 pointer to activation function
derivative dd ? ;+20 указатель на функцию derivative dd ? ;+20 function pointer
errors dd ? ;+24 массив для вычислений errors dd ? ;+24 array for calculations
errorsNext dd ? ;+28 errorsNext dd ? ;+28
gradients dd ? ;+32 gradients dd ? ;+32
deltas dd ? ;+36 deltas dd ? ;+36
@@ -113,11 +112,6 @@ proc lib_init
mov [mem.free], ebx mov [mem.free], ebx
mov [mem.realloc], ecx mov [mem.realloc], ecx
mov [dll.load], edx mov [dll.load], edx
or edx, edx
jz @f
invoke dll.load, @IMPORT
@@:
ret ret
endp endp
@@ -137,6 +131,21 @@ Math_random:
@@: @@:
db 0,0,128,55 ;dd 1.0/65536.0 db 0,0,128,55 ;dd 1.0/65536.0
align 16
ieee754_exp:
fld qword[esp+4]
fldl2e ;push log2(e) onto stack
fmulp
fst st1 ;copies st0 to st1
frndint ;round to integer
fst st2 ;copies st0 to st2
fsubp ;subtraction with stack pop
f2xm1 ;raises 2 to the power st0 and subtracts 1
fld1
faddp
fscale ;scale by powers of two
ret
align 16 align 16
sigmoid: sigmoid:
push ebp push ebp
@@ -145,7 +154,7 @@ sigmoid:
fld qword[ebp+8] fld qword[ebp+8]
fchs fchs
fstp qword[esp] fstp qword[esp]
call dword[_exp] call ieee754_exp
add esp,8 add esp,8
fadd dword[f_1_0] fadd dword[f_1_0]
fdivr dword[f_1_0] fdivr dword[f_1_0]
@@ -250,18 +259,18 @@ NNP_Create:
mov eax,[ebp+28] ;sizes mov eax,[ebp+28] ;sizes
lea edx,[eax+4] lea edx,[eax+4]
mov dword[ebp-8],edx ;save &sizes[i+1] mov dword[ebp-8],edx ;save &sizes[i+1]
jmp .150 jmp .3
.cycle_0: ;for (i=0; i < sizes_length; i++) .cycle_0: ;for (i=0; i < sizes_length; i++)
xor ecx,ecx xor ecx,ecx
mov dword[ebp-4],ecx ;nextSize = 0 mov dword[ebp-4],ecx ;nextSize = 0
mov eax,[ebp+32] ;sizes_length mov eax,[ebp+32] ;sizes_length
dec eax dec eax
cmp edi,eax cmp edi,eax
jae .152 jae @f
mov edx,[ebp-8] mov edx,[ebp-8]
mov ecx,[edx] mov ecx,[edx]
mov dword[ebp-4],ecx ;nextSize = sizes[i+1] mov dword[ebp-4],ecx ;nextSize = sizes[i+1]
.152: @@:
mov eax,[ebp-4] mov eax,[ebp-4]
push eax push eax
mov edx,[ebp-8] mov edx,[ebp-8]
@@ -277,7 +286,7 @@ NNP_Create:
mov eax,[ebp-8] mov eax,[ebp-8]
lea edx,[eax-4] lea edx,[eax-4]
mov dword[ebp-12],edx ;save &sizes[i] mov dword[ebp-12],edx ;save &sizes[i]
jmp .154 jmp .2
.cycle_1: ;for (j=0; j < sizes[i]; j++) .cycle_1: ;for (j=0; j < sizes[i]; j++)
call Math_random call Math_random
fmul dword[f_2_0] fmul dword[f_2_0]
@@ -290,7 +299,7 @@ NNP_Create:
fstp qword[ecx+8*esi] fstp qword[ecx+8*esi]
xor ebx,ebx ;k=0 xor ebx,ebx ;k=0
cmp ebx,[ebp-4] cmp ebx,[ebp-4]
jae .157 jae .1
@@: ;for (k=0; k < nextSize; k++) @@: ;for (k=0; k < nextSize; k++)
call Math_random call Math_random
fmul dword[f_2_0] fmul dword[f_2_0]
@@ -305,15 +314,15 @@ NNP_Create:
inc ebx inc ebx
cmp ebx,[ebp-4] cmp ebx,[ebp-4]
jb @b jb @b
.157: .1:
inc esi inc esi
.154: .2:
mov ecx,[ebp-12] mov ecx,[ebp-12]
cmp esi,[ecx] cmp esi,[ecx]
jb .cycle_1 jb .cycle_1
inc edi inc edi
add dword[ebp-8],4 add dword[ebp-8],4
.150: .3:
cmp edi,[ebp+32] ;sizes_length cmp edi,[ebp+32] ;sizes_length
jb .cycle_0 jb .cycle_0
;create errors array ;create errors array
@@ -349,7 +358,7 @@ f_2_0:
f_1_0: f_1_0:
dd 1.0 dd 1.0
;заполнение случайными числами ;random number filling
;+ 8 NeuralNetwork* o ;+ 8 NeuralNetwork* o
align 16 align 16
NNP_Reset: NNP_Reset:
@@ -413,7 +422,7 @@ NNP_Reset:
pop ebp pop ebp
ret 4 ret 4
;расчет входных и выходных нейронов ;calculation of input and output neurons
;+ 8 NeuralNetwork* o ;+ 8 NeuralNetwork* o
;+12 double* inputs ;+12 double* inputs
align 16 align 16
@@ -508,7 +517,7 @@ NNP_BackPropagation:
add edi,[esi+NeuralNetwork.layers] add edi,[esi+NeuralNetwork.layers]
xor ebx,ebx ;i=0 xor ebx,ebx ;i=0
mov eax,[ebp+12] ;eax = targets[] mov eax,[ebp+12] ;eax = targets[]
jmp .180 jmp .1
align 4 align 4
.cycle_0: .cycle_0:
mov edx,[edi+Layer.neurons] mov edx,[edi+Layer.neurons]
@@ -518,7 +527,7 @@ align 4
fstp qword[ecx+8*ebx] fstp qword[ecx+8*ebx]
inc ebx inc ebx
add eax,8 add eax,8
.180: .1:
cmp ebx,[edi+Layer.c_size] cmp ebx,[edi+Layer.c_size]
jb .cycle_0 jb .cycle_0
dec dword[ebp-4] ;k-- dec dword[ebp-4] ;k--
@@ -528,7 +537,7 @@ align 4
.cycle_1: .cycle_1:
sub edi,sizeof.Layer sub edi,sizeof.Layer
xor ebx,ebx ;i=0 xor ebx,ebx ;i=0
jmp .186 jmp .2
align 4 align 4
.cycle_2: .cycle_2:
mov eax,[edi+sizeof.Layer+Layer.neurons] mov eax,[edi+sizeof.Layer+Layer.neurons]
@@ -541,12 +550,12 @@ align 4
mov edx,[esi+NeuralNetwork.gradients] mov edx,[esi+NeuralNetwork.gradients]
fstp qword[edx+8*ebx] fstp qword[edx+8*ebx]
inc ebx inc ebx
.186: .2:
cmp ebx,[edi+sizeof.Layer+Layer.c_size] cmp ebx,[edi+sizeof.Layer+Layer.c_size]
jb .cycle_2 jb .cycle_2
mov edx,[esi+NeuralNetwork.deltas] mov edx,[esi+NeuralNetwork.deltas]
xor ebx,ebx xor ebx,ebx
jmp .189 jmp .3
align 4 align 4
.cycle_3: .cycle_3:
mov eax,[edi+Layer.c_size] mov eax,[edi+Layer.c_size]
@@ -556,7 +565,7 @@ align 4
pop ecx pop ecx
mov dword[edx],eax mov dword[edx],eax
xor eax,eax ;j=0 xor eax,eax ;j=0
jmp .191 jmp @f
align 4 align 4
.cycle_4: .cycle_4:
mov ecx,[esi+NeuralNetwork.gradients] mov ecx,[esi+NeuralNetwork.gradients]
@@ -566,16 +575,16 @@ align 4
mov ecx,[edx] mov ecx,[edx]
fstp qword[ecx+8*eax] fstp qword[ecx+8*eax]
inc eax inc eax
.191: @@:
cmp eax,[edi+Layer.c_size] cmp eax,[edi+Layer.c_size]
jb .cycle_4 jb .cycle_4
inc ebx inc ebx
add edx,4 add edx,4
.189: .3:
cmp ebx,[edi+sizeof.Layer+Layer.c_size] cmp ebx,[edi+sizeof.Layer+Layer.c_size]
jb .cycle_3 jb .cycle_3
xor ebx,ebx xor ebx,ebx
jmp .195 jmp .4
align 4 align 4
.cycle_5: .cycle_5:
mov eax,[esi+NeuralNetwork.errorsNext] mov eax,[esi+NeuralNetwork.errorsNext]
@@ -583,7 +592,7 @@ align 4
mov dword[eax+8*ebx],edx mov dword[eax+8*ebx],edx
mov dword[eax+8*ebx+4],edx mov dword[eax+8*ebx+4],edx
xor eax,eax ;j=0 xor eax,eax ;j=0
jmp .197 jmp @f
align 4 align 4
.cycle_6: .cycle_6:
mov edx,[edi+Layer.weights] mov edx,[edi+Layer.weights]
@@ -595,11 +604,11 @@ align 4
fadd qword[ecx+8*ebx] fadd qword[ecx+8*ebx]
fstp qword[ecx+8*ebx] fstp qword[ecx+8*ebx]
inc eax inc eax
.197: @@:
cmp eax,[edi+sizeof.Layer+Layer.c_size] cmp eax,[edi+sizeof.Layer+Layer.c_size]
jb .cycle_6 jb .cycle_6
inc ebx inc ebx
.195: .4:
cmp ebx,[edi] cmp ebx,[edi]
jb .cycle_5 jb .cycle_5
;copy errors to next level ;copy errors to next level
@@ -610,7 +619,7 @@ align 4
mov eax,[esi+NeuralNetwork.deltas] mov eax,[esi+NeuralNetwork.deltas]
mov dword[ebp-12],eax mov dword[ebp-12],eax
xor ebx,ebx ;i=0 xor ebx,ebx ;i=0
jmp .201 jmp .6
align 4 align 4
.cycle_7: .cycle_7:
mov ecx,[esi+NeuralNetwork.gradients] mov ecx,[esi+NeuralNetwork.gradients]
@@ -620,7 +629,7 @@ align 4
fstp qword[eax+8*ebx] fstp qword[eax+8*ebx]
xor eax,eax ;j=0 xor eax,eax ;j=0
mov edx,[ebp-12] ;edx = deltas[i] mov edx,[ebp-12] ;edx = deltas[i]
jmp .203 jmp .5
align 4 align 4
.cycle_8: .cycle_8:
; mov ecx,[edx] ; mov ecx,[edx]
@@ -656,7 +665,7 @@ align 4
; pop edx ; pop edx
;@@: ;@@:
inc eax inc eax
.203: .5:
cmp eax,[edi+Layer.c_size] cmp eax,[edi+Layer.c_size]
jb .cycle_8 jb .cycle_8
mov eax,[ebp-12] mov eax,[ebp-12]
@@ -664,7 +673,7 @@ align 4
pop ecx pop ecx
inc ebx inc ebx
add dword[ebp-12],4 add dword[ebp-12],4
.201: .6:
cmp ebx,[edi+sizeof.Layer+Layer.c_size] cmp ebx,[edi+sizeof.Layer+Layer.c_size]
jb .cycle_7 jb .cycle_7
dec dword[ebp-4] dec dword[ebp-4]
@@ -693,8 +702,7 @@ NNP_GetMemData:
jne .end_f jne .end_f
mov esi,[ebp+16] mov esi,[ebp+16]
mov byte[esi],0 mov byte[esi],0
stdcall [_strcat], esi,txt_QlearningRateQ_ stdcall str_cat, esi,txt_QlearningRateQ_
add esp,8
push 1 push 1
push PRECISION push PRECISION
mov eax,[ebp+8] mov eax,[ebp+8]
@@ -702,12 +710,9 @@ NNP_GetMemData:
push dword[eax+NeuralNetwork.learningRate] push dword[eax+NeuralNetwork.learningRate]
call @@DoubleToStr$qduso call @@DoubleToStr$qduso
add esp,16 add esp,16
stdcall [_strcat], esi,eax stdcall str_cat, esi,eax
add esp,8 stdcall str_cat, esi,txt_zap_nl
stdcall [_strcat], esi,txt_zap_nl stdcall str_cat, esi,txt_Qlayers_lengthQ
add esp,8
stdcall [_strcat], esi,txt_Qlayers_lengthQ
add esp,8
push 1 push 1
push 0 push 0
mov ecx,[ebp+8] mov ecx,[ebp+8]
@@ -716,23 +721,18 @@ NNP_GetMemData:
fstp qword[esp] fstp qword[esp]
call @@DoubleToStr$qduso call @@DoubleToStr$qduso
add esp,16 add esp,16
stdcall [_strcat], esi,eax stdcall str_cat, esi,eax
add esp,8 stdcall str_cat, esi,txt_zap_nl
stdcall [_strcat], esi,txt_zap_nl stdcall str_cat, esi,txt_QlayersQ
add esp,8
.230:
stdcall [_strcat], esi,txt_QlayersQ
add esp,8
xor edi,edi ;i=0 xor edi,edi ;i=0
jmp .232 jmp .7
align 4 align 4
.cycle_0: .cycle_0:
push esi push esi
call @@strlen$qpxc call @@strlen$qpxc
pop ecx pop ecx
add esi,eax add esi,eax
stdcall [_strcat], esi,txt_nl_t_Qc_sizeQ stdcall str_cat, esi,txt_nl_t_Qc_sizeQ
add esp,8
mov ebx,edi mov ebx,edi
imul ebx,sizeof.Layer imul ebx,sizeof.Layer
push 1 push 1
@@ -748,10 +748,8 @@ align 4
fstp qword[esp] fstp qword[esp]
call @@DoubleToStr$qduso call @@DoubleToStr$qduso
add esp,16 add esp,16
stdcall [_strcat], esi,eax stdcall str_cat, esi,eax
add esp,8 stdcall str_cat, esi,txt_zap_nl_t_Qn_sizeQ
stdcall [_strcat], esi,txt_zap_nl_t_Qn_sizeQ
add esp,8
push 1 push 1
push 0 push 0
mov ecx,[ebp+8] mov ecx,[ebp+8]
@@ -765,21 +763,17 @@ align 4
fstp qword[esp] fstp qword[esp]
call @@DoubleToStr$qduso call @@DoubleToStr$qduso
add esp,16 add esp,16
stdcall [_strcat], esi,eax stdcall str_cat, esi,eax
add esp,8 stdcall str_cat, esi,txt_zap_nl
stdcall [_strcat], esi,txt_zap_nl stdcall str_cat, esi,txt_t_QneuronsQ
add esp,8
stdcall [_strcat], esi,txt_t_QneuronsQ
add esp,8
xor ebx,ebx ;j=0 xor ebx,ebx ;j=0
jmp .234 jmp .1
align 4 align 4
.cycle_1: .cycle_1:
test ebx,ebx test ebx,ebx
je .235 je @f
stdcall [_strcat], esi,txt_zap_sp stdcall str_cat, esi,txt_zap_sp
add esp,8 @@:
.235:
push 1 push 1
push PRECISION push PRECISION
mov eax,edi mov eax,edi
@@ -791,29 +785,25 @@ align 4
push dword[eax+8*ebx] push dword[eax+8*ebx]
call @@DoubleToStr$qduso call @@DoubleToStr$qduso
add esp,16 add esp,16
stdcall [_strcat], esi,eax stdcall str_cat, esi,eax
add esp,8
inc ebx inc ebx
.234: .1:
mov ecx,edi mov ecx,edi
imul ecx,sizeof.Layer imul ecx,sizeof.Layer
mov eax,[ebp+8] mov eax,[ebp+8]
add ecx,[eax+NeuralNetwork.layers] add ecx,[eax+NeuralNetwork.layers]
cmp ebx,[ecx+Layer.c_size] cmp ebx,[ecx+Layer.c_size]
jb .cycle_1 jb .cycle_1
stdcall [_strcat], esi,txt_sqbr_zap_nl stdcall str_cat, esi,txt_sqbr_zap_nl
add esp,8 stdcall str_cat, esi,txt_t_QbiasesQ
stdcall [_strcat], esi,txt_t_QbiasesQ
add esp,8
xor ebx,ebx ;j=0 xor ebx,ebx ;j=0
jmp .238 jmp .2
align 4 align 4
.cycle_2: .cycle_2:
test ebx,ebx test ebx,ebx
je .239 je @f
stdcall [_strcat], esi,txt_zap_sp stdcall str_cat, esi,txt_zap_sp
add esp,8 @@:
.239:
push 1 push 1
push PRECISION push PRECISION
mov eax,edi mov eax,edi
@@ -825,43 +815,38 @@ align 4
push dword[eax+8*ebx] push dword[eax+8*ebx]
call @@DoubleToStr$qduso call @@DoubleToStr$qduso
add esp,16 add esp,16
stdcall [_strcat], esi,eax stdcall str_cat, esi,eax
add esp,8
inc ebx inc ebx
.238: .2:
mov ecx,edi mov ecx,edi
imul ecx,sizeof.Layer imul ecx,sizeof.Layer
mov eax,[ebp+8] mov eax,[ebp+8]
add ecx,[eax+NeuralNetwork.layers] add ecx,[eax+NeuralNetwork.layers]
cmp ebx,[ecx+Layer.c_size] cmp ebx,[ecx+Layer.c_size]
jb .cycle_2 jb .cycle_2
stdcall [_strcat], esi,txt_sqbr_zap_t_QweightsQ stdcall str_cat, esi,txt_sqbr_zap_t_QweightsQ
add esp,8
mov eax,[ebp+8] mov eax,[ebp+8]
mov ecx,edi mov ecx,edi
imul ecx,sizeof.Layer imul ecx,sizeof.Layer
add ecx,[eax+NeuralNetwork.layers] add ecx,[eax+NeuralNetwork.layers]
cmp dword[ecx+Layer.n_size],0 cmp dword[ecx+Layer.n_size],0
je .241 je .6
xor ebx,ebx xor ebx,ebx
jmp .243 jmp .5
.242: .cycle_3:
test ebx,ebx test ebx,ebx
je .244 je @f
stdcall [_strcat], esi,txt_zap_nl_t_t stdcall str_cat, esi,txt_zap_nl_t_t
add esp,8 @@:
.244: stdcall str_cat, esi,txt_sqbro
stdcall [_strcat], esi,txt_sqbro
add esp,8
xor eax,eax xor eax,eax
mov dword[ebp-4],eax mov dword[ebp-4],eax
jmp .246 jmp .4
.245: .3:
cmp dword[ebp-4],0 cmp dword[ebp-4],0
je .247 je @f
stdcall [_strcat], esi,txt_zap_sp stdcall str_cat, esi,txt_zap_sp
add esp,8 @@:
.247:
push 1 push 1
push PRECISION push PRECISION
mov edx,edi mov edx,edi
@@ -875,43 +860,39 @@ align 4
push dword[ecx+8*eax] push dword[ecx+8*eax]
@@: @@:
call @@DoubleToStr$qduso call @@DoubleToStr$qduso
dec dword[esp+8] ;уменьшаем PRECISION dec dword[esp+8] ;decrease PRECISION
jz @f ;для избежания зацикливания jz @f ;to avoid looping
cmp word[eax],'#' cmp word[eax],'#'
je @b ;если число не поместилось пробуем перевести с меньшей точностью je @b ;if the number does not fit, we try to translate with less precision
@@: @@:
add esp,16 add esp,16
stdcall [_strcat], esi,eax stdcall str_cat, esi,eax
add esp,8
inc dword[ebp-4] inc dword[ebp-4]
.246: .4:
mov ecx,edi mov ecx,edi
imul ecx,sizeof.Layer imul ecx,sizeof.Layer
mov eax,[ebp+8] mov eax,[ebp+8]
add ecx,[eax+NeuralNetwork.layers] add ecx,[eax+NeuralNetwork.layers]
mov ecx,[ecx+Layer.n_size] mov ecx,[ecx+Layer.n_size]
cmp ecx,[ebp-4] cmp ecx,[ebp-4]
ja .245 ja .3
stdcall [_strcat], esi,txt_sqbr stdcall str_cat, esi,txt_sqbr
add esp,8
inc ebx inc ebx
.243: .5:
mov eax,edi mov eax,edi
imul eax,sizeof.Layer imul eax,sizeof.Layer
mov ecx,[ebp+8] mov ecx,[ebp+8]
add eax,[ecx+NeuralNetwork.layers] add eax,[ecx+NeuralNetwork.layers]
cmp ebx,[eax+Layer.c_size] cmp ebx,[eax+Layer.c_size]
jb .242 jb .cycle_3
.241: .6:
stdcall [_strcat], esi,txt_sqbr_fbr_zap stdcall str_cat, esi,txt_sqbr_fbr_zap
add esp,8
inc edi inc edi
.232: .7:
mov eax,[ebp+8] mov eax,[ebp+8]
cmp edi,[eax+NeuralNetwork.layers_length] cmp edi,[eax+NeuralNetwork.layers_length]
jb .cycle_0 jb .cycle_0
stdcall [_strcat], esi,txt_nl_t_sqbr stdcall str_cat, esi,txt_nl_t_sqbr
add esp,8
.end_f: .end_f:
pop edi esi ebx pop edi esi ebx
mov esp,ebp mov esp,ebp
@@ -963,12 +944,11 @@ NNP_SetMemData:
mov eax,[ebp+16] mov eax,[ebp+16]
mov edx,[ebp+12] mov edx,[ebp+12]
; cmp edx,NNP_FF_BIN ; cmp edx,NNP_FF_BIN
; jne .191 ; jne @f
;... ;...
;.191: ;@@:
cmp edx,NNP_FF_JSON cmp edx,NNP_FF_JSON
jne .198 jne .9
.199:
stdcall @@strstr$qpxct1, eax,txt_learningRate stdcall @@strstr$qpxct1, eax,txt_learningRate
add esp,8 add esp,8
mov esi,eax mov esi,eax
@@ -976,27 +956,27 @@ NNP_SetMemData:
add esp,8 add esp,8
mov esi,eax mov esi,eax
test esi,esi test esi,esi
jne .200 jne @f
mov eax,1 mov eax,1
jmp .193 jmp .end_f
.200: @@:
stdcall @@strchr$qpxci, esi,':' stdcall @@strchr$qpxci, esi,':'
add esp,8 add esp,8
mov ebx,eax mov ebx,eax
test ebx,ebx test ebx,ebx
jne .201 jne @f
mov eax,2 mov eax,2
jmp .193 jmp .end_f
.201: @@:
inc ebx inc ebx
stdcall @@strchr$qpxci, esi,',' stdcall @@strchr$qpxci, esi,','
add esp,8 add esp,8
mov esi,eax mov esi,eax
test esi,esi test esi,esi
jne .202 jne @f
mov eax,3 mov eax,3
jmp .193 jmp .end_f
.202: @@:
mov byte[esi],0 mov byte[esi],0
inc esi inc esi
stdcall @@StrToInt$qpc, ebx stdcall @@StrToInt$qpc, ebx
@@ -1008,38 +988,38 @@ NNP_SetMemData:
mov eax,[ebp+8] mov eax,[ebp+8]
mov edx,[eax+12] mov edx,[eax+12]
cmp edx,[ebp-4] cmp edx,[ebp-4]
je .203 je @f
mov eax,txt_err_layers_neq mov eax,txt_err_layers_neq
jmp .193 jmp .end_f
.203: @@:
xor edi,edi ;i=0 xor edi,edi ;i=0
jmp .205 jmp .8
.204: ;for(i=0;i<o->layers_length;i++) .cycle_0: ;for(i=0;i<o->layers_length;i++)
stdcall @@strstr$qpxct1, esi,txt_c_size stdcall @@strstr$qpxct1, esi,txt_c_size
add esp,8 add esp,8
mov esi,eax mov esi,eax
test esi,esi test esi,esi
jne .206 jne @f
mov eax,txt_err_c_size mov eax,txt_err_c_size
jmp .193 jmp .end_f
.206: @@:
stdcall @@strchr$qpxci, esi,':' stdcall @@strchr$qpxci, esi,':'
add esp,8 add esp,8
mov ebx,eax mov ebx,eax
test ebx,ebx test ebx,ebx
jne .207 jne @f
mov eax,6 mov eax,6
jmp .193 jmp .end_f
.207: @@:
inc ebx inc ebx
stdcall @@strchr$qpxci, esi,',' stdcall @@strchr$qpxci, esi,','
add esp,8 add esp,8
mov esi,eax mov esi,eax
test esi,esi test esi,esi
jne .208 jne @f
mov eax,7 mov eax,7
jmp .193 jmp .end_f
.208: @@:
mov byte[esi],0 mov byte[esi],0
inc esi inc esi
stdcall @@StrToInt$qpc, ebx stdcall @@StrToInt$qpc, ebx
@@ -1049,27 +1029,27 @@ NNP_SetMemData:
add esp,8 add esp,8
mov esi,eax mov esi,eax
test esi,esi test esi,esi
jne .209 jne @f
mov eax,8 mov eax,8
jmp .193 jmp .end_f
.209: @@:
stdcall @@strchr$qpxci, esi,':' stdcall @@strchr$qpxci, esi,':'
add esp,8 add esp,8
mov ebx,eax mov ebx,eax
test ebx,ebx test ebx,ebx
jne .210 jne @f
mov eax,9 mov eax,9
jmp .193 jmp .end_f
.210: @@:
inc ebx inc ebx
stdcall @@strchr$qpxci, esi,',' stdcall @@strchr$qpxci, esi,','
add esp,8 add esp,8
mov esi,eax mov esi,eax
test esi,esi test esi,esi
jne .211 jne @f
mov eax,10 mov eax,10
jmp .193 jmp .end_f
.211: @@:
mov byte[esi],0 mov byte[esi],0
inc esi inc esi
stdcall @@StrToInt$qpc,ebx stdcall @@StrToInt$qpc,ebx
@@ -1081,11 +1061,11 @@ NNP_SetMemData:
add eax,[edx+NeuralNetwork.layers] add eax,[edx+NeuralNetwork.layers]
mov edx,[eax+Layer.c_size] mov edx,[eax+Layer.c_size]
cmp edx,[ebp-4] cmp edx,[ebp-4]
jne .213 jne @f
mov edx,[eax+Layer.n_size] mov edx,[eax+Layer.n_size]
cmp edx,[ebp-8] cmp edx,[ebp-8]
je .214 je .1
.213: @@:
mov ecx,[ebp+8] mov ecx,[ebp+8]
stdcall NNP_GetMaxLLen,ecx stdcall NNP_GetMaxLLen,ecx
mov ecx,edi mov ecx,edi
@@ -1106,10 +1086,10 @@ NNP_SetMemData:
add eax,edx add eax,edx
stdcall Layer_Create,eax stdcall Layer_Create,eax
cmp ebx,[ebp-4] ;if(n>s || k>s) cmp ebx,[ebp-4] ;if(n>s || k>s)
jb .215 jb @f
cmp ebx,[ebp-8] cmp ebx,[ebp-8]
jae .214 jae .1
.215: @@:
mov edx,[ebp+8] mov edx,[ebp+8]
mov ecx,[edx+NeuralNetwork.errors] mov ecx,[edx+NeuralNetwork.errors]
cmp ecx,[edx+NeuralNetwork.errorsNext] cmp ecx,[edx+NeuralNetwork.errorsNext]
@@ -1135,45 +1115,45 @@ NNP_SetMemData:
stdcall [mem.realloc], [edx+NeuralNetwork.deltas],ebx stdcall [mem.realloc], [edx+NeuralNetwork.deltas],ebx
mov edx,[ebp+8] mov edx,[ebp+8]
mov dword[edx+NeuralNetwork.deltas],eax mov dword[edx+NeuralNetwork.deltas],eax
.214: .1:
stdcall @@strstr$qpxct1, esi,txt_biases stdcall @@strstr$qpxct1, esi,txt_biases
add esp,8 add esp,8
mov esi,eax mov esi,eax
test esi,esi test esi,esi
jne .216 jne @f
mov eax,11 mov eax,11
jmp .193 jmp .end_f
.216: @@:
stdcall @@strchr$qpxci, esi,'[' stdcall @@strchr$qpxci, esi,'['
add esp,8 add esp,8
mov ebx,eax mov ebx,eax
test ebx,ebx test ebx,ebx
jne .217 jne @f
mov eax,txt_err_sqbrl_b1 mov eax,txt_err_sqbrl_b1
jmp .193 jmp .end_f
.217: @@:
inc ebx inc ebx
xor edx,edx xor edx,edx
mov dword[ebp-8],edx mov dword[ebp-8],edx
jmp .219 jmp .4
.218: .2:
dec edx dec edx
cmp eax,edx cmp eax,edx
jae .220 jae @f
stdcall @@strchr$qpxci, ebx,',' stdcall @@strchr$qpxci, ebx,','
add esp,8 add esp,8
mov esi,eax mov esi,eax
jmp .221 jmp .3
.220: @@:
stdcall @@strchr$qpxci, ebx,']' stdcall @@strchr$qpxci, ebx,']'
add esp,8 add esp,8
mov esi,eax mov esi,eax
.221: .3:
test esi,esi test esi,esi
jne .222 jne @f
mov eax,13 mov eax,13
jmp .193 jmp .end_f
.222: @@:
mov byte[esi],0 mov byte[esi],0
stdcall @@StrToDouble$qpc,ebx stdcall @@StrToDouble$qpc,ebx
pop ecx pop ecx
@@ -1186,7 +1166,7 @@ NNP_SetMemData:
mov edx,[eax+edx+Layer.biases] mov edx,[eax+edx+Layer.biases]
fstp qword[edx+8*ecx] fstp qword[edx+8*ecx]
inc dword[ebp-8] inc dword[ebp-8]
.219: .4:
mov edx,edi mov edx,edi
imul edx,sizeof.Layer imul edx,sizeof.Layer
mov ecx,[ebp+8] mov ecx,[ebp+8]
@@ -1194,29 +1174,29 @@ NNP_SetMemData:
mov edx,[edx+Layer.c_size] mov edx,[edx+Layer.c_size]
mov eax,[ebp-8] mov eax,[ebp-8]
cmp edx,eax cmp edx,eax
ja .218 ja .2
mov esi,ebx mov esi,ebx
stdcall @@strstr$qpxct1, esi,txt_weights stdcall @@strstr$qpxct1, esi,txt_weights
add esp,8 add esp,8
mov esi,eax mov esi,eax
test esi,esi test esi,esi
jne .224 jne @f
mov eax,14 mov eax,14
jmp .193 jmp .end_f
.224: @@:
stdcall @@strchr$qpxci, esi,'[' stdcall @@strchr$qpxci, esi,'['
add esp,8 add esp,8
mov esi,eax mov esi,eax
test esi,esi test esi,esi
jne .225 jne @f
mov eax,txt_err_sqbrl_w1 mov eax,txt_err_sqbrl_w1
jmp .193 jmp .end_f
.225: @@:
inc esi inc esi
xor edx,edx xor edx,edx
mov dword[ebp-8],edx ;k=0 mov dword[ebp-8],edx ;k=0
jmp .227 jmp .7
.226: ;for(k=0;k<o->layers[i].c_size;k++) .cycle_1: ;for(k=0;k<o->layers[i].c_size;k++)
mov eax,edi mov eax,edi
imul eax,sizeof.Layer imul eax,sizeof.Layer
@@ -1226,39 +1206,39 @@ NNP_SetMemData:
or eax,eax or eax,eax
jnz .end_null_we jnz .end_null_we
inc dword[ebp-8] ;k++ inc dword[ebp-8] ;k++
jmp .227 ;if 'weights' is null array jmp .7 ;if 'weights' is null array
.end_null_we: .end_null_we:
stdcall @@strchr$qpxci, esi,'[' stdcall @@strchr$qpxci, esi,'['
add esp,8 add esp,8
mov ebx,eax mov ebx,eax
test ebx,ebx test ebx,ebx
jne .228 jne @f
mov eax,txt_err_sqbrl_w2 mov eax,txt_err_sqbrl_w2
jmp .193 jmp .end_f
.228: @@:
inc ebx inc ebx
xor edx,edx xor edx,edx
mov dword[ebp-12],edx ;j=0 mov dword[ebp-12],edx ;j=0
jmp .230 jmp .6
.229: ;for(j=0;j<o->layers[i].n_size;j++) .cycle_2: ;for(j=0;j<o->layers[i].n_size;j++)
dec edx dec edx
cmp eax,edx ;eax = j, edx = n_size-1 cmp eax,edx ;eax = j, edx = n_size-1
jae .231 jae @f
stdcall @@strchr$qpxci, ebx,',' stdcall @@strchr$qpxci, ebx,','
add esp,8 add esp,8
mov esi,eax mov esi,eax
jmp .232 jmp .5
.231: @@:
stdcall @@strchr$qpxci, ebx,']' stdcall @@strchr$qpxci, ebx,']'
add esp,8 add esp,8
mov esi,eax mov esi,eax
.232: .5:
test esi,esi test esi,esi
jne .233 jne @f
mov eax,txt_err_sqbrr_w2 mov eax,txt_err_sqbrr_w2
jmp .193 jmp .end_f
.233: @@:
mov byte[esi],0 mov byte[esi],0
stdcall @@StrToDouble$qpc,ebx stdcall @@StrToDouble$qpc,ebx
pop ecx pop ecx
@@ -1273,7 +1253,7 @@ NNP_SetMemData:
mov edx,[ebp-12] mov edx,[ebp-12]
fstp qword[eax+8*edx] fstp qword[eax+8*edx]
inc dword[ebp-12] inc dword[ebp-12]
.230: .6:
mov edx,edi mov edx,edi
imul edx,sizeof.Layer imul edx,sizeof.Layer
mov ecx,[ebp+8] mov ecx,[ebp+8]
@@ -1281,27 +1261,27 @@ NNP_SetMemData:
mov edx,[edx+Layer.n_size] mov edx,[edx+Layer.n_size]
mov eax,[ebp-12] mov eax,[ebp-12]
cmp edx,eax cmp edx,eax
ja .229 ja .cycle_2
mov esi,ebx mov esi,ebx
inc dword[ebp-8] inc dword[ebp-8]
.227: .7:
mov eax,edi mov eax,edi
imul eax,sizeof.Layer imul eax,sizeof.Layer
mov edx,[ebp+8] mov edx,[ebp+8]
add eax,[edx+NeuralNetwork.layers] add eax,[edx+NeuralNetwork.layers]
mov eax,[eax+Layer.c_size] mov eax,[eax+Layer.c_size]
cmp eax,[ebp-8] cmp eax,[ebp-8]
ja .226 ja .cycle_1
inc edi inc edi
.205: .8:
mov edx,[ebp+8] mov edx,[ebp+8]
cmp edi,[edx+NeuralNetwork.layers_length] cmp edi,[edx+NeuralNetwork.layers_length]
jb .204 jb .cycle_0
xor eax,eax xor eax,eax
jmp .193 jmp .end_f
.198: .9:
mov eax,1000 mov eax,1000
.193: .end_f:
pop edi esi ebx pop edi esi ebx
mov esp,ebp mov esp,ebp
pop ebp pop ebp
@@ -1320,20 +1300,19 @@ Layer_Destroy:
call @$bdele$qpv call @$bdele$qpv
pop ecx pop ecx
xor ebx,ebx xor ebx,ebx
jmp .143 jmp @f
.142: .cycle_1:
mov eax,[esi+Layer.weights] mov eax,[esi+Layer.weights]
push dword[eax+4*ebx] push dword[eax+4*ebx]
call @$bdele$qpv call @$bdele$qpv
pop ecx pop ecx
inc ebx inc ebx
.143: @@:
cmp ebx,[esi+Layer.c_size] cmp ebx,[esi+Layer.c_size]
jb .142 jb .cycle_1
push dword[esi+Layer.weights] push dword[esi+Layer.weights]
call @$bdele$qpv call @$bdele$qpv
pop ecx pop ecx
.145:
pop esi ebx ebp pop esi ebx ebp
ret 4 ret 4
@@ -1344,17 +1323,17 @@ NNP_Destroy:
push ebx esi push ebx esi
mov esi,[ebp+8] mov esi,[ebp+8]
xor ebx,ebx xor ebx,ebx
jmp .232 jmp @f
.231: .cycle_1:
mov eax,ebx mov eax,ebx
imul eax,sizeof.Layer imul eax,sizeof.Layer
add eax,[esi+NeuralNetwork.layers] add eax,[esi+NeuralNetwork.layers]
push eax push eax
call Layer_Destroy call Layer_Destroy
inc ebx inc ebx
.232: @@:
cmp ebx,[esi+NeuralNetwork.layers_length] cmp ebx,[esi+NeuralNetwork.layers_length]
jb .231 jb .cycle_1
push dword[esi+NeuralNetwork.layers] push dword[esi+NeuralNetwork.layers]
call @$bdele$qpv call @$bdele$qpv
pop ecx pop ecx
@@ -1398,14 +1377,3 @@ EXPORTS:
sz_getmemdata db 'NNP_GetMemData',0 sz_getmemdata db 'NNP_GetMemData',0
sz_setmemdata db 'NNP_SetMemData',0 sz_setmemdata db 'NNP_SetMemData',0
sz_destroy db 'NNP_Destroy',0 sz_destroy db 'NNP_Destroy',0
align 16
@IMPORT:
library \
libc, 'libc.obj'
import libc, \
_strcat, 'strcat',\
_exp, 'exp'
;_scanf, 'scanf',\ ;???

View File

@@ -41,6 +41,7 @@ dd 1, start, init_end, end_mem, stack_top, params, 0
include 'lang.inc' ; Language support for locales: ru_RU (CP866), es_ES, en_US. include 'lang.inc' ; Language support for locales: ru_RU (CP866), es_ES, en_US.
include '../../macros.inc' include '../../macros.inc'
include '../../proc32.inc' include '../../proc32.inc'
include "../../string.inc"
include '../../develop/libraries/box_lib/trunk/box_lib.mac' include '../../develop/libraries/box_lib/trunk/box_lib.mac'
include '../../dll.inc' include '../../dll.inc'
;include '../../debug.inc' ;include '../../debug.inc'
@@ -369,6 +370,12 @@ endl
mcall 30,4,,1 mcall 30,4,,1
jmp .n jmp .n
@@:
stdcall string.length, pathOut
add eax, pathOut
cmpne [eax - 1], byte '/', @f
mov [eax - 1], byte 0
dec dword[edtUnpPath.size]
@@: @@:
mcall 30,4,pathOut,1 mcall 30,4,pathOut,1
.n: .n:

View File

@@ -1163,7 +1163,10 @@ void draw_window(void)
if (w_redraw) if (w_redraw)
{ {
kos_WindowRedrawStatus(1); kos_WindowRedrawStatus(1);
kos_DefineAndDrawWindow(10, 40, 384 + 9, 388 + kos_GetSkinHeight(), 0x74, 0x444444, 0, 0, (Dword)header);
//kos_DefineAndDrawWindow(50, 50, 640, 506 - 22 + kos_GetSkinHeight(), 0x74, 0xEEEEEE, 0, 0, (Dword)windowTitle);
kos_DefineAndDrawWindow(10, 40, 384 + 9, 384 + 25, 0x74, 0x444444, 0, 0, (Dword)header);
kos_WindowRedrawStatus(2); kos_WindowRedrawStatus(2);
w_redraw = false; w_redraw = false;
} }

View File

@@ -0,0 +1,5 @@
@del *.
@For /R %%i In (*.c) Do c-- "%%i"
@rename *.com *.
@pause
@del warning.txt

View File

@@ -1,9 +0,0 @@
@del lang.h--
@echo #define LANG_ENG 1 >lang.h--
C-- flood-it.c
@del flood-it
@rename flood-it.com flood-it
@kpack flood-it
@del lang.h--
@del warning.txt
@pause

View File

@@ -1,9 +0,0 @@
@del lang.h--
@echo #define LANG_RUS 1 >lang.h--
C-- flood-it.c
@del flood-it
@rename flood-it.com flood-it
@kpack flood-it
@del lang.h--
@del warning.txt
@pause

View File

@@ -1,49 +1,44 @@
//Leency 06.10.2011, Flood-it! v2.41, GPL // SPDX-License-Identifier: GPL-2.0-only
// Flood-it! - Strategy game: Flood the board with one color, within a step limit.
// Copyright (C) 2011-2025 Leency <lipatov.kiril@gmail.com>
#include "lib\kolibri.h" #include "lib\kolibri.h"
#include "lib\random.h" #include "lib\random.h"
#ifndef AUTOBUILD
#include "lang.h--"
#endif
system_colors sc; system_colors sc;
proc_info Form; proc_info Form;
dword stak[100]; //<2F><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> dword help_window_stak[100];
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> #define DEFAULT_BLOCK_COUNT 14
int DIFFICULTY_LEV_PARAMS[]={ 28, 14, 25, //<2F><><EFBFBD><EFBFBD><EFBFBD> #define DEFAULT_MAX_CLICKS 25
17, 28, 50}; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> #define MAX_BLOCK_SIZE 28
char board_size = -1;
int BLOCK_SIZE; //cell size
int BLOCKS_NUM; //number of cells by X and Y
int MAX_CLICKS; //max clicks for win
int CLICKS; //how many clicks user already did
int game_end;
//<2F><>-<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD>" #define USER_PANEL_WIDTH 144
int BLOCK_SIZE = 28; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
int BLOCKS_NUM = 14; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20> <20> <20><> Y
int MAX_CLICKS = 25; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
int CLICKS = 0; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> //six colors are used in a game for a cells
//and seventh color is used to mark a cell during filling process
#define USER_PANEL_WIDTH 119 dword FIELD_COLORS[] = {0xf18db6, 0x605ca8, 0xfddc80, 0xdc4a20, 0x46b1e2, 0x7e9d1e, 0x232323};
char BOARD_SIZES[] = "S\0L";
//<2F><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>) <20><><EFBFBD> <20><><EFBFBD><EFBFBD>,
//<2F><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
dword FIELD_COLORS[]= {0xf18db6, 0x605ca8, 0xfddc80, 0xdc4a20, 0x46b1e2, 0x7e9d1e, 0x232323, 0};
char *BOARD_SIZES[]={ "S", "L", 0 };
#ifdef LANG_RUS #ifdef LANG_RUS
char *BUTTON_CAPTIONS[]={ " <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [F2]", " <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [F1]", " <20><>室 [Esc]", 0}; char *BUTTON_CAPTIONS[]={ " <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [F2]", " <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [F1]", " <20><>室 [Esc]", 0};
char CLICKS_TEXT[]=" <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: /"; char CLICKS_TEXT[]="<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: /";
char LEVELS_TEXT[]="<EFBFBD><EFBFBD><EFBFBD><EFBFBD>:"; char LEVELS_TEXT[]=" <EFBFBD><EFBFBD><EFBFBD><EFBFBD>:";
char HELP_WINDOW_CAPTION[]="<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"; char HELP_WINDOW_CAPTION[]="<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>";
char *HELP_TEXT[]={ "<EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> Flood-it?", char *HELP_TEXT[]={ "<EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> Flood-it?",
"", "",
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 梥⮬ <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>᫮ 室<><E5AEA4>.", "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><>, <20><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>",
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD> <20><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>⪨. <20><EFBFBD><EBA1A5><EFBFBD><EFBFBD><>, <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>", "<EFBFBD>⨬ 梥⮬ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> - ⠪ <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>",
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20> <EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>⨬ 梥⮬ - ⠪ <20><> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>⪨ ⮩ <EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>᪨. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD> <20><>",
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>⪨ ⮩ <20><> <20><><EFBFBD><EFBFBD>. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>᫮ 室<><E5AEA4>. <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><><E0A0A7><EFBFBD><EFBFBD> <20><>᪨.",
"<EFBFBD><EFBFBD>᫮ 室<><E5AEA4>. <20><><EFBFBD><E8A0A3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E2A5A3> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ਭ樯<E0A8AD><E6A8AF> - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>,",
"<EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>!",
"", "",
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><E2A0AA> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:", "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><E2A0AA> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:",
"[Q] [W] [E]", "[Q] [W] [E]",
@@ -62,28 +57,25 @@ char *BOARD_SIZES[]={ "S", "L", 0 };
"vajutades nuppudele vasakul. Kui sa muudad v<>rvi pragusel alal,", "vajutades nuppudele vasakul. Kui sa muudad v<>rvi pragusel alal,",
"siis iga kokkupuutuv sama v<>rv muutub samaks. Nii saad ujutada", "siis iga kokkupuutuv sama v<>rv muutub samaks. Nii saad ujutada",
"teised alad m<>nguv<75>ljal <20>le. Valida saad 2 m<>nguv<75>lja suuruse", "teised alad m<>nguv<75>ljal <20>le. Valida saad 2 m<>nguv<75>lja suuruse",
"vahel. Proovi v<>li <20>le ujutada etteandtud k<>ikude arvuga!", "vahel.",
"Kaasahaarav ja l<>bus!",
"", "",
"M<EFBFBD>ngida saab ka klaviatuuriga:", "M<EFBFBD>ngida saab ka klaviatuuriga:",
"[Q] [W] [E]", "[Q] [W] [E]",
"[A] [S] [D]", "[A] [S] [D]",
0}; 0};
#else #else
char *BUTTON_CAPTIONS[]={ "New Game [F2]", "Help [F1]", "Exit [Esc]", 0}; char *BUTTON_CAPTIONS[]={ "Restart [F2]", " Help [F1]", " Exit [Esc]", 0};
char CLICKS_TEXT[]="Clicks: /"; char CLICKS_TEXT[]="Clicks: /";
char LEVELS_TEXT[]="Board:"; char LEVELS_TEXT[]="Board:";
char HELP_WINDOW_CAPTION[]="Help"; char HELP_WINDOW_CAPTION[]="Help";
char *HELP_TEXT[]={ "How to play Flood-it?", char *HELP_TEXT[]={ "How to play Flood-it?",
"", "",
"Flood the whole board with one color within the allowed steps.", "You start from the TOP LEFT corner and progress by selecting one",
"You start from the top left corner and progress by selecting one",
"of the colored buttons on the left. When you change your current area", "of the colored buttons on the left. When you change your current area",
"color, every adjacent square with the same color also changes, that", "color, every adjacent square with the same color also changes, that",
"way you can flood other areas of the board. Select from 3 sizes of", "way you can flood other areas of the board. Select from 2 sizes of",
"the board and try to flood-it in the least amount of steps!", "the board and try to flood-it in the least amount of steps!",
"Addictive and Fun!",
"", "",
"You can also play with keyboard:", "You can also play with keyboard:",
"[Q] [W] [E]", "[Q] [W] [E]",
@@ -92,7 +84,7 @@ char *BOARD_SIZES[]={ "S", "L", 0 };
#endif #endif
unsigned char color_matrix[28*28]; //<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> unsigned char color_matrix[28*28]; //our field
unsigned char loss_matrix[14*14]={ unsigned char loss_matrix[14*14]={
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
@@ -132,36 +124,21 @@ void main()
{ {
int key, id; int key, id;
set_board_size(0); //small board by default
new_game(); new_game();
loop() loop() switch(WaitEvent())
{
switch(WaitEvent())
{ {
case evButton: case evButton:
id = GetButtonID(); id = GetButtonID();
IF (id==1) || (id==4) ExitProcess(); IF (id==1) || (id==4) ExitProcess();
IF (id==2) goto _NEW_GAME_MARK; IF (id==2) goto _NEW_GAME_MARK;
IF (id==3) goto _HELP_MARK; IF (id==3) goto _HELP_MARK;
IF (id>=100) IF (id>=100) {
{
make_turn(id-100); make_turn(id-100);
break;
}
if (id>=10)
{
id=id-10*3;
IF (BLOCK_SIZE == DIFFICULTY_LEV_PARAMS[id]) break; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
BLOCK_SIZE = DIFFICULTY_LEV_PARAMS[id]; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
BLOCKS_NUM = DIFFICULTY_LEV_PARAMS[id+1]; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20> <20> <20><> Y
MAX_CLICKS = DIFFICULTY_LEV_PARAMS[id+2]; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
new_game();
MoveSize(-1, -1, BLOCK_SIZE*BLOCKS_NUM +14+USER_PANEL_WIDTH, BLOCK_SIZE*BLOCKS_NUM +GetSkinHeight()+14);
} }
if (id==10) set_board_size(0);
if (id==11) set_board_size(1);
break; break;
case evKey: case evKey:
key = GetKeyScancode(); key = GetKeyScancode();
@@ -170,7 +147,8 @@ void main()
IF (key==59) //F1 IF (key==59) //F1
{ {
_HELP_MARK: _HELP_MARK:
CreateThread(#help,#stak); CreateThread(#help_thread,#help_window_stak);
break;
} }
IF (key==60) //F2 IF (key==60) //F2
{ {
@@ -178,6 +156,7 @@ void main()
new_game(); new_game();
draw_clicks_num(); draw_clicks_num();
draw_field(); draw_field();
break;
} }
IF (key==16) make_turn(0); //Q IF (key==16) make_turn(0); //Q
IF (key==17) make_turn(1); //W IF (key==17) make_turn(1); //W
@@ -189,95 +168,116 @@ void main()
case evReDraw: case evReDraw:
draw_window(); draw_window();
} }
}
void set_board_size(char s)
{
if (board_size != s) {
board_size = s;
BLOCKS_NUM = board_size + 1 * DEFAULT_BLOCK_COUNT;
MAX_CLICKS = board_size + 1 * DEFAULT_MAX_CLICKS;
BLOCK_SIZE = GetScreenHeight() - 70 / BLOCKS_NUM;
if (BLOCK_SIZE > MAX_BLOCK_SIZE) BLOCK_SIZE = MAX_BLOCK_SIZE;
new_game();
MoveSize(-1, -1, BLOCK_SIZE*BLOCKS_NUM +14+USER_PANEL_WIDTH,
BLOCK_SIZE*BLOCKS_NUM +GetSkinHeight()+14);
} }
} }
void make_turn(int turn_id) void make_turn(int turn_id)
{ {
IF (color_matrix[0]==turn_id) return; //<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> IF (color_matrix[0]==turn_id) return; //ignore no-sence click: first item color is equal to a new color
IF (CLICKS>=MAX_CLICKS) return; //<2F><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> IF (!game_is_ended()) {
CLICKS++; CLICKS++;
draw_clicks_num(); draw_clicks_num();
fill_field(turn_id); fill_field(turn_id);
draw_field(); if (!game_is_ended()) draw_field();
check_for_end(); //<2F><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> }
} }
void draw_window() void draw_window()
{ {
int i, j; int i;
#define BUTTON_SIZE 28 #define BUTTON_SIZE 28
sc.get(); sc.get();
DefineAndDrawWindow(300,176, BLOCK_SIZE*BLOCKS_NUM +14+USER_PANEL_WIDTH, BLOCK_SIZE*BLOCKS_NUM +GetSkinHeight()+14, 0x74,sc.work,0,0,"Flood-it!"); DefineAndDrawWindow(300,176, BLOCK_SIZE*BLOCKS_NUM +14+USER_PANEL_WIDTH,
BLOCK_SIZE*BLOCKS_NUM +GetSkinHeight()+14, 0x74,0,"Flood-it!");
//<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> // Fix rolled-up bug
GetProcessInfo(#Form, SelfInfo); GetProcessInfo(#Form, SelfInfo);
IF (Form.status_window==4) return; IF (Form.status_window==4) return;
//<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> -> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> // Fill background to reduce window redraw
for (i=0;i<=4;i++) for (i=0;i<=4;i++)
{ {
IF (i<>4) ESI = sc.work;
DrawRegion(USER_PANEL_WIDTH+i-5,i, BLOCK_SIZE*BLOCKS_NUM +9-i-i, BLOCK_SIZE*BLOCKS_NUM+9-i-i, sc.work); IF (i==4) ESI = sc.work_graph;
else DrawRegion(USER_PANEL_WIDTH+i-5,i, BLOCK_SIZE*BLOCKS_NUM +9-i-i, ESI);
DrawRegion(USER_PANEL_WIDTH+i-5,i, BLOCK_SIZE*BLOCKS_NUM +9-i-i, BLOCK_SIZE*BLOCKS_NUM+9-i-i, sc.work_graph); //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
} }
DrawBar(0,0, USER_PANEL_WIDTH-5, BLOCK_SIZE*BLOCKS_NUM+10, sc.work); DrawBar(0,0, USER_PANEL_WIDTH-5, BLOCK_SIZE*BLOCKS_NUM+10, sc.work);
//<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> // Main buttons to fill the board
for (i=0;i<2;i++) #define FILL_BUTTON_SIZE BUTTON_SIZE+8
for (j=0;j<3;j++) for (i=0;i<6;i++)
DefineButton(j*BUTTON_SIZE+17,i*BUTTON_SIZE+15,BUTTON_SIZE,BUTTON_SIZE, i*3+j+100,FIELD_COLORS[i*3+j]); DefineButton(i%3*FILL_BUTTON_SIZE+17,i/3*FILL_BUTTON_SIZE+15,FILL_BUTTON_SIZE,FILL_BUTTON_SIZE, i+100,FIELD_COLORS[i]);
//<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> // Menu buttons
for (j=0;j<3;j++) for (i=0;i<3;i++)
{ {
DefineButton(17,j*25+120, 13*6+6, 20, j+2,sc.work_button); DefineButton(17,i*31+140, 13*8+6, 25, i+2,sc.work_button);
WriteText(17+4,j*25+127,0x80,sc.work_button_text,BUTTON_CAPTIONS[j],0); WriteText(17+4,i*31+146,0x90,sc.work_button_text,BUTTON_CAPTIONS[i],0);
} }
//<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> // Board size
WriteText(17,BLOCKS_NUM*BLOCK_SIZE-20+7,0x80,sc.work_text,#LEVELS_TEXT,0); WriteText(17,BLOCKS_NUM*BLOCK_SIZE-25+7,0x90,sc.work_text,#LEVELS_TEXT,0);
for (j=0;j<2;j++) for (i=0;i<2;i++)
{ {
DefineButton(j*25+56,BLOCKS_NUM*BLOCK_SIZE-20, 20,20, j+10,sc.work_button); IF (board_size == i) {
ESI=sc.work_button;
EDI=sc.work_button_text;
} ELSE {
ESI = sc.work;
EDI = sc.work_text;
}
IF (BLOCK_SIZE == DIFFICULTY_LEV_PARAMS[j*3]) EDI=0x800080; DefineButton(i*32+69,BLOCKS_NUM*BLOCK_SIZE-24, 26,25, i+10,ESI);
else EDI=sc.work_button_text; WriteText(i*32+69+9,BLOCKS_NUM*BLOCK_SIZE-24+6,0x90,EDI,#BOARD_SIZES+i+i,0);
$add ebx, 1<<16 //bold
WriteText(j*25+56+8,BLOCKS_NUM*BLOCK_SIZE-20+7,0x80,EDI,BOARD_SIZES[j],0); $int 0x40
WriteText(j*25+56+9,BLOCKS_NUM*BLOCK_SIZE-20+7,0x80,EDI,BOARD_SIZES[j],0);
} }
draw_clicks_num(); draw_clicks_num();
draw_field(); draw_field();
} }
void randomly_fill_the_board()
{
int i;
for (i=0;i<BLOCKS_NUM*BLOCKS_NUM;i++) {
color_matrix[i] = random(6);
}
}
void new_game() void new_game()
{ {
int i;
CLICKS = 0; CLICKS = 0;
game_end = false;
for (i=0;i<BLOCKS_NUM*BLOCKS_NUM;i++) randomly_fill_the_board();
color_matrix[i] = random(6);
} }
void fill_field(int new_color_id) void fill_field(int new_color_id)
{ {
int i, j, int i, j,
old_color_id=color_matrix[0], old_color_id=color_matrix[0],
restart; restart;
int cur_cell;
#define MARKED 6 #define MARKED 6
color_matrix[0]=MARKED; color_matrix[0]=MARKED;
@@ -289,15 +289,16 @@ void fill_field(int new_color_id)
for (i=0;i<BLOCKS_NUM;i++) for (i=0;i<BLOCKS_NUM;i++)
for (j=0;j<BLOCKS_NUM;j++) for (j=0;j<BLOCKS_NUM;j++)
{ {
IF (color_matrix[i*BLOCKS_NUM+j]<>old_color_id) continue; //<2F><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> cur_cell = i*BLOCKS_NUM+j;
IF (color_matrix[i*BLOCKS_NUM+j]==MARKED) continue; //<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> IF (color_matrix[cur_cell]<>old_color_id) continue; //if not a needed color then continue
IF (color_matrix[cur_cell]==MARKED) continue; //if already marked then continue
IF (j>0) && (color_matrix[i*BLOCKS_NUM+j-1]==MARKED) color_matrix[i*BLOCKS_NUM+j]=MARKED; //<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> IF (j>0) && (color_matrix[i*BLOCKS_NUM+j-1]==MARKED) color_matrix[cur_cell]=MARKED; //left
IF (i>0) && (color_matrix[i-1*BLOCKS_NUM+j]==MARKED) color_matrix[i*BLOCKS_NUM+j]=MARKED; //<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> IF (i>0) && (color_matrix[i-1*BLOCKS_NUM+j]==MARKED) color_matrix[cur_cell]=MARKED; //top
IF (j<BLOCKS_NUM-1) && (color_matrix[i*BLOCKS_NUM+j+1]==MARKED) color_matrix[i*BLOCKS_NUM+j]=MARKED; //<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> IF (j<BLOCKS_NUM-1) && (color_matrix[i*BLOCKS_NUM+j+1]==MARKED) color_matrix[cur_cell]=MARKED; //right
IF (i<BLOCKS_NUM-1) && (color_matrix[i+1*BLOCKS_NUM+j]==MARKED) color_matrix[i*BLOCKS_NUM+j]=MARKED; //<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> IF (i<BLOCKS_NUM-1) && (color_matrix[i+1*BLOCKS_NUM+j]==MARKED) color_matrix[cur_cell]=MARKED; //bottom
IF (color_matrix[i*BLOCKS_NUM+j]==MARKED) restart=1; //<2F><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> - <20><><EFBFBD> <20><><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> IF (color_matrix[cur_cell]==MARKED) restart=1;
} }
IF (restart) goto _RESTART_MARK; IF (restart) goto _RESTART_MARK;
@@ -305,101 +306,83 @@ void fill_field(int new_color_id)
IF (color_matrix[i]==MARKED) color_matrix[i]=new_color_id; IF (color_matrix[i]==MARKED) color_matrix[i]=new_color_id;
} }
void draw_win_or_loose_animation(dword matrix)
int check_for_end()
{ {
int i, j, ii, jj; int i, j, ii, jj;
for (i=0;i<14;i++) {
if (CLICKS>=MAX_CLICKS) //<2F><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
IF (CLICKS==MAX_CLICKS) //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
{
for (i=0;i<BLOCKS_NUM*BLOCKS_NUM;i++) //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
IF (color_matrix[i]<>color_matrix[0]) goto _loss_MARK;
goto _WIN_MARK;
}
_loss_MARK:
for (i=0;i<14;i++)
for (j=0;j<14;j++) for (j=0;j<14;j++)
{ {
IF (BLOCK_SIZE == DIFFICULTY_LEV_PARAMS[0]) ii = board_size * 2 + i;
{ jj = board_size * 2 + j;
ii=i; color_matrix[ii*BLOCKS_NUM+jj]=
jj=j; color_matrix[ii+1*BLOCKS_NUM+jj]=
} color_matrix[ii*BLOCKS_NUM+jj+1]=
else color_matrix[ii+1*BLOCKS_NUM+jj+1]=ESBYTE[i*14+j+matrix];
{
ii=i*2;
jj=j*2;
}
color_matrix[ii*BLOCKS_NUM+jj]=loss_matrix[i*14+j];
color_matrix[ii+1*BLOCKS_NUM+jj]=loss_matrix[i*14+j];
color_matrix[ii*BLOCKS_NUM+jj+1]=loss_matrix[i*14+j];
color_matrix[ii+1*BLOCKS_NUM+jj+1]=loss_matrix[i*14+j];
draw_field(); draw_field();
//Pause(5);
} }
}
}
int field_is_solid()
{
int i;
if (game_end) return 1;
game_end = 1;
for (i=0;i<BLOCKS_NUM*BLOCKS_NUM;i++) {
IF (color_matrix[i]<>color_matrix[0]) game_end = 0;
}
return game_end;
}
int game_is_ended()
{
int i;
if (game_end) return 1;
if (CLICKS>=MAX_CLICKS) //check for game end via max_clicks
{
IF (CLICKS==MAX_CLICKS) //probably user won on the last step
{
if (field_is_solid()) goto _WIN_MARK;
}
draw_win_or_loose_animation(#loss_matrix);
return 1; return 1;
} } else {
if (!field_is_solid()) return 0;
for (i=0;i<BLOCKS_NUM*BLOCKS_NUM;i++) //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> //field is solid and CLICKS<MAX_CLICKS -> win
IF (color_matrix[i]<>color_matrix[0]) return 0;
//<2F><><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> MAX_CLICKS -> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
_WIN_MARK: _WIN_MARK:
for (i=0;i<25;i++) for (i=0;i<25;i++)
{ {
new_game(); randomly_fill_the_board();
draw_field(); draw_field();
Pause(7); Pause(7);
} }
CLICKS=MAX_CLICKS; draw_win_or_loose_animation(#win_matrix);
for (i=0;i<14;i++)
for (j=0;j<14;j++)
{
IF (BLOCK_SIZE == DIFFICULTY_LEV_PARAMS[0]) //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
ii=i;
jj=j;
}
else
{
ii=i*2;
jj=j*2;
}
color_matrix[ii*BLOCKS_NUM+jj]=win_matrix[i*14+j];
color_matrix[ii+1*BLOCKS_NUM+jj]=win_matrix[i*14+j];
color_matrix[ii*BLOCKS_NUM+jj+1]=win_matrix[i*14+j];
color_matrix[ii+1*BLOCKS_NUM+jj+1]=win_matrix[i*14+j];
draw_field();
//Pause(5);
}
return 1; return 1;
}
} }
void draw_clicks_num() void draw_clicks_num()
{ {
#define TEXT_X 21 #define TEXT_X 19
#define TEXT_Y 92 #define TEXT_Y 100
DrawBar(TEXT_X, TEXT_Y, USER_PANEL_WIDTH-TEXT_X-3,9, sc.work); DrawBar(TEXT_X, TEXT_Y, USER_PANEL_WIDTH-TEXT_X-5,16, sc.work);
WriteText(TEXT_X,TEXT_Y,0x80,sc.work_text,#CLICKS_TEXT,0); WriteText(TEXT_X,TEXT_Y,0x90,sc.work_text,#CLICKS_TEXT,0);
IF (CLICKS<10) EBX=9*6+TEXT_X; IF (CLICKS<10) EBX=9*8+TEXT_X;
else EBX=8*6+TEXT_X; else EBX=8*8+TEXT_X;
WriteText(EBX,TEXT_Y,0x80,sc.work_text,IntToStr(CLICKS),0); WriteText(EBX,TEXT_Y,0x90,sc.work_text,itoa_nosign(CLICKS),0);
WriteText(11*6+TEXT_X,TEXT_Y,0x80,sc.work_text,IntToStr(MAX_CLICKS),0); WriteText(11*8+TEXT_X,TEXT_Y,0x90,sc.work_text,itoa_nosign(MAX_CLICKS),0);
} }
@@ -417,7 +400,7 @@ void draw_field()
} }
void help() void help_thread()
{ {
int i; int i;
@@ -429,10 +412,10 @@ void help()
IF (GetKeyScancode()==001) ExitProcess(); //Esc IF (GetKeyScancode()==001) ExitProcess(); //Esc
break; break;
case evReDraw: case evReDraw:
for (i=0; HELP_TEXT[i]<>0; i++;) {}; //for (i=0; HELP_TEXT[i]<>0; i++;) {}; //calculate line numbers, predefined i=12 used to reduce size
DefineAndDrawWindow(400,200,610,i*19+25+GetSkinHeight(),0x34,sc.work,0,0,#HELP_WINDOW_CAPTION); DefineAndDrawWindow(400,200,612,12*19+25+GetSkinHeight(),0x34,sc.work,#HELP_WINDOW_CAPTION);
WriteText(6,12,0x90,sc.work_text,HELP_TEXT[0],0); //<EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> WriteText(6,12,0x90,sc.work_text,HELP_TEXT[0],0); //for a bold text
for (i=0; HELP_TEXT[i]<>0; i++;) WriteText(5,i*19+12,0x90,sc.work_text,HELP_TEXT[i],0); for (i=0; HELP_TEXT[i]<>0; i++;) WriteText(7,i*19+12,0x90,sc.work_text,HELP_TEXT[i],0);
} }
} }

View File

@@ -23,6 +23,10 @@ dword I_Path = 0;
#define BT_HIDE 0x40000000 #define BT_HIDE 0x40000000
#define BT_NOFRAME 0x20000000 #define BT_NOFRAME 0x20000000
#define bool char
#define true 1
#define false 0
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
@@ -94,16 +98,11 @@ inline fastcall Pause(dword EBX)
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
char buffer[11]=""; char buffer[5];
inline fastcall dword IntToStr(dword ESI) inline fastcall dword itoa_nosign(dword ESI)
{ {
$mov edi, #buffer $mov edi, #buffer
$mov ecx, 10 $mov ecx, 10
$test esi, esi
$jns f1
$mov al, '-'
$stosb
$neg esi
f1: f1:
$mov eax, esi $mov eax, esi
$push -'0' $push -'0'
@@ -126,7 +125,7 @@ f3:
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
void DefineAndDrawWindow(dword x,y,sizeX,sizeY,byte mainAreaType,dword mainAreaColour,byte headerType,dword headerColour,EDI) void DefineAndDrawWindow(dword x,y,sizeX,sizeY,byte mainAreaType,dword mainAreaColour,EDI)
{ {
EAX = 12; // function 12:tell os about windowdraw EAX = 12; // function 12:tell os about windowdraw
EBX = 1; EBX = 1;
@@ -135,7 +134,7 @@ void DefineAndDrawWindow(dword x,y,sizeX,sizeY,byte mainAreaType,dword mainAreaC
EBX = x << 16 + sizeX; EBX = x << 16 + sizeX;
ECX = y << 16 + sizeY; ECX = y << 16 + sizeY;
EDX = mainAreaType << 24 | mainAreaColour; EDX = mainAreaType << 24 | mainAreaColour;
ESI = headerType << 24 | headerColour; ESI = 0;
$xor eax,eax $xor eax,eax
$int 0x40 $int 0x40
@@ -166,6 +165,13 @@ dword GetSkinHeight()
$pop ebx $pop ebx
} }
inline fastcall int GetScreenHeight()
{
$mov eax, 14
$int 0x40
$and eax,0x0000FFFF
}
void WriteText(dword x,y,byte fontType, dword color, EDX, ESI) void WriteText(dword x,y,byte fontType, dword color, EDX, ESI)
{ {
EAX = 4; EAX = 4;
@@ -190,12 +196,20 @@ void DefineButton(dword x,y,w,h,EDX,ESI)
$int 0x40 $int 0x40
} }
void DrawRegion(dword x,y,width,height,EDX) void DrawRegion(dword x,y,s,EDX)
{ {
DrawBar(x,y,width,1,EDX); EAX = 13;
DrawBar(x,y+height,width,1,EDX); EBX = x<<16+s;
DrawBar(x,y,1,height,EDX); ECX = y<<16+1;
DrawBar(x+width,y,1,height+1,EDX); $int 0x40
ECX = y+s<<16+1;
$int 0x40
EBX = x<<16+1;
ECX = y<<16+s;
$int 0x40
EBX = x+s<<16+1;
ECX = y<<16+s+1;
$int 0x40
} }
inline fastcall dword WriteDebug(dword EDX) inline fastcall dword WriteDebug(dword EDX)

View File

@@ -1,5 +1,11 @@
====Leency==== ====Leency====
v0.62 (21/03/2025)
- proper window rolling up fix
- bigger cells and fonts
- add icon to a new game button
- better alignment of ui elements in header
v0.52 (16/12/2008) v0.52 (16/12/2008)
- window rolling up fix - window rolling up fix

View File

@@ -18,43 +18,42 @@
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*******************************************************************************/ *******************************************************************************/
?define HEADER_Y 4
?define BTNSIZE 19
char game_mode[] = "1/3"; char game_mode[] = "1/3";
void draw_window() // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> void draw_window()
{ {
sys_get_colors(#colors, 40); dword iconimg = sys_memopen("ICONS18", 0, SHM_READ);
//sys_get_colors(#colors, 40);
// WINDOW
sys_window_redraw(1); sys_window_redraw(1);
EBX = xpos << 16 + xsize + 9; EBX = xpos << 16 + xsize + 9;
ECX = ypos << 16 + ysize; ECX = ypos << 16 + ysize;
sys_draw_window(EBX, ECX, 0x34CCCCCC, colors.w_work | 0x80000000, "MineSweeper"); sys_draw_window(EBX, ECX, 0x34CCCCCC, clGray | 0x80000000, "MineSweeper");
sys_window_redraw(2);
// Leency ROLLED UP FIX
sys_process_info(#procinfo, -1); sys_process_info(#procinfo, -1);
IF (procinfo.ysize<70) return; #define ROLLED_UP 0x04
IF (procinfo.status_window&ROLLED_UP) return;
// <NEW GAME> BUTTON (911) // <NEW GAME> BUTTON (911)
EBX = xsize / 2 - 10; sys_draw_button(CENTER_POS << 16 + BTNSIZE, HEADER_Y<<16+BTNSIZE, 911+BT_HIDE, clLightGray);
EBX = EBX << 16 + BTNSIZE; draw_rectangle(CENTER_POS,HEADER_Y,BTNSIZE,BTNSIZE,clWhite,clDarkGray);
sys_draw_button(EBX, HEADER_Y<<16+BTNSIZE, 911+BT_HIDE, clLightGray); draw_rectangle(CENTER_POS+1,HEADER_Y+1,BTNSIZE-2,BTNSIZE-2,clWhite,clWhite);
draw_rectangle(xsize/2-10,HEADER_Y,BTNSIZE,BTNSIZE,clWhite,clDarkGray); sys_put_palette_image(18*18*4*58 + iconimg, 18<<16+18, CENTER_POS+2<<16+HEADER_Y+2, 32, 0);
// <CHANGE MODE> BUTTON (1001) // <CHANGE MODE> BUTTON (1001)
sys_draw_button(5<<16+32, HEADER_Y<<16+BTNSIZE, 1001+BT_HIDE, clLightGray); sys_draw_button(5<<16+32, HEADER_Y<<16+BTNSIZE, 1001+BT_HIDE, clLightGray);
draw_rectangle(5,HEADER_Y,32,BTNSIZE,clWhite,clDarkGray); draw_rectangle(5,HEADER_Y,32,BTNSIZE,clWhite,clDarkGray);
game_mode[0] = mode + '0'; game_mode[0] = mode + '0';
sys_write_text(9<<16+HEADER_Y+3, 0x90000000+clDarkGray, #game_mode, 3); sys_write_text(9<<16+HEADER_Y+4, 0x90656565, #game_mode, 3);
// <USER FIELD> BUTTON (1002) // <USER FIELD> BUTTON (1002)
//sys_draw_button(BTNSIZE<<16+7, ECX, EDX+1, 0xddbb44); //sys_draw_button(BTNSIZE<<16+7, ECX, EDX+1, 0xddbb44);
draw_time(); // draw timer draw_time();
draw_mines_left(); // draw mines draw_mines_left();
draw_squares(); // draw field draw_squares();
sys_window_redraw(2);
} }
dword num_colors[8]= dword num_colors[8]=
@@ -70,11 +69,11 @@ dword num_colors[8]=
}; };
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> // Draw a single square
void draw_square(int x, y) void draw_square(int x, y)
{ {
int xl, xr, yt, yb; // <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD> int xl, xr, yt, yb; // lefx, right, top, bottom
dword tcolor = clBlack; // <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> dword tcolor = clBlack; // set default color as black
byte tchar, tval; byte tchar, tval;
xl = XPX * x + XST; xl = XPX * x + XST;
@@ -86,7 +85,7 @@ void draw_square(int x, y)
ECX = yt+1 << 16 + yb - yt-1; ECX = yt+1 << 16 + yb - yt-1;
$inc ebx $inc ebx
$inc ecx $inc ecx
sys_draw_bar(EBX, ECX, clLightGray); // <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> sys_draw_bar(EBX, ECX, clLightGray); // fill bg
if (!get_open(x, y)) if (!get_open(x, y))
{ {
@@ -100,16 +99,16 @@ void draw_square(int x, y)
SWITCH (get_mark(x, y)) SWITCH (get_mark(x, y))
{ {
CASE 2: tcolor = 0x121288; tchar = '?'; BREAK; CASE 2: tcolor = 0x10121288; tchar = '?'; BREAK;
CASE 1: tcolor = 0xd04444; tchar = 'P'; CASE 1: tcolor = 0x10d04444; tchar = 'P';
} }
IF (get_mark(x,y)) IF (get_mark(x,y))
{ {
EBX = xl + 5 << 16 + yt + 4; EBX = xl + 6 << 16 + yt + 4;
sys_write_text(EBX, tcolor, #tchar, 1); sys_write_text(EBX, tcolor, #tchar, 1);
EBX += 0x00010000; EBX += 0x00010000;
/* <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */ /* Second run - registers are saved */
sys_write_text(EBX, ECX, EDX, ESI); sys_write_text(EBX, ECX, EDX, ESI);
} }
} }
@@ -120,15 +119,15 @@ void draw_square(int x, y)
{ {
IF (tval == MINE) IF (tval == MINE)
{ {
tcolor = 0xee1111; tcolor = 0x10ee1111;
tchar = '*'; tchar = '*';
} }
ELSE ELSE
{ {
tchar = tval + '0'; tchar = tval + '0';
tcolor = num_colors[tval-1]; tcolor = num_colors[tval-1]+0x10000000;
} }
EBX = xl + 5 << 16 + yt + 5; EBX = xl + 7 << 16 + yt + 4;
sys_write_text(EBX, tcolor, #tchar, 1); sys_write_text(EBX, tcolor, #tchar, 1);
EBX += 0x00010000; EBX += 0x00010000;
sys_write_text(EBX, ECX, EDX, ESI); sys_write_text(EBX, ECX, EDX, ESI);
@@ -140,19 +139,19 @@ void draw_square(int x, y)
void draw_time() void draw_time()
{ {
sys_draw_bar(xsize-XST-58<<16+29, HEADER_Y<<16+20, clWhiteGray); sys_draw_bar(xsize-XST-63<<16+34, HEADER_Y<<16+22, clWhiteGray);
sys_write_number(0x00030000, time, xsize-XST-56<<16+HEADER_Y+3, 0x101166C3); sys_write_number(0x00030000, time, xsize-XST-58<<16+HEADER_Y+4, 0x101166C3);
} }
void draw_mines_left() void draw_mines_left()
{ {
sys_draw_bar(xsize-XST-29<<16+29, HEADER_Y<<16+20, clWhiteGray); sys_draw_bar(xsize-XST-32<<16+32, HEADER_Y<<16+22, clWhiteGray);
sys_write_number(0x00030000, cmines, xsize-XST-27<<16+HEADER_Y+3, 0x10ff0000); sys_write_number(0x00030000, cmines, xsize-XST-29<<16+HEADER_Y+4, 0x10ff0000);
} }
// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> // Draw mine field
void draw_squares() void draw_squares()
{ {
int x,y; int x,y;

View File

@@ -64,7 +64,8 @@ struct ProcessInfo
ystart, ystart,
xsize, xsize,
ysize; ysize;
byte not_used2[974]; char status_window;
byte reserved[1024-71];
}; };
#define SystemColors SystemColours // usa/british #define SystemColors SystemColours // usa/british
@@ -212,6 +213,15 @@ inline fastcall dword sys_put_image(dword EBX, ECX, EDX)
$int 0x40 $int 0x40
} }
inline fastcall void sys_put_palette_image(dword EBX,ECX,EDX,ESI,EDI)
{
$push ebp
EAX = 65;
EBP = 0;
$int 0x40
$pop ebp
}
/********************************************************* /*********************************************************
08 = DEFINE BUTTON 08 = DEFINE BUTTON
@@ -1117,11 +1127,44 @@ inline fastcall dword sys_debug_read_char(dword EBX)
} }
inline fastcall dword window_move_size(dword EBX,ECX,EDX,ESI){ inline fastcall dword sys_window_move_size(dword EBX,ECX,EDX,ESI){
EAX = 67; EAX = 67;
$int 0x40 $int 0x40
} }
/*********************************************************
68.11 = mem_init is required to work with heap
*********************************************************/
inline fastcall void sys_mem_init()
{
$mov eax, 68
$mov ebx, 11
$int 0x40
}
/*********************************************************
68.22 = shared memory
in:
ecx = area name, 31 symbols max
edx = area size for SHM_CREATE SHM_OPEN_ALWAYS
esi = flags, see the list below
out:
eax = pointer to memory or 0
edx = memsize
*********************************************************/
#define SHM_OPEN 0x00
#define SHM_OPEN_ALWAYS 0x04
#define SHM_CREATE 0x08
#define SHM_READ 0x00
#define SHM_WRITE 0x01
inline fastcall dword sys_memopen(ECX, EDX, ESI)
{
$mov eax, 68
$mov ebx, 22
$int 0x40
}
/********************************************************* /*********************************************************
-1 = EXIT PROCESS -1 = EXIT PROCESS

View File

@@ -26,17 +26,26 @@
//? define DEBUG 1 //? define DEBUG 1
? print "\n<><6E><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ" ? print "\n<><6E><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ"
? print "\n<> KolibriOS MineSweeper v0.52 <20>" ? print "\n<> KolibriOS MineSweeper v0.62 <20>"
? print "\n<> (C) Leency (leency@mail.ru) 2010,2011 <20>" ? print "\n<> (C) Leency (leency@mail.ru) 2010-2025 <20>"
? print "\n<> (C) Ivan Poddubny (ivan-yar@bk.ru) 2003,2004 <20>" ? print "\n<> (C) Ivan Poddubny (ivan-yar@bk.ru) 2003,2004 <20>"
? print "\n<><6E><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>\n\n" ? print "\n<><6E><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>\n\n"
/************************************** DATA **************************************/ /************************************* DEFINES *************************************/
? define XPX 16 // X pixels by square - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ?define HEADER_Y 5
? define YPX 16 // Y pixels by square ?define BTNSIZE 21
?define CENTER_POS xsize / 2 - 10
?define XST 5 // offset of first pixel X - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
?define YST 32
? define XPX 21 // X pixels by square - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
? define YPX 21 // Y pixels by square
? define MINE 255 // <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD> value = MINE ? define MINE 255 // <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD> value = MINE
/************************************** DATA **************************************/
struct struct
{ {
byte value; // number of mines - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> byte value; // number of mines - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
@@ -58,9 +67,6 @@ struct
byte nmines; byte nmines;
} stdmodes[3] = {9,9,10, 16,16,40, 30,16,99}; // {x,y,m} } stdmodes[3] = {9,9,10, 16,16,40, 30,16,99}; // {x,y,m}
?define XST 5 // offset of first pixel X - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
?define YST 28
int ncx, // number of squares in X - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> int ncx, // number of squares in X - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
ncy, ncy,
cmines, // mines discovered - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> cmines, // mines discovered - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>
@@ -79,7 +85,7 @@ byte stop_game = FALSE, // game stopped -
firstmine; firstmine;
ProcessInfo procinfo; ProcessInfo procinfo;
SystemColors colors; //SystemColors colors;
/************************************** CODE **************************************/ /************************************** CODE **************************************/
@@ -429,6 +435,8 @@ void end_game()
void main() void main()
{ {
sys_mem_init();
new_game(); new_game();
draw_window(); draw_window();
@@ -458,11 +466,11 @@ void main()
ELSE IF (EAX == 1001) // change mode ELSE IF (EAX == 1001) // change mode
{ {
mode++; mode++;
if (mode==4) mode=1; IF (mode==4) mode=1;
//EAX = mode; EAX++; EAX = EAX%3; EAX++; mode = AL; //EAX = mode; EAX++; EAX = EAX%3; EAX++; mode = AL;
new_game(); new_game();
window_move_size(OLD,OLD,xsize+9,ysize); sys_window_move_size(OLD,OLD,xsize+9,ysize);
CONTINUE; CONTINUE;
} }
// ELSE IF (EAX == 1002) // ELSE IF (EAX == 1002)