21 Commits

Author SHA1 Message Date
54a8e96984 webview-3.91
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- fix crash on menuetos.net
- improve position of the line under text (and related code) for a various font sizes
- handle params width= and size= of <hr>
- update acid_0.1.htm page
2025-05-05 18:55:45 +02:00
51b150c9aa Kernel: Fixed bug #221 - accept does not fill sockaddr 2025-05-05 18:14:22 +02:00
c18da5afae TinyGL: Added gluDisk. Fixed args in gluCylinder and gluSphere (#223)
TinyGL:
- Fixed setting of `GL_FRONT_AND_BACK` mode;
- Fixed setting of `GL_SPOT_DIRECTION` angle;
- Optimization of drawing triangles and lines;
- Input parameters are adjusted to the OpenGL standard
  in `gluCylinder` and `gluSphere` functions;
- Added `gluDisk` function (the gluDisk function draws
  a disk-shaped quadric figure);
- Optimize function `calc_buf`.

Flag:
- Added lighting.

info3ds, info3ds_u, test_glu0, test_glu1, test_glu2,
textures0, textures1, textures2:
- Updated programs using `gluCylinder` and `gluSphere`.

Reviewed-on: #223
Reviewed-by: Ivan B <dunkaist@noreply.localhost>
Reviewed-by: Max Logaev <maxlogaev@proton.me>
Co-authored-by: IgorA <aie85playm@gmail.com>
Co-committed-by: IgorA <aie85playm@gmail.com>
2025-05-04 20:00:04 +02:00
cd1c2ce969 Fix docpack shortcut for sysfuncs in text editors
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Docpack app has several help files included. Tinypad and CEdit run the
app to show one of sysfuncs.txt/sysfuncr.txt files. The text editors
pass a one-letter argument to specify the text file. It used to be 'f'
for sysfuncs, it has become 'e' recently. Update this one-letter
argument both in tinypad and cedit.

Resolve #216
2025-04-30 01:50:46 +01:00
d7795a8961 Flag: demo program rewritten from C to FASM (#219)
Original source: http://ftp.kolibrios.org/arch/libraries/TinyGL/examples/flag_src.7z

Reviewed-on: #219
Reviewed-by: Max Logaev <maxlogaev@proton.me>
Reviewed-by: Ivan B <dunkaist@noreply.localhost>
Co-authored-by: IgorA <aie85playm@gmail.com>
Co-committed-by: IgorA <aie85playm@gmail.com>
2025-04-22 15:11:55 +02:00
b948491fb3 Calc+: Fix list buttons UI (#220)
- Fixed list buttons wrong position and size;
- Fixed list buttons logic not working.

Reviewed-on: #220
Reviewed-by: Max Logaev <maxlogaev@proton.me>
Co-authored-by: Burer <burer@kolibrios.org>
Co-committed-by: Burer <burer@kolibrios.org>
2025-04-22 15:01:29 +02:00
03cfdeb50f TinyGL: Bug fixes. info3ds, info3ds_u, vox_tgl: Related changes (#210)
TinyGL:
- The `depth` parameter in the `glClearDepth` function is now `qword` instead of `dword`.
- Fixed bug with z-buffer (the edges were cut off incorrectly, the coordinates in it were from 0 to 1, but should be from -1 to 1)
- Optimized array functions: `glDrawArrays`, `glDrawElements`

info3ds, info3ds_u, vox_tgl:
- Removed unnecessary operations after fixing a bug with the z-buffer.

Reviewed-on: #210
Reviewed-by: Max Logaev <maxlogaev@proton.me>
Co-authored-by: IgorA <aie85playm@gmail.com>
Co-committed-by: IgorA <aie85playm@gmail.com>
2025-04-15 14:40:41 +02:00
e4cd8a4d74 Calc+ v1.0 (#189)
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- Bigger fonts
- System colors
- Code refactoring to make UI flexible and more readable
- Move from ISO to IMG
- Add to main menu, add to desktop instead of Calc, remove from App+
- Localization to all system languages
- Source code file is now UTF-8

Co-authored-by: Burer <burer@kolibrios.org>
Reviewed-on: #189
Reviewed-by: Max Logaev <maxlogaev@proton.me>
Co-authored-by: Kiril Lipatov <lipatov.kiril@gmail.com>
Co-committed-by: Kiril Lipatov <lipatov.kiril@gmail.com>
2025-04-14 19:46:57 +02:00
75b6663ce0 Ftpc: Update (#185)
- fix for bugs with buffers 'remote_list_buf', 'buf_buffer2';
- fix stack leak when navigating files;
- change sorting of folders and files, clean code;
- added option to show|hide log;
- icons are taken from @reshare;
- added icons to the 'disconnect' and 'search' buttons.

Reviewed-on: #185
Reviewed-by: Max Logaev <maxlogaev@proton.me>
Co-authored-by: IgorA <aie85playm@gmail.com>
Co-committed-by: IgorA <aie85playm@gmail.com>
2025-04-10 18:47:13 +02:00
df0c5d8f48 Сharsets: Updated to 0.4.2 (#196)
30.03.2025 - 0.4.0
- Localization for all system languages
- Display all character scales
- Abolity to copy character codes
- Block on charpage 00 for CP866
- New character code half markers
- Navigation using keys (see hotkeys.txt)

03.04.2025 - 0.4.1
- Fixed bug with codes color subscription

04.04.2025 - 0.4.2
- Fixed bug with resetting UTF charpage to zero on double charset swap to CP866
- Improved charpage blocking for CP866 UX
- Improved char codes copying UI

Reviewed-on: #196
Reviewed-by: Max Logaev <maxlogaev@proton.me>
Co-authored-by: Burer <burer@kolibrios.org>
Co-committed-by: Burer <burer@kolibrios.org>
2025-04-10 16:24:11 +02:00
fcb9f49785 flood-it: Fixed buttons position (#193)
Reviewed-on: #193
Reviewed-by: Max Logaev <maxlogaev@proton.me>
Co-authored-by: leency <lipatov.kiril@gmail.com>
Co-committed-by: leency <lipatov.kiril@gmail.com>
2025-04-03 12:32:18 +02:00
d6c44c6570 WebView 3.9
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- new homepages
- fix clash on a wrong <kosicon> number
- set proper internal page sizes
2025-04-03 10:50:04 +02:00
b8a1487bab Fixed menu.dat (ru_RU) after moving the period app
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Signed-off-by: Max Logaev <maxlogaev@proton.me>
2025-04-03 11:29:55 +03:00
00c2cfbcfc Period: Moved from IMG to ISO
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2025-04-03 10:00:33 +02:00
c398a2bbf4 Unz: Fixed bug #27 (#190)
Reviewed-on: #190
Reviewed-by: Max Logaev <maxlogaev@proton.me>
Co-authored-by: leency <lipatov.kiril@gmail.com>
Co-committed-by: leency <lipatov.kiril@gmail.com>
2025-04-03 09:39:02 +02:00
58cf25fe43 menuetlibc: Fixed ef_exp.s (#177)
Fix for a similar problem: https://git.kolibrios.org/KolibriOS/kolibrios/commit/12a6b7f2

Reviewed-on: #177
Reviewed-by: Max Logaev <maxlogaev@proton.me>
Co-authored-by: IgorA <aie85playm@gmail.com>
Co-committed-by: IgorA <aie85playm@gmail.com>
2025-04-02 21:34:04 +02:00
8da45bab3e Eolite 5.32: Search fix (#191)
- LMB to open file, RMB to show in folder
- fix: correctly open folders
- fix UI: better list alignment
- Eolite: optimize OpenDir
- SelectList_ProcessMouse() better react on click

Reviewed-on: #191
Reviewed-by: Max Logaev <maxlogaev@proton.me>
Co-authored-by: leency <lipatov.kiril@gmail.com>
Co-committed-by: leency <lipatov.kiril@gmail.com>
2025-04-02 21:26:12 +02:00
5abc319817 Boxlib: the tree_list can use large fonts, fix line number error
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2025-04-01 21:58:38 +02:00
ff625706c0 Eolite 5.31: (#187)
- fix: editbox edit text
- fix: remove unnecessary editbox form delete popin
- add: "Copy path" menu item
- add: "Search" to a burger menu

Reviewed-on: #187
Reviewed-by: Max Logaev <maxlogaev@proton.me>
Reviewed-by: rgimad <rgimad@noreply.localhost>
Co-authored-by: leency <lipatov.kiril@gmail.com>
Co-committed-by: leency <lipatov.kiril@gmail.com>
2025-03-31 22:40:54 +02:00
81dafb3025 Floot-It v3.0 (#181)
- adopt window size to screen size
- bigger fonts
- proper colored 'S' and 'L' buttons
- fix issue: after won the game clicks count always increased to max
- code refactoring, translate comments to English
- help updated

Reviewed-on: #181
Reviewed-by: Max Logaev <maxlogaev@proton.me>
Co-authored-by: leency <lipatov.kiril@gmail.com>
Co-committed-by: leency <lipatov.kiril@gmail.com>
2025-03-31 08:15:28 +02:00
58e2d0b844 Blocks: Added 2 models and 5 types of blocks (#180)
- Added 2 models (bird and castle);
- Added 5 types of blocks;
- Added block.asm to autobuild.

Co-authored-by: Max Logaev <maxlogaev@proton.me>
Reviewed-on: #180
Reviewed-by: Max Logaev <maxlogaev@proton.me>
Co-authored-by: IgorA <aie85playm@gmail.com>
Co-committed-by: IgorA <aie85playm@gmail.com>
2025-03-30 16:42:51 +02:00
95 changed files with 9815 additions and 2908 deletions

View File

@@ -49,8 +49,6 @@ img_files = {
{"MEDIA/IMGF/INVSOL.OBJ", "common/media/ImgF/invSol.obj"},
{"MEDIA/PIXIESKN.PNG", SRC_PROGS .. "/cmm/pixie2/pixieskn.png"},
{"NETWORK/FTPC.INI", SRC_PROGS .. "/network/ftpc/ftpc.ini"},
{"NETWORK/FTPC_SYS.PNG", SRC_PROGS .. "/network/ftpc/ftpc_sys.png"},
{"NETWORK/FTPC_NOD.PNG", SRC_PROGS .. "/network/ftpc/ftpc_nod.png"},
{"NETWORK/FTPD.INI", "common/network/ftpd.ini"},
{"NETWORK/KNMAP", "common/network/knmap"},
{"NETWORK/USERS.INI", "common/network/users.ini"},
@@ -157,7 +155,7 @@ extra_files = {
{"kolibrios/3D/info3ds/OBJECTS.PNG", SRC_PROGS .. "/develop/info3ds/objects.png"},
{"kolibrios/3D/info3ds/TOOLBAR.PNG", SRC_PROGS .. "/develop/info3ds/toolbar.png"},
{"kolibrios/3D/info3ds/FONT8X9.BMP", SRC_PROGS .. "/fs/kfar/trunk/font8x9.bmp"},
{"kolibrios/3D/blocks/", "../programs/bcc32/games/blocks/bin/*"},
{"kolibrios/3D/blocks/blocks.kex", "../programs/bcc32/games/blocks/bin/blocks.kex"},
{"kolibrios/3D/blocks/models/", "../programs/bcc32/games/blocks/models/*"},
{"kolibrios/3D/md2view/", "common/3d/md2view/*"},
{"kolibrios/3D/md2view/md2_model/", "common/3d/md2view/md2_model/*"},
@@ -412,6 +410,7 @@ tup.append_table(img_files, {
{"ACLOCK", VAR_PROGS .. "/demos/aclock/aclock"},
{"APM", VAR_PROGS .. "/system/apm/apm"},
{"CALC", VAR_PROGS .. "/other/calc/trunk/calc"},
{"CALCPLUS", VAR_PROGS .. "/other/calcplus/calcplus"},
{"CALENDAR", VAR_PROGS .. "/system/calendar/trunk/calendar"},
{"COLRDIAL", VAR_PROGS .. "/system/colrdial/color_dialog"},
{"CROPFLAT", VAR_PROGS .. "/system/cropflat/cropflat"},
@@ -605,6 +604,7 @@ tup.append_table(extra_files, {
{"kolibrios/3D/voxel_utilites/VOX_CREATOR" , VAR_PROGS .. "/media/voxel_editor/utilites/vox_creator"},
{"kolibrios/3D/voxel_utilites/VOX_MOVER" , VAR_PROGS .. "/media/voxel_editor/utilites/vox_mover"},
{"kolibrios/3D/voxel_utilites/VOX_TGL" , VAR_PROGS .. "/media/voxel_editor/utilites/vox_tgl"},
{"kolibrios/demos/flag", VAR_PROGS .. "/demos/flag/flag"},
{"kolibrios/demos/life3", VAR_PROGS .. "/games/life3/life3"},
{"kolibrios/demos/qjulia", VAR_PROGS .. "/demos/qjulia/trunk/qjulia"},
{"kolibrios/develop/koldbg", VAR_PROGS .. "/develop/koldbg/koldbg"},
@@ -628,13 +628,12 @@ tup.append_table(extra_files, {
{"kolibrios/media/zsea/plugins/rotate.obj", VAR_PROGS .. "/media/zsea/plugins/rotate/rotate.obj"},
{"kolibrios/media/zsea/plugins/scaling.obj", VAR_PROGS .. "/media/zsea/plugins/scaling/scaling.obj"},
{"kolibrios/utils/AMDtemp", VAR_PROGS .. "/system/amd_temp_view/AMDtemp"},
{"kolibrios/utils/calcplus", VAR_PROGS .. "/other/calcplus/calcplus"},
{"kolibrios/utils/kfm/kfm", VAR_PROGS .. "/fs/kfm/trunk/kfm"},
{"kolibrios/utils/tedit/t_edit", VAR_PROGS .. "/other/t_edit/t_edit"},
{"kolibrios/3D/blocks/block.bin", VAR_PROGS .. "/bcc32/games/blocks/block.bin"}
})
-- For russian build, add russian-only programs.
if build_type == "ru_RU" then tup.append_table(img_files, {
{"PERIOD", VAR_PROGS .. "/other/period/trunk/period"},
{"GAMES/KLAVISHA", VAR_PROGS .. "/games/klavisha/klavisha"},
{"DEVELOP/EXAMPLES/TESTCON2", VAR_PROGS .. "/develop/libraries/console_coff/examples/testcon2_rus"},
}) else tup.append_table(img_files, {
@@ -642,6 +641,7 @@ if build_type == "ru_RU" then tup.append_table(img_files, {
}) end
if build_type == "ru_RU" then tup.append_table(extra_files, {
{"kolibrios/utils/period", VAR_PROGS .. "/other/period/trunk/period"},
{"kolibrios/games/Dungeons/Dungeons", VAR_PROGS .. "/games/Dungeons/Dungeons"},
}) end

View File

@@ -29,7 +29,6 @@ Dicty=/k/utils/DICTY.KEX,79
fNav=/k/utils/fNav/fNav,93
CncEditor=/k/utils/cnc_editor/cnc_editor,15
Life=/k/demos/life2,13
Calc+=/k/utils/calcplus,4
TinyBasic=/k/develop/TinyBasic/TinyBasic,91
THashView=/k/utils/thashview,124
Notes=/k/utils/notes,117

View File

@@ -235,8 +235,8 @@ ico=58
x=68
y=68
[21]
name=CALC
path=CALC
name=CALC+
path=CALCPLUS
param=
ico=4
x=204

View File

@@ -92,6 +92,7 @@
59 Screen keyboard |zkey
#10 **** DATA PROCESSING
16 Calculator |calc
16 Calculator+ |calcplus
03 Tinypad |tinypad
28 CodeEdit |develop/cedit
21 Table processor |table

View File

@@ -235,8 +235,8 @@ ico=58
x=68
y=68
[21]
name=CALC
path=CALC
name=CALC+
path=CALCPLUS
param=
ico=4
x=204

View File

@@ -96,6 +96,7 @@
24 NDN * |/kolibrios/utils/ndn/ndn
#11 **** PROCESO DE DATOS
16 Calculadora |calc
16 Calculadora+ |calcplus
16 Tinypad |tinypad
16 CodeEdit |develop/cedit
16 Procesador de tablas |table

View File

@@ -235,8 +235,8 @@ ico=58
x=68
y=68
[21]
name=CALC
path=CALC
name=CALC+
path=CALCPLUS
param=
ico=4
x=204

View File

@@ -80,6 +80,7 @@
65 NDN * |/kolibrios/utils/ndn/ndn
#11 **** DATA PROCESSING ****
16 Kalkulaator |calc
16 Kalkulaator+ |calcplus
16 Teksti redaktor |tinypad
16 CodeEdit |develop/cedit
16 Tabelarvutus |table

View File

@@ -235,8 +235,8 @@ ico=58
x=68
y=68
[21]
name=CALC
path=CALC
name=CALC+
path=CALCPLUS
param=
ico=4
x=204

View File

@@ -79,6 +79,7 @@
65 NDN * |/kolibrios/utils/ndn/ndn
#11 **** DATA PROCESSING
16 Calcolatrice |calc
16 Calcolatrice+ |calcplus
16 Tinypad |tinypad
16 CodeEdit |develop/cedit
16 Table Processor |table

View File

@@ -235,8 +235,8 @@ ico=58
x=68
y=68
[21]
name=CALC
path=CALC
name=CALC+
path=CALCPLUS
param=
ico=4
x=204

View File

@@ -90,6 +90,7 @@
59 <20><><EFBFBD><E0A0AD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |zkey
#10 **** <20><><EFBFBD><EFBFBD>
16 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |calc
16 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>+ |calcplus
03 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Tinypad |tinypad
28 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> CodeEdit |develop/cedit
21 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |table
@@ -119,7 +120,7 @@
45 <20><><EFBFBD><EFBFBD><20><><EFBFBD><E0A8AD><EFBFBD><EFBFBD><EFBFBD> |easyshot
29 FB2 <20><><EFBFBD><E2A0AB> |fb2read
16 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> |aclock
21 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |period
21 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |/kolibrios/utils/period
59 <20><EFBFBD><E0A5AD><EFBFBD><EFBFBD> KJ|ABuIIIA |games/klavisha
16 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> |demos/bcdclk
53 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |timer

View File

@@ -668,6 +668,8 @@ socket_accept:
DEBUGF DEBUG_NETWORK_VERBOSE, "SOCKET_accept: socknum=%u sockaddr=%x length=%u\n", ecx, edx, esi
push edx esi
call socket_num_to_ptr
test eax, eax
jz .invalid
@@ -696,6 +698,24 @@ socket_accept:
mov ebx, [ebx + APPDATA.tid]
mov [eax + SOCKET.TID], ebx
pop esi edx
test edx, edx
jz .skip_sockaddr
mov word[edx], 0 ; unknown domain
cmp esi, 8 ; domain + port + ipv4
jb .skip_sockaddr
mov word[edx], AF_INET4
mov esi, edx
mov edx, [eax + IP_SOCKET.RemoteIP]
mov [esi + sockaddr.ip], edx
mov dx, [eax + TCP_SOCKET.RemotePort]
mov [esi + sockaddr.port], dx
.skip_sockaddr:
; Return socket number to caller
mov eax, [eax + SOCKET.Number]
mov [esp + SYSCALL_STACK.eax], eax
@@ -711,16 +731,19 @@ socket_accept:
.wouldblock:
mov dword[esp + SYSCALL_STACK.ebx], EWOULDBLOCK
mov dword[esp + SYSCALL_STACK.eax], -1
pop esi edx
ret
.invalid:
mov dword[esp + SYSCALL_STACK.ebx], EINVAL
mov dword[esp + SYSCALL_STACK.eax], -1
pop esi edx
ret
.notsupp:
mov dword[esp + SYSCALL_STACK.ebx], EOPNOTSUPP
mov dword[esp + SYSCALL_STACK.eax], -1
pop esi edx
ret
;-----------------------------------------------------------------;

View File

@@ -0,0 +1,2 @@
if tup.getconfig("NO_FASM") ~= "" then return end
tup.rule("block.asm", "fasm -m 65636 %f %o " .. tup.getconfig("KPACK_CMD"), "block.bin")

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,229 @@
// block name, color, step, coord: x,y,z, rotation: x,y,z
const m1=16711680;
const m2=16776960;
const m3=655615;
const m4=65315;
const m5=16777215;
const m6=16756655;
const m7=16776367;
const m8=0;
const m9=65498;
model_list=[
['b2x3x1', m1, 0, 4,-20, 3, 0,0,90],
['b2x3x1', m1, 0, 4,-12, 3, 0,0,90],
['b2x3x1', m1, 0, 4, -4, 3, 0,0,90],
['b2x3x1', m1, 0, 4, 4, 3, 0,0,90],
['b2x3x1', m1, 0, 4, 12, 3, 0,0,90],
['t2x3x1', m1, 0, 0, 20, 3, 0,0,90],
['b1x1x1', m1, 0, 0, 28, 3, 0,0,0],
['b1x1x1', m1, 0, -8,-16, 3, 0,0,0],
['b1x1x1', m1, 0, 8,-16, 3, 0,0,0],
['b2x4x1', m1, 0,-12,-12, 3, 0,0,0],
['b2x4x1', m1, 0, 8,-12, 3, 0,0,0],
['l2x2x1', m1, 0, -8, 4, 3, 0,0,90],
['l2x2x1', m1, 0, 8, 4, 3, 0,0,0],
['b1x6x1', m1, 1, 0, 20, 6, 0,0,0],
['b1x6x1', m1, 1, -4, 16, 6, 0,0,0],
['b1x6x1', m1, 1, 4, 16, 6, 0,0,0],
['b1x10x1', m1, 1, 0,-24, 6, 0,0,0],
['b2x8x1', m1, 1, -8,-16, 6, 0,0,0],
['b2x8x1', m1, 1, 4,-16, 6, 0,0,0],
['b2x3x1', m1, 1,-16, -8, 6, 0,0,0],
['b2x3x1', m1, 1, 12, -8, 6, 0,0,0],
['l2x2x1', m1, 1, -4,-20, 6, 0,0,-180],
['l2x2x1', m1, 1,-12,-12, 6, 0,0,-180],
['l2x2x1', m1, 1,-12, 4, 6, 0,0,90],
['l2x2x1', m1, 1, 12, 4, 6, 0,0,0],
['l2x2x1', m1, 1, 12,-12, 6, 0,0,-90],
['l2x2x1', m1, 1, 4,-20, 6, 0,0,-90],
['b2x3x1', m1, 2, 4,-24, 9, 0,0,90],
['b1x3x1', m1, 2, -8,-24, 9, 0,0,0],
['b1x3x1', m1, 2, 8,-24, 9, 0,0,0],
['b1x4x1', m1, 2,-12,-20, 9, 0,0,0],
['b1x4x1', m1, 2, 12,-20, 9, 0,0,0],
['b1x6x1', m1, 2,-16,-16, 9, 0,0,0],
['b1x6x1', m1, 2, 16,-16, 9, 0,0,0],
['t2x3x1', m1, 2,-12, 8, 9, 0,0,90],
['t2x3x1', m1, 2, 12, 8, 9, 0,0,90],
['b2x4x1', m1, 2, 4, 12, 9, 0,0,90],
['b1x2x1', m1, 2, 8, 12, 9, 0,0,0],
['b1x3x1', m2, 2, 4, 20, 9, 0,0,90],
['b1x3x1', m3, 2, 4, 24, 9, 0,0,90],
['t2x3x1', m3, 2, 0, 28, 9, 0,0,90],
['b2x3x1', m1, 3, 0,-28, 12, 0,0,90],
['b2x2x1', m1, 3, 4,-28, 12, 0,0,0],
['l2x2x1', m1, 3,-12,-20, 12, 0,0,-180],
['l2x2x1', m1, 3, 12,-20, 12, 0,0,-90],
['b2x4x1', m1, 3,-16,-16, 12, 0,0,0],
['b2x4x1', m1, 3, 12,-16, 12, 0,0,0],
['b1x3x1', m1, 3,-16, 0, 12, 0,0,0],
['b1x3x1', m1, 3, 16, 0, 12, 0,0,0],
['l2x2x1', m1, 3,-12, 12, 12, 0,0,-90],
['l2x2x1', m1, 3, 12, 12, 12, 0,0,180],
['b1x2x1', m2, 3, -4, 16, 12, 0,0,90],
['b1x2x1', m2, 3, 8, 16, 12, 0,0,90],
['t2x3x1', m3, 3, 0, 20, 12, 0,0,90],
['b1x3x1', m1, 4, 4,-28, 15, 0,0,90],
['l2x2x1', m1, 4, -8,-24, 15, 0,0,180],
['l2x2x1', m1, 4, 8,-24, 15, 0,0,-90],
['b1x2x1', m1, 4,-12,-20, 15, 0,0,90],
['b1x2x1', m1, 4, 16,-20, 15, 0,0,90],
['c1x2x1', m4, 4,-16,-16, 15, 0,0,90],
['c1x2x1', m4, 4, 20,-16, 15, 0,0,90],
['b1x4x1', m1, 4,-16,-12, 15, 0,0,0],
['b1x4x1', m1, 4, 16,-12, 15, 0,0,0],
['l2x2x1', m1, 4,-12, 4, 15, 0,0,90],
['l2x2x1', m1, 4, 12, 4, 15, 0,0,0],
['b1x1x1', m1, 4,-12, 12, 15, 0,0,0],
['b1x1x1', m1, 4, 12, 12, 15, 0,0,0],
['l2x2x1', m2, 4, -4, 12, 15, 0,0,90],
['l2x2x1', m2, 4, 4, 12, 15, 0,0,0],
['b1x2x1', m2, 4, 0, 16, 15, 0,0,0],
['b1x6x1', m1, 5,-16,-20, 18, 0,0,0],
['b1x6x1', m1, 5, 16,-20, 18, 0,0,0],
['b1x3x1', m1, 5, -8, 4, 18, 0,0,90],
['b1x3x1', m1, 5, 16, 4, 18, 0,0,90],
['l2x2x1', m1, 5, -8, 12, 18, 0,0,-90],
['l2x2x1', m1, 5, 8, 12, 18, 0,0,-180],
['b1x3x1', m2, 5, 4, 16, 18, 0,0,90],
['b1x2x1', m1, 5,-12,-24, 18, 0,0,0],
['b1x2x1', m1, 5, 12,-24, 18, 0,0,0],
['b2x3x1', m1, 5, 0,-28, 18, 0,0,90],
['b2x2x1', m1, 5, 4,-28, 18, 0,0,0],
['t2x3x1', m1, 6, 0,-28, 21, 0,0,90],
['l2x2x1', m1, 6, -8,-24, 21, 0,0,0],
['l2x2x1', m1, 6,-16,-20, 21, 0,0,0],
['l2x2x1', m1, 6, 8,-24, 21, 0,0,90],
['l2x2x1', m1, 6, 16,-20, 21, 0,0,90],
['b1x3x1', m1, 6,-16,-12, 21, 0,0,0],
['b1x3x1', m1, 6, 16,-12, 21, 0,0,0],
['l2x2x1', m1, 6,-12, 0, 21, 0,0,90],
['l2x2x1', m1, 6, -8, 8, 21, 0,0,-90],
['l2x2x1', m1, 6, 12, 0, 21, 0,0,0],
['l2x2x1', m1, 6, 8, 8, 21, 0,0,-180],
['b1x3x1', m1, 6, -4, 12, 21, 0,0,-90],
['b1x1x1', m1, 7, -8, 8, 24, 0,0,0],
['b2x3x1', m1, 7, -4, 12, 24, 0,0,-90],
['b1x1x1', m1, 7, 8, 8, 24, 0,0,0],
['l2x2x1', m1, 7,-12, 4, 24, 0,0,-90],
['l2x2x1', m1, 7, 12, 4, 24, 0,0,-180],
['b1x3x1', m1, 7,-16, 0, 24, 0,0,180],
['b1x3x1', m1, 7, 16, 0, 24, 0,0,180],
['l2x2x1', m1, 7,-16,-16, 24, 0,0,0],
['l2x2x1', m1, 7, 16,-16, 24, 0,0,90],
['l2x2x1', m1, 7, -8,-20, 24, 0,0,180],
['l2x2x1', m1, 7, 8,-20, 24, 0,0,-90],
['b1x3x1', m3, 7, 4,-24, 24, 0,0,90],
['b2x2x1', m5, 8, -8,-24, 27, 0,0,0],
['b2x3x1', m5, 8, 8,-24, 27, 0,0,90],
['b1x3x1', m1, 8,-12,-24, 27, 0,0,0],
['b1x3x1', m1, 8, 12,-24, 27, 0,0,0],
['b1x4x1', m1, 8,-16,-20, 27, 0,0,0],
['b1x4x1', m1, 8, 16,-20, 27, 0,0,0],
['l2x2x1', m1, 8,-16, 0, 27, 0,0,-90],
['l2x2x1', m1, 8, 16, 0, 27, 0,0,-180],
['l2x2x1', m1, 8, 8, 4, 27, 0,0,0],
['b2x4x1', m1, 8, 4, 4, 27, 0,0,90],
['b1x1x1', m1, 8,-12, 4, 27, 0,0,0],
['r1x1x1', m5, 9,-16,-20, 30, 0,0,0],
['r1x1x1', m5, 9, 16,-20, 30, 0,0,0],
['b1x2x1', m5, 9, -8,-20, 30, 0,0,90],
['b1x2x1', m5, 9, 12,-20, 30, 0,0,90],
['t2x3x1', m5, 9, 0,-20, 30, 0,0,-90],
['r1x1x1', m6, 9,-12,-24, 30, 0,0,0],
['r1x1x1', m6, 9, 12,-24, 30, 0,0,0],
['r1x2x1', m7, 9, -4,-28, 30, 0,0,0],
['r1x2x1', m7, 9, 4,-28, 30, 0,0,0],
['b1x4x1', m1, 9,-16,-16, 30, 0,0,0],
['b1x4x1', m1, 9, 16,-16, 30, 0,0,0],
['l2x2x1', m1, 9,-12, 0, 30, 0,0,90],
['l2x2x1', m1, 9, 12, 0, 30, 0,0,0],
['l2x2x1', m1, 9, 8, 8, 30, 0,0,-180],
['b2x3x1', m1, 9, 0, 4, 30, 0,0,90],
['l2x2x1', m5, 10, -4,-20, 33, 0,0,-180],
['l2x2x1', m5, 10,-12,-16, 33, 0,0,-180],
['l2x2x1', m5, 10, 4,-20, 33, 0,0,-90],
['l2x2x1', m5, 10, 12,-16, 33, 0,0,-90],
['a1x2x2', m7, 10, 0,-24, 30, 0,0,-180],
['r1x2x1', m7, 10, 0,-24, 33, 0,0,0],
['b1x2x1', m1, 10,-16,-12, 33, 0,0,0],
['l2x2x1', m1, 10,-16, 0, 33, 0,0,-90],
['b1x1x1', m1, 10,-12, 4, 33, 0,0,0],
['b2x4x1', m1, 10, 4, 4, 33, 0,0,90],
['l2x2x1', m1, 10, 8, 4, 33, 0,0,0],
['b2x4x1', m1, 10, 12,-12, 33, 0,0,0],
['b1x1x1', m1, 11, 0,-24, 36, 0,0,0],
['b1x1x1', m5, 11, -4,-24, 36, 0,0,0],
['b1x1x1', m5, 11, 4,-24, 36, 0,0,0],
['b1x1x3', m8, 11, -8,-24, 30, 0,0,0],
['b1x1x3', m8, 11, 8,-24, 30, 0,0,0],
['l2x2x1', m5, 11,-12,-20, 36, 0,0,0],
['l2x2x1', m5, 11, 12,-20, 36, 0,0,90],
['r1x1x1', m5, 11,-16,-16, 36, 0,0,90],
['r1x1x1', m5, 11, 16,-16, 36, 0,0,90],
['b1x4x1', m1, 11,-16,-12, 36, 0,0,0],
['b2x4x1', m1, 11, 12,-12, 36, 0,0,0],
['b2x3x1', m1, 11, 4, 0, 36, 0,0,0],
['l2x2x1', m1, 11, -8, 0, 36, 0,0,90],
['b1x3x1', m1, 11, 0, 8, 36, 0,0,90],
['b1x3x1', m1, 12, 4,-24, 39, 0,0,90],
['r1x1x1', m5, 12, -8,-24, 39, 0,0,0],
['r1x1x1', m5, 12, 8,-24, 39, 0,0,0],
['b1x1x1', m5, 12,-12,-20, 39, 0,0,0],
['b1x6x1', m5, 12, 12,-20, 39, 0,0,90],
['b1x1x1', m1, 12,-12,-16, 39, 0,0,0],
['l2x2x1', m1, 12,-16,-12, 39, 0,0,0],
['l2x2x1', m1, 12,-12, -4, 39, 0,0,90],
['b1x1x1', m1, 12, -8, 0, 39, 0,0,0],
['l2x2x1', m1, 12, -4, 4, 39, 0,0,90],
['l2x2x1', m1, 12, 4, 8, 39, 0,0,-180],
['b1x1x1', m1, 12, 8, 4, 39, 0,0,0],
['l2x2x1', m1, 12, 12, 0, 39, 0,0,-180],
['b1x2x1', m1, 12, 16, -8, 39, 0,0,0],
['l2x2x1', m1, 12, 12,-12, 39, 0,0,-90],
['l2x2x1', m1, 13, 4,-20, 42, 0,0,-90],
['l2x2x1', m1, 13, -4,-24, 42, 0,0,0],
['b2x6x1', m1, 13,-12,-20, 42, 0,0,0],
['b1x3x1', m1, 13, 0, 4, 42, 0,0,90],
['b2x2x1', m1, 13, 4, 0, 42, 0,0,0],
['b1x6x1', m1, 13, 12,-20, 42, 0,0,0],
['b1x4x1', m1, 14,-12,-16, 45, 0,0,0],
['b2x4x1', m1, 14, 4,-20, 45, 0,0,90],
['b2x6x1', m1, 14, 12,-12, 45, 0,0,90],
['b2x4x1', m1, 14, 4, -4, 45, 0,0,90],
['b1x3x1', m1, 14, 4, 4, 45, 0,0,90],
['l2x2x1', m1, 14, 8, -4, 45, 0,0,0],
['l2x2x1', m1, 14, 8,-16, 45, 0,0,-90],
['b2x4x1', m1, 15, -4,-16, 48, 0,0,0],
['b1x3x1', m1, 15, -8,-12, 48, 0,0,0],
['b1x3x1', m1, 15, 4, 0, 48, 0,0,90],
['b2x2x1', m1, 15, 4, -8, 48, 0,0,0],
['l2x2x1', m1, 15, 4,-12, 48, 0,0,-90],
['b1x3x1', m2, 16, 8,-12, 0, 0,0,0],
['b1x3x1', m2, 16, -8,-12, 0, 0,0,0],
['c1x2x1', m9, 17, 20,-16, 12, 0,0,0],
['b1x6x1', m4, 17, 0, 8, 0, 0,0,0, 1],
['b1x6x1', m9, 17, 0, 4, -3, 0,0,0, 1],
['b1x3x1', m4, 18, 0, 4, 3, 0,0,0, 1],
['b1x3x1', m2, 18, 0, 16, 3, 0,0,0, 1],
['c1x2x1', m4, 18, 0, 0, 6, 0,0,0, 1],
['b1x1x1', m4, 18, 0, 8, 6, 0,0,0, 1],
['b1x2x1', m2, 18, 0, 12, 6, 0,0,0, 1],
['b1x3x1', m2, 18, 0, 4, 9, 0,0,0, 1],
['c1x2x1', m9, 17, -20,-16, 12, 0,0,0],
['b1x6x1', m4, 17, 0, 8, 0, 0,0,0, 1],
['b1x6x1', m9, 17, 0, 4, -3, 0,0,0, 1],
['b1x3x1', m4, 18, 0, 4, 3, 0,0,0, 1],
['b1x3x1', m2, 18, 0, 16, 3, 0,0,0, 1],
['c1x2x1', m4, 18, 0, 0, 6, 0,0,0, 1],
['b1x1x1', m4, 18, 0, 8, 6, 0,0,0, 1],
['b1x2x1', m2, 18, 0, 12, 6, 0,0,0, 1],
['b1x3x1', m2, 18, 0, 4, 9, 0,0,0, 1],
];
model_animat=[
[192,'rotation','z','Left', -1.570796327, 0, 0.017453293],
[201,'rotation','z','Right', 0, 1.570796327, 0.017453293],
];

View File

@@ -0,0 +1,531 @@
// block name, color, step, coord: x,y,z, rotation: x,y,z
const m1=32768;
const m2=9474192;
const m3=16777215;
const m4=2164260863;
const m5=655615;
const m6=255;
const m7=16776960;
const m8=10824234;
const m9=16384;
const m10=0xc97e3b;
model_list=[
['b2x4x1', m2, 0,-28, -4, 6, 0,0,90],
['b2x3x1', m2, 0,-40, 4, 6, 0,0,0],
['b2x3x1', m2, 0,-32, 8, 6, 0,0,0],
['b2x6x1', m2, 0, -4, 8, 6, 0,0,90],
['b1x3x1', m2, 0, -4, 4, 6, 0,0,90],
['b2x4x1', m2, 0, -4, -4, 6, 0,0,90],
['b1x2x1', m2, 0, -8, -8, 6, 0,0,90],
['b2x3x1', m2, 0,-24, -8, 6, 0,0,0],
['b2x4x1', m2, 1,-12, -8, 9, 0,0,0],
['b2x2x1', m2, 1,-20, -4, 9, 0,0,0],
['b1x2x1', m2, 1,-20, -8, 9, 0,0,90],
['b2x3x1', m2, 1,-24, -4, 9, 0,0,90],
['b2x3x1', m2, 1,-40, -4, 9, 0,0,0],
['b1x2x1', m2, 1,-40, 8, 9, 0,0,0],
['b2x4x1', m2, 1,-24, 8, 9, 0,0,90],
['b1x2x1', m2, 1,-28, 16, 9, 0,0,90],
['l2x2x1', m2, 2, 0,-12, 6, 0,0,-90],
['l2x2x1', m2, 2, 8,-12, 6, 0,0,-90],
['b2x4x1', m2, 2, 12, -8, 6, 0,0,90],
['b2x4x1', m2, 2, 12, 0, 6, 0,0,90],
['b2x4x1', m2, 2, 12, 8, 6, 0,0,90],
['b2x4x1', m2, 2, 12, 16, 6, 0,0,90],
['b2x4x1', m2, 2, 28, 16, 6, 0,0,90],
['b2x4x1', m2, 2, 28, 8, 6, 0,0,90],
['b2x4x1', m2, 2, 28, 0, 6, 0,0,90],
['b1x4x1', m2, 2, 28, -4, 6, 0,0,90],
['b1x2x1', m2, 2, 24, -8, 6, 0,0,90],
['b2x2x1', m3, 3, 20, 16, 9, 0,0,0],
['b2x2x1', m2, 3, 12, 16, 9, 0,0,0],
['b1x3x1', m2, 3, 20, 12, 9, 0,0,90],
['b1x2x1', m2, 3, 20, 4, 9, 0,0,0],
['b1x3x1', m2, 3, 20, -8, 9, 0,0,0],
['l2x2x1', m2, 3, 24, -4, 9, 0,0,-90],
['b2x4x1', m2, 3, 12, -4, 9, 0,0,0],
['b2x6x1', m2, 3, 4, -4, 9, 0,0,0],
['b1x2x1', m2, 3, 8, 20, 9, 0,0,90],
['b1x2x1', m2, 3, 0, 16, 9, 0,0,0],
['b2x6x1', m2, 3, 0, 8, 9, 0,0,90],
['b2x3x1', m2, 3, -4, -4, 9, 0,0,0],
['b2x4x1', m2, 3, 12,-12, 9, 0,0,90],
['b1x1x1', m2, 3, 8,-16, 9, 0,0,0],
['b1x1x1', m2, 3, 0,-16, 9, 0,0,0],
['b1x4x1', m2, 4,-28, -4, 3, 0,0,90],
['b1x4x1', m2, 4,-40, 0, 3, 0,0,0],
['b1x4x1', m2, 4,-24, 12, 3, 0,0,90],
['b1x2x1', m2, 4,-28, 16, 3, 0,0,90],
['b1x4x1', m2, 4, -8, 12, 3, 0,0,90],
['l2x2x1', m2, 4, 0, 12, 3, 0,0,90],
['b1x4x1', m2, 4, 12, 20, 3, 0,0,90],
['b1x3x1', m2, 4, 24, 20, 3, 0,0,90],
['b1x3x1', m2, 4, 28, 12, 3, 0,0,0],
['b1x3x1', m2, 4, 28, 0, 3, 0,0,0],
['b1x4x1', m2, 4, 28, -4, 3, 0,0,90],
['b1x2x1', m2, 4, 24, -8, 3, 0,0,90],
['b1x3x1', m2, 4, 12,-12, 3, 0,0,0],
['l2x2x1', m2, 4, 8,-12, 3, 0,0,-180],
['b1x4x1', m2, 4, 0,-16, 3, 0,0,0],
['b1x2x1', m2, 4, -4, -4, 3, 0,0,90],
['b1x2x1', m2, 4, -8, -8, 3, 0,0,90],
['b1x4x1', m2, 4,-12, -4, 3, 0,0,90],
['b1x2x1', m2, 4,-20, -8, 3, 0,0,90],
['b20x20x1', m1, 5,-40,-40, 0, 0,0,0],
['b1x4x1', m3, 6,-28, -4, 12, 0,0,90],
['b2x4x1', m2, 6,-40, 0, 12, 0,0,0],
['b2x4x1', m2, 6,-32, 4, 12, 0,0,0],
['b2x6x1', m2, 6,-24, -8, 12, 0,0,0],
['b2x4x1', m2, 6, -4, 8, 12, 0,0,90],
['b2x4x1', m2, 6, -4, -4, 12, 0,0,90],
['b1x2x1', m2, 6, -8, -8, 12, 0,0,90],
['b1x3x1', m2, 6, 0, -8, 12, 0,0,0],
['b1x2x1', m2, 6, 0,-16, 12, 0,0,0],
['b1x2x1', m2, 6, 4,-12, 12, 0,0,0],
['b1x4x1', m2, 6, 8,-16, 12, 0,0,0],
['b1x4x1', m2, 6, 12,-12, 12, 0,0,0],
['b1x2x1', m2, 6, 20, -4, 12, 0,0,90],
['b1x2x1', m2, 6, 24, -8, 12, 0,0,90],
['b2x4x1', m2, 6, 16, 0, 12, 0,0,0],
['b1x2x1', m2, 6, 16, 16, 12, 0,0,0],
['b2x2x1', m3, 6, 20, 16, 12, 0,0,0],
['b2x4x1', m2, 6, 8, 8, 12, 0,0,0],
['b2x4x1', m2, 6, 0, 8, 12, 0,0,0],
['b2x6x1', m3, 7, 24, 16, 15, 0,0,90],
['b1x2x1', m3, 7, 0, 16, 15, 0,0,0],
['b1x4x1', m2, 7, 20, 0, 15, 0,0,0],
['b1x4x1', m2, 7, 16, 12, 15, 0,0,90],
['b2x4x1', m2, 7, 16, 4, 15, 0,0,90],
['b2x4x1', m2, 7, 16, -4, 15, 0,0,90],
['b2x4x1', m2, 7, -4, 0, 15, 0,0,0],
['b1x4x1', m2, 7, -8, 12, 15, 0,0,90],
['b1x4x1', m3, 7,-24, 12, 15, 0,0,90],
['b1x3x1', m3, 7,-40, 4, 15, 0,0,0],
['l2x2x1', m3, 7,-40, -4, 15, 0,0,0],
['b1x4x1', m3, 7,-20, -4, 15, 0,0,90],
['l2x2x1', m2, 7,-12, -4, 15, 0,0,180],
['l2x2x1', m2, 7, -8, -4, 15, 0,0,-90],
['b1x4x1', m2, 7, 0,-16, 15, 0,0,0],
['b1x2x1', m2, 7, 4,-12, 15, 0,0,0],
['b1x2x1', m2, 7, 8,-16, 15, 0,0,0],
['b1x2x1', m2, 7, 12,-12, 15, 0,0,0],
['b1x1x1', m3, 8, 24, 16, 18, 0,0,0],
['c1x1x1', m4, 8, 24, 20, 18, 0,0,0],
['b2x2x1', m3, 8, 16, 16, 18, 0,0,0],
['c1x1x1', m4, 8, 12, 20, 18, 0,0,0],
['c1x1x1', m4, 8, 12, 16, 18, 0,0,0],
['b1x2x1', m3, 8, 8, 16, 18, 0,0,0],
['c1x1x1', m4, 8, 4, 20, 18, 0,0,0],
['c1x1x1', m4, 8, 4, 16, 18, 0,0,0],
['b1x2x1', m3, 8, 0, 16, 18, 0,0,0],
['b1x2x1', m3, 8, -4, 12, 18, 0,0,90],
['b1x4x1', m3, 8,-12, 12, 18, 0,0,90],
['b1x4x1', m3, 8,-28, 12, 18, 0,0,90],
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['c1x1x1', m3, 25,-32, 12, 54, 0,0,0],
['c1x1x1', m3, 25,-28, 12, 54, 0,0,0],
['c1x1x1', m3, 25,-28, 16, 54, 0,0,0],
['c1x1x1', m3, 25,-32, 16, 54, 0,0,0],
['c1x1x1', m3, 25,-24, -4, 54, 0,0,0],
['c1x1x1', m3, 25,-20, -4, 54, 0,0,0],
['c1x1x1', m3, 25,-20, -8, 54, 0,0,0],
['c1x1x1', m3, 25,-24, -8, 54, 0,0,0],
['c1x1x1', m3, 26,-32, 12, 57, 0,0,0],
['c1x1x1', m3, 26,-28, 12, 57, 0,0,0],
['c1x1x1', m3, 26,-28, 16, 57, 0,0,0],
['c1x1x1', m3, 26,-32, 16, 57, 0,0,0],
['c1x1x1', m3, 26,-24, -4, 57, 0,0,0],
['c1x1x1', m3, 26,-20, -4, 57, 0,0,0],
['c1x1x1', m3, 26,-20, -8, 57, 0,0,0],
['c1x1x1', m3, 26,-24, -8, 57, 0,0,0],
['f1x2x1', m6, 27,-20, -8, 60, 0,0,90],
['f1x2x1', m6, 27,-20, -4, 60, 0,0,90],
['f1x2x1', m6, 27,-22, -8, 63, 0,0,0],
['c1x1x1', m6, 27,-22, -6, 66, 0,0,0],
['c1x1x1', m7, 27,-22, -6, 69, 0,0,0],
['b2x2x1', m3, 28,-32, 12, 60, 0,0,0],
['b2x2x1', m5, 28,-32, 12, 63, 0,0,0],
['c1x1x1', m3, 28,-32, 12, 66, 0,0,0],
['c1x1x1', m3, 28,-28, 12, 66, 0,0,0],
['c1x1x1', m3, 28,-28, 16, 66, 0,0,0],
['c1x1x1', m3, 28,-32, 16, 66, 0,0,0],
['b2x2x1', m3, 28,-32, 12, 69, 0,0,0],
['f1x2x1', m5, 29,-28, 12, 72, 0,0,90],
['f1x2x1', m5, 29,-28, 16, 72, 0,0,90],
['f1x2x1', m5, 29,-30, 12, 75, 0,0,0],
['c1x1x1', m5, 29,-30, 12, 78, 0,0,0],
['c1x1x1', m5, 29,-30, 12, 81, 0,0,0],
['c1x1x1', m7, 29,-30, 12, 84, 0,0,0],
['b2x3x1', m5, 30, -8, 0, 57, 0,0,0],
['b2x3x1', m5, 30,-16, 0, 57, 0,0,0],
['b2x3x1', m5, 30,-24, 0, 57, 0,0,0],
['b2x3x1', m5, 30,-32, 0, 57, 0,0,0],
['b2x3x1', m5, 30,-40, 0, 57, 0,0,0],
['b1x4x1', m5, 30, -4, 4, 60, 0,0,90],
['b1x2x1', m5, 30,-20, 4, 60, 0,0,90],
['b1x4x1', m5, 30,-28, 4, 60, 0,0,90],
['b1x3x1', m5, 31, -4, 4, 63, 0,0,90],
['b1x4x1', m5, 31,-16, 4, 63, 0,0,90],
['b1x3x1', m5, 31,-32, 4, 63, 0,0,90],
['c1x1x1', m7, 31, -4, 4, 66, 0,0,0],
['c1x1x1', m7, 31,-40, 4, 66, 0,0,0],
['c1x1x1', m8, 32,-32,-36, 3, 0,0,0],
['b1x2x1', m9, 32, 0, 0, 3, 0,0,45, 1],
['b1x2x1', m9, 32, 0, 0, 6, 0,0,-45, 1],
['b1x2x1', m9, 32, 0, 0, 9, 0,0,45, 1],
['c1x1x1', m9, 32, 0, 0, 12, 0,0,0, 1],
['c1x1x1', m8, 33,-12,-24, 3, 0,0,0],
['b1x2x1', m9, 33, 0, 0, 3, 0,0,45, 1],
['b1x2x1', m9, 33, 0, 0, 6, 0,0,-45, 1],
['b1x2x1', m9, 33, 0, 0, 9, 0,0,45, 1],
['b1x2x1', m9, 33, 0, 0, 12, 0,0,-45, 1],
['b1x2x1', m9, 33, 0, 0, 15, 0,0,45, 1],
['c1x1x1', m9, 33, 0, 0, 18, 0,0,0, 1],
['c1x1x1', m8, 34, 16,-36, 3, 0,0,0],
['b1x2x1', m9, 34, 0, 0, 3, 0,0,45, 1],
['b1x2x1', m9, 34, 0, 0, 6, 0,0,-45, 1],
['b1x2x1', m9, 34, 0, 0, 9, 0,0,45, 1],
['c1x1x1', m9, 34, 0, 0, 12, 0,0,0, 1],
['c1x1x1', m8, 35, 32,-24, 3, 0,0,0],
['b1x2x1', m9, 35, 0, 0, 3, 0,0,45, 1],
['b1x2x1', m9, 35, 0, 0, 6, 0,0,-45, 1],
['b1x2x1', m9, 35, 0, 0, 9, 0,0,45, 1],
['b1x2x1', m9, 35, 0, 0, 12, 0,0,-45, 1],
['b1x2x1', m9, 35, 0, 0, 15, 0,0,45, 1],
['c1x1x1', m9, 35, 0, 0, 18, 0,0,0, 1],
['c1x1x1', m8, 36,-20, 28, 3, 0,0,0],
['b1x2x1', m9, 36, 0, 0, 3, 0,0,45, 1],
['b1x2x1', m9, 36, 0, 0, 6, 0,0,-45, 1],
['b1x2x1', m9, 36, 0, 0, 9, 0,0,45, 1],
['b1x2x1', m9, 36, 0, 0, 12, 0,0,-45, 1],
['b1x2x1', m9, 36, 0, 0, 15, 0,0,45, 1],
['c1x1x1', m9, 36, 0, 0, 18, 0,0,0, 1],
['c1x1x1', m8, 37, 16, 32, 3, 0,0,0],
['b1x2x1', m9, 37, 0, 0, 3, 0,0,45, 1],
['b1x2x1', m9, 37, 0, 0, 6, 0,0,-45, 1],
['b1x2x1', m9, 37, 0, 0, 9, 0,0,45, 1],
['c1x1x1', m9, 37, 0, 0, 12, 0,0,0, 1],
['c1x1x1', m3, 38, 36, -4, 3, 0,0,0],
['b1x2x1', m10, 38, 36, 0, 3, 0,0,90],
['b1x2x1', m10, 38, 36, 12, 3, 0,0,90],
['c1x1x1', m3, 38, 36, 16, 3, 0,0,0],
['c1x1x1', m3, 39, 36, -4, 6, 0,0,0],
['b1x2x1', m10, 39, 36, 0, 6, 0,0,90],
['b1x2x1', m10, 39, 36, 12, 6, 0,0,90],
['c1x1x1', m3, 39, 36, 16, 6, 0,0,0],
['c1x1x1', m3, 40, 36, -4, 9, 0,0,0],
['b1x2x1', m10, 40, 36, 0, 9, 0,0,90],
['b1x2x1', m10, 40, 36, 12, 9, 0,0,90],
['c1x1x1', m3, 40, 36, 16, 9, 0,0,0],
['c1x1x1', m3, 41, 36, -4, 12, 0,0,0],
['b1x2x1', m10, 41, 36, 0, 12, 0,0,90],
['b1x2x1', m10, 41, 36, 12, 12, 0,0,90],
['c1x1x1', m3, 41, 36, 16, 12, 0,0,0],
['b2x2x1', m3, 41, 32, 4, 12, 0,0,0],
['c1x1x1', m3, 42, 36, -4, 15, 0,0,0],
['b2x4x1', m10, 42, 32, 0, 15, 0,0,0],
['c1x1x1', m3, 42, 36, 16, 15, 0,0,0],
['b1x1x1', m3, 43, 36, -4, 18, 0,0,0],
['b1x2x1', m6, 43, 36, 0, 18, 0,0,90],
['b1x2x1', m6, 43, 36, 12, 18, 0,0,90],
['b1x1x1', m3, 43, 36, 16, 18, 0,0,0],
['b2x2x1', m10, 43, 32, 4, 18, 0,0,0],
['c1x1x1', m6, 44, 36, -4, 21, 0,0,0],
['c1x1x1', m6, 44, 36, 16, 21, 0,0,0],
['f1x2x1', m6, 44, 36, 4, 21, 0,0,0],
['f1x2x1', m6, 44, 32, 4, 21, 0,0,0],
['f1x2x1', m6, 44, 36, 6, 24, 0,0,90],
];

View File

@@ -692,6 +692,15 @@ struct TinyGLContext
long int dx, dy, x, y;
};
struct GLUquadricObj
{
GLenum DrawStyle; // GLU_FILL, LINE, SILHOUETTE, or POINT
GLenum Orientation; // GLU_INSIDE or GLU_OUTSIDE
GLboolean TextureFlag; // Generate texture coords?
GLenum Normals; // GLU_NONE, GLU_FLAT, or GLU_SMOOTH
void (__stdcall* ErrorFunc)(GLenum err); // Error handler callback function
};
//
// tinygl - import table
//
@@ -748,7 +757,7 @@ void (__stdcall* glEdgeFlag)(int flag) = (void (__stdcall*)(int))&"glEdgeFlag";
void (__stdcall* glMatrixMode)(int mode) = (void (__stdcall*)(int))&"glMatrixMode";
void (__stdcall* glLoadMatrixf)(const float* m) = (void (__stdcall*)(const float*))&"glLoadMatrixf";
void (__stdcall* glLoadIdentity)() = (void (__stdcall*)())&"glLoadIdentity";
//void (__stdcall* glMultMatrixf)(...) = (void (__stdcall*)(...))&"glMultMatrixf";
void (__stdcall* glMultMatrixf)(const GLfloat *m) = (void (__stdcall*)(const GLfloat*))&"glMultMatrixf";
void (__stdcall* glPushMatrix)() = (void (__stdcall*)())&"glPushMatrix";
void (__stdcall* glPopMatrix)() = (void (__stdcall*)())&"glPopMatrix";
void (__stdcall* glRotatef)(float angle, float x, float y, float z) = (void (__stdcall*)(float, float, float, float))&"glRotatef";
@@ -763,7 +772,7 @@ void (__stdcall* glEndList)() = (void (__stdcall*)())&"glEndList";
void (__stdcall* glCallList)(unsigned int list) = (void (__stdcall*)(unsigned int))&"glCallList";
void (__stdcall* glClear)(int mask) = (void (__stdcall*)(int))&"glClear";
void (__stdcall* glClearColor)(float r, float g, float b, float a) = (void (__stdcall*)(float, float, float, float))&"glClearColor";
//void (__stdcall* glClearDepth)(...) = (void (__stdcall*)(...))&"glClearDepth";
void (__stdcall* glClearDepth)(double depth) = (void (__stdcall*)(double))&"glClearDepth";
void (__stdcall* glRenderMode)(int mode) = (void (__stdcall*)(int))&"glRenderMode";
//void (__stdcall* glSelectBuffer)(...) = (void (__stdcall*)(...))&"glSelectBuffer";
//void (__stdcall* glInitNames)(...) = (void (__stdcall*)(...))&"glInitNames";
@@ -799,18 +808,22 @@ void (__stdcall* glColorPointer)(GLint size, GLenum type, GLsizei stride, const
void (__stdcall* glNormalPointer)(GLenum type, GLsizei stride, const GLvoid* pointer) = (void (__stdcall*)(GLenum, GLsizei, const GLvoid*))&"glNormalPointer";
void (__stdcall* glTexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid* pointer) = (void (__stdcall*)(GLint, GLenum, GLsizei, const GLvoid*))&"glTexCoordPointer";
//void (__stdcall* glPolygonOffset)(...) = (void (__stdcall*)(...))&"glPolygonOffset";
//void (__stdcall* glOrtho)(...) = (void (__stdcall*)(...))&"glOrtho";
void (__stdcall* glOrtho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) = (void (__stdcall*)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble))&"glOrtho";
//void (__stdcall* glDebug)(...) = (void (__stdcall*)(...))&"glDebug";
//void (__stdcall* glInit)(...) = (void (__stdcall*)(...))&"glInit";
//void (__stdcall* glClose)(...) = (void (__stdcall*)(...))&"glClose";
//void (__stdcall* gluPerspective)(...) = (void (__stdcall*)(...))&"gluPerspective";
//void (__stdcall* gluNewQuadric)(...) = (void (__stdcall*)(...))&"gluNewQuadric";
//void (__stdcall* gluDeleteQuadric)(...) = (void (__stdcall*)(...))&"gluDeleteQuadric";
//void (__stdcall* gluQuadricDrawStyle)(...) = (void (__stdcall*)(...))&"gluQuadricDrawStyle";
//void (__stdcall* gluQuadricOrientation)(...) = (void (__stdcall*)(...))&"gluQuadricOrientation";
//void (__stdcall* gluQuadricTexture)(...) = (void (__stdcall*)(...))&"gluQuadricTexture";
//void (__stdcall* gluCylinder)(...) = (void (__stdcall*)(...))&"gluCylinder";
//void (__stdcall* gluSphere)(...) = (void (__stdcall*)(...))&"gluSphere";
void (__stdcall* gluPerspective)(GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar) = (void (__stdcall*)(GLdouble, GLdouble, GLdouble, GLdouble))&"gluPerspective";
GLUquadricObj* (__stdcall* gluNewQuadric)() = (GLUquadricObj* (__stdcall*)())&"gluNewQuadric";
void (__stdcall* gluDeleteQuadric)(GLUquadricObj *state) = (void (__stdcall*)(GLUquadricObj*))&"gluDeleteQuadric";
void (__stdcall* gluQuadricDrawStyle)(GLUquadricObj *quadObject, GLenum drawStyle) = (void (__stdcall*)(GLUquadricObj*, GLenum))&"gluQuadricDrawStyle";
void (__stdcall* gluQuadricOrientation)(GLUquadricObj *quadObject, GLenum orientation) = (void (__stdcall*)(GLUquadricObj*, GLenum))&"gluQuadricOrientation";
void (__stdcall* gluQuadricTexture)(GLUquadricObj *quadObject, GLboolean textureCoords) = (void (__stdcall*)(GLUquadricObj*, GLboolean))&"gluQuadricTexture";
void (__stdcall* gluCylinder)(GLUquadricObj *qobj,
GLdouble baseRadius, GLdouble topRadius, GLdouble height, GLint slices, GLint stacks) = (void (__stdcall*)(GLUquadricObj*, GLdouble, GLdouble, GLdouble, GLint, GLint))&"gluCylinder";
void (__stdcall* gluDisk)(GLUquadricObj *qobj,
GLdouble innerRadius, GLdouble outerRadius, GLint slices, GLint loops) = (void (__stdcall*)(GLUquadricObj*, GLdouble, GLdouble, GLint, GLint))&"gluDisk";
void (__stdcall* gluSphere)(GLUquadricObj *qobj,
GLdouble radius, GLint slices, GLint stacks) = (void (__stdcall*)(GLUquadricObj*, GLdouble, GLint, GLint))&"gluSphere";
void (__stdcall* kosglMakeCurrent)(long l, long t, long w, long h, TinyGLContext*) = (void (__stdcall*)(long, long, long, long, TinyGLContext*))&"kosglMakeCurrent";
void (__stdcall* kosglSwapBuffers)() = (void (__stdcall*)())&"kosglSwapBuffers";
asm{

View File

@@ -85,6 +85,7 @@ struct TWebBrowser {
void tag_table();
void tag_td();
void tag_tr();
void reset_font_style();
};
#include "TWB\render.h"
@@ -94,16 +95,16 @@ void TWebBrowser::SetPageDefaults()
{
t_html = t_body = link = false;
style.reset();
reset_font_style();
link_color_default = 0x0000FF;
link_color_active = 0xFF0000;
style.cur_line_h = list.item_h;
links.clear();
anchors.clear();
img_url.drop();
text_colors.drop();
text_colors.add(0);
if (secondrun) {
canvas.Init(list.x, list.y, list.w, math.max(list.visible, list.count));
canvas.Init(list.x, list.y, list.w, math.max(list.visible, list.count)+200);
canvas.Fill(0, bg_colors.get(0));
}
bg_colors.drop();
@@ -114,7 +115,6 @@ void TWebBrowser::SetPageDefaults()
draw_w = list.w - BODY_MARGIN - BODY_MARGIN;
linebuf = 0;
redirect = '\0';
list.SetFont(8, 14, 10011000b);
tag_table_reset();
is_html = true;
if (!strstri(bufpointer, "<body")) {

View File

@@ -49,14 +49,14 @@ void TWebBrowser::RenderLine(dword _line)
pc = text_colors.get_last();
if (link) && (pc == text_colors.get(0)) pc = link_color_default;
canvas.WriteText(draw_x, draw_y, list.font_type, pc, _line, NULL);
if (style.b) canvas.WriteText(draw_x+1, draw_y, list.font_type, pc, _line, NULL);
canvas.WriteText(draw_x, draw_y+1, list.font_type, pc, _line, NULL);
if (style.b) canvas.WriteText(draw_x+1, draw_y+1, list.font_type, pc, _line, NULL);
if (style.s) canvas.DrawBar(draw_x, list.item_h / 2 - zoom + draw_y, pw, zoom, pc);
if (style.u) canvas.DrawBar(draw_x, list.item_h - zoom - zoom + draw_y, pw, zoom, pc);
if (style.u) canvas.DrawBar(draw_x, draw_y + list.font_h, pw, zoom, pc);
if (link) {
if (ESBYTE[_line]==' ') && (ESBYTE[_line+1]==NULL) {} else {
canvas.DrawBar(draw_x, draw_y + list.item_h - calc(zoom*2)-1, pw, zoom, link_color_default);
links.add_text(draw_x, draw_y + list.y, pw, list.item_h - calc(zoom*2)-1, zoom);
canvas.DrawBar(draw_x, draw_y + list.font_h, pw, zoom, link_color_default);
links.add_text(draw_x, draw_y + list.y, pw, list.font_h, zoom);
}
}
_SKIP_DRAW:

View File

@@ -208,9 +208,20 @@ void TWebBrowser::tag_li()
void TWebBrowser::tag_hr()
{
dword hrcol = 0x00777777;
if (tag.get_value_of("color")) hrcol = GetColor(tag.value);
dword hr_width = draw_w-BODY_MARGIN-BODY_MARGIN;
dword hr_size = 1;
if (tag.get_value_of("color")) {
hrcol = GetColor(tag.value);
}
if (tag.get_value_of("width")) && (!strchr(tag.value, '%')) {
hr_width = math.min(hr_width, tag.get_number_of("width"));
}
if (tag.get_number_of("size")) {
hr_size = math.min(500, tag.number);
}
if (draw_x != left_gap) NewLine();
if (secondrun) canvas.DrawBar(5+left_gap, style.cur_line_h / 2 + draw_y - 1, draw_w-10, 1, hrcol);
if (secondrun) canvas.DrawBar(left_gap, style.cur_line_h / 2 + draw_y - 1, hr_width, hr_size, hrcol);
draw_y += hr_size - 3;
draw_x++;
NewLine();
return;
@@ -235,6 +246,12 @@ void TWebBrowser::tag_q()
chrncat(#linebuf, '\"', sizeof(TWebBrowser.linebuf));
}
void TWebBrowser::reset_font_style()
{
list.SetFont(BASIC_CHAR_W, 14, 10011000b);
style.cur_line_h = list.item_h = list.font_h + 5;
}
void TWebBrowser::tag_h1234_caption()
{
if (ESBYTE[#tag.name+1]=='4') {
@@ -250,19 +267,18 @@ void TWebBrowser::tag_h1234_caption()
NewLine();
}
if (tag.is("h1")) {
list.SetFont(BASIC_CHAR_W*2, 14+14, 10011001b);
list.SetFont(BASIC_CHAR_W*2, 14+13, 10011001b);
style.b = true;
} else if (tag.is("h2")) {
list.SetFont(BASIC_CHAR_W*2, 14+14, 10011001b);
list.SetFont(BASIC_CHAR_W*2, 14+13, 10011001b);
} else {
list.SetFont(6*2, 9+7, 10001001b);
list.SetFont(6*2, 9+8, 10001001b);
}
style.cur_line_h = list.item_h = list.font_h + 2;
style.cur_line_h = list.item_h = list.font_h + 3;
} else {
if (tag.is("h1")) style.b = false;
NewLine();
list.SetFont(BASIC_CHAR_W, 14, 10011000b);
style.cur_line_h = list.item_h = BASIC_LINE_H;
reset_font_style();
}
}
}
@@ -270,11 +286,15 @@ void TWebBrowser::tag_h1234_caption()
void TWebBrowser::tag_kosicon()
{
dword imgbuf[44];
dword maxicon;
dword shared_i18 = memopen("ICONS18", NULL, SHM_READ);
maxicon = EDX / 18 / 18 / 4;
if (shared_i18) && (tag.get_number_of("n")) {
if (draw_x + 18 > canvas.bufw) NewLine();
canvas.DrawImage(draw_x, draw_y-2, 18, 18, 18*18*4*tag.number+shared_i18);
draw_x += 22;
if (tag.number < maxicon) {
if (draw_x + 18 > canvas.bufw) NewLine();
canvas.DrawImage(draw_x, draw_y-1, 18, 18, 18*18*4*tag.number+shared_i18);
draw_x += 22;
}
}
}

View File

@@ -571,10 +571,10 @@ void OpenPage(dword _open_URL)
//INTERNAL PAGE
history.add(#new_url);
WB1.custom_encoding = -1;
if (streq(#new_url, URL_SERVICE_HOMEPAGE)) LoadInternalPage(#buildin_page_home, sizeof(buildin_page_home)-1);
else if (streq(#new_url, URL_SERVICE_TEST)) LoadInternalPage(#buildin_page_test, sizeof(buildin_page_test)-1);
if (streq(#new_url, URL_SERVICE_HOMEPAGE)) LoadInternalPage(#buildin_page_home, sizeof(buildin_page_home));
else if (streq(#new_url, URL_SERVICE_TEST)) LoadInternalPage(#buildin_page_test, sizeof(buildin_page_test));
else if (streq(#new_url, URL_SERVICE_HISTORY)) ShowHistory();
else LoadInternalPage(#buildin_page_error, sizeof(buildin_page_error)-1);
else LoadInternalPage(#buildin_page_error, sizeof(buildin_page_error));
} else if (!strncmp(#new_url,"http:",5)) || (!strncmp(#new_url,"https:",6)) {
//WEB PAGE
@@ -589,7 +589,7 @@ void OpenPage(dword _open_URL)
if (!http.transfer) {
history.add(#new_url);
LoadInternalPage(#buildin_page_error, sizeof(buildin_page_error)-1);
LoadInternalPage(#buildin_page_error, sizeof(buildin_page_error));
}
} else {
//LOCAL PAGE
@@ -712,7 +712,7 @@ void EventSubmitOmnibox()
void LoadInternalPage(dword _bufdata, _in_bufsize){
if (!_bufdata) || (!_in_bufsize) {
LoadInternalPage(#buildin_page_error, sizeof(buildin_page_error)-1);
LoadInternalPage(#buildin_page_error, sizeof(buildin_page_error));
} else {
WB1.list.first = 0; //scroll page to the top
DrawOmnibox();

View File

@@ -112,4 +112,4 @@ char editbox_icons[] = FROM "res/editbox_icons.raw";
#define DEFAULT_URL URL_SERVICE_HOMEPAGE
char version[]="WebView 3.85";
char version[]="WebView 3.91";

View File

@@ -1,7 +1,7 @@
#ifdef LANG_RUS
#define HISTORY_HEADER "<html><title><3E><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD></title><body><b><3E><><EFBFBD><EFBFBD><EFBFBD><E9A5AD><EFBFBD> <20><><EFBFBD><E0A0AD><EFBFBD></b><br>"
#define HISTORY_HEADER "<html><title><3E><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD></title><body bgcolor=#fff><h3><3E><><EFBFBD><EFBFBD><EFBFBD><E9A5AD><EFBFBD> <20><><EFBFBD><E0A0AD><EFBFBD></h3><br>"
#else
#define HISTORY_HEADER "<html><title>History</title><body><b>Visited pages</b><br>"
#define HISTORY_HEADER "<html><title>History</title><body bgcolor=#fff><h3>Visited pages</h3><br>"
#endif
@@ -13,7 +13,7 @@ ShowHistory()
for (i=0; i<history.items.count-1; i++) //if (cache.type.get(i) == PAGE)
{
strcat(history_pointer, "<a href='");
strcat(history_pointer, "<kosicon n=3><a href='");
strcat(history_pointer, history.items.get(i));
strcat(history_pointer, "'>");
strcat(history_pointer, history.items.get(i));

View File

@@ -1,17 +1,49 @@
<html>
<head>
<title>Homepage</title>
</head>
<body><pre>Welcome to WebView a Text-Based Browser.
<html><head><title>New tab</title></head>
<body bgcolor=#fff>
KolibriOS Bookmarks:
1. <a href=//kolibrios.org>Homepage</a>
2. <a href="//builds.kolibrios.org">Night-builds</a>
3. <a href="//ftp.kolibrios.org">FTP Server</a>
<table><tr><td width=20><td width=220><pre>
_____________________
|# : : #|
| : WebView : |
| : for : |
| : KolibriOS : |
| : : |
| :_______________: |
| ____________ |
| | __ | |
| || | | |
\_____||__|________|__|<font color=#DDD>lc</font>
<font bg=#F8F15B>By the way,</font>
<font bg=#F8F15B> web <font bg=#FF5A7E color=#fff> 1.0 <font bg=#47D018> compatable
<font bg=#3CE7FF> </font></font></font></font>
<td>
</pre>
<kosicon n=58><a href=//kolibrios.org>Homepage</a> &nbsp;
<kosicon n=50><a href="//builds.kolibrios.org">Night-builds</a> &nbsp;
<kosicon n=50><a href="//ftp.kolibrios.org">FTP Server</a>
<pre>
By the way,
<font color="#555555">&bull; You can check for browser updates from the main menu.
&bull; To run a web search, type a text in the adress box and press Ctrl+Enter.
&bull; Pressing F6 moves a text cursor to the omnibox.
&bull; Click on a label in the bottom right corner to change the encoding of a page.
</font>
&bull; You can manually change the encoding of a page by clicking on a label in the bottom right corner.
~+
* +
' |
() .-.,="``"=. - o -
'=/_ \ |
* | '=._ |
\ `=./`, '
. '=.__.=' `=' *
+ +
O * ' .<font color=#DDD>jgs</font>

View File

@@ -1,15 +1,49 @@
<html><head><meta charset="cp-866">
<title><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><E0A0AD><EFBFBD></title></head>
<body><pre><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><EFBFBD><E2AEA2> <20><><EFBFBD><EFBFBD> WebView!
<html><head><title><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD></title></head>
<body bgcolor=#fff>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> KolibriOS:<ol>
<li><a href=//kolibrios.org><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><></a>
<li><a href="//builds.kolibrios.org"><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ᡮન</a>
<li><a href="//ftp.kolibrios.org">FTP <20><><EFBFBD></a></ol>
<table><tr><td width=20><td width=220><pre>
_____________________
|# : : #|
| : WebView : |
| : for : |
| : KolibriOS : |
| : : |
| :_______________: |
| ____________ |
| | __ | |
| || | | |
\_____||__|________|__|<font color=#DDD>lc</font>
<font bg=#F8F15B><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>,</font>
<font bg=#F8F15B> web <font bg=#FF5A7E color=#fff> 1.0 <font bg=#47D018> compatable
<font bg=#3CE7FF> </font></font></font></font>
<td>
</pre>
<kosicon n=58><a href=//kolibrios.org><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><></a> &nbsp;
<kosicon n=50><a href="//builds.kolibrios.org"><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ᡮન</a> &nbsp;
<kosicon n=50><a href="//ftp.kolibrios.org">FTP <20><><EFBFBD></a>
<pre>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>,
<font color="#555555">&bull; <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD><E0AEA2><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
&bull; <20><><EFBFBD> <20><><EFBFBD><20> Google <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Ctrl+Enter
&bull; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> F6 <20><><EFBFBD><EFBFBD><><EFBFBD><E2AEA2> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
&bull; <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0AEA2> <20><><EFBFBD><E0A0AD><EFBFBD>, <20><><EFBFBD> <20><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><EFBFBD><E0A0A2> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><> <20><><EFBFBD><EFBFBD>.
~+
* +
' |
() .-.,="``"=. - o -
'=/_ \ |
* | '=._ |
\ `=./`, '
. '=.__.=' `=' *
+ +
O * ' .<font color=#DDD>jgs</font>

View File

@@ -5,12 +5,19 @@
<title>Тест Acid 0.1</title>
</head>
<body bgcolor="#000000" link="#0066FF" text="#FFFFFF">
<h1 align=center>Это тестовая страница для проверки WebViewer</h1>
<br />
<p>WebViewer является текстовым браузером и поддерживает все популярные кодировки (cp1251, koi-8, cp866, unicode)
и некоторые теги. Поддержка таблииц (&lt;table&gt;), CSS, Javascript'a и Контактика пока не реализована :)
<h1 align=center>Тест Acid 0.1</h1>
<br>
<b>Это тестовая страница для проверки текстового браузера <s>HTML Viewer</s> WebView</b>
<p>Из кодировок поддерживаются: CP866(DOS), CP1251(Windows), CP1252(Latin legacy), KOI8, и конечно UTF8. CSS и Javascript пока не реализованы (ахахаха). Поддержка тега &lt;table&gt; крайне базовая, поддержки вложенных таблиц нет.
</p>
<br />
<h3>История</h3>
Ранее программа называлась <b >HTMLv (HTML Viewer)</b> и изначально задумывалась как <q>Центр справки и поддержки</q>. Чтобы не изобретать велосипед и одновременно исполнить мечту многих, форматом просматриваемых страниц был выбран html.
Первоначальный автор Veliant, затем разработка была подхвачена дизайнером Leency. Это была моя вторая программа после файлового менеджера Eolite.<br>
<span> <br />
<b>
<font color="#FF0000">K</font>
@@ -33,7 +40,8 @@
</b>
<br>
<p>
<table>
<td>
<bg bgcolor=#333>
Небольшой список:<ol>
<li><q>Этот текст в кавычках</q></li>
@@ -46,17 +54,14 @@
</p>
<br>
<pre>
"Осень уже пришла!"-
Шепнул мне на ухо ветер,
Подкравшись к подушке моей.
Басе
</pre>
<!-- комментарий: этого текста здесь <нет> -->
<br>
<img alt="нет картинки, просто alt">
<img src = http://wiby.org/about/wibyplex.gif>
<a href="http://kolibrios.org/i/logo.png"><img id="2.1.4" src="http://kolibrios.org/i/logo.png" alt="logo"><br>Открыть</a><br>
<br>
@@ -65,10 +70,25 @@
<a href='/sys/index.htm'>Незакрытый тег а - index.htm<br>
<a href="/sys/calc">/sys/calc</a><br>
<a href="#2.1.4">#2.1.4</a><br>
<a href="http://bash.im">http://bash.im</a><br>
<a href="http://kolibrios.org">http://kolibrios.org</a><br>
<a href="mailto:leency@mail.ru">Mail to Leency</a><br>
<br>
<br>
<h1><a href=#>Link H1</a> <u>Underline H1</u></h1>
<h2><a href=#>Link H2</a> <u>Underline H2</u></h2>
<h3><a href=#>Link H3</a> <u>Underline H2</u></h3>
<a href=#>Link</a> <u>Underline</u>
<td>
<pre>
"Осень уже пришла!"-
Шепнул мне на ухо ветер,
Подкравшись к подушке моей.
Басе
</pre><br>
В этом тексте есть переход на следующую строку, но браузер
его должен проигнорировать. Еще много пробелов. А тут есть
@@ -80,8 +100,19 @@
&#1082;&#1086;&#1088;&#1087;&#1091;&#1089; &#1085;&#1072; &#1090;&#1077;&#1088;&#1088;&#1080;&#1090;&#1086;&#1088;&#1080;&#1080; &#1053;&#1058;&#1059; «&#1061;&#1055;&#1048;»
</p>
<pre><font color="#000">
<font bg=#FFED00 style="background-color:#FFED00"> Заметки </font>
<font bg=#FFFBCE style="background-color:#FFFBCE"> </font>
<font bg=#FFFBCE style="background-color:#FFFBCE"> Речка на Жукова </font>
<font bg=#FFFBCE style="background-color:#FFFBCE"> Heroes 3 </font>
<font bg=#FFFBCE style="background-color:#FFFBCE"> Рисостерон, куринабол </font>
<font bg=#FFFBCE style="background-color:#FFFBCE"> </font>
</font></pre>
</table>
<hr color="#758999">
<center>Zhitomyr 2008-2015</center>
<center>Zhytomyr 2008-2025</center>
</body>

View File

@@ -1,9 +1,8 @@
//Leency, Veliant, Punk_Joker, PavelYakov & KolibriOS Team 2008-2022
//Leency, Veliant, Punk_Joker, PavelYakov & KolibriOS Team 2008-2025
//GNU GPL license.
/*
BUGS:
- F1 in KFM (move Properties to an external app)
- Ctrl+1+2+3+4 in KFM
- Highlight another commands on Ctrl|Shift in KFM like in Classic KFM
TODO:
@@ -11,9 +10,9 @@ TODO:
http://board.kolibrios.org/viewtopic.php?f=23&t=4521&p=77334#p77334
*/
#define ABOUT_TITLE "EOLITE 5.30"
#define TITLE_EOLITE "Eolite File Manager 5.30"
#define TITLE_KFM "Kolibri File Manager 2.30";
#define ABOUT_TITLE "Eolite 5.32"
#define TITLE_EOLITE "Eolite File Manager 5.32"
#define TITLE_KFM "Kolibri File Manager 2.32";
#define MEMSIZE 1024 * 250
#include "../lib/clipboard.h"
@@ -444,6 +443,9 @@ void main()
}
EventDriveClick(key_scancode);
break;
case SCAN_CODE_KEY_P:
EventCopyItemPath();
break;
case SCAN_CODE_KEY_X:
CopyFilesListToClipboard(CUT);
break;
@@ -716,7 +718,7 @@ void DrawFilePanels()
DrawButtonsAroundList();
path = location[active_panel^1];
active_panel ^= 1;
OpenDir2(WITH_REDRAW);
OpenDir_without_unselect(WITH_REDRAW);
active_panel ^= 1;
if (!getSelectedCount()) files_inactive.count = files.count;
llist_copy(#files, #files_active);
@@ -729,38 +731,22 @@ void DrawFilePanels()
DrawButtonsAroundList();
path = location[active_panel];
OpenDir2(WITH_REDRAW);
OpenDir_without_unselect(WITH_REDRAW);
}
}
void OpenDir2(char redraw){
if (buf) free(buf);
if (GetDir(#buf, #files.count, path, DIRS_NOROOT)) {
Write_Error(EAX);
history.add(path);
EventHistoryGoBack();
return;
}
SetCurDir(path);
if (files.count>0) && (files.cur_y-files.first==-1) files.cur_y=0;
files.visible = math.min(files.h / files.item_h, files.count);
if (!strncmp(path, "/rd/1",5)) || (!strncmp(path, "/sys/",4))
dir_at_fat16 = true; else dir_at_fat16 = false;
Sorting();
SystemDiscs.Draw();
list_full_redraw = true;
List_ReDraw();
DrawPathBar();
}
void OpenDir(char redraw){
int errornum;
void OpenDir(char redraw) {
unselectAll();
OpenDir_without_unselect(redraw);
}
void OpenDir_without_unselect(char redraw) {
int errornum;
if (buf) free(buf);
if (errornum = GetDir(#buf, #files.count, path, DIRS_NOROOT)) {
history.add(path);
//EventHistoryGoBack();
Dir_Up();
Write_Error(errornum);
return;
@@ -1055,7 +1041,6 @@ void EventHistoryGoForward()
}
}
void ShowOpenWithDialog()
{
byte open_param[4097];
@@ -1149,6 +1134,7 @@ void ShowPopinForm(byte _popin_type)
break;
case POPIN_DELETE:
if (!files.count) return;
popin_string[0] = -1;
if (!getSelectedCount()) && (!strncmp(#file_name,"..",2)) return;
popinx = DrawEolitePopup(T_YES, T_NO);
WriteTextCenter(popinx, 178, POPIN_W, sc.work_text, T_DELETE_FILE);
@@ -1346,6 +1332,12 @@ void EventOpenSearch()
RunProgram(#program_path, #param);
}
void EventCopyItemPath()
{
Clipboard__CopyText(#file_path);
}
void ProceedMouseGestures()
{
char stats;

View File

@@ -4,9 +4,11 @@ char file_actions[]=
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |Enter
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |Ctrl+Ent
-
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |Ctrl+C
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |Ctrl+X
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |Ctrl+V
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> |Ctrl+P
-
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>|Ctrl+C
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>|Ctrl+X
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>|Ctrl+V
-
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |F2
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |Del
@@ -15,8 +17,10 @@ char empty_folder_actions[]=
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> |Ctrl+V";
char burger_menu_items[] =
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>|Ctrl+N
-
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>|Ctrl+G
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>|Ctrl+R
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>|Ctrl+F
-
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>|F10
<EFBFBD> <EFBFBD><EFBFBD><EFBFBD>";
@@ -25,6 +29,8 @@ char file_actions[]=
"Ava |Enter
Ava ... |Ctrl+Ent
-
Copy path |Ctrl+P
-
Kopeeri |Ctrl+C
L<EFBFBD>ika |Ctrl+X
Aseta |Ctrl+V
@@ -36,8 +42,10 @@ char empty_folder_actions[]=
"Aseta |Ctrl+V";
char burger_menu_items[] =
"New window|Ctrl+N
-
Open console here|Ctrl+G
V<EFBFBD>rskenda|Ctrl+R
Search|Ctrl+F
-
Settings|F10
About";
@@ -46,6 +54,8 @@ char file_actions[]=
"Open |Enter
Open with... |Ctrl+Ent
-
Copy path |Ctrl+P
-
Copy |Ctrl+C
Cut |Ctrl+X
Paste |Ctrl+V
@@ -57,8 +67,10 @@ char empty_folder_actions[]=
"Paste |Ctrl+V";
char burger_menu_items[] =
"New window|Ctrl+N
-
Open console here|Ctrl+G
Refresh folder|Ctrl+R
Search|Ctrl+F
-
Settings|F10
About";
#endif
@@ -76,17 +88,18 @@ void EventMenuClick(dword _id)
if (active_menu == MENU_FILE) switch(_id) {
case 1: EventOpen(0); break;
case 2: ShowOpenWithDialog(); break;
case 3: CopyFilesListToClipboard(COPY); break;
case 4: CopyFilesListToClipboard(CUT); break;
case 5: EventPaste(path); break;
case 6: FnProcess(2); break;
case 7: ShowPopinForm(POPIN_DELETE); break;
case 8: FnProcess(1); break;
case 3: EventCopyItemPath(); break;
case 4: CopyFilesListToClipboard(COPY); break;
case 5: CopyFilesListToClipboard(CUT); break;
case 6: EventPaste(path); break;
case 7: FnProcess(2); break;
case 8: ShowPopinForm(POPIN_DELETE); break;
case 9: FnProcess(1); break;
}
if (active_menu == MENU_BURGER) switch(_id) {
case 1: EventOpenNewEolite(); break;
case 2: EventOpenConsoleHere(); break;
case 3: EventRefreshDisksAndFolders(); break;
case 3: EventOpenSearch(); break;
case 4: FnProcess(10); break;
case 5: EventShowAbout(); break;
}

View File

@@ -69,7 +69,7 @@ void settings_dialog()
case evKey:
GetKeys();
if (key_scancode==SCAN_CODE_ESC) ExitSettings();
edit_box_key_c stdcall (#path_start_ed,key_ascii << 8);
edit_box_key_c stdcall (#path_start_ed,key_editbox);
break;
case evReDraw:

View File

@@ -50,10 +50,6 @@ opendialog open_folder_dialog =
NULL
};
#define TOOLBAR_H 100
#define LISTX 0
#define LISTY TOOLBAR_H
//===================================================//
// //
// RESULTS //
@@ -95,9 +91,7 @@ void SearchThread()
{
int prev_first, prev_cur_y;
#ifndef __COFF__
load_dll(Proc_lib, #OpenDialog_init,0);
#endif
OpenDialog_init stdcall (#open_folder_dialog);
if (!ESBYTE[path]) strcpy(path, "/sys");
@@ -107,28 +101,43 @@ void SearchThread()
loop() switch(@WaitEvent())
{
case evMouse:
edit_box_mouse stdcall (#edit_name);
edit_box_mouse stdcall (#edit_path);
prev_cur_y = select_list.cur_y;
if (SelectList_ProcessMouse()) {
SelectList_Draw();
} else {
SelectList_DrawLine(select_list.cur_y);
}
if (mouse.key&MOUSE_RIGHT) && (mouse.up) && (select_list.MouseOver()) EventOpenFile(false);
break;
if (select_list.MouseOver(mouse.x, mouse.y))
{
if (mouse.key&MOUSE_LEFT) && (mouse.up) {
if (prev_cur_y == select_list.cur_y) EventRunFile();
}
if (mouse.key&MOUSE_RIGHT) && (mouse.up) {
EventShowFileInFolder();
}
}
}
break;
case evButton:
switch (@GetButtonID()) {
case 1: @ExitProcess(); break;
case BTN_SEARCH: EventSearch(); break;
case BTN_CHOOSE_PATH: EventChooseSearchInPath();
}
break;
break;
case evKey:
@GetKeys();
edit_box_key_c stdcall (#edit_name);
edit_box_key_c stdcall (#edit_path);
GetKeys();
edit_box_key_c stdcall (#edit_name, key_editbox);
edit_box_key_c stdcall (#edit_path, key_editbox);
if (key_scancode == SCAN_CODE_TAB) {
if (edit_name.flags & ed_focus) {
edit_name.flags >< edit_path.flags;
@@ -143,7 +152,7 @@ void SearchThread()
if (edit_name.flags & ed_focus) || (edit_path.flags & ed_focus) {
if (SCAN_CODE_ENTER == key_scancode) EventSearch();
} else {
if (SCAN_CODE_ENTER == key_scancode) EventOpenFile(true);
if (SCAN_CODE_ENTER == key_scancode) EventRunFile();
prev_first = select_list.first;
prev_cur_y = select_list.cur_y;
if (select_list.ProcessKey(key_scancode)) {
@@ -169,17 +178,24 @@ void SearchThread()
}
}
#define TOOLBAR_H 100
#define PAD 10
#define LISTX PAD
#define LISTY TOOLBAR_H
void draw_window_search()
{
SelectList_Init(LISTX, LISTY, Form.cwidth-scroll1.size_x-1, Form.cheight-TOOLBAR_H-1);
SelectList_Init(LISTX, LISTY, Form.cwidth-scroll1.size_x-LISTX-LISTX, Form.cheight-TOOLBAR_H-PAD);
SelectList_Draw();
DrawBar(0, TOOLBAR_H-1, Form.cwidth, 1, sc.line);
DrawWideRectangle(0, LISTY-PAD-1, Form.cwidth, Form.cheight-TOOLBAR_H+PAD+1, 9, sc.work);
DrawRectangle(PAD-1, LISTY-1, select_list.w+1, select_list.h+1, sc.line);
DrawBar(0, 0, Form.cwidth, TOOLBAR_H-1, sc.work);
DrawEditBox(#edit_name);
WriteText(edit_name.left-2, edit_name.top-20, 0x90, sc.work_text, T_SEARCH_NAME);
edit_path.width = Form.cwidth - 314;
DrawStandartCaptButton(PAD, 63, BTN_SEARCH, T_BUTTON_SEARCH);
DrawFileBox(#edit_path, T_SEARCH_PATH, BTN_CHOOSE_PATH);
DrawStandartCaptButton(10, 63, BTN_SEARCH, T_BUTTON_SEARCH);
}
void SelectList_DrawLine(dword i)
@@ -224,6 +240,12 @@ void SelectList_LineChanged()
return;
}
void getfullpath(dword to, path, name) {
strcpy(to, path);
chrcat(to, '/');
strcat(to, name);
}
//===================================================//
// //
// EVENTS //
@@ -238,22 +260,21 @@ void EventChooseSearchInPath()
}
}
void getfullpath(dword to, path, name) {
strcpy(to, path);
chrcat(to, '/');
strcat(to, name);
}
void EventOpenFile(int run_file_not_show_in_folder)
void EventShowFileInFolder()
{
char full_path[4096];
int pos = select_list.cur_y;
getfullpath(#full_path, results.path.get(pos), results.name.get(pos));
if (run_file_not_show_in_folder) {
RunProgram("/sys/@open", #full_path);
} else {
RunProgram("/sys/file managers/eolite", #full_path);
}
RunProgram(#program_path, #full_path);
}
void EventRunFile()
{
char full_path[4096];
int pos = select_list.cur_y;
getfullpath(#full_path, results.path.get(pos), results.name.get(pos));
if (dir_exists(#full_path)) chrcat(#full_path, '/');
RunProgram("/sys/@open", #full_path);
}
void EventSearch()

View File

@@ -9,7 +9,6 @@
#pragma option -CPA
#initallvar 0
#ifndef __COFF__
#jumptomain FALSE
#startaddress 0
@@ -30,17 +29,6 @@ dword I_Param = #param;
dword I_Path = #program_path;
char param[4096];
char program_path[4096];
#else
extern dword __argv;
extern dword __path;
dword I_Param = #__argv;
dword I_Path = #__path;
#define param __argv
#define program_path __path
#define ______INIT______ start
#endif
#define bool int
@@ -403,6 +391,7 @@ inline fastcall int TestBit( EAX, CL)
//------------------------------------------------------------------------------
#define MINIMIZED 0x02
#define ROLLED_UP 0x04
:void DefineAndDrawWindow(dword _x, _y, _w, _h, _window_type, _bgcolor, _title, _flags)
{

View File

@@ -116,17 +116,10 @@
EAX = 37;
EBX = 2;
$int 64
$mov ebx, eax
$mov ecx, eax
key = EAX;
$and eax, 0x00000001
$shr ebx, 1
$and ebx, 0x00000001
$shr ecx, 2
$and ecx, 0x00000001
lkm = EAX;
pkm = EBX;
mkm = ECX;
lkm = EAX&MOUSE_LEFT;
pkm = EAX&MOUSE_RIGHT;
mkm = EAX&MOUSE_MIDDLE;
//when you release the MOUSE button
// Mouse Move Event

View File

@@ -6,37 +6,6 @@
#include "../lib/kolibri.h"
#endif
#ifdef __COFF__
extern dword edit_box_draw;
extern dword edit_box_key_safe;
extern dword edit_box_mouse;
extern dword edit_box_set_text;
extern dword scrollbar_v_draw;
extern dword scrollbar_v_mouse;
extern dword scrollbar_h_draw;
extern dword scrollbar_h_mouse;
extern dword PathShow_prepare;
extern dword PathShow_draw;
extern dword progressbar_draw;
extern dword progressbar_progress;
extern dword frame_draw;
/*
Legacy support
For new programs need to use edit_box_key_safe (or edit_box_key_c
with a define below)
TODO: change in all cmm programs edit_box_key to edit_box_key_safe (edit_box_key_c)
See examples in eolite and imgedit
This define changed all edit_box_key_c to edit_box_key_safe identifier's
*/
#define edit_box_key_c edit_box_key_safe
#else
#ifndef INCLUDE_DLL_H
#include "../lib/dll.h"
#endif
@@ -242,5 +211,3 @@ struct frame
frame_draw stdcall (#frame123);
}
#endif

View File

@@ -44,15 +44,14 @@ signed SelectList_ProcessMouse()
return true;
}
if (mouse.up) && (mouse.click)
if (select_list.ProcessMouse(mouse.x, mouse.y)) {
SelectList_LineChanged();
return true;
}
if (mouse.up) && (select_list.ProcessMouse(mouse.x, mouse.y)) {
SelectList_LineChanged();
return true;
}
return false;
}
void SelectList_DrawBorder() {
:void SelectList_DrawBorder() {
DrawRectangle3D(select_list.x-2, select_list.y-2,
select_list.w+3+scroll1.size_x, select_list.h+3,
sc.dark, sc.light);
@@ -61,8 +60,8 @@ void SelectList_DrawBorder() {
void SelectList_DrawScroller()
{
scroll1.bckg_col = MixColors(sc.work, 0xBBBbbb, 80);
scroll1.frnt_col = MixColors(sc.work,0xFFFfff,120);
scroll1.bckg_col = sc.dark; // MixColors(sc.work, 0xBBBbbb, 80);
scroll1.frnt_col = sc.light; // MixColors(sc.work,0xFFFfff,120);
scroll1.line_col = sc.line;
scroll1.max_area = select_list.count;

View File

@@ -0,0 +1,2 @@
if tup.getconfig("NO_FASM") ~= "" then return end
tup.rule("flag.asm", "fasm %f %o " .. tup.getconfig("KPACK_CMD"), "flag")

View File

@@ -0,0 +1,306 @@
; SPDX-License-Identifier: GPL-2.0-only
; Flag - demo program shows a flag with the inscription 'KolibriOS'
; Copyright (C) 2025 KolibriOS team
use32
org 0
db 'MENUET01'
dd 1,start,i_end,mem,stacktop,0,cur_dir_path
include '../../proc32.inc'
include '../../macros.inc'
include '../../KOSfuncs.inc'
include '../../load_lib.mac'
include '../../dll.inc'
include '../../develop/libraries/TinyGL/asm_fork/kosgl.inc'
include '../../develop/libraries/TinyGL/asm_fork/opengl_const.inc'
include '../../develop/libraries/TinyGL/asm_fork/examples/fps.inc'
@use_library
align 4
start:
load_library name_tgl, library_path, system_path, import_tinygl
cmp eax,SF_TERMINATE_PROCESS
jz button.exit
mcall SF_SET_EVENTS_MASK, 0x27
; *** init ***
stdcall [kosglMakeCurrent], 0,15,600,380,ctx1
stdcall [glMatrixMode], GL_MODELVIEW
call [glLoadIdentity]
stdcall [glClearColor], 0.549, 0.549, 0.588, 1.0
stdcall [glEnable], GL_LIGHTING
stdcall [glLightf], GL_LIGHT0, GL_SPOT_EXPONENT, 0.0
stdcall [glLightf], GL_LIGHT0, GL_SPOT_CUTOFF, 180.0
stdcall [glEnable], GL_LIGHT0
stdcall [glLightfv], GL_LIGHT0, GL_POSITION, lightpos
stdcall [glLightfv], GL_LIGHT0, GL_SPOT_DIRECTION, lightdirect
stdcall [glEnable], GL_COLOR_MATERIAL
glpush p3
stdcall [glClearDepth]
stdcall [glEnable], GL_CULL_FACE
stdcall [glEnable], GL_DEPTH_TEST
fninit
stdcall reshape, 600,380
; *** end init ***
align 4
red_win:
call draw_window
mcall SF_THREAD_INFO, procinfo,-1
mov eax,dword[procinfo.box.height]
cmp eax,120
jge @f
mov eax,120 ;min size
@@:
sub eax,43
mov ebx,dword[procinfo.box.width]
cmp ebx,200
jge @f
mov ebx,200
@@:
sub ebx,10
stdcall reshape, ebx,eax
align 16
still:
call draw_3d
cmp dword[stop],1
je @f
stdcall Fps, 365,4
mov dword[esp-4],eax
fild dword[esp-4]
fmul dword[delt_3]
fchs
fadd dword[dangle]
fstp dword[dangle] ;dangle -= 0.01*Fps(x,y)
mcall SF_WAIT_EVENT_TIMEOUT, 1
jmp .end0
align 4
@@:
mcall SF_WAIT_EVENT
.end0:
cmp al, EV_REDRAW
jz red_win
cmp al, EV_KEY
jz key
cmp al, EV_BUTTON
jz button
jmp still
; new window size or exposure
align 4
proc reshape, width:dword, height:dword
locals
dxy dq ?
endl
stdcall [glViewport], 0, 0, [width], [height]
stdcall [glMatrixMode], GL_PROJECTION
call [glLoadIdentity]
fild dword[width]
fidiv dword[height]
fstp qword[dxy] ;dxy = width/height
glpush p4
glpush p3
glpush dxy
glpush p1
call [gluPerspective] ;28.0, width/height, 1.0, 40.0
stdcall [glMatrixMode], GL_MODELVIEW
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT
ret
endp
align 4
draw_window:
pushad
mcall SF_REDRAW,SSF_BEGIN_DRAW
mcall SF_CREATE_WINDOW, (50 shl 16)+609,(30 shl 16)+425,0x33404040,,title1
call [kosglSwapBuffers]
;Title
mcall SF_DRAW_TEXT, (338 shl 16)+4, 0xc0c0c0, fps, fps.end-fps
mcall SF_DRAW_TEXT, (8 shl 16)+4, 0xc0c0c0, title2, title2.end-title2
mcall SF_REDRAW,SSF_END_DRAW
popad
ret
align 4
key:
mcall SF_GET_KEY
cmp ah,27 ;Esc
je button.exit
cmp ah,112 ;P
jne @f
xor dword[stop],1
jmp still
@@:
jmp still
align 4
button:
mcall SF_GET_BUTTON
cmp ah,1
jne still
.exit:
mcall SF_TERMINATE_PROCESS
align 4
title1: db 'TinyGL in KolibriOS'
.end: db 0
title2: db 'ESC - exit, P - pause'
.end: db 0
fps: db 'FPS:'
.end: db 0
align 16
proc draw_3d uses ebx ecx edx esi edi
locals
z dd ?
endl
call [glLoadIdentity]
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT
stdcall [glTranslatef], 0.0, 0.0, -2.0
stdcall [glRotatef], 10.0, 0.0, 0.0, 1.0
stdcall [glRotatef], 43.0, 0.0, 1.0, 0.0
stdcall [glTranslatef], -0.6, -0.2, -0.1
mov edi, logo+9*41 ;edi = logo[9][0]
mov esi, 41 ;esi = i
align 4
.cycle0: ;for(int i=0;i<41;i++)
stdcall [glTranslatef], 0.045, 0.0, 0.0
call [glPushMatrix]
fld dword[angle]
fsin
fmul dword[delt_1]
fstp dword[z] ;= 0.08*sin(angle)
fld dword[angle]
fadd dword[delt_2]
fstp dword[angle] ;angle += 0.2
mov ecx, 9
mov ebx, edi
; ecx = j
.cycle1: ;for(int j=9;j>=0;j--)
cmp byte[ebx],0 ;if(logo[j][i])
je @f
push 0.0 ;b
push 0.0 ;g
push 1.0 ;r
jmp .end_c2
@@:
push 0.945 ;b
push 0.855 ;g
push 0.859 ;r
.end_c2:
call [glColor3f]
stdcall [glTranslatef], 0.0, 0.045, 0.0
stdcall [glBegin], GL_QUADS
stdcall [glVertex3f], 0.0, -0.04,[z]
stdcall [glVertex3f], 0.04,-0.04,[z]
stdcall [glVertex3f], 0.04, 0.0, [z]
stdcall [glVertex3f], 0.0, 0.0, [z]
call [glEnd]
add ebx, -41
dec ecx
jnz .cycle1
call [glPopMatrix]
inc edi ;edi = logo[9][i]
dec esi
jnz .cycle0
mov edx,dword[dangle]
mov dword[angle],edx
call [kosglSwapBuffers]
ret
endp
align 4
p1 dq 28.0
p3 dq 1.0
p4 dq 40.0
delt_1 dd 0.08
delt_2 dd 0.2
delt_3 dd 0.01
lightpos dd 2.0, 0.0, -2.5, 1.0
lightdirect dd 0.0, 0.0, -0.7
angle dd 0.0
dangle dd 0.0
stop dd 0
;[10][41]
logo db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,\
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
db 0,0,1,0,0,0,1,0,0,0,0,0,0,1,0,1,0,1,0,0,0,0,1,0,1,0,1,0,0,1,1,1,0,0,0,1,1,1,0,0,0,\
0,0,1,0,0,1,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,1,1,0,0,0,0,1,0,0,0,1,0,1,0,0,0,1,0,0,\
0,0,1,0,1,0,0,0,0,1,1,0,0,1,0,1,0,1,1,1,0,0,1,0,0,0,1,0,1,0,0,0,1,0,0,1,1,0,0,0,0,\
0,0,1,1,1,0,0,0,1,0,0,1,0,1,0,1,0,1,0,0,1,0,1,0,0,0,1,0,1,0,0,0,1,0,0,0,0,1,0,0,0,\
0,0,1,0,0,1,0,0,1,0,0,1,0,1,0,1,0,1,0,0,1,0,1,0,0,0,1,0,1,0,0,0,1,0,1,0,0,0,1,0,0,\
0,0,1,0,0,0,1,0,0,1,1,0,0,1,0,1,0,0,1,1,0,0,1,0,0,0,1,0,0,1,1,1,0,0,0,1,1,1,0,0,0
db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,\
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
;--------------------------------------------------
align 4
import_tinygl:
macro E_LIB n
{
if defined sz_#n
n dd sz_#n
end if
}
include '../../develop/libraries/TinyGL/asm_fork/export.inc'
dd 0,0
macro E_LIB n
{
if used n
sz_#n db `n,0
end if
}
include '../../develop/libraries/TinyGL/asm_fork/export.inc'
;--------------------------------------------------
system_path db '/sys/lib/'
name_tgl db 'tinygl.obj',0
;--------------------------------------------------
align 16
i_end:
ctx1 TinyGLContext
procinfo process_information
cur_dir_path rb 4096
library_path rb 4096
rb 4096
stacktop:
mem:

Binary file not shown.

View File

@@ -28,7 +28,7 @@ IMPORT
RW, Ini, EB := EditBox, Tabs, Toolbar, SB := StatusBar;
CONST
HEADER = "CEdit (27-feb-2025)";
HEADER = "CEdit (30-apr-2025)";
ShellFilter = "";
EditFilter = "sh|inc|txt|asm|ob07|c|cpp|h|pas|pp|lua|ini|json";
@@ -1320,7 +1320,7 @@ BEGIN
|menuBoard:
K.Run("/sys/develop/board", "")
|menuSysFunc:
K.Run("/sys/docpack", "f")
K.Run("/sys/docpack", "e")
|menuLineNumbers:
T.toggleNumbers;
Ini.setInt("settings", "line_numbers", ORD(T.lineNumbers))

View File

@@ -1,2 +1,4 @@
if tup.getconfig("NO_FASM") ~= "" then return end
tup.rule("charsets.asm", "fasm %f %o " .. tup.getconfig("KPACK_CMD"), "charsets")
HELPERDIR = (tup.getconfig("HELPERDIR") == "") and "../.." or tup.getconfig("HELPERDIR")
tup.include(HELPERDIR .. "/use_fasm.lua")
tup.rule("charsets.asm", FASM .. " -dlang=" .. tup.getconfig("LANG") .. " %f %o" .. tup.getconfig("KPACK_CMD"), "%B")

View File

@@ -31,3 +31,19 @@ Development history
- Renamed to Charsets Viewer/Charsets
- Symbol highlight UI tweaks
- Fixed rolled up bug
30.03.2025 - 0.4.0
- Localization for all system languages
- Display all character scales
- Abolity to copy character codes
- Block on charpage 00 for CP866
- New character code half markers
- Navigation using keys (see hotkeys.txt)
03.04.2025 - 0.4.1
- Fixed bug with codes color subscription
04.04.2025 - 0.4.2
- Fixed bug with resetting UTF charpage to zero on double charset swap to CP866
- Improved charpage blocking for CP866 UX
- Improved char codes copying UI

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,12 @@
Control hotkeys
- Navigate inside charpage:
- Arrows
- Num2/4/6/8
- Navigation between charpages:
- PgDN, PgUP - previous/next page
- Num0, Home - reset page to zero
- Change symbol scale:
- Num- and Num+

View File

@@ -12,6 +12,7 @@ include '../../develop/libraries/libs-dev/libimg/libimg.inc'
include '../../load_img.inc'
include '../../load_lib.mac'
include '../../develop/libraries/box_lib/trunk/box_lib.mac'
include '../../develop/libraries/TinyGL/asm_fork/kosgl.inc'
include '../../develop/libraries/TinyGL/asm_fork/opengl_const.inc'
include 'lang.inc' ; Language support for locales: ru_RU (CP866), en_US.
include 'info_fun_float.inc'
@@ -235,7 +236,7 @@ start:
call [gluNewQuadric]
mov [qObj],eax
mov eax,dword[ctx1] ;eax -> TinyGLContext.GLContext
mov eax,[ctx1.gl_context]
mov eax,[eax] ;eax -> ZBuffer
mov eax,[eax+ZBuffer.pbuf]
mov dword[buf_ogl],eax
@@ -1082,7 +1083,7 @@ l_libs_start:
lib_2 l_libs lib_name_2, file_name, system_dir_2, import_box_lib
lib_3 l_libs lib_name_3, file_name, system_dir_3, import_buf2d
lib_4 l_libs lib_name_4, file_name, system_dir_4, import_libkmenu
lib_5 l_libs lib_name_5, file_name, system_dir_5, import_lib_tinygl
lib_5 l_libs lib_name_5, file_name, system_dir_5, import_tinygl
lib_6 l_libs lib_name_6, file_name, system_dir_6, import_libini
l_libs_end:
@@ -1287,16 +1288,20 @@ dd 0,0
akmenuitem_draw db 'kmenuitem_draw',0
align 4
import_lib_tinygl:
import_tinygl:
macro E_LIB n
{
if defined sz_#n
n dd sz_#n
end if
}
include '../../develop/libraries/TinyGL/asm_fork/export.inc'
dd 0,0
macro E_LIB n
{
if used n
sz_#n db `n,0
end if
}
include '../../develop/libraries/TinyGL/asm_fork/export.inc'
@@ -1343,7 +1348,7 @@ buf_1:
align 4
el_focus dd tree1
tree1 tree_list size_one_list,300+2, tl_key_no_edit+tl_draw_par_line,\
16,16, 0xffffff,0xb0d0ff,0x400040, 5,35,195-16,250, 16,list_offs_text,0,\
16,16, 0xffffff,0xb0d0ff,0x10400040, 5,35,195-16,250, 16,list_offs_text,0,\
el_focus,w_scr_t1,0
align 4
@@ -1362,14 +1367,14 @@ white_light dd 0.8, 0.8, 0.8, 1.0 ;
lmodel_ambient dd 0.3, 0.3, 0.3, 1.0 ; <20><><EFBFBD><E0A0AC><EFBFBD><EFBFBD><><E4AEAD><EFBFBD><EFBFBD><EFBFBD> <20>ᢥ饭<E1A2A5><E9A5AD>
if lang eq ru_RU
capt db 'info 3ds <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 29.09.20',0 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
capt db 'info 3ds <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 04.05.25',0 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
else ; Default to en_US
capt db 'info 3ds version 29.09.20',0 ;window caption
capt db 'info 3ds version 04.05.25',0 ;window caption
end if
align 16
i_end:
ctx1 rb 28 ;sizeof.TinyGLContext = 28
ctx1 TinyGLContext
procinfo process_information
run_file_70 FileInfoBlock
sc system_colors

View File

@@ -1408,7 +1408,7 @@ buf_1:
align 4
el_focus dd tree1
tree1 tree_list size_one_list,300+2, tl_key_no_edit+tl_draw_par_line,\
16,16, 0xffffff,0xb0d0ff,0x400040, 5,47,195-16,250, 16,list_offs_text,0, el_focus,\
16,16, 0xffffff,0xb0d0ff,0x10400040, 5,47,195-16,250, 16,list_offs_text,0, el_focus,\
w_scr_t1,0
align 4
@@ -1427,9 +1427,9 @@ white_light dd 0.8, 0.8, 0.8, 1.0 ;
lmodel_ambient dd 0.3, 0.3, 0.3, 1.0 ; <20><><EFBFBD><E0A0AC><EFBFBD><EFBFBD><><E4AEAD><EFBFBD><EFBFBD><EFBFBD> <20>ᢥ饭<E1A2A5><E9A5AD>
if lang eq ru_RU
capt db 'info 3ds [user] <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 29.09.20',0 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
capt db 'info 3ds [user] <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 14.04.25',0 ; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
else ; Default to en_US
capt db 'info 3ds [user] version 29.09.20',0 ; Window caption
capt db 'info 3ds [user] version 14.04.25',0 ; Window caption
end if
align 16

View File

@@ -306,7 +306,7 @@ align 4
faddp
fild dword[rad_c]
fdivp ;radius=(size.x+size.y)/rad_c
fstp dword[sph_radius]
fstp qword[sph_radius]
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> x <EFBFBD> y, <EFBFBD><EFBFBD><EFBFBD>-<EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
fld dword[edi+obj_3d.y_scale]
@@ -812,9 +812,8 @@ proc draw_3d uses eax ebx ecx edi, o_data:dword
@@:
stdcall [glDisable],GL_LIGHTING
.end_l:
stdcall [glTranslatef], 0.0,0.0,0.5 ;correct for z
stdcall [glScalef], [edi+obj_3d.x_scale],[edi+obj_3d.y_scale],[edi+obj_3d.z_scale]
stdcall [glScalef], 1.0,1.0,0.7 ;correct for z
stdcall [glScalef], 1.0,1.0,1.4 ;correct for z
stdcall [glRotatef], [angle_z],0.0,0.0,1.0
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
stdcall [glRotatef], [angle_x],1.0,0.0,0.0
@@ -976,7 +975,10 @@ if version_edit eq 1
stdcall [glColor3ub],[color_select+2],[color_select+1],[color_select]
call [glPushMatrix]
stdcall [glTranslatef], [eax],[eax+4],[eax+8]
stdcall [gluSphere], [qObj], [sph_radius], 8,8
push 8
push 8
glpush sph_radius
stdcall [gluSphere], [qObj]
call [glPopMatrix]
@@:
@@ -997,7 +999,10 @@ align 4
mov eax,[eax]
call [glPushMatrix]
stdcall [glTranslatef], [eax],[eax+4],[eax+8]
stdcall [gluSphere], [qObj], [sph_radius], 4,4
push 4
push 4
glpush sph_radius
stdcall [gluSphere], [qObj]
call [glPopMatrix]
dec ecx
jz .end_select
@@ -1345,5 +1350,5 @@ delt_size dd 3.0 ;
mouse_drag dd 0 ;<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mouse_x dd 0
mouse_y dd 0
sph_radius dd 0 ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
sph_radius dq 0 ;radius of the sphere for selecting the active point

View File

@@ -951,13 +951,12 @@ endl
endp
align 4
proc glClearDepth uses eax, depth:dword
proc glClearDepth uses eax, depth:qword
locals
p rd 2
endl
mov dword[p],OP_ClearDepth
mov eax,[depth]
fld qword[eax]
fld qword[depth]
fstp dword[p+4]
lea eax,[ebp-8] ;=sizeof(dd)*2

View File

@@ -23,8 +23,7 @@ endl
imul ecx,ebx
shl ecx,2
add ecx,[eax+GLContext.color_array] ;ecx = &context.color_array[i]
mov ebx,ebp
sub ebx,20 ;=sizeof(dd)*5
lea ebx,[ebp-20] ;=sizeof(dd)*5
mov edx,[ecx]
mov [ebx+4],edx
mov edx,[ecx+4]
@@ -48,8 +47,7 @@ endl
imul esi,ebx
shl esi,2
add esi,[eax+GLContext.normal_array] ;esi = &normal_array[ebx * (3 + c->normal_array_stride)]
mov edi,eax
add edi,GLContext.current_normal
lea edi,[eax+GLContext.current_normal]
mov ecx,3
rep movsd
mov dword[edi],0.0
@@ -92,8 +90,7 @@ endl
imul ecx,ebx
shl ecx,2
add ecx,[eax+GLContext.vertex_array] ;ecx = &context.vertex_array[i]
mov ebx,ebp
sub ebx,20 ;=sizeof(dd)*5
lea ebx,[ebp-20] ;=sizeof(dd)*5
mov edx,[ecx]
mov [ebx+4],edx
mov edx,[ecx+4]
@@ -130,8 +127,7 @@ endl
mov eax,[i]
mov dword[p+4],eax
mov eax,ebp
sub eax,8 ;=sizeof(dd)*2
lea eax,[ebp-8] ;=sizeof(dd)*2
stdcall gl_add_op,eax
ret
endp
@@ -139,10 +135,9 @@ endp
align 4
proc glopDrawArrays, context:dword, param:dword
locals
vi dd ?
idx dd ?
states dd ?
size dd ?
a_size dd ?
p rd 8 ;функция glopColor требует 8 параметров, другие функции требуют меньше, берем по максимуму что-бы не портить стек
endl
pushad
@@ -155,132 +150,19 @@ pushad
mov [idx],eax ;param[2].i
mov eax,[ebx+4]
mov [p+4],eax ;p[1].i = param[1].i
mov eax,ebp
sub eax,32 ;=sizeof(dd)*8
lea eax,[ebp-32] ;=sizeof(dd)*8
stdcall glopBegin, edx,eax
mov dword[vi],0
cmp ecx,1
jl @f
align 4
.cycle_0: ;for (int vi=0; vi<count; vi++)
cmp dword[vi],ecx
jge .cycle_0_end
bt dword[states],1 ;2^1=COLOR_ARRAY
jnc @f
mov esi,[edx+GLContext.color_array_size]
mov [size],esi
add esi,[edx+GLContext.color_array_stride]
imul esi,[idx] ;esi = i
shl esi,2
add esi,[edx+GLContext.color_array] ;esi = &context.color_array[i]
mov edi,ebp
sub edi,28 ;edi = &p[1]
mov ebx,[esi+8]
mov [edi],ebx ;p[1].f = context.color_array[i+2]
mov ebx,[esi+4]
mov [edi+4],ebx ;p[2].f = context.color_array[i+1]
mov ebx,[esi]
mov [edi+8],ebx ;p[3].f = context.color_array[i]
add edi,12
cmp dword[size],3
jle .e1
add esi,12
movsd
jmp .e2
.e1:
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
.e2:
mov edi,ebp
sub edi,32 ;edi = &p[0]
mov ebx,ebp
sub ebx,12 ;ebp-12 = &p[5]
push ebx
add ebx,4 ;ebp-8 = &p[6]
push ebx
add ebx,4 ;ebp-4 = &p[7]
push ebx
stdcall RGBFtoRGBI,[edi+12],[edi+8],[edi+4] ;call: r,g,b,&p[7],&p[6],&p[5]
stdcall glopColor, edx,edi ;(context, p(op,rf,gf,bf,af,ri,gi,bi))
@@:
bt dword[states],2 ;2^2=NORMAL_ARRAY
jnc @f
mov esi,[edx+GLContext.normal_array_stride]
add esi,3
imul esi,[idx]
shl esi,2
add esi,[edx+GLContext.normal_array] ;esi = &context.normal_array[ idx * (3 + context.normal_array_stride) ]
mov edi,edx
add edi,GLContext.current_normal
movsd ;context.current_normal.X = context.normal_array[i]
movsd
movsd
mov dword[edi],0.0 ;context.current_normal.W = 0.0f
@@:
bt dword[states],3 ;2^3=TEXCOORD_ARRAY
jnc @f
mov esi,[edx+GLContext.texcoord_array_size]
mov [size],esi
add esi,[edx+GLContext.texcoord_array_stride]
imul esi,[idx] ;esi = i
shl esi,2
add esi,[edx+GLContext.texcoord_array] ;esi = &context.texcoord_array[i]
mov edi,edx
add edi,GLContext.current_tex_coord
movsd ;context.current_tex_coord.X = ccontext.texcoord_array[i]
movsd
cmp dword[size],2
jle .e3
movsd
jmp .e4
.e3:
mov dword[edi],0.0 ;если задано 2 параметра, то 3-й ставим по умолчанию 0.0
add edi,4
.e4:
cmp dword[size],3
jle .e5
movsd
jmp @f
.e5:
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
@@:
bt dword[states],0 ;2^0=VERTEX_ARRAY
jnc @f
mov esi,[edx+GLContext.vertex_array_size]
mov [size],esi
add esi,[edx+GLContext.vertex_array_stride]
imul esi,[idx] ;esi = i
shl esi,2
add esi,[edx+GLContext.vertex_array] ;esi = &context.vertex_array[i]
mov edi,ebp
sub edi,28 ;edi = &p[1]
movsd ;p[1].f = context.vertex_array[i]
movsd
cmp dword[size],2
jle .e6
movsd
jmp .e7
.e6:
mov dword[edi],0.0 ;если задано 2 параметра, то 3-й ставим по умолчанию 0.0
add edi,4
jmp .e8 ;и 4-й тоже ставим по умолчанию
.e7:
cmp dword[size],3
jle .e8
movsd
sub edi,20 ;edi=&p[0]
jmp .e9
.e8:
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
sub edi,16 ;edi=&p[0]
.e9:
stdcall glopVertex, edx,edi
@@:
call CopyArrayElementByIndex
inc dword[idx]
inc dword[vi]
jmp .cycle_0
.cycle_0_end:
loop .cycle_0
@@:
;mov eax,ebp
;sub eax,32 ;=sizeof(dd)*8
lea eax,[ebp-32] ;=sizeof(dd)*8
stdcall glopEnd, edx,eax
popad
ret
@@ -299,8 +181,7 @@ endl
mov eax,[count]
mov dword[p+12],eax
mov eax,ebp
sub eax,16 ;=sizeof(dd)*4
lea eax,[ebp-16] ;=sizeof(dd)*4
stdcall gl_add_op,eax
ret
endp
@@ -308,12 +189,12 @@ endp
align 4
proc glopDrawElements, context:dword, param:dword
locals
type dd ?
indices dd ? ;указатель на 16 или 32 битные индексы
ii dd ?
idx dd ?
states dd ?
type dd ?
size dd ?
indices dd ? ;указатель на 16 или 32 битные индексы
a_size dd ?
p rd 8
endl
pushad
@@ -328,8 +209,7 @@ pushad
mov [type],eax ;type = param[3].i
mov eax,[ebx+16]
mov [indices],eax ;*indices = param[4].p
mov eax,ebp
sub eax,32 ;=sizeof(dd)*8
lea eax,[ebp-32] ;=sizeof(dd)*8
stdcall glopBegin, edx,eax
mov dword[ii],0
@@ -351,127 +231,133 @@ align 4
.end_0:
mov [idx],esi
bt dword[states],1 ;2^1=COLOR_ARRAY
jnc @f
mov esi,[edx+GLContext.color_array_size]
mov [size],esi
add esi,[edx+GLContext.color_array_stride]
imul esi,[idx] ;esi = i
shl esi,2
add esi,[edx+GLContext.color_array] ;esi = &context.color_array[i]
mov edi,ebp
sub edi,28 ;edi = &p[1]
mov ebx,[esi+8]
mov [edi],ebx ;p[1].f = context.color_array[i+2]
mov ebx,[esi+4]
mov [edi+4],ebx ;p[2].f = context.color_array[i+1]
mov ebx,[esi]
mov [edi+8],ebx ;p[3].f = context.color_array[i]
add edi,12
cmp dword[size],3
jle .e1
add esi,12
movsd
jmp .e2
.e1:
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
.e2:
mov edi,ebp
sub edi,32 ;edi = &p[0]
mov ebx,ebp
sub ebx,12 ;ebp-12 = &p[5]
push ebx
add ebx,4 ;ebp-8 = &p[6]
push ebx
add ebx,4 ;ebp-4 = &p[7]
push ebx
stdcall RGBFtoRGBI,[edi+12],[edi+8],[edi+4] ;call: r,g,b,&p[7],&p[6],&p[5]
stdcall glopColor, edx,edi ;(context, p(op,rf,gf,bf,af,ri,gi,bi))
@@:
bt dword[states],2 ;2^2=NORMAL_ARRAY
jnc @f
mov esi,[edx+GLContext.normal_array_stride]
add esi,3
imul esi,[idx] ;esi = idx * (3 + context.normal_array_stride)
shl esi,2
add esi,[edx+GLContext.normal_array]
mov edi,edx
add edi,GLContext.current_normal
movsd ;context.current_normal.X = context.normal_array[i]
movsd
movsd
mov dword[edi],0.0 ;context.current_normal.W = 0.0f
@@:
bt dword[states],3 ;2^3=TEXCOORD_ARRAY
jnc @f
mov esi,[edx+GLContext.texcoord_array_size]
mov [size],esi
add esi,[edx+GLContext.texcoord_array_stride]
imul esi,[idx] ;esi = i
shl esi,2
add esi,[edx+GLContext.texcoord_array] ;esi = &context.texcoord_array[i]
mov edi,edx
add edi,GLContext.current_tex_coord
movsd ;context.current_tex_coord.X = ccontext.texcoord_array[i]
movsd
cmp dword[size],2
jle .e3
movsd
jmp .e4
.e3:
mov dword[edi],0.0 ;если задано 2 параметра, то 3-й ставим по умолчанию 0.0
add edi,4
.e4:
cmp dword[size],3
jle .e5
movsd
jmp @f
.e5:
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
@@:
bt dword[states],0 ;2^0=VERTEX_ARRAY
jnc @f
mov esi,[edx+GLContext.vertex_array_size]
mov [size],esi
add esi,[edx+GLContext.vertex_array_stride]
imul esi,[idx] ;esi = i
shl esi,2
add esi,[edx+GLContext.vertex_array] ;esi = &context.vertex_array[i]
mov edi,ebp
sub edi,28 ;edi = &p[1]
movsd ;p[1].f = context.vertex_array[i]
movsd
cmp dword[size],2
jle .e6
movsd
jmp .e7
.e6:
mov dword[edi],0.0 ;если задано 2 параметра, то 3-й ставим по умолчанию 0.0
add edi,4
jmp .e8 ;и 4-й тоже ставим по умолчанию
.e7:
cmp dword[size],3
jle .e8
movsd
sub edi,20 ;edi=&p[0]
jmp .e9
.e8:
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
sub edi,16 ;edi=&p[0]
.e9:
stdcall glopVertex, edx,edi
@@:
call CopyArrayElementByIndex
inc dword[ii]
jmp .cycle_0
.cycle_0_end:
mov eax,ebp
sub eax,32 ;=sizeof(dd)*8
lea eax,[ebp-32] ;=sizeof(dd)*8
stdcall glopEnd, edx,eax
popad
ret
endp
;input:
; edx - GLContext
idx equ ebp-44
states equ ebp-40
a_size equ ebp-36
align 4
CopyArrayElementByIndex:
bt dword[states],1 ;2^1=COLOR_ARRAY
jnc @f
mov esi,[edx+GLContext.color_array_size]
mov [a_size],esi
add esi,[edx+GLContext.color_array_stride]
imul esi,[idx] ;esi = i
shl esi,2
add esi,[edx+GLContext.color_array] ;esi = &context.color_array[i]
lea edi,[ebp-28] ;edi = &p[1]
mov ebx,[esi+8]
mov [edi],ebx ;p[1].f = context.color_array[i+2]
mov ebx,[esi+4]
mov [edi+4],ebx ;p[2].f = context.color_array[i+1]
mov ebx,[esi]
mov [edi+8],ebx ;p[3].f = context.color_array[i]
add edi,12
cmp dword[a_size],3
jle .e1
add esi,12
movsd
jmp .e2
.e1:
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
.e2:
lea edi,[ebp-32] ;edi = &p[0]
lea ebx,[ebp-12] ;ebp-12 = &p[5]
push ebx
add ebx,4 ;ebp-8 = &p[6]
push ebx
add ebx,4 ;ebp-4 = &p[7]
push ebx
stdcall RGBFtoRGBI,[edi+12],[edi+8],[edi+4] ;call: r,g,b,&p[7],&p[6],&p[5]
stdcall glopColor, edx,edi ;(context, p(op,rf,gf,bf,af,ri,gi,bi))
@@:
bt dword[states],2 ;2^2=NORMAL_ARRAY
jnc @f
mov esi,[edx+GLContext.normal_array_stride]
add esi,3
imul esi,[idx] ;esi = idx * (3 + context.normal_array_stride)
shl esi,2
add esi,[edx+GLContext.normal_array] ;esi = &context.normal_array[ idx * (3 + context.normal_array_stride) ]
lea edi,[edx+GLContext.current_normal]
movsd ;context.current_normal.X = context.normal_array[i]
movsd
movsd
mov dword[edi],0.0 ;context.current_normal.W = 0.0f
@@:
bt dword[states],3 ;2^3=TEXCOORD_ARRAY
jnc @f
mov esi,[edx+GLContext.texcoord_array_size]
mov [a_size],esi
add esi,[edx+GLContext.texcoord_array_stride]
imul esi,[idx] ;esi = i
shl esi,2
add esi,[edx+GLContext.texcoord_array] ;esi = &context.texcoord_array[i]
lea edi,[edx+GLContext.current_tex_coord]
movsd ;context.current_tex_coord.X = ccontext.texcoord_array[i]
movsd
cmp dword[a_size],2
jle .e3
movsd
jmp .e4
.e3:
mov dword[edi],0.0 ;если задано 2 параметра, то 3-й ставим по умолчанию 0.0
add edi,4
.e4:
cmp dword[a_size],3
jle .e5
movsd
jmp @f
.e5:
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
@@:
bt dword[states],0 ;2^0=VERTEX_ARRAY
jnc @f
mov esi,[edx+GLContext.vertex_array_size]
mov [a_size],esi
add esi,[edx+GLContext.vertex_array_stride]
imul esi,[idx] ;esi = i
shl esi,2
add esi,[edx+GLContext.vertex_array] ;esi = &context.vertex_array[i]
lea edi,[ebp-28] ;edi = &p[1]
movsd ;p[1].f = context.vertex_array[i]
movsd
cmp dword[a_size],2
jle .e6
movsd
jmp .e7
.e6:
mov dword[edi],0.0 ;если задано 2 параметра, то 3-й ставим по умолчанию 0.0
add edi,4
jmp .e8 ;и 4-й тоже ставим по умолчанию
.e7:
cmp dword[a_size],3
jle .e8
movsd
sub edi,20 ;edi=&p[0]
jmp .e9
.e8:
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
sub edi,16 ;edi=&p[0]
.e9:
stdcall glopVertex, edx,edi
@@:
ret
purge idx
purge states
purge a_size
align 4
proc glDrawElements uses eax, mode:dword, count:dword, type:dword, indices:dword
locals
@@ -488,8 +374,7 @@ endl
mov eax,[indices]
mov dword[p+16],eax
mov eax,ebp
sub eax,20 ;=sizeof(dd)*5
lea eax,[ebp-20] ;=sizeof(dd)*5
stdcall gl_add_op,eax
ret
endp
@@ -533,8 +418,7 @@ endl
;assert(0);
.end_f:
mov eax,ebp
sub eax,8 ;=sizeof(dd)*2
lea eax,[ebp-8] ;=sizeof(dd)*2
stdcall gl_add_op,eax
ret
endp
@@ -578,8 +462,7 @@ endl
;assert(0);
.end_f:
mov eax,ebp
sub eax,8 ;=sizeof(dd)*2
lea eax,[ebp-8] ;=sizeof(dd)*2
stdcall gl_add_op,eax
ret
endp
@@ -612,8 +495,7 @@ endl
mov eax,[pointer]
mov dword[p+12],eax
mov eax,ebp
sub eax,16 ;=sizeof(dd)*4
lea eax,[ebp-16] ;=sizeof(dd)*4
stdcall gl_add_op,eax
ret
endp
@@ -646,8 +528,7 @@ endl
mov eax,[pointer]
mov dword[p+12],eax
mov eax,ebp
sub eax,16 ;=sizeof(dd)*4
lea eax,[ebp-16] ;=sizeof(dd)*4
stdcall gl_add_op,eax
ret
endp
@@ -676,8 +557,7 @@ endl
mov eax,[pointer]
mov dword[p+8],eax
mov eax,ebp
sub eax,12 ;=sizeof(dd)*3
lea eax,[ebp-12] ;=sizeof(dd)*3
stdcall gl_add_op,eax
ret
endp
@@ -710,8 +590,7 @@ endl
mov eax,[pointer]
mov dword[p+12],eax
mov eax,ebp
sub eax,16 ;=sizeof(dd)*4
lea eax,[ebp-16] ;=sizeof(dd)*4
stdcall gl_add_op,eax
ret
endp

View File

@@ -21,7 +21,7 @@ proc gl_transform_to_viewport uses eax ebx ecx, context:dword,v:dword
fmul st0,st1
fmul dword[eax+GLContext.viewport+GLViewport.scale+offs_X]
fadd dword[eax+GLContext.viewport+GLViewport.trans+offs_X]
fistp dword[ebx+GLVertex.zp] ;v.zp.x = st0, st0 = st1
fistp dword[ebx+GLVertex.zp+ZBufferPoint.x] ;v.zp.x = st0, st0 = st1
fld dword[ebx+GLVertex.pc+offs_Y] ;st0 = v.pc.Y
fmul st0,st1
@@ -62,14 +62,14 @@ align 4
je @f
mov eax,[eax+GLContext.current_texture] ;eax = &context.current_texture
mov eax,[eax] ;eax = context.current_texture
;[eax+offs_text_images] = im = &context.current_texture.images[0]
;[eax+GLTexture.images] = im = &context.current_texture.images[0]
fild dword[eax+offs_text_images+offs_imag_s_bound]
fild dword[eax+GLTexture.images+GLImage.s_bound]
fmul dword[ebx+GLVertex.tex_coord+offs_X]
fistp dword[ebx+GLVertex.zp+ZBufferPoint.s]
;v.zp.s=(int)(v.tex_coord.X * im.s_bound)
fild dword[eax+offs_text_images+offs_imag_t_bound]
fild dword[eax+GLTexture.images+GLImage.t_bound]
fmul dword[ebx+GLVertex.tex_coord+offs_Y]
fistp dword[ebx+GLVertex.zp+ZBufferPoint.t]
;v.zp.t=(int)(v.tex_coord.Y * im.t_bound)
@@ -138,12 +138,12 @@ macro interpolate q, p0, p1, t
{
fld dword[t]
; интерполяция по координатам
fld dword[p1+GLVertex.pc]
fsub dword[p0+GLVertex.pc]
; interpolation by coordinates
fld dword[p1+GLVertex.pc+offs_X]
fsub dword[p0+GLVertex.pc+offs_X]
fmul st0,st1
fadd dword[p0+GLVertex.pc]
fstp dword[q+GLVertex.pc] ;q.pc.X = p0.pc.X + (p1.pc.X - p0.pc.X) * t
fadd dword[p0+GLVertex.pc+offs_X]
fstp dword[q+GLVertex.pc+offs_X] ;q.pc.X = p0.pc.X + (p1.pc.X - p0.pc.X) * t
fld dword[p1+GLVertex.pc+offs_Y]
fsub dword[p0+GLVertex.pc+offs_Y]
@@ -163,7 +163,7 @@ macro interpolate q, p0, p1, t
fadd dword[p0+GLVertex.pc+offs_W]
fstp dword[q+GLVertex.pc+offs_W]
; интерполяция по цвету
; color interpolation
fld dword[p1+GLVertex.color]
fsub dword[p0+GLVertex.color]
fmul st0,st1
@@ -228,7 +228,7 @@ align 4
fstsw ax
sahf
jae .r1_f1
fstp dword[ebx] ;if (t<*tmin) *tmax=t
fstp dword[ebx] ;if (t<*tmax) *tmax=t
jmp .r1
align 4
.els_1: ;else if (num>0)
@@ -1028,9 +1028,11 @@ if PROFILE eq 1
end if
mov eax,[edx+GLContext.current_texture]
mov eax,[eax] ;переход по указателю
;так как offs_text_images+offs_imag_pixmap = 0 то context.current_texture.images[0].pixmap = [eax]
stdcall ZB_setTexture, [edx+GLContext.zb], [eax],\
[eax+offs_imag_s_bound],[eax+offs_imag_t_bound],[eax+offs_imag_xsize_log2]
stdcall ZB_setTexture, [edx+GLContext.zb],\
[eax+GLTexture.images+GLImage.pixmap],\
[eax+GLTexture.images+GLImage.s_bound],\
[eax+GLTexture.images+GLImage.t_bound],\
[eax+GLTexture.images+GLImage.xsize_log2]
mov eax,[p0]
add eax,GLVertex.zp
push ecx

View File

@@ -1,3 +1,7 @@
; SPDX-License-Identifier: GPL-2.0-only
; Gears - 3D gear wheels
; Copyright (C) 2014-2025 KolibriOS team
use32
org 0
db 'MENUET01'
@@ -8,6 +12,7 @@ include '../../../../../macros.inc'
include '../../../../../KOSfuncs.inc'
include '../../../../../load_lib.mac'
include '../../../../../dll.inc'
include '../kosgl.inc'
include '../opengl_const.inc'
include 'fps.inc'
@@ -18,7 +23,7 @@ macro matr_cell c_funct,c_param,funct,param, dia
dia dword[esp-4*(c_param*(c_funct-funct)+(1+c_param-param))]
}
;Макрос для параметров типа double (8 байт)
;Macro for double type parameters (8 bytes)
macro glpush GLDoubleVar {
push dword[GLDoubleVar+4]
push dword[GLDoubleVar]
@@ -83,8 +88,7 @@ red_win:
mov ebx,200
@@:
sub ebx,10
stdcall reshape, ebx,eax
.end0:
stdcall reshape, ebx,eax
align 16
still:
@@ -165,8 +169,7 @@ draw_window:
;Title
mcall SF_DRAW_TEXT,(338 shl 16)+4,0xc0c0c0,fps, fps.end-fps
mcall SF_DRAW_TEXT,(8 shl 16)+4,0xc0c0c0,title3,title3.end-title3
;mcall SF_DRAW_TEXT,(180 shl 16)+4,0xc0c0c0,title2,title2.end-title2
mcall SF_DRAW_TEXT,(8 shl 16)+4,0xc0c0c0,title2,title2.end-title2
mcall SF_REDRAW,SSF_END_DRAW
popad
@@ -247,9 +250,7 @@ button:
align 4
title1: db 'TinyGL in KolibriOS'
.end: db 0
;title2: db 'F full screen'
;.end: db 0
title3: db 'ESC - exit, Arrow keys - rotate, +/- zoom, P - pause'
title2: db 'ESC - exit, Arrow keys - rotate, +/- zoom, P - pause'
.end: db 0
fps: db 'FPS:'
.end: db 0
@@ -922,8 +923,7 @@ name_tgl db 'tinygl.obj',0
align 16
i_end:
ctx1 db 28 dup (0) ;TinyGLContext or KOSGLContext
;sizeof.TinyGLContext = 28
ctx1 TinyGLContext
procinfo process_information
cur_dir_path rb 4096
library_path rb 4096

View File

@@ -12,6 +12,15 @@ include '../opengl_const.inc'
@use_library
;Constants describing the house.3ds file (obtained using the info_3ds program)
VERTICES_OFFSET = 0x33 ;offset along which the coordinates of the vertices go
FACES_COUNT = 0x162 ;number of faces
FACES_OFFSET = 0x96b ;offset along which information about the edges goes
HOUSE_FILE_SIZE = 5297
txt_error_file_size db '"House.3ds file size does not match" -tE',0
align 4
start:
load_library name_tgl, library_path, system_path, import_tinygl
@@ -20,20 +29,20 @@ start:
mcall SF_SET_EVENTS_MASK,0x27
;заполняем массив индексов из файла house.3ds (который вшит внутрь данной программы)
;we fill the array of indices from the house.3ds file (which is embedded inside this program)
mov esi,house_3ds
add esi,0x1798 ;смещение по которому идет информация о гранях в файле 3ds (получено с использованием программы info_3ds)
add esi,FACES_OFFSET
mov edi,Indices
mov eax,0x1a6 ;число граней в файле 3ds (получено с использованием программы info_3ds)
mov eax,FACES_COUNT
@@:
movsd
movsw
add esi,2 ;пропускаем свойства грани
add esi,2 ;skip face properties
dec eax
or eax,eax
jnz @b
;первоначальные настройки контекста tinygl
;tinygl initial context settings
stdcall [kosglMakeCurrent], 10,10,400,350,ctx1
stdcall [glEnable], GL_DEPTH_TEST
stdcall [glClearColor], 0.0,0.0,0.0,0.0
@@ -48,13 +57,13 @@ red_win:
align 4
still:
mcall SF_WAIT_EVENT
cmp al,1
jz red_win
cmp al,2
jz key
cmp al,3
jz button
jmp still
cmp al,EV_REDRAW
jz red_win
cmp al,EV_KEY
jz key
cmp al,EV_BUTTON
jz button
jmp still
align 4
draw_window:
@@ -140,29 +149,34 @@ caption db 'Test opengl 1.1 arrays, [Esc] - exit, [<-],[->],[Up],[Down] - rotate
align 4
draw_3d:
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;clear the color and depth buffer
mov eax,house_3ds.end-house_3ds
cmp eax,HOUSE_FILE_SIZE
je @f
notify_window_run txt_error_file_size
ret
@@:
call [glPushMatrix]
;масштаб и повороты
stdcall [glTranslatef], 0.0,0.0,0.5
;scale and rotations
stdcall [glScalef], [scale], [scale], [scale]
stdcall [glRotatef], [angle_z],0.0,0.0,1.0
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
stdcall [glRotatef], [angle_x],1.0,0.0,0.0
;рисование через индексный массив
mov eax,house_3ds ;начало внедренного файла 3ds
add eax,0xeb ;смещение по которому идут координаты вершин (получено с использованием программы info_3ds)
stdcall [glVertexPointer], 3, GL_FLOAT, 0, eax ;задаем массив для вершин, 3 - число координат для одной вершины
stdcall [glEnableClientState], GL_VERTEX_ARRAY ;включаем режим рисования вершин
stdcall [glDrawElements], GL_TRIANGLES, 0x1a6*3, GL_UNSIGNED_SHORT, Indices ;mode, count, type, *indices
stdcall [glDisableClientState], GL_VERTEX_ARRAY ;отключаем режим рисования вершин
;drawing via index array
mov eax,house_3ds ;start of embedded 3ds file
add eax,VERTICES_OFFSET
stdcall [glVertexPointer], 3, GL_FLOAT, 0, eax ;we set an array for the vertices, 3 is the number of coordinates for one vertex
stdcall [glEnableClientState], GL_VERTEX_ARRAY ;turn on the vertex drawing mode
stdcall [glDrawElements], GL_TRIANGLES, FACES_COUNT*3, GL_UNSIGNED_SHORT, Indices ;mode, count, type, *indices
stdcall [glDisableClientState], GL_VERTEX_ARRAY ;disable vertex drawing mode
call [glPopMatrix]
ret
align 4
scale dd 0.0065 ;начальный масштаб (в идеальном случае должен вычислятся, но для даного примера подобран в ручную на глаз)
scale dd 0.07 ;initial scale (ideally should be calculated)
delt_sc dd 0.0005
angle_z dd 90.0
angle_y dd 90.0
@@ -170,10 +184,11 @@ angle_x dd 0.0
delt_size dd 3.0
align 4
house_3ds: ;внедряем файл внутрь программы (в идеальном случае должен открыватся через окно диалога, но для облегчения примера вшит внутрь)
house_3ds: ;we embed the file inside the program (ideally it should open through a dialog box)
file '../../../../../demos/view3ds/3ds_objects/House.3ds'
.end:
align 4
Indices rb 0x1a6*6 ;0x1a6 - число граней, на каждую грань по 3 точки, индекс точки 2 байта
Indices rb FACES_COUNT*6 ;3 points per edge, point index 2 bytes
;--------------------------------------------------
align 4

View File

@@ -1,3 +1,7 @@
; SPDX-License-Identifier: GPL-2.0-only
; Test glu0 - gluSphere functionality testing
; Copyright (C) 2014-2025 KolibriOS team
use32
org 0
db 'MENUET01'
@@ -8,6 +12,7 @@ include '../../../../../macros.inc'
include '../../../../../KOSfuncs.inc'
include '../../../../../load_lib.mac'
include '../../../../../dll.inc'
include '../kosgl.inc'
include '../opengl_const.inc'
@use_library
@@ -36,13 +41,13 @@ red_win:
align 16
still:
mcall SF_WAIT_EVENT
cmp al,1
jz red_win
cmp al,2
jz key
cmp al,3
jz button
jmp still
cmp al,EV_REDRAW
jz red_win
cmp al,EV_KEY
jz key
cmp al,EV_BUTTON
jz button
jmp still
align 4
draw_window:
@@ -131,9 +136,6 @@ button:
mcall SF_TERMINATE_PROCESS
align 4
caption db 'Test gluSphere, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
draw_3d:
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
@@ -141,25 +143,37 @@ stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим б
stdcall [glColor3f], 1.0, 1.0, 0.0
call [glPushMatrix]
stdcall [glTranslatef], 0.0,0.0,0.5
stdcall [glScalef], [scale], [scale], [scale]
stdcall [glRotatef], [angle_z],0.0,0.0,1.0
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
stdcall [gluSphere], [qObj], 1.0, 16,16
push 16
push 16
glpush rad1
stdcall [gluSphere], [qObj]
stdcall [glColor3f], 1.0, 0.0, 0.0
stdcall [glTranslatef], -1.6,0.0,0.0
stdcall [gluSphere], [qObj], 0.55, 8,8
push 8
push 8
glpush rad2
stdcall [gluSphere], [qObj]
stdcall [glColor3f], 0.0, 0.0, 1.0
stdcall [glTranslatef], 3.2,0.0,0.0
stdcall [gluSphere], [qObj], 0.55, 8,8
push 8
push 8
glpush rad2
stdcall [gluSphere], [qObj]
call [glPopMatrix]
ret
align 4
qObj dd 0
caption db 'Test gluSphere, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
rad1 dq 1.0
rad2 dq 0.55
scale dd 0.4
delt_sc dd 0.05
@@ -173,13 +187,17 @@ import_tinygl:
macro E_LIB n
{
if defined sz_#n
n dd sz_#n
end if
}
include '../export.inc'
dd 0,0
macro E_LIB n
{
if used n
sz_#n db `n,0
end if
}
include '../export.inc'
@@ -190,7 +208,8 @@ name_tgl db 'tinygl.obj',0
align 16
i_end:
ctx1 rb 28 ;sizeof.TinyGLContext = 28
ctx1 TinyGLContext
qObj dd 0
cur_dir_path rb 4096
library_path rb 4096
rb 2048

View File

@@ -1,3 +1,7 @@
; SPDX-License-Identifier: GPL-2.0-only
; Test glu1 - gluCylinder and gluDisk functionality testing
; Copyright (C) 2014-2025 KolibriOS team
use32
org 0
db 'MENUET01'
@@ -8,24 +12,24 @@ include '../../../../../macros.inc'
include '../../../../../KOSfuncs.inc'
include '../../../../../load_img.inc'
include '../../../../../load_lib.mac'
include '../kosgl.inc'
include '../opengl_const.inc'
include '../zbuffer.inc'
include '../../../../../develop/info3ds/info_fun_float.inc'
3d_wnd_l equ 0 ;tinygl buffer left indent
3d_wnd_t equ 30 ;tinygl buffer top indent
3d_wnd_w equ 500
3d_wnd_h equ 400
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
IMAGE_TOOLBAR_ICON_SIZE equ 21*21*3
;Макрос для параметров типа double (8 байт)
macro glpush GLDoubleVar {
push dword[GLDoubleVar+4]
push dword[GLDoubleVar]
}
align 4
start:
load_libraries l_libs_start,l_libs_end
;проверка на сколько удачно загузились библиотеки
;checking how successfully the libraries were loaded
mov ebp,lib_0
.test_lib_open:
cmp dword [ebp+ll_struc_size-4],0
@@ -39,16 +43,24 @@ load_libraries l_libs_start,l_libs_end
mcall SF_STYLE_SETTINGS,SSF_GET_COLORS,sc,sizeof.system_colors
mcall SF_SET_EVENTS_MASK,0x27
stdcall [kosglMakeCurrent], 5,30,[buf_ogl.w],[buf_ogl.h],ctx1
finit
fild dword[buf_ogl.w]
fdiv dword[fl_180]
fstp dword[angle_dzm]
fild dword[buf_ogl.h]
fdiv dword[fl_180]
fstp dword[angle_dym]
stdcall [kosglMakeCurrent], 3d_wnd_l,3d_wnd_t,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [glEnable], GL_DEPTH_TEST
stdcall [glEnable], GL_NORMALIZE ;делам нормали одинаковой величины во избежание артефактов
stdcall [glEnable], GL_NORMALIZE ;normals of the same size to avoid artifacts
call [gluNewQuadric]
mov [qObj],eax
stdcall [glClearColor], 0.25,0.25,0.25,0.0
stdcall [glShadeModel], GL_SMOOTH
mov eax,dword[ctx1] ;eax -> TinyGLContext.GLContext
mov eax,[ctx1.gl_context]
mov eax,[eax] ;eax -> ZBuffer
mov eax,[eax+ZBuffer.pbuf]
mov dword[buf_ogl],eax
@@ -60,6 +72,15 @@ load_libraries l_libs_start,l_libs_end
stdcall [buf2d_convert_text_matrix], buf_1
load_image_file 'toolb_1.png', image_data_toolbar
fld dword[scale]
stdcall update_number, txt_scale.v
fld dword[angle_y]
stdcall update_number, txt_angle_y.v
fld dword[angle_z]
stdcall update_number, txt_angle_z.v
call SetLight
call draw_3d
align 4
@@ -69,19 +90,30 @@ red_win:
align 4
still:
mcall SF_WAIT_EVENT
cmp al,1
jz red_win
cmp al,2
jz key
cmp al,3
jz button
jmp still
cmp al,EV_REDRAW
jz red_win
cmp al,EV_KEY
jz key
cmp al,EV_BUTTON
jz button
cmp al,EV_MOUSE
jne still
call mouse
jmp still
align 4
draw_window:
pushad
mcall SF_REDRAW,SSF_BEGIN_DRAW
mcall SF_CREATE_WINDOW,(50 shl 16)+420,(30 shl 16)+410,0x33ffffff,,caption
mcall SF_STYLE_SETTINGS,SSF_GET_SKIN_HEIGHT
mov ebx,[buf_ogl.w]
add ebx,(50 shl 16)+9
mov ecx,[buf_ogl.h]
add ecx,(30 shl 16)+4
add ecx,eax
add cx,[buf_ogl.t]
mcall SF_CREATE_WINDOW,,,0x33ffffff,,caption
mov esi,[sc.work_button]
mcall SF_DEFINE_BUTTON,(6 shl 16)+19,(6 shl 16)+19,3+0x40000000 ;вершины вкл.
@@ -128,11 +160,7 @@ key:
fld dword[angle_y]
fadd dword[delt_size]
fst dword[angle_y]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
stdcall update_number, txt_angle_y.v
call draw_3d
call [kosglSwapBuffers]
jmp still
@@ -143,11 +171,7 @@ key:
fld dword[angle_y]
fsub dword[delt_size]
fst dword[angle_y]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
stdcall update_number, txt_angle_y.v
call draw_3d
call [kosglSwapBuffers]
jmp still
@@ -158,11 +182,7 @@ key:
fld dword[angle_z]
fadd dword[delt_size]
fst dword[angle_z]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_z.v],0
stdcall str_cat, txt_angle_z.v,Data_String
stdcall update_number, txt_angle_z.v
call draw_3d
call [kosglSwapBuffers]
jmp still
@@ -173,11 +193,7 @@ key:
fld dword[angle_z]
fsub dword[delt_size]
fst dword[angle_z]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_z.v],0
stdcall str_cat, txt_angle_z.v,Data_String
stdcall update_number, txt_angle_z.v
call draw_3d
call [kosglSwapBuffers]
;jmp still
@@ -220,6 +236,104 @@ button:
stdcall mem.Free,[image_data_toolbar]
mcall SF_TERMINATE_PROCESS
align 4
mouse:
push eax ebx
mcall SF_MOUSE_GET,SSF_BUTTON_EXT
bt eax,0
jnc .end_m
;mouse l. but. move
cmp dword[mouse_drag],1
jne .end_m
mcall SF_MOUSE_GET,SSF_WINDOW_POSITION
mov ebx,eax
sar ebx,16 ;mouse.x
cmp ebx,3d_wnd_l
jg @f
mov ebx,3d_wnd_l
@@:
sub ebx,3d_wnd_l
cmp ebx,3d_wnd_w
jle @f
mov ebx,3d_wnd_w
@@:
movsx eax,ax ;mouse.y
cmp eax,3d_wnd_t
jg @f
mov eax,3d_wnd_t
@@:
sub eax,3d_wnd_t
cmp eax,3d_wnd_h
jle @f
mov eax,3d_wnd_h
@@:
finit
fild dword[mouse_y]
mov [mouse_y],eax
fisub dword[mouse_y]
fdiv dword[angle_dzm] ;if the cursor moves along the y-axis (up or down)
fadd dword[angle_z]
fst dword[angle_z]
stdcall update_number, txt_angle_z.v
fild dword[mouse_x]
mov [mouse_x],ebx
fisub dword[mouse_x]
fdiv dword[angle_dym] ;if the cursor moves along the z-axis (left or right)
fadd dword[angle_y]
fst dword[angle_y]
stdcall update_number, txt_angle_y.v
call draw_3d
call [kosglSwapBuffers]
jmp .end_d
.end_m:
bt eax,16
jnc @f
;mouse l. but. up
mov dword[mouse_drag],0
jmp .end_d
@@:
bt eax,8
jnc .end_d
;mouse l. but. press
mcall SF_MOUSE_GET,SSF_WINDOW_POSITION
mov ebx,eax
sar ebx,16 ;mouse.x
cmp ebx,3d_wnd_l
jl .end_d
sub ebx,3d_wnd_l
cmp ebx,3d_wnd_w
jg .end_d
movsx eax,ax ;mouse.y
cmp eax,3d_wnd_t
jl .end_d
sub eax,3d_wnd_t
cmp eax,3d_wnd_h
jg .end_d
mov dword[mouse_drag],1
mov dword[mouse_x],ebx
mov dword[mouse_y],eax
.end_d:
pop ebx eax
ret
;input:
; st0 - number
; txt_addr - pointer to text buffer
align 4
proc update_number uses eax, txt_addr:dword
mov word[NumberSymbolsAD],3
fstp qword[Data_Double]
call DoubleFloat_to_String
mov eax,[txt_addr]
mov byte[eax],0
stdcall str_cat, eax,Data_String
ret
endp
align 4
but_st_point:
stdcall [gluQuadricDrawStyle], [qObj],GLU_POINT
@@ -255,11 +369,7 @@ but_zoom_p:
fld dword[sc_max]
@@:
fst dword[scale]
mov word[NumberSymbolsAD],3
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_scale.v],0
stdcall str_cat, txt_scale.v,Data_String
stdcall update_number, txt_scale.v
call draw_3d
call [kosglSwapBuffers]
ret
@@ -278,50 +388,54 @@ but_zoom_m:
fld dword[sc_min]
@@:
fst dword[scale]
mov word[NumberSymbolsAD],3
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_scale.v],0
stdcall str_cat, txt_scale.v,Data_String
stdcall update_number, txt_scale.v
call draw_3d
call [kosglSwapBuffers]
ret
align 4
caption db 'Test gluCylinder, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
rad1 dq 1.0
rad2 dq 0.55
rad3 dq 0.15
hei1 dq 2.0 ;высота цилиндра
hei2 dq 1.25
align 4
draw_3d:
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
call [glPushMatrix]
call SetLight
stdcall [glTranslatef], 0.0,0.0,0.5
stdcall [glScalef], [scale], [scale], [scale]
stdcall [glScalef], 1.0, 1.0, 0.5
stdcall [glColor3f], 1.0, 1.0, 0.0
stdcall [glRotatef], [angle_z],0.0,0.0,1.0
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
stdcall [glTranslatef], 0.0,0.0,-1.0 ;опускаем цилинды вниз
stdcall [gluCylinder], [qObj], rad1,rad1,hei1, 32,8
push 8
push 32
glpush hei1
glpush rad1
glpush rad1
stdcall [gluCylinder], [qObj]
stdcall [glTranslatef], 0.0,0.0,2.0
push 4
push 32
glpush rad1
glpush rad3
stdcall [gluDisk], [qObj]
stdcall [glColor3f], 1.0, 0.0, 0.0
stdcall [glTranslatef], -1.6,0.0,0.0
stdcall [gluCylinder], [qObj], rad2,rad3,hei2, 16,8
stdcall [glTranslatef], -1.6,0.0,-2.0
push 8
push 16
glpush hei2
glpush rad3
glpush rad2
stdcall [gluCylinder], [qObj]
stdcall [glColor3f], 0.0, 0.0, 1.0
stdcall [glTranslatef], 3.2,0.0,0.0
stdcall [gluCylinder], [qObj], rad2,rad3,hei2, 16,8
push 8
push 16
glpush hei2
glpush rad3
glpush rad2
stdcall [gluCylinder], [qObj]
call [glPopMatrix]
stdcall [buf2d_draw_text], buf_ogl, buf_1,txt_scale,5,5,0xffff00
@@ -347,10 +461,22 @@ SetLight:
stdcall [glEnable],GL_LIGHT0
ret
scale dd 0.4 ;начальный масштаб
sc_delt dd 0.05 ;изменение масштаба при нажатии
sc_min dd 0.1 ;минимальный масштаб
sc_max dd 1.1 ;максимальный масштаб
align 4
caption db 'Test gluCylinder and gluDisk, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
rad1 dq 1.0
rad2 dq 0.55
rad3 dq 0.15
hei1 dq 2.0 ;высота цилиндра
hei2 dq 1.25
fl_180 dd 180.0
scale dd 0.4 ;initial scale
sc_delt dd 0.05 ;zoom on click
sc_min dd 0.1 ;minimum scale
sc_max dd 1.1 ;maximum scale
angle_z dd -45.0
angle_y dd -150.0
delt_size dd 3.0
@@ -369,13 +495,17 @@ import_tinygl:
macro E_LIB n
{
if defined sz_#n
n dd sz_#n
end if
}
include '../export.inc'
dd 0,0
macro E_LIB n
{
if used n
sz_#n db `n,0
end if
}
include '../export.inc'
@@ -493,28 +623,23 @@ lib_name_2 db 'libimg.obj',0
txt_scale:
db 'Scale: '
.v:
db 0
rb 10
.v: rb 11
txt_angle_z:
db 'Rotate z: '
.v:
db 0
rb 10
.v: rb 11
txt_angle_y:
db 'Rotate y: '
.v:
db 0
rb 10
.v: rb 11
align 4
buf_ogl:
dd 0 ;указатель на буфер изображения
dw 10,10 ;+4 left,top
.w: dd 400
.h: dd 350
dw 3d_wnd_l ;+4 left
.t: dw 3d_wnd_t ;+6 top
.w: dd 3d_wnd_w
.h: dd 3d_wnd_h
dd 0,24 ;+16 color,bit in pixel
align 4
@@ -533,9 +658,14 @@ l_libs_end:
align 4
i_end:
ctx1 rb 28 ;sizeof.TinyGLContext = 28
ctx1 TinyGLContext
image_data_toolbar dd 0
qObj dd 0
mouse_drag dd 0 ;scene rotation mode based on mouse cursor movement
mouse_x dd 0
mouse_y dd 0
angle_dzm dd 0 ;~ 3d_wnd_w/180 - adding scene rotation angles when rotating the mouse
angle_dym dd 0 ;~ 3d_wnd_h/180
run_file_70 FileInfoBlock
sc system_colors
align 16

View File

@@ -1,3 +1,7 @@
; SPDX-License-Identifier: GPL-2.0-only
; Test glu2 - gluSphere functionality testing
; Copyright (C) 2015-2025 KolibriOS team
use32
org 0
db 'MENUET01'
@@ -8,24 +12,24 @@ include '../../../../../macros.inc'
include '../../../../../KOSfuncs.inc'
include '../../../../../load_img.inc'
include '../../../../../load_lib.mac'
include '../kosgl.inc'
include '../opengl_const.inc'
include '../zbuffer.inc'
include '../../../../../develop/info3ds/info_fun_float.inc'
3d_wnd_l equ 0 ;tinygl buffer left indent
3d_wnd_t equ 30 ;tinygl buffer top indent
3d_wnd_w equ 500
3d_wnd_h equ 400
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
IMAGE_TOOLBAR_ICON_SIZE equ 21*21*3
;Макрос для параметров типа double (8 байт)
macro glpush GLDoubleVar {
push dword[GLDoubleVar+4]
push dword[GLDoubleVar]
}
align 4
start:
load_libraries l_libs_start,l_libs_end
;проверка на сколько удачно загузились библиотеки
;checking how successfully the libraries were loaded
mov ebp,lib_0
.test_lib_open:
cmp dword [ebp+ll_struc_size-4],0
@@ -39,16 +43,24 @@ load_libraries l_libs_start,l_libs_end
mcall SF_STYLE_SETTINGS,SSF_GET_COLORS,sc,sizeof.system_colors
mcall SF_SET_EVENTS_MASK,0x27
stdcall [kosglMakeCurrent], 5,30,[buf_ogl.w],[buf_ogl.h],ctx1
finit
fild dword[buf_ogl.w]
fdiv dword[fl_180]
fstp dword[angle_dzm]
fild dword[buf_ogl.h]
fdiv dword[fl_180]
fstp dword[angle_dym]
stdcall [kosglMakeCurrent], 3d_wnd_l,3d_wnd_t,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [glEnable], GL_DEPTH_TEST
stdcall [glEnable], GL_NORMALIZE ;делам нормали одинаковой величины во избежание артефактов
stdcall [glEnable], GL_NORMALIZE ;normals of the same size to avoid artifacts
call [gluNewQuadric]
mov [qObj],eax
stdcall [glClearColor], 0.25,0.25,0.25,0.0
stdcall [glShadeModel], GL_SMOOTH
mov eax,dword[ctx1] ;eax -> TinyGLContext.GLContext
mov eax,[ctx1.gl_context]
mov eax,[eax] ;eax -> ZBuffer
mov eax,[eax+ZBuffer.pbuf]
mov dword[buf_ogl],eax
@@ -60,6 +72,15 @@ load_libraries l_libs_start,l_libs_end
stdcall [buf2d_convert_text_matrix], buf_1
load_image_file 'toolb_1.png', image_data_toolbar
fld dword[scale]
stdcall update_number, txt_scale.v
fld dword[angle_y]
stdcall update_number, txt_angle_y.v
fld dword[angle_z]
stdcall update_number, txt_angle_z.v
call SetLight
call draw_3d
align 4
@@ -69,19 +90,30 @@ red_win:
align 4
still:
mcall SF_WAIT_EVENT
cmp al,1
jz red_win
cmp al,2
jz key
cmp al,3
jz button
jmp still
cmp al,EV_REDRAW
jz red_win
cmp al,EV_KEY
jz key
cmp al,EV_BUTTON
jz button
cmp al,EV_MOUSE
jne still
call mouse
jmp still
align 4
draw_window:
pushad
mcall SF_REDRAW,SSF_BEGIN_DRAW
mcall SF_CREATE_WINDOW,(50 shl 16)+420,(30 shl 16)+410,0x33ffffff,,caption
mcall SF_STYLE_SETTINGS,SSF_GET_SKIN_HEIGHT
mov ebx,[buf_ogl.w]
add ebx,(50 shl 16)+9
mov ecx,[buf_ogl.h]
add ecx,(30 shl 16)+4
add ecx,eax
add cx,[buf_ogl.t]
mcall SF_CREATE_WINDOW,,,0x33ffffff,,caption
mov esi,[sc.work_button]
mcall SF_DEFINE_BUTTON,(6 shl 16)+19,(6 shl 16)+19,3+0x40000000 ;вершины вкл.
@@ -128,11 +160,7 @@ key:
fld dword[angle_y]
fadd dword[delt_size]
fst dword[angle_y]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
stdcall update_number, txt_angle_y.v
call draw_3d
call [kosglSwapBuffers]
jmp still
@@ -143,11 +171,7 @@ key:
fld dword[angle_y]
fsub dword[delt_size]
fst dword[angle_y]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
stdcall update_number, txt_angle_y.v
call draw_3d
call [kosglSwapBuffers]
jmp still
@@ -158,11 +182,7 @@ key:
fld dword[angle_z]
fadd dword[delt_size]
fst dword[angle_z]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_z.v],0
stdcall str_cat, txt_angle_z.v,Data_String
stdcall update_number, txt_angle_z.v
call draw_3d
call [kosglSwapBuffers]
jmp still
@@ -173,11 +193,7 @@ key:
fld dword[angle_z]
fsub dword[delt_size]
fst dword[angle_z]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_z.v],0
stdcall str_cat, txt_angle_z.v,Data_String
stdcall update_number, txt_angle_z.v
call draw_3d
call [kosglSwapBuffers]
;jmp still
@@ -220,6 +236,104 @@ button:
stdcall mem.Free,[image_data_toolbar]
mcall SF_TERMINATE_PROCESS
align 4
mouse:
push eax ebx
mcall SF_MOUSE_GET,SSF_BUTTON_EXT
bt eax,0
jnc .end_m
;mouse l. but. move
cmp dword[mouse_drag],1
jne .end_m
mcall SF_MOUSE_GET,SSF_WINDOW_POSITION
mov ebx,eax
sar ebx,16 ;mouse.x
cmp ebx,3d_wnd_l
jg @f
mov ebx,3d_wnd_l
@@:
sub ebx,3d_wnd_l
cmp ebx,3d_wnd_w
jle @f
mov ebx,3d_wnd_w
@@:
movsx eax,ax ;mouse.y
cmp eax,3d_wnd_t
jg @f
mov eax,3d_wnd_t
@@:
sub eax,3d_wnd_t
cmp eax,3d_wnd_h
jle @f
mov eax,3d_wnd_h
@@:
finit
fild dword[mouse_y]
mov [mouse_y],eax
fisub dword[mouse_y]
fdiv dword[angle_dzm] ;if the cursor moves along the y-axis (up or down)
fadd dword[angle_z]
fst dword[angle_z]
stdcall update_number, txt_angle_z.v
fild dword[mouse_x]
mov [mouse_x],ebx
fisub dword[mouse_x]
fdiv dword[angle_dym] ;if the cursor moves along the z-axis (left or right)
fadd dword[angle_y]
fst dword[angle_y]
stdcall update_number, txt_angle_y.v
call draw_3d
call [kosglSwapBuffers]
jmp .end_d
.end_m:
bt eax,16
jnc @f
;mouse l. but. up
mov dword[mouse_drag],0
jmp .end_d
@@:
bt eax,8
jnc .end_d
;mouse l. but. press
mcall SF_MOUSE_GET,SSF_WINDOW_POSITION
mov ebx,eax
sar ebx,16 ;mouse.x
cmp ebx,3d_wnd_l
jl .end_d
sub ebx,3d_wnd_l
cmp ebx,3d_wnd_w
jg .end_d
movsx eax,ax ;mouse.y
cmp eax,3d_wnd_t
jl .end_d
sub eax,3d_wnd_t
cmp eax,3d_wnd_h
jg .end_d
mov dword[mouse_drag],1
mov dword[mouse_x],ebx
mov dword[mouse_y],eax
.end_d:
pop ebx eax
ret
;input:
; st0 - number
; txt_addr - pointer to text buffer
align 4
proc update_number uses eax, txt_addr:dword
mov word[NumberSymbolsAD],3
fstp qword[Data_Double]
call DoubleFloat_to_String
mov eax,[txt_addr]
mov byte[eax],0
stdcall str_cat, eax,Data_String
ret
endp
align 4
but_st_point:
stdcall [gluQuadricDrawStyle], [qObj],GLU_POINT
@@ -255,11 +369,7 @@ but_zoom_p:
fld dword[sc_max]
@@:
fst dword[scale]
mov word[NumberSymbolsAD],3
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_scale.v],0
stdcall str_cat, txt_scale.v,Data_String
stdcall update_number, txt_scale.v
call draw_3d
call [kosglSwapBuffers]
ret
@@ -278,41 +388,40 @@ but_zoom_m:
fld dword[sc_min]
@@:
fst dword[scale]
mov word[NumberSymbolsAD],3
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_scale.v],0
stdcall str_cat, txt_scale.v,Data_String
stdcall update_number, txt_scale.v
call draw_3d
call [kosglSwapBuffers]
ret
align 4
caption db 'Test gluSphere, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
draw_3d:
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
call [glPushMatrix]
call SetLight
stdcall [glTranslatef], 0.0,0.0,0.5
stdcall [glScalef], [scale], [scale], [scale]
stdcall [glColor3f], 1.0, 1.0, 0.0
stdcall [glRotatef], [angle_z],0.0,0.0,1.0
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
stdcall [gluSphere], [qObj], 1.0, 32,32
push 32
push 32
glpush rad1
stdcall [gluSphere], [qObj]
stdcall [glColor3f], 1.0, 0.0, 0.0
stdcall [glTranslatef], -1.6,0.0,0.0
stdcall [gluSphere], [qObj], 0.55, 16,16
push 16
push 16
glpush rad2
stdcall [gluSphere], [qObj]
stdcall [glColor3f], 0.0, 0.0, 1.0
stdcall [glTranslatef], 3.2,0.0,0.0
stdcall [gluSphere], [qObj], 0.55, 16,16
push 16
push 16
glpush rad2
stdcall [gluSphere], [qObj]
call [glPopMatrix]
stdcall [buf2d_draw_text], buf_ogl, buf_1,txt_scale,5,5,0xffff00
@@ -338,10 +447,19 @@ SetLight:
stdcall [glEnable],GL_LIGHT0
ret
scale dd 0.4 ;начальный масштаб
sc_delt dd 0.05 ;изменение масштаба при нажатии
sc_min dd 0.1 ;минимальный масштаб
sc_max dd 1.1 ;максимальный масштаб
align 4
caption db 'Test gluSphere, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
rad1 dq 1.0
rad2 dq 0.55
fl_180 dd 180.0
scale dd 0.4 ;initial scale
sc_delt dd 0.05 ;zoom on click
sc_min dd 0.1 ;minimum scale
sc_max dd 1.1 ;maximum scale
angle_z dd 0.0
angle_y dd 0.0
delt_size dd 3.0
@@ -360,13 +478,17 @@ import_tinygl:
macro E_LIB n
{
if defined sz_#n
n dd sz_#n
end if
}
include '../export.inc'
dd 0,0
macro E_LIB n
{
if used n
sz_#n db `n,0
end if
}
include '../export.inc'
@@ -484,28 +606,23 @@ lib_name_2 db 'libimg.obj',0
txt_scale:
db 'Scale: '
.v:
db 0
rb 10
.v: rb 11
txt_angle_z:
db 'Rotate z: '
.v:
db 0
rb 10
.v: rb 11
txt_angle_y:
db 'Rotate y: '
.v:
db 0
rb 10
.v: rb 11
align 4
buf_ogl:
dd 0 ;указатель на буфер изображения
dw 10,10 ;+4 left,top
.w: dd 400
.h: dd 350
dw 3d_wnd_l ;+4 left
.t: dw 3d_wnd_t ;+6 top
.w: dd 3d_wnd_w
.h: dd 3d_wnd_h
dd 0,24 ;+16 color,bit in pixel
align 4
@@ -524,9 +641,14 @@ l_libs_end:
align 4
i_end:
ctx1 rb 28 ;sizeof.TinyGLContext = 28
ctx1 TinyGLContext
image_data_toolbar dd 0
qObj dd 0
mouse_drag dd 0 ;scene rotation mode based on mouse cursor movement
mouse_x dd 0
mouse_y dd 0
angle_dzm dd 0 ;~ 3d_wnd_w/180 - adding scene rotation angles when rotating the mouse
angle_dym dd 0 ;~ 3d_wnd_h/180
run_file_70 FileInfoBlock
sc system_colors
align 16

View File

@@ -1,3 +1,7 @@
; SPDX-License-Identifier: GPL-2.0-only
; Textures0 - example of texture mapping on a sphere and cube
; Copyright (C) 2015-2025 KolibriOS team
use32
org 0
db 'MENUET01'
@@ -8,24 +12,24 @@ include '../../../../../macros.inc'
include '../../../../../KOSfuncs.inc'
include '../../../../../load_img.inc'
include '../../../../../load_lib.mac'
include '../kosgl.inc'
include '../opengl_const.inc'
include '../zbuffer.inc'
include '../../../../../develop/info3ds/info_fun_float.inc'
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
3d_wnd_l equ 0 ;tinygl buffer left indent
3d_wnd_t equ 30 ;tinygl buffer top indent
3d_wnd_w equ 500
3d_wnd_h equ 400
;Макрос для параметров типа double (8 байт)
macro glpush GLDoubleVar {
push dword[GLDoubleVar+4]
push dword[GLDoubleVar]
}
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
IMAGE_TOOLBAR_ICON_SIZE equ 21*21*3
align 4
start:
load_libraries l_libs_start,l_libs_end
;проверка на сколько удачно загузились библиотеки
;checking how successfully the libraries were loaded
mov ebp,lib_0
.test_lib_open:
cmp dword [ebp+ll_struc_size-4],0
@@ -39,9 +43,9 @@ load_libraries l_libs_start,l_libs_end
mcall SF_STYLE_SETTINGS,SSF_GET_COLORS,sc,sizeof.system_colors
mcall SF_SET_EVENTS_MASK,0x27
stdcall [kosglMakeCurrent], 5,30,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [kosglMakeCurrent], 3d_wnd_l,3d_wnd_t,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [glEnable], GL_DEPTH_TEST
stdcall [glEnable], GL_NORMALIZE ;делам нормали одинаковой величины во избежание артефактов
stdcall [glEnable], GL_NORMALIZE ;normals of the same size to avoid artifacts
call [gluNewQuadric]
mov [qObj],eax
stdcall [gluQuadricTexture], eax,GL_TRUE
@@ -49,7 +53,7 @@ load_libraries l_libs_start,l_libs_end
stdcall [glClearColor], 0.25,0.25,0.25,0.0
stdcall [glShadeModel], GL_SMOOTH
mov eax,dword[ctx1] ;eax -> TinyGLContext.GLContext
mov eax,[ctx1.gl_context]
mov eax,[eax] ;eax -> ZBuffer
mov eax,[eax+ZBuffer.pbuf]
mov dword[buf_ogl],eax
@@ -63,6 +67,11 @@ load_libraries l_libs_start,l_libs_end
load_image_file 'toolb_1.png', image_data_toolbar
load_image_file 'text_1.png', texture, text_w,text_h ;открытие файла текстуры
fld dword[angle_y]
stdcall update_number, txt_angle_y.v
fld dword[angle_z]
stdcall update_number, txt_angle_z.v
;* Setup texturing *
stdcall [glTexEnvi], GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL
@@ -88,19 +97,27 @@ red_win:
align 4
still:
mcall SF_WAIT_EVENT
cmp al,1
jz red_win
cmp al,2
jz key
cmp al,3
jz button
jmp still
cmp al,EV_REDRAW
jz red_win
cmp al,EV_KEY
jz key
cmp al,EV_BUTTON
jz button
jmp still
align 4
draw_window:
pushad
mcall SF_REDRAW,SSF_BEGIN_DRAW
mcall SF_CREATE_WINDOW,(50 shl 16)+420,(30 shl 16)+410,0x33ffffff,,caption
mcall SF_STYLE_SETTINGS,SSF_GET_SKIN_HEIGHT
mov ebx,[buf_ogl.w]
add ebx,(50 shl 16)+9
mov ecx,[buf_ogl.h]
add ecx,(30 shl 16)+4
add ecx,eax
add cx,[buf_ogl.t]
mcall SF_CREATE_WINDOW,,,0x33ffffff,,caption
mov esi,[sc.work_button]
mcall SF_DEFINE_BUTTON,(6 shl 16)+19,(6 shl 16)+19,3+0x40000000 ;сферы
@@ -144,11 +161,7 @@ key:
fld dword[angle_y]
fadd dword[delt_size]
fst dword[angle_y]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
stdcall update_number, txt_angle_y.v
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -158,11 +171,7 @@ key:
fld dword[angle_y]
fsub dword[delt_size]
fst dword[angle_y]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
stdcall update_number, txt_angle_y.v
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -172,11 +181,7 @@ key:
fld dword[angle_z]
fadd dword[delt_size]
fst dword[angle_z]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_z.v],0
stdcall str_cat, txt_angle_z.v,Data_String
stdcall update_number, txt_angle_z.v
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -186,11 +191,7 @@ key:
fld dword[angle_z]
fsub dword[delt_size]
fst dword[angle_z]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_z.v],0
stdcall str_cat, txt_angle_z.v,Data_String
stdcall update_number, txt_angle_z.v
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -227,6 +228,20 @@ button:
stdcall mem.Free,[image_data_toolbar]
mcall SF_TERMINATE_PROCESS
;input:
; st0 - number
; txt_addr - pointer to text buffer
align 4
proc update_number uses eax, txt_addr:dword
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov eax,[txt_addr]
mov byte[eax],0
stdcall str_cat, eax,Data_String
ret
endp
align 4
but_dr_0:
mov dword[dr_figure],0
@@ -287,15 +302,12 @@ but_zoom_m:
call [kosglSwapBuffers]
ret
align 4
caption db 'Test textures, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
draw_3d:
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
call [glPushMatrix]
stdcall [glTranslatef], 0.0,0.0,0.5
stdcall [glScalef], [scale], [scale], [scale]
stdcall [glRotatef], [angle_z],0.0,0.0,1.0
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
@@ -304,15 +316,24 @@ cmp dword[dr_figure],0
jne @f
; рисование сфер
stdcall [glColor3f], 1.0, 1.0, 0.0
stdcall [gluSphere], [qObj], 1.0, 32,32
push 32
push 32
glpush rad1
stdcall [gluSphere], [qObj]
stdcall [glColor3f], 1.0, 0.0, 0.0
stdcall [glTranslatef], -1.6,0.0,0.0
stdcall [gluSphere], [qObj], 0.55, 16,16
push 16
push 16
glpush rad2
stdcall [gluSphere], [qObj]
stdcall [glColor3f], 0.0, 0.0, 1.0
stdcall [glTranslatef], 3.2,0.0,0.0
stdcall [gluSphere], [qObj], 0.55, 16,16
push 16
push 16
glpush rad2
stdcall [gluSphere], [qObj]
@@:
cmp dword[dr_figure],1
jne @f
@@ -388,6 +409,13 @@ call [glPopMatrix]
stdcall [buf2d_draw_text], buf_ogl, buf_1,txt_angle_y,5,25,0xffff00
ret
align 4
caption db 'Test textures, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
rad1 dq 1.0
rad2 dq 0.55
scale dd 0.4 ;начальный масштаб
sc_delt dd 0.05 ;изменение масштаба при нажатии
sc_min dd 0.1 ;минимальный масштаб
@@ -410,13 +438,17 @@ import_tinygl:
macro E_LIB n
{
if defined sz_#n
n dd sz_#n
end if
}
include '../export.inc'
dd 0,0
macro E_LIB n
{
if used n
sz_#n db `n,0
end if
}
include '../export.inc'
@@ -534,28 +566,23 @@ lib_name_2 db 'libimg.obj',0
txt_scale:
db 'Scale: '
.v:
db 0
rb 10
.v: rb 11
txt_angle_z:
db 'Rotate z: '
.v:
db 0
rb 10
.v: rb 11
txt_angle_y:
db 'Rotate y: '
.v:
db 0
rb 10
.v: rb 11
align 4
buf_ogl:
dd 0 ;указатель на буфер изображения
dw 10,10 ;+4 left,top
.w: dd 400
.h: dd 350
dw 3d_wnd_l ;+4 left
.t: dw 3d_wnd_t ;+6 top
.w: dd 3d_wnd_w
.h: dd 3d_wnd_h
dd 0,24 ;+16 color,bit in pixel
align 4
@@ -574,7 +601,7 @@ l_libs_end:
align 4
i_end:
ctx1 rb 28 ;sizeof.TinyGLContext = 28
ctx1 TinyGLContext
image_data_toolbar dd 0
dr_figure dd 0
qObj dd 0

View File

@@ -1,3 +1,8 @@
; SPDX-License-Identifier: GPL-2.0-only
; Textures1 - drawing the earth with and without meridians.
; Texture size 1024*512 pixels is used.
; Copyright (C) 2015-2025 KolibriOS team
use32
org 0
db 'MENUET01'
@@ -8,24 +13,24 @@ include '../../../../../macros.inc'
include '../../../../../KOSfuncs.inc'
include '../../../../../load_img.inc'
include '../../../../../load_lib.mac'
include '../kosgl.inc'
include '../opengl_const.inc'
include '../zbuffer.inc'
include '../../../../../develop/info3ds/info_fun_float.inc'
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
3d_wnd_l equ 0 ;tinygl buffer left indent
3d_wnd_t equ 30 ;tinygl buffer top indent
3d_wnd_w equ 450
3d_wnd_h equ 400
;Макрос для параметров типа double (8 байт)
macro glpush GLDoubleVar {
push dword[GLDoubleVar+4]
push dword[GLDoubleVar]
}
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
IMAGE_TOOLBAR_ICON_SIZE equ 21*21*3
align 4
start:
load_libraries l_libs_start,l_libs_end
;проверка на сколько удачно загузились библиотеки
;checking how successfully the libraries were loaded
mov ebp,lib_0
.test_lib_open:
cmp dword [ebp+ll_struc_size-4],0
@@ -39,9 +44,9 @@ load_libraries l_libs_start,l_libs_end
mcall SF_STYLE_SETTINGS,SSF_GET_COLORS,sc,sizeof.system_colors
mcall SF_SET_EVENTS_MASK,0x27
stdcall [kosglMakeCurrent], 5,30,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [kosglMakeCurrent], 3d_wnd_l,3d_wnd_t,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [glEnable], GL_DEPTH_TEST
stdcall [glEnable], GL_NORMALIZE ;делам нормали одинаковой величины во избежание артефактов
stdcall [glEnable], GL_NORMALIZE ;normals of the same size to avoid artifacts
call [gluNewQuadric]
mov [qObj],eax
stdcall [gluQuadricTexture], eax,GL_TRUE
@@ -49,7 +54,7 @@ load_libraries l_libs_start,l_libs_end
stdcall [glClearColor], 0.0,0.0,0.0,0.0
stdcall [glShadeModel], GL_SMOOTH
mov eax,dword[ctx1] ;eax -> TinyGLContext.GLContext
mov eax,[ctx1.gl_context]
mov eax,[eax] ;eax -> ZBuffer
mov eax,[eax+ZBuffer.pbuf]
mov dword[buf_ogl],eax
@@ -63,6 +68,11 @@ load_libraries l_libs_start,l_libs_end
load_image_file 'toolb_1.png', image_data_toolbar
load_image_file 'text_2.png', texture, text_w,text_h ;открытие файла текстуры
fld dword[angle_x]
stdcall update_number, txt_angle_x.v
fld dword[angle_y]
stdcall update_number, txt_angle_y.v
;* Setup texturing *
stdcall [glTexEnvi], GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL
@@ -88,19 +98,27 @@ red_win:
align 4
still:
mcall SF_WAIT_EVENT
cmp al,1
jz red_win
cmp al,2
jz key
cmp al,3
jz button
jmp still
cmp al,EV_REDRAW
jz red_win
cmp al,EV_KEY
jz key
cmp al,EV_BUTTON
jz button
jmp still
align 4
draw_window:
pushad
mcall SF_REDRAW,SSF_BEGIN_DRAW
mcall SF_CREATE_WINDOW,(50 shl 16)+420,(30 shl 16)+410,0x33ffffff,,caption
mcall SF_STYLE_SETTINGS,SSF_GET_SKIN_HEIGHT
mov ebx,[buf_ogl.w]
add ebx,(50 shl 16)+9
mov ecx,[buf_ogl.h]
add ecx,(30 shl 16)+4
add ecx,eax
add cx,[buf_ogl.t]
mcall SF_CREATE_WINDOW,,,0x33ffffff,,caption
mov esi,[sc.work_button]
mcall SF_DEFINE_BUTTON,(6 shl 16)+19,(6 shl 16)+19,3+0x40000000 ;земля с меридиан.
@@ -146,11 +164,7 @@ key:
fld dword[angle_y]
fadd dword[delt_size]
fst dword[angle_y]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
stdcall update_number, txt_angle_y.v
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -160,11 +174,7 @@ key:
fld dword[angle_y]
fsub dword[delt_size]
fst dword[angle_y]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
stdcall update_number, txt_angle_y.v
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -174,11 +184,7 @@ key:
fld dword[angle_x]
fadd dword[delt_size]
fst dword[angle_x]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_x.v],0
stdcall str_cat, txt_angle_x.v,Data_String
stdcall update_number, txt_angle_x.v
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -188,11 +194,7 @@ key:
fld dword[angle_x]
fsub dword[delt_size]
fst dword[angle_x]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_x.v],0
stdcall str_cat, txt_angle_x.v,Data_String
stdcall update_number, txt_angle_x.v
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -229,6 +231,20 @@ button:
stdcall mem.Free,[image_data_toolbar]
mcall SF_TERMINATE_PROCESS
;input:
; st0 - number
; txt_addr - pointer to text buffer
align 4
proc update_number uses eax, txt_addr:dword
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov eax,[txt_addr]
mov byte[eax],0
stdcall str_cat, eax,Data_String
ret
endp
align 4
but_dr_0:
mov dword[dr_figure],0
@@ -289,34 +305,40 @@ but_zoom_m:
call [kosglSwapBuffers]
ret
align 4
caption db 'Test textures, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
draw_3d:
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
call [glPushMatrix]
stdcall [glTranslatef], 0.0,0.0,0.5
stdcall [glScalef], [scale], [scale], [scale]
stdcall [glScalef], 1.0, 1.0, 0.1 ;прижимаем сферу, что-бы сразу не вылазила при увеличении
stdcall [glScalef], 1.0, 1.0, 0.2 ;прижимаем сферу, что-бы сразу не вылазила при увеличении
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
stdcall [glRotatef], [angle_x],1.0,0.0,0.0
cmp dword[dr_figure],0
jne @f
; рисование земли с меридианами
; drawing earth with meridians
stdcall [glColor3f], 0.0, 0.0, 1.0
stdcall [gluQuadricDrawStyle], [qObj],GLU_LINE
stdcall [gluSphere], [qObj], 1.0, 24,18 ;меридианы
push 18
push 24
glpush rad1
stdcall [gluSphere], [qObj] ;meridians
stdcall [gluQuadricDrawStyle], [qObj],GLU_FILL
stdcall [gluSphere], [qObj], 0.995, 24,18 ;земля
push 24
push 18
glpush rad2
stdcall [gluSphere], [qObj] ;Earth
@@:
cmp dword[dr_figure],1
jne @f
; рисование земли
; drawing the earth
stdcall [gluQuadricDrawStyle], [qObj],GLU_FILL
stdcall [gluSphere], [qObj], 1.0, 64,64
push 64
push 64
glpush rad1
stdcall [gluSphere], [qObj]
@@:
call [glPopMatrix]
@@ -325,6 +347,13 @@ call [glPopMatrix]
stdcall [buf2d_draw_text], buf_ogl, buf_1,txt_angle_x,5,25,0xffff00
ret
align 4
caption db 'Test textures, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
rad1 dq 1.0
rad2 dq 0.995
scale dd 0.95 ;начальный масштаб
sc_delt dd 0.05 ;изменение масштаба при нажатии
sc_min dd 0.1 ;минимальный масштаб
@@ -340,13 +369,17 @@ import_tinygl:
macro E_LIB n
{
if defined sz_#n
n dd sz_#n
end if
}
include '../export.inc'
dd 0,0
macro E_LIB n
{
if used n
sz_#n db `n,0
end if
}
include '../export.inc'
@@ -464,34 +497,27 @@ lib_name_2 db 'libimg.obj',0
txt_scale:
db 'Scale: '
.v:
db 0
rb 10
.v: rb 11
txt_angle_z:
db 'Rotate z: '
.v:
db 0
rb 10
.v: rb 11
txt_angle_x:
db 'Rotate x: '
.v:
db 0
rb 10
.v: rb 11
txt_angle_y:
db 'Rotate y: '
.v:
db 0
rb 10
.v: rb 11
align 4
buf_ogl:
dd 0 ;указатель на буфер изображения
dw 10,10 ;+4 left,top
.w: dd 400
.h: dd 350
dw 3d_wnd_l ;+4 left
.t: dw 3d_wnd_t ;+6 top
.w: dd 3d_wnd_w
.h: dd 3d_wnd_h
dd 0,24 ;+16 color,bit in pixel
align 4
@@ -510,7 +536,7 @@ l_libs_end:
align 4
i_end:
ctx1 rb 28 ;sizeof.TinyGLContext = 28
ctx1 TinyGLContext
image_data_toolbar dd 0
dr_figure dd 0
qObj dd 0

View File

@@ -1,3 +1,7 @@
; SPDX-License-Identifier: GPL-2.0-only
; Textures2 - example of creating a spherical panorama using texture
; Copyright (C) 2015-2025 KolibriOS team
use32
org 0
db 'MENUET01'
@@ -8,24 +12,24 @@ include '../../../../../macros.inc'
include '../../../../../KOSfuncs.inc'
include '../../../../../load_img.inc'
include '../../../../../load_lib.mac'
include '../kosgl.inc'
include '../opengl_const.inc'
include '../zbuffer.inc'
include '../../../../../develop/info3ds/info_fun_float.inc'
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
3d_wnd_l equ 0 ;tinygl buffer left indent
3d_wnd_t equ 30 ;tinygl buffer top indent
3d_wnd_w equ 450
3d_wnd_h equ 400
;Макрос для параметров типа double (8 байт)
macro glpush GLDoubleVar {
push dword[GLDoubleVar+4]
push dword[GLDoubleVar]
}
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
IMAGE_TOOLBAR_ICON_SIZE equ 21*21*3
align 4
start:
load_libraries l_libs_start,l_libs_end
;проверка на сколько удачно загузились библиотеки
;checking how successfully the libraries were loaded
mov ebp,lib_0
.test_lib_open:
cmp dword [ebp+ll_struc_size-4],0
@@ -39,9 +43,9 @@ load_libraries l_libs_start,l_libs_end
mcall SF_STYLE_SETTINGS,SSF_GET_COLORS,sc,sizeof.system_colors
mcall SF_SET_EVENTS_MASK,0x27
stdcall [kosglMakeCurrent], 5,30,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [kosglMakeCurrent], 3d_wnd_l,3d_wnd_t,[buf_ogl.w],[buf_ogl.h],ctx1
stdcall [glEnable], GL_DEPTH_TEST
stdcall [glEnable], GL_NORMALIZE ;делам нормали одинаковой величины во избежание артефактов
stdcall [glEnable], GL_NORMALIZE ;normals of the same size to avoid artifacts
call [gluNewQuadric]
mov [qObj],eax
stdcall [gluQuadricDrawStyle], eax,GLU_FILL
@@ -50,7 +54,7 @@ load_libraries l_libs_start,l_libs_end
stdcall [glClearColor], 0.0,0.0,0.0,0.0
stdcall [glShadeModel], GL_SMOOTH
mov eax,dword[ctx1] ;eax -> TinyGLContext.GLContext
mov eax,[ctx1.gl_context]
mov eax,[eax] ;eax -> ZBuffer
mov eax,[eax+ZBuffer.pbuf]
mov dword[buf_ogl],eax
@@ -64,6 +68,11 @@ load_libraries l_libs_start,l_libs_end
load_image_file 'toolb_1.png', image_data_toolbar
load_image_file 'text_3.png', texture, text_w,text_h ;открытие файла текстуры
fld dword[angle_x]
stdcall update_number, txt_angle_x.v
fld dword[angle_y]
stdcall update_number, txt_angle_y.v
;* Setup texturing *
stdcall [glTexEnvi], GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL
@@ -89,19 +98,27 @@ red_win:
align 4
still:
mcall SF_WAIT_EVENT
cmp al,1
jz red_win
cmp al,2
jz key
cmp al,3
jz button
jmp still
cmp al,EV_REDRAW
jz red_win
cmp al,EV_KEY
jz key
cmp al,EV_BUTTON
jz button
jmp still
align 4
draw_window:
pushad
mcall SF_REDRAW,SSF_BEGIN_DRAW
mcall SF_CREATE_WINDOW,(50 shl 16)+420,(30 shl 16)+410,0x33ffffff,,caption
mcall SF_STYLE_SETTINGS,SSF_GET_SKIN_HEIGHT
mov ebx,[buf_ogl.w]
add ebx,(50 shl 16)+9
mov ecx,[buf_ogl.h]
add ecx,(30 shl 16)+4
add ecx,eax
add cx,[buf_ogl.t]
mcall SF_CREATE_WINDOW,,,0x33ffffff,,caption
mov esi,[sc.work_button]
mcall SF_DEFINE_BUTTON,(6 shl 16)+19,(6 shl 16)+19,3+0x40000000 ;масштаб +
@@ -141,11 +158,7 @@ key:
fld dword[angle_y]
fadd dword[delt_size]
fst dword[angle_y]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
stdcall update_number, txt_angle_y.v
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -155,11 +168,7 @@ key:
fld dword[angle_y]
fsub dword[delt_size]
fst dword[angle_y]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_y.v],0
stdcall str_cat, txt_angle_y.v,Data_String
stdcall update_number, txt_angle_y.v
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -169,11 +178,7 @@ key:
fld dword[angle_x]
fadd dword[delt_size]
fst dword[angle_x]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_x.v],0
stdcall str_cat, txt_angle_x.v,Data_String
stdcall update_number, txt_angle_x.v
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -183,11 +188,7 @@ key:
fld dword[angle_x]
fsub dword[delt_size]
fst dword[angle_x]
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov byte[txt_angle_x.v],0
stdcall str_cat, txt_angle_x.v,Data_String
stdcall update_number, txt_angle_x.v
call draw_3d
call [kosglSwapBuffers]
@@:
@@ -214,6 +215,20 @@ button:
stdcall mem.Free,[image_data_toolbar]
mcall SF_TERMINATE_PROCESS
;input:
; st0 - number
; txt_addr - pointer to text buffer
align 4
proc update_number uses eax, txt_addr:dword
mov word[NumberSymbolsAD],2
fstp qword[Data_Double]
call DoubleFloat_to_String
mov eax,[txt_addr]
mov byte[eax],0
stdcall str_cat, eax,Data_String
ret
endp
align 4
but_zoom_p:
finit
@@ -260,21 +275,25 @@ but_zoom_m:
call [kosglSwapBuffers]
ret
align 4
caption db 'Test textures, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
draw_3d:
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
call [glPushMatrix]
stdcall [glTranslatef], 0.0,0.0,-1.0 ;двигаем сферу на себя, что-бы отсечь переднюю часть
stdcall [glScalef], [scale], [scale], [scale]
stdcall [glScalef], 1.0, 1.0, 0.1 ;прижимаем сферу, что-бы сразу не вылазила при увеличении
stdcall [glScalef], 1.0, 1.0, 0.2 ;прижимаем сферу, что-бы сразу не вылазила при увеличении
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
stdcall [glRotatef], [angle_x],1.0,0.0,0.0
; рисование панорамы
stdcall [gluSphere], [qObj], 1.0, 64,64
push 64
push 64
add esp,-8
fld1
fstp qword[esp]
stdcall [gluSphere], [qObj]
call [glPopMatrix]
stdcall [buf2d_draw_text], buf_ogl, buf_1,txt_scale,5,5,0xffff00
@@ -282,6 +301,10 @@ call [glPopMatrix]
stdcall [buf2d_draw_text], buf_ogl, buf_1,txt_angle_x,5,25,0xffff00
ret
align 4
caption db 'Test textures, [Esc] - exit, [<-],[->],[Up],[Down] - rotate',0
align 4
scale dd 1.5 ;начальный масштаб
sc_delt dd 0.05 ;изменение масштаба при нажатии
sc_min dd 0.95 ;минимальный масштаб
@@ -297,13 +320,17 @@ import_tinygl:
macro E_LIB n
{
if defined sz_#n
n dd sz_#n
end if
}
include '../export.inc'
dd 0,0
macro E_LIB n
{
if used n
sz_#n db `n,0
end if
}
include '../export.inc'
@@ -421,34 +448,27 @@ lib_name_2 db 'libimg.obj',0
txt_scale:
db 'Scale: '
.v:
db 0
rb 10
.v: rb 11
txt_angle_z:
db 'Rotate z: '
.v:
db 0
rb 10
.v: rb 11
txt_angle_x:
db 'Rotate x: '
.v:
db 0
rb 10
.v: rb 11
txt_angle_y:
db 'Rotate y: '
.v:
db 0
rb 10
.v: rb 11
align 4
buf_ogl:
dd 0 ;указатель на буфер изображения
dw 10,10 ;+4 left,top
.w: dd 400
.h: dd 350
dw 3d_wnd_l ;+4 left
.t: dw 3d_wnd_t ;+6 top
.w: dd 3d_wnd_w
.h: dd 3d_wnd_h
dd 0,24 ;+16 color,bit in pixel
align 4
@@ -467,7 +487,7 @@ l_libs_end:
align 4
i_end:
ctx1 rb 28 ;sizeof.TinyGLContext = 28
ctx1 TinyGLContext
image_data_toolbar dd 0
qObj dd 0
TexObj dd 0 ;массив указателей на текстуры (в данном случае 1 шт.)

View File

@@ -168,7 +168,8 @@ E_LIB gluQuadricDrawStyle
E_LIB gluQuadricOrientation
E_LIB gluQuadricTexture
E_LIB gluCylinder ;(GLUquadricObj, double, double, double, int, int)
E_LIB gluSphere ;(GLUquadricObj, float, int, int)
E_LIB gluDisk ;(GLUquadricObj, double, double, int, int)
E_LIB gluSphere ;(GLUquadricObj, double, int, int)
;
; KolibriOS functions

View File

@@ -6,29 +6,9 @@ struct GLUquadricObj
ErrorFunc dd ? ; Error handler callback function
ends
offs_qobj_DrawStyle equ 0
offs_qobj_Orientation equ 4
offs_qobj_TextureFlag equ 8
offs_qobj_Normals equ 12
offs_qobj_ErrorFunc equ 16
;Так как некоторые извращенческие функции OpenGL воспринимают только параметры
;типа double (8 байт) то придется пихать их в стек макросом glpush
macro glpush GLDoubleVar {
push dword[GLDoubleVar+4]
push dword[GLDoubleVar]
}
;void drawTorus(float rc, int numc, float rt, int numt)
;{
;}
;static void normal3f(GLfloat x, GLfloat y, GLfloat z )
;{
;}
align 4
an360f dd 360.0
fl_0_5 dd 0.5
fl_360 dd 360.0
align 16
proc gluPerspective, fovy:qword, aspect:qword, zNear:qword, zFar:qword
@@ -40,7 +20,7 @@ locals
endl
fldpi
fmul qword[fovy]
fdiv dword[an360f]
fdiv dword[fl_360]
fptan
ffree st0 ;выкидываем 1.0 которая осталось после вычисления тангенса
fincstp
@@ -76,11 +56,11 @@ gluNewQuadric:
stdcall gl_malloc, sizeof.GLUquadricObj
or eax,eax
jz @f
mov dword[eax+offs_qobj_DrawStyle],GLU_FILL
mov dword[eax+offs_qobj_Orientation],GLU_OUTSIDE
mov dword[eax+offs_qobj_TextureFlag],GL_FALSE
mov dword[eax+offs_qobj_Normals],GLU_SMOOTH
mov dword[eax+offs_qobj_ErrorFunc],0 ;NULL
mov dword[eax+GLUquadricObj.DrawStyle],GLU_FILL
mov dword[eax+GLUquadricObj.Orientation],GLU_OUTSIDE
mov dword[eax+GLUquadricObj.TextureFlag],GL_FALSE
mov dword[eax+GLUquadricObj.Normals],GLU_SMOOTH
mov dword[eax+GLUquadricObj.ErrorFunc],0 ;NULL
@@:
ret
@@ -114,7 +94,7 @@ proc gluQuadricDrawStyle uses eax ebx, qobj:dword, drawStyle:dword
jmp .err_q
align 4
@@:
mov dword[eax+offs_qobj_DrawStyle],ebx
mov dword[eax+GLUquadricObj.DrawStyle],ebx
jmp @f
align 4
.err_q:
@@ -139,7 +119,7 @@ proc gluQuadricOrientation uses eax ebx, qobj:dword, orientation:dword
jmp .err_q
align 4
@@:
mov dword[eax+offs_qobj_Orientation],ebx
mov dword[eax+GLUquadricObj.Orientation],ebx
jmp @f
align 4
.err_q:
@@ -159,7 +139,7 @@ proc gluQuadricTexture uses eax ebx, qobj:dword, texture:dword
cmp ebx,GL_FALSE
je @f
@@:
mov dword[eax+offs_qobj_TextureFlag],ebx
mov dword[eax+GLUquadricObj.TextureFlag],ebx
jmp @f
align 4
.err_q:
@@ -169,7 +149,7 @@ align 4
endp
align 16
proc gluCylinder qobj:dword, baseRadius:dword, topRadius:dword, height:dword,\
proc gluCylinder qobj:dword, baseRadius:qword, topRadius:qword, height:qword,\
slices:dword, stacks:dword
locals
da dq ? ;double
@@ -193,7 +173,7 @@ endl
pushad
mov edx,[qobj]
fld1
cmp dword[edx+offs_qobj_Orientation],GLU_INSIDE
cmp dword[edx+GLUquadricObj.Orientation],GLU_INSIDE
jne @f
fchs
@@:
@@ -203,14 +183,12 @@ pushad
fadd st0,st0
fidiv dword[slices]
fstp qword[da] ;da = 2.0*M_PI / slices
mov ebx,[topRadius]
fld qword[ebx]
mov ecx,[baseRadius]
fsub qword[ecx]
fld qword[topRadius]
fsub qword[baseRadius]
fld st0 ;copy: topRadius-baseRadius
fidiv dword[stacks]
fstp qword[dr] ;dr = (topRadius-baseRadius) / stacks
mov eax,[height]
lea eax,[height]
fld qword[eax]
fidiv dword[stacks]
fstp qword[dz] ;dz = height / stacks
@@ -218,7 +196,7 @@ pushad
fdiv qword[eax]
fstp dword[nz] ;nz = (baseRadius-topRadius) / height ; Z component of normal vectors
cmp dword[edx+offs_qobj_DrawStyle],GLU_POINT
cmp dword[edx+GLUquadricObj.DrawStyle],GLU_POINT
jne .else0
stdcall glBegin,GL_POINTS
mov ebx,[slices]
@@ -245,8 +223,7 @@ align 4
call glNormal3f ;x*nsign, y*nsign, nz*nsign
mov dword[z],0.0
mov ecx,[baseRadius]
fld qword[ecx]
fld qword[baseRadius]
fstp qword[r] ;r = baseRadius
mov ecx,[stacks]
inc ecx
@@ -277,16 +254,15 @@ align 4
call glEnd
jmp .end_f
.else0:
cmp dword[edx+offs_qobj_DrawStyle],GLU_LINE
cmp dword[edx+GLUquadricObj.DrawStyle],GLU_LINE
je @f
cmp dword[edx+offs_qobj_DrawStyle],GLU_SILHOUETTE
cmp dword[edx+GLUquadricObj.DrawStyle],GLU_SILHOUETTE
je .else2
jmp .else1
@@:
; Draw rings
mov dword[z],0.0
mov ecx,[baseRadius]
fld qword[ecx]
fld qword[baseRadius]
fstp qword[r] ;r = baseRadius
mov ecx,[stacks]
inc ecx
@@ -342,28 +318,100 @@ align 4
align 4
.else2:
; draw one ring at each end
; if (baseRadius!=0.0) {
lea ecx,[baseRadius]
fld qword[ecx]
ftst
fnstsw ax
ffree st0
fincstp
sahf
je .rad_b0
stdcall glBegin,GL_LINE_LOOP
mov ebx,[slices]
mov dword[i],0
align 4
.cycle_4: ;for (i=0;i<slices;i++)
; {
; x = cos(i*da);
; y = sin(i*da);
; normal3f( x*nsign, y*nsign, nz*nsign );
; glVertex3f( x*baseRadius, y*baseRadius, 0.0 );
; }
cmp [i],ebx
jge .cycle_4_end
fild dword[i]
fmul qword[da]
fld st0
fcos
fstp dword[x] ;x = cos(i*da)
fsin
fstp dword[y] ;y = sin(i*da)
fld dword[nsign]
fmul dword[nz]
fstp dword[esp-4]
fld dword[nsign]
fmul dword[y]
fstp dword[esp-8]
fld dword[nsign]
fmul dword[x]
fstp dword[esp-12]
add esp,-12
call glNormal3f ;x*nsign, y*nsign, nz*nsign
push 0.0
fld qword[ecx]
fmul dword[y]
fstp dword[esp-4]
fld qword[ecx]
fmul dword[x]
fstp dword[esp-8]
add esp,-8
call glVertex3f ;x*baseRadius, y*baseRadius, 0.0
inc dword[i]
jmp .cycle_4
.cycle_4_end:
call glEnd
.rad_b0:
lea ecx,[topRadius]
fld qword[ecx]
ftst
fnstsw ax
ffree st0
fincstp
sahf
je .else2_end
stdcall glBegin,GL_LINE_LOOP
mov ebx,[slices]
mov dword[i],0
align 4
.cycle_5: ;for (i=0;i<slices;i++)
; {
; x = cos(i*da);
; y = sin(i*da);
; normal3f( x*nsign, y*nsign, nz*nsign );
; glVertex3f( x*topRadius, y*topRadius, height );
; }
cmp [i],ebx
jge .cycle_5_end
fild dword[i]
fmul qword[da]
fld st0
fcos
fstp dword[x] ;x = cos(i*da)
fsin
fstp dword[y] ;y = sin(i*da)
fld dword[nsign]
fmul dword[nz]
fstp dword[esp-4]
fld dword[nsign]
fmul dword[y]
fstp dword[esp-8]
fld dword[nsign]
fmul dword[x]
fstp dword[esp-12]
add esp,-12
call glNormal3f ;x*nsign, y*nsign, nz*nsign
fld qword[height]
fstp dword[esp-4]
fld qword[ecx]
fmul dword[y]
fstp dword[esp-8]
fld qword[ecx]
fmul dword[x]
fstp dword[esp-12]
add esp,-12
call glVertex3f ;x*topRadius, y*topRadius, height
inc dword[i]
jmp .cycle_5
.cycle_5_end:
call glEnd
; }
.else2_end:
; draw length lines
stdcall glBegin,GL_LINES
@@ -390,8 +438,7 @@ align 4
sub esp,12
call glNormal3f ;x*nsign, y*nsign, nz*nsign
mov dword[esp-4],0.0
mov ecx,[baseRadius]
fld qword[ecx]
fld qword[baseRadius]
fld st0
fmul dword[y]
fstp dword[esp-8]
@@ -399,11 +446,9 @@ align 4
fstp dword[esp-12]
sub esp,12
call glVertex3f ;x*baseRadius, y*baseRadius, 0.0
mov eax,[height]
fld qword[eax]
fld qword[height]
fstp dword[esp-4]
mov ecx,[topRadius]
fld qword[ecx]
fld qword[topRadius]
fld st0
fmul dword[y]
fstp dword[esp-8]
@@ -419,7 +464,7 @@ align 4
jmp .end_f
align 4
.else1:
cmp dword[edx+offs_qobj_DrawStyle],GLU_FILL
cmp dword[edx+GLUquadricObj.DrawStyle],GLU_FILL
jne .end_f
fld1
fidiv dword[slices]
@@ -453,8 +498,7 @@ align 4
fchs
fstp dword[x2] ;x2 = -sin((i+1)*da)
mov dword[z],0.0
mov ecx,[baseRadius]
fld qword[ecx]
fld qword[baseRadius]
fstp qword[r] ;r = baseRadius
mov dword[tcy],0.0
stdcall glBegin,GL_QUAD_STRIP
@@ -479,7 +523,7 @@ align 4
fstp dword[esp-12]
sub esp,12
call glNormal3f ;x1*nsign, y1*nsign, nz*nsign
cmp dword[edx+offs_qobj_TextureFlag],0 ;if (qobj.TextureFlag)
cmp dword[edx+GLUquadricObj.TextureFlag],0 ;if (qobj.TextureFlag)
je @f
stdcall glTexCoord2f, [tcx],[tcy]
@@:
@@ -504,7 +548,7 @@ align 4
fstp dword[esp-12]
sub esp,12
call glNormal3f ;x2*nsign, y2*nsign, nz*nsign
cmp dword[edx+offs_qobj_TextureFlag],0 ;if (qobj.TextureFlag)
cmp dword[edx+GLUquadricObj.TextureFlag],0 ;if (qobj.TextureFlag)
je @f
push dword[tcy]
fld dword[tcx]
@@ -535,7 +579,7 @@ align 4
fstp dword[esp-12]
sub esp,12
call glNormal3f ;x2*nsign, y2*nsign, nz*nsign
cmp dword[edx+offs_qobj_TextureFlag],0 ;if (qobj.TextureFlag)
cmp dword[edx+GLUquadricObj.TextureFlag],0 ;if (qobj.TextureFlag)
je @f
stdcall glTexCoord2f, [tcx],[tcy]
@@:
@@ -560,7 +604,7 @@ align 4
fstp dword[esp-12]
sub esp,12
call glNormal3f ;x1*nsign, y1*nsign, nz*nsign
cmp dword[edx+offs_qobj_TextureFlag],0 ;if (qobj.TextureFlag)
cmp dword[edx+GLUquadricObj.TextureFlag],0 ;if (qobj.TextureFlag)
je @f
push dword[tcy]
fld dword[tcx]
@@ -605,18 +649,164 @@ endp
; Disk (adapted from Mesa)
;void gluDisk(GLUquadricObj *qobj, GLdouble innerRadius, GLdouble outerRadius, GLint slices, GLint loops )
;{
;}
align 16
proc gluDisk uses eax ebx ecx edx esi, qobj:dword,\
innerRadius:qword, outerRadius:qword, slices:dword, loops:dword
locals
a dq ?
da dq ?
dr dd ?
r1 dd ?
r2 dd ?
dtc dd ?
s dd ? ;int
sa dd ?
ca dd ?
endl
;ebx = s
;ecx = l
;esi = slices
mov ecx,[loops]
cmp ecx,1
jl .end_f
mov esi,[slices]
cmp esi,1
jl .end_f
mov edx,[qobj]
cmp dword[edx+GLUquadricObj.DrawStyle],GLU_FILL
jne .no_fill
fld1
cmp dword[edx+GLUquadricObj.Orientation],GLU_OUTSIDE
je @f
fchs
@@:
add esp,-4
fstp dword[esp]
stdcall glNormal3f,0.0,0.0
fldpi
fadd st0,st0
fidiv dword[slices]
fstp qword[da] ;da = 2.0*M_PI / slices
fld qword[outerRadius]
fsub qword[innerRadius]
fild dword[loops]
fdivp st1,st
fstp dword[dr] ;dr = (outerRadius-innerRadius) / loops
; texture of a gluDisk is a cut out of the texture unit square
; x, y in [-outerRadius, +outerRadius]; s, t in [0, 1] (linear mapping)
fld1
fadd st0,st0
fmul qword[outerRadius]
fstp dword[dtc] ;dtc = 2.0*outerRadius
fld qword[innerRadius]
fstp dword[r1]
align 4
.cycle_0: ;for (l=loops;l>0;l--)
fld dword[r1]
fadd dword[dr]
fstp dword[r2] ;r2 = r1 + dr
stdcall glBegin,GL_QUAD_STRIP
xor ebx,ebx
.cycle_1: ;for (s=0;s<=slices;s++)
cmp esi,ebx
jne .u1
fldz
fstp qword[a]
jmp .u2
align 4
.u1:
mov [s],ebx
fild dword[s]
fmul qword[da]
fstp qword[a]
.u2:
fld qword[a]
fld st0
fsin
fstp dword[sa] ;sa = sin(a)
fcos
fstp dword[ca] ;ca = cos(a)
cmp dword[edx+GLUquadricObj.TextureFlag],0
je @f
fld dword[ca]
fmul dword[r2]
fdiv dword[dtc]
fadd dword[fl_0_5]
fstp dword[esp-4]
fld dword[sa]
fmul dword[r2]
fdiv dword[dtc]
fadd dword[fl_0_5]
add esp,-8
fstp dword[esp]
call glTexCoord2f ;0.5+sa*r2/dtc,0.5+ca*r2/dtc
@@:
fld dword[r2]
fmul dword[ca]
fstp dword[esp-4]
fld dword[r2]
fmul dword[sa]
add esp,-8
fstp dword[esp]
call glVertex2f ;r2*sa, r2*ca
cmp dword[edx+GLUquadricObj.TextureFlag],0
je @f
fld dword[ca]
fmul dword[r1]
fdiv dword[dtc]
fadd dword[fl_0_5]
fstp dword[esp-4]
fld dword[sa]
fmul dword[r1]
fdiv dword[dtc]
fadd dword[fl_0_5]
add esp,-8
fstp dword[esp]
call glTexCoord2f ;0.5+sa*r1/dtc,0.5+ca*r1/dtc
@@:
fld dword[r1]
fmul dword[ca]
fstp dword[esp-4]
fld dword[r1]
fmul dword[sa]
add esp,-8
fstp dword[esp]
call glVertex2f ;r1*sa, r1*ca
inc ebx
cmp esi,ebx
jge .cycle_1
.cycle_1_end:
call glEnd
mov eax,[r2]
mov [r1],eax
dec ecx
jnz .cycle_0
jmp .end_f
align 4
.no_fill:
push [loops]
push [slices]
sub esp,8
fldz
fstp qword[esp]
glpush innerRadius
glpush outerRadius
stdcall gluCylinder, [qobj]
.end_f:
ret
endp
;
; Sphere (adapted from Mesa)
;
;input:
; float radius, int slices, int stacks
; double radius, int slices, int stacks
align 16
proc gluSphere qobj:dword, radius:dword, slices:dword, stacks:dword
proc gluSphere qobj:dword, radius:qword, slices:dword, stacks:dword
locals
rho dd ? ;float
drho dd ?
@@ -638,7 +828,7 @@ endl
pushad
mov eax,[qobj]
cmp dword[eax+offs_qobj_Normals],GLU_NONE ;if (qobj.Normals==GLU_NONE)
cmp dword[eax+GLUquadricObj.Normals],GLU_NONE ;if (qobj.Normals==GLU_NONE)
jne .els_0
mov dword[normals],GL_FALSE
jmp @f
@@ -646,7 +836,7 @@ align 4
.els_0:
mov dword[normals],GL_TRUE
@@:
cmp dword[eax+offs_qobj_Orientation],GLU_INSIDE ;if (qobj.Orientation==GLU_INSIDE)
cmp dword[eax+GLUquadricObj.Orientation],GLU_INSIDE ;if (qobj.Orientation==GLU_INSIDE)
jne .els_1
mov dword[nsign],-1.0
jmp @f
@@ -666,7 +856,7 @@ align 4
ffree st0
fincstp
cmp dword[eax+offs_qobj_DrawStyle],GLU_FILL ;if (qobj.DrawStyle==GLU_FILL)
cmp dword[eax+GLUquadricObj.DrawStyle],GLU_FILL ;if (qobj.DrawStyle==GLU_FILL)
jne .if_glu_line
; draw +Z end as a triangle fan
@@ -675,13 +865,13 @@ align 4
jne @f
stdcall glNormal3f, 0.0, 0.0, 1.0
@@:
cmp dword[eax+offs_qobj_TextureFlag],0 ;if (qobj.TextureFlag)
cmp dword[eax+GLUquadricObj.TextureFlag],0 ;if (qobj.TextureFlag)
je @f
stdcall glTexCoord2f, 0.5,1.0
@@:
sub esp,4
fld dword[nsign]
fmul dword[radius]
fmul qword[radius]
fstp dword[esp]
stdcall glVertex3f, 0.0, 0.0 ;, nsign * radius
fld dword[drho]
@@ -728,7 +918,7 @@ align 4
sub esp,12
stdcall glNormal3f ;x*nsign, y*nsign, z*nsign
@@:
fld dword[radius]
fld qword[radius]
fld dword[z]
fmul st0,st1
fstp dword[esp-4]
@@ -754,7 +944,7 @@ align 4
fstp dword[d_t] ;1.0 / stacks
mov dword[t],1.0 ; because loop now runs from 0
mov ebx,[stacks]
cmp dword[eax+offs_qobj_TextureFlag],0 ;if (qobj.TextureFlag)
cmp dword[eax+GLUquadricObj.TextureFlag],0 ;if (qobj.TextureFlag)
je .els_2
mov dword[i],0
mov [imax],ebx
@@ -820,11 +1010,11 @@ align 4
sub esp,12
stdcall glNormal3f ;x*nsign, y*nsign, z*nsign
@@:
cmp dword[eax+offs_qobj_TextureFlag],0 ;if (qobj.TextureFlag)
cmp dword[eax+GLUquadricObj.TextureFlag],0 ;if (qobj.TextureFlag)
je @f
stdcall glTexCoord2f, [s],[t]
@@:
fld dword[radius]
fld qword[radius]
fld dword[z]
fmul st0,st1
fstp dword[esp-4]
@@ -868,7 +1058,7 @@ align 4
sub esp,12
stdcall glNormal3f ;x*nsign, y*nsign, z*nsign
@@:
cmp dword[eax+offs_qobj_TextureFlag],0 ;if (qobj.TextureFlag)
cmp dword[eax+GLUquadricObj.TextureFlag],0 ;if (qobj.TextureFlag)
je @f
fld dword[t]
fsub dword[d_t]
@@ -879,7 +1069,7 @@ align 4
fadd dword[d_s]
fstp dword[s]
@@:
fld dword[radius]
fld qword[radius]
fld dword[z]
fmul st0,st1
fstp dword[esp-4]
@@ -910,7 +1100,7 @@ align 4
jne @f
stdcall glNormal3f, 0.0, 0.0, -1.0
@@:
cmp dword[eax+offs_qobj_TextureFlag],0 ;if (qobj.TextureFlag)
cmp dword[eax+GLUquadricObj.TextureFlag],0 ;if (qobj.TextureFlag)
je @f
stdcall glTexCoord2f, 0.5,0.0
mov dword[s],1.0
@@ -918,7 +1108,7 @@ align 4
mov [t],ebx
@@:
sub esp,4
fld dword[radius]
fld qword[radius]
fchs
fmul dword[nsign]
fstp dword[esp]
@@ -970,14 +1160,14 @@ align 4
fincstp
stdcall glNormal3f ;x*nsign, y*nsign, z*nsign
@@:
cmp dword[eax+offs_qobj_TextureFlag],0 ;if (qobj.TextureFlag)
cmp dword[eax+GLUquadricObj.TextureFlag],0 ;if (qobj.TextureFlag)
je @f
stdcall glTexCoord2f, [s],[t]
fld dword[s]
fsub dword[d_s]
fstp dword[s]
@@:
fld dword[radius]
fld qword[radius]
fld dword[z]
fmul st0,st1
fstp dword[esp-4]
@@ -998,9 +1188,9 @@ align 4
align 4
.if_glu_line:
cmp dword[eax+offs_qobj_DrawStyle],GLU_LINE ;if (qobj.DrawStyle==GLU_LINE)
cmp dword[eax+GLUquadricObj.DrawStyle],GLU_LINE ;if (qobj.DrawStyle==GLU_LINE)
je @f
cmp dword[eax+offs_qobj_DrawStyle],GLU_SILHOUETTE ;if (qobj.DrawStyle==GLU_SILHOUETTE)
cmp dword[eax+GLUquadricObj.DrawStyle],GLU_SILHOUETTE ;if (qobj.DrawStyle==GLU_SILHOUETTE)
je @f
jmp .if_glu_point
align 4
@@ -1056,7 +1246,7 @@ align 4
sub esp,12
stdcall glNormal3f ;x*nsign, y*nsign, z*nsign
@@:
fld dword[radius]
fld qword[radius]
fld dword[z]
fmul st0,st1
fstp dword[esp-4]
@@ -1123,7 +1313,7 @@ align 4
sub esp,12
stdcall glNormal3f ;x*nsign, y*nsign, z*nsign
@@:
fld dword[radius]
fld qword[radius]
fld dword[z]
fmul st0,st1
fstp dword[esp-4]
@@ -1148,7 +1338,7 @@ align 4
align 4
.if_glu_point:
cmp dword[eax+offs_qobj_DrawStyle],GLU_POINT ;if (qobj.DrawStyle==GLU_POINT)
cmp dword[eax+GLUquadricObj.DrawStyle],GLU_POINT ;if (qobj.DrawStyle==GLU_POINT)
jne .end_f
; top and bottom-most points
@@ -1157,7 +1347,10 @@ align 4
jne @f
stdcall glNormal3f, 0.0,0.0,dword[nsign]
@@:
stdcall glVertex3f, 0.0,0.0,dword[radius]
sub esp,4
fld qword[radius]
fstp dword[esp]
stdcall glVertex3f, 0.0,0.0
cmp dword[normals],GL_TRUE
jne @f
sub esp,4
@@ -1167,7 +1360,7 @@ align 4
stdcall glNormal3f, 0.0,0.0 ;,-nsign
@@:
sub esp,4
fld dword[radius]
fld qword[radius]
fchs
fstp dword[esp]
stdcall glVertex3f, 0.0,0.0 ;,-radius
@@ -1220,7 +1413,7 @@ align 4
sub esp,12
stdcall glNormal3f ;x*nsign, y*nsign, z*nsign
@@:
fld dword[radius]
fld qword[radius]
fld dword[z]
fmul st0,st1
fstp dword[esp-4]

View File

@@ -1,15 +1,6 @@
; simple gl like driver for TinyGL and KolibriOS - porting iadn
struct TinyGLContext
gl_context dd ?
xsize dd ? ;+4
ysize dd ? ;+8
d_x dd ? ;+12
d_y dd ? ;+16
x dd ? ;+20
y dd ? ;+24
ends
include 'kosgl.inc'
;KOSGLContext kosglCreateContext(KOSGLContext shareList, int flags)
;{

View File

@@ -0,0 +1,15 @@
;Macro for double type parameters (8 bytes)
macro glpush GLDoubleVar {
push dword[GLDoubleVar+4]
push dword[GLDoubleVar]
}
struct TinyGLContext
gl_context dd ?
xsize dd ? ;+4
ysize dd ? ;+8
d_x dd ? ;+12
d_y dd ? ;+16
x dd ? ;+20
y dd ? ;+24
ends

View File

@@ -1,5 +1,6 @@
align 4
sp128f dd 128.0
fl_128 dd 128.0
fl_1e_3 dd 1.0e-3
align 4
proc glopMaterial uses eax ebx ecx edi esi, context:dword, p:dword
@@ -11,8 +12,7 @@ proc glopMaterial uses eax ebx ecx edi esi, context:dword, p:dword
cmp ecx,GL_FRONT_AND_BACK ;if (mode == GL_FRONT_AND_BACK)
jne @f
mov dword[ebx+4],GL_FRONT ;p[1].i=GL_FRONT
lea edi,[ebp+12]
stdcall glopMaterial,eax,edi
stdcall glopMaterial,eax,ebx
mov ecx,GL_BACK
@@:
lea edi,[eax+GLContext.materials]
@@ -58,7 +58,7 @@ align 4
add edi,GLMaterial.shininess
movsd
mov dword[edi],SPECULAR_BUFFER_RESOLUTION
fdiv dword[sp128f]
fdiv dword[fl_128]
fimul dword[edi]
fistp dword[edi] ;m.shininess_i = (v[0]/128.0f)*SPECULAR_BUFFER_RESOLUTION
jmp .end_f
@@ -185,15 +185,15 @@ align 4
cmp ecx,GL_SPOT_EXPONENT
jne @f
mov ecx,[ebx+12]
mov [edi+GLLight.spot_exponent],ecx ;l.spot_exponent=p[3]
mov [edx+GLLight.spot_exponent],ecx ;l.spot_exponent=p[3]
jmp .end_f
align 4
@@:
cmp ecx,GL_SPOT_CUTOFF
jne .end_spot_c
fld dword[ebp+12] ;float a=v.v[0]
fld dword[ebx+12] ;float a=v.v[0]
; assert(a == 180 || (a>=0 && a<=90));
fst dword[edi+GLLight.spot_cutoff] ;l.spot_cutoff=a
fst dword[edx+GLLight.spot_cutoff] ;l.spot_cutoff=a
fcom dword[an180f] ;if (a != 180)
fstsw ax
sahf
@@ -202,7 +202,7 @@ align 4
fmulp
fdiv dword[an180f]
fcos
fstp dword[edi+GLLight.cos_spot_cutoff] ;l.cos_spot_cutoff=cos(a * M_PI / 180.0)
fstp dword[edx+GLLight.cos_spot_cutoff] ;l.cos_spot_cutoff=cos(a * M_PI / 180.0)
jmp .end_f
@@:
ffree st0
@@ -213,21 +213,21 @@ align 4
cmp ecx,GL_CONSTANT_ATTENUATION
jne @f
mov ecx,[ebx+12]
mov [edi+GLLight.attenuation],ecx ;l->attenuation[0]=p[3]
mov [edx+GLLight.attenuation],ecx ;l->attenuation[0]=p[3]
jmp .end_f
align 4
@@:
cmp ecx,GL_LINEAR_ATTENUATION
jne @f
mov ecx,[ebx+12]
mov [edi+GLLight.attenuation+4],ecx ;l->attenuation[1]=p[3]
mov [edx+GLLight.attenuation+4],ecx ;l->attenuation[1]=p[3]
jmp .end_f
align 4
@@:
cmp ecx,GL_QUADRATIC_ATTENUATION
jne @f
mov ecx,[ebx+12]
mov [edi+GLLight.attenuation+8],ecx ;l->attenuation[2]=p[3]
mov [edx+GLLight.attenuation+8],ecx ;l->attenuation[2]=p[3]
jmp .end_f
align 4
@@: ;default:
@@ -356,22 +356,18 @@ align 4
ret
endp
align 4
fl_1e_3 dd 1.0e-3
; non optimized lightening model
align 16
proc gl_shade_vertex, context:dword, v:dword
locals
R dd ? ;float ebp-96
G dd ? ;float ebp-92
B dd ? ;float ebp-88
A dd ? ;float ebp-84
s V3 ;ebp-80
d V3 ;ebp-68
tmp dd ? ;float ebp-56
att dd ? ;float ebp-52
dot_spot dd ? ;float ebp-48
R dd ? ;float ebp-92
G dd ? ;float ebp-88
B dd ? ;float ebp-84
A dd ? ;float ebp-80
s V3 ;ebp-76
d V3 ;ebp-64
tmp dd ? ;float ebp-52
att dd ? ;float ebp-48
lR dd ? ;float ebp-44
lB dd ? ;float ebp-40
lG dd ? ;float ebp-36
@@ -396,8 +392,7 @@ pushad
mov esi,[v]
mov edx,[context]
mov ecx,edx
add ecx,GLContext.materials ;ecx(m) = &context.materials[0]
lea ecx,[edx+GLContext.materials] ;ecx(m) = &context.materials[0]
mov eax,[edx+GLContext.light_model_two_side]
mov [twoside],eax
@@ -410,7 +405,7 @@ pushad
fld dword[edx+GLContext.ambient_light_model]
fmul dword[ecx+GLMaterial.ambient]
fadd dword[ecx] ;GLMaterial.emission=0
fadd dword[ecx+GLMaterial.emission]
fstp dword[R] ;R=m.emission.v[0]+m.ambient.v[0]*context.ambient_light_model.v[0]
fld dword[edx+GLContext.ambient_light_model+4]
fmul dword[ecx+GLMaterial.ambient+4]
@@ -430,7 +425,7 @@ pushad
; ambient
fld dword[ecx+GLMaterial.ambient]
fmul dword[ebx] ;GLLight.ambient=0
fmul dword[ebx+GLLight.ambient]
fstp dword[lR] ;lR=l.ambient.v[0] * m.ambient.v[0]
fld dword[ecx+GLMaterial.ambient+4]
fmul dword[ebx+GLLight.ambient+4]
@@ -447,8 +442,8 @@ pushad
; light at infinity
ffree st0 ;l.position.v[3]
fincstp
mov eax,[ebx+GLLight.norm_position]
mov [d],eax ;d.X=l.norm_position.v[0]
mov eax,[ebx+GLLight.norm_position+offs_X]
mov [d+offs_X],eax ;d.X=l.norm_position.v[0]
mov eax,[ebx+GLLight.norm_position+offs_Y]
mov [d+offs_Y],eax ;d.Y=l.norm_position.v[1]
mov eax,[ebx+GLLight.norm_position+offs_Z]
@@ -460,9 +455,9 @@ align 4
; distance attenuation
ffree st0 ;l.position.v[3]
fincstp
fld dword[ebx+GLLight.position]
fsub dword[esi+GLVertex.ec]
fstp dword[d] ;d.X=l.position.v[0]-v.ec.v[0]
fld dword[ebx+GLLight.position+offs_X]
fsub dword[esi+GLVertex.ec+offs_X]
fstp dword[d+offs_X] ;d.X=l.position.v[0]-v.ec.v[0]
fld dword[ebx+GLLight.position+offs_Y]
fsub dword[esi+GLVertex.ec+offs_Y]
fstp dword[d+offs_Y] ;d.Y=l.position.v[1]-v.ec.v[1]
@@ -484,9 +479,9 @@ align 4
jbe @f ;if (dist>1.0e-3)
fld1
fdiv st0,st1
fld dword[d]
fld dword[d+offs_X]
fmul st0,st1
fstp dword[d]
fstp dword[d+offs_X]
fld dword[d+offs_Y]
fmul st0,st1
fstp dword[d+offs_Y]
@@ -509,8 +504,8 @@ align 4
ffree st0 ;dist
fincstp
.els_0_end:
fld dword[d]
fmul dword[n]
fld dword[d+offs_X]
fmul dword[n+offs_X]
fld dword[d+offs_Y]
fmul dword[n+offs_Y]
faddp
@@ -563,7 +558,6 @@ align 4
fmul dword[d+offs_Z]
faddp
fchs
fst dword[dot_spot]
cmp dword[twoside],0 ;if (twoside && dot_spot < 0)
je @f
ftst ;if (dot_spot<0)
@@ -702,7 +696,7 @@ align 4
@@:
shl dword[idx],2
add edi,dword[idx]
fld dword[edi+offs_spec_buf] ;dot_spec = specbuf.buf[idx]
fld dword[edi+GLSpecBuf.buf] ;dot_spec = specbuf.buf[idx]
fld dword[ebx+GLLight.specular]
fmul st0,st1
fmul dword[ecx+GLMaterial.specular]

View File

@@ -57,12 +57,13 @@ proc delete_list uses eax ebx ecx edx, context:dword, list:dword
; free param buffer
mov eax,[edx] ;eax = GLList.first_op_buffer
@@:
cmp eax,0
je .end_w
mov ecx,[eax+offs_gpbu_next]
or eax,eax
jz .end_w
mov ecx,[eax+GLParamBuffer.next]
stdcall gl_free,eax
mov eax,ecx
jmp @b
align 4
.end_w:
stdcall gl_free,edx
@@ -79,10 +80,10 @@ proc alloc_list uses ebx ecx, context:dword, list:dword
mov ecx,eax
stdcall gl_zalloc,sizeof.GLList
mov dword[ecx+offs_gpbu_next],0 ;ob.next=NULL
mov dword[ecx+GLParamBuffer.next],0 ;ob.next=NULL
mov dword[eax],ecx ;l.first_op_buffer=ob
mov dword[ecx+offs_gpbu_ops],OP_EndList ;ob.ops[0].op=OP_EndList
mov dword[ecx+GLParamBuffer.ops],OP_EndList ;ob.ops[0].op=OP_EndList
mov ebx,[context]
mov ebx,[ebx+GLContext.shared_state]
@@ -138,12 +139,12 @@ pushad
jle @f
mov edi,eax
stdcall gl_zalloc,sizeof.GLParamBuffer
mov dword[eax+offs_gpbu_next],0 ;=NULL
mov dword[eax+GLParamBuffer.next],0 ;=NULL
mov dword[edi+offs_gpbu_next],eax
mov dword[edi+GLParamBuffer.next],eax
lea esi,[edi+4*ebx]
mov dword[esi+offs_gpbu_ops],OP_NextBuffer
mov dword[esi+offs_gpbu_ops+4],eax
mov dword[esi+GLParamBuffer.ops],OP_NextBuffer
mov dword[esi+GLParamBuffer.ops+4],eax
mov dword[edx+GLContext.current_op_buffer],eax
xor ebx,ebx
@@ -168,8 +169,8 @@ push edi esi
mov ebx,[ebx]
lea eax,[op_table_str]
@@:
cmp ebx,0
je @f
or ebx,ebx
jz @f
cmp byte[eax],0
jne .no_dec
dec ebx
@@ -197,21 +198,24 @@ push edi esi
add ebx,4
inc esi
cmp byte[esi],'f'
cmp byte[esi],'f' ;float
jne @f
fld dword[ebx]
fstp qword[Data_Double]
call DoubleFloat_to_String
stdcall str_cat, edi,Data_String
@@:
cmp byte[esi],'d'
jne @f
cmp byte[esi],'C' ;const
je @f
cmp byte[esi],'d' ;integer
je @f
jmp .no_param
@@:
stdcall str_len,edi
add edi,eax
sub ecx,eax
mov eax,dword[ebx]
stdcall convert_int_to_str,ecx
@@:
.no_param:
inc esi
cmp byte[esi],0
@@ -307,8 +311,8 @@ proc glNewList uses eax ebx, list:dword, mode:dword
; assert(ebx->compile_flag == 0);
stdcall find_list,ebx,[list]
cmp eax,0
je @f
or eax,eax
jz @f
stdcall delete_list,ebx,[list]
@@:
stdcall alloc_list,ebx,[list]
@@ -347,8 +351,8 @@ align 4
proc glIsList, list:dword
call gl_get_context
stdcall find_list, eax,[list]
cmp eax,0 ;NULL
je @f
or eax,eax ;NULL
jz @f
mov eax,1
@@:
ret

View File

@@ -1,5 +1,5 @@
;
; функции для вычисления зеркального цвета (блики)
; functions for calculating specular color (glare)
;
align 4
@@ -10,49 +10,41 @@ locals
endl
mov dword[f_inc],SPECULAR_BUFFER_SIZE
mov ebx,[buf]
add ebx,offs_spec_buf
add ebx,GLSpecBuf.buf
mov dword[ebx],0.0 ;buf.buf[0] = 0.0
xor ecx,ecx
inc ecx
fld dword[shininess] ;сначала берем y
fld1
fidiv dword[f_inc]
fst dword[f_inc] ;f_inc = 1.0f/SPECULAR_BUFFER_SIZE
fst dword[val]
fstp dword[f_inc] ;f_inc = 1.0f/SPECULAR_BUFFER_SIZE
mov dword[val],0.0
align 4
.cycle_0: ;for (i = 1; i <= SPECULAR_BUFFER_SIZE; i++)
.cycle_0: ;for (i = 1; i < SPECULAR_BUFFER_SIZE; i++)
inc ecx
cmp ecx,SPECULAR_BUFFER_SIZE
jg @f
;Вычисляем x^y
jge @f
fld dword[shininess]
fld dword[val]
fadd dword[f_inc]
fst dword[val] ;val += f_inc
;need to calculate pow(val, shininess)
fyl2x ;Стек FPU теперь содержит: st0=z=y*log2(x):
;Теперь считаем 2**z:
fld st0 ;Создаем еще одну копию z
frndint ;Округляем
fyl2x ;the FPU stack now contains: st0=z=y*log2(x):
;now we count 2**z:
fld st0 ;copy z
frndint
fsubr st0,st1 ;st1=z, st0=z-trunc(z)
f2xm1 ;st1=z, st0=2**(z-trunc(z))-1
fld1
faddp ;st1=z, st0=2**(z-trunc(z))
fscale ;st1=z, st0=(2**trunc(z))*(2**(z-trunc(z)))=2**t
fxch st1
fstp st ;Результат остается на вершине стека st0
fstp st ;the result remains on the top of the stack st0
add ebx,4
fstp dword[ebx] ;buf.buf[i] = pow(val, shininess)
ffree st0 ;испорченный shininess
fincstp
fld dword[shininess] ;сначала берем y
fld dword[val]
fadd dword[f_inc]
fst dword[val] ;val += f_inc
inc ecx
jmp .cycle_0
@@:
ffree st0 ;val
fincstp
ffree st0 ;shininess
fincstp
mov dword[ebx+4],1.0
ret
endp
@@ -70,22 +62,22 @@ endl
.cycle_0:
or eax,eax ;while (found)
jz @f
cmp [eax+offs_spec_shininess_i],ebx ;while (found.shininess_i != shininess_i)
cmp [eax+GLSpecBuf.shininess_i],ebx ;while (found.shininess_i != shininess_i)
je @f
mov ecx,[oldest]
mov ecx,[ecx+offs_spec_last_used]
cmp [eax+offs_spec_last_used],ecx ;if (found.last_used < oldest.last_used)
mov ecx,[ecx+GLSpecBuf.last_used]
cmp [eax+GLSpecBuf.last_used],ecx ;if (found.last_used < oldest.last_used)
jge .end_0
mov [oldest],eax ;oldest = found
.end_0:
mov eax,[eax+offs_spec_next] ;found = found.next
mov eax,[eax+GLSpecBuf.next] ;found = found.next
jmp .cycle_0
@@:
cmp dword[found],0 ;if (found) /* hey, found one! */
je @f
mov eax,[found]
mov ecx,[edx+GLContext.specbuf_used_counter]
mov [eax+offs_spec_last_used],ecx ;found.last_used = context.specbuf_used_counter
mov [eax+GLSpecBuf.last_used],ecx ;found.last_used = context.specbuf_used_counter
inc dword[edx+GLContext.specbuf_used_counter]
jmp .end_f ;return found
@@:
@@ -102,21 +94,21 @@ endl
@@:
inc dword[edx+GLContext.specbuf_num_buffers]
mov ecx,[edx+GLContext.specbuf_first]
mov [eax+offs_spec_next],ecx
mov [eax+GLSpecBuf.next],ecx
mov [edx+GLContext.specbuf_first],eax
mov ecx,[edx+GLContext.specbuf_used_counter]
mov [eax+offs_spec_last_used],ecx
mov [eax+GLSpecBuf.last_used],ecx
inc dword[edx+GLContext.specbuf_used_counter]
mov [eax+offs_spec_shininess_i],ebx
mov [eax+GLSpecBuf.shininess_i],ebx
stdcall calc_buf, eax,dword[shininess]
jmp .end_f
.end_1:
; overwrite the lru buffer
;tgl_trace("overwriting spec buffer :(\n");
mov eax,[oldest]
mov [eax+offs_spec_shininess_i],ebx
mov [eax+GLSpecBuf.shininess_i],ebx
mov ecx,[edx+GLContext.specbuf_used_counter]
mov [eax+offs_spec_last_used],ecx
mov [eax+GLSpecBuf.last_used],ecx
inc dword[edx+GLContext.specbuf_used_counter]
stdcall calc_buf, eax,dword[shininess]
.end_f:

View File

@@ -17,9 +17,9 @@ proc find_texture uses ebx ecx, context:dword, h:dword
cmp dword[eax],0
je .no_found
mov ebx,[eax]
cmp dword[ebx+offs_text_handle],ecx
cmp dword[ebx+GLTexture.handle],ecx
je .found
mov eax,[ebx+offs_text_next]
mov eax,[ebx+GLTexture.next]
jmp @b
.no_found:
xor eax,eax ;ret NULL
@@ -32,36 +32,36 @@ proc free_texture uses eax ebx ecx edx, context:dword, h:dword
mov edx,[context]
stdcall find_texture,edx,[h] ;t=find_texture(context,h)
cmp dword[eax+offs_text_prev],0 ;if (t.prev==NULL)
cmp dword[eax+GLTexture.prev],0 ;if (t.prev==NULL)
jne .else
mov edx,[edx+GLContext.shared_state+4] ;edx = &context.shared_state.texture_hash_table[0]
mov ebx,[eax+offs_text_handle]
mov ebx,[eax+GLTexture.handle]
and ebx,0xff
shl ebx,2
add edx,ebx ;edx = &context.shared_state.texture_hash_table[t.handle % TEXTURE_HASH_TABLE_SIZE]
mov ebx,[eax+offs_text_next]
mov ebx,[eax+GLTexture.next]
mov [edx],ebx ;*ht=t.next
jmp @f
.else:
mov ebx,[eax+offs_text_prev]
mov ecx,[eax+offs_text_next]
mov [ebx+offs_text_next],ecx ;t.prev.next=t.next
mov ebx,[eax+GLTexture.prev]
mov ecx,[eax+GLTexture.next]
mov [ebx+GLTexture.next],ecx ;t.prev.next=t.next
@@:
cmp dword[eax+offs_text_next],0 ;if (t.next!=NULL)
cmp dword[eax+GLTexture.next],0 ;if (t.next!=NULL)
je @f
mov ebx,[eax+offs_text_next]
mov ecx,[eax+offs_text_prev]
mov [ebx+offs_text_prev],ecx ;t.next.prev=t.prev
mov ebx,[eax+GLTexture.next]
mov ecx,[eax+GLTexture.prev]
mov [ebx+GLTexture.prev],ecx ;t.next.prev=t.prev
@@:
xor ebx,ebx
mov ecx,[eax+offs_text_images] ;im=&t.images[0]
mov ecx,[eax+GLTexture.images] ;im=&t.images[0]
.cycle_0: ;for(i=0;i<MAX_TEXTURE_LEVELS;i++)
cmp ebx,MAX_TEXTURE_LEVELS
jge .cycle_0_end
cmp dword[ecx+offs_imag_pixmap],0 ;if (im.pixmap != NULL)
cmp dword[ecx+GLImage.pixmap],0 ;if (im.pixmap != NULL)
je @f
stdcall gl_free,[ecx+offs_imag_pixmap]
stdcall gl_free,[ecx+GLImage.pixmap]
@@:
add ecx,sizeof.GLImage
inc ebx
@@ -87,16 +87,16 @@ proc alloc_texture uses ebx ecx, context:dword, h:dword
add ecx,ebx ;ecx = &context.shared_state.texture_hash_table[h % TEXTURE_HASH_TABLE_SIZE]
mov ebx,[ecx]
mov [eax+offs_text_next],ebx
mov dword[eax+offs_text_prev],0 ;NULL
cmp dword[eax+offs_text_next],0 ;NULL
mov [eax+GLTexture.next],ebx
mov dword[eax+GLTexture.prev],0 ;NULL
cmp dword[eax+GLTexture.next],0 ;NULL
je @f
mov [eax+offs_text_prev],eax
mov [eax+GLTexture.prev],eax
@@:
mov [ecx],eax
mov ebx,[h]
mov [eax+offs_text_handle],ebx
mov [eax+GLTexture.handle],ebx
ret
endp
@@ -129,11 +129,11 @@ proc glGenTextures uses eax ebx ecx edx esi, n:dword, textures:dword
.cycle_1: ;while (t!=NULL)
or edx,edx
jz .cycle_1_end
cmp [edx+offs_text_handle],ebx ;if (t.handle>max)
cmp [edx+GLTexture.handle],ebx ;if (t.handle>max)
jle @f
mov ebx,[edx+offs_text_handle] ;max=t.handle
mov ebx,[edx+GLTexture.handle] ;max=t.handle
@@:
mov edx,[edx+offs_text_next] ;t=t.next
mov edx,[edx+GLTexture.next] ;t=t.next
jmp .cycle_1
.cycle_1_end:
inc ecx
@@ -266,22 +266,22 @@ align 4
mov ecx,[context]
mov ecx,[ecx+GLContext.current_texture]
add ecx,offs_text_images
add ecx,GLTexture.images
imul ebx,sizeof.GLTexture
add ecx,ebx ;ecx = &context.current_texture.images[level]
mov [ecx+offs_imag_xsize],edx ;im.xsize=width
mov [ecx+offs_imag_ysize],esi ;im.ysize=height
mov [ecx+GLImage.xsize],edx ;im.xsize=width
mov [ecx+GLImage.ysize],esi ;im.ysize=height
mov ebx,edx
dec ebx
shl ebx,ZB_POINT_TEXEL_SIZE
mov [ecx+offs_imag_s_bound],ebx ;im.s_bound = (unsigned int)(width-1)
mov [ecx+GLImage.s_bound],ebx ;im.s_bound = (unsigned int)(width-1)
shr ebx,ZB_POINT_TEXEL_SIZE
mov dword[ecx+offs_imag_xsize_log2],ZB_POINT_TEXEL_SIZE
mov dword[ecx+GLImage.xsize_log2],ZB_POINT_TEXEL_SIZE
or ebx,ebx
jz .set_l2
@@:
dec dword[ecx+offs_imag_xsize_log2]
dec dword[ecx+GLImage.xsize_log2]
shr ebx,1
or ebx,ebx
jnz @b
@@ -289,18 +289,18 @@ align 4
;im.xsize_log2 = ZB_POINT_TEXEL_SIZE-log_2(width)
dec esi
shl esi,ZB_POINT_TEXEL_SIZE
mov [ecx+offs_imag_t_bound],esi ;im.t_bound = (unsigned int)(height-1)
mov [ecx+GLImage.t_bound],esi ;im.t_bound = (unsigned int)(height-1)
shr esi,ZB_POINT_TEXEL_SIZE
inc esi
cmp dword[ecx+offs_imag_pixmap],0 ;if (im.pixmap!=NULL)
cmp dword[ecx+GLImage.pixmap],0 ;if (im.pixmap!=NULL)
je @f
stdcall gl_free, [ecx+offs_imag_pixmap]
stdcall gl_free, [ecx+GLImage.pixmap]
@@:
if TGL_FEATURE_RENDER_BITS eq 24
imul edx,esi
imul edx,3
stdcall gl_malloc,edx
mov [ecx+offs_imag_pixmap],eax ;im.pixmap = gl_malloc(width*height*3)
mov [ecx+GLImage.pixmap],eax ;im.pixmap = gl_malloc(width*height*3)
or eax,eax ;if(im.pixmap)
jz @f
mov edi,eax
@@ -314,7 +314,7 @@ if TGL_FEATURE_RENDER_BITS eq 32
imul edx,esi
shl edx,2
stdcall gl_malloc,edx
mov [ecx+offs_imag_pixmap],eax ;im.pixmap = gl_malloc(width*height*4)
mov [ecx+GLImage.pixmap],eax ;im.pixmap = gl_malloc(width*height*4)
or eax,eax ;if(im.pixmap)
jz @f
;gl_convertRGB_to_8A8R8G8B(eax,[pixels1],ebx,esi)

View File

@@ -86,14 +86,14 @@ endl
fdiv st0,st1 ;st0 = 0.5
fild dword[eax+GLViewport.xsize]
fsub st0,st1
fsub dword[fl_1e_3]
fdiv st0,st2
fst dword[eax+GLViewport.scale+offs_X]
fiadd dword[eax+GLViewport.xmin]
fstp dword[eax+GLViewport.trans+offs_X]
fild dword[eax+GLViewport.ysize]
fsub st0,st1
fsub dword[fl_1e_3]
fdiv st0,st2
fchs
fst dword[eax+GLViewport.scale+offs_Y]
@@ -134,21 +134,13 @@ endl
cmp dword[edx+GLContext.lighting_enabled],0 ;if(context.lighting_enabled)
jne .if_0
cmp dword[eax+GLContext.texture_2d_enabled],0
jne .if_0
jmp @f
cmp dword[edx+GLContext.texture_2d_enabled],0
je @f
align 4
.if_0:
if DEBUG ;context.matrix_stack_ptr[0]
stdcall gl_print_matrix,dword[edx+GLContext.matrix_stack_ptr],4
end if
; precompute inverse modelview
lea ebx,[ebp-sizeof.M4]
stdcall gl_M4_Inv, ebx,dword[edx+GLContext.matrix_stack_ptr]
if DEBUG ;tmp
stdcall dbg_print,txt_sp,txt_nl
stdcall gl_print_matrix,ebx,4
end if
push ebx
lea ebx,[edx+GLContext.matrix_model_view_inv]
stdcall gl_M4_Transpose, ebx
@@ -253,8 +245,7 @@ pushad
cmp dword[eax+GLContext.lighting_enabled],0 ;if (context.lighting_enabled)
jne @f
cmp dword[eax+GLContext.texture_2d_enabled],0
jne @f
jmp .els_0
je .els_0
align 4
@@:
; eye coordinates needed for lighting

View File

@@ -51,14 +51,9 @@ struct GLSpecBuf
next dd ? ;struct GLSpecBuf*
ends
offs_spec_shininess_i equ 0
offs_spec_last_used equ 4
offs_spec_buf equ 8
offs_spec_next equ 8+4*(SPECULAR_BUFFER_SIZE+1)
struct GLLight
ambient V4
diffuse V4
ambient V4
diffuse V4
specular V4
position V4
spot_direction V3
@@ -102,9 +97,6 @@ struct GLParamBuffer
next dd ? ;struct GLParamBuffer*
ends
offs_gpbu_ops equ 0
offs_gpbu_next equ 4*OP_BUFFER_MAX_SIZE
struct GLList
first_op_buffer dd ? ;GLParamBuffer*
; TODO: extensions for an hash table or a better allocating scheme
@@ -133,29 +125,17 @@ struct GLImage
t_bound dd ? ;unsigned int
ends
offs_imag_pixmap equ 0
offs_imag_xsize equ 4
offs_imag_ysize equ 8
offs_imag_xsize_log2 equ 12
offs_imag_s_bound equ 16
offs_imag_t_bound equ 20
; textures
TEXTURE_HASH_TABLE_SIZE equ 256 ;должно быть кратное 2, в коде берется остаток от деления (через and быстрее чем div)
struct GLTexture
images rb sizeof.GLImage * MAX_TEXTURE_LEVELS ;GLImage[MAX_TEXTURE_LEVELS]
images rd (sizeof.GLImage * MAX_TEXTURE_LEVELS)/4 ;GLImage[MAX_TEXTURE_LEVELS]
handle dd ? ;int
next dd ? ;struct GLTexture*
prev dd ? ;struct GLTexture*
ends
offs_text_images equ 0
offs_text_handle equ sizeof.GLImage*MAX_TEXTURE_LEVELS
offs_text_next equ 4+offs_text_handle
offs_text_prev equ 8+offs_text_handle
; shared state
struct GLSharedState

View File

@@ -17,7 +17,7 @@ proc ZB_plot uses eax ebx ecx edx edi, zb:dword, p:dword
mov edi,[ebx+ZBufferPoint.z]
shr edi,ZB_POINT_Z_FRAC_BITS
cmp di,word[ecx]
jl .end_f
jb .end_f
if TGL_FEATURE_RENDER_BITS eq 24
mov eax,[ebx+ZBufferPoint.r]
mov byte[edx],ah

View File

@@ -101,7 +101,7 @@ local .end_0
mov [zz],eax
mov ebx,[pz]
cmp ax,word[ebx]
jl .end_0
jb .end_0
RGBPIXEL
mov eax,dword[zz]
mov ebx,[pz]
@@ -114,9 +114,7 @@ end if
macro DRAWLINE d_x,d_y,inc_1,inc_2
{
local .mz_0
local .mz_1
local .mz_2
mov eax,d_x
mov [n],eax
@@ -124,26 +122,12 @@ if INTERP_Z eq 1
mov ebx,[p1]
mov eax,[p2]
mov eax,[eax+ZBufferPoint.z]
cmp eax,[ebx+ZBufferPoint.z]
jg .mz_0
je .mz_1
;if(p2.z<p1.z)
sub eax,[ebx+ZBufferPoint.z]
neg eax
inc eax
xor edx,edx
div dword[n]
neg eax
inc eax
jmp .mz_2
.mz_0:
sub eax,[ebx+ZBufferPoint.z]
xor edx,edx
div dword[n]
jmp .mz_2
jz .mz_1
;if(p2.z!=p1.z)
cdq
idiv dword[n]
.mz_1:
xor eax,eax
.mz_2:
mov [zinc],eax ;zinc=(p2.z-p1.z)/n
end if
shl dword d_y,1

View File

@@ -102,7 +102,7 @@ local .end_0
mov [zz],eax
mov ebx,[pz]
cmp ax,word[ebx]
jl .end_0
jb .end_0
RGBPIXEL
mov eax,dword[zz]
mov ebx,[pz]
@@ -115,18 +115,10 @@ end if
macro DRAWLINE d_x,d_y,inc_1,inc_2
{
local .mz_0
local .mz_1
local .mz_2
local .mr_0
local .mr_1
local .mr_2
local .mg_0
local .mg_1
local .mg_2
local .mb_0
local .mb_1
local .mb_2
mov eax,d_x
mov [n],eax
@@ -135,103 +127,44 @@ local .mb_2
mov ecx,[p2]
if INTERP_Z eq 1
mov eax,[ecx+ZBufferPoint.z]
cmp eax,[ebx+ZBufferPoint.z]
jg .mz_0
je .mz_1
;if(p2.z<p1.z)
sub eax,[ebx+ZBufferPoint.z]
neg eax
inc eax
xor edx,edx
div dword[n]
neg eax
inc eax
jmp .mz_2
.mz_0:
sub eax,[ebx+ZBufferPoint.z]
xor edx,edx
div dword[n]
jmp .mz_2
jz .mz_1
;if(p2.z!=p1.z)
cdq
idiv dword[n]
.mz_1:
xor eax,eax
.mz_2:
mov [zinc],eax ;zinc=(p2.z-p1.z)/n
end if
;ebx=&p1, ecx=&p2
mov eax,[ecx+ZBufferPoint.r]
cmp eax,[ebx+ZBufferPoint.r]
jg .mr_0
je .mr_1
;if(p2.r<p1.r)
sub eax,[ebx+ZBufferPoint.r]
neg eax
inc eax
shl eax,8
xor edx,edx
div dword[n]
neg eax
inc eax
jmp .mr_2
.mr_0:
sub eax,[ebx+ZBufferPoint.r]
shl eax,8
xor edx,edx
div dword[n]
jmp .mr_2
jz .mr_1
;if(p2.r!=p1.r)
shl eax,8
cdq
idiv dword[n]
.mr_1:
xor eax,eax
.mr_2:
mov [rinc],eax ;rinc=((p2.r-p1.r)<<8)/n
mov eax,[ecx+ZBufferPoint.g]
cmp eax,[ebx+ZBufferPoint.g]
jg .mg_0
je .mg_1
;if(p2.g<p1.g)
sub eax,[ebx+ZBufferPoint.g]
neg eax
inc eax
shl eax,8
xor edx,edx
div dword[n]
neg eax
inc eax
jmp .mg_2
.mg_0:
sub eax,[ebx+ZBufferPoint.g]
shl eax,8
xor edx,edx
div dword[n]
jmp .mg_2
jz .mg_1
;if(p2.g!=p1.g)
shl eax,8
cdq
idiv dword[n]
.mg_1:
xor eax,eax
.mg_2:
mov [ginc],eax ;ginc=((p2.g-p1.g)<<8)/n
mov eax,[ecx+ZBufferPoint.b]
cmp eax,[ebx+ZBufferPoint.b]
jg .mb_0
je .mb_1
;if(p2.b<p1.b)
sub eax,[ebx+ZBufferPoint.b]
neg eax
inc eax
shl eax,8
xor edx,edx
div dword[n]
neg eax
inc eax
jmp .mb_2
.mb_0:
sub eax,[ebx+ZBufferPoint.b]
shl eax,8
xor edx,edx
div dword[n]
jmp .mb_2
jz .mb_1
;if(p2.b!=p1.b)
shl eax,8
cdq
idiv dword[n]
.mb_1:
xor eax,eax
.mb_2:
mov [binc],eax ;binc=((p2.b-p1.b)<<8)/n
shl dword d_y,1

View File

@@ -58,7 +58,7 @@ end if
mov eax,[z]
shr eax,ZB_POINT_Z_FRAC_BITS
cmp ax,word[esi+2*_a] ;if (zz >= pz[_a])
jl .end_0
jb .end_0
;edi = pp
mov word[esi+2*_a],ax ;пишем в буфер глубины новое значение
if TGL_FEATURE_RENDER_BITS eq 24
@@ -103,7 +103,7 @@ local .end_0
mov eax,[z]
shr eax,ZB_POINT_Z_FRAC_BITS
cmp ax,word[esi+2*_a] ;if (zz >= pz[_a])
jl .end_0
jb .end_0
;edi = pp
mov word[esi+2*_a],ax ;пишем в буфер глубины новое значение
if TGL_FEATURE_RENDER_BITS eq 24
@@ -171,7 +171,7 @@ local .end_0
mov eax,[z]
shr eax,ZB_POINT_Z_FRAC_BITS
cmp ax,word[esi+2*_a] ;if (zz >= pz[_a])
jl .end_0
jb .end_0
;edi = pp
mov word[esi+2*_a],ax ;пишем в буфер глубины новое значение
if TGL_FEATURE_RENDER_BITS eq 24
@@ -251,7 +251,7 @@ local .end_0
mov eax,[z]
shr eax,ZB_POINT_Z_FRAC_BITS
cmp ax,word[esi+2*_a] ;if (zz >= pz[_a])
jl .end_0
jb .end_0
;edi = pp
mov word[esi+2*_a],ax ;пишем в буфер глубины новое значение
if TGL_FEATURE_RENDER_BITS eq 24

View File

@@ -393,20 +393,9 @@ align 4
mov [dx1],eax ;dx1 = l2.x - l1.x
cmp edx,0 ;if (dy1 > 0)
jle .els_3
xor edx,edx
cmp eax,0
jl .otr_dx1
shl eax,16
div dword[dy1] ;eax = (dx1 << 16) / dy1
jmp .end_3
align 4
.otr_dx1:
neg eax
inc eax
shl eax,16
div dword[dy1] ;eax = (-dx1 << 16) / dy1
neg eax
inc eax
cdq
idiv dword[dy1] ;eax = (dx1 << 16) / dy1
jmp .end_3
align 4
.els_3:
@@ -505,7 +494,6 @@ end if
.end_upd_l:
; compute values for the right edge
cmp dword[update_right],0 ;if(update_right)
je .end_upd_r
mov ebx,[pr1]
@@ -521,20 +509,9 @@ end if
mov [dy2],edx ;dy2 = pr2.y - pr1.y
cmp edx,0 ;if (dy2 > 0)
jle .els_4
xor edx,edx
cmp eax,0
jl .otr_dx2
shl eax,16
div dword[dy2] ;eax = (dx2 << 16) / dy2
jmp .end_4
align 4
.otr_dx2:
neg eax
inc eax ;dx2 *= -1
shl eax,16
div dword[dy2] ;eax = (-dx2 << 16) / dy2
neg eax
inc eax
cdq
idiv dword[dy2] ;eax = (dx2 << 16) / dy2
jmp .end_4
align 4
.els_4:

View File

@@ -1,7 +1,6 @@
; <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> TreeList <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> box_lib.obj
; <EFBFBD><EFBFBD> <20><><EFBFBD> <20><EFBFBD><E0A8AC><EFBFBD><EFBFBD><EFBFBD> GPL2 <20><><EFBFBD><E6A5AD><EFBFBD>
; <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E4A8AA><EFBFBD><EFBFBD> 12.01.2021 IgorA
; SPDX-License-Identifier: GPL-2.0-only
; TreeList: used as a ListBox or Tree control (determined by settings)
; Copyright (C) 2009-2025 IgorA <aie85playm@gmail.com>
struct TreeNode
type dw ? ;+ 0 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><>
@@ -14,6 +13,52 @@ struct TreeNode
ends
;input:
; ecx - 0xXX...... font options
;output:
; eax - font height in pixels
align 4
proc get_font_h uses ebx
mov eax,ecx
shr eax,24
bt eax,4
jc @f
bt eax,5
jc @f
mov ebx,9
jmp .siz0
@@:
mov ebx,16
.siz0:
and eax,7
inc eax
imul eax,ebx
ret
endp
;input:
; ecx - 0xXX...... font options
;output:
; eax - font width in pixels
align 4
proc get_font_w uses ebx
mov eax,ecx
shr eax,24
bt eax,4
jc @f
bt eax,5
jc @f
mov ebx,6
jmp .siz0
@@:
mov ebx,8
.siz0:
and eax,7
inc eax
imul eax,ebx
ret
endp
;<3B><EFBFBD><EBA4A5><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ᯨ᪠ <20> <20><EFBFBD><E1ADAE><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>樨 (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
align 16
proc tl_data_init uses eax ecx edi, tlist:dword
@@ -125,6 +170,7 @@ proc tl_key uses ebx ecx edi, tlist:dword
cmp tl_on_press,0
je @f
call tl_on_press
jmp .no_edit
@@:
cmp ah,byte[ecx+1] ;Space
jne @f
@@ -463,34 +509,24 @@ proc tl_draw, tlist:dword
cmp tl_capt_cy,9 ;9 - minimum caption height
jl @f
mov ebx,edi ;calculate cursor position
mov eax,tl_cur_pos
inc eax
lea edi,[txt_capt_cur.v]
stdcall tl_convert_to_str, 5
mov edi,ebx
call tl_draw_caption_cur_pos
mov eax,tl_tim_undo
or eax,eax
jz @f
mov ebx,edi ;save edi
lea edi,[txt_capt_otm.v]
stdcall tl_convert_to_str, 5
mov edi,ebx ;restore edi
mov eax,SF_DRAW_TEXT ;captions
mov ebx,tl_box_left
shl ebx,16
add ebx,5*65536+3
add ebx,tl_box_top
mov ecx,tl_col_txt
or ecx,0x80000000
lea edx,[txt_capt_cur]
int 0x40
mov ebx,tl_box_left
shl ebx,16
add ebx,100*65536+3
mov ecx,tl_col_txt
and ecx,0x00ffffff
or ecx,0x80000000
add ebx,tl_box_top
lea edx,[txt_capt_otm]
int 0x40
mcall SF_DRAW_TEXT ;undo
@@:
;cycle to nodes
@@ -1163,10 +1199,11 @@ proc tl_draw_node_caption uses ebx ecx edx esi
ror ecx,16
mov ebx,ecx
add bx,tl_img_cy ;<3B><><EFBFBD><E0A0A2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD><E0A0AD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
sub bx,9 ;<3B><EFBFBD><E2ADA8><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><E2A5AA><EFBFBD>
mov ecx,tl_col_txt
and ecx,0xffffff
mcall SF_DRAW_TEXT
call get_font_h
sub bx,ax ;<3B><EFBFBD><E2ADA8><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><E2A5AA><EFBFBD>
and ecx,0x37ffffff
mcall SF_DRAW_TEXT ;node text
@@:
ret
endp
@@ -1179,13 +1216,15 @@ endp
align 4
proc tl_get_draw_text_len uses eax ecx edx
mov esi,eax ;<3B><><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>
mov ecx,tl_col_txt
call get_font_w
mov ecx,eax
mov eax,tl_box_left
add eax,tl_box_width
cmp eax,ebx
jle .text_null ;<3B><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><> <20><><EFBFBD><E0A0AD>
sub eax,ebx
xor edx,edx
mov ecx,6 ;<3B><><EFBFBD> <20><><EFBFBD><EFBFBD><E2A5AC><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
div ecx ;ᬮ<>ਬ ᪮<>쪮 ᨬ<><E1A8AC><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD>
cmp esi,eax
jl @f
@@ -1858,10 +1897,8 @@ pushad
.po8:
call tl_node_move_po8 ;㧫<> <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>塞 8 <20><><EFBFBD>
.cur_mov:
push dword edi
call tl_cur_perv
push dword edi
call tl_draw
stdcall tl_cur_perv, edi
stdcall tl_draw, edi
@@:
popad
ret
@@ -1981,10 +2018,11 @@ tl_draw_caption_cur_pos:
add ebx,5*65536+3
add ebx,tl_box_top
mov ecx,tl_col_txt
and ecx,0x00ffffff
or ecx,0xc0000000 ;0x40000000 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E8A8A2><EFBFBD> 䮭 梥⮬ edi
lea edx,[txt_capt_cur]
mov edi,tl_col_zag
mcall SF_DRAW_TEXT ;captions
mcall SF_DRAW_TEXT ;row number
popad
@@:
ret
@@ -2253,6 +2291,6 @@ align 4
jge @f
or al,0x30 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>塞 ᨬ<><E1A8AC><EFBFBD> '0'
stosb ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> al <20> <20><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [edi]
mov byte[edi],0
mov word[edi],' ' ;add space symbol and 0
@@:
ret

View File

@@ -6,7 +6,7 @@ MK_C_SYM(__ieee754_expf)
fstl %st(1)
frndint
fstl %st(2)
fsubrp
fsubp
f2xm1
fld1
faddp

View File

@@ -13,7 +13,7 @@ sz app_board ,'/sys/develop/board',0
sz app_tinypad ,'/sys/tinypad',0
sz app_docpak ,'/sys/docpack',0
sz sysfuncs_param,'f',0
sz sysfuncs_param,'e',0
include 'tp-tables.inc'
include 'tp-locale.inc'

View File

@@ -41,6 +41,7 @@ dd 1, start, init_end, end_mem, stack_top, params, 0
include 'lang.inc' ; Language support for locales: ru_RU (CP866), es_ES, en_US.
include '../../macros.inc'
include '../../proc32.inc'
include "../../string.inc"
include '../../develop/libraries/box_lib/trunk/box_lib.mac'
include '../../dll.inc'
;include '../../debug.inc'
@@ -369,6 +370,12 @@ endl
mcall 30,4,,1
jmp .n
@@:
stdcall string.length, pathOut
add eax, pathOut
cmpne [eax - 1], byte '/', @f
mov [eax - 1], byte 0
dec dword[edtUnpPath.size]
@@:
mcall 30,4,pathOut,1
.n:

View File

@@ -0,0 +1,5 @@
@del *.
@For /R %%i In (*.c) Do c-- "%%i"
@rename *.com *.
@pause
@del warning.txt

View File

@@ -1,9 +0,0 @@
@del lang.h--
@echo #define LANG_ENG 1 >lang.h--
C-- flood-it.c
@del flood-it
@rename flood-it.com flood-it
@kpack flood-it
@del lang.h--
@del warning.txt
@pause

View File

@@ -1,9 +0,0 @@
@del lang.h--
@echo #define LANG_RUS 1 >lang.h--
C-- flood-it.c
@del flood-it
@rename flood-it.com flood-it
@kpack flood-it
@del lang.h--
@del warning.txt
@pause

View File

@@ -1,49 +1,44 @@
//Leency 06.10.2011, Flood-it! v2.41, GPL
// SPDX-License-Identifier: GPL-2.0-only
// Flood-it! - Strategy game: Flood the board with one color, within a step limit.
// Copyright (C) 2011-2025 Leency <lipatov.kiril@gmail.com>
#include "lib\kolibri.h"
#include "lib\random.h"
#ifndef AUTOBUILD
#include "lang.h--"
#endif
system_colors sc;
proc_info Form;
dword stak[100]; //<2F><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
dword help_window_stak[100];
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
int DIFFICULTY_LEV_PARAMS[]={ 28, 14, 25, //<2F><><EFBFBD><EFBFBD><EFBFBD>
17, 28, 50}; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
#define DEFAULT_BLOCK_COUNT 14
#define DEFAULT_MAX_CLICKS 25
#define MAX_BLOCK_SIZE 28
char board_size = -1;
int BLOCK_SIZE; //cell size
int BLOCKS_NUM; //number of cells by X and Y
int MAX_CLICKS; //max clicks for win
int CLICKS; //how many clicks user already did
int game_end;
//<2F><>-<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> "<22><><EFBFBD><EFBFBD><EFBFBD>"
int BLOCK_SIZE = 28; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
int BLOCKS_NUM = 14; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20> <20> <20><> Y
int MAX_CLICKS = 25; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
#define USER_PANEL_WIDTH 144
int CLICKS = 0; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
#define USER_PANEL_WIDTH 119
//<2F><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>) <20><><EFBFBD> <20><><EFBFBD><EFBFBD>,
//<2F><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
dword FIELD_COLORS[]= {0xf18db6, 0x605ca8, 0xfddc80, 0xdc4a20, 0x46b1e2, 0x7e9d1e, 0x232323, 0};
char *BOARD_SIZES[]={ "S", "L", 0 };
//six colors are used in a game for a cells
//and seventh color is used to mark a cell during filling process
dword FIELD_COLORS[] = {0xf18db6, 0x605ca8, 0xfddc80, 0xdc4a20, 0x46b1e2, 0x7e9d1e, 0x232323};
char BOARD_SIZES[] = "S\0L";
#ifdef LANG_RUS
char *BUTTON_CAPTIONS[]={ " <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [F2]", " <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> [F1]", " <20><>室 [Esc]", 0};
char CLICKS_TEXT[]=" <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: /";
char LEVELS_TEXT[]="<EFBFBD><EFBFBD><EFBFBD><EFBFBD>:";
char CLICKS_TEXT[]="<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>: /";
char LEVELS_TEXT[]=" <EFBFBD><EFBFBD><EFBFBD><EFBFBD>:";
char HELP_WINDOW_CAPTION[]="<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>";
char *HELP_TEXT[]={ "<EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> Flood-it?",
"",
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 梥⮬ <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>᫮ 室<><E5AEA4>.",
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD> <20><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>⪨. <20><EFBFBD><EBA1A5><EFBFBD><EFBFBD><>, <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>",
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20> <EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>⨬ 梥⮬ - ⠪ <20><> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>",
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>⪨ ⮩ <20><> <20><><EFBFBD><EFBFBD>. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>",
"<EFBFBD><EFBFBD>᫮ 室<><E5AEA4>. <20><><EFBFBD><E8A0A3><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E2A5A3> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ਭ樯<E0A8AD><E6A8AF> - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>,",
"<EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>!",
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><>, <20><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>",
"<EFBFBD>⨬ 梥⮬ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> - ⠪ <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>",
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>⪨ ⮩ <EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>᪨. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD> <20><>",
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>᫮ 室<><E5AEA4>. <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><><E0A0A7><EFBFBD><EFBFBD> <20><>᪨.",
"",
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><E2A0AA> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:",
"[Q] [W] [E]",
@@ -62,28 +57,25 @@ char *BOARD_SIZES[]={ "S", "L", 0 };
"vajutades nuppudele vasakul. Kui sa muudad v<>rvi pragusel alal,",
"siis iga kokkupuutuv sama v<>rv muutub samaks. Nii saad ujutada",
"teised alad m<>nguv<75>ljal <20>le. Valida saad 2 m<>nguv<75>lja suuruse",
"vahel. Proovi v<>li <20>le ujutada etteandtud k<>ikude arvuga!",
"Kaasahaarav ja l<>bus!",
"vahel.",
"",
"M<EFBFBD>ngida saab ka klaviatuuriga:",
"[Q] [W] [E]",
"[A] [S] [D]",
0};
#else
char *BUTTON_CAPTIONS[]={ "New Game [F2]", "Help [F1]", "Exit [Esc]", 0};
char *BUTTON_CAPTIONS[]={ "Restart [F2]", " Help [F1]", " Exit [Esc]", 0};
char CLICKS_TEXT[]="Clicks: /";
char LEVELS_TEXT[]="Board:";
char HELP_WINDOW_CAPTION[]="Help";
char *HELP_TEXT[]={ "How to play Flood-it?",
"",
"Flood the whole board with one color within the allowed steps.",
"You start from the top left corner and progress by selecting one",
"You start from the TOP LEFT corner and progress by selecting one",
"of the colored buttons on the left. When you change your current area",
"color, every adjacent square with the same color also changes, that",
"way you can flood other areas of the board. Select from 3 sizes of",
"way you can flood other areas of the board. Select from 2 sizes of",
"the board and try to flood-it in the least amount of steps!",
"Addictive and Fun!",
"",
"You can also play with keyboard:",
"[Q] [W] [E]",
@@ -92,7 +84,7 @@ char *BOARD_SIZES[]={ "S", "L", 0 };
#endif
unsigned char color_matrix[28*28]; //<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
unsigned char color_matrix[28*28]; //our field
unsigned char loss_matrix[14*14]={
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
@@ -132,152 +124,162 @@ void main()
{
int key, id;
set_board_size(0); //small board by default
new_game();
loop()
loop() switch(WaitEvent())
{
switch(WaitEvent())
{
case evButton:
id = GetButtonID();
IF (id==1) || (id==4) ExitProcess();
IF (id==2) goto _NEW_GAME_MARK;
IF (id==3) goto _HELP_MARK;
IF (id>=100)
{
make_turn(id-100);
case evButton:
id = GetButtonID();
IF (id==1) || (id==4) ExitProcess();
IF (id==2) goto _NEW_GAME_MARK;
IF (id==3) goto _HELP_MARK;
IF (id>=100) {
make_turn(id-100);
}
if (id==10) set_board_size(0);
if (id==11) set_board_size(1);
break;
case evKey:
key = GetKeyScancode();
IF (key==01) //Escape
ExitProcess();
IF (key==59) //F1
{
_HELP_MARK:
CreateThread(#help_thread,#help_window_stak);
break;
}
if (id>=10)
{
id=id-10*3;
IF (BLOCK_SIZE == DIFFICULTY_LEV_PARAMS[id]) break; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
BLOCK_SIZE = DIFFICULTY_LEV_PARAMS[id]; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
BLOCKS_NUM = DIFFICULTY_LEV_PARAMS[id+1]; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20> <20> <20><> Y
MAX_CLICKS = DIFFICULTY_LEV_PARAMS[id+2]; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
}
IF (key==60) //F2
{
_NEW_GAME_MARK:
new_game();
draw_clicks_num();
draw_field();
break;
}
IF (key==16) make_turn(0); //Q
IF (key==17) make_turn(1); //W
IF (key==18) make_turn(2); //E
IF (key==30) make_turn(3); //A
IF (key==31) make_turn(4); //S
IF (key==32) make_turn(5); //D
break;
case evReDraw:
draw_window();
}
}
MoveSize(-1, -1, BLOCK_SIZE*BLOCKS_NUM +14+USER_PANEL_WIDTH, BLOCK_SIZE*BLOCKS_NUM +GetSkinHeight()+14);
}
break;
case evKey:
key = GetKeyScancode();
IF (key==01) //Escape
ExitProcess();
IF (key==59) //F1
{
_HELP_MARK:
CreateThread(#help,#stak);
}
IF (key==60) //F2
{
_NEW_GAME_MARK:
new_game();
draw_clicks_num();
draw_field();
}
IF (key==16) make_turn(0); //Q
IF (key==17) make_turn(1); //W
IF (key==18) make_turn(2); //E
IF (key==30) make_turn(3); //A
IF (key==31) make_turn(4); //S
IF (key==32) make_turn(5); //D
break;
case evReDraw:
draw_window();
}
void set_board_size(char s)
{
if (board_size != s) {
board_size = s;
BLOCKS_NUM = board_size + 1 * DEFAULT_BLOCK_COUNT;
MAX_CLICKS = board_size + 1 * DEFAULT_MAX_CLICKS;
BLOCK_SIZE = GetScreenHeight() - 70 / BLOCKS_NUM;
if (BLOCK_SIZE > MAX_BLOCK_SIZE) BLOCK_SIZE = MAX_BLOCK_SIZE;
new_game();
MoveSize(-1, -1, BLOCK_SIZE*BLOCKS_NUM +14+USER_PANEL_WIDTH,
BLOCK_SIZE*BLOCKS_NUM +GetSkinHeight()+14);
}
}
void make_turn(int turn_id)
{
IF (color_matrix[0]==turn_id) return; //<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>
IF (CLICKS>=MAX_CLICKS) return; //<2F><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
CLICKS++;
draw_clicks_num();
fill_field(turn_id);
draw_field();
check_for_end(); //<2F><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
IF (color_matrix[0]==turn_id) return; //ignore no-sence click: first item color is equal to a new color
IF (!game_is_ended()) {
CLICKS++;
draw_clicks_num();
fill_field(turn_id);
if (!game_is_ended()) draw_field();
}
}
void draw_window()
{
int i, j;
int i;
#define BUTTON_SIZE 28
sc.get();
DefineAndDrawWindow(300,176, BLOCK_SIZE*BLOCKS_NUM +14+USER_PANEL_WIDTH, BLOCK_SIZE*BLOCKS_NUM +GetSkinHeight()+14, 0x74,sc.work,0,0,"Flood-it!");
DefineAndDrawWindow(300,176, BLOCK_SIZE*BLOCKS_NUM +14+USER_PANEL_WIDTH,
BLOCK_SIZE*BLOCKS_NUM +GetSkinHeight()+14, 0x74,0,"Flood-it!");
//<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// Fix rolled-up bug
GetProcessInfo(#Form, SelfInfo);
IF (Form.status_window==4) return;
//<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> -> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
// Fill background to reduce window redraw
for (i=0;i<=4;i++)
{
IF (i<>4)
DrawRegion(USER_PANEL_WIDTH+i-5,i, BLOCK_SIZE*BLOCKS_NUM +9-i-i, BLOCK_SIZE*BLOCKS_NUM+9-i-i, sc.work);
else
DrawRegion(USER_PANEL_WIDTH+i-5,i, BLOCK_SIZE*BLOCKS_NUM +9-i-i, BLOCK_SIZE*BLOCKS_NUM+9-i-i, sc.work_graph); //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
ESI = sc.work;
IF (i==4) ESI = sc.work_graph;
DrawRegion(USER_PANEL_WIDTH+i-5,i, BLOCK_SIZE*BLOCKS_NUM +9-i-i, ESI);
}
DrawBar(0,0, USER_PANEL_WIDTH-5, BLOCK_SIZE*BLOCKS_NUM+10, sc.work);
//<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
for (i=0;i<2;i++)
for (j=0;j<3;j++)
DefineButton(j*BUTTON_SIZE+17,i*BUTTON_SIZE+15,BUTTON_SIZE,BUTTON_SIZE, i*3+j+100,FIELD_COLORS[i*3+j]);
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
for (j=0;j<3;j++)
{
DefineButton(17,j*25+120, 13*6+6, 20, j+2,sc.work_button);
WriteText(17+4,j*25+127,0x80,sc.work_button_text,BUTTON_CAPTIONS[j],0);
// Main buttons to fill the board
#define FILL_BUTTON_SIZE BUTTON_SIZE+8
for (i=0;i<6;i++) {
DefineButton(i%3*FILL_BUTTON_SIZE+17,calc(i/3)*FILL_BUTTON_SIZE+15,
FILL_BUTTON_SIZE,FILL_BUTTON_SIZE, i+100,FIELD_COLORS[i]);
}
//<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
WriteText(17,BLOCKS_NUM*BLOCK_SIZE-20+7,0x80,sc.work_text,#LEVELS_TEXT,0);
for (j=0;j<2;j++)
// Menu buttons
for (i=0;i<3;i++)
{
DefineButton(j*25+56,BLOCKS_NUM*BLOCK_SIZE-20, 20,20, j+10,sc.work_button);
DefineButton(17,i*31+140, 13*8+6, 25, i+2,sc.work_button);
WriteText(17+4,i*31+146,0x90,sc.work_button_text,BUTTON_CAPTIONS[i],0);
}
IF (BLOCK_SIZE == DIFFICULTY_LEV_PARAMS[j*3]) EDI=0x800080;
else EDI=sc.work_button_text;
// Board size
WriteText(17,BLOCKS_NUM*BLOCK_SIZE-25+7,0x90,sc.work_text,#LEVELS_TEXT,0);
for (i=0;i<2;i++)
{
IF (board_size == i) {
ESI=sc.work_button;
EDI=sc.work_button_text;
} ELSE {
ESI = sc.work;
EDI = sc.work_text;
}
WriteText(j*25+56+8,BLOCKS_NUM*BLOCK_SIZE-20+7,0x80,EDI,BOARD_SIZES[j],0);
WriteText(j*25+56+9,BLOCKS_NUM*BLOCK_SIZE-20+7,0x80,EDI,BOARD_SIZES[j],0);
DefineButton(i*32+69,BLOCKS_NUM*BLOCK_SIZE-24, 26,25, i+10,ESI);
WriteText(i*32+69+9,BLOCKS_NUM*BLOCK_SIZE-24+6,0x90,EDI,#BOARD_SIZES+i+i,0);
$add ebx, 1<<16 //bold
$int 0x40
}
draw_clicks_num();
draw_field();
}
void randomly_fill_the_board()
{
int i;
for (i=0;i<BLOCKS_NUM*BLOCKS_NUM;i++) {
color_matrix[i] = random(6);
}
}
void new_game()
{
int i;
CLICKS = 0;
for (i=0;i<BLOCKS_NUM*BLOCKS_NUM;i++)
color_matrix[i] = random(6);
game_end = false;
randomly_fill_the_board();
}
void fill_field(int new_color_id)
{
int i, j,
old_color_id=color_matrix[0],
restart;
int cur_cell;
#define MARKED 6
color_matrix[0]=MARKED;
@@ -289,15 +291,16 @@ void fill_field(int new_color_id)
for (i=0;i<BLOCKS_NUM;i++)
for (j=0;j<BLOCKS_NUM;j++)
{
IF (color_matrix[i*BLOCKS_NUM+j]<>old_color_id) continue; //<2F><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
IF (color_matrix[i*BLOCKS_NUM+j]==MARKED) continue; //<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
cur_cell = i*BLOCKS_NUM+j;
IF (color_matrix[cur_cell]<>old_color_id) continue; //if not a needed color then continue
IF (color_matrix[cur_cell]==MARKED) continue; //if already marked then continue
IF (j>0) && (color_matrix[i*BLOCKS_NUM+j-1]==MARKED) color_matrix[i*BLOCKS_NUM+j]=MARKED; //<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
IF (i>0) && (color_matrix[i-1*BLOCKS_NUM+j]==MARKED) color_matrix[i*BLOCKS_NUM+j]=MARKED; //<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
IF (j<BLOCKS_NUM-1) && (color_matrix[i*BLOCKS_NUM+j+1]==MARKED) color_matrix[i*BLOCKS_NUM+j]=MARKED; //<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
IF (i<BLOCKS_NUM-1) && (color_matrix[i+1*BLOCKS_NUM+j]==MARKED) color_matrix[i*BLOCKS_NUM+j]=MARKED; //<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
IF (j>0) && (color_matrix[i*BLOCKS_NUM+j-1]==MARKED) color_matrix[cur_cell]=MARKED; //left
IF (i>0) && (color_matrix[i-1*BLOCKS_NUM+j]==MARKED) color_matrix[cur_cell]=MARKED; //top
IF (j<BLOCKS_NUM-1) && (color_matrix[i*BLOCKS_NUM+j+1]==MARKED) color_matrix[cur_cell]=MARKED; //right
IF (i<BLOCKS_NUM-1) && (color_matrix[i+1*BLOCKS_NUM+j]==MARKED) color_matrix[cur_cell]=MARKED; //bottom
IF (color_matrix[i*BLOCKS_NUM+j]==MARKED) restart=1; //<2F><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> - <20><><EFBFBD> <20><><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
IF (color_matrix[cur_cell]==MARKED) restart=1;
}
IF (restart) goto _RESTART_MARK;
@@ -305,101 +308,83 @@ void fill_field(int new_color_id)
IF (color_matrix[i]==MARKED) color_matrix[i]=new_color_id;
}
int check_for_end()
void draw_win_or_loose_animation(dword matrix)
{
int i, j, ii, jj;
if (CLICKS>=MAX_CLICKS) //<2F><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
IF (CLICKS==MAX_CLICKS) //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
{
for (i=0;i<BLOCKS_NUM*BLOCKS_NUM;i++) //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
IF (color_matrix[i]<>color_matrix[0]) goto _loss_MARK;
goto _WIN_MARK;
}
_loss_MARK:
for (i=0;i<14;i++)
for (j=0;j<14;j++)
{
IF (BLOCK_SIZE == DIFFICULTY_LEV_PARAMS[0])
{
ii=i;
jj=j;
}
else
{
ii=i*2;
jj=j*2;
}
color_matrix[ii*BLOCKS_NUM+jj]=loss_matrix[i*14+j];
color_matrix[ii+1*BLOCKS_NUM+jj]=loss_matrix[i*14+j];
color_matrix[ii*BLOCKS_NUM+jj+1]=loss_matrix[i*14+j];
color_matrix[ii+1*BLOCKS_NUM+jj+1]=loss_matrix[i*14+j];
draw_field();
//Pause(5);
}
return 1;
}
for (i=0;i<BLOCKS_NUM*BLOCKS_NUM;i++) //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
IF (color_matrix[i]<>color_matrix[0]) return 0;
//<2F><><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> MAX_CLICKS -> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
_WIN_MARK:
for (i=0;i<25;i++)
{
new_game();
draw_field();
Pause(7);
}
CLICKS=MAX_CLICKS;
for (i=0;i<14;i++)
for (i=0;i<14;i++) {
for (j=0;j<14;j++)
{
IF (BLOCK_SIZE == DIFFICULTY_LEV_PARAMS[0]) //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
ii=i;
jj=j;
}
else
{
ii=i*2;
jj=j*2;
}
color_matrix[ii*BLOCKS_NUM+jj]=win_matrix[i*14+j];
color_matrix[ii+1*BLOCKS_NUM+jj]=win_matrix[i*14+j];
color_matrix[ii*BLOCKS_NUM+jj+1]=win_matrix[i*14+j];
color_matrix[ii+1*BLOCKS_NUM+jj+1]=win_matrix[i*14+j];
ii = board_size * 2 + i;
jj = board_size * 2 + j;
color_matrix[ii*BLOCKS_NUM+jj]=
color_matrix[ii+1*BLOCKS_NUM+jj]=
color_matrix[ii*BLOCKS_NUM+jj+1]=
color_matrix[ii+1*BLOCKS_NUM+jj+1]=ESBYTE[i*14+j+matrix];
draw_field();
//Pause(5);
}
return 1;
}
}
int field_is_solid()
{
int i;
if (game_end) return 1;
game_end = 1;
for (i=0;i<BLOCKS_NUM*BLOCKS_NUM;i++) {
IF (color_matrix[i]<>color_matrix[0]) game_end = 0;
}
return game_end;
}
int game_is_ended()
{
int i;
if (game_end) return 1;
if (CLICKS>=MAX_CLICKS) //check for game end via max_clicks
{
IF (CLICKS==MAX_CLICKS) //probably user won on the last step
{
if (field_is_solid()) goto _WIN_MARK;
}
draw_win_or_loose_animation(#loss_matrix);
return 1;
} else {
if (!field_is_solid()) return 0;
//field is solid and CLICKS<MAX_CLICKS -> win
_WIN_MARK:
for (i=0;i<25;i++)
{
randomly_fill_the_board();
draw_field();
Pause(7);
}
draw_win_or_loose_animation(#win_matrix);
return 1;
}
}
void draw_clicks_num()
{
#define TEXT_X 21
#define TEXT_Y 92
#define TEXT_X 19
#define TEXT_Y 100
DrawBar(TEXT_X, TEXT_Y, USER_PANEL_WIDTH-TEXT_X-3,9, sc.work);
DrawBar(TEXT_X, TEXT_Y, USER_PANEL_WIDTH-TEXT_X-5,16, sc.work);
WriteText(TEXT_X,TEXT_Y,0x80,sc.work_text,#CLICKS_TEXT,0);
WriteText(TEXT_X,TEXT_Y,0x90,sc.work_text,#CLICKS_TEXT,0);
IF (CLICKS<10) EBX=9*6+TEXT_X;
else EBX=8*6+TEXT_X;
IF (CLICKS<10) EBX=9*8+TEXT_X;
else EBX=8*8+TEXT_X;
WriteText(EBX,TEXT_Y,0x80,sc.work_text,IntToStr(CLICKS),0);
WriteText(EBX,TEXT_Y,0x90,sc.work_text,itoa_nosign(CLICKS),0);
WriteText(11*6+TEXT_X,TEXT_Y,0x80,sc.work_text,IntToStr(MAX_CLICKS),0);
WriteText(11*8+TEXT_X,TEXT_Y,0x90,sc.work_text,itoa_nosign(MAX_CLICKS),0);
}
@@ -417,7 +402,7 @@ void draw_field()
}
void help()
void help_thread()
{
int i;
@@ -429,10 +414,10 @@ void help()
IF (GetKeyScancode()==001) ExitProcess(); //Esc
break;
case evReDraw:
for (i=0; HELP_TEXT[i]<>0; i++;) {};
DefineAndDrawWindow(400,200,610,i*19+25+GetSkinHeight(),0x34,sc.work,0,0,#HELP_WINDOW_CAPTION);
WriteText(6,12,0x90,sc.work_text,HELP_TEXT[0],0); //<EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
for (i=0; HELP_TEXT[i]<>0; i++;) WriteText(5,i*19+12,0x90,sc.work_text,HELP_TEXT[i],0);
//for (i=0; HELP_TEXT[i]<>0; i++;) {}; //calculate line numbers, predefined i=12 used to reduce size
DefineAndDrawWindow(400,200,612,12*19+25+GetSkinHeight(),0x34,sc.work,#HELP_WINDOW_CAPTION);
WriteText(6,12,0x90,sc.work_text,HELP_TEXT[0],0); //for a bold text
for (i=0; HELP_TEXT[i]<>0; i++;) WriteText(7,i*19+12,0x90,sc.work_text,HELP_TEXT[i],0);
}
}

View File

@@ -23,6 +23,12 @@ dword I_Path = 0;
#define BT_HIDE 0x40000000
#define BT_NOFRAME 0x20000000
#define bool char
#define true 1
#define false 0
inline fastcall dword calc(EAX) { return EAX; }
//-------------------------------------------------------------------------
@@ -94,16 +100,11 @@ inline fastcall Pause(dword EBX)
//------------------------------------------------------------------------------
char buffer[11]="";
inline fastcall dword IntToStr(dword ESI)
char buffer[5];
inline fastcall dword itoa_nosign(dword ESI)
{
$mov edi, #buffer
$mov ecx, 10
$test esi, esi
$jns f1
$mov al, '-'
$stosb
$neg esi
f1:
$mov eax, esi
$push -'0'
@@ -126,7 +127,7 @@ f3:
//------------------------------------------------------------------------------
void DefineAndDrawWindow(dword x,y,sizeX,sizeY,byte mainAreaType,dword mainAreaColour,byte headerType,dword headerColour,EDI)
void DefineAndDrawWindow(dword x,y,sizeX,sizeY,byte mainAreaType,dword mainAreaColour,EDI)
{
EAX = 12; // function 12:tell os about windowdraw
EBX = 1;
@@ -135,7 +136,7 @@ void DefineAndDrawWindow(dword x,y,sizeX,sizeY,byte mainAreaType,dword mainAreaC
EBX = x << 16 + sizeX;
ECX = y << 16 + sizeY;
EDX = mainAreaType << 24 | mainAreaColour;
ESI = headerType << 24 | headerColour;
ESI = 0;
$xor eax,eax
$int 0x40
@@ -166,6 +167,13 @@ dword GetSkinHeight()
$pop ebx
}
inline fastcall int GetScreenHeight()
{
$mov eax, 14
$int 0x40
$and eax,0x0000FFFF
}
void WriteText(dword x,y,byte fontType, dword color, EDX, ESI)
{
EAX = 4;
@@ -190,12 +198,20 @@ void DefineButton(dword x,y,w,h,EDX,ESI)
$int 0x40
}
void DrawRegion(dword x,y,width,height,EDX)
void DrawRegion(dword x,y,s,EDX)
{
DrawBar(x,y,width,1,EDX);
DrawBar(x,y+height,width,1,EDX);
DrawBar(x,y,1,height,EDX);
DrawBar(x+width,y,1,height+1,EDX);
EAX = 13;
EBX = x<<16+s;
ECX = y<<16+1;
$int 0x40
ECX = y+s<<16+1;
$int 0x40
EBX = x<<16+1;
ECX = y<<16+s;
$int 0x40
EBX = x+s<<16+1;
ECX = y<<16+s+1;
$int 0x40
}
inline fastcall dword WriteDebug(dword EDX)

View File

@@ -343,7 +343,7 @@ void kos_Main()
void drawGameWindow()
{
kos_DefineAndDrawWindow(windowX, windowY, WINDOW_WIDTH, WINDOW_HEIGHT, 0x34, 0x00FFFF, 0, 0, (Dword)HEADER_STRING);
kos_DefineAndDrawWindow(windowX, windowY, WINDOW_WIDTH, WINDOW_HEIGHT, 0x33, 0x00FFFF, 0, 0, (Dword)HEADER_STRING);
bird.draw();
for (int i = 0; i < tubeNumber; ++i)
tubes[i].draw();
@@ -370,7 +370,7 @@ void redrawGameWindow()
void drawGameoverWindow()
{
kos_DefineAndDrawWindow(windowX, windowY, WINDOW_WIDTH, WINDOW_HEIGHT, 0x34, 0x000000, 0, 0, (Dword)HEADER_STRING);
kos_DefineAndDrawWindow(windowX, windowY, WINDOW_WIDTH, WINDOW_HEIGHT, 0x33, 0x000000, 0, 0, (Dword)HEADER_STRING);
kos_WriteTextToWindow(125, 50, 0x82, 0xFFFFFF, GAMEOVER_STRING, 0);
kos_WriteTextToWindow(135, 100, 0x81, 0xFFFFFF, scoreString, 0);
kos_WriteTextToWindow(50, 150, 0x81, 0xFFFFFF, ANY_KEY_STRING, 0);
@@ -387,7 +387,7 @@ void WriteBorderedText(Word x, Word y, Byte fontType, Dword textColor, const cha
void drawMenuWindow()
{
kos_DefineAndDrawWindow(windowX, windowY, WINDOW_WIDTH, WINDOW_HEIGHT, 0x34, 0x00FFFF, 0, 0, (Dword)HEADER_STRING);
kos_DefineAndDrawWindow(windowX, windowY, WINDOW_WIDTH, WINDOW_HEIGHT, 0x33, 0x00FFFF, 0, 0, (Dword)HEADER_STRING);
WriteBorderedText(85, 40, 0x4, 0xFFFFFF, HEADER_STRING, 6, 0x000000, 2);
WriteBorderedText(185, 80, 0x84, 0xFFFFFF, HEADER_STRING + 7, 0, 0x000000, 2);

View File

@@ -16,9 +16,9 @@ include 'lang.inc' ; Language support for locales: ru_RU (CP866), en_US.
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
if lang eq ru_RU
caption db '<27><><EFBFBD><EFBFBD><E1ACAE> <20><><EFBFBD><EFBFBD><E1A5AB> 11.11.20',0 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
caption db '<27><><EFBFBD><EFBFBD><E1ACAE> <20><><EFBFBD><EFBFBD><E1A5AB> 14.04.25',0 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
else ; Default to en_US
caption db 'Voxel viewer 11.11.20',0
caption db 'Voxel viewer 14.04.25',0
end if
3d_wnd_l equ 5 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> tinygl <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><E1ABA5>
@@ -750,12 +750,8 @@ draw_3d:
je @f
call SetLight
@@:
stdcall [glTranslatef], 0.0,0.0,0.5 ;<3B><><EFBFBD><EFBFBD><E0A4A8><EFBFBD><EFBFBD> <20><> <20><><EFBFBD> z <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20> <20><EFBFBD><E0A5A4><EFBFBD><EFBFBD> <20><> 0.0 <20><> 1.0, <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD> <20><EFBFBD> <20><><EFBFBD><E1A5AA><EFBFBD><EFBFBD><EFBFBD>
;<3B><><EFBFBD><EFBFBD><E1A5AB><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><E0A4A8><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> <20><> -0.5 <20><> 0.5, <20><><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> +0.5
;<3B><> <20><><EFBFBD> <20><> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><E1A5AA><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD><EBABA5><EFBFBD> <20><> <20><EFBFBD><E0A5A4><EFBFBD> <20><><EFBFBD><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><E7A5AD>
;<3B> <20><><EFBFBD>ᨨ opengl <20><><EFBFBD> Win <20><><EFBFBD><EFBFBD><E0A4A8><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><> -1.0 <20><> 1.0 <20><><EFBFBD><20><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><EFBFBD>
stdcall [glScalef], [scale], [scale], [scale] ;㢥<><E3A2A5><EFBFBD><E7A8A2><EFBFBD> <20><><EFBFBD><EFBFBD><E1A5AB><EFBFBD><EFBFBD> <20><><EFBFBD>, <20><><EFBFBD>-<2D><> <20><> <20><><EFBFBD> <20><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
stdcall [glScalef], 1.0, 1.0, 0.25 ;<3B><><EFBFBD>-<2D><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EAA5AA> <20><> <20><EFBFBD><EBABA0><EFBFBD><EFBFBD> <20><> <20><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E7A5AD>
stdcall [glScalef], 1.0, 1.0, 0.5 ;<3B><><EFBFBD>-<2D><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EAA5AA> <20><> <20><EFBFBD><EBABA0><EFBFBD><EFBFBD> <20><> <20><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E7A5AD>
stdcall [glRotatef], [angle_x],1.0,0.0,0.0
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
stdcall [glRotatef], [angle_z],0.0,0.0,1.0

View File

@@ -105,7 +105,6 @@ console: ;//////////////////////////////////////////////////////////////////////
mov eax, [esp+36]
call write_to_file
@@:
popad
ret 4

View File

@@ -1,6 +1,6 @@
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; ;;
;; Copyright (C) KolibriOS team 2013-2021. All rights reserved. ;;
;; Copyright (C) KolibriOS team 2013-2025. All rights reserved. ;;
;; Distributed under terms of the GNU General Public License ;;
;; ;;
;; ftpc.asm - FTP client for KolibriOS ;;
@@ -36,8 +36,8 @@ use32
dd 1 ; header version
dd start ; entry point
dd i_end ; initialized size
dd mem+0x1000 ; required memory
dd mem+0x1000 ; stack pointer
dd mem ; required memory
dd stacktop ; stack pointer
dd buf_cmd ; parameters
dd path ; path
@@ -83,12 +83,12 @@ start: ;////////////////////////////////////////////////////////////////////////
;< none ;;
;;================================================================================================;;
; initialize heap for using dynamic blocks
mcall 68, 11
mcall SF_SYS_MISC, SSF_HEAP_INIT
test eax, eax
je exit2
; disable all events except network event
mcall 40, EV_STACK
mcall SF_SET_EVENTS_MASK, EV_STACK
; load libraries
stdcall dll.Load, @IMPORT
test eax, eax
@@ -125,16 +125,16 @@ start: ;////////////////////////////////////////////////////////////////////////
mov [acti_port_stop], ax
invoke ini.get_str, path, str_general, str_dir, buf_buffer1, BUFFERSIZE, 0
mcall 30, 1, buf_buffer1 ; set working directory
mcall SF_CURRENT_FOLDER, SSF_SET_CF, buf_buffer1 ; set working directory
; initialize log file
invoke ini.get_str, path, str_general, str_logfile, log_file, 512, 0
mov [filestruct2.subfn], 2
mov [filestruct2.subfn], SSF_CREATE_FILE
mov [filestruct2.offset], 0
mov [filestruct2.size], 0
mov [filestruct2.ptr], 0
mov [filestruct2.name], log_file
mcall 70, filestruct2
mcall SF_FILE, filestruct2
; Usage: ftpc [-cli] [ftp://username:password@server:port/path]
@@ -355,7 +355,7 @@ wait_for_servercommand: ;///////////////////////////////////////////////////////
; receive socket data with timeout
.receive:
mcall 26, 9
mcall SF_SYSTEM_GET, SSF_TIME_COUNT
add eax, TIMEOUT*100
mov [timeout], eax
.again:
@@ -365,11 +365,11 @@ wait_for_servercommand: ;///////////////////////////////////////////////////////
je .closed
cmp ebx, EWOULDBLOCK
jne .sock_err
mcall 26, 9
mcall SF_SYSTEM_GET, SSF_TIME_COUNT
mov ebx, [timeout]
sub ebx, eax
jle .timeout
mcall 23 ; Wait for event with timeout
mcall SF_WAIT_EVENT_TIMEOUT ; Wait for event with timeout
jmp .again
.sock_err:
@@ -524,7 +524,7 @@ transfer_queued:
; Error occured, we reached the end of the buffer before [queued] reached 0
mov [queued], 0
mcall 68, 13, [ptr_fname] ; free buffer
mcall SF_SYS_MISC, SSF_MEM_FREE, [ptr_fname] ; free buffer
test eax, eax
jz error_heap
jmp wait_for_usercommand
@@ -535,7 +535,7 @@ transfer_queued:
dec [queued]
jnz cmd_retr
mcall 68, 13, [ptr_fname] ; free buffer
mcall SF_SYS_MISC, SSF_MEM_FREE, [ptr_fname] ; free buffer
test eax, eax
jz error_heap
jmp cmd_retr
@@ -655,12 +655,12 @@ write_to_file: ;////////////////////////////////////////////////////////////////
mov eax, 0
ret
@@:
mov [filestruct2.subfn], 3
mov [filestruct2.subfn], SSF_WRITE_FILE
m2m [filestruct2.offset], [logfile_offset]
mov [filestruct2.size], ecx
mov [filestruct2.ptr], eax
mov [filestruct2.name], log_file
mcall 70, filestruct2
mcall SF_FILE, filestruct2
test eax, eax
jz @f
mov [logfile_offset], -1 ; disable logging
@@ -754,13 +754,13 @@ wait_for_keypress:
exit:
mcall close, [controlsocket]
exit2:
mcall -1
mcall SF_TERMINATE_PROCESS
; data
str_title db 'FTP client for KolibriOS',0
str_welcome db 'FTP client for KolibriOS v0.16',10
str_welcome db 'FTP client for KolibriOS v0.18',10
db 10,0
str_srv_addr db 'Please enter ftp server address.',10,0
@@ -971,6 +971,7 @@ param_path rb 1024
param_port rb 6
sc system_colors
rb 1024
align 16
rb 4096
stacktop:
mem:

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@@ -7,6 +7,9 @@ include '../../load_lib.mac'
icon_tl_sys dd 0
icon_tl_nod dd 0
icon_buttons dd 0
lbl_after_enter dd 0
show_log db 0 ; 0 - hide log, 1 - show log
TLIST_SZ = 325+16 ;=341. 16 is x-size of scroll bar
TLIST1_X = 50
@@ -15,6 +18,9 @@ BT_SZ_X = 40
SYS_COL = 0xe6e6e6
BT_COL = 0xcccccc
STR_COL = 0x595959 ;0x000000
ICON_TOP_B = 2 ; top border
ICON_LEFT_B = 2 ; left border
ICON_SIZE = (18+ICON_LEFT_B)*(18+ICON_TOP_B)*3
; TODO: automatic resizing of GUI elements on window resizing
@@ -45,8 +51,8 @@ gui: ;//////////////////////////////////////////////////////////////////////////
test eax, eax
jnz .exit
mcall 48, 3, sc, sizeof.system_colors
mcall 40, 0xC0000027 ; set event mask
mcall SF_STYLE_SETTINGS, SSF_GET_COLORS, sc, sizeof.system_colors
mcall SF_SET_EVENTS_MASK, 0xC0000027 ; set event mask
ret
.server_addr:
@@ -74,36 +80,41 @@ gui: ;//////////////////////////////////////////////////////////////////////////
stdcall [tl_data_init], tree1
stdcall [tl_data_init], tree2
or dword[tree1.style], 8 ;tl_cursor_pos_limited - restrict cursor move to existing nodes
or dword[tree2.style], 8 ;tl_cursor_pos_limited
or dword[tree1.style], 8 ;tl_cursor_pos_limited - restrict cursor move to existing nodes
or dword[tree2.style], 8 ;tl_cursor_pos_limited
; read icons
load_image_file 'ftpc_sys.png', icon_tl_sys
mcall SF_SYS_MISC, SSF_MEM_OPEN, str_icon_18,, 0
or eax, eax
jz @f
mov esi, eax
mov ecx, ICON_SIZE*11
mcall SF_SYS_MISC, SSF_MEM_ALLOC
mov ecx, eax
mov [icon_tl_sys], eax
stdcall copy_icon, eax,esi,31 ;active cursor
add eax, ICON_SIZE*3 ;skip not used icons
stdcall img_to_gray, ecx, eax, ICON_SIZE/3 ;not active cursor
mov [filestruct.ptr], eax
mov [filestruct.subfn], 0
mov [filestruct.offset], 54
mov [filestruct.size], ecx
mcall 70, filestruct
cmp ebx, 0
jl @f
m2m dword[tree1.data_img_sys], dword[icon_tl_sys]
m2m dword[tree2.data_img_sys], dword[icon_tl_sys]
@@:
; read nodes icon file
load_image_file 'ftpc_nod.png', icon_tl_nod
mov ecx, ICON_SIZE*2
mcall SF_SYS_MISC, SSF_MEM_ALLOC
mov [icon_tl_nod], eax
stdcall copy_icon, eax,esi,2
stdcall copy_icon, eax,esi,0
mov [filestruct.ptr], eax
;mov [filestruct.subfn], 0
;mov [filestruct.offset], 54
mov [filestruct.size], ecx
mcall 70, filestruct
cmp ebx, 0
jl @f
m2m dword[tree1.data_img], dword[icon_tl_nod]
m2m dword[tree2.data_img], dword[icon_tl_nod]
; initialize icon buttons
mov ecx, 18*18*4*2
mcall SF_SYS_MISC, SSF_MEM_ALLOC
mov [icon_buttons], eax
stdcall copy_icon_w, eax,esi, 4 ;disconnect
stdcall copy_icon_w, eax,esi,49 ;search
@@:
call .draw
; create initial tree list for root_dir
@@ -117,11 +128,11 @@ gui: ;//////////////////////////////////////////////////////////////////////////
jmp cmd_list
.redraw:
call .draw
call .draw
align 4
.still:
mcall 10
mcall SF_WAIT_EVENT
dec eax
jz .redraw
@@ -146,65 +157,86 @@ gui: ;//////////////////////////////////////////////////////////////////////////
align 4
.draw:
mcall 12, 1
mcall SF_REDRAW, SSF_BEGIN_DRAW
; main window
mcall 0, <35,830>, <20,555>, 0x34000000+SYS_COL, 0x805080DD, str_title
mcall SF_CREATE_WINDOW, <35,830>, <20,555-160>, 0x34000000+SYS_COL, 0x805080DD, str_title
;-------------------------
; textedit components
;-------------------------
mcall 9, procinfo, -1
mcall SF_THREAD_INFO, procinfo, -1
mov edi, tedit0
call EvSize
movzx ebx,word[procinfo.client_box.width]
inc bx
mcall 13, , ted_wnd_t
stdcall [ted_draw], tedit0
mcall SF_DRAW_RECT, , ted_wnd_t
; draw "disconnect" button
mcall 8, <50,95>, <25,25>, 3, BT_COL
mcall SF_DEFINE_BUTTON, <50,114>, <25,25>, 3, BT_COL
; icon
mcall SF_PUT_IMAGE_EXT, [icon_buttons], <18, 18>, <54, 29>, 32,, 0
; string "disconnect"
mcall 4, <50+5,25+5>, 0xb0000000+STR_COL, str_disconnect
mcall SF_DRAW_TEXT, <50+18+10,25+5>, 0xb0000000+STR_COL, str_disconnect
; draw "Show|Hide log" button
mcall SF_DEFINE_BUTTON, <50,79>, <326,25>, 10, BT_COL
; string "Show|Hide log"
cmp [show_log],0
je @f
stdcall [ted_draw], tedit0
mov edx, str_hide_log
jmp .end_log_1
@@:
mov edx, str_show_log
.end_log_1:
mcall SF_DRAW_TEXT, <50+5,326+5>, 0xb0000000+STR_COL
cmp [show_log],0
je @f
; draw "Copy" button
mcall 8, <50,40>, <326,25>, 4, BT_COL
mcall SF_DEFINE_BUTTON, <129+5,40>, <326,25>, 4, BT_COL
; string "copy"
mcall 4, <50+5,326+5>, 0xb0000000+STR_COL, str_copy
mcall SF_DRAW_TEXT, <129+10,326+5>, 0xb0000000+STR_COL, str_copy
@@:
; draw "Search" button
mcall 8, <TLIST2_X+TLIST_SZ-55,55>, <20,25>, 5, BT_COL
mcall SF_DEFINE_BUTTON, <TLIST2_X+TLIST_SZ-25,25>, <20,25>, 5, BT_COL
; icon
mov ebx, [icon_buttons]
add ebx, 18*18*4
mcall SF_PUT_IMAGE_EXT,, <18, 18>, <730, 24>, 32,, 0
; string "Search"
mcall 4, <TLIST2_X+TLIST_SZ-55+5,20+5>, 0xb0000000+STR_COL, str_search
;mcall SF_DRAW_TEXT, <TLIST2_X+TLIST_SZ-55+5,20+5>, 0xb0000000+STR_COL, str_search
; draw "LIST" button
mcall 8, <TLIST2_X+TLIST_SZ-4*BT_SZ_X-15,BT_SZ_X>, <50,25>, 12, BT_COL
mcall SF_DEFINE_BUTTON, <TLIST2_X+TLIST_SZ-4*BT_SZ_X-15,BT_SZ_X>, <50,25>, 12, BT_COL
; string "LIST"
mcall 4, <TLIST2_X+TLIST_SZ-4*BT_SZ_X-15+5,50+5>, 0xb0000000+STR_COL, str_list
mcall SF_DRAW_TEXT, <TLIST2_X+TLIST_SZ-4*BT_SZ_X-15+5,50+5>, 0xb0000000+STR_COL, str_list
; draw "DELE" button
mcall 8, <TLIST2_X+TLIST_SZ-3*BT_SZ_X-10,BT_SZ_X>, <50,25>, 7, BT_COL
mcall SF_DEFINE_BUTTON, <TLIST2_X+TLIST_SZ-3*BT_SZ_X-10,BT_SZ_X>, <50,25>, 7, BT_COL
; string "DELE"
mcall 4, <TLIST2_X+TLIST_SZ-3*BT_SZ_X-10+5,50+5>, 0xb0000000+STR_COL, str_dele
mcall SF_DRAW_TEXT, <TLIST2_X+TLIST_SZ-3*BT_SZ_X-10+5,50+5>, 0xb0000000+STR_COL, str_dele
; draw "RDIR" button
mcall 8, <TLIST2_X+TLIST_SZ-2*BT_SZ_X-5,BT_SZ_X>, <50,25>, 8, BT_COL
mcall SF_DEFINE_BUTTON, <TLIST2_X+TLIST_SZ-2*BT_SZ_X-5,BT_SZ_X>, <50,25>, 8, BT_COL
; string "RDIR"
mcall 4, <TLIST2_X+TLIST_SZ-2*BT_SZ_X-5+5,50+5>, 0xb0000000+STR_COL, str_rdir
mcall SF_DRAW_TEXT, <TLIST2_X+TLIST_SZ-2*BT_SZ_X-5+5,50+5>, 0xb0000000+STR_COL, str_rdir
; draw "RMD" button
mcall 8, <TLIST2_X+TLIST_SZ-BT_SZ_X,BT_SZ_X>, <50,25>, 9, BT_COL
mcall SF_DEFINE_BUTTON, <TLIST2_X+TLIST_SZ-BT_SZ_X,BT_SZ_X>, <50,25>, 9, BT_COL
; string "RMD"
mcall 4, <TLIST2_X+TLIST_SZ-BT_SZ_X+5,50+5>, 0xb0000000+STR_COL, str_rmd
mcall SF_DRAW_TEXT, <TLIST2_X+TLIST_SZ-BT_SZ_X+5,50+5>, 0xb0000000+STR_COL, str_rmd
; draw "mkd" button
mcall 8, <TLIST2_X+TLIST_SZ-BT_SZ_X,BT_SZ_X>, <80,20>, 6, BT_COL
mcall SF_DEFINE_BUTTON, <TLIST2_X+TLIST_SZ-BT_SZ_X,BT_SZ_X>, <80,20>, 6, BT_COL
; string "mkd"
mcall 4, <TLIST2_X+TLIST_SZ-BT_SZ_X+5,80+5>, 0xb0000000+STR_COL, str_mkd
mcall SF_DRAW_TEXT, <TLIST2_X+TLIST_SZ-BT_SZ_X+5,80+5>, 0xb0000000+STR_COL, str_mkd
; draw "cancel" button
;mcall 8, <555,55>, <308,25>, 10, BT_COL
;mcall SF_DEFINE_BUTTON, <555,55>, <308,25>, 10, BT_COL
; string "Cancel"
;mcall 4, <555+5,308+5>, 0xb0000000+STR_COL, str_abort
;mcall SF_DRAW_TEXT, <555+5,308+5>, 0xb0000000+STR_COL, str_abort
; draw "change volume" button
mcall 8, <TLIST1_X+TLIST_SZ-55,55>, <100-20,22>, 11, BT_COL
mcall SF_DEFINE_BUTTON, <TLIST1_X+TLIST_SZ-55,55>, <100-20,22>, 11, BT_COL
; string "Change"
mcall 4, <TLIST1_X+TLIST_SZ-55+5,100-20+5>, 0xb0000000+STR_COL, str_change
mcall SF_DRAW_TEXT, <TLIST1_X+TLIST_SZ-55+5,100-20+5>, 0xb0000000+STR_COL, str_change
;--------------------------
; tree list components
@@ -222,12 +254,12 @@ gui: ;//////////////////////////////////////////////////////////////////////////
stdcall [edit_box_draw], edit_volume
stdcall [edit_box_draw], edit_search
mcall 12,2
mcall SF_REDRAW, SSF_END_DRAW
ret
align 16
.mouse:
mcall 37, 1
mcall SF_MOUSE_GET, SSF_WINDOW_POSITION
cmp word[tedit0.wnd.top], ax
jg .no_edit
@@ -235,7 +267,7 @@ gui: ;//////////////////////////////////////////////////////////////////////////
cmp word[tedit0.wnd.left], ax
jg .no_edit
mcall 37, 3
mcall SF_MOUSE_GET, SSF_BUTTON_EXT
bt eax, 24
jnc @f
@@ -243,12 +275,19 @@ gui: ;//////////////////////////////////////////////////////////////////////////
jmp .still
@@:
cmp [show_log],0
je .still
stdcall [ted_mouse], tedit0
jmp .still
.no_edit:
mov [lbl_after_enter], 0
stdcall [tl_mouse], tree1
stdcall [tl_mouse], tree2
cmp [lbl_after_enter], 0
jz @f
jmp [lbl_after_enter]
@@:
stdcall [edit_box_mouse], edit_mkd
stdcall [edit_box_mouse], edit_volume
stdcall [edit_box_mouse], edit_search
@@ -256,9 +295,14 @@ gui: ;//////////////////////////////////////////////////////////////////////////
align 16
.key:
mcall 2
mcall SF_GET_KEY
mov [lbl_after_enter], 0
stdcall [tl_key], tree1
stdcall [tl_key], tree2
cmp [lbl_after_enter], 0
jz @f
jmp [lbl_after_enter]
@@:
stdcall [edit_box_key], edit_mkd
stdcall [edit_box_key], edit_volume
stdcall [edit_box_key], edit_search
@@ -266,13 +310,19 @@ gui: ;//////////////////////////////////////////////////////////////////////////
align 16
.button:
mcall 17
mcall SF_GET_BUTTON
cmp ah, 3
jne @f
ijmp eax, interface_addr, interface.server_addr
jmp .still
@@:
cmp ah, 10
jne @f
call show_hide_log
jmp .still
@@:
cmp ah, 4
jne @f
@@ -327,13 +377,15 @@ gui: ;//////////////////////////////////////////////////////////////////////////
cmp byte[esi], 0
jne @b
stdcall [ted_text_add], tedit0, tedit_buffer, ecx, ebx
cmp [show_log],0
je .end_log_2
stdcall [ted_draw], tedit0
.end_log_2:
; write to log file
mov eax, [esp+36]
sub ecx, 2 ; 0a0d is not included
call write_to_file
@@:
popad
ret 4
@@ -353,13 +405,16 @@ gui: ;//////////////////////////////////////////////////////////////////////////
;< none ;;
;;================================================================================================;;
push edx
push eax
cmp eax, 1
jl data_loop
push edx eax
; check if any incomplete entry to be parsed
cmp byte[remote_list_buf], 0
je .no_backlog
; find end of remote_list_buf
mov edi, remote_list_buf
mov ecx, 1024 ;buffer size
mov al, 0
repne scasb
; copy rest of the incomplete entry to remote_list_buf
@@ -424,6 +479,8 @@ gui: ;//////////////////////////////////////////////////////////////////////////
mov byte[edi], 0
; add node to tree list
and dword[tree2.style], not 8
stdcall [tl_cur_next], tree2
cmp word[node_entry2], 'fi'
jne @f
stdcall [tl_node_add], tree2, 0, node_entry2
@@ -453,9 +510,9 @@ gui: ;//////////////////////////////////////////////////////////////////////////
.store_last_entry:
; find index of the last incomplete entry
mov ecx, -1
mov eax, [esp]
lea edi, [buf_buffer2+eax-2]
mov ecx, eax
mov al, 0x0a
std
repne scasb
@@ -470,9 +527,10 @@ gui: ;//////////////////////////////////////////////////////////////////////////
jne @b
.done_parsing:
stdcall [tl_cur_beg], tree2
or dword[tree2.style], 8
call .draw ; to update tree list immediately in case of "auto_list"
pop eax
pop edx
pop eax edx
jmp data_loop
; clear tree list and add ".." node before executing "LIST"
@@ -494,7 +552,7 @@ gui: ;//////////////////////////////////////////////////////////////////////////
;;================================================================================================;;
; detect abort
mcall 17
mcall SF_GET_BUTTON
cmp ah, 10
je cmd_abor
@@ -578,7 +636,8 @@ fun_on_enter:
cmp byte[esi], 0
jne @b
mov word[edi], 0x000a
jmp cmd_stor
mov [lbl_after_enter], cmd_stor
ret
; Function to call when you press [Enter]
@@ -591,7 +650,8 @@ fun_on_enter2:
cmp dword[esi], 0x2E2E
jne @f
mov [auto_list], 1
jmp cmd_cdup
mov [lbl_after_enter], cmd_cdup
ret
@@:
cmp word[eax], 'fo'
@@ -610,12 +670,14 @@ fun_on_enter2:
; newline in console code
cmp word[eax], 'fo'
je @f
jmp cmd_retr
mov [lbl_after_enter], cmd_retr
ret
@@:
stdcall [tl_info_clear], tree2
mov [auto_list], 1
jmp cmd_cwd
mov [lbl_after_enter], cmd_cwd
ret
;;================================================================================================;;
@@ -641,7 +703,7 @@ populate_local_tree_list: ;/////////////////////////////////////////////////////
jne @f
; removes last file name from filestruct.name
mcall 30, 2, filestruct.name,1024 ; get absolute path for cwd
mcall SF_CURRENT_FOLDER, SSF_GET_CF, filestruct.name,1024 ; get absolute path for cwd
lea edi, [filestruct.name+eax] ; edi = pointer to the tail of file name
mov al, '/'
mov ecx, -1
@@ -652,15 +714,15 @@ populate_local_tree_list: ;/////////////////////////////////////////////////////
mov ecx, filestruct.name
@@:
mcall 30, 1, ; set cwd
mcall 30, 2, filestruct.name, 1024 ; get absolute path for cwd
mcall SF_CURRENT_FOLDER, SSF_SET_CF ; set cwd
mcall SF_CURRENT_FOLDER, SSF_GET_CF, filestruct.name, 1024 ; get absolute path for cwd
; clear all nodes in tree list
stdcall [tl_info_clear], tree1
mov [filestruct.offset], 0
; read 32 blocks
.outer:
mcall 70, filestruct
mcall SF_FILE, filestruct
;int3
test eax, eax
jz @f
@@ -746,6 +808,16 @@ EvSize:
ret
;
show_hide_log:
mov esi, 555
xor [show_log],1
jnz @f
sub esi, 160
@@:
mcall SF_CHANGE_WINDOW, -1, -1, -1
ret
;;================================================================================================;;
filter_remote_list: ;/////////////////////////////////////////////////////////////////////////////;;
;;------------------------------------------------------------------------------------------------;;
@@ -861,30 +933,133 @@ search: ;///////////////////////////////////////////////////////////////////////
pop edi esi edx ecx ebx
ret
align 4
proc copy_icon uses ebx ecx esi edi, buf_d:dword, buf_s:dword, ind:dword
;;------------------------------------------------------------------------------------------------;;
;> buf_d = pointer to destination buffer 24-bit
;> buf_s = pointer to source buffer 32-bit (with icons)
;> ind = icon index
;;------------------------------------------------------------------------------------------------;;
;< eax = pointer to destination buffer + icon size
;;------------------------------------------------------------------------------------------------;;
mov edi, [buf_d]
mov ecx, (18+ICON_LEFT_B)*ICON_TOP_B*3
mov al, 0xff
rep stosb ; make top border
; copy icon
mov esi, [ind]
imul esi, 18*18*4
add esi, [buf_s]
mov ebx, 18
.cycle0:
mov ecx, ICON_LEFT_B*3
rep stosb ; make left border
mov ecx, 18
@@:
movsw
movsb
inc esi ; skip transparent byte
loop @b
dec ebx
jnz .cycle0
mov eax, edi
ret
endp
align 4
proc img_to_gray, buf_rgb:dword, buf_g24:dword, pixels:dword
;;------------------------------------------------------------------------------------------------;;
; function for generating gray icons
;;------------------------------------------------------------------------------------------------;;
;> buf_rgb - buffer with input 24-bit color image
;> buf_g24 - buffer with output 24-bit gray image
;> pixels - number of pixels in the image
;;------------------------------------------------------------------------------------------------;;
pushad
mov esi, [buf_rgb]
mov edi, [buf_g24]
mov ecx, [pixels]
mov ebx, 3
@@:
movzx eax, byte[esi]
movzx edx, byte[esi+1]
add eax, edx
movzx edx, byte[esi+2]
add eax, edx
xor edx, edx
div ebx
mov ah, al
mov word[edi], ax
mov byte[edi+2], al
add esi, 3
add edi, 3
loop @b
popad
ret
endp
align 4
proc copy_icon_w uses ecx esi edi, buf_d:dword, buf_s:dword, ind:dword
;;------------------------------------------------------------------------------------------------;;
;> buf_d = pointer to destination buffer 32-bit
;> buf_s = pointer to source buffer 32-bit (with icons)
;> ind = icon index
;;------------------------------------------------------------------------------------------------;;
;< eax = pointer to destination buffer + icon size
;;------------------------------------------------------------------------------------------------;;
mov edi, [buf_d]
mov ecx, 18*18
mov esi, [ind]
imul esi, ecx
shl esi, 2
add esi, [buf_s]
rep movsd
mov eax, edi
mov ecx, 18*18
mov edi, [buf_d]
mov esi, [edi] ;copy transparent color
.cycle0:
cmp [edi], esi
jne @f
mov dword[edi], BT_COL
@@:
add edi, 4
loop .cycle0
ret
endp
;>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
;hed db 'FTP Client for KolibriOS',0
str_change db 'Change',0
str_disconnect db 'Disconnect',0
str_show_log db 'Show log',0
str_hide_log db 'Hide log',0
str_copy db 'Copy',0
str_mkd db 'MKD',0
str_dele db 'DELE',0
str_rdir db 'RDIR',0
str_rmd db 'RMD',0
str_abort db 'Cancel',0
str_search db 'Search',0
;str_search db 'Search',0
str_list db 'LIST',0
str_null db 0
str_icon_18 db 'ICONS18',0
;----------------------
; tree list elements
;----------------------
tree1 tree_list 64, 500, tl_list_box_mode, 16, 16, \
0xffffff, BT_COL, 0x000000, TLIST1_X, 105, TLIST_SZ-16, 185, 14, 4,\
tree1 tree_list 64, 500, tl_list_box_mode, 18+ICON_LEFT_B, 18+ICON_TOP_B, \
0xffffff, BT_COL, 0x10000000, TLIST1_X, 105, TLIST_SZ-16, 185, 15, 4,\
0, el_focus, wScr, fun_on_enter
tree2 tree_list 64, 500, tl_list_box_mode, 16, 16, \
0xffffff, BT_COL, 0x000000, TLIST2_X, 105, TLIST_SZ-16, 185, 14, 4, \
tree2 tree_list 64, 500, tl_list_box_mode, 18+ICON_LEFT_B, 18+ICON_TOP_B, \
0xffffff, BT_COL, 0x10000000, TLIST2_X, 105, TLIST_SZ-16, 185, 15, 4, \
0, el_focus, wScr2, fun_on_enter2
; editbox for mkd
@@ -896,7 +1071,7 @@ edit_volume edit_box TLIST_SZ-60, TLIST1_X, 80, 0xffffff, 0x94AECE, 0, \
0xAABBCC, 0x10000000, 99, root_dir, mouse_dd, 0
; editbox for search
edit_search edit_box TLIST_SZ-60, TLIST2_X, 22, 0xffffff, 0x94AECE, 0, \
edit_search edit_box TLIST_SZ-30, TLIST2_X, 22, 0xffffff, 0x94AECE, 0, \
0xAABBCC, 0x10000000, 99, filter,mouse_dd, 0
; A subsidiary structure for scrolling

View File

@@ -27,7 +27,7 @@ login_gui: ;////////////////////////////////////////////////////////////////////
.get_username:
; in case of error when either login_gui.server_addr or
; login_gui.get_username is called, should resize window
mcall 67, WIN_X, WIN_Y, WIN_W, WIN_H ; resize to login gui window size
mcall SF_CHANGE_WINDOW, WIN_X, WIN_Y, WIN_W, WIN_H ; resize to login gui window size
.redraw:
call .draw
@@ -44,22 +44,22 @@ login_gui: ;////////////////////////////////////////////////////////////////////
align 4
.draw:
mcall 12, 1
mcall 48, 3, sc, 40
mcall SF_REDRAW, SSF_BEGIN_DRAW
mcall SF_STYLE_SETTINGS, SSF_GET_COLORS, sc, 40
edit_boxes_set_sys_color edit_usr,editboxes_end,sc
mov edx, 0x34000000
or edx, [sc.work]
mcall 0, <WIN_X,WIN_W>, <WIN_Y,WIN_H>, , 0x805080DD, str_title
mcall SF_CREATE_WINDOW, <WIN_X,WIN_W>, <WIN_Y,WIN_H>, , 0x805080DD, str_title
call .draw_editboxes
; draw "connect" button
mcall 8, <162,65>, <150,25>, 2, [sc.work_button]
mcall SF_DEFINE_BUTTON, <162,65>, <150,25>, 2, [sc.work_button]
; draw strings
mov ecx, 0x90000000
or ecx, [sc.work_text]
mcall 4, <3, 8>, , gui_str_usr
mcall SF_DRAW_TEXT, <3, 8>, , gui_str_usr
mcall , <3,PAD*1+8>, , gui_str_pass
mcall , <3,PAD*2+8>, , gui_str_server
mcall , <3,PAD*3+8>, , gui_str_port
@@ -74,12 +74,12 @@ login_gui: ;////////////////////////////////////////////////////////////////////
mcall
mov [str_error_addr], gui_str_null ; reset error string address
mcall 12, 2
mcall SF_REDRAW, SSF_END_DRAW
ret
align 4
.still:
mcall 10 ; wait for event
mcall SF_WAIT_EVENT
dec eax
jz .redraw
dec eax
@@ -96,7 +96,7 @@ login_gui: ;////////////////////////////////////////////////////////////////////
jmp .still
.button:
mcall 17
mcall SF_GET_BUTTON
dec ah
jz .exit
@@ -107,7 +107,7 @@ login_gui: ;////////////////////////////////////////////////////////////////////
jmp .still
.key:
mcall 2
mcall SF_GET_KEY
cmp ah,13
je .connect
@@ -124,9 +124,14 @@ login_gui: ;////////////////////////////////////////////////////////////////////
jmp .still
.connect:
mcall 67, 35, 20, 830, 555 ; resize to main gui window's coordinates
mov esi, 555
or [show_log],0
jnz @f
sub esi, 160
@@:
mcall SF_CHANGE_WINDOW, 35, 20, 830 ; resize to main gui window's coordinates
cmp [param_server_addr], 0
jne gui.main
jne gui.main
mov [str_error_addr], gui_str_no_srvr
jmp .redraw

View File

@@ -190,10 +190,11 @@ data_loop:
mov [filestruct.ptr], buf_buffer2
mov [filestruct.size], eax
push eax
mcall 70, filestruct
mcall SF_FILE, filestruct
test eax, eax
jz @f
call error_fs
add esp, 4 ; fix stack
jmp close_datacon
@@:
pop eax
@@ -204,7 +205,7 @@ data_loop:
; storing, send all data
.stor:
mcall 70, filestruct
mcall SF_FILE, filestruct
cmp eax, 6 ; end of file
je .last_call
test eax, eax ; error
@@ -244,7 +245,7 @@ data_loop:
mov ecx, eax ; eax is size of buffer received
inc ecx
add ecx, [size_fname] ; added old size to form new required size
mcall 68, 20, , [ptr_fname] ; realloc
mcall SF_SYS_MISC, SSF_MEM_REALLOC, , [ptr_fname]
test eax, eax
je error_heap
mov [ptr_fname], eax ; eax contains the new block now

View File

@@ -82,13 +82,13 @@ cmd_retr:
mov ecx, 256-5
call set_filename
mov [filestruct.subfn], 2 ; create/rewrite file
mov [filestruct.subfn], SSF_CREATE_FILE ; create/rewrite file
mov [filestruct.offset], 0
mov [filestruct.offset+4], 0
mov [filestruct.size], 0
mov [filestruct.ptr], 0
mcall 70, filestruct
mcall SF_FILE, filestruct
test eax, eax
jz @f
call error_fs
@@ -96,7 +96,7 @@ cmd_retr:
@@:
; Prepare to write to the file
mov [filestruct.subfn], 3 ; write to file
mov [filestruct.subfn], SSF_WRITE_FILE
mov [operation], OPERATION_RETR
; Request the file from server
@@ -138,7 +138,7 @@ cmd_stor:
mov [operation], OPERATION_STOR
; get file size
mov [filestruct.subfn], 5
mov [filestruct.subfn], SSF_GET_INFO
mov [filestruct.offset], 0
mov [filestruct.offset+4], 0
mov [filestruct.size], 0
@@ -148,12 +148,12 @@ cmd_stor:
mov ecx, 256-5
call set_filename
mcall 70, filestruct
mcall SF_FILE, filestruct
mov eax, dword[folder_buf+32] ; supports file size upto 4GB
mov [file_size], eax
mov [filestruct.subfn], 0 ; read file
mov [filestruct.subfn], SSF_READ_FILE
; mov [filestruct.offset], 0
; mov [filestruct.offset+4], 0
mov [filestruct.size], BUFFERSIZE
@@ -191,12 +191,12 @@ cmd_lcwd:
mov byte[esi-1], 0
; check whether entered path is valid (folder exists)
mov [filestruct2.subfn], 5
mov [filestruct2.subfn], SSF_GET_INFO
mov [filestruct2.offset], 0
mov [filestruct2.size], 0
mov [filestruct2.ptr], folder_buf
mov [filestruct2.name], buf_cmd+5
mcall 70, filestruct2
mcall SF_FILE, filestruct2
test eax, eax
jz @f
cmp eax, 2
@@ -205,10 +205,10 @@ cmd_lcwd:
jmp wait_for_usercommand
@@:
mcall 30, 1, buf_cmd+5 ; set working directory
mcall SF_CURRENT_FOLDER, SSF_SET_CF, buf_cmd+5 ; set working directory
.print:
mcall 30, 2, buf_cmd, 256 ; and read it again
mcall SF_CURRENT_FOLDER, SSF_GET_CF, buf_cmd, 256 ; and read it again
icall eax, interface_addr, interface.print, str_lcwd, buf_cmd, str_newline
jmp wait_for_usercommand

View File

@@ -1,2 +1,5 @@
if tup.getconfig("NO_FASM") ~= "" then return end
tup.rule("calcplus.asm", "fasm %f %o " .. tup.getconfig("KPACK_CMD"), "calcplus")
HELPERDIR = (tup.getconfig("HELPERDIR") == "") and "../.." or tup.getconfig("HELPERDIR")
tup.include(HELPERDIR .. "/use_fasm.lua")
tup.rule("calcplus.asm", FASM .. " -dlang=" .. tup.getconfig("LANG") .. " %f %o" .. tup.getconfig("KPACK_CMD"), "%B")

View File

@@ -1,2 +0,0 @@
@fasm calcplus.asm calc+
@pause

File diff suppressed because it is too large Load Diff